Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 18:41:11 Player: Occam Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (368) 1840 Value Destroyed (7491) 7491 Prototype IDs (99) 1980 Alien Tech Used (0) 0 Bonus (1974) 1974 TOTAL SCORE: 22785 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 147 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 362 Friendly Fire -205 Cogmind --------- Core Integrity 1156/1300 Matter 218/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Flying (22) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (7) --- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY (10) ----- Large Storage Unit Structural Scanner Experimental Transmission Jammer Improved Hacking Suite Improved Hacking Suite System Mapper Deep Network Scanner Ghost Barrier > --- WEAPON (2) ------- Nanosword Kinetic Spear > --- INVENTORY (15) --- F-cell Engine Cooled Antimatter Reactor Experimental Q-thruster Experimental Heat Sink Advanced Coolant Injector Medium Storage Unit Experimental EM Disruption Field Advanced Trap Extractor (3/8 Shock) Advanced Variable Charge Gun Mini Smartbomb Launcher Neutron Missile Launcher Improved Datajack Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Structural Scanner Experimental Transmission Jammer Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Mapper Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Nanosword Kinetic Spear > --- INVENTORY -------- F-cell Engine Cooled Antimatter Reactor Experimental Q-thruster Experimental Heat Sink Advanced Coolant Injector Medium Storage Unit Experimental EM Disruption Field Advanced Trap Extractor Advanced Variable Charge Gun Mini Smartbomb Launcher Neutron Missile Launcher Improved Datajack Advanced Datajack [Rating: 145] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Cooled VTOL Module Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Improved Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Antimatter Cannon Launcher Tiamat Missile Launcher Impact Weapon Maul Slashing Weapon Longsword +1 Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 Utility 8 | . . . 2 . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 498 | 1 25 3 34 10 5 3 72 35 . 20 . . 8 . 45 2 59 12 . 4 2 57 1 42 6 3 22 5 18 4 Power 40 | . 5 1 6 . . 1 4 . . 3 . . . . 4 . 1 . . . . 3 . 6 . . 2 . 4 . Engine 16 | . 5 1 6 . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . Core 19 | . . . . . . . 2 . . 3 . . . . 3 . 1 . . . . 3 . 4 . . . . 3 . Reactor 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 2 . . . Propulsion 69 | . 8 2 11 4 . . 15 6 . 2 . . . . 3 . 2 . . . . 5 . 8 . . 2 . . 1 Treads 28 | . 6 . 10 3 . . 9 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wheel 8 | . 2 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . 1 . . . 3 6 . 2 . . . . 2 . 2 . . . . 5 . 8 . . 2 . . 1 Utility 196 | 1 6 . 12 3 1 . 25 17 . 10 . . 4 . 22 2 20 10 . 2 . 21 1 15 3 1 6 5 8 1 Device 120 | 1 4 . 7 2 . . 14 9 . 8 . . 3 . 11 2 11 6 . . . 12 1 11 3 1 4 5 4 1 Storage 11 | . 2 . 3 . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . 2 . Processor 10 | . . . . . . . . . . . . . . . 2 . 2 . . . . 3 . 2 . . 1 . . . Hackware 29 | . . . . . . . 1 6 . 2 . . 1 . 5 . 6 . . 2 . 3 . 1 . . . . 2 . Protection 26 | . . . 2 1 . . 8 2 . . . . . . 3 . 1 4 . . . 3 . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 193 | . 6 . 5 3 4 2 28 12 . 5 . . 4 . 16 . 36 2 . 2 2 28 . 13 3 2 12 . 6 2 Energy Gun 44 | . 4 . 4 1 1 1 13 . . . . . . . 1 . 7 . . . . 7 . 5 . . . . . . Energy Cannon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 29 | . 1 . . 1 1 1 4 3 . 1 . . . . 4 . 7 . . 1 . 4 . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Launcher 29 | . . . . 1 . . 2 1 . 1 . . . . 3 . 7 . . . 1 1 . 3 1 1 4 . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 56 | . . . . . . . 4 4 . 2 . . 2 . 3 . 12 2 . . 1 10 . 5 2 1 6 . 2 . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 1 Special Melee Weapon 23 | . 1 . 1 . 1 . 3 4 . . . . 1 . 4 . 2 . . 1 . 4 . . . . . . 1 . Unidentified Prototypes 33 | . . . 3 . . . 4 . . 1 . . 2 . 9 1 1 . . . . 1 . 6 . . 4 . 1 . Parts Lost 43 | . 5 2 3 5 . 3 10 . . . . . . . . . 2 . . . 1 1 . 6 . . 1 . . 4 Power 6 | . 2 . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 11 | . 2 2 . 2 . . 2 . . . . . . . . . . . . . . . . 2 . . . . . 1 Utility 19 | . . . 1 2 . 1 6 . . . . . . . . . 2 . . . 1 1 . 2 . . 1 . . 2 Weapon 7 | . 1 . 2 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 4 | . 4 2 1 3 . 2 4 . . . . . . . . . 1 . . . 1 1 . 4 . . 1 . . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 98 | . 98 98 99 99 92 99 97 99 100 99 100 100 100 100 98 100 97 100 100 99 93 97 100 95 100 100 99 94 91 92 Engine 5 | . 13 14 11 11 11 10 7 7 7 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 . . 6 7 7 7 7 6 6 6 6 6 6 6 5 5 3 . . . . 4 9 Treads 9 | . 19 12 20 13 11 11 23 . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 6 14 1 7 11 11 2 . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . 30 30 30 30 30 30 30 33 33 33 33 33 33 33 33 35 33 35 35 34 29 26 27 Device 13 | . 13 14 23 21 22 22 18 6 7 6 7 7 6 7 5 13 5 6 6 6 . 4 5 4 11 11 10 5 7 9 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 Hackware 15 | . . . . . . . 7 28 30 30 30 30 30 30 30 26 30 26 26 26 26 29 29 26 23 23 23 23 27 27 Protection 4 | . . . 9 11 11 10 9 1 . . . . . . 1 . . 5 6 6 6 . . . . . . 5 5 2 Energy Gun 8 | . 12 28 21 13 1 10 14 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 12 . . 8 1 11 . 6 7 7 7 7 7 7 4 6 3 6 6 4 6 4 5 3 . . . . . . Slashing Weapon 2 | . . . . . . . . 6 7 6 7 7 6 7 5 6 5 6 6 6 6 4 5 5 10 10 6 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 11 52 52 61 62 61 61 69 20 17 18 18 18 18 18 25 25 25 24 24 24 24 32 26 35 35 42 39 40 41 42 Greatest Support 64 | 20 40 26 46 45 10 10 64 21 20 20 26 20 20 28 35 35 35 25 25 25 35 43 32 46 35 35 41 41 50 46 Greatest Overweight (x) 6 | . 3 3 3 6 6 6 6 . . . . . . . . . . . . . . . . 5 . 1 . . . . Average Overweight (x) . | . . 2 1 5 5 5 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 14 | 8 14 20 20 20 20 20 20 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 Most Carried 20 | 7 17 19 20 20 20 20 20 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 14 Average Carried 13 | 6 11 17 19 19 19 19 19 7 8 7 8 8 8 8 8 10 9 10 10 9 10 9 10 9 9 10 9 9 10 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Final Carried 20 | 6 17 19 20 20 20 20 9 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 13 Class Distribution -------------------- 25% | Scavenger-Mutant 24% | Mutant 22% | Wizard-Sprinter 22% | Hacker-Sprinter 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Matter Collected 7417 | 228 553 40 436 261 . 214 811 444 . 218 39 . 60 13 516 . 1108 192 5 20 57 682 . 552 165 105 415 50 189 44 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14082 | 99 813 371 1892 486 . 167 1733 625 . 425 135 44 . 21 1518 . 1476 163 83 20 29 1520 . 1286 268 310 77 70 232 219 Parts 808 | 6 63 36 126 40 . 15 104 39 . 18 5 3 . 1 62 . 76 10 . 5 4 76 . 54 13 11 1 6 16 18 Haulers Intercepted 29 | . 2 . 6 . . . 6 1 . 2 . . . . 1 . 4 . . . . 5 . 2 . . . . . . Recyclers Shooed 14 | . 4 1 3 2 . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . 10 3 . 1 . . . 10 . . 3 . . . 8 3 . 3 . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 178 | . 14 18 37 28 . 6 19 . . . 2 1 . 2 4 . 8 1 . . 4 5 . 6 5 5 5 . 4 4 Melee 7 | . . . . . . . . . . . 2 1 . 2 . . . 1 . . . . . . . . . . . 1 Guns 99 | . 14 18 37 12 . 6 12 . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . AOE 69 | . . . . 16 . . 4 . . . . . . . 4 . 8 . . . 4 5 . 6 5 5 5 . 4 3 Classes Destroyed 20 | 2 8 1 1 1 . . 3 . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . Worker 20 | . 1 2 3 1 . 1 2 . . 1 . . . . 2 . 2 . . . . 2 . 2 . . . . . 1 Builder 43 | . 3 1 1 2 . . 5 6 . 1 . . . . 4 . 8 . . . . 6 . 6 . . . . . . Tunneler 8 | 1 . 2 2 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Hauler 29 | . 2 . 6 . . . 6 1 . 2 . . . . 1 . 4 . . . . 5 . 2 . . . . . . Recycler 47 | 1 2 . 7 1 . . 5 5 . 3 . . . . 8 . 3 . . . . 5 . 6 . . . . 1 . Minesweeper 5 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . 1 . . Mechanic 6 | . 1 . 1 . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . Operator 10 | . 1 . 2 . . . 2 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 38 | . 1 . 4 . . . 5 3 . 1 . . . . 5 . 7 . . . . 6 . 2 . . . . 2 2 Swarmer 83 | . 6 11 11 3 . 4 4 . . . . . . . 3 . 7 . . . 4 5 . 5 5 5 3 . 4 3 Grunt 48 | . 8 6 16 6 . 2 6 . . . 2 . . . . . . . . . . . . . . . 2 . . . Brawler 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 10 . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . . . . . 1 Decomposer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Assembled 18 | . . 1 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 16 | 1 3 5 8 16 . 3 5 3 . 2 1 1 . 2 6 . 5 1 . 1 4 7 . 6 5 5 3 1 5 5 Combat Bots Only 16 | . 3 4 5 16 . 2 4 . . . 1 1 . 2 3 . 4 1 . . 4 5 . 5 5 5 3 . 4 4 Max Kills in Single Turn 4 | 1 1 2 2 4 . 1 4 1 . 1 1 1 . 1 2 . 3 1 1 1 3 4 . 4 4 3 2 1 2 3 Gunslinging 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . 4 . . . . . . . 2 . 3 . . . 3 4 . 3 4 3 2 . 2 3 Melee 1 | . . . . . . . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Hostile Shots Fired 796 | . 98 47 103 64 . 39 96 18 . 2 10 2 . 4 25 . 70 2 . . 9 12 . 128 3 4 9 4 15 32 Missed 291 | . 23 14 27 18 . 11 20 11 . . 4 1 . 2 13 . 38 1 . . 1 8 . 72 1 . 3 3 8 12 Damage Taken 8120 | . 829 348 894 1056 . 316 1378 45 . 96 106 14 . 32 144 . 448 18 . . 164 136 . 1073 30 66 265 18 121 523 Core 1450 | . 144 56 178 123 . 27 179 12 . 44 15 . . . 43 . 90 . . . 41 20 . 235 . . 48 . 51 144 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 217 | . . . . . . . 217 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1113 | . 17 . 196 . . . 157 . . 54 . . 116 . . . 109 . . . . 243 . 138 . . 83 . . . Core Remaining (%) 67 | 100 . 20 . . . 18 67 . . . . . . 89 . . . . . . 79 . . . . . . 69 95 . Volleys Fired 502 | 9 85 30 102 46 . 25 118 2 . 1 . . . . 5 . 34 . . . 2 12 . 14 2 3 8 . 2 2 Largest 2 | 2 2 2 2 2 . 2 2 1 . 1 . . . . 1 . 1 . . . 1 1 . 1 1 1 1 . 1 1 Hottest 240 | 40 130 130 130 130 . 88 160 39 . 39 . . . . 43 . 240 . . . 46 240 . 240 49 49 49 . 49 80 Shots Fired 906 | 18 170 60 209 82 . 51 228 2 . 1 . . . . 5 . 35 . . . 2 12 . 14 2 3 8 . 2 2 Gun 807 | 18 170 60 209 72 . 51 189 1 . . . . . . 2 . 18 . . . . 10 . 7 . . . . . . Cannon 38 | . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . Launcher 61 | . . . . 10 . . 1 1 . 1 . . . . 3 . 17 . . . 2 2 . 7 2 3 8 . 2 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 235 | 18 123 . . 19 . 33 35 1 . . . . . . 2 . 3 . . . . 1 . . . . . . . . Thermal 610 | . 47 60 209 53 . 18 192 . . . . . . . . . 15 . . . . 9 . 7 . . . . . . Explosive 61 | . . . . 10 . . 1 1 . 1 . . . . 3 . 17 . . . 2 2 . 7 2 3 8 . 2 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 7 9 5 21 11 . 10 13 11 . . . . . . 1 . 3 . . . . 3 . 4 3 . . . . . Robot Miss Streak 18 | 3 5 18 9 7 . 5 5 . . . . . . . 2 . 1 . . . 1 . . 1 . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 3 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 853 | 13 108 48 177 73 4 26 132 22 . 13 9 2 4 3 37 . 62 8 1 2 . 39 . 34 6 6 . 2 8 14 Core Hits 744 | 5 51 73 261 108 . 13 62 6 . 7 1 1 . 1 22 . 26 4 . 1 5 21 . 26 7 8 17 1 8 9 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . . . . . 7 . . . 2 . . . 1 . 3 . . . . . . . . . . . . 2 Burn 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . 2 . . . 1 . 3 . . . . . . . . . . . . 2 Melee Attacks 706 | . . . . . 4 . 4 59 . 40 9 5 5 16 64 . 140 10 2 24 11 86 . 104 7 9 43 7 28 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 674 | . . . . . . . 4 57 . 40 9 5 1 16 60 . 138 10 2 23 11 84 . 104 7 9 43 6 24 21 Piercing 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 8 Sneak Attacks 132 | . . . . . 4 . . 16 . 7 1 . 4 1 20 . 23 2 1 2 . 21 . 17 2 6 . 2 2 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Damage Inflicted 36045 | 106 966 556 2337 1866 . 436 2819 1684 . 1060 475 79 . 216 3535 . 4681 580 100 120 311 3321 . 3275 1091 1220 2727 234 1006 1244 Guns 7294 | 106 966 556 2313 830 . 436 2038 20 . . . . . . 14 . . . . . . 15 . . . . . . . . Cannons 485 | . . . . . . . 485 . . . . . . . . . . . . . . . . . . . . . . . Explosions 9160 | . . . . 1036 . . 296 . . . . . . . 1040 . 971 . . . 311 427 . 740 462 412 2727 . 296 442 Melee 19082 | . . . . . . . . 1664 . 1060 475 79 . 216 2481 . 3710 580 100 120 . 2879 . 2535 629 808 . 234 710 802 Ramming 24 | . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1673 | 106 634 . . 186 . 299 399 20 . . . . . . 14 . . . . . . 15 . . . . . . . . Thermal 6647 | . 332 556 2313 644 . 137 2124 . . . . . . . 461 . 80 . . . . . . . . . . . . . Explosive 8619 | . . . . 1036 . . 296 . . . . . . . 579 . 891 . . . 311 427 . 740 462 412 2727 . 296 442 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18885 | . . . . . . . . 1664 . 1060 475 79 . 216 2481 . 3710 580 100 120 . 2879 . 2535 629 808 . 234 616 699 Piercing 197 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 103 Highest Corruption 12 | . . . 4 4 4 4 . 3 12 12 . . . . . 7 7 1 1 1 1 . 1 5 5 5 5 . . 3 Average Corruption 3 | . . . 4 4 4 4 . 2 4 7 . . . . . 7 5 1 1 1 1 . 1 2 5 5 5 . . 2 Corruption Purged 19 | . . . . . . . . . . 12 . . . . . . 7 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . . 51 22 14 11 . 8 . 8 . . . . . . 41 5 . . . . . 15 4 3 . . . . Message Errors 51 | . . . 9 7 6 4 . 3 . 3 . . . . . . 10 1 . . . . . 5 1 2 . . . . Matter Fused 48 | . . . 14 2 4 4 . 1 . 3 . . . . . . 13 2 . . . . . 4 1 . . . . . Heat Flow Errors 21 | . . . 9 2 . . . 1 . . . . . . . . 4 1 . . . . . 3 1 . . . . . Energy Discharges 17 | . . . 5 2 2 . . . . 1 . . . . . . 5 . . . . . . 2 . . . . . . Parts Fused 3 | . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 19 | . . . 6 . 1 2 . 2 . 1 . . . . . . 5 1 . . . . . . 1 . . . . . Data Loss (major) 11 | . . . 1 5 1 . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . Misfires 9 | . . . 6 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Overflow Damage 5945 | . 10 . . 14 . . 153 804 . 203 81 . . 92 751 . 967 127 82 . 6 861 . 777 118 332 187 104 164 112 Projectiles 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Explosions 760 | . 10 . . 14 . . 149 . . . . . . . 58 . 118 . . . 6 33 . 92 2 84 187 . . 7 Melee 5181 | . . . . . . . . 804 . 203 81 . . 92 693 . 849 127 82 . . 828 . 685 116 248 . 104 164 105 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 396 | . 96 . . 18 . . 207 . . . . . . . 21 . 17 . . . 37 . . . . . . . . . Shots 9 | . 2 . . 1 . . 2 . . . . . . . 1 . 2 . . . 1 . . . . . . . . . Rammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 207 409 415 368 . 62 375 258 . . 100 . . 143 12 20 252 101 . . 66 199 . 444 311 318 78 . 151 212 Average Temperature 79 | . 26 135 83 92 . 28 70 134 . . 66 . . 74 7 11 60 70 . . 46 72 . 112 107 140 32 . 29 65 Received Heat Transfer 1455 | . 264 48 297 102 . 144 405 6 . . 27 . . 12 18 . 66 9 . . . 9 . 30 . . . . . 18 Effects 13 | . . 3 3 2 . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . Shutdowns 4 | . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 1 . 1 . . . 13 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 10398 | . 690 670 2880 810 . 250 4798 . . . . . . . 250 . 50 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Peak Influence 520 | 10 245 400 458 324 . 130 339 195 83 147 . . . . 470 13 362 . . . . 497 109 520 . . . . 424 391 Initial 152 | . 6 . 89 152 . . 27 . 68 58 . . . . 152 13 9 . . . . 75 64 76 . . . . 2 75 Average 161 | 4 88 222 299 166 . 57 130 44 77 49 . . . . 129 13 143 . . . . 154 78 271 . . . . 287 167 Maximum Alert Level 2 | . 1 2 2 1 . . 1 . . . . . . . 2 . 1 . . . . 2 . 2 . . . . 2 1 Low Security (%) 66 | 100 91 36 18 67 . 100 79 100 100 100 . . . . 78 100 71 . . . . 78 100 38 . . . . 10 79 Level 1 28 | . 8 58 68 32 . . 20 . . . . . . . 19 . 28 . . . . 15 . 29 . . . . 77 20 Level 2 4 | . . 5 12 . . . . . . . . . . . 2 . . . . . . 6 . 32 . . . . 11 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 2 . 4 1 . 1 6 8 . 7 . . . . 8 . 18 . . . . 6 . 6 . . . . 3 1 Investigation 37 | . 2 . 2 . . 1 1 6 . 5 . . . . 5 . 7 . . . . 5 . 1 . . . . 1 1 Extermination 9 | . . . . . . . . 2 . 1 . . . . 2 . 3 . . . . . . 1 . . . . . . Reinforcement 21 | . . . 2 1 . . 2 . . 1 . . . . 1 . 8 . . . . 1 . 4 . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Distress Signals 13 | . . . 3 . . . 2 . . . . . . . . . 1 . . . . 4 . . . . . . 1 2 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Times Spotted 416 | . 21 18 52 27 . 8 34 15 3 10 13 1 . 2 17 6 28 5 . 4 4 25 6 39 5 3 37 2 19 12 Peak Tracking Total 11 | . 3 4 5 7 . 4 5 4 3 4 10 1 . 1 4 6 6 4 . 4 6 7 6 10 5 5 11 2 5 10 Tactical Retreats 51 | . . . 2 . . 1 . 7 . 1 1 . . . 1 . 8 1 . . 2 10 . 9 . . . . 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Traps Triggered 11 | . 2 . . . . . . 4 . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 152 | . 19 . 6 . . . 76 19 . . . . . . 10 . 1 . . . . 12 . . . . . . 9 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 6 . . . . 1 . Reprogrammed 56 | . 3 . 1 . . . 5 3 . . . . . . 5 . 17 . . . . 12 . . . . . . 10 . Reused 16 | . . . . . . . . 1 . . . . . . 3 . 1 1 . . . 4 . 5 . . . . 1 . Traps Extracted 31 | . 3 . 1 . . . 5 2 . . . . . . 3 . 6 2 . . . 6 . . . . . . 3 . Installed 18 | . . . . . . . . . . . . . . . 4 . . 3 . . . 5 . 6 . . . . . . Triggered 28 | . . 2 . . . . . 1 . . 1 . . . 5 . 1 1 . . . 4 . 5 . 2 5 . 1 . Most Traps Carried 11 | . 3 3 4 4 4 4 8 5 3 3 3 3 3 3 3 1 6 11 11 11 11 11 7 7 6 6 6 6 6 3 Objects Rigged 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Disabled 37 | . 3 . . 1 . 1 6 1 . . . . . . 10 . 9 . . 1 . . . 1 . . 2 . 2 . Max in Single Turn 6 | . 3 . . 1 . 1 3 1 . . . . . . 6 . 2 . . 1 . . . 1 . . 1 . 1 . Garrison Access 18 | . . . . . . . 1 1 . 2 . . . . 3 . 3 . . . . 2 . 4 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Accessed 190 | . 8 1 11 . 2 1 13 16 . 22 . . . . 26 . 29 1 2 3 . 21 . 23 . 1 . . 8 2 Terminals 108 | . 7 1 9 . . 1 10 10 . 13 . . . . 14 . 13 . . . . 13 . 12 . . . . 4 1 Fabricators 22 | . . . . . . . . 4 . 3 . . . . 4 . 4 . . . . 3 . 2 . . . . 1 1 Repair Stations 16 | . 1 . 2 . . . 1 . . 3 . . . . 2 . 4 . . . . 1 . 2 . . . . . . Recycling Units 9 | . . . . . . . . 1 . . . . . . 2 . 2 . . . . 1 . 2 . . . . 1 . Scanalyzers 7 | . . . . . . . 1 . . . . . . . 1 . 3 . . . . 1 . 1 . . . . . . Garrison Access 19 | . . . . . . . 1 1 . 3 . . . . 3 . 3 . . . . 2 . 4 . . . . 2 . Total Hacks 648 | . 28 4 28 . 2 4 43 56 . 69 . . . . 100 . 95 1 2 22 . 88 . 62 . 1 . . 34 9 Successful 471 | . 18 2 18 . 2 . 20 36 . 45 . . . . 61 . 73 1 2 22 . 78 . 53 . 1 . . 30 9 Failed 174 | . 9 2 10 . . 4 23 19 . 24 . . . . 39 . 21 . . . . 10 . 9 . . . . 4 . Catastrophic 24 | . 1 . 3 . . 1 4 . . 2 . . . . 5 . 4 . . . . 3 . 1 . . . . . . Database Lockouts 3 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Manual 354 | . 15 4 13 . 1 4 32 29 . 28 . . . . 63 . 53 . . . . 46 . 37 . . 1 . 23 5 Terminals 400 | . 24 4 21 . . 4 34 31 . 45 . . . . 59 . 52 . . . . 57 . 38 . . . . 27 4 Fabricators 92 | . . . . . . . . 16 . 11 . . . . 23 . 16 . . . . 13 . 6 . . . . 2 5 Repair Stations 50 | . 4 . 7 . . . 4 . . 8 . . . . 3 . 10 . . . . 8 . 6 . . . . . . Recycling Units 27 | . . . . . . . . 6 . . . . . . 5 . 4 . . . . 2 . 7 . . . . 3 . Scanalyzers 23 | . . . . . . . 4 . . . . . . . 3 . 9 . . . . 6 . 1 . . . . . . Garrison Access 28 | . . . . . . . 1 3 . 5 . . . . 7 . 4 . . . . 2 . 4 . . . . 2 . Terminal Hacks 226 | . 11 2 9 . 2 . 6 12 . 22 . . . . 29 . 27 1 2 22 . 38 . 21 . 1 . . 19 2 Record 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Part Schematic 33 | . 4 . . . . . 1 2 . 1 . . . . 2 . 1 . . 12 . 6 . 2 . . . . 2 . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . Robot Analysis 8 | . . 2 1 . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 Prototype ID Bank 8 | . 1 . . . . . . 1 . 3 . . . . . . . . . 3 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 1 . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Branch Access Points 9 | . . . 1 . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . Machine Index 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . Terminal Index 10 | . 1 . 1 . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 Fabricator Index 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Alert Level 21 | . . . 2 . . . . . . 2 . . . . 5 . 3 . . . . 6 . 2 . . . . 1 . Unreport Threat 16 | . 2 . 2 . . . 1 1 . 1 . . . . 3 . 1 . . . . 3 . 2 . . . . . . Locate Traps 33 | . 2 . 1 . . . . 3 . 3 . . . . 8 . 5 . . . . 7 . 2 . . . . 2 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram Traps 6 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 2 . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement Status 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 8 | . . . . . . . . . . 2 . . . . 1 . . . . . . 3 . . . . . . 2 . Recall Extermination 8 | . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . . . Recall Reinforcements 11 | . . . . . . . . . . 1 . . . . . . 4 . . . . 1 . 3 . . . . 2 . Recall Assault 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Hauler Manifests 14 | . 1 . 1 . . . 1 1 . 2 . . . . 1 . 1 . . . . 2 . 3 . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 51 | . . . . . . . . 10 . 7 . . . . 9 . 9 . . . . 8 . 3 . . . . 2 3 Network Status 7 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . . 1 Load Schematic 28 | . . . . . . . . 7 . 3 . . . . 6 . 5 . . . . 4 . 1 . . . . 1 1 Build 16 | . . . . . . . . 3 . 3 . . . . 2 . 3 . . . . 2 . 1 . . . . 1 1 Repair Station Hacks 44 | . 4 . 6 . . . 3 . . 6 . . . . 2 . 9 . . . . 8 . 6 . . . . . . Scan Component 22 | . 2 . 3 . . . 2 . . 3 . . . . . . 5 . . . . 4 . 3 . . . . . . Repair 19 | . 2 . 3 . . . 1 . . 3 . . . . . . 3 . . . . 4 . 3 . . . . . . Refit 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . 1 . Report Inventory 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 20 | . . . . . . . 4 . . . . . . . 2 . 8 . . . . 6 . . . . . . . . Insert Component 10 | . . . . . . . 2 . . . . . . . 1 . 4 . . . . 3 . . . . . . . . Analyze 10 | . . . . . . . 2 . . . . . . . 1 . 4 . . . . 3 . . . . . . . . Garrison Access Hacks 18 | . . . . . . . 1 1 . 2 . . . . 3 . 3 . . . . 2 . 4 . . . . 2 . Seal Access 18 | . . . . . . . 1 1 . 2 . . . . 3 . 3 . . . . 2 . 4 . . . . 2 . Unauthorized Hacks 107 | . 3 . 3 . . . 6 12 . 8 . . . . 16 . 16 . . . . 16 . 17 . . . . 6 4 Terminals 60 | . 3 . 3 . . . 6 5 . 6 . . . . 6 . 7 . . . . 9 . 9 . . . . 4 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assimilate 17 | . . . . . . . . 1 . 3 . . . . 1 . 4 . . . . 3 . 4 . . . . 1 . Botnet 30 | . 2 . 2 . . . 5 3 . 3 . . . . 4 . 3 . . . . 3 . 2 . . . . 2 1 Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Operators 9 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . 2 . 1 . . . . 1 1 Fabricators 29 | . . . . . . . . 5 . 2 . . . . 7 . 5 . . . . 5 . 3 . . . . . 2 Prioritize 7 | . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . 1 . . . . . 1 Liberate 5 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . Haulers 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . 1 Recompile 12 | . . . . . . . . 4 . . . . . . 4 . 2 . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 16 | . . . . . . . . 2 . . . . . . 3 . 3 . . . . 2 . 4 . . . . 2 . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers 7 | . . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . Mask 8 | . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 . Used 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 130 | . 6 1 10 . . 1 11 14 . 16 . . . . 18 . 20 . . . . 15 . 11 . . . . 5 2 Full Trace Events 29 | . 3 1 3 . . 1 3 2 . 5 . . . . . . 5 . . . . 3 . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 4 . . . 1 . . 5 . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . 4 . . . . . 3 2 . 1 . . 15 . 2 . 4 . . 12 . 9 . 2 . . . . 2 . Parts Built 16 | . . . . . . . . 3 . 2 . . . . 2 . 4 . . . . 2 . 1 . . . . 1 1 Authchips 10 | . . . . . . . . 3 . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . . . Time 980 | . . . . . . . . 268 . 162 . . . . 70 . 189 . . . . 126 . 84 . . . . 56 25 Total Part Build Rating 80 | . . . . . . . . 12 . 9 . . . . 10 . 20 . . . . 12 . 6 . . . . 6 5 Parts Repaired 19 | . 2 . 3 . . . 1 . . 3 . . . . . . 3 . . . . 4 . 3 . . . . . . Time 858 | . 64 . 115 . . . 53 . . 84 . . . . . . 130 . . . . 289 . 123 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Parts Scanalyzed 10 | . . . . . . . 2 . . . . . . . 1 . 4 . . . . 3 . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 2 . . . . . . . 1 . 3 . . . . 3 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 19 | . . . . . 4 . . 2 . . . . 4 . 4 . 2 . . 1 . 2 . . . . . . . . Non-combat 13 | . . . . . 3 . . 2 . . . . . . 4 . 2 . . . . 2 . . . . . . . . Combat 6 | . . . . . 1 . . . . . . . 4 . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 19 | . . . . . 4 . . 2 . . . . 4 . 4 . 2 . . 1 . 2 . . . . . . . . parse_system 10 | . . . . . 4 . . . . . . . 4 . 1 . . . . 1 . . . . . . . . . . no_distress 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . find_chute 5 | . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . find_recycling 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Total Allies 29 | . . . . . . . . 1 . 4 . . 3 . 3 . 8 . . . . 5 . 4 . . . . 1 . Largest Group 4 | . . . . . . . . 1 . 4 3 . 3 2 3 . 4 . . . . 3 . 2 . . . . 1 . Highest-Rated Group 116 | . . . . . . . . 26 . 116 86 . 76 56 103 . 113 . . . . 87 . 36 . . . . 45 . Highest-Rated Ally 45 | . . . . . . . . 26 . 30 30 . 28 28 37 . 41 . . . . 29 . 26 . . . . 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 75 | . . . . . . . . . . 7 8 . . 9 13 . 19 . . . . 19 . . . . . . . . Total Damage 1675 | . . . . . . . . . . 251 210 . . 176 306 . 440 . . . . 292 . . . . . . . . Kills 13 | . . . . . . . . . . 1 3 . . 1 1 . 3 . . . . 4 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Robot Analysis Total 8 | . . 2 1 . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 Derelict Logs Recovered 11 | . . 2 . 2 . . . . . . 1 . 1 1 . . . 2 . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Turns Passed 23301 | 75 1693 488 3384 1217 621 593 3600 1368 18 1001 167 125 367 211 925 31 2671 308 145 134 110 1302 40 1177 104 116 622 125 401 162 Spaces Moved 29017 | 24 758 260 1290 586 387 244 1536 2440 70 1652 335 427 931 574 2226 89 4327 898 611 232 353 3152 164 2428 287 388 606 381 1017 344 Core 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Treads 2831 | . 476 . 1063 94 . . 1198 . . . . . . . . . . . . . . . . . . . . . . . Legs 54 | 24 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2199 | . 252 260 227 492 387 244 337 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23930 | . . . . . . . 1 2440 70 1652 335 427 931 574 2226 89 4327 898 611 232 353 3152 164 2425 287 388 606 381 1017 344 Fastest Speed 5 | 120 100 105 120 170 155 155 145 26 26 26 17 26 26 14 5 5 5 23 23 23 5 5 20 5 12 12 12 22 13 19 Average Speed 49 | 120 145 142 215 180 156 169 168 28 26 26 25 26 26 25 22 22 22 23 23 23 22 21 21 19 12 12 13 22 21 19 Slowest Speed 320 | 120 240 145 305 320 170 170 244 31 26 26 26 26 26 26 23 23 23 23 23 23 23 23 23 300 12 91 22 22 22 19 Overloaded Moves 193 | . . . . . . . . . . . 19 . . 15 6 2 28 . . . 6 12 . 65 . . . . 40 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . . . 9 2 1 2 . . 3 11 . 2 . . . . 34 2 3 . . . . 4 . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 94 37 94 99 70 49 83 51 68 43 49 59 84 66 46 74 76 82 81 80 49 59 82 57 50 53 62 51 26 11 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 9 | . . 2 . . 1 . . . . . . . 5 . . . . . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 . . 1 . . . . . . 1 . . . . . . 1 . . . 1 1 . Unknown Exits Taken 16 | 1 1 1 . 1 1 . . . . . 1 1 1 1 . . . 1 1 1 1 . . . 1 1 1 . . . Scrap Searched 17 | . . . . 1 . 1 . . . . 1 2 3 . . . . 1 2 . 1 . . . 1 3 . 1 . . Spaces Dug 670 | . . . . . . . 4 53 . 42 . 3 . 9 24 . 265 2 1 . 30 57 . 87 23 . 42 4 16 8 Terrain Destroyed 1346 | . 46 . . 68 . . 64 53 . 42 . 3 . 9 103 . 347 2 1 . 44 65 . 146 44 87 133 4 59 26 Melee 365 | . . . . . . . 4 38 . 27 . 3 . 9 24 . 82 2 1 . 11 50 . 71 1 . 14 4 16 8 Projectile 36 | . . . . . . . 16 . . . . . . . . . 9 . . . . 7 . 4 . . . . . . AOE 945 | . 46 . . 68 . . 44 15 . 15 . . . . 79 . 256 . . . 33 8 . 71 43 87 119 . 43 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Total 36219 | 56 1200 317 1695 666 402 374 2333 3053 67 2182 404 435 1053 618 2567 99 5817 984 612 290 367 3633 164 3004 342 439 1082 410 1151 403 Wait 4966 | 21 279 15 212 12 . 99 445 477 . 433 63 4 104 32 173 7 1210 56 . 23 . 314 2 397 39 40 388 16 73 32 Move 28854 | 23 757 259 1289 585 386 243 1535 2424 66 1649 330 426 930 568 2205 88 4321 897 610 231 352 3089 160 2421 286 387 605 380 1008 344 Hop 62 | . . . . . . . . 7 1 1 2 . . 2 10 . 2 . . . . 29 1 3 . . . . 4 . Pick Up 143 | 1 19 6 18 7 3 2 22 11 . 6 . . . . 11 . 10 2 . 2 . 8 . 5 . . 4 1 5 . Fast Attach 162 | 1 12 1 12 1 . 1 30 8 . 12 . . 6 . 18 2 12 2 . 3 . 10 . 12 2 . 12 1 4 . Attach 94 | . 6 1 8 6 2 2 11 6 . 4 . . . . 12 . 13 . . 1 . 7 . 8 . . 2 . 3 2 Detach 80 | . 4 . 1 2 . 1 7 3 . 2 . . 1 . 20 . 10 . . 3 . 6 . 9 1 . 5 . 5 . Swap 242 | . 7 1 14 3 3 . 31 21 . 4 . . 2 . 15 . 34 10 . . 2 40 1 22 4 3 8 4 11 2 Drop 216 | 1 12 4 28 4 4 1 54 16 . 12 . . 5 . 20 2 11 4 . 3 . 9 . 4 2 . 15 2 3 . Fire 502 | 9 85 30 102 46 . 25 118 2 . 1 . . . . 5 . 34 . . . 2 12 . 14 2 3 8 . 2 2 Melee 680 | . . . . . 4 . 4 59 . 40 9 5 5 16 64 . 140 10 2 24 11 86 . 103 6 6 35 6 24 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . 18 . . . . . . 19 . . . . 6 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 170 | . 19 . 6 . . . 76 19 . . . . . . 14 . 1 3 . . . 17 . 6 . . . . 9 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x3 / Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 76 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 5) 725 | -10/Materials | Central database locked down 731 | -10/Materials | Discovered new exit (range 7) 908 | -10/Materials | Discovered new exit (range 6) 1076 | -10/Materials | Discovered new exit (range 6) 1127 | -10/Materials | Core integrity fell below 50% 1162 | -10/Materials | Lost 4 parts (1p2n1w) 1217 | -10/Materials | Discovered new exit (range 8) 1289 | -10/Materials | Repaired Structural Scanner 1329 | -10/Materials | Repaired Hacking Suite 1676 | -10/Materials | Build established: Scavenger-Mutant 1769 | -10/Materials | Entered Mines 1812 | -10/Mines | Learned location of 1 exit from Materials 1837 | -10/Mines | Discovered new exit (range 5) 1888 | -10/Mines | Excavation squad dispatched 1888 | -10/Mines | A large section of the Mines collapsed 2045 | -10/Mines | Learned location of Storage (-7) 2257 | -10/Mines | Entered Materials 2257 | -9/Materials | Evolved 2 slots: Utility x2 2258 | -9/Materials | Discovered new exit (range 8) 2258 | -9/Materials | Identified exit to Materials 2838 | -9/Materials | Discovered new exit (range 8) 3078 | -9/Materials | Build established: Mutant 3697 | -9/Materials | Discovered exit to Materials (range 16) 4335 | -9/Materials | Discovered exit to Materials (range 8) 4420 | -9/Materials | Repaired Hrd. Light Armor Plating 4486 | -9/Materials | Identified exit to Mines 4723 | -9/Materials | Repaired Cld. Ion Engine 4756 | -9/Materials | Repaired Spread Laser 5641 | -9/Materials | Entered Mines 5774 | -9/Mines | Discovered exit to Materials (range 13) 5802 | -9/Mines | Assembled infested the area 5813 | -9/Mines | Core integrity fell below 50% 5852 | -9/Mines | Destroyed 16 combat bots 5906 | -9/Mines | Lost 3 parts (1n2u) 6138 | -9/Mines | Learned 4 Materials zone layouts 6166 | -9/Mines | Discovered exit to Materials (range 6) 6274 | -9/Mines | Build established: Scavenger-Mutant 6370 | -9/Mines | Learned Materials trap positions 6851 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6851 | -9/Mines | Discovered new exit (range 5) 6858 | -9/Mines | Entered Exiles 6899 | -9/Exiles | Met 8R-AWN 6942 | -9/Exiles | Met EX-HEX 6991 | -9/Exiles | Met EX-BIN 7019 | -9/Exiles | Aligned with FarCom system 7021 | -9/Exiles | Given EX-Vault access code 7057 | -9/Exiles | Opened EX-Vault 7070 | -9/Exiles | Found Longsword +1 7107 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7216 | -9/Exiles | Met EX-DEC 7231 | -9/Exiles | Build established: Mutant 7403 | -9/Exiles | Learned location of Zion (-7) 7462 | -9/Exiles | Discovered new exit (range 10) 7479 | -9/Exiles | Left Exiles lab with Longsword +1 7479 | -9/Exiles | Entered Mines 7681 | -8/Mines | Discovered exit to Materials (range 9) 7785 | -8/Mines | Build established: Scavenger-Mutant 8033 | -8/Mines | Core integrity fell below 20% 8072 | -8/Mines | Entered Materials 8072 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8073 | -8/Materials | Identified exit to Factory 8074 | -8/Materials | Loaded intel: 21 trap records 8274 | -8/Materials | Garrison activated, responded to threat 8450 | -8/Materials | Lost 3 parts (2u1w) 9006 | -8/Materials | Lost 4 parts (2n2u) 9549 | -8/Materials | Discovered exit to Factory (range 16) 10738 | -8/Materials | Repaired Broken Arm. Treads 11375 | -8/Materials | Build established: Mutant 11672 | -8/Materials | Entered Factory 11672 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11812 | -7/Factory | Identified exit to Storage 11812 | -7/Factory | Identified exit to Lower Caves 11954 | -7/Factory | Discovered new exit (range 7) 11969 | -7/Factory | Build established: Hacker-Sprinter 12010 | -7/Factory | Discovered new exit (range 9) 12136 | -7/Factory | Fabricated Cld. VTOL Module (x1) 12341 | -7/Factory | Fabricated Cld. VTOL Module (x1) 12411 | -7/Factory | Fabricated Cld. VTOL Module (x1) 12625 | -7/Factory | Discovered new exit (range 9) 12792 | -7/Factory | Central database locked down 13040 | -7/Factory | Sucked down chute 13040 | -7/Factory | Entered Waste 13044 | -7/Waste | Spotted C-40 Crusher 13044 | -7/Waste | Spotted C-40 Crusher 13046 | -7/Waste | Spotted C-40 Crusher 13048 | -7/Waste | Spotted C-40 Crusher 13055 | -7/Waste | EMP discharged 13055 | -7/Waste | System corruption reached 10% 13056 | -7/Waste | Discovered new exit (range 10) 13058 | -7/Waste | Entered Factory 13176 | -7/Factory | Discovered exit to Storage (range 15) 13435 | -7/Factory | Discovered new exit (range 12) 13470 | -7/Factory | Discovered new exit (range 12) 13476 | -7/Factory | Crushed by falling debris 13514 | -7/Factory | Repaired Cld. VTOL Module 13619 | -7/Factory | Fabricated Imp. Hacking Suite? 13620 | -7/Factory | Repaired Cld. VTOL Module 13630 | -7/Factory | Discovered new exit (range 5) 13807 | -7/Factory | Repaired Structural Scanner 13818 | -7/Factory | Fabricated L-41 Fighter? 13909 | -7/Factory | Fabricated Cld. VTOL Module (x1) 14059 | -7/Factory | Entered Lower Caves 14059 | -7/Lower Caves | Accompanied by 3 allies 14067 | -7/Lower Caves | Encountered a Warlord checkpoint 14115 | -7/Lower Caves | Learned Factory trap positions 14217 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14223 | -7/Lower Caves | Discovered new exit (range 10) 14226 | -7/Lower Caves | Entered another Lower Caves area 14308 | -7/Lower Caves | Discovered new exit (range 14) 14351 | -7/Lower Caves | Entered Zion 14364 | -7/Zion | Gained Derelict followers 14384 | -7/Zion | Discovered new exit (range 12) 14405 | -7/Zion | Given A8's code to call for help 14463 | -7/Zion | Learned location of Testing (-3) 14486 | -7/Zion | Learned location of Quarantine (-2) 14525 | -7/Zion | Found Prototype Device 14525 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 14566 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14580 | -7/Zion | Visited the Megawrench Repair Shop 14580 | -7/Zion | Megawrench repaired 8 parts 14590 | -7/Zion | Learned location of Warlord (-5) 14597 | -7/Zion | Found Prototype Hackware 14597 | -7/Zion | Identified Exp. System Shield 14625 | -7/Zion | Received a visual enhancement algorithm 14718 | -7/Zion | Entered Proximity Caves 14718 | -6/Proximity Caves | Accompanied by 2 allies 14784 | -6/Proximity Caves | Spotter reported a threat 14820 | -6/Proximity Caves | Learned Factory stockpile data 14831 | -6/Proximity Caves | Spotted B-75 Beast 14926 | -6/Proximity Caves | Discovered new exit (range 5) 14929 | -6/Proximity Caves | Entered Factory 14929 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14930 | -6/Factory | Loaded intel: 90 trap records 15004 | -6/Factory | Identified exit to Lower Caves 15358 | -6/Factory | Fabricated Imp. Hacking Suite? 15414 | -6/Factory | Found Prototype Processor 15414 | -6/Factory | Identified Exp. Targeting Computer 15466 | -6/Factory | Cargo convoy interrupted 15493 | -6/Factory | Found Prototype Device 15493 | -6/Factory | Identified Exp. EM Disruption Field 15520 | -6/Factory | Build established: Wizard-Sprinter 15537 | -6/Factory | Found Prototype Device 15537 | -6/Factory | Identified Adv. Kinecellerator 15764 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 15854 | -6/Factory | Manually triggered Chute Trap 15854 | -6/Factory | Sucked down chute 15854 | -6/Factory | Entered Waste 15858 | -6/Waste | Found Prototype Device 15858 | -6/Waste | Identified Exp. ECM Suite 15869 | -6/Waste | EMP discharged 15873 | -6/Waste | Spotted C-40 Crusher 15873 | -6/Waste | Spotted C-40 Crusher 15874 | -6/Waste | Spotted C-40 Crusher 15877 | -6/Waste | Spotted C-40 Crusher 15880 | -6/Waste | Spotted C-40 Crusher 15880 | -6/Waste | Spotted C-40 Crusher 15883 | -6/Waste | Discovered new exit (range 10) 15885 | -6/Waste | Entered Factory 16255 | -6/Factory | Repaired Enh. Autogun? 16291 | -6/Factory | Discovered new exit (range 13) 16708 | -6/Factory | Fabricated Imp. System Restoration Module? 17023 | -6/Factory | Discovered new exit (range 11) 17610 | -6/Factory | Repaired Cld. VTOL Module 17705 | -6/Factory | Discovered new exit (range 5) 17746 | -6/Factory | Fabricated Imp. System Shield? 17798 | -6/Factory | Build established: Hacker-Sprinter 17811 | -6/Factory | Repaired Cld. VTOL Module 18360 | -6/Factory | Crushed by falling debris 18427 | -6/Factory | Fabricated Imp. System Shield (x1) 18526 | -6/Factory | Central database locked down 18556 | -6/Factory | Entered Lower Caves 18806 | -6/Lower Caves | Learned Factory stockpile data 18827 | -6/Lower Caves | Learned 8 Factory zone layouts 18862 | -6/Lower Caves | Discovered new exit (range 10) 18864 | -6/Lower Caves | Entered another Lower Caves area 18973 | -6/Lower Caves | Discovered new exit (range 12) 19009 | -6/Lower Caves | Entered Data Miner 19009 | -6/Data Miner | Discovered new exit (range 6) 19015 | -6/Data Miner | Met Data Miner 19019 | -6/Data Miner | Learned location of Section 7 (-2) 19019 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19022 | -6/Data Miner | Received God Mode back door access code from Data Miner 19055 | -6/Data Miner | Destroyed Data Miner 19057 | -6/Data Miner | Data Conduit disabled 19062 | -6/Data Miner | Found Quantum Router 19064 | -6/Data Miner | Found Deep Network Scanner 19066 | -6/Data Miner | Found Ghost Barrier 19068 | -6/Data Miner | Found System Mapper 19143 | -6/Data Miner | Entered Proximity Caves 19243 | -5/Proximity Caves | Discovered new exit (range 14) 19253 | -5/Proximity Caves | Entered Factory 19253 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19271 | -5/Factory | Identified exit to Upper Caves 19351 | -5/Factory | Build established: Wizard-Sprinter 19370 | -5/Factory | Repaired Cld. VTOL Module 19458 | -5/Factory | Fabricated Lgt. Neutrino Core? 19460 | -5/Factory | Repaired Tiamat Missile Launcher 19521 | -5/Factory | Repaired Enh. Autogun 19548 | -5/Factory | Noticed a derelict Sapper rigging charges 19592 | -5/Factory | Repaired Cld. VTOL Module? 19753 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 19806 | -5/Factory | Discovered new exit (range 11) 19989 | -5/Factory | Cargo convoy interrupted 20142 | -5/Factory | Identified exit to Factory 20234 | -5/Factory | Spotted B-75 Beast 20555 | -5/Factory | Manually triggered Chute Trap 20555 | -5/Factory | Sucked down chute 20555 | -5/Factory | Entered Waste 20566 | -5/Waste | Spotted C-40 Crusher 20567 | -5/Waste | Spotted C-40 Crusher 20570 | -5/Waste | EMP discharged 20581 | -5/Waste | Spotted C-40 Crusher 20585 | -5/Waste | Spotted C-40 Crusher 20586 | -5/Waste | Spotted C-40 Crusher 20589 | -5/Waste | Spotted C-40 Crusher 20591 | -5/Waste | Discovered new exit (range 11) 20595 | -5/Waste | Entered Factory 20657 | -5/Factory | Repaired Lgt. Neutrino Core 20807 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 21219 | -5/Factory | Cargo convoy interrupted 21397 | -5/Factory | Lost 4 parts (1p2n1u) 21451 | -5/Factory | Found Prototype Processor 21451 | -5/Factory | Identified Exp. Terrain Scan Processor 21455 | -5/Factory | Found Prototype Device 21455 | -5/Factory | Identified Exp. Transmission Jammer 21508 | -5/Factory | Repaired Cld. VTOL Module 21559 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 21697 | -5/Factory | Found Prototype Slashing Weapon 21697 | -5/Factory | Identified Nanosword 21772 | -5/Factory | Entered Upper Caves 21777 | -5/Upper Caves | Spotted B-75 Beast 21872 | -5/Upper Caves | Discovered new exit (range 11) 21875 | -5/Upper Caves | Learned Factory terminal intel 21876 | -5/Upper Caves | Entered another Upper Caves area 21920 | -5/Upper Caves | Discovered exit to Factory (range 8) 21924 | -5/Upper Caves | Spotted B-75 Beast 21983 | -5/Upper Caves | Discovered new exit (range 7) 21992 | -5/Upper Caves | Entered Warlord 21997 | -5/Warlord | System corruption cleaned by Quarantine Array 22127 | -5/Warlord | Met Warlord 22129 | -5/Warlord | Opened Warlord's prototype stash 22132 | -5/Warlord | Found Prototype Device 22132 | -5/Warlord | Identified Exp. Phase Shifter 22137 | -5/Warlord | Found System Mapper 22142 | -5/Warlord | Found Prototype Processor 22142 | -5/Warlord | Identified Spectral Analyzer 22152 | -5/Warlord | Warlord's base attacked by MAIN.C 22502 | -5/Warlord | Warlord forces counterattacked 22506 | -5/Warlord | Lost 4 allies 22525 | -5/Warlord | Spotted Striker 22526 | -5/Warlord | Spotted Striker 22568 | -5/Warlord | Lost 4 allies 22581 | -5/Warlord | Spotted Striker 22607 | -5/Warlord | Discovered new exit (range 22) 22608 | -5/Warlord | Spotted Striker 22614 | -5/Warlord | Entered Proximity Caves 22615 | -4/Proximity Caves | Learned Research terminal intel 22625 | -4/Proximity Caves | Lost 4 allies 22722 | -4/Proximity Caves | Spotted B-86 Titan 22738 | -4/Proximity Caves | Discovered exit to Factory (range 5) 22739 | -4/Proximity Caves | Entered Factory 22739 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22740 | -4/Factory | Loaded intel: 26 terminal locations 22749 | -4/Factory | Identified exit to Upper Caves 22749 | -4/Factory | Identified exit to Extension 22749 | -4/Factory | Identified exit to Research 22771 | -4/Factory | Garrison activated, responded to threat 22989 | -4/Factory | Search patrols dispatched 23054 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 23140 | -4/Factory | Entered Research 23140 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23141 | -3/Research | Loaded intel: 21 terminal locations 23175 | -3/Research | Discovered new exit (range 4) 23184 | -3/Research | Spotted B-86 Titan 23277 | -3/Research | Fabricated Lgt. Regenerative Plating? 23302 | -3/Research | Self-destructed Last Messages --------------- 23277_ >> FABRICATOR: Completed Lgt. Regenerative Plating? 23284_ P-80 Master Gamma Rifle severed. 23284_ Kinetic Spear follow-up attack on P-80 Master. 23286_ P-80 Master destroyed. 23288_ Cld. Nuclear Pulse Thruster destroyed. 23289_ R-10 Processor collects Adv. Remote Datajack. 23289_ P-80 Master Imp. Antigrav System severed. 23291_ Imp. Hacking Suite destroyed. 23292_ R-10 Processor collects Imp. Antigrav System. 23294_ Kinetic Spear follow-up attack on P-80 Master. 23297_ Destroyed Imp. Antigrav System. 23297_ W-44 Eye distress signal jammed. 23298_ R-10 Processor collects Gamma Rifle. 23298_ W-44 Eye distress signal jammed. 23299_ Destroyed Adv. Heat Sink. 23300_ Mic. Nuclear Core destroyed. 23300_ W-44 Eye distress signal jammed. 23300_ K-01 Serf cleans the Research Mainframe. 23301_ R-10 Processor collects Adv. Heat Sink. 23301_ W-44 Eye distress signal jammed. Map ----- +----------------------------------------------------+ | ### #### ###?### ! # # ?? | | #### ######/###+###??## # # ?? | | #### # ##??## + ###?? | | #?##+###### ##??## # ##+### | | #### # !!# ##??## # # ## ####? | | #### # !!# ##??## # / ##? ### ? | | + # """"""" ##??######### # ##? ###??? | | # [ + """"""" ###?######### # ##? ##???? | | # # """"""" ############# # ##???????? | | #################"############/# ##???????? | | ####+############ ### # ##???????? | | # # ![ ### ######???????? | | " # = ""### ######???????? | | # # ""### h"""##???????????? | | # # T"### """##???????????? | | # # "### """##???????????? | | # # "### ##???????????? | | ####### # ### !%* ##???????????? | | ####### # ### ! #####????????? | | ?????######+######+#############+########????????? | | ?????### ??? | | ??????## g ??? | | ??????## Y ??A | | ??? s w%g ???? | | ???########+#############p#############+### ???? | | ???#### ####### *@gR ### ##?????? | | ????????????????????## k ##?????????????????? | | ????????????????????## """" ##?????????????????? | | ????????????????????## """" ##?????????????????? | | ????????????????????## """" ##?????????????????? | | ????????????????????## """" ##?????????????????? | | ????????????????????## ##?????????????????? | | ????????????????????## ##?????????????????? | | ????????????????????## ##?????????????????? | | ????????????????????########### ?????????????????? | | ????????????????????########### ??????????????A??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 25 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 22 Cloak Strength 3 Armor Coverage 225 Resistance: EM 75 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 87 Melee Accuracy 6 Recoil Reduction 7 Offensive Hacking 81 Defensive Hacking 45 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Mak. Laser | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Ripper | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Energy Filter | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Spear | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Trap Extractor | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Hacked Imp. Light Armor Plating | -6/Factory | Scanalyzed Transport Network Coupler | -6/Factory | Scanalyzed Imp. System Restoration Module | -6/Factory | Hacked Imp. Actuator Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Lgt. Neutrino Core | -5/Factory | Hacked Adv. System Restoration Module | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Nanoactuators | -5/Factory | Hacked Tiamat Missile Launcher | -5/Factory | Scanalyzed Imp. Melee Analysis Suite | -5/Factory | Scanalyzed Structural Scanner | -5/Factory | Scanalyzed Adv. Actuator Array | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive S-27 Virus | -6/Factory | Hacked E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory L-41 Fighter | x3 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory | Authchip Imp. System Restoration Module | x2 | -6/Factory Imp. System Shield | x1 | -6/Factory | Authchip Imp. System Shield | x1 | -6/Factory | Authchip Lgt. Neutrino Core | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Mni. Smartbomb Launcher | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Minesweeper Challenges ------------ None Game ------ Seed ActiveReactionCompressor Manual? 0 Play Time 08:19:04 Cumulative 373.6 hours Start 2024.06.21 @ 20:15:53 End 2024.06.29 @ 18:41:11 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 70 Adventurer 144 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 580c22d4-9b29-4a73-9367-5155145e0e94