Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 12:35:11 Player: Akl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (553) 553 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3713 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 98/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Airjet VTOL Module VTOL Module > --- UTILITY ---------- High-capacity Battery Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- System Shield Improved Datajack Plasma Cutter [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility High-capacity Battery Device Structural Scanner Storage High-capacity Battery Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Katana Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . Utility 3 | . . 1 . 1 1 . . Weapon . | . . . . . . . . Parts Attached 55 | 4 10 2 . 7 24 . 8 Power 5 | . 1 . . 1 2 . 1 Engine 2 | . 1 . . . . . 1 Core 3 | . . . . 1 2 . . Reactor . | . . . . . . . . Propulsion 22 | 2 3 1 . 1 13 . 2 Treads . | . . . . . . . . Leg 8 | 2 1 . . . 5 . . Wheel . | . . . . . . . . Hover 6 | . . . . 1 4 . 1 Flight 8 | . 2 1 . . 4 . 1 Utility 14 | . 3 . . 3 4 . 4 Device 6 | . 3 . . 1 1 . 1 Storage 2 | . . . . 1 1 . . Processor 3 | . . . . . 2 . 1 Hackware 1 | . . . . . . . 1 Protection 2 | . . . . 1 . . 1 Artifact . | . . . . . . . . Weapon 14 | 2 3 1 . 2 5 . 1 Energy Gun 1 | . . . . . 1 . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 4 | 2 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 3 | . . . . 2 . . 1 Impact Weapon 2 | . 2 . . . . . . Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 4 | . . 1 . . 2 . 1 Parts Lost 27 | . 1 2 . . 11 6 7 Power 2 | . . . . . 1 . 1 Propulsion 13 | . . 1 . . 7 3 2 Utility 9 | . 1 1 . . 3 1 3 Weapon 3 | . . . . . . 2 1 Highest Loss Streak 7 | . 1 2 . . 7 3 4 To Critical Strikes . | . . . . . . . . Average Backups 3 | 1 3 3 5 4 4 5 . Power . | . . . . . . 1 . Propulsion . | . . . . . . . . Utility . | . . . . . 1 2 . Weapon 1 | . 1 3 5 4 . . . Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 71 | . 73 75 55 65 87 72 33 Engine 2 | . 4 11 11 3 . . 4 Core 4 | . . . . 4 6 5 . Leg 5 | . 15 . . . 5 18 . Hover 6 | . . . . 8 9 3 4 Flight 10 | . 12 29 22 16 11 . 3 Device 10 | . 15 18 11 13 14 . . Storage 4 | . . . . 2 7 13 . Processor 6 | . . . . . 9 13 5 Hackware 1 | . . . . . . . 6 Protection 2 | . . . . 3 3 3 1 Ballistic Gun 4 | . 15 14 11 10 . . . Special Weapon 2 | . . . . 2 2 . 4 Impact Weapon 1 | . 9 . . . . . . Slashing Weapon 5 | . . . . . 9 10 . Peak Build Rating 35 | 4 9 10 5 19 35 30 27 Average Rating 20 | 1 5 7 5 12 28 21 15 On Entrance 8 | . 4 6 5 5 19 30 1 Avg Prop Armor Cover (%) 7 | 21 22 . . 6 6 3 5 Naked Turns 10 | . . . . . . 8 2 Heaviest Build 21 | 3 9 12 7 15 21 21 16 Greatest Support 45 | 3 8 12 8 14 45 45 9 Greatest Overweight (x) 5 | . 1 1 . 1 5 3 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 5 Average Capacity 5 | 5 5 5 5 5 5 7 5 Most Carried 6 | 5 5 5 5 5 6 6 5 Average Carried 3 | 1 3 2 5 4 4 5 . Final Capacity 8 | 5 5 5 5 5 8 5 5 Final Carried 6 | 1 4 5 5 5 6 5 . Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 930 | 240 203 . . . 401 . 86 Remotely . | . . . . . . . . Salvage Created 796 | . 132 . . . 664 . . Parts 52 | . 13 . . . 39 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 13 | . 4 . . . 9 . . Melee 10 | . 1 . . . 9 . . Guns 2 | . 2 . . . . . . Classes Destroyed 8 | . 3 . . . 5 . . Worker 2 | . . . . . 2 . . Builder 1 | . 1 . . . . . . Recycler 2 | . . . . . 2 . . Mechanic 2 | . . . . . 2 . . Swarmer 5 | . 2 . . . 3 . . Grunt 4 | . 2 . . . 2 . . Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . . 2 . . Best Kill Streak 6 | . 3 . . . 6 . . Combat Bots Only 5 | . 2 . . . 5 . . Max Kills in Single Turn 2 | . 2 . . . 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 260 | . 29 11 9 5 79 6 121 Missed 103 | . 9 5 4 3 24 1 57 Hits 157 | . 20 6 5 2 55 5 64 Melee 9 | . . . . . . 5 4 Projectile 148 | . 20 6 5 2 55 . 60 Critical Strikes 2 | . . . . . 1 1 . Damage Taken 2342 | . 191 85 41 22 833 213 957 Core 779 | . 27 31 19 . 170 126 406 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 83 | . . . . 83 . . . Core Remaining (%) 94 | 100 89 . 87 100 . . . Volleys Fired 12 | . 7 3 . 2 . . . Largest 2 | . 2 2 . 1 . . . Hottest 100 | . 40 88 . 100 . . . Shots Fired 22 | . 14 6 . 2 . . . Gun 17 | . 14 3 . . . . . Cannon 3 | . . 3 . . . . . Launcher . | . . . . . . . . Special 2 | . . . . 2 . . . Kinetic 17 | . 14 3 . . . . . Thermal 5 | . . 3 . 2 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 5 | . 5 1 . . . . . Robot Miss Streak 1 | . 1 1 . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 49 | . 15 3 . . 31 . . Core Hits 21 | . 5 . . . 15 . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 3 | . 1 . . . 2 . . Smash 1 | . 1 . . . . . . Sever 2 | . . . . . 2 . . Melee Attacks 53 | . 9 . . . 44 . . Impact 9 | . 9 . . . . . . Slashing 44 | . . . . . 44 . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . 6 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 5 | . 1 . . . 4 . . Damage Inflicted 1504 | . 295 25 . . 1163 . 21 Guns 135 | . 110 25 . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 1348 | . 185 . . . 1163 . . Ramming 21 | . . . . . . . 21 Kinetic 135 | . 110 25 . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 185 | . 185 . . . . . . Slashing 1163 | . . . . . 1163 . . Piercing . | . . . . . . . . Highest Corruption 23 | . 1 . . . 6 23 23 Average Corruption 12 | . 1 . . . 5 13 23 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . . . . 15 6 22 Message Errors 6 | . . . . . 2 . 4 Matter Fused 7 | . . . . . 3 1 3 Heat Flow Errors 6 | . . . . . 3 1 2 Energy Discharges 7 | . . . . . 2 2 3 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 7 | . . . . . 3 1 3 Data Loss (major) 2 | . . . . . 1 . 1 Alerts 1 | . . . . . . 1 . Misdirections 6 | . . . . . . . 6 Overload Shots . | . . . . . . . . Overflow Damage 87 | . 36 . . . 51 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 87 | . 36 . . . 51 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . 9 Shots . | . . . . . . . . Rammed 7 | . . . . . . . 7 Targets Rammed 7 | . . . . . . . 7 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 271 | . . 117 . 20 271 202 203 Average Temperature 91 | . . 62 . 10 130 102 99 Received Heat Transfer 213 | . 60 24 . . 81 . 48 Effects 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . 2 . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 105 | . 105 39 25 37 103 29 100 Initial 39 | . . 39 10 9 2 29 . Average 22 | . 38 32 11 8 26 9 17 Influence Increases 847 | . 195 30 15 62 335 . 210 Destroy 0b10 Robot/C 260 | . 80 . . . 180 . . Destroy 0b10 Robot/NC 35 | . 5 . . . 30 . . Destroy Leader 60 | . 20 . . . 40 . . Successful Hack 25 | . . . . 15 10 . . Destroy Structure 2 | . . . . 2 . . . Lose Combat Pursuer 465 | . 90 30 15 45 75 . 210 Influence Decreases 747 | . 100 96 19 80 257 85 110 Entered New Map 152 | . . 56 19 16 5 56 . Time Decay 414 | . 90 20 . 64 160 20 60 Lost Part 172 | . 10 20 . . 92 . 50 Lost Ally 9 | . . . . . . 9 . Squads Dispatched 9 | . 1 . . 1 4 . 3 Investigation 3 | . . . . . 2 . 1 Extermination 3 | . . . . . 2 . 1 Reinforcement 3 | . 1 . . 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 4 | . 2 1 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 14 8 7 2 21 6 27 Peak Tracking Total 11 | . 6 11 7 5 5 6 11 Tactical Retreats 13 | . 2 1 1 2 2 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 10 | . 2 1 . 3 3 . 1 Terminals 8 | . 1 1 . 2 3 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 45 | . 5 4 . 20 9 . 7 Successful 22 | . 1 . . 14 4 . 3 Failed 23 | . 4 4 . 6 5 . 4 Catastrophic 6 | . 1 . . . 2 . 3 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 31 | . 3 4 . 8 9 . 7 Fabricators . | . . . . . . . . Repair Stations 12 | . . . . 12 . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . . . . 6 4 . 3 Record 7 | . . . . 3 4 . . Prototype ID Bank 2 | . . . . 1 . . 1 Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . . . . 1 Zone Layout 2 | . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . 8 . . . Scan Component 4 | . . . . 4 . . . Repair 4 | . . . . 4 . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 1 . 2 3 . 1 Full Trace Events 5 | . 1 1 . . 2 . 1 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 4 | . . . . 4 . . . Time 104 | . . . . 104 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . . 12 . Total Damage 229 | . . . . . . 229 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 1898 | . 174 51 12 297 963 108 293 Optics 1018 | . . . . . 910 108 . Sensors 678 | . . . . . 678 . . Terrain 181 | . 154 27 . . . . . Structural 1009 | . 84 51 12 297 565 . . Machine Analysis 293 | . . . . . . . 293 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 2048 | 25 227 51 12 297 963 116 357 Spaces Moved 2196 | 33 185 100 31 308 865 93 581 Core 346 | 33 69 . . . 2 24 218 Treads . | . . . . . . . . Legs 184 | . . . . . 115 69 . Wheels . | . . . . . . . . Hover 850 | . . . . . 526 . 324 Flight 816 | . 116 100 31 308 222 . 39 Fastest Speed 34 | 50 37 34 37 37 52 50 35 Average Speed 70 | 50 65 36 37 52 86 123 56 Slowest Speed 375 | 50 117 117 37 117 375 200 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . 1 . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 40 21 21 35 19 94 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . 2 . . . Terrain Destroyed 2 | . . . . 2 . . . Melee . | . . . . . . . . Projectile 2 | . . . . 2 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 2591 | 41 264 108 30 435 1013 93 607 Wait 185 | . 30 . . 104 49 . 2 Move 2188 | 32 182 99 30 307 865 92 581 Hop 1 | . 1 . . . . . . Pick Up 33 | 5 8 2 . 5 12 . 1 Fast Attach 35 | . 2 . . 9 20 1 3 Attach 27 | 4 8 2 . 1 3 . 9 Detach 10 | . 5 1 . . 1 . 3 Swap 18 | . 8 1 . 2 7 . . Drop 27 | . 5 . . 5 16 . 1 Fire 12 | . 7 3 . 2 . . . Melee 46 | . 8 . . . 38 . . Ram 7 | . . . . . . . 7 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 2 | . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 4) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 299 | -9/Materials | Discovered new exit (range 8) 304 | -9/Materials | Entered Mines 313 | -9/Mines | Discovered new exit (range 7) 316 | -9/Mines | Entered Materials 316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 358 | -8/Materials | Repaired Flight Unit 385 | -8/Materials | Repaired Flight Unit 413 | -8/Materials | Repaired Ion Engine 440 | -8/Materials | Repaired Lgt. Assault Rifle 519 | -8/Materials | Discovered new exit (range 17) 613 | -8/Materials | Entered Factory 613 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1028 | -7/Factory | Build established: Mutant 1226 | -7/Factory | Lost 7 parts (1p4n2u) 1574 | -7/Factory | Discovered new exit (range 17) 1576 | -7/Factory | Sucked down chute 1576 | -7/Factory | Entered Waste 1577 | -7/Waste | Met a frightened Derelict 1591 | -7/Waste | EMP discharged 1591 | -7/Waste | System corruption reached 10% 1603 | -7/Waste | Spotted C-40 Crusher 1605 | -7/Waste | Spotted C-40 Crusher 1626 | -7/Waste | Spotted C-40 Crusher 1634 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1637 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1651 | -7/Waste | Spotted C-40 Crusher 1662 | -7/Waste | Spotted C-40 Crusher 1668 | -7/Waste | Lost 3 parts (2n1w) 1670 | -7/Waste | Spotted C-40 Crusher 1672 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1681 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1684 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1686 | -7/Waste | Discovered new exit (range 12) 1691 | -7/Waste | EMP discharged 1692 | -7/Waste | Entered Factory 1715 | -7/Factory | Lost 3 parts (1n1u1w) 1939 | -7/Factory | Core integrity fell below 50% 1960 | -7/Factory | Lost 3 parts (1n1u1w) 2026 | -7/Factory | Core integrity fell below 20% 2045 | -7/Factory | Lost 4 parts (1p1n2u) 2049 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01958_ Slammed into L-41 Fighter. 01958_ Destabilizing: Core damaged (-21). 01965_ System corrupted: Component data lost. 01982_ Penetrated by Slug. 01982_ Lgt. Deuterium Engine destroyed. 01985_ Slug penetrates Wall. 01985_ S-27 Virus destroyed. 01987_ Imp. Medium Armor Plating destroyed. 02000_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02004_ CODX/LGSEHE|VRPIIMMHV%#RB 02004_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 02004_ Imp. Airjet destroyed. 02014_ Machine Analyzer destroyed. 02040_ System corrupted: Heat flow error (+237). 02045_ Slug penetrates Wall. [Achievement: Back For More] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #??# | | ???????????????????????????????????# #??# | | ???????????????????????????????????# #??# | | ???????????????????????????????????# #??# | | ???????????????????????????????????# #### ! | | ???????????????????????????????????# + | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# + | | ???????????????????????????????????######### | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????""" | | ???????????????????##########??????????????"""?"T" | | ???????????????????# #????????????#?"""???? | | ???????????????????# """"@ #????????????# """???? | | ???????????????????# """" #????????????# ?????? | | ???????????????????# """" #????????????? ????? | | ???????????????????# """" #?????????????? ???? | | ???????????????????# """" #??????????????? ??? | | ???????????????????# """" ##################+### | | ???????????????????# # | | ???????????????????# """" # | | ???????????????????# """" # | | ????????????""""""?# """" # | | ????????????""""""?# """" # | | ????????????""""""?# """" # ############## | | ????????????""""""?# """" ss# #????????????? | | ???????????????????# s# #????????????? | | ???????#############!! + #????????????? | | ???????# #!! # #???? ?????? | | ???????# #!! # #? ????? | | ???????# ########## # ????? | | ???????# # ????? | | ???????# # ###???????? | | ???????# = """" # #?????????? | | ???????# """" # #?????????? | | ???????# """" / #?????????? | | ???????# """" # #?????????? | | ???????# """" # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 63 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 5% | -8/Materials Flight Unit | 25% | -8/Materials Ion Engine | 70% | -8/Materials Lgt. Assault Rifle | 61% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Just Browsing Challenges ------------ None Game ------ Seed WardroneTargetBefriender Manual? 0 Play Time 00:36:02 Cumulative 29.0 hours Start 2026.07.23 @ 12:00:03 End 2026.07.23 @ 12:35:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74916041-2bda-4d16-917a-14b672881913