Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 20:26:20 Player: Demo Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (75) 375 Value Destroyed (2423) 2423 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (780) 780 TOTAL SCORE: 9618 Bonus ------- Pacifist 200 High Alert Combat Kills 171 Follower Combat Kills 234 Entered Garrisons 200 Friendly Fire -25 Cogmind --------- Core Integrity 0/1300 Matter 235/300 Energy 95/100 System Corruption 3% Temperature Cool (0) Movement Flying (110) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Antigrav Array Diametric Drive > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Fusion Bomb Launcher > --- INVENTORY (5) ---- Relay Coupler [Swarmer] (26) Relay Coupler [Grunt] (45) Relay Coupler [Grunt] (36) Relay Coupler [Grunt] (41) Relay Coupler [Sentry] (24) Peak State ------------ > --- POWER ------------ Fission-Nuclear Core > --- PROPULSION ------- Improved Treads Flying VTOL-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Weight Redist. System Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Improved Remote Datajack Plasma Sword Plasma Sword > --- INVENTORY -------- Improved Heat Sink Advanced Heat Sink Medium Matter Pod Precision Matter Filter Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Backup Laser III [Rating: 73] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Cooled Airjet Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Weapon Powered Hammer Energy Gun Backup Laser III Energy Cannon Constructs Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Fac Gar Res Slots Evolved 14 | . . 2 . 2 2 . . 4 2 . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 6 | . . 2 . 2 2 . . . . . . Utility 6 | . . . . . . . . 3 1 . 2 Weapon 1 | . . . . . . . . . 1 . . Parts Attached 84 | 2 1 4 1 6 16 14 7 12 4 6 11 Power 3 | . . . . 1 . 1 1 . . . . Engine 3 | . . . . 1 . 1 1 . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 . 2 . 2 7 8 . 2 . 1 6 Treads 10 | 2 . . . . 3 2 . 2 . 1 . Leg 1 | . . . . . 1 . . . . . . Wheel 7 | . . 2 . 2 3 . . . . . . Hover 7 | . . . . . . 6 . . . . 1 Flight 5 | . . . . . . . . . . . 5 Utility 26 | . 1 1 . 2 4 3 1 7 4 1 2 Device 7 | . . 1 . . . . 1 3 1 . 1 Storage 10 | . 1 . . 2 1 2 . 2 . 1 1 Processor 8 | . . . . . 2 1 . 2 3 . . Hackware 1 | . . . . . 1 . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | . . 1 1 1 5 2 5 3 . 4 3 Energy Gun 5 | . . . . 1 2 . . . . 2 . Energy Cannon 2 | . . 1 . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 5 | . . . 1 . 1 2 . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 6 | . . . . . 1 . 5 . . . . Slashing Weapon 5 | . . . . . . . . 3 . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . 4 2 1 2 . . 2 Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 1 | . . . . . . 1 . . . . . Parts Lost 48 | . . . . 5 . . 2 12 4 11 14 Power 6 | . . . . . . . 2 3 . 1 . Propulsion 20 | . . . . 4 . . . 5 3 1 7 Utility 11 | . . . . . . . . 3 1 4 3 Weapon 11 | . . . . 1 . . . 1 . 5 4 Highest Loss Streak 14 | . . . . 4 . . 1 5 2 10 14 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 6 | . 2 4 5 5 4 5 5 9 5 9 11 Power . | . . . . . . . . . . . . Propulsion . | . 1 1 . . . . . . . . . Utility 3 | . . 2 2 2 2 3 2 4 3 7 11 Weapon 2 | . . . 2 1 2 2 3 5 2 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 43 | . 4 1 . 1 2 3 9 7 1 2 13 Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . 1 1 . . . . . . . . . Utility 31 | . 3 . . . 1 2 5 4 1 2 13 Weapon 8 | . . . . . 1 1 3 3 . . . Tool/Special 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 56 | . 35 55 69 57 61 78 66 44 28 50 18 Engine 3 | . . . . . . 1 5 3 1 . . Treads 8 | . 28 22 22 11 8 15 9 4 7 3 . Leg 1 | . . . . . 1 2 . . . 5 1 Wheel 3 | . . 13 22 15 27 9 . 1 . . . Hover 11 | . . . . . . 25 24 1 . . . Device 5 | . . 8 11 1 . . 5 9 9 9 2 Storage 3 | . 7 11 11 16 . 1 1 4 . 4 3 Processor 4 | . . . . . 12 11 1 4 6 9 . Energy Gun 1 | . . . . 5 . . . 4 2 1 2 Impact Weapon 6 | . . . . . 6 7 13 . . . . Slashing Weapon 1 | . . . . . . . . . . 9 . Peak Build Rating 73 | 2 3 10 9 13 34 51 67 64 49 73 53 Average Rating 47 | 1 2 6 7 9 20 41 55 51 35 62 35 On Entrance 21 | . 2 3 7 7 7 33 50 43 27 41 38 Naked Turns 11 | . . . . 1 . . . . . . 10 Heaviest Build 61 | . 2 2 2 19 9 20 28 61 9 36 37 Greatest Support 121 | 3 3 9 3 26 52 48 121 59 4 54 78 Greatest Overweight (x) 3 | . . . . 1 2 3 1 1 2 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 10 5 10 10 20 5 15 15 Average Capacity 9 | 5 5 5 5 9 5 5 5 18 5 14 12 Most Carried 17 | . 5 5 5 7 5 10 10 17 5 15 15 Average Carried 7 | . 2 4 4 5 4 5 5 10 4 9 11 Final Capacity 15 | 5 5 5 5 5 5 10 5 5 5 15 5 Final Carried 14 | . 5 5 5 4 5 10 5 5 5 14 5 Scrap Engine Consumption 102 | . . . . . . . 46 31 10 10 5 Constructs Created 13 | . . . . . . . 4 3 2 2 2 Constructs Modified 27 | . . . . . . . 15 6 3 2 1 Class Distribution -------------------- 41% | Mutant 28% | Construct 16% | Gladiator 12% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Construct | -7/Recycling Construct | -5/Factory Mutant | -4/Factory Gladiator | -4/Garrison Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Fac Gar Res Matter Collected 1712 | 220 . . . . 144 355 370 424 40 155 4 Remotely . | . . . . . . . . . . . . Salvage Created 3990 | . . . 21 67 215 319 2059 1028 . 238 43 Parts 113 | . . . 1 4 5 11 39 33 . 18 2 Haulers Intercepted 6 | . . . . . 1 3 . 2 . . . Recyclers Shooed 7 | . . . . . . . 6 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Fac Gar Res Combat Hostiles Destroyed 44 | . . . 4 2 2 2 10 16 . 5 3 Melee 7 | . . . . . . 1 2 1 . 3 . Guns 7 | . . . . . . . . 5 . 2 . Cannons 1 | . . . . . . . . 1 . . . AOE 17 | . . . 4 2 2 1 3 2 . . 3 Classes Destroyed 14 | . . . 1 1 3 1 5 3 . . . Worker 3 | . . . . . 2 . . 1 . . . Builder 3 | . . . . . . 1 1 1 . . . Hauler 6 | . . . . . 1 3 . 2 . . . Recycler 18 | . . . . 1 . 1 15 1 . . . Operator 1 | . . . . . . . . 1 . . . Swarmer 16 | . . . 4 2 . . . 5 . 2 3 Grunt 11 | . . . . . 2 2 1 6 . . . Brawler 1 | . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 7 | . . . . . . . 4 2 . 1 . Hunter 2 | . . . . . . . 1 1 . . . Programmer 3 | . . . . . . . 1 . . 2 . Scientist 2 | . . . . . . . 2 . . . . Scrapper 3 | . . . . . . . 3 . . . . Best Kill Streak 5 | . . . 4 3 3 3 3 5 . 2 3 Combat Bots Only 4 | . . . 4 2 2 2 2 4 . 2 3 Max Kills in Single Turn 4 | . . . 3 2 2 1 2 4 . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 2 2 1 1 2 . . 3 Melee 1 | . . . . . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Fac Gar Res Hostile Shots Fired 1151 | . 12 24 5 46 87 32 183 258 48 187 269 Missed 431 | . 5 9 3 11 41 7 76 75 19 66 119 Hits 720 | . 7 15 2 35 46 25 107 183 29 121 150 Melee 14 | . . . . . . . . 14 . . . Projectile 706 | . 7 15 2 35 46 25 107 169 29 121 150 Critical Strikes 19 | . . . . . 1 4 . 8 . 5 1 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 12070 | . 87 125 49 415 438 371 993 3278 627 2203 3484 Core 2658 | . . . . 159 68 32 162 401 90 442 1304 Absorbed by Shields 437 | . . . . . . . . 437 . . . Regen/Repaired (Parts) 1686 | . . . . . . . 332 543 47 515 249 Core Remaining (%) 77 | 100 100 . 100 71 . . 62 59 . 53 . Volleys Fired 93 | . . . 2 2 5 1 10 57 . 8 8 Largest 2 | . . . 1 1 1 1 1 2 . 1 1 Hottest 142 | . . . 33 33 36 36 50 142 . 48 52 Shots Fired 134 | . . . 2 2 5 1 10 98 . 8 8 Gun 79 | . . . . . . . . 64 . 8 7 Cannon 33 | . . . . . . . . 33 . . . Launcher 22 | . . . 2 2 5 1 10 1 . . 1 Special . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . . 5 . . . Thermal 46 | . . . . . . . . 33 . 6 7 Explosive 9 | . . . 2 2 . . 3 1 . . 1 Electromagnetic 74 | . . . . . 5 1 7 59 . 2 . Robot Hit Streak 11 | . . . 1 2 4 2 4 11 . 2 1 Robot Miss Streak 8 | . . . 1 . 1 . 8 5 . 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . Shots Hit Robots 201 | . . . 1 1 6 8 78 84 . 20 3 Core Hits 134 | . . . 3 4 9 3 19 82 . 7 7 Critical Kills 4 | . . . . . . 2 2 . . . . Critical Parts Destroyed 7 | . . . . . . 1 5 1 . . . Critical Strikes 17 | . . . . . . 3 9 2 . 3 . Destroy 1 | . . . . . . . . 1 . . . Smash 12 | . . . . . . 3 9 . . . . Sever 4 | . . . . . . . . 1 . 3 . Melee Attacks 170 | . . . . . 4 14 99 5 . 48 . Impact 117 | . . . . . 4 14 99 . . . . Slashing 53 | . . . . . . . . 5 . 48 . Piercing . | . . . . . . . . . . . . Sneak Attacks 36 | . . . . . 2 5 27 2 . . . Combat Hostiles 4 | . . . . . . . 4 . . . . Follow-up Attacks 8 | . . . . . . . 6 . . 2 . Damage Inflicted 10311 | . . 4 247 141 452 686 4895 2634 . 790 462 Guns 1221 | . . . . . . . . 1130 . 54 37 Cannons 330 | . . . . . . . . 330 . . . Explosions 2476 | . . . 247 136 299 100 395 874 . . 425 Melee 6275 | . . . . . 153 586 4500 300 . 736 . Ramming 9 | . . 4 . 5 . . . . . . . Kinetic 81 | . . . . . . . . 81 . . . Thermal 443 | . . . . . . 38 . 330 . 38 37 Explosive 1997 | . . . 247 136 . . 315 874 . . 425 Electromagnetic 1506 | . . . . . 299 62 80 1049 . 16 . Impact 5239 | . . . . . 153 586 4500 . . . . Slashing 1036 | . . . . . . . . 300 . 736 . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . 4 6 6 . . 12 3 Average Corruption 6 | . . . . . 4 4 6 . . 11 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 93 | . . . . . 8 7 54 . . 21 3 Message Errors 20 | . . . . . 3 1 11 . . 4 1 Matter Fused 22 | . . . . . 2 . 13 . . 6 1 Heat Flow Errors 13 | . . . . . 2 1 8 . . 2 . Energy Discharges 7 | . . . . . . 1 2 . . 4 . Parts Rejected 2 | . . . . . . 1 1 . . . . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 20 | . . . . . 1 3 12 . . 3 1 Data Loss (major) 5 | . . . . . . . 4 . . 1 . Alerts 2 | . . . . . . . 2 . . . . Misdirections 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 2108 | . . . 16 . 76 233 1658 10 . 107 8 Projectiles . | . . . . . . . . . . . . Explosions 41 | . . . 16 . 8 . . 9 . . 8 Melee 2067 | . . . . . 68 233 1658 1 . 107 . Knockbacks 18 | . . . . . 2 . 16 . . . . Impact 18 | . . . . . 2 . 16 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 305 | . . . 37 . . . 125 120 . . 23 Shots 16 | . . . 2 . . . 8 5 . . 1 Rammed 4 | . . 2 . 2 . . . . . . . Targets Rammed 4 | . . 2 . 2 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 427 | . . . . . 427 77 263 213 . 173 . Average Temperature 83 | . . . . . 165 43 97 66 . 75 . Received Heat Transfer 1601 | . 48 18 . 90 132 225 198 488 81 129 192 Effects 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . 1 . . . Combat Hostiles 2 | . . . . . 1 . . 1 . . . Robots Corrupted 24 | . . . . . 3 2 17 2 . . . Combat Hostiles 8 | . . . . . . . 6 2 . . . Parts Fried 34 | . . . . . 5 4 22 3 . . . Impact Corruptions 67 | . . . . . 3 9 55 . . . . Robots Melted 5 | . . . . . . . . 5 . . . Combat Hostiles 5 | . . . . . . . . 5 . . . Parts Melted 9 | . . . . . . . 1 8 . . . Heat Transferred 3022 | . . . . . . 50 . 2750 . 111 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Fac Gar Res Maximum Alert Level 3 | . . . . . . . . 3 1 2 1 Low Security (%) 66 | 100 100 100 100 100 100 100 100 . . . 83 Level 1 18 | . . . . . . . . 25 100 74 16 Level 2 15 | . . . . . . . . 73 . 25 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 719 | . 30 . 101 146 167 74 51 719 358 431 273 Initial 352 | . . . . 39 65 46 13 260 352 212 208 Average 157 | . 8 . 86 30 78 47 16 480 331 333 157 Influence Increases 3223 | . 30 . 101 229 184 148 475 1335 92 269 360 Destroy 0b10 Robot/C 1020 | . . . 80 40 40 40 140 520 . 100 60 Destroy 0b10 Robot/NC 205 | . . . . 5 15 25 115 45 . . . Destroy Leader 82 | . . . 10 . 2 6 . 64 . . . Allied During Kill 99 | . . . . . . . 10 89 . . . Successful Hack 88 | . . . . 8 6 28 . . 32 14 . Select Force Hacks 150 | . . . . . . . 150 . . . . Disable Machine 210 | . . . . . 120 30 15 30 . . 15 Anti-Garrison Action 50 | . . . . . . . . . . 50 . Destroy Structure 334 | . . . 11 26 1 4 45 142 . 75 30 Advance Influence 250 | . . . . . . . . 250 . . . Partial Spotted 45 | . . . . . . 15 . . 30 . . Lose Combat Pursuer 690 | . 30 . . 150 . . . 195 30 30 255 Influence Decreases 2935 | . 30 . . 184 226 218 483 642 507 202 443 Entered New Map 860 | . . . . 62 81 58 21 16 367 92 163 Time Decay 1463 | . 30 . . 90 145 160 442 356 100 . 140 Lost Part 462 | . . . . 32 . . 20 120 40 110 140 Lost Ally 150 | . . . . . . . . 150 . . . Squads Dispatched 19 | . . 1 . 2 1 3 . 6 3 . 3 Investigation 3 | . . . . 1 . 1 . . 1 . . Extermination 4 | . . . . . . 1 . 1 1 . 1 Reinforcement 11 | . . 1 . 1 1 1 . 4 1 . 2 Assault 1 | . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . 1 1 . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Fac Gar Res Distress Signals 5 | . . 1 . 2 . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 160 | . 6 10 4 19 7 4 10 48 10 13 29 Peak Tracking Total 16 | . 4 10 4 8 3 2 2 13 8 8 16 Tactical Retreats 22 | . 1 . . 4 . . 1 6 2 2 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Fac Gar Res Traps Triggered 8 | . . . . . 1 . . 2 . 5 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Fac Gar Res Machines Disabled 15 | . . . . . 8 2 1 2 . 1 1 Max in Single Turn 4 | . . . . . 4 1 1 1 . 1 1 Garrison Relay 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Fac Gar Res Machines Accessed 24 | . 1 1 . 2 3 5 7 . 3 2 . Terminals 13 | . 1 1 . 2 2 4 1 . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 8 | . . . . . 1 1 5 . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 49 | . 1 1 . 7 8 8 13 . 5 6 . Successful 25 | . . . . 1 4 6 10 . 3 1 . Failed 24 | . 1 1 . 6 4 2 3 . 2 5 . Catastrophic 8 | . 1 . . 1 2 . 1 . 2 1 . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 2 1 . 4 4 1 9 . . 1 . Terminals 29 | . 1 1 . 7 5 7 2 . . 6 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . Recycling Units 14 | . . . . . 3 1 9 . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 10 | . . . . 1 1 5 2 . . 1 . Open Door 3 | . . . . . . 3 . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Release Object 2 | . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . Refit 2 | . . . . . . . . . 2 . . Recycling Unit Hacks 5 | . . . . . 2 1 2 . . . . Process 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 7 | . . . . . 1 . 6 . . . . Terminals 2 | . . . . . 1 . 1 . . . . Botnet 2 | . . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . Tunnel 5 | . . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . . 2 2 2 1 . 2 2 . Full Trace Events 3 | . . . . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 12 | . . . . . 12 . . . . . . Retrieved Matter 12 | . . . . . 12 . . . . . . Retrieved Components 12 | . . . . . . . 12 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Fac Gar Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Fac Gar Res Total Allies 10 | . . . . . . . 10 . . . . Largest Group 10 | . . . . . . . 10 10 . . . Highest-Rated Group 212 | . . . . . . . 212 212 . . . Highest-Rated Ally 40 | . . . . . . . 40 40 . . . Total Orders 2 | . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . 1 . . . . DROP 1 | . . . . . . . 1 . . . . Ally Attacks 21 | . . . . . . . . 21 . . . Total Damage 1262 | . . . . . . . . 1262 . . . Kills 14 | . . . . . . . . 14 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Fac Gar Res Active Infowar (turns) 222 | . . . . . . . . 222 . . . Sensors 222 | . . . . . . . . 222 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Fac Gar Res Turns Passed 5088 | 18 85 73 17 208 320 328 2094 811 201 653 280 Spaces Moved 4096 | 30 144 123 23 204 378 360 1261 501 293 373 406 Core 1485 | 30 144 123 23 12 377 298 . 135 292 . 51 Treads 848 | . . . . . . . 612 235 1 . . Legs 464 | . . . . . . . . . . 373 91 Wheels 470 | . . . . 192 1 . 146 131 . . . Hover 565 | . . . . . . 62 503 . . . . Flight 264 | . . . . . . . . . . . 264 Fastest Speed 30 | 50 50 50 50 50 50 50 50 50 50 103 30 Average Speed 89 | 50 50 50 50 88 65 63 112 115 56 115 58 Slowest Speed 209 | 50 50 50 50 95 150 200 190 209 150 188 109 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . 22 Potential Cave-ins 2 | . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 26 | 3 32 21 10 21 15 39 97 22 7 31 16 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 5 | . . . . . . . 5 . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 27 | . . . . 13 1 1 2 . . 10 . Terrain Destroyed 244 | . . . 21 27 1 6 122 44 . 10 13 Melee 14 | . . . . . 1 1 2 . . 10 . Projectile . | . . . . . . . . . . . . AOE 230 | . . . 21 27 . 5 120 44 . . 13 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Fac Gar Res Total 5118 | 31 157 132 26 227 434 432 1786 625 332 523 413 Wait 410 | . . . . 1 4 17 294 21 22 45 6 Move 4051 | 29 143 122 22 203 377 359 1260 500 293 372 371 Hop 13 | . . . . . . . . . . . 13 Pick Up 74 | . 9 2 . 4 5 9 11 14 2 17 1 Fast Attach 66 | 2 1 2 . 5 15 13 6 7 4 1 10 Attach 23 | . . 2 1 4 . 1 . 8 . 6 1 Detach 10 | . . 1 1 1 1 2 1 3 . . . Swap 7 | . . . . . 1 1 4 . . 1 . Drop 91 | . 4 1 . 5 13 15 25 10 11 4 3 Fire 93 | . . . 2 2 5 1 10 57 . 8 8 Melee 150 | . . . . . 4 14 83 5 . 44 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . 2 . 2 . . . . . . . Escape Stasis 34 | . . . . . 9 . . . . 25 . Rewire 92 | . . . . . . . 92 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling -5/Factory -4/Factory -4/Garrison -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 8) 61 | -10/Materials | Discovered new exit (range 16) 104 | -10/Materials | Entered another Materials area 104 | -9/Materials | Evolved 2 slots: Propulsion x2 163 | -9/Materials | Discovered new exit (range 15) 177 | -9/Materials | Entered Mines 184 | -9/Mines | Discovered new exit (range 11) 194 | -9/Mines | Entered Materials 194 | -8/Materials | Evolved 2 slots: Propulsion x2 314 | -8/Materials | Build established: Mutant 379 | -8/Materials | Lost 4 parts (3n1w) 394 | -8/Materials | Discovered new exit (range 7) 402 | -8/Materials | Entered Factory 402 | -7/Factory | Evolved 2 slots: Propulsion x2 403 | -7/Factory | Identified exit to Storage 687 | -7/Factory | Identified exit to Lower Caves 722 | -7/Factory | Entered Storage 748 | -7/Storage | Found Prototype Launcher 748 | -7/Storage | Identified Scatter Rocket Array 979 | -7/Storage | Used back door to open Recycling access 979 | -7/Storage | Discovered new exit (range 5) 1050 | -7/Storage | Entered Recycling 1233 | -7/Recycling | Discovered new exit (range 13) 1249 | -7/Recycling | Scanned before Scraplab entrance 1260 | -7/Recycling | Angered Scraplab inhabitants 1406 | -7/Recycling | Found Prototype Device 1406 | -7/Recycling | Identified Scrap Engine 2083 | -7/Recycling | Build established: Construct 3020 | -7/Recycling | Build established: Commander-Construct 3144 | -7/Recycling | Entered Factory 3144 | -5/Factory | Accompanied by 10 allies 3144 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 3387 | -5/Factory | Lost 8 allies 3649 | -5/Factory | Build established: Construct 3744 | -5/Factory | First assault squad dispatched 3864 | -5/Factory | Crushed by falling debris 3879 | -5/Factory | Lost 5 parts (2p1n1u1w) 3950 | -5/Factory | Discovered new exit (range 5) 3951 | -5/Factory | Lost 4 parts (3n1u) 3955 | -5/Factory | Entered another Factory area 3955 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4128 | -4/Factory | Build established: Mutant 4156 | -4/Factory | Identified exit to Garrison 4156 | -4/Factory | Entered Garrison 4212 | -4/Garrison | Triggered checkpoint 4349 | -4/Garrison | System corruption reached 10% 4450 | -4/Garrison | Build established: Gladiator 4541 | -4/Garrison | Garrison Relay disabled 4697 | -4/Garrison | Spotted B-86 Titan 4750 | -4/Garrison | Triggered checkpoint 4799 | -4/Garrison | Discovered new exit (range 8) 4809 | -4/Garrison | Entered Research 4809 | -3/Research | Evolved 2 slots: Utility x2 4834 | -3/Research | Lost 10 parts (1p1n4u4w) 4950 | -3/Research | Spotted B-86 Titan 5027 | -3/Research | Core integrity fell below 50% 5054 | -3/Research | Core integrity fell below 20% 5073 | -3/Research | Lost 14 parts (7n3u4w) 5086 | -3/Research | Found Fusion Bomb Launcher 5089 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 7J. 05042_ Adv. Transmission Jammer destroyed. 05050_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05052_ Acquired Prototype Flight Unit. 05052_ Identified Diametric Drive. 05054_ O-24 Administrator uses terminal to summon reinforcements. 05054_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R014. 05054_ O-24 Administrator locks terminal. 05057_ Acquired Antigrav Array. 05058_ 3DFGS:AC >14#1ZG2L I 05071_ T-07 Excavator destroyed. 05086_ Acquired Fusion Bomb Launcher. 05087_ Scanalyzer disabled. 05087_ S-43 Plague destroyed. 05087_ Destroyed Xenon Bombardment Thruster. 05087_ S-43 Plague destroyed. 05087_ Destroyed Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ????????????????????####### | | ???????????????????? # | | ???????????????????? # | | ???????????????????# # | | ??????#########????# # | | ??????# ! #????# # | | ??????# #????# # | | ####### #????# # | | # ! #????# # | | ?# ###### # | | """"??# # # # | | """" ?# + # # | | """" ?# # # # | | """" ?# + # | | # = # # | | # # # | | ############### ! @# | | ! #???## [ # | | ?????# %% # | | *???????#T % | | ?????????## s= # | | ????????????# ss " # | | ####??????????# s # S # | | #???######## # "" # | | #???# # "" # | | #???# # "" # | | #???# # # | | #???# # # | | #???# ###+########### | | #???# # ????????? | | #???# # ??????? | | #???# # """"" ????? | | #???# # """"" !#???? | | #???# # """"" #???? | | ##???# #[ #???? | | #????# # ! ? #???? | | #????# # ???????? | | #????# ###+#+##??????? | | #????# #??????? | | #????# #??????? | | #????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 8 Evasion (%) 64 Melee Accuracy 12 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovSmallSaw Manual? 0 Play Time 00:57:57 Cumulative 180.6 hours Start 2025.05.20 @ 19:24:17 End 2025.05.20 @ 20:26:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9621e815-7000-4a95-a42a-a4e04ac674eb