Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.18 @ 21:12:03 Player: Skitgris Result: Destroyed by Cetus Guard with Improved KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2037) 2037 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 6397 Bonus ------- Follower Combat Kills 430 Cogmind --------- Core Integrity 0/850 Matter 201/300 Energy 98/100 System Corruption 4% Temperature Cool (2) Movement Walking (150) Ox1 Location -6/Cetus Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Leg > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Signal Interpreter Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Angular Momentum Engine Light Angular Momentum Engine Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Signal Interpreter Target Analyzer Weapon Cycler > --- WEAPON ----------- Gatling Laser Flak Gun Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Slots Evolved 8 | . . 2 2 2 . 2 . . Power 1 | . . . 1 . . . . . Propulsion 3 | . . 2 . . . 1 . . Utility 3 | . . . 1 2 . . . . Weapon 1 | . . . . . . 1 . . Parts Attached 107 | 6 4 10 22 3 9 16 31 6 Power 16 | 1 . 1 3 . 3 3 5 . Engine 12 | 1 . 1 2 . 3 1 4 . Core 4 | . . . 1 . . 2 1 . Reactor . | . . . . . . . . . Propulsion 35 | 2 2 4 8 1 1 5 10 2 Treads 9 | . . . 2 1 . 3 3 . Leg 11 | 2 . . . . 1 . 6 2 Wheel 6 | . . . 4 . . 2 . . Hover 6 | . 2 3 . . . . 1 . Flight 3 | . . 1 2 . . . . . Utility 20 | 1 1 2 4 2 . 3 6 1 Device 8 | . 1 1 . 1 . 2 2 1 Storage 3 | 1 . 1 . . . . 1 . Processor 3 | . . . 2 1 . . . . Hackware 1 | . . . 1 . . . . . Protection 5 | . . . 1 . . 1 3 . Artifact . | . . . . . . . . . Weapon 36 | 2 1 3 7 . 5 5 10 3 Energy Gun 17 | 1 1 1 2 . 1 4 5 2 Energy Cannon 2 | . . . 1 . . . 1 . Ballistic Gun 14 | 1 . 1 3 . 3 1 4 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 73 | . . 4 16 7 6 3 23 14 Power 11 | . . . 2 2 1 1 3 2 Propulsion 25 | . . 2 5 3 2 . 8 5 Utility 11 | . . 1 3 . 1 . 4 2 Weapon 26 | . . 1 6 2 2 2 8 5 Highest Loss Streak 16 | . . 4 11 7 4 3 11 16 Average Slot Usage (%) 84 | . 97 96 79 97 73 75 88 80 Engine 8 | . 14 11 11 6 11 4 7 12 Core 2 | . . . 4 7 . 5 3 . Treads 8 | . . . 1 7 11 6 14 2 Leg 4 | . 5 . . . . 6 8 19 Wheel 3 | . . . 10 21 . 4 1 . Hover 7 | . 22 41 9 . . . 3 . Device 6 | . 11 10 3 7 5 5 5 12 Storage 7 | . 14 11 9 7 7 6 5 6 Processor 10 | . . . 4 15 15 13 13 13 Hackware 2 | . . . 1 7 7 6 . . Protection 2 | . . . 2 . . . 5 . Energy Gun 5 | . 14 8 4 6 2 6 5 3 Energy Cannon 1 | . . . 2 . . . 2 . Ballistic Gun 8 | . 14 11 6 7 7 5 8 9 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 12 14 29 37 33 38 41 65 49 Greatest Support 61 | 20 20 32 54 44 40 30 60 61 Greatest Overweight (x) 5 | 2 . . 5 1 5 3 4 1 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 9 10 10 10 10 9 10 Most Carried 10 | 6 6 10 10 6 9 10 10 7 Average Carried 6 | 3 5 8 7 4 4 7 7 3 Final Capacity 10 | 6 6 10 10 10 10 10 10 10 Final Carried 10 | 3 6 10 6 5 6 10 8 2 Class Distribution -------------------- 36% | Scavenger-Mutant 24% | Mutant 16% | Scavenger-Skirmisher 10% | Scavenger-Tank 8% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Mutant | -6/Cetus Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Matter Collected 1559 | 260 63 142 227 . 216 210 441 . Remotely . | . . . . . . . . . Salvage Created 2401 | . 162 258 303 58 389 316 915 . Parts 145 | . 20 20 32 5 14 13 41 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Combat Hostiles Destroyed 54 | . 5 7 14 1 7 5 15 . Melee 2 | . . . . . 2 . . . Guns 36 | . 5 3 7 1 5 4 11 . Cannons 4 | . . . . . . . 4 . AOE 11 | . . 4 7 . . . . . Classes Destroyed 10 | . 3 2 2 . 2 1 . . Worker 5 | . . . 2 . . 3 . . Builder 2 | . . . 2 . . . . . Recycler 1 | . . 1 . . . . . . Watcher 4 | . 1 2 . . . . 1 . Swarmer 21 | . 3 4 10 . . 1 3 . Grunt 17 | . 2 2 1 . 3 3 6 . Duelist 1 | . . . . . 1 . . . Sentry 13 | . . 1 3 1 2 . 6 . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 9 | . 4 4 9 1 3 5 4 . Combat Bots Only 8 | . 4 3 8 1 3 3 4 . Max Kills in Single Turn 3 | . 1 2 3 1 1 2 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 2 . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Damage Taken 8152 | . 53 337 1360 500 1050 446 3065 1341 Core 1545 | . . 24 361 42 253 94 508 263 Absorbed by Shields 134 | . 23 64 . . . 6 41 . Core Remaining (%) 77 | 100 100 94 34 . 57 . . . Volleys Fired 179 | . 12 30 43 8 15 21 45 5 Largest 3 | . 2 2 2 2 2 2 3 3 Hottest 177 | . 60 60 88 85 93 100 177 136 Shots Fired 288 | . 24 43 55 14 25 24 92 11 Gun 258 | . 24 39 41 14 25 24 80 11 Cannon 18 | . . . 6 . . . 12 . Launcher 12 | . . 4 8 . . . . . Special . | . . . . . . . . . Kinetic 152 | . 12 28 23 8 18 3 50 10 Thermal 83 | . 12 8 24 6 7 13 12 1 Explosive 12 | . . 4 8 . . . . . Electromagnetic 41 | . . 3 . . . 8 30 . Robot Hit Streak 35 | . 8 10 21 23 31 32 35 21 Robot Miss Streak 8 | . 1 2 2 1 4 1 8 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . 1 1 1 . 3 . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 . Shots Hit Robots 249 | . 18 32 49 5 28 21 85 11 Core Hits 190 | . 9 15 28 2 34 16 70 16 Critical Hits 8 | . . . . . 3 . 5 . Critical Kills 2 | . . . . . 1 . 1 . Critical Parts Destroyed 6 | . . . . . 2 . 4 . Melee Attacks 4 | . . . . . 4 . . . Impact . | . . . . . . . . . Slashing 4 | . . . . . 4 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5845 | . 205 630 1251 34 780 705 1849 391 Guns 4035 | . 205 317 487 34 645 498 1458 391 Cannons 349 | . . . 71 . . . 278 . Explosions 1326 | . . 313 693 . . 207 113 . Melee 135 | . . . . . 135 . . . Ramming . | . . . . . . . . . Kinetic 2416 | . 108 249 251 20 529 44 857 358 Thermal 1597 | . 97 76 307 14 116 511 443 33 Explosive 973 | . . 280 693 . . . . . Electromagnetic 724 | . . 25 . . . 150 549 . Impact . | . . . . . . . . . Slashing 135 | . . . . . 135 . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . 1 1 . . 4 4 4 Average Corruption 3 | . . 1 1 . . 3 4 4 Corruption Purged . | . . . . . . . . . Effects 25 | . . 1 . . . 2 21 1 Message Errors 11 | . . . . . . 1 9 1 Matter Fused 4 | . . . . . . 1 3 . Energy Discharges 2 | . . 1 . . . . 1 . Parts Rejected 2 | . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . 2 . Targeting Errors 4 | . . . . . . . 4 . Overload Shots . | . . . . . . . . . Overflow Damage 99 | . . 28 50 . . 21 . . Projectiles 6 | . . . 6 . . . . . Explosions 93 | . . 28 44 . . 21 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 119 | . . 15 42 . . 62 . . Shots 6 | . . 2 3 . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 394 | . 38 46 245 32 5 116 394 61 Average Temperature 80 | . 14 14 85 17 5 37 127 23 Received Heat Transfer 2980 | . 18 98 585 216 471 150 1190 252 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 1 . . 2 . . Heat Transferred 2960 | . 225 200 692 37 259 750 722 75 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . 1 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Peak Influence 411 | . 172 270 411 209 152 86 233 60 Average Influence 106 | . 61 112 286 164 65 38 116 22 Maximum Alert Level 2 | . . 1 2 1 . . 1 . Low Security (%) 86 | 100 100 90 26 98 100 100 84 100 Level 1 13 | . . 9 67 1 . . 15 . Level 2 . | . . . 5 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . . 1 3 2 2 1 4 . Investigation 2 | . . . 2 . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 8 | . . 1 1 . 2 . 4 . Assault . | . . . . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Distress Signals 7 | . . . 2 . . 1 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 7 17 26 7 13 7 36 5 Peak Tracking Total 13 | . 4 9 13 6 8 3 4 5 Tactical Retreats 12 | . . 2 3 . 2 . 5 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Traps Triggered 15 | . . 1 3 . 1 5 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Machines Disabled 3 | . . . 1 . . . 2 . Max in Single Turn 1 | . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Machines Accessed 2 | . . . . . . . 2 . Terminals 2 | . . . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 3 | . . . . . . . 3 . Successful 2 | . . . . . . . 2 . Failed 1 | . . . . . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . . . . . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . . . . 2 . Open Door 2 | . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Total Allies 3 | . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 . Highest-Rated Group 218 | . . . . . . . 218 . Highest-Rated Ally 156 | . . . . . . . 156 . Total Orders . | . . . . . . . . . Ally Attacks 62 | . . . . . . . 62 . Total Damage 1458 | . . . . . . . 1458 . Kills 14 | . . . . . . . 14 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Turns Passed 3336 | 61 208 283 354 161 498 638 1058 75 Spaces Moved 1905 | 47 125 251 223 139 236 319 523 42 Core 30 | 25 . . 3 . 2 . . . Treads 590 | . . . 5 4 193 185 203 . Legs 371 | 22 28 . . . 41 14 224 42 Wheels 426 | . . . 75 135 . 120 96 . Hover 488 | . 97 251 140 . . . . . Flight . | . . . . . . . . . Fastest Speed 48 | 50 56 48 52 95 150 90 100 120 Average Speed 120 | 99 70 48 83 98 165 146 153 132 Slowest Speed 300 | 150 120 52 300 165 300 180 210 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 26 | 4 27 17 36 4 44 11 75 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 75 | . . 29 37 . . 5 4 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 75 | . . 29 37 . . 5 4 . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Total 2666 | 60 221 368 337 151 310 459 706 54 Wait 335 | . 69 62 31 . 38 84 50 1 Move 1897 | 46 124 250 222 138 235 318 522 42 Hop . | . . . . . . . . . Pick Up 95 | 8 7 13 16 2 9 17 23 . Fast Attach 13 | 1 2 . 1 . . 3 6 . Attach 81 | 5 . 6 20 3 8 12 21 6 Detach . | . . . . . . . . . Swap 13 | . 2 4 1 . 1 1 4 . Drop 22 | . 5 3 3 . . 1 10 . Fire 179 | . 12 30 43 8 15 21 45 5 Melee 4 | . . . . . 4 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 27 | . . . . . . 2 25 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Extension (discovered 2 exits: [*Fac] / *Cet) -6/Cetus History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Propulsion x2 311 | -9/Materials | Build established: Mutant 522 | -9/Materials | Lost 4 parts (2n1u1w) 529 | -9/Materials | Discovered new exit (range 10) 553 | -9/Materials | Entered another Materials area 553 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 698 | -8/Materials | Crushed by falling debris 743 | -8/Materials | Core integrity fell below 50% 760 | -8/Materials | Destroyed 8 combat bots 776 | -8/Materials | Lost 11 parts (2p3n2u4w) 876 | -8/Materials | Discovered new exit (range 16) 889 | -8/Materials | Lost 3 parts (1n1u1w) 907 | -8/Materials | Entered Factory 907 | -7/Factory | Evolved 2 slots: Utility x2 1029 | -7/Factory | Discovered new exit (range 15) 1066 | -7/Factory | Identified exit to Storage 1068 | -7/Factory | Entered Storage 1097 | -7/Storage | Lost 7 parts (2p3n2w) 1373 | -7/Storage | Build established: Scavenger-Mutant 1516 | -7/Storage | Lost 4 parts (1n1u2w) 1560 | -7/Storage | Discovered new exit (range 5) 1564 | -7/Storage | Identified exit to Factory 1566 | -7/Storage | Entered Factory 1566 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2042 | -6/Factory | Lost 3 parts (1p2w) 2194 | -6/Factory | Discovered new exit (range 12) 2203 | -6/Factory | Identified exit to Extension 2204 | -6/Factory | Entered Extension 2414 | -6/Extension | Lost 11 parts (2p4n2u3w) 2453 | -6/Extension | Rescued A7 2581 | -6/Extension | Rescued a captive Derelict 2582 | -6/Extension | Rescued a captive Derelict 2744 | -6/Extension | Build established: Scavenger-Tank 2762 | -6/Extension | Spotted B-75 Beast 2773 | -6/Extension | Spotted B-75 Beast 2787 | -6/Extension | Core integrity fell below 50% 2858 | -6/Extension | Lost 6 parts (1p2n1u2w) 3214 | -6/Extension | Build established: Scavenger-Skirmisher 3235 | -6/Extension | Discovered new exit (range 10) 3237 | -6/Extension | Discovered new exit (range 6) 3258 | -6/Extension | Identified exit to Cetus 3262 | -6/Extension | Entered Cetus 3280 | -6/Cetus | Spotted Cetus Guard 3280 | -6/Cetus | Spotted Cetus Guard 3282 | -6/Cetus | Spotted Cetus Guard 3294 | -6/Cetus | Spotted Cetus Guard 3313 | -6/Cetus | Core integrity fell below 20% 3337 | -6/Cetus | Destroyed by Cetus Guard with Improved KE Penetrator Last Messages --------------- 03315_ Slug penetrates Cetus Guard. 03315_ Penetrated by Slug. 03318_ Slug penetrates Wall. 03319_ Penetrated by Slug. 03319_ Flak Gun destroyed. 03321_ Penetrated by Slug. 03322_ LJC% LNXGSYXZVFRMJZ<%5E1LKZ:N1&ZWBW25 03326_ Flak Gun destroyed. 03326_ Penetrated by Slug. 03326_ Lgt. Angular Momentum Engine destroyed. 03327_ Penetrated by Slug. 03329_ Slug penetrates Wall. 03330_ Penetrated by Slug. 03331_ Carbon-fiber Leg destroyed. 03331_ Penetrated by Slug. 03331_ Critical hit. 03331_ Weapon Cycler destroyed. 03333_ Imp. Deuterium Engine destroyed. 03333_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ;#?????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ;#?????????????????????? | | ??????????????????????# ;#?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????#; "#?????????????????????? | | ?????????????????????#;Y ##?????????????????????? | | ?????????????????????## "#?????????????????????? | | ??????????????????????#YYY"#?????????????????????? | | ??????????????????????# "#?????????????????????? | | ?????????????????????## ##?????????????????????? | | ?################""###" ###### #?????????????? | | ?# +???????????? | | ?# +???????????? | | ?# +???????????? | | ?############################### ###???????????? | | ?????????????????????????????????###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed HellfirePulseBeamcaster Manual? 0 Play Time 00:52:37 Cumulative 12.0 hours Start 2020.06.18 @ 20:20:13 End 2020.06.18 @ 21:12:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 7 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed21abdf-16e7-44be-aaca-1c9f1be0117d