Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.02 @ 15:45:27 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (138) 690 Value Destroyed (6532) 6532 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (7723) 7723 TOTAL SCORE: 24625 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2855 Follower Combat Kills 3116 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -148 Cogmind --------- Core Integrity 0/1800 Matter 103/500 Energy 873/900 System Corruption 0% Temperature Cool (6) Movement Flying (30) Location -1/Access Parts ------- > --- POWER (3) -------- Micro Fission Core Particle Reactor Light Quantum Reactor > --- PROPULSION (4) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY (7) ------ Triangulator Long-range Sensor Array Advanced Signal Interpreter Maneuvering Thrusters Advanced Phase Shifter Improved Shield Generator Advanced Hacking Suite > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Nova Cannon Stasis Projector Nanosword > --- INVENTORY (6) ---- Recoil Nullifier Precision Energy Filter Particle Accelerator Centrium Light Armor Plating Corruption Screen Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Triangulator Long-range Sensor Array Advanced Signal Interpreter Particle Accelerator Advanced Phase Shifter Improved Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Phase Gun Heavy Neutron Cannon Enhanced Nova Cannon Ragnarok Missile Launcher > --- INVENTORY -------- Precision Energy Filter Maneuvering Thrusters Centrium Light Armor Plating Corruption Screen Subatomic Replicator Ragnarok Missile Launcher [Rating: 132] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Cesium-ion Thruster Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Advanced Signal Interpreter Device Long-range Sensor Array Storage Energy Well Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Heavy Neutron Cannon Energy Gun Improved Arc Projector Energy Cannon Heavy Neutron Cannon Ballistic Gun Hypervelocity Railgun Launcher Proton Missile Launcher Special Weapon Stasis Projector Slashing Weapon Nanosword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Slots Evolved 14 | 3 . . . 2 . . . 1 . 1 1 . . . . 1 2 . . . 2 1 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 3 | 1 . . . . . . . 1 . . . . . . . . . . . . 1 . Utility 6 | 1 . . . 1 . . . . . 1 . . . . . 1 1 . . . . 1 Weapon 3 | 1 . . . 1 . . . . . . . . . . . . 1 . . . . . Parts Attached 138 | 5 4 . 5 12 16 5 2 . 1 8 3 1 2 . 2 5 12 7 1 6 25 16 Power 15 | 1 . . . . 1 . 1 . . 1 1 . 2 . . . 1 . . 1 5 1 Engine 5 | 1 . . . . 1 . . . . 1 . . 2 . . . . . . . . . Core 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . 1 5 1 Propulsion 31 | 2 . . 2 5 7 1 . . . 2 . . . . 1 . 1 1 . 5 1 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . 2 3 . . . . 1 . . . . . . . 1 . . . . Flight 22 | . . . 2 3 4 1 . . . 1 . . . . 1 . 1 . . 5 1 3 Utility 49 | . 3 . . 2 6 3 1 . 1 4 1 . . . 1 4 7 3 1 . 8 4 Device 32 | . 1 . . . 4 1 1 . 1 3 1 . . . 1 3 7 1 1 . 3 4 Storage 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Processor 6 | . 2 . . 1 1 . . . . . . . . . . . . . . . 2 . Hackware 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Protection 6 | . . . . 1 . 1 . . . . . . . . . . . 2 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 1 . 3 5 2 1 . . . 1 1 1 . . . 1 3 3 . . 11 8 Energy Gun 16 | 1 1 . 2 1 1 1 . . . . 1 . . . . 1 3 1 . . 3 . Energy Cannon 15 | . . . 1 4 . . . . . 1 . 1 . . . . . . . . 4 4 Ballistic Gun 4 | 1 . . . . . . . . . . . . . . . . . 2 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 . . . . . . . . . . . . . . . 3 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 3 1 1 . . . . 1 1 . . . . 2 2 3 2 1 3 2 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 100 93 99 100 100 97 90 97 91 91 94 100 100 92 88 99 98 96 92 92 Engine 8 | . 14 14 14 11 11 11 4 . . 3 8 8 10 16 16 15 10 6 6 2 . . Core 3 | . . . . . . . 6 10 10 6 . . . . . . 2 6 6 6 5 5 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 10 11 Wheel 2 | . 28 28 20 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 9 7 8 . . . 1 . . . . . . . 3 6 . . . Flight 18 | . . . 7 12 13 14 22 21 20 25 25 25 25 25 25 24 20 16 13 16 16 15 Device 16 | . 14 14 14 11 14 5 5 10 10 10 16 16 16 16 16 11 16 22 23 26 25 26 Processor 8 | . 13 14 14 11 7 11 11 10 10 9 8 8 8 8 8 7 6 6 6 6 5 5 Hackware 5 | . . . . . 3 11 11 10 10 9 8 8 8 8 8 7 6 6 . . . 5 Protection 1 | . . . . 10 7 4 . . . . . . . . . . . 3 6 6 2 . Energy Gun 8 | . 14 14 14 10 11 11 11 10 10 6 5 6 . . . 6 9 15 13 13 8 4 Energy Cannon 12 | . . . 8 16 12 11 11 10 10 12 16 18 25 25 25 16 13 6 6 6 5 8 Ballistic Gun 2 | . 14 14 5 . . . . . . . . . . . . . . 3 6 6 5 2 Launcher 2 | . . . . . 9 11 11 10 10 9 1 . . . . . . . . . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 6 7 7 11 17 32 34 31 25 25 39 39 42 52 52 53 60 62 55 60 71 90 96 Greatest Support 96 | 47 47 47 47 26 31 34 34 39 39 50 42 42 54 54 62 62 66 71 63 84 96 96 Greatest Overweight (x) 1 | . . . . . 1 1 . . . . . . 1 . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 3 3 3 3 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 Average Capacity 4 | 2 2 2 3 3 3 3 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 Most Carried 6 | 2 2 2 3 3 3 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 Average Carried 4 | 1 2 2 2 2 2 3 3 4 5 4 4 4 5 4 5 5 5 5 5 5 5 5 Final Capacity 6 | 2 2 3 3 3 3 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 Final Carried 6 | 2 2 2 3 3 3 4 4 5 5 4 5 5 5 5 5 6 6 6 6 6 6 6 Class Distribution -------------------- 51% | Messiah-Scout 19% | Scout 13% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Tank | -7/Factory Tank | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Mutant | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Messiah-Scout | -6/Zion Messiah-Scout | -5/Proximity Caves Messiah-Scout | -5/Factory Messiah-Scout | -4/Factory Messiah-Scout | -3/Research Messiah-Scout | -3/Quarantine Messiah-Scout | -2/Research Messiah-Scout | -2/Testing Messiah-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Matter Collected 4818 | 223 87 . 54 70 . 250 30 10 . 110 . 30 30 . 26 50 2110 116 256 . 1129 237 Remotely 211 | . 87 . 54 70 . . . . . . . . . . . . . . . . . . Salvage Created 5999 | . 202 . 273 135 98 . 97 79 . 252 48 . 124 . 40 262 948 498 689 297 1401 556 Parts 283 | . 6 . 23 11 2 . 5 7 . 9 7 . 7 . 2 5 40 20 40 13 51 35 Haulers Intercepted 7 | . 1 . 2 . . . . . . . . . . . . . 1 1 . 1 . 1 Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . 2 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . 9 . 34 . . 10 . 4 . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 92 | . 2 . 5 5 . . 2 1 . 6 . . 4 . 3 3 10 6 9 1 21 14 Guns 42 | . 2 . 3 2 . . 2 . . 2 . . . . . . 4 5 7 1 11 3 Cannons 38 | . . . 2 3 . . . 1 . 4 . . 3 . 3 3 5 1 2 . 6 5 AOE 10 | . . . . . . . . . . . . . . . . . 1 . . . 3 6 Classes Destroyed 17 | . 2 . 3 . 1 . . 1 . . 1 . 3 . . . 2 . 1 . 2 1 Worker 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . 1 Builder 9 | . . . 1 . . . . . . . 1 . . . . . 3 . 1 1 1 1 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 7 | . 1 . 2 . . . . . . . . . . . . . 1 1 . 1 . 1 Recycler 9 | . . . . . 1 . 1 . . . . . . . . . 2 2 . . 2 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 9 | . . . . . . . . . . . 1 . . . . . 1 1 1 . 3 2 Swarmer 31 | . . . 3 4 . . 2 . . 4 . . . . . . 4 3 . . . 11 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 19 | . 2 . 2 1 . . . . . 2 . . . . . 1 2 . 4 . 5 . Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . 2 . 3 . Sentry 9 | . . . . . . . . . . . . . 1 . . 1 2 . 1 1 3 . Hunter 18 | . . . . . . . . 1 . . . . 1 . . . . 2 4 . 8 2 Programmer 10 | . . . . . . . . . . . . . 1 . 3 1 . 1 . . 4 . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | . 2 . 5 5 1 . 2 1 . 3 2 . 2 . 2 1 4 7 10 1 9 11 Combat Bots Only 9 | . 2 . 3 5 . . 2 1 . 3 . . 2 . 2 1 3 4 8 1 9 6 Max Kills in Single Turn 5 | . 1 . 2 1 1 . 1 1 . 1 1 . 1 . 1 1 2 1 2 1 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Damage Taken 8748 | . 233 40 696 302 113 . 116 50 . 646 . . 827 . 399 217 689 228 719 75 2342 1056 Core 7193 | . 183 36 572 270 90 . 99 39 . 524 . . 660 . 345 180 542 191 570 61 1974 857 Absorbed by Shields 1754 | . . . . . 6 . . . . . . . . . . . 159 86 262 27 834 380 Redirected to Core 5218 | . 169 16 417 86 69 . 59 39 . 410 . . 537 . 195 127 477 120 511 46 1262 678 Core Remaining (%) 70 | 100 69 . 19 12 . . . . . 100 . . . . 88 100 100 . 79 . 33 . Volleys Fired 296 | . 20 . 22 8 2 . 9 5 . 24 4 . 16 . 9 9 39 29 22 7 46 25 Largest 4 | . 2 . 2 3 2 . 2 3 . 3 3 . 3 . 3 3 4 4 4 4 4 4 Hottest 366 | . 60 . 124 192 137 . 149 188 . 188 233 . 288 . 288 288 366 329 304 304 358 318 Shots Fired 862 | . 40 . 43 24 4 . 14 12 . 52 11 . 48 . 27 27 124 85 88 28 161 74 Gun 444 | . 40 . 25 8 2 . 5 5 . 20 3 . . . . 7 58 66 66 21 93 25 Cannon 384 | . . . 18 16 2 . 9 5 . 28 8 . 48 . 27 20 66 19 22 7 49 40 Launcher 29 | . . . . . . . . 2 . 4 . . . . . . . . . . 19 4 Special 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 113 | . 20 . 4 . . . . . . . . . . . . . . 15 22 7 39 6 Thermal 622 | . . . 19 24 4 . 14 10 . 48 8 . 48 . 27 20 85 66 66 21 103 59 Explosive 23 | . . . . . . . . . . . . . . . . . . . . . 19 4 Electromagnetic 99 | . 20 . 20 . . . . 2 . 4 3 . . . . 7 39 4 . . . . Robot Hit Streak 43 | . 7 . 5 4 1 . 4 6 . 6 3 . 7 . 4 8 13 21 22 40 43 24 Robot Miss Streak 12 | . 3 . 10 12 2 . 7 1 . 4 8 . 5 . 2 1 4 2 1 1 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 . 2 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 510 | . 25 . 21 4 1 . 5 6 . 22 2 . 28 . 18 16 75 51 51 21 114 50 Core Hits 231 | . 7 . 14 6 1 . 3 3 . 15 2 . 6 . 3 5 32 16 19 6 63 30 Critical Hits 40 | . . . . . . . 1 2 . 3 1 . 1 . 2 . 4 6 9 1 8 2 Critical Kills 18 | . . . . . . . . 1 . 2 1 . . . 1 . 2 5 3 . 3 . Critical Parts Destroyed 22 | . . . . . . . 1 1 . 1 . . 1 . 1 . 2 1 6 1 5 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23432 | . 355 . 377 112 18 . 151 136 . 881 118 . 816 . 689 609 2969 1937 2173 830 8028 3233 Guns 7936 | . 314 . 152 51 18 . 69 46 . 196 36 . . . . 46 848 1376 1404 652 2249 479 Cannons 9925 | . . . 163 61 . . 82 67 . 432 82 . 816 . 689 563 1972 561 769 178 2179 1311 Explosions 5571 | . 41 . 62 . . . . 23 . 253 . . . . . . 149 . . . 3600 1443 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 508 | . 98 . . . . . . . . . . . . . . . . 53 108 32 186 31 Thermal 16738 | . 41 . 241 112 18 . 151 113 . 628 82 . 816 . 689 563 2577 1843 2065 798 4242 1759 Explosive 5043 | . . . . . . . . . . . . . . . . . . . . . 3600 1443 Electromagnetic 1143 | . 216 . 136 . . . . 23 . 253 36 . . . . 46 392 41 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 1 1 1 1 1 2 2 3 3 5 . . . . 2 11 . Average Corruption 2 | . . . . . 1 1 1 1 1 1 2 2 2 3 3 . . . . 2 4 . Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Effects 45 | . . . . . . . 3 1 . . 1 3 3 1 4 . . . . 1 28 . Message Errors 11 | . . . . . . . 2 1 . . 1 2 1 . 1 . . . . . 3 . Matter Fused 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Energy Discharges 6 | . . . . . . . 1 . . . . 1 1 1 1 . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Targeting Errors 12 | . . . . . . . . . . . . . 1 . 1 . . . . . 10 . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1367 | . . . . . . . . . . 46 . . 72 . 39 12 236 66 51 . 593 252 Projectiles 677 | . . . . . . . . . . 46 . . 72 . 39 12 236 66 51 . 112 43 Explosions 690 | . . . . . . . . . . . . . . . . . . . . . 481 209 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 216 | . 27 . 20 . . . . . . . . . . . . . . . . . 169 . Shots 4 | . 1 . 1 . . . . . . . . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 686 | . 34 . 197 686 144 . 406 196 . 58 44 . 282 . 482 315 423 454 76 365 619 559 Average Temperature 132 | . 10 . 67 341 89 . 167 74 . 21 22 . 101 . 206 126 118 120 31 146 156 192 Received Heat Transfer 1164 | . 114 24 219 . 84 . 18 . . 186 . . 117 . . 24 120 . 90 18 108 42 Effects 58 | . . . . 15 . . 2 . . . . . . . 1 . 3 5 . . 25 7 Shutdowns 16 | . . . . 2 . . . . . . . . . . 1 . 2 2 . . 7 2 Energy Bleed 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 Interference 16 | . . . . 2 . . 1 . . . . . . . . . . 3 . . 7 3 Matter Decay 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 . Damage (major) 12 | . . . . 8 . . . . . . . . . . . . . . . . 4 . Damage (core) 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Parts Melted 20 | . . . . . . . . . . 1 . . 1 . 4 2 1 2 . 1 8 . Heat Transferred 12797 | . 50 . 383 222 37 . 259 185 . 889 99 . 720 . 460 349 1698 1434 1472 593 2731 1216 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Peak Influence 1966 | . 118 54 290 268 186 107 198 . . . 189 . . . . 1002 1966 1862 1669 1043 1878 1639 Average Influence 708 | . 44 51 117 193 153 77 127 . . . 175 . . . . 353 1134 1412 1350 988 1179 1400 Maximum Alert Level 5 | . . . 1 1 . . . . . . . . . . . 3 5 5 5 3 5 5 Low Security (%) 39 | 100 100 100 74 54 100 100 100 . . . 100 . . . . 36 . . . . . . Level 1 6 | . . . 25 45 . . . . . . . . . . . 25 . . . . . . Level 2 7 | . . . . . . . . . . . . . . . . 27 17 . . . 13 . Level 3 14 | . . . . . . . . . . . . . . . . 10 27 2 19 100 40 . Level 4 23 | . . . . . . . . . . . . . . . . . 33 72 54 . 32 79 Level 5 8 | . . . . . . . . . . . . . . . . . 21 24 25 . . 20 High Security 1 | . . . . . . . . . . . . . . . . . . . . . 12 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 1 3 1 2 . 1 . . . . . . . . 2 7 3 5 . 10 2 Investigation 8 | . 1 1 . 1 1 . 1 . . . . . . . . 1 1 . . . . 1 Extermination 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . Reinforcement 16 | . 1 . 3 . 1 . . . . . . . . . . . 1 2 3 . 5 . Assault 7 | . . . . . . . . . . . . . . . . . 2 1 1 . 2 1 Garrison 5 | . . . . . . . . . . . . . . . . . 3 . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Distress Signals 11 | . . . 2 . . . . . . . . . . . . . 4 . . 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 289 | . 6 1 18 5 4 5 8 2 . 16 2 . 18 . 5 12 50 23 18 9 49 38 Peak Tracking Total 11 | . 2 1 9 5 3 4 4 1 . 4 2 . 10 . 2 4 8 5 4 5 11 10 Tactical Retreats 22 | . 1 . . . . 2 1 . . 2 . . . . 1 1 2 . . 2 6 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Traps Triggered 6 | . . . . 2 2 . . . . . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Machines Disabled 37 | . . . . 1 . . . . . 2 . . . . . 8 6 6 3 1 8 2 Max in Single Turn 3 | . . . . 1 . . . . . 2 . . . . . 1 1 2 1 . 3 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Machines Accessed 35 | . 5 1 3 3 2 . 6 . 4 . . 1 1 1 . 2 3 . . . 2 1 Terminals 16 | . 4 1 3 2 1 . 5 . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . 1 . . . . . . . . 2 1 . . . 1 1 Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 125 | . 22 4 7 9 5 . 25 . 24 . . 1 1 6 . 5 6 . . . 7 3 Successful 86 | . 11 1 3 6 4 . 14 . 24 . . 1 1 6 . 4 6 . . . 3 2 Failed 39 | . 11 3 4 3 1 . 11 . . . . . . . . 1 . . . . 4 1 Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 20 4 7 6 1 . 15 . . . . . . 1 . 6 6 7 12 4 7 . Terminals 61 | . 20 4 7 6 2 . 22 . . . . . . . . . . . . . . . Fabricators 15 | . . . . . . . 3 . . . . . . . . 5 2 . . . 2 3 Repair Stations 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 11 | . . . . . 3 . . . . . . . . . . . 3 . . . 5 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 42 | . 1 . 2 1 1 . 5 . 24 . . 1 1 6 . . . . . . . . Record 13 | . . . . . 1 . 1 . 11 . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . 1 . 5 . . . . 6 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . 3 . . . . . . . . 4 2 . . . . 2 Load Schematic 5 | . . . . . . . 1 . . . . . . . . 2 1 . . . . 1 Build 6 | . . . . . . . 2 . . . . . . . . 2 1 . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 8 | . . . . . 2 . . . . . . . . . . . 3 . . . 3 . Insert Component 5 | . . . . . 1 . . . . . . . . . . . 2 . . . 2 . Analyze 3 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 56 | . 23 2 4 8 2 . 17 . . . . . . . . . . . . . . . Terminals 20 | . 8 1 1 3 1 . 6 . . . . . . . . . . . . . . . Track 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Assimilate 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Botnet 14 | . 4 1 1 2 1 . 5 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 1 2 2 2 . 6 . . . . . . . . 1 3 . . . 2 1 Full Trace Events 7 | . 1 1 . 1 1 . 1 . . . . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 5 . . . . . . . . . 4 . . . Robots Built 6 | . . . . . . . . . . . . . . . . 4 2 . . . . . Matter 954 | . . . . . . . . . . . . . . . . 636 318 . . . . . Time 394 | . . . . . . . . . . . . . . . . 225 169 . . . . . Total Robot Build Rating 36 | . . . . . . . . . . . . . . . . 24 12 . . . . . Part Schematics Acquired 14 | . . . . . 1 . 1 . 5 . . . . 6 . . . . . . 1 . Parts Built 5 | . . . . . . . 4 . . . . . . . . . . . . . . 1 Matter 614 | . . . . . . . 424 . . . . . . . . . . . . . . 190 Time 136 | . . . . . . . 105 . . . . . . . . . . . . . . 31 Total Part Build Rating 29 | . . . . . . . 24 . . . . . . . . . . . . . . 5 Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Time 51 | . . . . 51 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . 6 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Total Allies 70 | . . . . . . 20 . . . 1 . . . 8 . 11 19 6 . 5 . . Largest Group 19 | . . . . . . 19 14 9 7 8 . . . 8 8 9 12 7 3 5 4 . Highest-Rated Group 770 | . . . . . . 487 403 255 193 287 . . . 249 249 425 770 769 216 439 412 . Highest-Rated Ally 268 | . . . . . . 35 35 33 33 94 . . . 40 40 70 99 268 94 114 114 . Zionite Dispatches 10 | . . . . . . . . . . . . . . . . 3 2 3 . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Light 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . 5 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . GUARD 2 | . . . . . . . . . . . . . . . . 2 . . . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . COLLECT 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 530 | . . . . . . 64 38 35 . 73 . . . . 16 51 151 45 21 13 23 . Total Damage 20106 | . . . . . . 2733 612 601 . 1630 . . . . 205 1742 5443 3488 1145 1015 1492 . Kills 116 | . . . . . . 11 5 4 . 13 . . . . 1 13 36 19 6 1 7 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 2 . 1 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Turns Passed 7194 | 54 352 26 305 226 226 227 481 292 64 405 86 244 296 478 304 542 794 394 208 169 595 426 Spaces Moved 11483 | 40 235 27 320 300 359 330 820 556 110 717 178 647 535 1058 628 689 1214 525 189 311 973 722 Core 7 | 3 . . . . . . . . . 3 . . . . . . . . . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 449 | 37 235 27 150 . . . . . . . . . . . . . . . . . . . Hover 153 | . . . . 4 147 . . . . 2 . . . . . . . . . . . . Flight 10874 | . . . 170 296 212 330 820 556 110 712 178 647 535 1058 628 689 1214 525 189 310 973 722 Fastest Speed 28 | 50 100 100 37 37 35 34 34 34 34 32 37 37 32 34 32 32 32 32 37 29 30 28 Average Speed 37 | 96 100 100 67 39 51 44 34 34 34 33 37 37 36 34 32 32 32 36 37 30 30 30 Slowest Speed 117 | 100 100 100 100 50 117 100 34 34 34 60 37 37 107 34 34 32 32 37 37 100 34 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . 1 1 . 7 . . . 2 1 . . . 2 6 8 1 1 4 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 42 4 48 24 15 95 13 73 69 70 4 60 62 89 59 14 28 18 30 10 61 22 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Known Exits Taken 15 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . . . 2 . 3 . 5 1 3 3 . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Terrain Destroyed 372 | . 2 . 5 . . . . . . 1 3 . 18 . 7 6 24 11 11 3 231 50 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 95 | . . . . . . . . . . 1 3 . 18 . 7 6 18 11 11 3 9 8 AOE 277 | . 2 . 5 . . . . . . . . . . . . . 6 . . . 222 42 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Total 13706 | 54 316 26 366 384 394 410 1002 647 135 826 187 650 601 1176 709 988 1526 660 270 366 1151 862 Wait 1348 | 4 56 . 5 57 6 32 152 79 25 39 . . 39 109 42 256 212 86 36 22 20 71 Move 11393 | 39 234 26 319 297 357 329 807 555 109 716 173 644 534 1057 627 684 1201 511 186 308 964 716 Hop 32 | . . . . 1 1 . 5 . . . 2 1 . . . 2 6 5 1 1 4 3 Pick Up 65 | 6 . . 2 4 1 4 3 2 . 2 3 1 . 1 1 5 11 1 1 2 12 3 Fast Attach 71 | 1 3 . 5 6 8 3 2 . . 3 . . 2 . 1 3 2 5 2 6 7 12 Attach 22 | 4 . . . 2 1 1 . . . 1 2 . . . . 1 6 . . . 2 2 Detach 4 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 Swap 48 | . 1 . . 4 7 1 . . 1 4 1 1 . . 1 1 4 2 . . 16 4 Drop 110 | . 2 . 6 3 10 7 5 1 . 4 2 3 1 1 2 6 8 4 2 9 20 14 Fire 296 | . 20 . 22 8 2 . 9 5 . 24 4 . 16 . 9 9 39 29 22 7 46 25 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . 8 6 . 2 . Rewire 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 299 | . . . 7 2 . 33 19 5 . 33 . . 9 8 26 21 34 9 14 11 57 11 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 15) 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Discovered new exit (range 7) 409 | -9/Materials | Reached level 2 433 | -9/Materials | Entered Storage 618 | -9/Storage | Reached level 3 654 | -9/Storage | Core integrity fell below 50% 724 | -9/Storage | Core integrity fell below 20% 731 | -9/Storage | Identified exit to Recycling 732 | -9/Storage | Discovered new exit (range 17) 738 | -9/Storage | Entered Materials 739 | -8/Materials | Core integrity fell below 50% 739 | -8/Materials | Core integrity fell below 20% 740 | -8/Materials | Reached level 4 741 | -8/Materials | Upgraded with Utility slot (x1) 741 | -8/Materials | Upgraded with Weapon slot (x1) 826 | -8/Materials | Repaired Adv. Beam Cannon 929 | -8/Materials | Discovered new exit (range 8) 964 | -8/Materials | Entered Factory 965 | -7/Factory | Core integrity fell below 50% 965 | -7/Factory | Core integrity fell below 20% 966 | -7/Factory | Reached level 5 1190 | -7/Factory | Sucked down chute 1190 | -7/Factory | Entered Waste 1191 | -7/Waste | Met a frightened Derelict 1196 | -7/Waste | Spotted C-40 Crusher 1205 | -7/Waste | Spotted C-40 Crusher 1208 | -7/Waste | Spotted C-40 Crusher 1224 | -7/Waste | Spotted C-40 Crusher 1224 | -7/Waste | Spotted C-40 Crusher 1224 | -7/Waste | Spotted C-40 Crusher 1232 | -7/Waste | Warlord forces began an assault 1275 | -7/Waste | Allies destroyed C-40 Crusher 1276 | -7/Waste | Allies destroyed C-40 Crusher 1278 | -7/Waste | Allies destroyed C-40 Crusher 1282 | -7/Waste | Reached level 6 1282 | -7/Waste | Allies destroyed C-40 Crusher 1286 | -7/Waste | Allies destroyed C-40 Crusher 1343 | -7/Waste | Build established: Tank 1346 | -7/Waste | Allies destroyed C-40 Crusher 1383 | -7/Waste | Discovered new exit (range 11) 1399 | -7/Waste | Identified exit to Factory 1417 | -7/Waste | Entered Factory 1417 | -7/Factory | Accompanied by 14 allies 1544 | -7/Factory | Fabricated Hvy. Neutron Cannon (x2) 1591 | -7/Factory | Fabricated Lgt. Fission Core (x2) 1630 | -7/Factory | Identified exit to Factory 1797 | -7/Factory | Discovered new exit (range 14) 1801 | -7/Factory | Identified exit to Lower Caves 1898 | -7/Factory | Entered Lower Caves 1898 | -7/Lower Caves | Accompanied by 9 allies 1900 | -7/Lower Caves | Reached level 7 1946 | -7/Lower Caves | Build established: Scout 2093 | -7/Lower Caves | Encountered a Warlord checkpoint 2110 | -7/Lower Caves | Reached level 8 2110 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 2141 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2144 | -7/Lower Caves | Identified exit to Data Miner 2190 | -7/Lower Caves | Entered Data Miner 2190 | -7/Data Miner | Accompanied by 7 allies 2190 | -7/Data Miner | Discovered new exit (range 7) 2193 | -7/Data Miner | Identified exit to Proximity Caves 2197 | -7/Data Miner | Met Data Miner 2212 | -7/Data Miner | Learned location of Section 7 (-2) 2212 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2221 | -7/Data Miner | Received God Mode back door access code from Data Miner 2254 | -7/Data Miner | Entered Proximity Caves 2254 | -6/Proximity Caves | Accompanied by 7 allies 2256 | -6/Proximity Caves | Reached level 9 2275 | -6/Proximity Caves | Learned Factory non-interactive machine intel 2322 | -6/Proximity Caves | Escorted by Enhanced Grunt 2379 | -6/Proximity Caves | Reached level 10 2441 | -6/Proximity Caves | Spotted B-75 Beast 2524 | -6/Proximity Caves | Reached level 11 2581 | -6/Proximity Caves | Upgraded with Utility slot (x1) 2603 | -6/Proximity Caves | Discovered exit to Factory (range 14) 2659 | -6/Proximity Caves | Entered Factory 2660 | -6/Factory | Loaded intel: 201 non-interactive machine locations 2661 | -6/Factory | Reached level 12 2661 | -6/Factory | Upgraded with Power slot (x1) 2721 | -6/Factory | Discovered new exit (range 14) 2726 | -6/Factory | Identified exit to Lower Caves 2745 | -6/Factory | Entered Lower Caves 2779 | -6/Lower Caves | Encountered a Warlord checkpoint 2812 | -6/Lower Caves | Discovered new exit (range 5) 2815 | -6/Lower Caves | Identified exit to Lower Caves 2817 | -6/Lower Caves | Learned Factory emergency access door positions 2926 | -6/Lower Caves | Found Prototype Device 2989 | -6/Lower Caves | Entered another Lower Caves area 2999 | -6/Lower Caves | Ambushed by wild Derelicts 3025 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3185 | -6/Lower Caves | Reached level 13 3281 | -6/Lower Caves | Discovered new exit (range 12) 3284 | -6/Lower Caves | Learned Factory trap positions 3285 | -6/Lower Caves | Identified exit to Zion 3285 | -6/Lower Caves | Entered Zion 3311 | -6/Zion | System corruption cleaned by Quarantine Array 3316 | -6/Zion | Learned location of Armory (-4) 3353 | -6/Zion | Given A8's code to call for help 3377 | -6/Zion | Imprinted 3379 | -6/Zion | Declared Zion's savior 3406 | -6/Zion | Learned Factory emergency access door positions 3411 | -6/Zion | Visited the Megawrench Repair Shop 3411 | -6/Zion | Megawrench repaired 9 parts 3459 | -6/Zion | Gained Derelict followers 3653 | -6/Zion | Discovered new exit (range 14) 3661 | -6/Zion | Identified exit to Proximity Caves 3670 | -6/Zion | Build established: Messiah-Scout 3763 | -6/Zion | Entered Proximity Caves 3763 | -5/Proximity Caves | Accompanied by 8 allies 3765 | -5/Proximity Caves | Reached level 14 3802 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3912 | -5/Proximity Caves | Spotted B-75 Beast 3934 | -5/Proximity Caves | Learned Factory emergency access door positions 3964 | -5/Proximity Caves | Discovered new exit (range 13) 3992 | -5/Proximity Caves | Identified exit to Factory 4067 | -5/Proximity Caves | Entered Factory 4068 | -5/Factory | Loaded intel: 105 trap records 4069 | -5/Factory | Reached level 15 4075 | -5/Factory | Zion Light squad teleported in 4113 | -5/Factory | Zion Hacker squad teleported in 4173 | -5/Factory | Reached level 16 4203 | -5/Factory | Incoming investigation squad redirected 4229 | -5/Factory | Fabricated P-70 Sage (x2) 4310 | -5/Factory | Zion Infowar Resupply teleported in 4332 | -5/Factory | Reached level 17 4335 | -5/Factory | Upgraded with Utility slot (x1) 4349 | -5/Factory | Identified Heart of Steel 4491 | -5/Factory | Fabricated P-70 Sage (x2) 4509 | -5/Factory | Discovered new exit (range 17) 4537 | -5/Factory | Identified exit to Factory 4542 | -5/Factory | Reached level 18 4551 | -5/Factory | Local fabrication network quarantined 4609 | -5/Factory | Entered another Factory area 4609 | -4/Factory | Accompanied by 6 allies 4610 | -4/Factory | Identified exit to Extension 4611 | -4/Factory | Reached level 19 4636 | -4/Factory | Incoming investigation squad redirected 4660 | -4/Factory | Upgraded with Utility slot (x1) 4663 | -4/Factory | Enhanced Grunt warped into view, answering call for help 4667 | -4/Factory | Enhanced Grunt warped into view, answering call for help 4708 | -4/Factory | Sage 6d assimilated hostile W-44 Eye 4733 | -4/Factory | Discovered new exit (range 17) 4735 | -4/Factory | Sage 6b assimilated hostile W-44 Eye 4741 | -4/Factory | Identified exit to Upper Caves 4747 | -4/Factory | Reached level 20 4803 | -4/Factory | Zion Light squad teleported in 4859 | -4/Factory | First assault squad dispatched 4915 | -4/Factory | Reached level 21 4918 | -4/Factory | Upgraded with Weapon slot (x1) 5051 | -4/Factory | Sage 6d assimilated hostile I-47 Archangel 5053 | -4/Factory | Sage 6d assimilated hostile G-67 Veteran 5054 | -4/Factory | Reached level 22 5164 | -4/Factory | Heart of Steel transformed into Warbot 5181 | -4/Factory | Garrison activated, responded to threat 5184 | -4/Factory | Reached level 23 5248 | -4/Factory | Zion Fire squad teleported in 5270 | -4/Factory | Discovered new exit (range 15) 5278 | -4/Factory | Identified exit to Research 5284 | -4/Factory | Fabricated P-70 Sage? 5289 | -4/Factory | Reached level 24 5403 | -4/Factory | Entered Research 5403 | -3/Research | Accompanied by 2 allies 5405 | -3/Research | Reached level 25 5412 | -3/Research | Reached level 26 5473 | -3/Research | Zion Experimental squad teleported in 5501 | -3/Research | Zion Heavy squad teleported in 5653 | -3/Research | First assault squad dispatched 5685 | -3/Research | Reached level 27 5722 | -3/Research | Spotted B-86 Titan 5728 | -3/Research | Zion Hacker squad teleported in 5734 | -3/Research | Discovered new exit (range 9) 5738 | -3/Research | Incoming assault squad redirected 5740 | -3/Research | Identified exit to Quarantine 5797 | -3/Research | Entered Quarantine 5797 | -3/Quarantine | Accompanied by 3 allies 5799 | -3/Quarantine | Reached level 28 5813 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 5821 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 5829 | -3/Quarantine | Found Alien Artifact 5829 | -3/Quarantine | Identified Subatomic Replicator 5857 | -3/Quarantine | Scanned by Researcher 5875 | -3/Quarantine | Garrison activated, responded to threat 5965 | -3/Quarantine | Discovered new exit (range 5) 5966 | -3/Quarantine | Identified exit to Research 5979 | -3/Quarantine | Destroyed 8 combat bots 6005 | -3/Quarantine | Entered Research 6005 | -2/Research | Accompanied by 1 ally 6007 | -2/Research | Reached level 29 6007 | -2/Research | Reached level 30 6060 | -2/Research | Zion Hacker squad teleported in 6084 | -2/Research | Spotted B-90 Cyclops 6127 | -2/Research | Discovered new exit (range 13) 6142 | -2/Research | Identified exit to Testing 6148 | -2/Research | Zion Light squad teleported in 6174 | -2/Research | Entered Testing 6174 | -2/Testing | Accompanied by 4 allies 6177 | -2/Testing | Upgraded with Power slot (x1) 6253 | -2/Testing | Reached level 31 6256 | -2/Testing | Upgraded with Propulsion slot (x1) 6461 | -2/Testing | First assault squad dispatched 6483 | -2/Testing | Incoming assault squad redirected 6524 | -2/Testing | Found Prototype Launcher 6525 | -2/Testing | Identified Ragnarok Missile Launcher 6527 | -2/Testing | Found Ragnarok Missile Launcher 6529 | -2/Testing | Found Ragnarok Missile Launcher 6608 | -2/Testing | Destroyed 9 combat bots 6630 | -2/Testing | Core integrity fell below 50% 6683 | -2/Testing | Spotted Superbehemoth 6692 | -2/Testing | High security lockdown imminent 6692 | -2/Testing | Garrison activated, responded to threat 6696 | -2/Testing | Reached level 32 6706 | -2/Testing | System corruption reached 10% 6738 | -2/Testing | Retrieved Zion intel report: Main Access 6738 | -2/Testing | Identified exit to Access 6769 | -2/Testing | Entered Access 6770 | -1/Access | Core integrity fell below 50% 6781 | -1/Access | Reached level 33 6790 | -1/Access | Upgraded with Utility slot (x1) 6804 | -1/Access | Incoming investigation squad redirected 6829 | -1/Access | Fabricated Triangulator (x1) 6951 | -1/Access | Spotted B-99 Colossus 6965 | -1/Access | Core integrity fell below 20% 7019 | -1/Access | First assault squad dispatched 7092 | -1/Access | Found Prototype Slashing Weapon 7092 | -1/Access | Identified Nanosword 7132 | -1/Access | Used Subatomic Replicator to replicate Enh. Nova Cannon 7148 | -1/Access | Found Prototype Device 7148 | -1/Access | Identified Exp. Cloaking Device 7195 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 07148_ Mic. Fission Core damaged (-40). 07148_ Nanosword damaged (-23). 07148_ Hvy. Neutron Cannon damaged (-21). 07150_ Acquired Imp. Shield Generator. 07154_ Dropped Hvy. Neutron Cannon. 07154_ Acquired Stasis Projector. 07159_ C-30 ARC held in stasis. 07159_ C-30 ARC bursts open, deploying its payload. 07159_ G-73 Enforcer unfolds itself. 07159_ I-47 Archangel unfolds itself. 07164_ G-73 Enforcer held in stasis. 07180_ K-01 Serf destroyed. 07183_ Slug penetrates Wall. 07190_ I-47 Archangel held in stasis. 07192_ Slug penetrates I-47 Archangel. 07192_ Slug penetrates Wall. 07194_ Slug penetrates G-73 Enforcer. 07195_ Penetrated by Slug. [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | # # ^ #??# " | | # #+##+##+######### | | # # | | # " # | | # "" + | | # "" + | | # "" # | | # "" # | | # "" + | | # "" # ##### ########### | | # " # #####+##+########### | | # # # # | | # # # # | | ######## # " # | | ????# Y # """ o# | | ????# #### """ """ """ = + | | ????# #??# """S""" " # | | ????# #??# # | | ????# #??# # | | ????# #??#################### | | ????#"#?###########????????# | | ????#%#?# ] #????????# | | ????# ### #????????# | | ??### ;## " #????????# | | ??# %[# """ #????????# | | ??# @# """ #????????# | | ??# h gi " #????????# | | ??# g# #????????# | | ??# g # #????????# | | ??## ##/#########????????### ^ | | ???# #??????????????????# | | ???# #?#########????????? | | ???# #?# #????????? | | ???# #?# #??????????? | | ???# #?# #??????????? | | ???# ### ] #??????????? | | ???# # #??????????? | | ???# + #??????????? | | ???# # #??????????? | | ???########## #??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????#########??????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 73 Energy Capacity 900 Matter Stores 400 Matter Capacity 500 Sight Range 18 Robot Scan Range 32 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Armor Coverage 225 Resistance: KI 25 Resistance: TH 20 Resistance: EX 20 Power Shielding 66 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 8 Energy Filtering 50 Particle Charging 30 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Imp. Shield Generator | -7/Factory | Scanalyzed Lgt. Fission Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Quantum Reactor | -2/Testing | Scanalyzed Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-74 Champion | -3/Quarantine | Z-intel E-15 Imp | -3/Quarantine | Z-intel L-61 Swordsman | -3/Quarantine | Z-intel A-15 Conveyor | -3/Quarantine | Z-intel Fabricated ------------ Hvy. Neutron Cannon | x2 | -7/Factory | Preloaded Lgt. Fission Core | x2 | -7/Factory P-70 Sage | x2 | -5/Factory P-70 Sage | x2 | -5/Factory P-70 Sage | x2 | -4/Factory Triangulator | x1 | -1/Access Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- 10k Club 20k Club Adventurer Alien Tech Can't Touch This Cya! Dangerous Findings Denied? Dodgeball, But With Guns Everything Is Under Control Explorer Friend Of Zion Generalissimo Help From High Places I'm Back, Baby! Just What I Needed Knowing Is Half The Battle Librarian My Command Is Your Wish Oh No You Don't! Ooh, Shiny! Respectable Loadout Significant Disruption System Compromised The Oracle Use The Force Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Levels Raised 32 | . . 1 1 1 1 1 . 2 . 3 1 . 1 . 1 4 6 3 1 2 2 1 XP Earned 51926 | 3000 315 1500 1740 2195 1500 290 1456 1604 650 4098 1535 500 900 800 1659 5060 9670 4538 1919 2220 2433 2344 XP Spent 50735 | 3000 . 1360 . 3120 1500 1000 . 3170 . 4800 1480 . 1500 . 1470 5895 8805 4825 1550 . 4035 3225 Upgrades 117 | 10 . 8 . 10 3 1 . 9 . 18 6 . 2 . 4 10 12 8 3 . 8 5 Power Slot 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion Slot 3 | 1 . . . . . . . 1 . . . . . . . . . . . . 1 . Utility Slot 6 | 1 . . . 1 . . . . . 1 . . . . . 1 1 . . . . 1 Weapon Slot 3 | 1 . . . 1 . . . . . . . . . . . . 1 . . . . . Core Integrity 24 | . . 4 . 4 . . . 2 . 3 4 . . . 1 3 . . . . 3 . Heat Dissipation 11 | 1 . . . . . . . 4 . 4 . . . . . . 1 . 1 . . . Energy Generation 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . Energy Storage 8 | . . . . . . . . . . 2 . . . . 2 . . 3 . . 1 . Matter Storage 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 2 Mass Support 9 | 3 . . . . 1 . . 1 . 1 . . 2 . . . . 1 . . . . Inventory Capacity 6 | 2 . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . Sight Range 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . Sensor Range 6 | . . . . . . . . . . 4 . . . . . 1 1 . . . . . Ranged Accuracy 8 | . . . . . . . . . . . . . . . . 2 4 1 1 . . . Hack Defense % 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . KI Resistance % 4 | . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . TH Resistance % 4 | . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . EX Resistance % 4 | . . 1 . 1 . . . . . 1 1 . . . . . . . . . . . KI Damage % 2 | . . . . . . . . . . . . . . . . . . . . . . 2 TH Damage % 4 | . . . . . . . . . . 1 . . . . . 2 1 . . . . . Protomatter Created 1761 | . . . 49 13 . . 20 119 . 97 . . 54 . 75 . 158 255 288 . 440 193 Integrity Restored 6308 | . . . 147 39 . 732 413 50 . 642 . . 164 183 547 429 697 208 290 243 1275 249 Core 5391 | . . . 147 39 . 732 332 39 . 524 . . 133 183 522 347 542 189 230 243 940 249 Parts 917 | . . . . . . . 81 11 . 118 . . 31 . 25 82 155 19 60 . 335 . Protomatter Decayed 2323 | . . . . . . 26 55 69 . 44 . . 114 . 44 110 767 357 447 127 75 88 Game ------ Seed MeleeSpectralNukerbomber Manual? 0 Play Time 03:29:21 Cumulative 40.2 hours Start 2020.01.02 @ 02:00:46 End 2020.01.02 @ 15:45:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c5e55f4-e5a2-46d8-8f1b-97686fa58c17