Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 12:57:47 Player: IDRpheonix Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3810) 3810 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 9413 Bonus ------- Follower Combat Kills 35 Friendly Fire -22 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 47/100 System Corruption 29% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Coolant Injector 0b10 Decoder Chip [Looter] Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Improved Targeting Computer Target Analyzer Advanced ECM Suite Improved Medium Armor Plating Improved Focal Shield Improved Shield Generator Improved Field Recycling Unit (8) Arc Projector Plasma Flamer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Large Battery Advanced Weight Redist. System Visual Processing Unit Targeting Computer Force Field > --- WEAPON ----------- Advanced Plasma Cannon KE Penetrator Gauss Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Light Treads Advanced Heat Sink Coolant Injector Improved Targeting Computer Target Analyzer Advanced ECM Suite Medium Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Focal Shield Improved Shield Generator Improved Field Recycling Unit Lightning Gun Arc Projector Heavy Laser Disruptor Cannon Heavy Particle Cannon Ion Cannon Heavy Machine Gun [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Power Shielding Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . . 2 . . 1 . . . Utility 6 | . . 1 . . 2 2 . . . 1 Weapon 2 | . . 1 . . . . . . . 1 Parts Attached 107 | 6 4 19 9 21 4 15 6 5 6 12 Power 15 | 2 . 2 2 3 . 1 1 1 1 2 Engine 9 | 2 . 2 2 2 . . . 1 . . Core 6 | . . . . 1 . 1 1 . 1 2 Reactor . | . . . . . . . . . . . Propulsion 33 | 2 2 9 1 10 1 3 1 . 1 3 Treads 11 | . . 1 . 4 1 3 1 . 1 . Leg 10 | 2 . 3 . 5 . . . . . . Wheel 6 | . 2 2 1 1 . . . . . . Hover 5 | . . 2 . . . . . . . 3 Flight 1 | . . 1 . . . . . . . . Utility 29 | . 2 2 4 4 3 7 3 . 2 2 Device 17 | . 2 1 2 2 2 4 2 . . 2 Storage 2 | . . 1 1 . . . . . . . Processor 2 | . . . . . 1 1 . . . . Hackware 1 | . . . . . . . 1 . . . Protection 7 | . . . 1 2 . 2 . . 2 . Artifact . | . . . . . . . . . . . Weapon 30 | 2 . 6 2 4 . 4 1 4 2 5 Energy Gun 12 | 1 . 1 2 2 . 1 1 1 1 2 Energy Cannon 6 | . . 1 . 1 . 1 . 1 . 2 Ballistic Gun 8 | 1 . 3 . 1 . . . 2 1 . Ballistic Cannon 2 | . . . . . . 1 . . . 1 Launcher 2 | . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . . . . . Parts Lost 68 | . 1 9 6 4 2 6 . 1 17 22 Power 9 | . . 2 1 . . . . . 3 3 Propulsion 16 | . 1 2 2 2 . . . . 6 3 Utility 18 | . . 1 2 1 1 2 . 1 5 5 Weapon 25 | . . 4 1 1 1 4 . . 3 11 Highest Loss Streak 14 | . 1 4 5 1 1 4 . 1 14 9 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 16 | 1 3 8 13 15 20 22 21 21 19 16 Power 1 | . . 1 2 3 2 3 2 2 . . Propulsion 1 | . . 2 3 3 1 2 1 1 . . Utility 8 | . . 2 5 6 10 10 12 11 12 11 Weapon 4 | . 2 2 2 3 3 5 6 7 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 41 | . 1 3 2 2 12 . 7 3 . 11 Power 4 | . . . 1 . 2 . 1 . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 22 | . . 2 . 1 5 . 3 1 . 10 Weapon 11 | . 1 1 1 1 3 . 2 1 . 1 Tool/Special 2 | . . . . . 1 . 1 . . . Average Slot Usage (%) 81 | . 80 94 86 93 99 99 99 99 47 41 Engine 4 | . 14 10 10 8 4 . . 3 . . Core 3 | . . . . . 2 6 10 7 4 5 Treads 13 | . . . . 17 30 25 29 29 1 . Leg 2 | . 16 2 . 11 . . . . . . Wheel 3 | . 4 18 14 2 . . . . . . Device 10 | . 16 20 13 10 10 8 14 17 . 1 Storage 8 | . . 10 11 9 11 10 5 10 6 5 Processor 5 | . . . . . 6 12 11 11 5 5 Protection 6 | . . . 6 6 7 12 6 . 12 8 Energy Gun 6 | . 14 6 7 14 7 5 4 4 3 4 Energy Cannon 3 | . . 8 . . . 1 5 3 3 4 Ballistic Gun 9 | . 14 15 22 11 14 8 . 5 4 2 Peak Build Rating 68 | 5 7 14 15 24 34 52 64 68 68 57 Average Rating 35 | 2 5 11 13 20 29 46 61 65 42 41 On Entrance 29 | . 5 7 13 14 24 34 48 64 68 48 Avg Prop Armor Cover (%) 6 | . 9 6 . 4 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 145 | 8 10 96 100 102 103 120 128 123 135 145 Greatest Support 121 | 20 32 32 26 80 91 101 121 121 121 21 Greatest Overweight (x) 48 | . . 9 9 9 1 1 1 1 44 48 Average Overweight (x) 2 | . . 3 6 1 1 1 . . 29 26 Largest Inventory Capacity 25 | 5 5 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 5 23 25 25 25 25 25 25 25 25 Most Carried 25 | 3 5 19 15 21 25 25 25 25 25 19 Average Carried 17 | 1 3 8 13 16 20 22 22 22 19 16 Final Capacity 25 | 5 5 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 5 16 10 19 25 23 24 25 19 13 Class Distribution -------------------- 27% | Scavenger-Tank 24% | Scavenger-Gunner 17% | Tank 13% | Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Tank | -5/Upper Caves Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 2629 | 263 19 524 134 390 256 366 . 329 101 247 Remotely . | . . . . . . . . . . . Salvage Created 3919 | 40 104 1100 244 780 256 525 . 403 100 367 Parts 229 | 2 7 77 13 39 13 31 . 25 5 17 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . . . Parts Field Recycled 17 | . . . . . . 11 6 . . . Retrieved Matter 106 | . . . . . . 65 41 . . . Parts Self-Destructed 30 | . . . . . . . . 24 6 . Prevented 2 | . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 93 | 1 2 27 9 14 5 9 . 14 4 8 Guns 64 | 1 2 18 9 13 5 5 . 4 4 3 Cannons 26 | . . 8 . 1 . 3 . 10 . 4 AOE 2 | . . 1 . . . 1 . . . . Classes Destroyed 11 | 1 1 5 1 1 1 1 . . . . Builder 3 | . 1 1 . 1 . . . . . . Tunneler 1 | . . . . . . 1 . . . . Recycler 1 | . . 1 . . . . . . . . Mechanic 2 | . . 1 . . . 1 . . . . Watcher 6 | . . 4 . 2 . . . . . . Swarmer 33 | . . 11 6 . . . . 12 4 . Grunt 35 | 1 2 10 2 11 3 5 . 1 . . Duelist 1 | . . . 1 . . . . . . . Sentry 11 | . . 6 . 2 . 1 . 1 . 1 Hunter 1 | . . . . 1 . . . . . . Programmer 12 | . . . . . 2 3 . . . 7 Best Kill Streak 11 | 1 3 11 4 5 3 3 . 5 2 2 Combat Bots Only 6 | 1 2 6 4 4 3 3 . 5 2 2 Max Kills in Single Turn 2 | 1 1 2 1 2 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 968 | 4 23 143 52 62 30 115 . 71 176 292 Missed 342 | 1 7 54 12 20 8 44 . 28 60 108 Hits 626 | 3 16 89 40 42 22 71 . 43 116 184 Melee 8 | . . . 5 . . . . . . 3 Projectile 618 | 3 16 89 35 42 22 71 . 43 116 181 AOE 3 | . . . . . . 1 . . . 2 Critical Strikes 35 | . . 3 1 2 3 3 . 1 3 19 Actively Blocked 2 | . . . . . 1 1 . . . . Damage Taken 10686 | 32 197 971 488 651 452 1190 . 454 2200 4051 Core 2184 | . . 133 113 45 28 126 . 22 550 1167 Absorbed by Shields 365 | . . . . . . . . 267 98 . Redirected to Shielding 50 | . . . . 13 5 19 . 13 . . Regen/Repaired (Parts) 175 | . . 39 . 136 . . . . . . Core Remaining (%) 78 | 100 100 . 38 91 96 85 . . 42 . Volleys Fired 281 | 4 14 59 20 43 18 36 . 30 12 45 Largest 4 | 2 2 3 3 3 3 3 . 3 3 4 Hottest 320 | 60 60 133 102 159 112 169 . 155 118 320 Shots Fired 684 | 7 28 150 52 122 54 105 . 66 26 74 Gun 534 | 7 28 107 52 121 54 83 . 30 26 26 Cannon 142 | . . 42 . 1 . 15 . 36 . 48 Launcher 8 | . . 1 . . . 7 . . . . Special . | . . . . . . . . . . . Kinetic 350 | 3 14 73 40 46 36 57 . 30 24 27 Thermal 288 | . . 73 12 76 18 41 . 22 . 46 Explosive 8 | . . 1 . . . 7 . . . . Electromagnetic 38 | 4 14 3 . . . . . 14 2 1 Robot Hit Streak 12 | 1 4 10 6 7 5 11 . 7 6 12 Robot Miss Streak 5 | 2 4 4 2 4 4 2 . 5 4 5 Penetration Max 1 | . . . . . . 1 . . 1 . Secondary Targets 7 | . . 1 2 3 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . Shots Hit Robots 414 | 3 15 90 34 74 28 76 . 36 17 41 Core Hits 178 | 2 7 43 11 36 11 33 . 18 4 13 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 18 | . . 3 2 8 1 3 . . . 1 Burn 16 | . . 3 2 8 1 2 . . . . Blast 2 | . . . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8592 | 46 171 1594 492 1440 467 1864 . 793 428 1297 Guns 5919 | 46 171 1035 492 1415 467 1169 . 272 428 424 Cannons 2165 | . . 439 . 25 . 307 . 521 . 873 Explosions 508 | . . 120 . . . 388 . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 4123 | 19 61 789 363 457 357 781 . 428 428 440 Thermal 3760 | . . 713 129 983 110 695 . 273 . 857 Explosive 458 | . . 70 . . . 388 . . . . Electromagnetic 251 | 27 110 22 . . . . . 92 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 29 | . . . . . . 1 . . . 29 Average Corruption 12 | . . . . . . 1 . . . 18 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 44 | . . . . . . 4 . . . 40 Message Errors 11 | . . . . . . . . . . 11 Matter Fused 9 | . . . . . . 2 . . . 7 Heat Flow Errors 6 | . . . . . . 1 . . . 5 Energy Discharges 8 | . . . . . . 1 . . . 7 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 77 | . . 7 . . . 21 . 17 . 32 Projectiles 54 | . . 5 . . . . . 17 . 32 Explosions 23 | . . 2 . . . 21 . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 273 | . . 26 . . 108 139 . . . . Shots 8 | . . 1 . . 2 5 . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 402 | 52 18 141 277 402 63 320 . 152 326 366 Average Temperature 88 | 30 7 39 116 134 21 78 . 51 126 109 Received Heat Transfer 1899 | 18 111 237 84 387 72 321 . 48 504 117 Effects 3 | . . . . 3 . . . . . . Interference 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 10 | . . 2 1 3 . 1 . 1 . 2 Heat Transferred 7977 | . . 1863 481 2553 259 1332 . 444 . 1045 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . 1 . . . . . . . . Low Security (%) 93 | 100 100 58 100 100 100 100 100 . . 100 Level 1 6 | . . 41 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 348 | 10 40 348 175 77 100 104 4 . . 53 Initial 130 | . 6 . 130 39 9 3 4 . . . Average 49 | . 7 158 128 29 31 31 . . . 8 Influence Increases 2807 | 20 45 782 255 416 270 292 . 385 95 247 Destroy 0b10 Robot/C 1880 | 20 40 540 180 300 100 180 . 280 80 160 Destroy 0b10 Robot/NC 65 | . 5 35 . 15 . 10 . . . . Destroy Leader 422 | . . 148 30 64 30 70 . 30 . 50 Allied During Kill 2 | . . . . 2 . . . . . . Successful Hack 10 | . . 6 . 4 . . . . . . Disable Machine 120 | . . . . 30 75 15 . . . . Destroy Structure 113 | . . 8 . 1 65 17 . . . 22 Lose Combat Pursuer 195 | . . 45 45 . . . . 75 15 15 Influence Decreases 2807 | 10 55 446 488 498 283 289 11 286 194 247 Entered New Map 317 | . 4 . 206 64 12 5 7 . 19 . Time Decay 2006 | 10 51 376 222 374 271 224 4 276 45 153 Lost Part 464 | . . 70 60 40 . 60 . 10 130 94 Lost Ally 20 | . . . . 20 . . . . . . Squads Dispatched 15 | . . 4 . 3 1 4 . . . 3 Investigation 3 | . . 2 . 1 . . . . . . Extermination 5 | . . . . . 1 1 . . . 3 Reinforcement 4 | . . 2 . 2 . . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 7 | . . 3 . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 139 | 1 3 38 12 26 6 10 1 16 4 22 Peak Tracking Total 11 | 1 3 5 3 5 3 4 1 4 4 11 Tactical Retreats 13 | . . 2 3 2 . . . 4 1 1 ECM-based Alert Blocks 3 | . . . . 3 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 6 | . . 4 . 2 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 8 | . . . . 2 5 1 . . . . Max in Single Turn 3 | . . . . 1 3 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 10 | . 2 3 . 3 1 . . 1 . . Terminals 7 | . 2 2 . 2 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 23 | . 2 11 . 7 2 . . 1 . . Successful 11 | . . 6 . 4 . . . 1 . . Failed 12 | . 2 5 . 3 2 . . . . . Catastrophic 3 | . . 1 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . 1 3 . 3 . . . . . . Terminals 16 | . 2 7 . 5 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . 4 . 2 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . 3 . 2 . . . 1 . . Record 4 | . . 2 . 2 . . . . . . Open Door 1 | . . . . . . . . 1 . . Dispatch Records 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . 3 . 2 . . . . . . Scan Component 2 | . . 1 . 1 . . . . . . Repair 2 | . . 1 . 1 . . . . . . Refit 1 | . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 2 2 . 2 1 . . . . . Full Trace Events 3 | . . 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . Time 77 | . . 26 . 51 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Total Allies 1 | . . . 1 . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . . Total Damage 215 | . . . . 215 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Active Infowar (turns) 6610 | . 82 952 409 311 . 898 416 1076 889 1577 Optics 4856 | . . . . . . 898 416 1076 889 1577 Structural 1255 | . . 848 407 . . . . . . . Seismic 186 | . 82 104 . . . . . . . . ECM 313 | . . . 2 311 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 8834 | 108 259 1104 462 1143 900 900 416 1076 889 1577 Spaces Moved 3020 | 87 179 578 217 410 333 278 228 556 55 99 Core 118 | 26 . . . . . . . . 37 55 Treads 1624 | . . . . 211 333 278 228 556 18 . Legs 329 | 61 136 18 . 114 . . . . . . Wheels 905 | . 43 560 217 85 . . . . . . Hover 44 | . . . . . . . . . . 44 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 135 140 236 236 163 163 163 326 Average Speed 250 | 99 115 146 176 229 238 240 167 173 1570 1450 Slowest Speed 2450 | 120 120 400 215 750 240 241 243 243 2250 2450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 5 29 45 49 31 12 8 7 77 12 3 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 2 . . . . 1 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 111 | . . 6 . . 68 14 . 8 1 14 Melee . | . . . . . . . . . . . Projectile 26 | . . . . . . 3 . 8 1 14 AOE 85 | . . 6 . . 68 11 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Total 3779 | 101 206 722 257 522 414 439 269 608 76 165 Wait 93 | 1 1 4 1 1 1 70 4 6 . 4 Move 3010 | 86 178 577 216 409 332 277 227 555 54 99 Hop . | . . . . . . . . . . . Pick Up 131 | 4 6 30 4 21 30 17 12 6 1 . Fast Attach 38 | 2 3 8 1 10 . . 1 . 3 10 Attach 99 | 3 1 21 8 17 9 20 7 1 6 6 Detach 39 | . . 11 2 10 4 8 4 . . . Swap 10 | 1 . . . . . . 2 7 . . Drop 77 | . 3 12 5 11 20 11 12 3 . . Fire 281 | 4 14 59 20 43 18 36 . 30 12 45 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 12) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 753 | -9/Materials | Lost 4 parts (1p2n1w) 1023 | -9/Materials | Build established: Scavenger-Skirmisher 1088 | -9/Materials | Repaired Wheel? 1238 | -9/Materials | Discovered new exit (range 13) 1472 | -9/Materials | Entered Mines 1474 | -9/Mines | Assembled infested the area 1529 | -9/Mines | Met a Derelict bent on vengeance 1766 | -9/Mines | Discovered new exit (range 12) 1870 | -9/Mines | Discovered new exit (range 9) 1880 | -9/Mines | Core integrity fell below 50% 1915 | -9/Mines | Escorted by a lone wolf Derelict 1918 | -9/Mines | Lost 5 parts (1p1n2u1w) 1934 | -9/Mines | Entered Materials 1934 | -8/Materials | Accompanied by 1 ally 1934 | -8/Materials | Evolved 2 slots: Propulsion x2 2015 | -8/Materials | Repaired Imp. Assault Rifle? 2619 | -8/Materials | Build established: Scavenger-Tank 2995 | -8/Materials | Discovered new exit (range 15) 3077 | -8/Materials | Entered Factory 3077 | -7/Factory | Evolved 2 slots: Utility x2 3397 | -7/Factory | Build established: Scavenger-Gunner 3790 | -7/Factory | Discovered new exit (range 10) 3977 | -7/Factory | Entered another Factory area 3977 | -6/Factory | Evolved 2 slots: Utility x2 4269 | -6/Factory | Build established: Scavenger-Tank 4400 | -6/Factory | Garrison activated, responded to threat 4617 | -6/Factory | Lost 4 parts (1u3w) 4815 | -6/Factory | Discovered new exit (range 17) 4877 | -6/Factory | Entered another Factory area 4877 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5256 | -5/Factory | Discovered new exit (range 11) 5293 | -5/Factory | Entered Upper Caves 5360 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5413 | -5/Upper Caves | Learned Factory garrison access intel 5684 | -5/Upper Caves | Build established: Scavenger-Gunner 6236 | -5/Upper Caves | Discovered new exit (range 5) 6293 | -5/Upper Caves | Learned Factory terminal intel 6369 | -5/Upper Caves | Entered another Upper Caves area 6369 | -5/Upper Caves | Spotted B-75 Beast 6472 | -5/Upper Caves | Lost 14 parts (2p5n4u3w) 6506 | -5/Upper Caves | Core integrity fell below 50% 6552 | -5/Upper Caves | Lost 3 parts (1p1n1u) 6905 | -5/Upper Caves | Build established: Tank 7168 | -5/Upper Caves | Discovered new exit (range 4) 7258 | -5/Upper Caves | Entered Factory 7258 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7259 | -4/Factory | Loaded intel: 28 terminal locations 7260 | -4/Factory | Loaded intel: 4 garrison access locations 8077 | -4/Factory | System corruption reached 10% 8188 | -4/Factory | Lost 9 parts (4u5w) 8404 | -4/Factory | Core integrity fell below 50% 8418 | -4/Factory | Build established: Mutant 8431 | -4/Factory | Lost 3 parts (1n2w) 8808 | -4/Factory | Cargo convoy interrupted 8808 | -4/Factory | Spotted Executioner 8812 | -4/Factory | Spotted Striker 8826 | -4/Factory | Core integrity fell below 20% 8835 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 08827_ Penetrated by Slug. 08827_ Broken Neutrino Core destroyed. 08828_ Imp. Heat Sink destroyed. 08829_ System corrupted: Substantial component data lost. 08830_ Penetrated by Slug. 08830_ Slug penetrates Striker. 08831_ Critical hit (Impale). 08831_ Dispersion Rifle destroyed. 08831_ Antigrav System destroyed. 08832_ U-05 Engineer builds a Wall. 08834_ Slammed into Striker. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. [Achievement: For Emergencies Only] 08835_ Penetrated by Slug. 08835_ Slug penetrates Earth. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????########## | | ???????????????????????????????????????# ! | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????#####??????????????????????# | | ????????????? ???##???????#####?????# | | ????????????# ?? ???????? #?????# | | ????????????# " " ?# ??#??????# #?????# | | ????????????? "G" ?# ??# ???# ####??# | | ?????????????? " # ??+ ###/# #######+######+ | | ????? ????????? # #??# # ! # | | ???? ########+ # #??# # #!% | | ?????"" ??# # # | | ?????"" ##?# # [%+ | | ?????"" %*u######### #% | | ?????"" "%m =%! hEK% + [ # | | ???????????######+## #;;p@;;## " % # | | ???????????????? %##h # # | | ????????????? """" ################### % | | ????????????# """" #??????#?# ###??## | | ????????????# """" #????????##??????## | | ????????????# """" #????????????????## | | ????????????#??"""" #?????????????????# ##### % | | "?"""???????????""" #?????????????????### ## #% | | "T"""????????????"" #???????????????????##?### | | ?????????????????? ?????????????????????????# | | ??????????????????###?????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????"??????????????????????????????????????# | | ???????"T?????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????+ | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#^ | | ????????????????????????????????????????""T""?# | | ????????????????????????????????????????"""""?? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 26 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 925 Resistance: KI 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 2% | -9/Materials Imp. Assault Rifle | 2% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Botjacking Crack Shot First Step to Greatness Fitting Room For Emergencies Only I Have A Map? It's Just You Jackpot Leap Before You Look Let's See Who's Tougher Made in Tau Ceti IV One Hack Too Far Organ Harvest Part-time Mechanic Please Form A Line Risk Taker Serviceable Loadout Spot Them First Storm Trooper System Compromised That Tickles There's More Where That Came From Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed SegregatorSensorStorage Manual? 0 Play Time 03:25:21 Cumulative 3.4 hours Start 2026.03.06 @ 23:22:19 End 2026.03.12 @ 12:57:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/CogTall Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93c6972a-5050-4c28-89b3-ad29ff222897