Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 23:40:30 Player: Bbenedict8 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1298) 1298 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3203 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 111/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter Propulsion Shielding Medium Laser Assault Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Cooling System Huge Storage Unit Hacking Suite System Shield > --- WEAPON ----------- Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Signal Interpreter Propulsion Shielding Weapon Shielding Weapon Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Medium Laser Assault Rifle Assault Rifle Assault Rifle Light Cannon Improved Light Cannon Improved Light Cannon Assault Cannon Assault Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 33 | 7 9 14 3 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 6 | 2 . 4 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 3 2 Device 3 | 1 . 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware 2 | . . 1 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 2 7 6 1 Energy Gun 3 | . 1 2 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 6 | . 3 3 . Launcher 5 | . 3 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 2 3 9 Power 2 | . 1 . 1 Propulsion 3 | . . 1 2 Utility 4 | . . 1 3 Weapon 5 | . 1 1 3 Highest Loss Streak 5 | . 2 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 97 51 Engine 11 | . 13 11 5 Treads 23 | . 28 21 6 Device 17 | . 14 19 9 Storage 11 | . 14 11 6 Hackware 7 | . . 11 11 Energy Gun 9 | . 5 12 2 Ballistic Gun 3 | . 10 . . Ballistic Cannon 8 | . 7 9 5 Launcher 1 | . 3 . 2 Peak Build Rating 22 | 9 10 18 22 Average Rating 11 | 5 9 13 13 On Entrance 9 | . 9 10 18 Naked Turns 66 | . . . 66 Heaviest Build 97 | 14 91 97 97 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 31 | . 2 4 31 Average Overweight (x) 1 | . . 2 . Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 19 | 6 13 25 18 Most Carried 20 | 3 8 20 19 Average Carried 9 | 1 7 11 14 Final Capacity 25 | 8 25 25 5 Final Carried 19 | 3 8 19 5 Class Distribution -------------------- 53% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1022 | 290 163 569 . Remotely . | . . . . Salvage Created 1834 | 102 458 987 287 Parts 116 | 7 31 60 18 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed 4 | 1 . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 14 12 6 Guns 9 | . 5 4 . Cannons 14 | . 3 8 3 AOE 9 | . 6 . 3 Classes Destroyed 12 | 2 6 3 1 Worker 3 | . 1 . 2 Builder 6 | . . 2 4 Tunneler 1 | 1 . . . Hauler 3 | . 2 1 . Recycler 9 | 1 1 5 2 Operator 1 | . 1 . . Watcher 6 | . 2 4 . Swarmer 9 | . 9 . . Grunt 19 | . 5 9 5 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 13 | 2 6 3 13 Combat Bots Only 6 | . 4 3 6 Max Kills in Single Turn 5 | 1 2 1 5 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 267 | . 74 85 108 Missed 75 | . 23 19 33 Damage Taken 2545 | . 502 856 1187 Core 731 | . 68 111 552 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . . 50 Regen/Repaired (Parts) 52 | . . 52 . Core Remaining (%) 81 | 100 72 72 . Volleys Fired 126 | 5 44 60 17 Largest 2 | 2 2 2 2 Hottest 84 | 40 75 80 84 Shots Fired 248 | 10 85 120 33 Gun 138 | 10 51 70 7 Cannon 83 | . 17 49 17 Launcher 27 | . 17 1 9 Special . | . . . . Kinetic 134 | 10 58 49 17 Thermal . | . . . . Explosive 27 | . 17 1 9 Electromagnetic 87 | . 10 70 7 Robot Hit Streak 9 | 4 8 9 5 Robot Miss Streak 4 | 3 4 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 123 | 6 28 74 15 Core Hits 91 | 4 30 34 23 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | 1 1 4 1 Destroy 1 | 1 . . . Blast 6 | . 1 4 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3912 | 61 1175 1288 1388 Guns 1000 | 61 306 581 52 Cannons 1023 | . 143 596 284 Explosions 1871 | . 726 93 1052 Melee . | . . . . Ramming 18 | . . 18 . Kinetic 1341 | 61 400 596 284 Thermal 234 | . . 93 141 Explosive 1637 | . 726 . 911 Electromagnetic 682 | . 49 581 52 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 123 | . 70 12 41 Projectiles 25 | . . 12 13 Explosions 98 | . 70 . 28 Melee . | . . . . Knockbacks 11 | . 3 5 3 Impact 1 | . . 1 . Kinetic 10 | . 3 4 3 Secondary . | . . . . Self-Inflicted Damage 96 | . 29 20 47 Shots 5 | . 2 1 2 Rammed 3 | . 1 2 . Targets Rammed 3 | . 1 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 30 | . 30 27 13 Average Temperature 10 | . 10 10 13 Received Heat Transfer 1056 | . 102 378 576 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . . 100 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 339 | 10 328 246 339 Initial 110 | . 6 110 68 Average 142 | 2 211 99 222 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 76 | 100 44 98 37 Level 1 23 | . 55 1 62 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 21 21 20 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 7 | . 2 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 3 2 1 Max in Single Turn 3 | . 3 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 14 | . 5 8 1 Successful 12 | . 4 7 1 Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 4 . 1 Terminals 8 | . 5 2 1 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Part Schematic 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Maintenance Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Disrupt 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 1 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3334 | 112 1151 1853 218 Spaces Moved 1181 | 56 507 468 150 Core 138 | 4 . . 134 Treads 1043 | 52 507 468 16 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 50 Average Speed 231 | 152 194 320 109 Slowest Speed 1600 | 160 320 480 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 76 33 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 223 | . 149 13 61 Melee . | . . . . Projectile 2 | . . . 2 AOE 221 | . 149 13 59 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1529 | 71 590 697 171 Wait 153 | . 18 134 1 Move 1178 | 55 506 467 150 Hop . | . . . . Pick Up 28 | 4 9 15 . Fast Attach 10 | 6 . 3 1 Attach 10 | 1 3 4 2 Detach 1 | . . 1 . Swap 13 | . 6 7 . Drop 7 | . 3 4 . Fire 126 | 5 44 60 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 1 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 922 | -10/Materials | Discovered new exit (range 10) 1264 | -10/Materials | Entered another Materials area 1264 | -9/Materials | Evolved 2 slots: Utility x2 1710 | -9/Materials | Build established: Scavenger-Mutant 1824 | -9/Materials | Repaired EM Pulse Gun 2107 | -9/Materials | Repaired Signal Interpreter 2959 | -9/Materials | Discovered new exit (range 5) 3117 | -9/Materials | Entered another Materials area 3117 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3198 | -8/Materials | Garrison activated, responded to threat 3229 | -8/Materials | Lost 4 parts (2n1u1w) 3262 | -8/Materials | Core integrity fell below 50% 3269 | -8/Materials | Released all parts (3) 3273 | -8/Materials | Core integrity fell below 20% 3291 | -8/Materials | Lost 5 parts (1p2u2w) 3335 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03262_ U-05 Engineer lays Concrete. 03263_ U-05 Engineer builds a Door. 03264_ The unstable cave ceiling collapses. 03266_ K-01 Serf collects debris. 03267_ U-05 Engineer lays Concrete. 03268_ U-05 Engineer builds a Wall. 03268_ K-01 Serf collects debris. 03269_ Released Hacking Suite. 03269_ Released Huge Storage Unit. 03269_ Released System Shield. 03271_ K-01 Serf collects debris. 03272_ U-05 Engineer lays Concrete. 03275_ M-13 Machinist fits Backup Power I on G-47 Trooper. 03276_ U-05 Engineer lays Concrete. 03286_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03292_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 03316_ K-01 Serf cleans the Neutrino Reactor. 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"" #?????????????????? | | ###+###### ## #######?? #?????????????????? | | # #?????????#####??????????????????? | | # #????????????????????????????????? | | #################????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed VoltaicXenonEngine Manual? 0 Play Time 00:26:25 Cumulative 15.7 hours Start 2025.03.02 @ 23:01:42 End 2025.03.02 @ 23:40:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 17 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cbcbd5b-ffad-4e69-bb2f-5fce3ff202ae