Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.25 @ 03:34:22 Player: biogoob Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (146) 730 Value Destroyed (4802) 4802 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (4135) 4135 TOTAL SCORE: 19067 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 276 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 65/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Linear Gravjet Nanoactuators Layered Light Armor Plating Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Core Analyzer Advanced Armor Integrity Analyzer Nanoactuators Nanoactuators Actuator Array Experimental System Shield Experimental System Shield > --- WEAPON ----------- Molecular Scythe Molecular Scythe > --- INVENTORY -------- Light Antimatter Reactor Improved Linear Gravjet Combat Antigrav System Nanoactuators Layered Light Armor Plating Improved Focal Shield Energy Mantle KE Penetrator Micro-nuke Launcher Vortex Lance [Rating: 154] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Siege Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Lance Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Molecular Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Slots Evolved 16 | . . . 2 . . . 6 2 . . . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 2 . . . . . . . 1 . . . . . 1 . Utility 9 | . . . 1 . . . 3 2 . . . . . . 1 . . . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 224 | . 9 4 4 4 1 2 25 34 . 9 19 2 8 5 28 1 4 6 5 42 9 3 Power 26 | . 1 1 . 1 . . 2 8 . . . 1 . . 4 . . 1 1 4 2 . Engine 11 | . 1 1 . 1 . . 1 2 . . . . . . 2 . . 1 1 1 . . Core 9 | . . . . . . . 1 6 . . . 1 . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . . . 3 2 . Propulsion 60 | . 2 2 1 3 . 1 9 12 . 4 1 . 4 . 6 1 . 1 . 10 3 . Treads 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Leg 19 | . 2 2 1 3 . 1 9 1 . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hover 39 | . . . . . . . . 10 . 4 1 . 4 . 6 1 . 1 . 9 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 89 | . 2 . 2 . . . 12 10 . 5 7 1 3 1 10 . 2 2 2 24 4 2 Device 33 | . . . 1 . . . 5 5 . 2 2 1 . 1 3 . . 1 1 10 1 . Storage 6 | . 1 . . . . . 2 . . 1 . . 1 . . . . . . 1 . . Processor 16 | . 1 . 1 . . . 1 3 . 1 1 . . . 2 . . . . 4 2 . Hackware 10 | . . . . . . . 1 2 . 1 . . 1 . 2 . . . . 1 . 2 Protection 24 | . . . . . . . 3 . . . 4 . 1 . 3 . 2 1 1 8 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | . 4 1 1 . 1 1 2 4 . . 11 . 1 4 8 . 2 2 2 4 . 1 Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 3 1 1 . 1 1 1 . . . 4 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 9 | . 1 . . . . . . . . . 2 . . 2 2 . 1 . . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . 3 . 1 1 . 2 . . Piercing Weapon 15 | . . . . . . . . 2 . . 4 . 1 2 3 . . 1 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . 1 . . 2 . 2 . 1 . . 1 . 6 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Parts Lost 79 | . . 1 . 1 . . 9 10 . . 6 . . . 9 . 2 . 1 21 1 18 Power 14 | . . . . . . . . 5 . . . . . . 2 . . . 1 3 1 2 Propulsion 23 | . . . . 1 . . 5 1 . . 1 . . . 3 . . . . 8 . 4 Utility 33 | . . . . . . . 2 4 . . 4 . . . 4 . 2 . . 7 . 10 Weapon 9 | . . 1 . . . . 2 . . . 1 . . . . . . . . 3 . 2 Highest Loss Streak 18 | . . 1 . 1 . . 3 4 . . 5 . . . 7 . 1 . 1 18 3 18 Average Slot Usage (%) 93 | . 96 99 96 98 100 100 96 94 100 95 88 81 78 93 91 100 97 95 98 72 82 73 Engine 7 | . 14 14 11 11 11 11 8 4 . . . . . . 3 5 5 4 5 1 . . Core 2 | . . . . . . . 3 5 11 11 11 11 11 11 5 5 5 5 5 1 . . Leg 17 | . 28 28 33 32 33 33 31 13 . . . . . . . . . . . . . . Hover 9 | . . . . . . . . 11 29 24 22 22 22 22 26 30 30 29 30 17 16 14 Device 10 | . . . 7 11 11 11 17 16 17 19 13 9 5 7 7 10 5 6 9 13 22 13 Storage 8 | . 14 14 11 11 11 11 7 5 5 5 5 5 5 5 5 5 5 5 5 3 4 3 Processor 11 | . 10 14 11 11 11 11 3 5 11 12 14 16 16 16 15 20 17 15 15 12 14 17 Hackware 3 | . . . . . . . 3 10 11 6 3 . 2 5 9 10 10 10 10 5 4 6 Protection 2 | . . . . . . . 5 2 . . 5 11 13 14 7 5 10 9 9 5 3 . Ballistic Gun 11 | . 22 27 22 22 22 22 11 1 . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 5 5 4 4 1 3 8 7 Piercing Weapon 2 | . . . . . . . . 6 11 11 7 . 1 7 3 5 5 5 5 1 . . Naked Turns 36 | . . . . . . . . . . . . . . . . . . . . 34 . 2 Heaviest Build 67 | 13 31 31 32 32 32 33 55 54 43 47 60 50 48 49 55 47 53 59 47 67 60 57 Greatest Support 83 | 20 20 20 30 30 30 40 75 65 55 55 53 53 53 53 66 66 66 66 66 70 83 83 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 1 4 . . 1 . . . 1 . . . . 2 . 4 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 Average Capacity 13 | . 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 9 Most Carried 15 | . 9 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 10 10 Average Carried 12 | . 7 10 14 14 14 15 13 14 14 14 13 14 14 14 14 14 14 14 13 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 5 Final Carried 15 | 6 9 11 15 15 15 15 14 14 15 15 15 15 15 15 14 15 14 15 13 10 9 4 Class Distribution -------------------- 54% | Scavenger-Mutant 22% | Mutant 8% | Scavenger-Scout 7% | Scavenger-Ninja 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Ninja | -5/Waste Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Matter Collected 3680 | 200 150 235 194 91 90 31 565 337 . 123 149 58 . 236 400 76 48 . 140 448 59 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6287 | . 349 279 423 91 . . 817 1024 . 449 286 . . 148 932 58 45 . 94 848 295 149 Parts 311 | . 23 18 28 5 . . 28 47 . 16 9 . . 18 55 3 6 . 1 34 13 7 Haulers Intercepted 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . 11 . . 9 . 5 4 1 . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . 10 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Combat Hostiles Destroyed 107 | . 9 7 12 2 . . 11 13 . 2 6 . . 9 23 1 4 . . 5 3 . Melee 41 | . . . . . . . . 13 . 2 1 . . . 16 1 . . . 5 3 . Guns 41 | . 6 7 12 2 . . 11 . . . 3 . . . . . . . . . . . AOE 25 | . 3 . . . . . . . . . 2 . . 9 7 . 4 . . . . . Classes Destroyed 14 | . 4 2 2 . . . 2 . . 1 2 . . . 1 . . . . . . . Worker 4 | . . . . . . . 1 1 . . . . . . . . . . . . . 2 Builder 5 | . 2 . . . . . 1 . . . . . . . . . . . . 1 . 1 Tunneler 3 | . . 2 . . . . . . . 1 . . . . . . . . . . . . Hauler 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Recycler 12 | . . . 1 . . . 4 2 . . . . . . 1 . . . . 3 . 1 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 10 | . 1 . 2 . . . . 3 . 1 . . . . 2 . . . . 1 . . Swarmer 55 | . 3 3 7 . . . 7 5 . . . . . 9 17 . 4 . . . . . Grunt 28 | . 6 4 4 2 . . 3 4 . . 2 . . . . . . . . 2 1 . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 9 | . . . 1 . . . . . . . . . . . 4 . . . . 2 2 . Hunter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Programmer 13 | . . . . . . . 1 4 . 2 2 . . . 2 1 . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Best Kill Streak 9 | . 4 6 5 1 . . 6 5 . 2 3 . . 5 9 1 4 . . 2 1 3 Combat Bots Only 9 | . 3 5 5 1 . . 4 5 . 2 3 . . 5 9 1 4 . . 2 1 . Max Kills in Single Turn 3 | . 2 2 2 1 . . 1 1 . 1 1 . . 3 2 1 2 . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . . . 1 . . 3 2 . 2 . . . . . Melee 1 | . . . . . . . . 1 . 1 1 . . . 1 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Damage Taken 13371 | . 392 212 220 146 . 54 1252 1553 . 50 1046 . . 121 1531 . 219 227 11 2841 199 3297 Core 3422 | . 64 44 28 14 . . 133 385 . 14 120 . . 8 197 . 31 48 7 860 25 1444 Absorbed by Shields 238 | . . . . . . . . . . 54 184 . . . . . . . . . . . Core Remaining (%) 68 | 100 . 56 . . . 89 84 . . . . . . 47 . . . . 75 26 . . Volleys Fired 184 | . 28 22 29 9 . . 50 . . . 26 . . 5 8 . 2 . . 5 . . Largest 2 | . 2 2 2 2 . . 2 . . . 2 . . 1 1 . 1 . . 2 . . Hottest 87 | . 80 46 46 46 . . 70 . . . 63 . . 30 30 . 30 . . 87 . . Shots Fired 327 | . 51 44 58 18 . . 99 . . . 34 . . 5 8 . 2 . . 8 . . Gun 294 | . 46 44 58 18 . . 99 . . . 29 . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Launcher 30 | . 5 . . . . . . . . . 5 . . 5 8 . 2 . . 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 265 | . 28 44 58 18 . . 85 . . . 29 . . . . . . . . 3 . . Thermal 9 | . 9 . . . . . . . . . . . . . . . . . . . . . Explosive 30 | . 5 . . . . . . . . . 5 . . 5 8 . 2 . . 5 . . Electromagnetic 23 | . 9 . . . . . 14 . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 12 11 6 7 . . 8 . . . 7 . . 2 . . 2 . . 10 . . Robot Miss Streak 11 | . 2 1 6 3 . . 11 . . . 4 . . 4 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 3 1 . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 374 | . 38 31 31 12 . . 67 36 . 14 22 . . 3 51 1 2 . 3 44 11 8 Core Hits 232 | . 19 12 18 4 . . 38 23 . 7 16 . . 15 40 1 5 . 2 21 7 4 Critical Kills 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . . 1 . . . . . . . . 2 . . Critical Strikes 17 | . . 1 . . . . 2 3 . . 4 . . 1 3 . . . . 2 . 1 Destroy 7 | . . 1 . . . . 2 . . . 4 . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Sever 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Puncture 5 | . . . . . . . . 3 . . . . . 1 1 . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 251 | . . . . . . . . 61 . 22 3 . . 1 66 1 . . 3 56 15 23 Thermal 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Impact 31 | . . . . . . . . 2 . . . . . . . . . . 1 28 . . Slashing 104 | . . . . . . . . . . . . . . . 41 . . . . 26 15 22 Piercing 113 | . . . . . . . . 59 . 22 3 . . 1 25 1 . . . 2 . . Entropic 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Sneak Attacks 25 | . . . . . . . . 3 . 5 . . . 1 1 . . . 3 4 2 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 24 | . . . . . . . . 6 . 2 . . . . 5 . . . 1 8 2 . Damage Inflicted 15284 | . 836 467 460 174 . . 1550 1495 . 1043 818 . . 788 3023 45 309 . 315 2143 806 1012 Guns 3388 | . 504 461 460 174 . . 1269 . . . 520 . . . . . . . . . . . Cannons 96 | . . . . . . . . . . . . . . . . . . . . 96 . . Explosions 2786 | . 328 . . . . . 271 . . . 250 . . 683 674 . 309 . . 271 . . Melee 8951 | . . . . . . . . 1495 . 1043 37 . . 105 2349 45 . . 315 1744 806 1012 Ramming 63 | . 4 6 . . . . 10 . . . 11 . . . . . . . . 32 . . Kinetic 3232 | . 336 461 460 174 . . 1185 . . . 520 . . . . . . . . 96 . . Thermal 468 | . 75 . . . . . 271 . . . . . . . 122 . . . . . . . Explosive 2393 | . 328 . . . . . . . . . 250 . . 683 552 . 309 . . 271 . . Electromagnetic 177 | . 93 . . . . . 84 . . . . . . . . . . . . . . . Impact 744 | . . . . . . . . 71 . . . . . . . . . . 129 544 . . Slashing 4273 | . . . . . . . . . . . . . . . 1348 . . . . 1173 806 946 Piercing 3682 | . . . . . . . . 1424 . 1043 37 . . 105 1001 45 . . . 27 . . Entropic 252 | . . . . . . . . . . . . . . . . . . . 186 . . 66 Highest Corruption 23 | . . . . . . . 3 4 4 5 16 16 16 16 3 3 3 3 . 12 1 23 Average Corruption 6 | . . . . . . . 1 3 4 4 9 16 16 15 2 3 3 3 . 11 1 5 Corruption Purged 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Effects 83 | . . . . . . . . 3 1 18 15 2 3 8 1 2 . . . 23 2 5 Message Errors 16 | . . . . . . . . . . 3 3 . 1 1 . 1 . . . 4 2 1 Matter Fused 23 | . . . . . . . . 1 1 3 4 1 2 3 . 1 . . . 5 . 2 Heat Flow Errors 9 | . . . . . . . . 1 . 2 1 . . 2 . . . . . 3 . . Energy Discharges 12 | . . . . . . . . . . 3 2 . . 1 1 . . . . 5 . . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Data Loss (minor) 17 | . . . . . . . . 1 . 5 4 1 . 1 . . . . . 3 . 2 Data Loss (major) 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1410 | . 2 . . . . . 89 78 . 260 . . . 43 110 . . . . 255 150 423 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 107 | . 2 . . . . . 89 . . . . . . . 16 . . . . . . . Melee 1303 | . . . . . . . . 78 . 260 . . . 43 94 . . . . 255 150 423 Knockbacks 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . Impact 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 346 | . 12 . . . . . 115 . . . 65 . . . 73 . . . . 81 . . Shots 10 | . 1 . . . . . 2 . . . 2 . . . 2 . . . . 3 . . Rammed 8 | . . . . . . . . . . . 1 . . . . . . . . 7 . . Targets Rammed 11 | . 1 1 . . . . 1 . . . 1 . . . . . . . . 7 . . Kicked 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 350 | . 264 15 9 40 . . 11 137 . 258 350 . . 167 9 . 52 124 . 167 . . Average Temperature 62 | . 115 4 7 21 . . 5 54 . 124 134 . . 81 3 . 23 54 . 75 . . Received Heat Transfer 1767 | . 177 96 27 108 . 12 231 319 . 6 275 . . . 90 . 42 96 . 126 27 135 Effects 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 4 . . . . . . . . . . . 3 . . Impact Corruptions 9 | . . . . . . . . 2 . . . . . . . . . . . 7 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 475 | . 175 . . . . . 200 . . . . . . . 100 . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Peak Influence 606 | . 194 209 219 115 . . 195 238 77 208 . . . . 606 . . . . 234 207 321 Initial 126 | . . 16 . 60 . . . 25 77 53 . . . . 126 . . . . . 44 6 Average 94 | . 68 50 97 110 . . 73 84 77 85 . . . . 233 . . . . 74 101 197 Maximum Alert Level 2 | . . 1 1 . . . . 1 . 1 . . . . 2 . . . . 1 1 1 Low Security (%) 88 | . 100 95 86 100 . . 100 86 100 98 . . . . 50 . . . . 97 82 28 Level 1 11 | . . 4 13 . . . . 13 . 1 . . . . 45 . . . . 2 17 71 Level 2 . | . . . . . . . . . . . . . . . 4 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 1 . . . . 3 2 . 5 . . . . 3 . . . . 7 . 9 Investigation 4 | . . . . . . . . . . 3 . . . . . . . . . 1 . . Extermination 6 | . . . . . . . 2 1 . 1 . . . . 1 . . . . 1 . . Reinforcement 17 | . 2 . . . . . 1 1 . 1 . . . . 2 . . . . 5 . 5 Assault 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Distress Signals 14 | . 1 . 1 . . . . 1 . 1 . . . . 3 . . . . 5 2 . Communications Jammed 5 | . . . . . . . 4 . . . . . . . 1 . . . . . . . Distress Signals 5 | . . . . . . . 4 . . . . . . . 1 . . . . . . . Times Spotted 292 | . 18 9 21 1 . 3 21 27 3 13 14 . . 9 44 1 10 9 . 39 11 39 Peak Tracking Total 17 | . 4 4 7 1 . 3 7 6 3 4 6 . . 4 8 1 7 9 . 12 4 17 Tactical Retreats 26 | . . . 1 . . . . 2 . . 1 . . . 3 . 5 . . 8 1 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Traps Triggered 7 | . . . . . . . 2 1 . 2 . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . 1 . 11 3 1 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Machines Disabled 11 | . . . . . . . 6 . . . . . . . 3 . . . . . . 2 Max in Single Turn 6 | . . . . . . . 6 . . . . . . . 2 . . . . . . 1 Garrison Access 5 | . . . . . . . 1 . . 1 . . . . . . . . . 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Machines Accessed 58 | . 6 . 2 1 . . 3 6 . 9 1 . 9 . 5 2 . 4 . 7 . 3 Terminals 28 | . 6 . 2 1 . . 1 4 . 5 . . . . 2 . . . . 4 . 3 Fabricators 4 | . . . . . . . 1 . . 2 . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . . . . . . . . . 3 . . Total Hacks 185 | . 14 . 5 2 . . 8 26 . 26 1 . 48 . 15 7 . 9 . 18 . 6 Successful 121 | . 8 . 2 1 . . 3 13 . 10 1 . 48 . 9 7 . 9 . 6 . 4 Failed 64 | . 6 . 3 1 . . 5 13 . 16 . . . . 6 . . . . 12 . 2 Catastrophic 10 | . 1 . . . . . 1 . . 3 . . . . 1 . . . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 8 . 3 . . . 1 12 . 13 1 . . . 7 . . . . 6 . 2 Terminals 91 | . 14 . 5 2 . . 3 19 . 19 . . . . 11 . . . . 12 . 6 Fabricators 9 | . . . . . . . 3 . . 5 . . . . 1 . . . . . . . Repair Stations 9 | . . . . . . . . 7 . . . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 . . 1 . . . . . . . . . 6 . . Terminal Hacks 86 | . 4 . . 1 . . 1 4 . 2 1 . 48 . 3 7 . 9 . 2 . 4 Record 44 | . . . . . . . . . . . . . 36 . . 6 . 2 . . . . Part Schematic 7 | . . . . . . . . 1 . 1 . . 4 . . . . . . . . 1 Robot Analysis 6 | . 2 . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . 4 . . . . 5 . . . . Open Door 5 | . . . . . . . . . . . 1 . . . . 1 . 2 . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 4 | . 2 . . . . . . . . . . . . . . . . . . 1 . 1 Unreport Threat 4 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . Locate Traps 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . 1 . . 4 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Build 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 3 . . . . . . 2 . . . . . . . Scan Component 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . Repair 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 . . . . . . . . . 2 . . Seal Access 4 | . . . . . . . 1 . . 1 . . . . . . . . . 2 . . Unauthorized Hacks 20 | . 4 . 2 . . . . 6 . 3 . . . . 3 . . . . 2 . . Terminals 19 | . 4 . 2 . . . . 6 . 2 . . . . 3 . . . . 2 . . Track 7 | . . . 1 . . . . 3 . 1 . . . . 1 . . . . 1 . . Botnet 11 | . 4 . 1 . . . . 3 . 1 . . . . 1 . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Extract 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 34 | . 6 . 2 1 . . 2 5 . 7 . . . . 4 . . . . 6 . 1 Full Trace Events 4 | . 1 . . . . . . . . 2 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 12 . . 1 . 3 . . 4 . . . . . . . . 1 Parts Built 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . 95 . . 106 . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . 10 . . 6 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Time 63 | . . . . . . . . 44 . . . . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Total Allies 10 | . . 1 . . . . 3 . . 3 . . . . 3 . . . . . . . Largest Group 3 | . . 1 . . . . 3 . . 3 . . . . 3 . . . . . . . Highest-Rated Group 138 | . . 31 . . . . 93 . . 93 . . . . 138 . . . . . . . Highest-Rated Ally 46 | . . 31 . . . . 31 . . 31 . . . . 46 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 72 | . . 12 . . . . 23 . . 20 . . . . 17 . . . . . . . Total Damage 1237 | . . 231 . . . . 317 . . 308 . . . . 381 . . . . . . . Kills 11 | . . 2 . . . . 2 . . 1 . . . . 6 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Robot Analysis Total 6 | . 2 . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 2 . . . . . 2 1 . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Turns Passed 11964 | . 882 1169 658 111 1531 679 1418 954 32 749 454 44 96 201 744 167 122 236 120 812 497 288 Spaces Moved 12488 | 1 630 576 292 44 800 460 903 800 83 1379 609 84 185 366 1036 431 311 629 292 1284 993 300 Core 77 | . . . . . . . . . . . . . . . . . . . . 74 . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 4136 | 1 630 576 292 44 800 460 903 430 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 8275 | . . . . . . . . 370 83 1379 609 84 185 366 1036 431 311 629 292 1210 993 297 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 120 120 190 190 190 190 123 115 36 36 36 43 45 40 40 36 36 36 36 36 36 43 48 Average Speed 78 | 120 121 190 190 190 190 146 122 87 36 40 54 45 43 40 38 36 36 36 36 45 44 51 Slowest Speed 260 | 120 190 190 190 190 190 190 192 260 36 43 95 45 48 40 90 36 36 40 36 150 53 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 2 91 98 28 7 81 67 27 25 72 36 69 22 62 53 22 63 55 88 50 39 39 52 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 7 | . . 1 . . 2 . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 14 | . . . 1 1 1 1 1 . . 1 . 1 . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . 1 . 1 . . . . . . 1 . . Scrap Searched 21 | . . 1 . . 3 2 . . . . 3 2 . 4 . 2 2 . 2 . . . Spaces Dug 35 | . . . . . . . . 5 . 4 2 . . . 5 . . . . 8 3 8 Terrain Destroyed 301 | . 42 . . . . . 52 5 . 4 54 . . 37 70 . 12 . . 14 3 8 Melee 35 | . . . . . . . . 5 . 4 2 . . . 5 . . . . 8 3 8 Projectile 4 | . . . . . . . . . . . 4 . . . . . . . . . . . AOE 262 | . 42 . . . . . 52 . . . 48 . . 37 65 . 12 . . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Total 13999 | . 697 605 350 58 817 465 1120 974 85 1547 684 90 202 411 1283 440 316 635 303 1446 1047 424 Wait 601 | . 13 3 19 . . . 131 67 . 108 16 . . 32 140 8 . . 3 40 20 1 Move 12466 | . 629 575 291 43 799 459 902 800 82 1378 608 83 184 365 1035 430 310 628 291 1283 992 299 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 64 | . 7 . 5 . 8 1 4 4 2 7 5 1 3 2 3 . . . . 6 5 1 Fast Attach 105 | . 3 . 2 . . . 9 20 . 4 4 2 3 . 13 . . 6 1 34 3 1 Attach 51 | . . 1 1 1 . . 11 7 . . 5 . 2 1 6 . 1 . 4 7 3 1 Detach 30 | . . . 1 . . . 6 4 . 1 2 . . . 6 . . 1 2 4 2 1 Swap 70 | . 6 3 1 3 1 2 5 7 . 5 11 . 3 4 9 1 3 . . 2 3 1 Drop 92 | . 10 . 1 2 9 3 1 13 1 13 3 4 7 1 6 . . . . 12 6 . Fire 184 | . 28 22 29 9 . . 50 . . . 26 . . 5 8 . 2 . . 5 . . Melee 212 | . . . . . . . . 52 . 18 3 . . 1 57 1 . . 2 46 13 19 Ram 8 | . . . . . . . . . . . 1 . . . . . . . . 7 . . Kick 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 113 | . . . . . . . . . . 13 . . . . . . . . . . . 100 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 573 | -10/Materials | Discovered new exit (range 16) 839 | -10/Materials | Discovered new exit (range 5) 883 | -10/Materials | Entered Mines 884 | -10/Mines | Met a Derelict testing a Signal Generator 1001 | -10/Mines | Discovered new exit (range 13) 1770 | -10/Mines | Learned location of Zion (-7) 1770 | -10/Mines | Discovered new exit (range 5) 2052 | -10/Mines | Entered Materials 2052 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2546 | -9/Materials | Build established: Scavenger-Mutant 2682 | -9/Materials | Discovered new exit (range 16) 2708 | -9/Materials | Identified exit to Mines 2710 | -9/Materials | Entered Mines 2813 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2819 | -9/Mines | Identified exit to Zion 2821 | -9/Mines | Entered Zion 2846 | -7/Zion | Given the Hacking Drone Bay 2863 | -7/Zion | Learned Factory emergency access door positions 3388 | -7/Zion | Learned location of 1 exit from Factory 4203 | -7/Zion | Discovered new exit (range 15) 4346 | -7/Zion | Identified exit to Proximity Caves 4352 | -7/Zion | Entered Proximity Caves 5018 | -6/Proximity Caves | Discovered new exit (range 11) 5028 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5030 | -6/Proximity Caves | Identified exit to Factory 5031 | -6/Proximity Caves | Entered Factory 5031 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5032 | -6/Factory | Identified exit to Factory 5966 | -6/Factory | Allied Derelicts emerged from ambush trap array 6175 | -6/Factory | Lost 3 parts (1n1u1w) 6364 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 6429 | -6/Factory | Discovered exit to Factory (range 14) 6449 | -6/Factory | Entered another Factory area 6449 | -5/Factory | Evolved 2 slots: Utility x2 6474 | -5/Factory | Lost 3 parts (1n1u1w) 7137 | -5/Factory | Lost 4 parts (2p1n1u) 7198 | -5/Factory | Spotted B-75 Beast 7251 | -5/Factory | Build established: Hacker-Mutant 7272 | -5/Factory | Lost 3 parts (1p2u) 7330 | -5/Factory | Repaired Cld. Gravmag System 7403 | -5/Factory | Sucked down chute 7403 | -5/Factory | Entered Waste 7407 | -5/Waste | Spotted C-40 Crusher 7407 | -5/Waste | Spotted C-40 Crusher 7415 | -5/Waste | Spotted C-40 Crusher 7424 | -5/Waste | Spotted C-40 Crusher 7431 | -5/Waste | Discovered new exit (range 10) 7431 | -5/Waste | Spotted C-40 Crusher 7434 | -5/Waste | Identified exit to Factory 7435 | -5/Waste | Entered Factory 7489 | -5/Factory | Allied Derelicts emerged from ambush trap array 7665 | -5/Factory | Build established: Scavenger-Ninja 7721 | -5/Factory | Fabricated Adv. System Shield (x1) 7867 | -5/Factory | Spotted B-75 Beast 7903 | -5/Factory | Found Powered Armor 8020 | -5/Factory | Build established: Scavenger-Scout 8046 | -5/Factory | Discovered new exit (range 18) 8066 | -5/Factory | Identified exit to Factory 8086 | -5/Factory | Discovered new exit (range 8) 8090 | -5/Factory | Identified exit to Upper Caves 8184 | -5/Factory | Entered Upper Caves 8185 | -5/Upper Caves | Encountered a Warlord checkpoint 8269 | -5/Upper Caves | P-70 Sage assimilated allied EC-V5C(M) 8270 | -5/Upper Caves | P-70 Sage assimilated allied RM-V1S(g) 8355 | -5/Upper Caves | Learned location of Armory (-3) 8404 | -5/Upper Caves | Found Alien Artifact 8407 | -5/Upper Caves | Identified Core Expander 8407 | -5/Upper Caves | Installed Core Expander, added new Utility slot 8473 | -5/Upper Caves | System corruption reached 10% 8501 | -5/Upper Caves | Spotted B-75 Beast 8511 | -5/Upper Caves | Lost 5 parts (1n3u1w) 8525 | -5/Upper Caves | Learned 4 Factory zone layouts 8559 | -5/Upper Caves | Discovered new exit (range 3) 8564 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8571 | -5/Upper Caves | Found Prototype Special Weapon 8571 | -5/Upper Caves | Identified Molecular Deconstructor 8631 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 8634 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 8634 | -5/Upper Caves | Core integrity fell below 50% 8638 | -5/Upper Caves | Entered another Upper Caves area 8641 | -5/Upper Caves | Identified exit to Zhirov 8682 | -5/Upper Caves | Entered Zhirov 8682 | -5/Zhirov | Discovered new exit (range 3) 8691 | -5/Zhirov | Met Zhirov 8700 | -5/Zhirov | Learned location of Quarantine (-3) 8700 | -5/Zhirov | Learned location of Testing (-2) 8700 | -5/Zhirov | Learned location of Command (-1) 8711 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8726 | -5/Zhirov | Found Alien Artifact 8778 | -5/Zhirov | Entered Proximity Caves 8849 | -4/Proximity Caves | Build established: Scavenger-Mutant 8963 | -4/Proximity Caves | Learned Research emergency access door positions 8979 | -4/Proximity Caves | Entered Factory 8979 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8980 | -4/Factory | Identified exit to Research 9003 | -4/Factory | Repaired Imp. Propulsion Shielding 9114 | -4/Factory | Destroyed 9 combat bots 9166 | -4/Factory | Lost 7 parts (1p2n4u) 9371 | -4/Factory | Destroyed 7 combat bots 9468 | -4/Factory | Identified exit to Upper Caves 9605 | -4/Factory | Allied Derelicts emerged from ambush trap array 9643 | -4/Factory | Build established: Scavenger-Ninja 9723 | -4/Factory | Entered Upper Caves 9724 | -4/Upper Caves | Encountered a Warlord checkpoint 9802 | -4/Upper Caves | Discovered new exit (range 16) 9807 | -4/Upper Caves | Identified exit to Upper Caves 9824 | -4/Upper Caves | Learned Research emergency access door positions 9828 | -4/Upper Caves | Learned Research emergency access door positions 9828 | -4/Upper Caves | Learned Armory terminal intel 9890 | -4/Upper Caves | Entered another Upper Caves area 9897 | -4/Upper Caves | Spotted B-86 Titan 9938 | -4/Upper Caves | Encountered a Warlord checkpoint 9964 | -4/Upper Caves | Discovered new exit (range 17) 9980 | -4/Upper Caves | Identified exit to Warlord 10012 | -4/Upper Caves | Entered Warlord 10024 | -4/Warlord | System corruption cleaned by Quarantine Array 10090 | -4/Warlord | Met Warlord 10115 | -4/Warlord | Warlord's base attacked by MAIN.C 10124 | -4/Warlord | Found Prototype Piercing Weapon 10124 | -4/Warlord | Identified Vortex Lance 10206 | -4/Warlord | Build established: Scavenger-Mutant 10231 | -4/Warlord | Opened side exit 10238 | -4/Warlord | Discovered new exit (range 9) 10248 | -4/Warlord | Identified exit to Proximity Caves 10248 | -4/Warlord | Entered Proximity Caves 10365 | -3/Proximity Caves | Discovered exit to Research (range 3) 10368 | -3/Proximity Caves | Entered Research 10368 | -3/Research | Evolved 2 slots: Utility x2 10532 | -3/Research | Build established: Scavenger-Scout 10598 | -3/Research | System corruption reached 10% 10648 | -3/Research | Identified Transdimensional Reconstructor 10648 | -3/Research | Warped through subspace 10686 | -3/Research | Spotted B-86 Titan 10706 | -3/Research | Lost 18 parts (3p7n5u3w) 10721 | -3/Research | Released all parts (7) 10737 | -3/Research | Cargo convoy interrupted 10741 | -3/Research | Core integrity fell below 50% 10841 | -3/Research | Found Prototype Slashing Weapon 10841 | -3/Research | Identified Molecular Scythe 10846 | -3/Research | Found Molecular Scythe 10935 | -3/Research | Found Antimissile System 11167 | -3/Research | Build established: Scavenger-Mutant 11170 | -3/Research | Discovered new exit (range 10) 11180 | -3/Research | Entered another Research area 11180 | -2/Research | Warlord forces began assault on 0b10 11180 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 11238 | -2/Research | Lost 3 parts (1p1n1u) 11290 | -2/Research | Research machine network offline 11403 | -2/Research | Met up with Warlord 11576 | -2/Research | Spotted Striker 11645 | -2/Research | Spotted B-90 Cyclops 11654 | -2/Research | Discovered new exit (range 20) 11676 | -2/Research | Identified exit to Testing 11677 | -2/Research | Entered Testing 11680 | -2/Testing | Protovariant out of control (PL-GUPBH21JY8) 11684 | -2/Testing | Scanned by Researcher 11686 | -2/Testing | Garrison activated, responded to threat 11700 | -2/Testing | Spotted Investigator 11712 | -2/Testing | Found Prototype Hackware 11712 | -2/Testing | Identified Exp. System Shield 11714 | -2/Testing | Found Exp. System Shield 11912 | -2/Testing | Crushed by falling debris 11913 | -2/Testing | Crushed by falling debris 11913 | -2/Testing | System corruption reached 10% 11942 | -2/Testing | Spotted Alpha 7 11943 | -2/Testing | Spotted F0-Z4J(K) 11944 | -2/Testing | Spotted J9-DOH(K) 11944 | -2/Testing | Spotted 4O-C7T(K) 11956 | -2/Testing | Core integrity fell below 50% 11963 | -2/Testing | Core integrity fell below 20% 11963 | -2/Testing | Released all parts (3) 11965 | -2/Testing | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 11961_ Adv. Signal Interpreter destroyed. 11961_ Slug penetrates Alpha 7. 11961_ H-88 Terminator suffers critical hit (Destroy). 11961_ Slug penetrates Alpha 7. 11961_ Penetrated by Slug. 11961_ C-65 Expert calls for reinforcements. 11961_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11961_ Held in stasis. 11961_ C-65 Expert is analyzing... 11962_ Penetrated by Slug. 11963_ Released Exp. Optical Array. 11963_ Released Exp. System Shield. 11963_ Released Vortex Lance. 11963_ Slug penetrates J9-DOH(K). 11963_ J9-DOH(K) destroyed. 11964_ Slug penetrates H-88 Terminator. 11964_ H-88 Terminator suffers critical hit (Destroy). 11964_ Penetrated by Slug. 11965_ Slug penetrates Alpha 7. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????#%KK#?????????????????????? | | ???????????????????????#*! #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????###### #?????????????????????? | | ??????????????????# ## #?????????????????????? | | ??????????????????# ## #?????????????????????? | | ??????????????????# ## ##????????????????????? | | ??????????????????# ##h[ ]#????????????????????? | | ???????????????####gg hh 7h]#????????????????????? | | ???????????????# hchh@!]#????????????????????? | | ???????????????# g##/c###????????????????????? | | ???????????????# #####??????????????????????? | | ???????????????#### #??????????????????????????? | | ?????????????????## #####??????????????????????? | | ????? ???????# #??????????????????????? | | ???? """ #### #??????????????????????? | | ???????"" """!/%! = #??????????????????????? | | ?????S""" #### ####??????????????????????? | | ??? ???????# #?????????????????????????? | | ??####???????????### ###?????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# ####????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????#### #????????????????????????? | | ???????????????????####%#????????????????????????? | | ???????????????????# !#????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????#### #????????????????????????? | | ??????????????????????# #????????????????????????? | | ???????????????????#### #????????????????????????? | | ########???????????# #????????????????????????? | | #???????????# # ##????????????????????????? | | ############# ###?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 41 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Armor Coverage 550 Resistance: KI 25 Resistance: TH 20 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 240 Melee Speed Boost 50 Evasion (%) 67 Targeting Accuracy 5 Melee Accuracy 11 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 40 Offensive Hacking 11 Defensive Hacking 38 Item Schematics ----------------- Med. Reactive Plating | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Armor Integrity Analyzer | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive System Backup Module | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Energy Well | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Gravmag Array | -5/Factory | Extracted Imp. Actuator Array | -5/Factory | Extracted Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lgt. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Adv. Signal Interpreter | x2 | -6/Factory | Preloaded Adv. System Shield | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Transdimensional Reconstructor Achievements -------------- All-out Warlord The Science Guy Challenges ------------ None Game ------ Seed ReinforcedCryofiberMace Manual? 0 Play Time 02:51:57 Cumulative 77.8 hours Start 2021.11.24 @ 22:32:20 End 2021.11.25 @ 03:34:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 64 Adventurer 17 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 0b981194-58d0-4f95-bcaf-8d13f5dc3030