Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.27 @ 17:54:35 Player: Dosh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (182) 910 Value Destroyed (5559) 5559 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 12267 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 153 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 31% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Target Analyzer Core Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Terrain Scanner Proton Missile Launcher Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Armor Integrity Analyzer Improved Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon Mass Driver > --- INVENTORY -------- Neutrino Core Neutrino Core Improved Heat Sink Compact Matter Pod Improved Target Analyzer Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Long-range Proton Cannon High-powered Shotgun Flak Gun Heavy Machine Gun Mass Driver Proton Missile Launcher Improved Proton Missile Launcher Deploy-a-Sentry Deploy-a-Sentry [Rating: 73] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . 1 . Utility 6 | . . . 1 . . . 2 2 . 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 163 | 8 11 4 24 2 . 1 33 29 23 28 Power 19 | 1 1 1 2 . . . 2 3 6 3 Engine 12 | 1 1 . 2 . . . 2 1 4 1 Core 7 | . . 1 . . . . . 2 2 2 Reactor . | . . . . . . . . . . . Propulsion 45 | 2 2 1 10 . . 1 5 10 8 6 Treads 34 | 2 . . 7 . . 1 5 10 8 1 Leg . | . . . . . . . . . . . Wheel 6 | . 2 1 3 . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . . . . . . 5 Utility 48 | 3 3 . 4 1 . . 12 10 4 11 Device 11 | 2 1 . 1 . . . 2 3 . 2 Storage 4 | 1 1 . . . . . 2 . . . Processor 16 | . 1 . . . . . 5 2 1 7 Hackware 1 | . . . . . . . . . . 1 Protection 16 | . . . 3 1 . . 3 5 3 1 Artifact . | . . . . . . . . . . . Weapon 51 | 2 5 2 8 1 . . 14 6 5 8 Energy Gun 11 | 2 3 1 3 . . . 2 . . . Energy Cannon 2 | . 1 . . . . . 1 . . . Ballistic Gun 15 | . 1 1 4 . . . 5 1 1 2 Ballistic Cannon 10 | . . . . . . . 1 4 1 4 Launcher 4 | . . . 1 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 5 1 3 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 18 | . . . . . . . . . . 18 Parts Lost 67 | . 7 3 5 . . 1 9 3 13 26 Power 10 | . 1 1 1 . . . 1 1 2 3 Propulsion 20 | . 2 1 . . . 1 3 . 4 9 Utility 17 | . 1 . . . . . 3 2 4 7 Weapon 20 | . 3 1 4 . . . 2 . 3 7 Highest Loss Streak 9 | . 3 3 1 . . 1 2 2 4 9 To Critical Strikes 3 | . . . . . . . . . . 3 Average Slot Usage (%) 95 | . 95 89 97 100 100 100 95 98 98 77 Engine 5 | . 14 2 10 11 11 11 8 1 4 2 Core 2 | . . 9 . . . . . 5 1 4 Treads 23 | . 12 . 31 33 33 33 25 22 25 14 Wheel 1 | . 14 22 . . . . . . . . Device 7 | . 7 . . . . . 6 11 11 4 Storage 8 | . 14 14 11 11 11 11 9 7 6 4 Processor 18 | . 5 14 11 11 11 11 23 23 20 18 Protection 6 | . . . 10 11 11 11 4 8 5 4 Energy Gun 4 | . 18 12 10 11 11 11 3 . . . Ballistic Gun 5 | . 2 10 9 1 . . 6 6 5 1 Ballistic Cannon 4 | . . . . . . . 1 6 5 9 Impact Weapon 1 | . . . . . . . 4 . 5 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 95 | 15 30 29 43 43 39 39 63 70 78 95 Greatest Support 118 | 40 40 32 66 66 66 66 66 70 118 118 Greatest Overweight (x) 31 | . 1 1 9 . . . 1 2 . 31 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 15 15 16 20 20 17 Most Carried 20 | 5 10 10 15 14 15 15 20 20 20 20 Average Carried 15 | 3 7 9 12 12 14 14 14 19 18 13 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 5 Final Carried 20 | 5 10 10 11 14 15 14 19 20 17 5 Class Distribution -------------------- 45% | Mutant 22% | Skirmisher 16% | Assassin 7% | Scavenger-Skirmisher 3% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Assassin | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4883 | 270 198 36 554 79 . 10 495 918 1257 1066 Remotely . | . . . . . . . . . . . Salvage Created 6334 | 166 626 142 1475 92 . 30 735 887 1174 1007 Parts 338 | 16 36 5 95 11 . 6 36 42 35 56 Haulers Intercepted 8 | . 1 . 4 . . . 1 1 1 . Recyclers Shooed 8 | . . . 2 . . . 1 . 2 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 115 | . 14 1 27 6 . 4 15 12 17 19 Melee 2 | . . . . . . . 1 . 1 . Guns 59 | . 11 . 22 4 . 1 9 2 6 4 Cannons 33 | . 1 1 . . . . 3 9 8 11 AOE 17 | . 2 . 5 2 . 3 . 1 . 4 Classes Destroyed 13 | 2 5 1 2 . . . 2 1 . . Worker 8 | 1 . . 1 . . . 1 2 . 3 Builder 6 | . . . 1 . . . 2 . . 3 Tunneler 19 | 6 . 1 1 . . . . 5 4 2 Hauler 8 | . 1 . 4 . . . 1 1 1 . Recycler 12 | . . 1 . . . . 1 4 4 2 Operator 3 | . 1 . 1 . . . 1 . . . Watcher 11 | . 2 . 4 . . . 1 . 3 1 Swarmer 32 | . 3 . 6 6 . 4 3 . 3 7 Grunt 40 | . 11 1 13 . . . 5 3 4 3 Sentry 19 | . . . 8 . . . 5 2 2 2 Hunter 5 | . . . . . . . 1 . 2 2 Programmer 18 | . . . . . . . . 7 6 5 Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 7 | 2 4 1 5 3 . 4 4 3 7 7 Combat Bots Only 6 | . 4 1 3 3 . 4 3 3 6 4 Max Kills in Single Turn 3 | 2 2 1 3 2 . 3 1 1 2 3 Gunslinging 1 | . . . 1 1 . . . . . . Exploded 3 | . 2 . 3 2 . 3 . 1 . 2 Melee 1 | . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Damage Taken 12924 | 4 917 166 1343 138 . 145 1630 1510 2912 4159 Core 2258 | . 130 26 140 14 . 17 341 156 433 1001 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 758 | . . . 492 . . . . 103 163 . Core Remaining (%) 59 | 100 . 37 . . . 57 38 77 49 . Volleys Fired 545 | 13 69 13 113 9 . 3 65 80 93 87 Largest 3 | 2 2 2 2 2 . 2 2 2 2 3 Hottest 149 | 80 100 100 85 78 . 78 126 73 78 149 Shots Fired 917 | 26 103 17 192 18 . 6 87 156 164 148 Gun 576 | 26 91 7 191 14 . 3 76 77 71 20 Cannon 327 | . 12 10 . . . . 11 79 93 122 Launcher 14 | . . . 1 4 . 3 . . . 6 Special . | . . . . . . . . . . . Kinetic 652 | . 37 2 105 5 . . 41 156 164 142 Thermal 51 | . 12 10 . . . . 29 . . . Explosive 8 | . . . 1 4 . 3 . . . . Electromagnetic 206 | 26 54 5 86 9 . 3 17 . . 6 Robot Hit Streak 22 | 7 13 7 11 3 . 1 13 8 11 22 Robot Miss Streak 9 | 3 4 2 5 4 . 5 8 6 4 9 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 591 | 13 65 11 126 7 . 2 75 91 110 91 Core Hits 302 | 7 30 6 60 10 . 3 63 36 35 52 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . 1 . . . . 1 . 1 Critical Strikes 19 | . . . 3 . . . . 8 4 4 Destroy 4 | . . . 2 . . . . 2 . . Blast 13 | . . . . . . . . 6 4 3 Corrupt 1 | . . . 1 . . . . . . . Smash 1 | . . . . . . . . . . 1 Melee Attacks 59 | . . . . . . . 29 3 22 5 Impact 59 | . . . . . . . 29 3 22 5 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 2 . 6 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14978 | 256 1134 215 2400 230 . 156 1687 2215 3648 3037 Guns 6386 | 195 758 60 1985 102 . 25 1138 922 827 374 Cannons 5402 | . 158 122 . . . . 210 1180 1741 1991 Explosions 1643 | 58 181 . 402 128 . 131 . . 274 469 Melee 1280 | . . . . . . . 301 . 806 173 Ramming 267 | 3 37 33 13 . . . 38 113 . 30 Kinetic 9208 | . 370 12 969 32 . . 790 2102 2568 2365 Thermal 1298 | 58 339 122 208 . . . 320 . 175 76 Explosive 552 | . . . 194 128 . 131 . . 99 . Electromagnetic 2373 | 195 388 48 1016 70 . 25 238 . . 393 Impact 1280 | . . . . . . . 301 . 806 173 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . 4 22 31 Average Corruption 3 | . . . . . . . . 2 2 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 109 | . . . . . . . . 54 23 32 Message Errors 30 | . . . . . . . . 17 6 7 Matter Fused 19 | . . . . . . . . 12 1 6 Heat Flow Errors 10 | . . . . . . . . 5 2 3 Energy Discharges 22 | . . . . . . . . 8 9 5 Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . 2 3 4 Data Loss (major) 7 | . . . . . . . . 5 2 . Misfires 3 | . . . . . . . . 3 . . Misdirections 6 | . . . . . . . . . . 6 Weapon Failures 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 773 | 10 17 . . . . 11 96 64 419 156 Projectiles 202 | . . . . . . . . 46 106 50 Explosions 153 | 10 17 . . . . 11 . . 96 19 Melee 418 | . . . . . . . 96 18 217 87 Knockbacks 65 | . 2 . . . . . 2 12 30 19 Impact 10 | . 2 . . . . . 2 . 5 1 Kinetic 52 | . . . . . . . . 11 24 17 Secondary 3 | . . . . . . . . 1 1 1 Self-Inflicted Damage 846 | 4 92 16 . . . 52 . . 648 34 Shots 16 | 1 2 . . . . 2 . . 9 2 Rammed 34 | 2 4 4 3 . . . 5 8 . 8 Targets Rammed 40 | 2 5 4 3 . . . 7 11 . 8 Kicked . | . . . . . . . . . . . Crushed 6 | . 1 . . . . . 2 3 . . Highest Temperature 523 | 54 362 313 210 45 . 54 96 254 300 523 Average Temperature 79 | 22 102 150 43 20 . 29 30 52 61 155 Received Heat Transfer 2113 | . 447 90 597 . . . 270 111 222 376 Effects 26 | . 1 . . . . . . . 4 21 Shutdowns 6 | . 1 . . . . . . . . 5 Energy Bleed 5 | . . . . . . . . . 2 3 Interference 8 | . . . . . . . . . 2 6 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 5 | . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 24 | 1 3 . 4 . . . 5 . 9 2 Impact Corruptions 20 | . . . . . . . 6 1 10 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 2195 | 100 583 259 350 . . . 703 . 150 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | 2 3 . 3 . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 1027 | 35 167 35 487 542 . 106 122 256 1027 578 Initial 466 | . 22 20 13 165 . . 40 24 125 466 Average 167 | 16 71 30 211 343 . 95 61 73 256 393 Maximum Alert Level 3 | . . . 2 2 . . . 1 3 2 Low Security (%) 68 | 100 100 100 54 4 . 100 100 86 61 . Level 1 19 | . . . 28 76 . . . 13 17 50 Level 2 11 | . . . 16 19 . . . . 13 49 Level 3 1 | . . . . . . . . . 7 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 42 | . 2 . 4 . . . 4 10 17 5 Investigation 8 | . 2 . 2 . . . . 2 2 . Extermination 13 | . . . . . . . . 6 5 2 Reinforcement 12 | . . . 2 . . . 4 2 2 2 Assault 1 | . . . . . . . . . 1 . Garrison 8 | . . . . . . . . . 7 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 5 | . . . 1 . . . 1 . 2 1 Communications Jammed 3 | . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . 3 Times Spotted 191 | . 19 2 42 12 . 4 20 20 34 38 Peak Tracking Total 6 | . 3 2 4 4 . 4 4 4 5 6 Tactical Retreats 15 | . 1 . 1 6 . . 1 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 11 | . 1 . 2 . . . . 7 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 42 | . 1 . 3 1 . . . 2 35 . Max in Single Turn 10 | . 1 . 1 1 . . . 1 10 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 37 | . 3 . 7 . 1 . 4 15 6 1 Terminals 18 | . 3 . 4 . . . 3 5 3 . Fabricators 3 | . . . . . . . . 1 1 1 Repair Stations 6 | . . . 2 . . . . 3 1 . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 5 | . . . 1 . . . 1 2 1 . Garrison Access 3 | . . . . . . . . 3 . . Total Hacks 88 | . 5 . 22 . 1 . 13 30 15 2 Successful 46 | . 5 . 18 . 1 . 6 11 5 . Failed 42 | . . . 4 . . . 7 19 10 2 Catastrophic 6 | . . . 1 . . . . 4 . 1 Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 37 | . 5 . 9 . . . 9 7 7 . Fabricators 8 | . . . . . . . . 3 3 2 Repair Stations 17 | . . . 8 . . . . 6 3 . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers 15 | . . . 5 . . . 4 4 2 . Garrison Access 8 | . . . . . . . . 8 . . Terminal Hacks 19 | . 5 . 5 . 1 . 4 2 2 . Record 2 | . 1 . 1 . . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . . Open DSF 2 | . . . . . . . . 1 1 . Branch Access Points 1 | . . . 1 . . . . . . . Alert Level 3 | . 1 . . . . . 1 . 1 . Unreport Threat 2 | . 1 . . . . . 1 . . . Locate Traps 2 | . . . . . . . 1 1 . . Hauler Manifests 2 | . . . 1 . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 2 1 . Load Schematic 2 | . . . . . . . . 1 1 . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 12 | . . . 8 . . . . 2 2 . Scan Component 6 | . . . 4 . . . . 1 1 . Repair 6 | . . . 4 . . . . 1 1 . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . 1 . . Scanalyzer 11 | . . . 5 . . . 2 4 . . Insert Component 5 | . . . 2 . . . 1 2 . . Analyze 6 | . . . 3 . . . 1 2 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 2 . 6 . . . 3 13 6 1 Full Trace Events 7 | . 1 . 2 . . . . 2 2 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 1 2 . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . Total Part Build Rating 3 | . . . . . . . . 3 . . Parts Repaired 6 | . . . 4 . . . . 1 1 . Time 210 | . . . 146 . . . . 26 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 1 2 . . Part Schematics Acquired 5 | . . . 2 . . . 1 2 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 30 | . . . . 9 . . . . 21 . Total Damage 1702 | . . . . 127 . . . . 1575 . Kills 16 | . . . . 3 . . . . 13 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 16836 | 354 1239 126 2153 601 340 76 2430 4681 2892 1944 Spaces Moved 8597 | 188 784 75 1065 386 230 45 1023 2354 1476 971 Core 218 | 4 . . 1 . . . . . . 213 Treads 7574 | 184 249 . 1037 386 230 45 1023 2354 1476 590 Legs . | . . . . . . . . . . . Wheels 637 | . 535 75 27 . . . . . . . Hover . | . . . . . . . . . . . Flight 168 | . . . . . . . . . . 168 Fastest Speed 26 | 50 90 100 93 145 145 145 145 155 155 26 Average Speed 153 | 157 122 114 144 145 145 145 162 163 157 153 Slowest Speed 1600 | 160 160 115 500 145 145 145 240 320 163 1600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . 1 . Exploration Rate (%) 47 | 9 98 16 82 81 61 11 56 54 30 25 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 26 | . . . . . . . 18 3 5 . Terrain Destroyed 243 | 10 4 . 8 35 . 31 18 6 105 26 Melee 26 | . . . . . . . 18 3 5 . Projectile 41 | . . . . . . . . 3 13 25 AOE 176 | 10 4 . 8 35 . 31 . . 87 1 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 11326 | 215 958 98 1490 409 237 50 1652 3050 1901 1266 Wait 1757 | . 79 . 260 10 3 2 456 537 268 142 Move 8587 | 187 783 74 1064 385 229 44 1022 2353 1475 971 Hop . | . . . . . . . . . . . Pick Up 73 | 5 7 1 9 2 3 . 15 14 8 9 Fast Attach 68 | 7 5 1 14 . . . 11 9 6 15 Attach 65 | . 5 3 7 1 . 1 16 8 11 13 Detach 41 | . 3 2 7 1 . . 13 3 2 10 Swap 30 | 1 1 . 3 1 . . 6 12 6 . Drop 61 | . 1 . 10 . 2 . 12 20 10 6 Fire 545 | 13 69 13 113 9 . 3 65 80 93 87 Melee 59 | . . . . . . . 29 3 22 5 Ram 14 | . 3 4 . . . . . . . 7 Kick . | . . . . . . . . . . . Crush 26 | 2 2 . 3 . . . 7 11 . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: [*Fac] / [*Upp x2]) History --------- Turn | Location | Event 53 | -11/Junkyard | Discovered new exit (range 16) 355 | -11/Junkyard | Entered Materials 370 | -10/Materials | Discovered new exit (range 10) 373 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 16) 969 | -10/Materials | Lost 3 parts (2n1u) 1123 | -10/Materials | Discovered new exit (range 16) 1241 | -10/Materials | Identified exit to Mines 1304 | -10/Materials | Discovered new exit (range 8) 1316 | -10/Materials | Identified exit to Materials 1450 | -10/Materials | Core integrity fell below 50% 1594 | -10/Materials | Entered Mines 1604 | -10/Mines | Met a Derelict bent on vengeance 1619 | -10/Mines | Discovered exit to Materials (range 10) 1644 | -10/Mines | Lost 3 parts (1p1n1w) 1720 | -10/Mines | Entered Materials 1720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2351 | -9/Materials | Identified exit to Mines 2351 | -9/Materials | Identified exit to Storage 2504 | -9/Materials | Repaired Adv. Treads 2523 | -9/Materials | Discovered new exit (range 8) 2761 | -9/Materials | Repaired Adv. Treads 2794 | -9/Materials | Repaired Med. Armor Plating 2834 | -9/Materials | Repaired Adv. Treads 3873 | -9/Materials | Entered Mines 3874 | -9/Mines | Assembled infested the area 3879 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3880 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3962 | -9/Mines | Discovered new exit (range 5) 3966 | -9/Mines | Identified exit to Materials 4004 | -9/Mines | Found a hidden stash of uninstalled traps 4028 | -9/Mines | Discovered exit to Materials (range 5) 4035 | -9/Mines | Learned Materials terminal intel 4123 | -9/Mines | Received a Mining Laser from a helpful Derelict 4274 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4277 | -9/Mines | Found Prototype Device 4468 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4468 | -9/Mines | Discovered new exit (range 5) 4472 | -9/Mines | Identified exit to Exiles 4474 | -9/Mines | Entered Exiles 4511 | -9/Exiles | Met 8R-AWN 4535 | -9/Exiles | Met EX-HEX 4575 | -9/Exiles | Met EX-BIN 4595 | -9/Exiles | Aligned with FarCom system 4596 | -9/Exiles | Given EX-Vault access code 4630 | -9/Exiles | Opened EX-Vault 4645 | -9/Exiles | Found Deploy-a-Sentry 4648 | -9/Exiles | Found Deploy-a-Sentry 4650 | -9/Exiles | Found Deploy-a-Sentry 4683 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4727 | -9/Exiles | Met EX-DEC 4798 | -9/Exiles | Discovered new exit (range 12) 4812 | -9/Exiles | Identified exit to Mines 4814 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 4814 | -9/Exiles | Entered Mines 4876 | -8/Mines | Discovered exit to Materials (range 11) 4890 | -8/Mines | Entered Materials 4890 | -8/Materials | Evolved 2 slots: Utility x2 4891 | -8/Materials | Loaded intel: 12 terminal locations 4911 | -8/Materials | Identified Exp. Sensor Array 5512 | -8/Materials | Build established: Assassin 5549 | -8/Materials | Crushed by falling debris 6007 | -8/Materials | Discovered new exit (range 8) 6022 | -8/Materials | Core integrity fell below 50% 6044 | -8/Materials | Identified exit to Factory 6341 | -8/Materials | Build established: Scavenger-Mutant 6807 | -8/Materials | Build established: Mutant 7203 | -8/Materials | Discovered exit to Factory (range 8) 7320 | -8/Materials | Entered Factory 7320 | -7/Factory | Evolved 2 slots: Utility x2 7431 | -7/Factory | Identified exit to DSF 7497 | -7/Factory | Fabricated Enh. Autogun? 8370 | -7/Factory | Repaired Lgt. Treads 8391 | -7/Factory | Build established: Scavenger-Skirmisher 8838 | -7/Factory | Build established: Skirmisher 10881 | -7/Factory | Discovered new exit (range 4) 10886 | -7/Factory | Identified exit to Lower Caves 11022 | -7/Factory | Discovered new exit (range 10) 11049 | -7/Factory | Identified exit to Factory 11783 | -7/Factory | Discovered exit to Factory (range 9) 12001 | -7/Factory | Entered another Factory area 12001 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12036 | -6/Factory | Identified exit to DSF 12363 | -6/Factory | Build established: Assassin 12501 | -6/Factory | Repaired Adv. Treads 13256 | -6/Factory | Discovered new exit (range 10) 13830 | -6/Factory | Garrison activated, responded to threat 14286 | -6/Factory | Garrison activated, responded to threat 14289 | -6/Factory | DAS Turret deployed 14323 | -6/Factory | Lost 4 parts (1n2u1w) 14576 | -6/Factory | Build established: Mutant 14636 | -6/Factory | Discovered new exit (range 6) 14801 | -6/Factory | First assault squad dispatched 14808 | -6/Factory | Cargo convoy interrupted 14858 | -6/Factory | Crushed by falling debris 14858 | -6/Factory | Core integrity fell below 50% 14858 | -6/Factory | System corruption reached 10% 14889 | -6/Factory | Lost 4 parts (1n2u1w) 14893 | -6/Factory | Entered another Factory area 14893 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15142 | -5/Factory | Discovered new exit (range 6) 15252 | -5/Factory | Garrison activated, responded to threat 15357 | -5/Factory | Discovered new exit (range 14) 15528 | -5/Factory | Discovered new exit (range 13) 15793 | -5/Factory | Build established: Scavenger-Skirmisher 15969 | -5/Factory | Cargo convoy interrupted 16432 | -5/Factory | Lost 4 parts (2n1u1w) 16538 | -5/Factory | Lost 8 parts (2p1n2u3w) 16606 | -5/Factory | System corruption reached 10% 16707 | -5/Factory | Spotted B-75 Beast 16718 | -5/Factory | Core integrity fell below 50% 16761 | -5/Factory | Core integrity fell below 20% 16773 | -5/Factory | Lost 9 parts (4n4u1w) 16776 | -5/Factory | System corruption reached 30% 16837 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16770_ Imp. Target Analyzer broken. 16770_ Destabilizing: Short circuit. 16771_ Slammed into U-05 Engineer. 16773_ Destabilizing: System corrupted (+1). 16775_ Slammed into K-01 Serf. 16775_ Destabilizing: System corrupted (+2). 16776_ Slammed into K-01 Serf. 16777_ K-01 Serf cleans the Construction Platform. 16780_ System corrupted: Heat flow error (+158). 16783_ Critical hit (Burn: +37). 16791_ Slug penetrates Wall. 16794_ Penetrated by Slug. 16796_ PZWM233DWP8RDHM5HIOFOK KB 16797_ Penetrated by Slug. 16800_ Slug penetrates Wall. 16823_ 6%NFGODDBS