Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 10:57:42 Player: Man of Plasma Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (122) 610 Value Destroyed (3386) 3386 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 6972 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 27 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Large Storage Unit High-capacity Matter Pod (200) Improved Utility Shielding Tractor Beam Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Medium Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Gatling Laser Spear > --- INVENTORY -------- Micro Nuclear Core Gravmag System Large Storage Unit High-capacity Matter Pod Tractor Beam Mining Laser [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . . 2 Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 95 | 6 13 1 33 9 14 19 Power 11 | 1 2 . 3 . 2 3 Engine 8 | 1 2 . 2 . 2 1 Core 3 | . . . 1 . . 2 Reactor . | . . . . . . . Propulsion 37 | 2 1 . 15 4 7 8 Treads 28 | 2 1 . 14 4 3 4 Leg 2 | . . . . . . 2 Wheel 1 | . . . . . . 1 Hover 5 | . . . . . 4 1 Flight 1 | . . . 1 . . . Utility 22 | 1 3 1 8 1 4 4 Device 10 | . 1 1 6 . 1 1 Storage 3 | 1 1 . . . 1 . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 7 | . . . 2 . 2 3 Artifact . | . . . . . . . Weapon 25 | 2 7 . 7 4 1 4 Energy Gun 7 | 2 1 . 1 1 . 2 Energy Cannon 3 | . 1 . 2 . . . Ballistic Gun 5 | . 1 . . 2 1 1 Ballistic Cannon 4 | . 3 . 1 . . . Launcher 4 | . . . 3 1 . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 4 . 1 . Parts Lost 34 | . . . 1 2 11 20 Power 5 | . . . . 1 1 3 Propulsion 16 | . . . . . 6 10 Utility 5 | . . . . . 2 3 Weapon 8 | . . . 1 1 2 4 Highest Loss Streak 9 | . . . 1 2 9 7 To Critical Strikes . | . . . . . . . Average Backups 11 | 1 8 13 14 13 13 5 Power . | . 1 1 1 . 1 . Propulsion 2 | . 2 4 3 2 3 . Utility 5 | . 2 5 6 7 6 3 Weapon 2 | . 2 3 3 2 2 1 Tool/Special . | . . . . . . . Unused Backups 20 | . 5 . 5 2 6 2 Power 4 | . 1 . 1 . 2 . Propulsion 4 | . . . 2 . 2 . Utility 7 | . 1 . 2 . 2 2 Weapon 5 | . 3 . . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 99 96 63 Engine 9 | . 14 14 5 10 8 2 Core 1 | . . . 5 . . 1 Treads 27 | . 27 28 32 32 24 11 Device 11 | . 3 14 20 11 9 6 Storage 11 | . 14 14 11 11 9 7 Processor 5 | . 10 . . 8 9 7 Protection 2 | . . . 1 2 7 3 Energy Gun 4 | . 12 . . 4 8 2 Energy Cannon 5 | . 1 14 13 4 . . Ballistic Gun 4 | . 2 . . 7 16 2 Ballistic Cannon 5 | . 9 14 7 2 . . Peak Build Rating 33 | 6 11 17 22 25 32 33 Average Rating 17 | 4 8 11 18 20 26 20 On Entrance 12 | . 6 11 17 18 21 13 Naked Turns . | . . . . . . . Heaviest Build 53 | 14 39 46 48 53 46 41 Greatest Support 94 | 40 40 40 60 60 60 94 Greatest Overweight (x) 9 | . . 1 . . 1 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 2 14 14 15 15 15 9 Average Carried 11 | 1 9 13 14 13 13 5 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 13 14 15 14 9 6 Class Distribution -------------------- 66% | Mutant 22% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 3303 | 199 681 61 852 812 420 278 Remotely 543 | . . . 438 105 . . Salvage Created 3678 | . 609 53 1458 824 392 342 Parts 241 | . 40 14 110 38 20 19 Haulers Intercepted 11 | . 2 . 5 2 2 . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 91 | . 16 6 35 21 5 8 Melee 2 | . . . . . . 2 Guns 26 | . 8 . . 9 5 4 Cannons 42 | . 8 6 24 4 . . AOE 21 | . . . 11 8 . 2 Classes Destroyed 12 | . 7 . 2 1 1 1 Worker 3 | . 1 . . . . 2 Builder 3 | . 1 . 2 . . . Hauler 11 | . 2 . 5 2 2 . Recycler 2 | . . . 1 . 1 . Operator 2 | . 1 . . 1 . . Watcher 10 | . 3 . 5 2 . . Swarmer 20 | . 7 6 7 . . . Grunt 49 | . 9 . 18 14 2 6 Duelist 1 | . . . . 1 . . Sentry 19 | . . . 10 6 2 1 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 4 3 8 4 1 3 Combat Bots Only 7 | . 3 3 7 4 1 3 Max Kills in Single Turn 4 | . 2 1 4 2 1 2 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 2 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 739 | . 83 27 110 95 91 333 Missed 233 | . 27 8 37 27 16 118 Hits 506 | . 56 19 73 68 75 215 Projectile 506 | . 56 19 73 68 75 215 AOE 2 | . . . . . . 2 Critical Strikes 14 | . . . 3 1 6 4 Actively Blocked 1 | . . . . . . 1 Damage Taken 6596 | . 539 154 963 1015 1546 2379 Core 1176 | . 44 28 106 127 170 701 Absorbed by Shields 220 | . . . . . 96 124 Redirected to Shielding 182 | . . . . . 112 70 Ignored by Resistances 44 | . . . . . 44 . Regen/Repaired (Parts) 339 | . 44 . 56 239 . . Core Remaining (%) 70 | 100 . 71 . 41 69 . Volleys Fired 236 | . 50 10 78 49 32 17 Largest 3 | . 2 2 2 2 3 2 Hottest 168 | . 165 101 136 168 146 145 Shots Fired 470 | . 100 20 153 83 90 24 Gun 202 | . 59 . . 35 84 24 Cannon 237 | . 40 20 144 33 . . Launcher 24 | . . . 9 11 4 . Special 7 | . 1 . . 4 2 . Kinetic 208 | . 39 10 52 35 58 14 Thermal 238 | . 61 10 92 37 28 10 Explosive 24 | . . . 9 11 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 28 | . 11 3 13 22 28 10 Robot Miss Streak 3 | . 3 3 3 3 2 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 294 | . 53 8 89 55 53 36 Core Hits 164 | . 29 6 56 35 16 22 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 3 . . 1 . 2 Burn 4 | . 3 . . 1 . . Impale 2 | . . . . . . 2 Melee Attacks 21 | . . . . . . 21 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 21 | . . . . . . 21 Sneak Attacks 3 | . . . . . . 3 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 7460 | . 880 233 2539 1843 988 977 Guns 2145 | . 465 . . 445 874 361 Cannons 3011 | . 415 233 1878 485 . . Explosions 1587 | . . . 630 865 92 . Melee 502 | . . . . . . 502 Ramming 167 | . . . 31 . 22 114 Kinetic 2261 | . 362 122 635 402 544 196 Thermal 2943 | . 518 111 1243 576 330 165 Explosive 1587 | . . . 630 865 92 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 502 | . . . . . . 502 Highest Corruption 14 | . . . . . 3 14 Average Corruption 2 | . . . . . 3 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 19 | . . . . . 16 3 Message Errors 5 | . . . . . 5 . Matter Fused 3 | . . . . . 2 1 Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 5 | . . . . . 5 . Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 70 | . 8 3 37 . 22 . Projectiles 35 | . 8 3 24 . . . Explosions 35 | . . . 13 . 22 . Melee . | . . . . . . . Knockbacks 22 | . 7 2 11 1 . 1 Impact 1 | . . . . . . 1 Kinetic 20 | . 7 2 10 1 . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 177 | . . . 32 61 38 46 Shots 6 | . . . 2 2 2 . Rammed 43 | . . . 4 . 1 38 Targets Rammed 45 | . . . 5 . 2 38 Kicked . | . . . . . . . Crushed 2 | . . . 1 . 1 . Highest Temperature 388 | . 186 306 388 237 274 172 Average Temperature 61 | . 47 120 92 50 55 64 Received Heat Transfer 1892 | . 138 . 429 369 410 546 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . 3 . 4 . 1 1 Heat Transferred 6059 | . 1554 185 2146 1136 703 335 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 61 | 100 100 100 10 19 100 100 Level 1 31 | . . . 61 80 . . Level 2 7 | . . . 27 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 479 | . 120 127 479 321 97 52 Initial 176 | . . 42 . 176 97 . Average 141 | . 38 32 318 223 22 7 Influence Increases 3361 | . 587 156 1186 887 293 252 Destroy 0b10 Robot/C 1840 | . 320 120 720 420 100 160 Destroy 0b10 Robot/NC 155 | . 40 . 65 25 15 10 Destroy Leader 482 | . 80 20 200 98 44 40 Allied During Kill 18 | . . . 1 . 17 . Successful Hack 97 | . 25 . 17 13 . 42 Disable Machine 180 | . 15 15 45 75 30 . Anti-Garrison Action 200 | . . . . 200 . . Destroy Structure 164 | . 2 1 63 56 42 . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 210 | . 105 . 60 . 45 . Influence Decreases 3361 | . 479 264 768 1073 525 252 Entered New Map 443 | . . 66 . 242 135 . Time Decay 2285 | . 479 198 608 511 295 194 Lost Part 147 | . . . 10 20 59 58 Lost Ally 20 | . . . . . 20 . Purge Threat 466 | . . . 150 300 16 . Squads Dispatched 20 | . 5 . 4 3 3 5 Investigation 14 | . 4 . 4 2 1 3 Extermination 2 | . . . . . . 2 Reinforcement 4 | . 1 . . 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 8 | . 3 . 4 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 150 | . 34 5 49 29 22 11 Peak Tracking Total 8 | . 3 3 8 8 5 4 Tactical Retreats 9 | . 4 . 2 . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 6 | . 2 . 1 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 12 | . 1 1 3 5 2 . Max in Single Turn 2 | . 1 1 1 2 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 41 | . 10 1 13 7 3 7 Terminals 31 | . 8 . 11 5 3 4 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . 1 . 1 1 . 1 Recycling Units 2 | . 1 . . . . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 117 | . 30 1 35 27 7 17 Successful 61 | . 13 1 20 15 5 7 Failed 56 | . 17 . 15 12 2 10 Catastrophic 6 | . 1 . 4 . . 1 Database Lockouts . | . . . . . . . Manual 48 | . 11 . 23 6 3 5 Terminals 79 | . 23 . 26 13 7 10 Fabricators 3 | . . . . . . 3 Repair Stations 21 | . 4 . 4 10 . 3 Recycling Units 4 | . 3 . . . . 1 Scanalyzers 5 | . . . 5 . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 27 | . 8 1 9 4 4 1 Record 2 | . . . 1 . 1 . Part Schematic 2 | . 1 . 1 . . . Robot Analysis 4 | . 2 . 2 . . . Prototype ID Bank 2 | . . . 1 . 1 . Open Door 2 | . . 1 . 1 . . Open DSF 1 | . . . . . . 1 Alert Level 4 | . . . 2 1 1 . Unreport Threat 4 | . . . 1 2 1 . Locate Traps 4 | . 3 . 1 . . . Reinforcement Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 16 | . 2 . 4 9 . 1 Scan Component 8 | . 1 . 2 5 . . Repair 7 | . 1 . 2 4 . . Refit 1 | . . . . . . 1 Recycling Unit Hacks 3 | . 2 . . . . 1 Report Inventory 2 | . 1 . . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 2 | . . . 2 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 1 . 2 2 1 2 Terminals 7 | . 1 . 2 1 1 2 Botnet 6 | . 1 . 1 1 1 2 Skim 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Jam 1 | . . . . 1 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 35 | . 9 . 11 7 2 6 Full Trace Events 11 | . 5 . 3 1 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 31 | . . . . . . 31 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired 7 | . 1 . 2 4 . . Time 206 | . 26 . 58 122 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 3 | . . . . 2 1 . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 16 | . . . . 15 16 . Highest-Rated Ally 16 | . . . . 15 16 . Total Orders 5 | . . 1 1 3 . . EXPLORE 1 | . . . 1 . . . RETURN 4 | . . 1 . 3 . . Ally Attacks 27 | . . . 2 14 11 . Total Damage 204 | . . . 10 124 70 . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) 4172 | . 420 617 793 839 954 549 Sensors 4172 | . 420 617 793 839 954 549 Robot Analysis Total 4 | . 2 . 2 . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches 18 | . . 1 2 7 8 . Drone Recoveries 12 | . . 1 1 7 3 . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 8090 | 84 1725 679 2177 1476 978 971 Spaces Moved 3937 | 48 906 385 1011 685 485 417 Core 22 | 2 . . . . . 20 Treads 3721 | 46 906 385 1011 685 450 238 Legs . | . . . . . . . Wheels 96 | . . . . . . 96 Hover 98 | . . . . . 35 63 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 52 110 Average Speed 160 | 155 160 165 160 160 153 170 Slowest Speed 500 | 160 160 240 160 160 240 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 4 97 74 91 74 35 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 25 | . . . 13 1 11 . Terrain Destroyed 171 | . . 1 74 56 40 . Melee . | . . . . . . . Projectile 6 | . . 1 3 2 . . AOE 165 | . . . 71 54 40 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 5151 | 55 1080 408 1406 966 651 585 Wait 607 | . 80 11 217 173 65 61 Move 3931 | 47 905 384 1010 684 484 417 Hop . | . . . . . . . Pick Up 60 | 2 17 1 14 12 11 3 Fast Attach 33 | 6 5 . 4 3 . 15 Attach 25 | . 1 . 3 3 12 6 Detach 5 | . 1 . . 1 3 . Swap 109 | . 8 2 49 29 18 3 Drop 67 | . 13 . 26 12 12 4 Fire 236 | . 50 10 78 49 32 17 Melee 21 | . . . . . . 21 Ram 38 | . . . . . . 38 Kick . | . . . . . . . Crush 7 | . . . 5 . 2 . Escape Stasis . | . . . . . . . Rewire 12 | . . . . . 12 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 418 | -10/Materials | Repaired Lgt. Treads 709 | -10/Materials | Discovered new exit (range 3) 841 | -10/Materials | Discovered new exit (range 15) 1485 | -10/Materials | Derelicts attacked the area 1617 | -10/Materials | Discovered new exit (range 10) 1810 | -10/Materials | Entered Mines 1976 | -10/Mines | Learned location of 1 exit from Materials 2382 | -10/Mines | Learned location of Storage (-9) 2385 | -10/Mines | Discovered new exit (range 13) 2414 | -10/Mines | Discovered new exit (range 14) 2416 | -10/Mines | Found the Drone Emporium 2427 | -10/Mines | Found Prototype Device 2427 | -10/Mines | Identified Splice Drone Bay 2489 | -10/Mines | Entered Materials 2489 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2490 | -9/Materials | Identified exit to Storage 2491 | -9/Materials | Identified exit to Mines 2681 | -9/Materials | Destroyed 7 combat bots 3095 | -9/Materials | Discovered exit to Storage (range 12) 3458 | -9/Materials | Build established: Scavenger-Mutant 3462 | -9/Materials | Discovered new exit (range 16) 3712 | -9/Materials | Discovered exit to Mines (range 13) 3901 | -9/Materials | Discovered new exit (range 15) 4446 | -9/Materials | Repaired Cooling System 4473 | -9/Materials | Repaired Lgt. Treads 4576 | -9/Materials | Discovered new exit (range 16) 4666 | -9/Materials | Entered Storage 4884 | -9/Storage | Core integrity fell below 50% 5117 | -9/Storage | Build established: Mutant 5237 | -9/Storage | Discovered new exit (range 15) 5343 | -9/Storage | Repaired Imp. Sensor Array 5377 | -9/Storage | Repaired Med. Armor Plating 5404 | -9/Storage | Repaired Lgt. Treads 5431 | -9/Storage | Repaired Lgt. Treads 6142 | -9/Storage | Entered Materials 6142 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6442 | -8/Materials | Build established: Gunner 6980 | -8/Materials | Discovered new exit (range 14) 7120 | -8/Materials | Entered Factory 7120 | -7/Factory | Evolved 2 slots: Propulsion x2 7151 | -7/Factory | Lost 9 parts (1p6n1u1w) 7242 | -7/Factory | Fabricated Imp. Treads (x2) 7287 | -7/Factory | Build established: Mutant 7361 | -7/Factory | Lost 4 parts (1p2n1w) 7638 | -7/Factory | Lost 3 parts (1n1u1w) 7685 | -7/Factory | Core integrity fell below 50% 7727 | -7/Factory | Lost 7 parts (1p4n1u1w) 8050 | -7/Factory | System corruption reached 10% 8064 | -7/Factory | Core integrity fell below 20% 8091 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08045_ System Restoration Module destroyed. 08045_ Slammed into P-60 Hacker. 08046_ Imp. Targeting Computer broken. 08046_ Destabilizing: Short circuit. 08047_ Slammed into P-60 Hacker. 08049_ Destabilizing: System corrupted (+1). 08050_ Slammed into P-60 Hacker. 08057_ Backup Propulsion III destroyed. 08057_ Slammed into P-60 Hacker. 08057_ Wheel broken. 08057_ Destabilizing: Short circuit. 08060_ Gravmag System destroyed. 08061_ Slammed into P-60 Hacker. 08072_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 08073_ Slammed into P-60 Hacker. 08073_ Broken Wheel destroyed. 08077_ Slammed into P-60 Hacker. 08079_ System corrupted: Component data lost. 08081_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????? ???????????????????????? | | ??????? ??? 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""" # | | ????# """""" # """ """ # | | ????# """""" # # | | ????# + # | | ????# % # # | | ????# # # | | ????# # ! # | | ????# ##### # | | ????# #???# ########## | | ????# ##### # | | ????############### # | | ??????????????????# # """""" | | ??????????????????# + """""" | | ??????????????????# * # """""" | | ??????????????????# """ # """"""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 10 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 54 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Datajack | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -7/Factory Repaired ---------- Lgt. Treads | 68% | -10/Materials Cooling System | 60% | -9/Materials Lgt. Treads | 74% | -9/Materials Imp. Sensor Array | 22% | -9/Storage Med. Armor Plating | 44% | -9/Storage Lgt. Treads | 27% | -9/Storage Lgt. Treads | 61% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Challenges ------------ None Game ------ Seed NeutronBeamMicroactuators Manual? 0 Play Time 01:30:26 Cumulative 38.5 hours Start 2025.08.02 @ 21:31:24 End 2025.08.05 @ 10:57:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d3c3bdf-f59e-4048-844f-eee95c27ffc4