Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.09 @ 16:55:15 Player: Fleshy Vegetable Bird Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2255) 2255 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 4944 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 140 Friendly Fire -144 Cogmind --------- Core Integrity 0/550 Matter 124/300 Energy 33/100 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Propulsion (4) Utility (4) Medium Storage Unit Weight Redist. System Weapon (2) Inventory (8) Experimental Sensor Array Propulsion Shielding Insulated Plating Hacking Suite Hacking Suite Advanced Beam Cannon Compact Ion Cannon Mining Laser Peak State ------------ Power Heavy Ion Engine Propulsion Wheel Wheel Armored Wheel Hover Unit Utility Medium Storage Unit High-capacity Storage Unit Improved Terrain Scanner Improved Light Armor Plating Weapon Heavy EM Pulse Gun Improved Assault Rifle Inventory Improved Ion Engine Hover Unit Hover Unit Weight Redist. System Experimental Sensor Array Particle Charger Propulsion Shielding Light Armor Plating Insulated Plating Hacking Suite Advanced Beam Cannon Compact Ion Cannon Heavy Assault Rifle Grenade Launcher Mining Laser Plasma Cutter [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 92 | 7 5 6 25 26 23 Power 8 | 1 1 . 1 4 1 Engine 8 | 1 1 . 1 4 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 3 1 1 5 3 6 Treads . | . . . . . . Leg . | . . . . . . Wheel 15 | 3 1 1 5 2 3 Hover 3 | . . . . . 3 Flight 1 | . . . . 1 . Utility 19 | 2 1 2 7 1 6 Device 3 | . . . 1 . 2 Storage 8 | 2 1 2 2 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . . . 4 1 3 Artifact . | . . . . . . Weapon 46 | 1 2 3 12 18 10 Energy Gun 10 | 1 1 1 . 5 2 Energy Cannon 2 | . . . . 2 . Ballistic Gun 19 | . 1 1 8 4 5 Ballistic Cannon . | . . . . . . Launcher 8 | . . . 2 4 2 Special Weapon 7 | . . 1 2 3 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . . 2 7 . Parts Lost 22 | . 1 . 4 . 17 Power 2 | . . . 1 . 1 Propulsion 9 | . . . 1 . 8 Utility 3 | . . . 1 . 2 Weapon 8 | . 1 . 1 . 6 Highest Loss Streak 13 | . 1 . 1 . 13 Average Slot Usage (%) 93 | . 96 100 87 99 86 Engine 9 | . 14 14 4 11 7 Wheel 28 | . 28 28 28 33 22 Hover 1 | . . . . . 6 Storage 23 | . 28 28 22 22 17 Protection 6 | . . . 9 11 10 Energy Gun 9 | . 21 14 1 8 7 Ballistic Gun 9 | . 3 12 17 5 5 Launcher 1 | . . . 1 3 2 Special Weapon 2 | . . 1 1 4 . Naked Turns . | . . . . . . Heaviest Build 60 | 14 21 23 56 57 60 Greatest Support 42 | 26 20 20 32 32 42 Greatest Overweight (x) 5 | . 1 1 2 4 5 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 16 | 8 10 12 16 16 16 Average Capacity 13 | 6 9 11 15 16 15 Most Carried 16 | 6 10 12 16 16 16 Average Carried 13 | 3 8 11 14 15 14 Final Capacity 16 | 8 10 12 16 16 8 Final Carried 16 | 6 10 12 16 16 8 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1596 | 249 41 174 527 392 213 Remotely . | . . . . . . Salvage Created 2837 | 136 293 146 823 627 812 Parts 202 | 10 16 9 60 52 55 Haulers Intercepted 5 | . 1 . . 4 . Recyclers Shooed 4 | 1 . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 52 | . 7 4 13 9 19 Guns 36 | . 7 4 10 8 7 AOE 16 | . . . 3 1 12 Classes Destroyed 11 | 3 5 1 2 . . Worker 9 | 1 . 1 5 . 2 Builder 5 | . . 1 2 2 . Tunneler 2 | 2 . . . . . Hauler 5 | . 1 . . 4 . Recycler 3 | 1 . . . . 2 Operator 4 | . 1 . 1 1 1 Watcher 8 | . 1 . 3 1 3 Swarmer 9 | . 3 2 . . 4 Grunt 33 | . 4 2 6 7 14 Brawler 1 | . . . 1 . . Sentry 9 | . . . 6 2 1 Thug 1 | . . . 1 . . Best Kill Streak 13 | 3 5 2 7 4 13 Combat Bots Only 9 | . 4 2 4 2 9 Max Kills in Single Turn 4 | 1 1 1 2 2 4 Gunslinging . | . . . . . . Exploded 3 | . . . 2 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 3341 | . 255 189 686 467 1744 Core 780 | . 71 41 78 36 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . 55 . 71 . Volleys Fired 247 | 23 32 39 63 45 45 Largest 2 | 1 2 2 2 2 2 Hottest 145 | 40 90 100 100 145 100 Shots Fired 381 | 23 55 66 101 71 65 Gun 320 | 23 55 55 86 54 47 Cannon . | . . . . . . Launcher 29 | . . . 6 8 15 Special 32 | . . 11 9 9 3 Kinetic 150 | . . 28 83 15 24 Thermal 140 | 23 55 38 12 9 3 Explosive 29 | . . . 6 8 15 Electromagnetic 62 | . . . . 39 23 Robot Hit Streak 19 | 6 14 5 19 7 10 Robot Miss Streak 4 | 2 4 3 3 4 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 . 1 2 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 229 | 15 39 30 67 39 39 Core Hits 140 | 5 16 7 39 23 50 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5711 | 172 477 368 1564 947 2183 Guns 3110 | 172 477 315 1017 577 552 Cannons . | . . . . . . Explosions 2356 | . . . 475 250 1631 Melee . | . . . . . . Ramming 5 | . . 5 . . . Kinetic 1500 | . . 116 980 144 260 Thermal 1322 | 172 477 247 109 120 197 Explosive 2159 | . . . 475 250 1434 Electromagnetic 725 | . . . . 433 292 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 117 | . . 6 14 8 89 Projectiles 8 | . . 6 . 2 . Explosions 109 | . . . 14 6 89 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 431 | . . 2 103 107 219 Shots 17 | . . . 4 4 9 Rammed 3 | . . 2 1 . . Targets Rammed 3 | . . 2 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 342 | . 342 74 24 228 120 Average Temperature 56 | . 118 23 8 56 24 Received Heat Transfer 1170 | . 99 75 249 144 603 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 2 4 1 . . . Heat Transferred 3177 | 400 1324 692 261 250 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 564 | 20 213 161 339 396 564 Average Influence 158 | 5 110 89 149 238 236 Maximum Alert Level 2 | . 1 . 1 1 2 Low Security (%) 63 | . . . . . . Level 1 33 | . . . . . . Level 2 2 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 2 . 1 5 7 Investigation 5 | . 1 . . 1 3 Extermination . | . . . . . . Reinforcement 8 | . 1 . 1 4 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 5 | . . . 1 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 12 8 26 25 34 Peak Tracking Total 11 | . 3 3 4 5 11 Tactical Retreats 9 | . 1 . 2 5 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 8 | . . . 1 4 3 Max in Single Turn 2 | . . . 1 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 21 | . 4 . 7 7 3 Terminals 19 | . 4 . 6 7 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 69 | . 10 . 24 29 6 Successful 42 | . 5 . 15 18 4 Failed 27 | . 5 . 9 11 2 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 60 | . 10 . 21 25 4 Terminals 65 | . 10 . 22 29 4 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 . 3 7 . Part Schematic 2 | . . . 1 1 . Open Door 2 | . . . . 2 . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Terminal Index 3 | . 1 . 1 1 . Recall Reinforcements 1 | . . . . 1 . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 61 | . 6 . 24 27 4 Terminals 26 | . 3 . 10 11 2 Track 7 | . . . 1 6 . Assimilate 4 | . . . 4 . . Botnet 12 | . 2 . 4 5 1 Operators 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 3 . 7 8 3 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 1 1 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 80 | . . . 80 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 4 | . . 2 2 . . Largest Group 2 | . . 2 1 1 . Highest-Rated Group 39 | . . 39 31 10 . Highest-Rated Ally 31 | . . 31 31 10 . Total Orders 3 | . . . 2 1 . GOTO 2 | . . . 1 1 . FOLLOW 1 | . . . 1 . . Ally Attacks 27 | . . 23 4 . . Total Damage 355 | . . 312 43 . . Kills 6 | . . 5 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 3543 | 117 381 838 902 664 641 Spaces Moved 2440 | 60 298 699 627 425 331 Core 19 | 6 . . . . 13 Treads . | . . . . . . Legs . | . . . . . . Wheels 2421 | 54 298 699 627 425 318 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 83 93 50 Average Speed 92 | 84 81 89 95 99 94 Slowest Speed 130 | 100 90 90 105 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 6 50 98 53 54 44 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 16 | . . . 6 9 1 Terrain Destroyed 229 | . . . 51 50 128 Melee . | . . . . . . Projectile 9 | . . . 6 2 1 AOE 220 | . . . 45 48 127 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 3267 | 103 383 820 807 567 587 Wait 371 | . 35 61 61 52 162 Move 2435 | 59 297 698 626 424 331 Hop . | . . . . . . Pick Up 76 | 13 10 8 21 10 14 Fast Attach . | . . . . . . Attach 28 | 6 2 . 6 1 13 Detach . | . . . . . . Swap 64 | 1 3 6 19 25 10 Drop 43 | 1 4 6 10 10 12 Fire 247 | 23 32 39 63 45 45 Melee . | . . . . . . Ram 3 | . . 2 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 469 | -10/Materials | Identified exit to Mines 499 | -10/Materials | Entered Mines 583 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 686 | -10/Mines | Excavation squad dispatched 686 | -10/Mines | A large section of the Mines collapsed 821 | -10/Mines | Discovered new exit (range 15) 1045 | -10/Mines | Learned Materials stockpile data 1100 | -10/Mines | Discovered new exit (range 4) 1254 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1278 | -10/Mines | Found Prototype Device 1337 | -10/Mines | Entered Materials 1337 | -9/Materials | Accompanied by 1 ally 1337 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1338 | -9/Materials | Identified exit to Storage 1342 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1564 | -9/Materials | Identified Exp. Sensor Array 1647 | -9/Materials | Repaired Exp. Sensor Array 1736 | -9/Materials | Discovered new exit (range 3) 2119 | -9/Materials | Discovered new exit (range 7) 2144 | -9/Materials | Build established: Scavenger-Mutant 2208 | -9/Materials | Discovered exit to Storage (range 16) 2239 | -9/Materials | Entered Storage 2239 | -9/Storage | Accompanied by 1 ally 2261 | -9/Storage | Identified exit to Materials 2637 | -9/Storage | Used back door to open Recycling access 2637 | -9/Storage | Discovered new exit (range 5) 2903 | -9/Storage | Entered Materials 2903 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3380 | -8/Materials | Garrison activated, responded to threat 3394 | -8/Materials | Lost 3 parts (2n1w) 3403 | -8/Materials | Destroyed 9 combat bots 3504 | -8/Materials | Core integrity fell below 50% 3535 | -8/Materials | Core integrity fell below 20% 3544 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03520_ R-06 Scavenger collects Carbon-fiber Leg. 03527_ Nuclear Reactor explodes. 03527_ Com. Wheel destroyed. 03527_ Destroyed Com. Wheel. 03527_ Missile Launcher destroyed. 03527_ Destroyed Missile Launcher. 03527_ Recycling Unit disabled. 03527_ Aluminum Leg tumbles out of recycling unit. 03528_ The unstable cave ceiling collapses. 03531_ G-47 Trooper destroyed. 03534_ Slug penetrates Wall. 03536_ Dropped Plasma Cutter. 03536_ Dropped Particle Charger. 03537_ Dropped Lgt. Nuclear Core. 03537_ Imp. Assault Rifle destroyed. 03537_ Slug penetrates Wall. 03537_ Dropped Hover Unit. 03537_ Hover Unit destroyed. 03538_ Dropped Hcp. Storage Unit. 03541_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????? ???? | | ?????????????????????????????????? ???? | | ?????????????????????????????????? ???? | | ?????????????????????????????????? ???? | | ?????????????????????????????????? ???? | | ?????????????????????????????????? ???? | | ???????????????????????########??? ???? | | ???????????????????????#= #??# #??? | | ???????????????????????# """#??# #??? | | ?#?????????????????????# """#??# #??? | | ??????"????????????????# ! """#??# #??? | | ???????????????????????# #??# #??? | | ????????????????????????? ???# #??? | | ????????? ??????????????###+###??# #??? | | ?????????????????+####### #?## ##?? | | ??"?????? @ ### #?? | | ????? ??? T ### | | ? ????? ?? h### # # | | ????#??????#+#########+## # = | | "????#??????????????????### ### !|! | | ??? ??????? ?? ???????????# ## * | | ??????#?????????????????###g## | | ????????????????????????# #! | | ??????##????????????????# =%= | | ???????? ???????????????# T * | | ??#???????????????####### # | | #?#????? ?????????# ! # ] # = | | ##????????????????# ## ## " # | | #?????????????????# **! ## ## "" # | | ?#????????????????# *!! # # # | | ?????#?#??????????# *! ## ##### ### | | #???????????????### # o # | | ????############# # ! # | | #??## % % ! # | | ??#?# !* % [%[%= # | | ?#??# %! # | | #???# ######## /!# ## # | | ????# #??# "" #######+## # | | #???# #??# ""S #??????? ## # | | ##### #### "" #?? ??? ?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 50 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Hacked Arm. Huge Wheel | -9/Storage | Hacked Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponRemoteNetwork Manual? 0 Play Time 00:41:14 Cumulative 162.2 hours Start 2019.11.09 @ 16:02:55 End 2019.11.09 @ 16:55:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 41 Gallery% 66 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8131ca06-ddc9-4a3a-bbdc-aea60abfb95d