Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 21:17:50 Player: Bace Troncons Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (1207) 1207 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1479) 1479 TOTAL SCORE: 5061 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Follower Combat Kills 368 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 74/100 System Corruption 6% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Hacking Suite Authchip [R/Combat] > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Improved Hover Unit Improved Hover Unit Machine Analyzer Improved Terrain Scan Processor Kinecellerator ECM Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Swarmer] (58) EM Shotgun Beam Cannon Heavy Assault Rifle Flak Cannon Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flexi-carbon Leg Improved Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Improved Datajack Heavy Flail > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Improved Hover Unit Machine Analyzer Improved Terrain Scan Processor Kinecellerator ECM Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Swarmer] EM Shotgun Beam Cannon Heavy Assault Rifle Flak Cannon Improved Datajack Mining Laser [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Improved Datajack Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . 2 . . . . Weapon . | . . . . . . . Parts Attached 56 | 5 2 9 31 3 2 4 Power 7 | 1 1 1 3 1 . . Engine 6 | 1 1 1 2 1 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 29 | 2 . 2 21 . . 4 Treads 8 | . . 2 6 . . . Leg 14 | . . . 10 . . 4 Wheel 2 | 2 . . . . . . Hover 5 | . . . 5 . . . Flight . | . . . . . . . Utility 10 | 1 1 3 4 . 1 . Device 1 | . 1 . . . . . Storage 3 | 1 . 1 1 . . . Processor 4 | . . 2 2 . . . Hackware 2 | . . . 1 . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 1 . 3 3 2 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 1 2 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 1 . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . . 5 16 . 1 8 Power 5 | . . 1 3 . . 1 Propulsion 18 | . . 1 10 . 1 6 Utility 2 | . . 2 . . . . Weapon 5 | . . 1 3 . . 1 Highest Loss Streak 6 | . . 5 6 . 1 6 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 78 77 89 99 97 91 Engine 8 | . 14 9 6 8 9 8 Treads 3 | . . 1 10 . . . Leg 9 | . . . 21 . . 16 Wheel 1 | . 28 17 . . . . Hover 18 | . . . . 36 33 12 Storage 9 | . 14 11 9 9 9 9 Processor 14 | . . 12 14 18 15 9 Hackware 9 | . . . 8 9 11 18 Ballistic Gun 3 | . 14 4 7 . . . Impact Weapon 4 | . . 8 8 . 4 9 Piercing Weapon 3 | . . . . 8 4 . Special Melee Weapon 5 | . . . . 9 9 8 Naked Turns . | . . . . . . . Heaviest Build 55 | 9 12 31 55 50 51 51 Greatest Support 80 | 20 20 40 80 28 28 50 Greatest Overweight (x) 16 | . . 3 16 1 2 14 Average Overweight (x) . | . . 1 . 1 1 1 Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 Average Capacity 18 | 7 8 14 17 20 20 20 Most Carried 20 | 7 8 12 16 20 20 20 Average Carried 14 | 3 7 10 9 16 19 18 Final Capacity 20 | 8 8 15 20 20 20 20 Final Carried 20 | 7 8 10 12 20 18 19 Class Distribution -------------------- 48% | Mutant 41% | Commander-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Garrison Commander-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 830 | 48 . 199 355 150 23 55 Remotely . | . . . . . . . Salvage Created 1148 | . . 126 984 . . 38 Parts 45 | . . 8 36 . . 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 27 | . . 3 23 . . 1 Melee 13 | . . 1 11 . . 1 AOE 2 | . . 2 . . . . Classes Destroyed 8 | . . 3 5 . . . Worker 1 | . . 1 . . . . Builder 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 4 | . . . 4 . . . Grunt 16 | . . . 15 . . 1 Brawler 1 | . . 1 . . . . Sentry 5 | . . 2 3 . . . Hunter 1 | . . . 1 . . . Best Kill Streak 10 | . . 2 10 . . 1 Combat Bots Only 10 | . . 1 10 . . 1 Max Kills in Single Turn 2 | . . 2 1 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 426 | . 6 60 252 . 2 106 Missed 102 | . 2 21 55 . 1 23 Damage Taken 4343 | . 50 699 2704 . 88 802 Core 813 | . . 254 359 . 8 192 Absorbed by Shields 17 | . . . . . . 17 Regen/Repaired (Parts) 51 | . . . 51 . . . Core Remaining (%) 78 | 100 100 36 . . . . Volleys Fired 8 | . 1 4 3 . . . Largest 1 | . 1 1 1 . . . Hottest 30 | . 20 30 25 . . . Shots Fired 8 | . 1 4 3 . . . Gun 4 | . 1 . 3 . . . Cannon . | . . . . . . . Launcher 4 | . . 4 . . . . Special . | . . . . . . . Kinetic 4 | . 1 . 3 . . . Thermal . | . . . . . . . Explosive 4 | . . 4 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 1 | . 1 . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 137 | . 1 5 64 60 4 3 Core Hits 16 | . 1 4 11 . . . Critical Kills 3 | . . 1 2 . . . Critical Parts Destroyed 12 | . . . 10 . . 2 Critical Strikes 15 | . . 1 12 . . 2 Smash 15 | . . 1 12 . . 2 Melee Attacks 213 | . . 8 109 78 10 8 Impact 131 | . . 8 109 . 6 8 Slashing . | . . . . . . . Piercing 17 | . . . . 17 . . Sneak Attacks 20 | . . . 2 17 1 . Combat Hostiles 13 | . . . 1 12 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3283 | . 16 452 2541 155 . 119 Guns 8 | . 8 . . . . . Cannons . | . . . . . . . Explosions 338 | . . 338 . . . . Melee 2929 | . . 114 2541 155 . 119 Ramming 8 | . 8 . . . . . Kinetic 8 | . 8 . . . . . Thermal 95 | . . 95 . . . . Explosive 243 | . . 243 . . . . Electromagnetic . | . . . . . . . Impact 2774 | . . 114 2541 . . 119 Slashing . | . . . . . . . Piercing 155 | . . . . 155 . . Highest Corruption 6 | . . 3 . . 6 6 Average Corruption 5 | . . 2 . . 4 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . 1 . . 3 14 Message Errors 8 | . . 1 . . . 7 Matter Fused 3 | . . . . . 1 2 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 786 | . . . 706 23 . 57 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 786 | . . . 706 23 . 57 Knockbacks 18 | . . . 16 . . 2 Impact 16 | . . . 14 . . 2 Kinetic . | . . . . . . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 126 | . 4 122 . . . . Shots 2 | . . 2 . . . . Rammed 2 | . 2 . . . . . Targets Rammed 3 | . 2 . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 211 | . . 15 14 . . 211 Average Temperature 72 | . . 8 5 . . 105 Received Heat Transfer 1746 | . 24 273 1269 . 12 168 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 17 | . . . 17 . . . Impact Corruptions 27 | . . . 25 . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . 50 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Peak Influence 1165 | . 85 162 294 1165 1012 831 Initial 657 | . . 35 68 140 567 657 Average 407 | . 31 52 154 514 771 743 Maximum Alert Level 4 | . . . 1 4 3 3 Low Security (%) 30 | 100 100 100 66 1 . . Level 1 29 | . . . 33 49 . . Level 2 15 | . . . . 23 41 23 Level 3 24 | . . . . 25 58 76 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . 4 . 4 . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 . 2 . 2 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 3 | . 1 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 4 6 32 . 12 13 Peak Tracking Total 8 | . 4 6 8 . 3 6 Tactical Retreats 4 | . 1 . 2 . . 1 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 7 | . . . . 2 4 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 4 | . . 2 . . 2 . Max in Single Turn 2 | . . 2 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 21 | . 4 3 6 5 3 . Terminals 16 | . 4 3 2 5 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 54 | . 6 9 25 9 5 . Successful 36 | . 3 5 20 4 4 . Failed 18 | . 3 4 5 5 1 . Catastrophic 3 | . 1 . 1 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 32 | . 6 9 5 9 3 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers 14 | . . . 14 . . . Garrison Access 4 | . . . 2 . 2 . Terminal Hacks 16 | . 3 5 2 4 2 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 2 | . . 1 1 . . . Repair Station Index 1 | . . . 1 . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Assault Status 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . . 1 . . . . Zone Layout 3 | . 2 1 . . . . Garrison Registry 1 | . . . . 1 . . Patrol Navigation 1 | . . . . 1 . . Security Stations 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 14 | . . . 14 . . . Insert Component 7 | . . . 7 . . . Analyze 7 | . . . 7 . . . Garrison Access Hacks 4 | . . . 2 . 2 . Unlock Access 2 | . . . 1 . 1 . Coupler Status 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 2 3 4 4 3 . Full Trace Events 3 | . . . 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . 6 . . . Part Schematics Acquired 5 | . . . 5 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 9 | . . . . 9 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 9 | . . . . 9 . . Largest Group 9 | . . . . 9 9 5 Highest-Rated Group 189 | . . . . 189 189 117 Highest-Rated Ally 39 | . . . . 39 39 34 Total Orders . | . . . . . . . Ally Attacks 68 | . . . . . 49 19 Total Damage 1410 | . . . . . 988 422 Kills 25 | . . . . . 15 10 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 4641 | 47 157 191 1478 1836 333 599 Spaces Moved 3025 | 41 182 135 587 1576 252 252 Core 10 | 8 . . 1 . . 1 Treads 96 | . . 10 86 . . . Legs 668 | . . . 482 . . 186 Wheels 340 | 33 182 125 . . . . Hover 1911 | . . . 18 1576 252 65 Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 108 108 108 172 Average Speed 129 | 74 80 103 180 108 119 217 Slowest Speed 850 | 80 80 160 850 108 172 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 41 19 35 98 22 29 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 26 | . . 9 13 2 2 . Terrain Destroyed 90 | . . 73 13 2 2 . Melee 17 | . . . 13 2 2 . Projectile . | . . . . . . . AOE 73 | . . 73 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 3512 | 57 191 169 838 1686 276 295 Wait 94 | . 3 . 52 14 10 15 Move 3018 | 40 181 134 586 1574 251 252 Hop . | . . . . . . . Pick Up 80 | 12 2 10 36 14 1 5 Fast Attach . | . . . . . . . Attach 44 | 5 1 6 25 3 1 3 Detach 7 | . . 1 6 . . . Swap 12 | . 1 3 6 . 1 1 Drop 23 | . . 3 14 3 2 1 Fire 8 | . 1 4 3 . . . Melee 213 | . . 8 109 78 10 8 Ram 2 | . 2 . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 10) 205 | -10/Materials | Entered another Materials area 205 | -9/Materials | Evolved 2 slots: Utility x2 211 | -9/Materials | Identified exit to Mines 330 | -9/Materials | Build established: Mutant 376 | -9/Materials | Discovered new exit (range 10) 377 | -9/Materials | Core integrity fell below 50% 396 | -9/Materials | Entered another Materials area 396 | -8/Materials | Evolved 2 slots: Propulsion x2 405 | -8/Materials | Lost 5 parts (1p1n2u1w) 1315 | -8/Materials | Destroyed 10 combat bots 1321 | -8/Materials | Lost 4 parts (1p3n) 1342 | -8/Materials | Discovered new exit (range 5) 1536 | -8/Materials | Repaired Carbon-fiber Leg 1553 | -8/Materials | Discovered new exit (range 15) 1598 | -8/Materials | Build established: Scavenger-Mutant 1732 | -8/Materials | Lost 3 parts (1p1n1w) 1837 | -8/Materials | Core integrity fell below 50% 1873 | -8/Materials | Identified exit to Garrison 1874 | -8/Materials | Entered Garrison 1874 | -8/Garrison | Discovered recently destroyed garrison 1886 | -8/Garrison | Lost 6 parts (1p4n1w) 2091 | -8/Garrison | Build established: Mutant 2358 | -8/Garrison | Discovered new exit (range 11) 2426 | -8/Garrison | Installed Relay Interface Framework 2566 | -8/Garrison | Build established: Commander-Mutant 2879 | -8/Garrison | Discovered new exit (range 10) 3053 | -8/Garrison | Discovered new exit (range 13) 3140 | -8/Garrison | Learned Materials security intel 3166 | -8/Garrison | Discovered new exit (range 63) 3166 | -8/Garrison | Discovered new exit (range 35) 3166 | -8/Garrison | Discovered new exit (range 22) 3710 | -8/Garrison | Entered Materials 3710 | -8/Materials | Accompanied by 9 allies 3828 | -8/Materials | Identified exit to Garrison 3845 | -8/Materials | Garrison activated, responded to threat 4043 | -8/Materials | Entered Garrison 4043 | -8/Garrison | Accompanied by 5 allies 4099 | -8/Garrison | Triggered checkpoint 4171 | -8/Garrison | Triggered checkpoint 4484 | -8/Garrison | Build established: Mutant 4563 | -8/Garrison | Triggered checkpoint 4618 | -8/Garrison | Core integrity fell below 20% 4642 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04586_ Destroyed Particle Gun. 04586_ G-47 Trooper system corrupted by crushing effect. 04586_ G-47 Trooper knocked back. 04587_ System corrupted: Energy discharge (-100). 04592_ C-30 ARC bursts open, deploying its payload. 04592_ S-10 Pest unfolds itself. 04612_ Imp. Datajack destroyed. 04612_ S-10 Pest knocked back. 04615_ Aluminum Leg destroyed. 04621_ UPWDUFTSAU:H=Q71 BTSC N4XTV S>V 04621_ Aluminum Leg destroyed. 04626_ Flexi-carbon Leg destroyed. 04632_ Critical hit (Destroy). 04632_ Imp. Ion Engine destroyed. 04635_ Aluminum Leg destroyed. 04639_ System corrupted: Energy discharge (-40). 04639_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????# ### % ########## #????????????? | | ??????# #?#=%%#????????# ######## #????????????? | | ????### #?#####????????# #??????# #????????????? | | ????#"# #??# #?????????# #??????# #????????????? | | ????#" #??# ########### #??????# #????????????? | | ????#" #??# " #??????# #????????????? | | ????#" #??# ########### #??????# #????????????? | | ????#"# #??# #?????????# #??????# #????????? T?? | | ????### #?##=##????????# #?????##! ##""""## #?? | | ??????# #?#%% #????????# ####### % #?? | | ??????# ###%[%########## ! #?? | | ??????# =%**!* [%[ #?? | | ??????###########################*[ ## ## #?? | | ??????????????????????????????###%! ## ## "#?? | | ??????????????????????????????# !%= "%"?? | | ??????????????????????????????# [ ""?? | | ??????????????????????????????# ^ "?? | | ??????????????????????????????# ^ "?? | | ??????????????????????????????### ## ## #?? | | ???????????????????????########## ## ##? #?? | | ???????????????????????# " ? | | ???????????????????????#g + ? | | ???????????????????????#ss####### #?? | | ???????????????????????# #?????# ##""""## ##?? | | ???????????????????????# #?????# #??????? #??? | | ???????????????????????# @#?????# #????????????? | | ???????????????????????# g ????# #????????????? | | ???????????????????????# s###???# #????????????? | | ???????????????????????# #?????# #????????????? | | ???????????????????????# #?????? #????????????? | | ???????????????????????####?????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ?????????????????????????????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionActiveShielding Manual? 0 Play Time 01:06:28 Cumulative 18.8 hours Start 2024.04.13 @ 18:56:07 End 2024.04.13 @ 21:17:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bb4ee41-cc78-45b2-b422-c85958ac298b