Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.07 @ 19:25:51 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (480) 2400 Value Destroyed (21196) 21196 Prototype IDs (70) 1400 Alien Tech Used (2) 400 Bonus (14206) 14206 TOTAL SCORE: 49002 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7669 Follower Combat Kills 1919 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2146 Scanned by Researcher 500 Friendly Fire -728 Cogmind --------- Core Integrity 824/1450 Matter 82/300 Energy 317/600 System Corruption 10% Temperature Warm (106) Movement Core (1750) Ox34 Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Huge Storage Unit Advanced Energy Well Advanced Signal Interpreter > --- WEAPON (3) ------- Improved Potential Cannon > --- INVENTORY (25) --- Zionite Heavy DM Reactor Quantum Reactor Experimental Energy Well (600) Precision Energy Filter Long-range Tractor Beam Warp Gun Zionite Phaser-M Zionite Phaser-H Null Cannon Long-range Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Experimental Cooling System Experimental Cooling System Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Precision Energy Filter Experimental Weapon Cycler Zionite Weapon Casing Improved Medium Armor Plating Experimental Shock Absorption System > --- WEAPON ----------- Potential Cannon Null Cannon > --- INVENTORY -------- Quantum Reactor Improved Quantum Reactor Centrium Heavy Treads Biometal Heavy Treads Advanced Heat Sink Experimental Cooling System Experimental Energy Well Experimental Energy Well Zionite Weapon Casing Long-range Tractor Beam Warp Gun Zionite Phaser-M Zionite Phaser-H Enhanced Nova Cannon Improved Potential Cannon Long-range Missile Launcher Ragnarok Missile Launcher Improved Plasma Cutter [Rating: 200] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Medium Treads Treads Medium Treads Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Advanced Plasma Cannon Energy Gun Force Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . 1 1 . . . . 1 . . . 1 . . . . 2 . . . . 2 2 . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 426 | 6 8 6 37 28 31 27 5 1 . 17 80 1 4 . 15 . 2 11 3 13 7 4 8 3 36 14 59 Power 34 | 1 1 1 4 1 1 . 1 . . . 10 . . . . . . 2 . . . . 1 . 2 . 9 Engine 20 | 1 1 1 4 1 1 . 1 . . . 9 . . . . . . 1 . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Reactor 12 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . 8 Propulsion 43 | 2 1 1 4 4 5 1 . . . 3 9 . . . 3 . . . . 2 . . . . 1 3 4 Treads 43 | 2 1 1 4 4 5 1 . . . 3 9 . . . 3 . . . . 2 . . . . 1 3 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 185 | 1 2 1 9 5 12 16 2 1 . 5 41 1 2 . 8 . . 6 . 10 3 4 4 1 18 6 27 Device 115 | . 1 . 5 2 4 9 1 . . 2 31 1 2 . 5 . . 5 . 8 . 1 2 . 13 6 17 Storage 11 | 1 1 . 2 . 3 . . . . . 1 . . . . . . 1 . . . . . . . . 2 Processor 9 | . . . . . . 1 . . . . 3 . . . 1 . . . . 2 . . . . 1 . 1 Hackware 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Protection 48 | . . 1 2 3 4 6 1 . . 3 6 . . . 2 . . . . . 3 3 2 1 4 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 164 | 2 4 3 20 18 13 10 2 . . 9 20 . 2 . 4 . 2 3 3 1 4 . 3 2 15 5 19 Energy Gun 32 | 1 1 . 13 3 . . . . . . 4 . . . 1 . . . . . 1 . . . 4 . 4 Energy Cannon 81 | . 1 1 . 7 8 7 1 . . 5 10 . 2 . 3 . 2 2 3 1 2 . 3 1 7 4 11 Ballistic Gun 7 | 1 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . . 1 2 3 5 2 1 . . 3 3 . . . . . . 1 . . . . . 1 4 1 3 Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 5 . 1 . . . . 3 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 42 | . . . 4 1 1 . . . . . 3 . . . 1 . . 4 1 2 2 . 3 1 2 . 17 Corrupted Parts 3 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . System Corruption 9 | . . . 4 . . . . . . . 1 . . . . . . . . 4 . . . . . . . Parts Lost 82 | . . 3 3 2 4 . . . . 4 13 . . . 2 2 . . . 1 . . . . 14 4 30 Power 11 | . . 1 . . . . . . . . 5 . . . . . . . . . . . . . 1 . 4 Propulsion 10 | . . 1 . . . . . . . 3 1 . . . . . . . . . . . . . 1 . 4 Utility 43 | . . . 2 2 3 . . . . . 5 . . . 2 . . . . . . . . . 6 4 19 Weapon 18 | . . 1 1 . 1 . . . . 1 2 . . . . 2 . . . 1 . . . . 6 . 3 Highest Loss Streak 12 | . . 3 2 1 1 . . . . 4 6 . . . 1 2 . . . 1 . . . . 4 2 12 Average Slot Usage (%) 91 | . 95 100 99 99 99 98 100 100 100 99 92 93 92 93 89 87 88 86 87 88 88 88 74 89 80 77 79 Engine 8 | . 13 14 11 11 9 7 7 7 7 7 12 13 13 13 11 11 11 9 5 5 5 5 5 5 1 . . Treads 19 | . 27 28 21 21 27 30 30 30 30 29 25 26 26 26 15 11 11 11 11 10 10 10 10 10 9 8 7 Device 19 | . 10 6 24 22 17 21 22 23 23 22 13 13 12 13 17 17 17 16 17 25 26 26 26 26 24 29 28 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 5 Processor 10 | . . . . . . 6 7 7 7 7 11 13 13 13 14 17 17 17 17 15 15 15 15 15 19 17 16 Hackware 1 | . . . . . 9 7 7 7 7 7 . . . . . . . . . . . . . . . . . Protection 5 | . . 7 8 11 8 . . . . . 7 6 6 6 4 5 5 5 5 5 4 4 5 5 3 2 3 Energy Gun 2 | . 5 . 16 3 . . . . . . 5 . . . . . . . . . . . . . 1 . . Energy Cannon 12 | . 8 6 . 17 17 14 14 15 15 14 6 13 12 13 16 16 17 15 16 14 14 15 1 14 7 8 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 12 31 32 40 47 107 109 107 107 107 114 140 140 140 140 152 145 145 145 143 148 150 150 158 158 166 180 177 Greatest Support 155 | 40 40 40 43 43 84 112 112 112 112 112 116 114 114 114 140 140 140 140 140 145 145 145 145 145 145 150 155 Greatest Overweight (x) 3 | 3 . . . 1 2 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 1 1 . 1 . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 15 15 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 15 15 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 13 15 15 15 25 25 25 25 25 25 25 25 25 25 25 24 24 25 23 25 25 25 25 25 24 25 25 Average Carried 21 | . 7 14 14 14 21 24 24 25 25 23 23 25 24 25 24 24 22 23 22 23 24 24 24 24 21 21 22 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 13 15 15 15 25 25 25 25 25 23 25 25 25 25 24 24 22 23 22 25 25 25 25 24 19 22 11 Class Distribution -------------------- 47% | Mutant 24% | Gunner 23% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Gunner | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Matter Collected 6397 | 217 286 145 579 369 526 316 104 15 . 283 1150 . 55 . 229 40 92 102 12 127 127 73 . 264 515 173 598 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19197 | 52 1000 263 1187 1502 1421 420 89 71 . 497 2941 . 73 . 606 . 89 451 . 781 131 . . 284 2257 723 4359 Parts 812 | 3 51 14 75 100 81 29 6 3 . 14 133 . 1 . 33 . 1 12 . 26 1 . . 14 96 26 93 Haulers Intercepted 21 | . 2 . 6 6 4 1 . . . . . . . . . . . . . 2 . . . . . . . Recyclers Shooed 20 | . 3 1 4 . . 1 . . . . 3 . . . 2 . . . . 1 . . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . 4 7 . 12 . . 1 . . . 1 77 . . 14 . . 14 . . . Prevented 16 | . . . . . . . . . . 9 . . . . . . . 7 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Combat Hostiles Destroyed 357 | . 17 5 22 28 33 10 4 1 . 7 40 . . . 10 . 1 18 . 5 1 . . 4 44 11 96 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 44 | . 11 2 12 8 . . . . . . 10 . . . . . . . . . . . . . 1 . . Cannons 158 | . 6 . 3 15 14 5 1 1 . 3 15 . . . 10 . 1 2 . 5 1 . . 4 28 10 34 AOE 125 | . . 3 6 5 16 5 3 . . 2 9 . . . . . . 16 . . . . . . 10 . 50 Classes Destroyed 25 | 1 6 . 1 1 4 1 . . . . 1 . . . . . . 2 . 1 . . . . . 1 6 Worker 28 | . 3 . 2 1 4 4 . . . . 7 . . . 1 . . . . . . . . . 4 . 2 Builder 13 | . . . . 3 2 . . . . . 6 . . . . . . . . . . . . . 2 . . Hauler 21 | . 2 . 6 6 4 1 . . . . . . . . . . . . . 2 . . . . . . . Recycler 21 | 1 2 1 2 3 2 1 . . . . 5 . . . . . . . . 1 . . . . 2 . 1 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Operator 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 23 | . 2 . 5 1 3 . . . . . 4 . . . 2 . . . . 1 . . . . 3 . 2 Swarmer 69 | . 3 3 11 9 11 6 3 . . 1 8 . . . 1 . . . . . . . . . 11 . 2 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 127 | . 14 2 4 8 8 . . . . 4 11 . . . 1 . . 5 . 1 . . . 4 17 4 44 Brawler 26 | . . . . . 2 . . 1 . . 5 . . . . . . 4 . . . . . . 1 . 13 Duelist 15 | . . . . . 2 . . . . . 1 . . . . . . 2 . . . . . . . . 10 Protector 11 | . . . . . 1 . . . . . 1 . . . . . . 4 . . . . . . . 1 4 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 42 | . . . 7 11 8 . . . . . 5 . . . 1 . 1 . . . . . . . 4 1 4 Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 16 | . . . . . 1 . 1 . . 2 2 . . . . . . . . . . . . . 4 2 4 Programmer 38 | . . . . . . 4 . . . . 7 . . . 7 . . . . 4 1 . . . 7 2 6 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 27 | 1 7 3 4 7 6 4 3 1 . 4 13 . . . 2 . 1 10 . 2 1 . . 4 8 7 27 Combat Bots Only 24 | . 5 3 4 6 5 3 3 1 . 4 5 . . . 2 . 1 10 . 2 1 . . 4 7 7 24 Max Kills in Single Turn 7 | 1 1 3 3 4 2 2 2 1 . 1 5 . . . 1 . 1 5 . 2 1 . . 1 3 1 7 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 3 3 2 2 2 . . 1 3 . . . . . . 5 . . . . . . 2 . 6 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Damage Taken 22165 | . 469 281 858 714 1119 386 162 . . 1019 3601 . . . 495 270 24 559 . 154 . . . 450 3548 1165 6891 Core 1767 | . 50 39 157 62 132 32 17 . . 32 226 . . . 48 15 . 67 . 22 . . . 18 224 77 549 Absorbed by Shields 763 | . . . . . . . . . . . . . . . . . . . . . . . . . . 455 308 Reduced by Siege Mode 870 | . . . . . . . . . . . . . . . . . . . . . . . . . 83 100 687 Core Remaining (%) 78 | 100 . 64 . 45 76 . . . . 88 . . . 73 . . . . 87 . . . . 87 82 . . Volleys Fired 1127 | 2 62 19 86 68 95 39 19 1 . 34 133 . 4 1 26 2 6 28 9 23 13 15 . 9 182 47 204 Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 2 . 2 2 3 3 3 3 3 3 3 3 . 3 3 1 1 Hottest 294 | 60 80 80 112 136 136 145 145 145 . 145 180 . 180 180 278 278 294 294 294 294 294 294 . 294 294 120 200 Shots Fired 1819 | 4 124 37 166 130 168 54 25 2 . 44 250 . 5 2 78 7 19 46 27 67 43 46 . 26 203 47 199 Gun 429 | 4 94 31 141 40 . . . . . . 106 . . . . . . . . . . . . . 9 . 4 Cannon 1242 | . 30 5 22 85 146 48 22 2 . 20 126 . 5 2 78 7 19 40 27 67 43 46 . 26 179 44 153 Launcher 107 | . . 1 3 5 22 6 3 . . 15 18 . . . . . . 6 . . . . . . 15 3 10 Special 41 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . 32 Kinetic 135 | 2 62 31 40 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1465 | 2 62 5 70 125 146 48 22 2 . 29 232 . 5 2 78 7 19 40 27 67 43 46 . 26 142 31 189 Explosive 77 | . . 1 3 5 22 6 3 . . 6 9 . . . . . . . . . . . . . 10 3 9 Electromagnetic 84 | . . . 53 . . . . . . 9 9 . . . . . . . . . . . . . 13 . . Entropic 50 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 31 13 . Phasic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Robot Hit Streak 80 | 3 23 12 23 11 15 7 8 10 . 20 24 . 7 . 9 . 5 6 . 13 11 . . 7 20 28 80 Robot Miss Streak 6 | 1 4 2 6 3 6 2 1 . . 2 3 . 1 . 2 . . 1 . 3 1 . . 1 3 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Capacitor 271 | . . . . . . . . . . . . . . . . . . . . . . . . . 153 44 74 Shots Hit Robots 1144 | 3 82 26 124 87 111 18 9 2 . 25 183 . 2 . 39 . 2 19 . 45 10 . . 15 149 38 155 Core Hits 737 | 2 39 12 49 47 67 20 5 2 . 25 101 . 1 . 20 . 2 32 . 15 3 . . 8 96 22 169 Critical Kills 27 | . . . . 2 3 . . . . . 6 . . . . . . . . 1 . . . . 2 1 12 Critical Parts Destroyed 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Critical Strikes 49 | . 3 . 4 3 3 . . . . . 10 . . . . . . . . 1 . . . . 10 2 13 Burn 8 | . 3 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 24 | . . . . 2 3 . . . . . 3 . . . . . . . . 1 . . . . 2 1 12 Destroy 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Sunder 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . Melee Attacks 14 | . . . . 6 . 1 . . . . 7 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . 6 . 1 . . . . 7 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 75001 | 30 1166 490 2672 2183 3828 1104 448 55 . 1571 7707 . 67 . 1617 . 66 4889 . 1866 397 . . 585 9106 2420 32734 Guns 5849 | 30 768 277 1738 510 . . . . . . 2140 . . . . . . . . . . . . . 294 . 92 Cannons 34249 | . 336 87 293 1150 2058 440 236 55 . 330 2629 . 67 . 1573 . 66 370 . 1793 397 . . 585 6099 1971 13714 Explosions 33543 | . . 113 570 523 1698 566 212 . . 1154 2763 . . . . . . 4519 . . . . . . 2651 449 18325 Melee 175 | . . . . . . . . . . . 175 . . . . . . . . . . . . . . . . Ramming 603 | . 62 13 71 . 72 98 . . . . . . . . 44 . . . . 73 . . . . 62 . 108 Kinetic 1328 | 9 518 277 524 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 44761 | 21 586 87 1033 1660 2058 440 236 55 . 417 4941 . 67 . 1573 . 66 370 . 1793 397 . . 585 4260 1111 23005 Explosive 18126 | . . 113 438 523 1698 566 212 . . 643 1937 . . . . . . . . . . . . . 1926 449 9621 Electromagnetic 2620 | . . . 606 . . . . . . 511 654 . . . . . . . . . . . . . 849 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 175 | . . . . . . . . . . . 175 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7122 | . . . . . . . . . . . . . . . . . . 4519 . . . . . . 1743 860 . Phasic 266 | . . . . . . . . . . . . . . . . . . . . . . . . . 266 . . Highest Corruption 12 | . . . 4 4 . . . . . . 11 11 11 . 12 12 12 12 . 6 6 6 6 6 9 . 10 Average Corruption 7 | . . . 4 4 . . . . . . 8 11 11 . 9 12 12 12 . 3 6 6 6 6 7 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 511 | . . . 31 26 . . . . . . 134 2 3 . 67 27 55 3 . 16 30 32 11 12 20 . 42 Message Errors 126 | . . . 10 9 . . . . . . 32 . 1 . 19 8 7 1 . 5 6 10 1 4 5 . 8 Matter Fused 121 | . . . 6 10 . . . . . . 30 . . . 14 5 12 . . 4 8 8 7 2 7 . 8 Heat Flow Errors 58 | . . . 3 2 . . . . . . 14 . . . 9 2 14 . . 1 4 4 . . 1 . 4 Energy Discharges 53 | . . . 4 3 . . . . . . 18 . 1 . 2 2 4 1 . 2 2 3 . 2 5 . 4 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 74 | . . . 5 1 . . . . . . 18 . 1 . 11 4 6 1 . 4 5 4 3 3 2 . 6 Data Loss (major) 19 | . . . . . . . . . . . 8 2 . . 2 . 1 . . . 1 2 . . . . 3 Misfires 22 | . . . . . . . . . . . 9 . . . 5 1 1 . . . 4 1 . . . . 1 Alerts 6 | . . . . . . . . . . . . . . . 2 1 3 . . . . . . . . . . Misdirections 16 | . . . . . . . . . . . 1 . . . 2 4 7 . . . . . . . . . 2 Weapon Failures 15 | . . . 3 1 . . . . . . 3 . . . 1 . . . . . . . . 1 . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6408 | . . . 44 8 68 63 . . . 8 305 . 20 . 43 . . 338 . 88 52 . . . 403 47 4921 Projectiles 3694 | . . . 5 2 9 2 . . . . 72 . 20 . 43 . . . . 85 52 . . . 364 47 2993 Explosions 2694 | . . . 39 6 58 61 . . . 8 233 . . . . . . 338 . . . . . . 39 . 1912 Melee 20 | . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . 16 Knockbacks 8 | . 1 . 4 . 1 . . . . . . . . . . . . . . 2 . . . . . . . Impact 4 | . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Kinetic 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1119 | . . . 64 27 39 42 . . . 13 402 . . . . . . . . . . . . . . . 532 Shots 28 | . . . 2 1 1 3 . . . 1 11 . . . . . . . . . . . . . . . 9 Rammed 53 | . 6 3 9 1 7 7 . . . . . . . . 4 . . . . 7 . . . . 4 . 5 Targets Rammed 61 | . 8 3 10 1 9 9 . . . . . . . . 5 . . . . 7 . . . . 4 . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . 2 . 1 . 2 2 . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 393 | 20 80 26 199 234 35 . . . . 5 393 . 78 78 381 180 227 301 126 214 211 218 . 42 169 241 175 Average Temperature 72 | 15 29 19 67 108 19 . . . . 4 94 . 31 44 94 61 73 128 49 61 54 48 . 16 25 104 44 Received Heat Transfer 4003 | . 249 159 306 183 396 . . . . 261 669 . . . 27 . 9 . . . . . . 90 483 205 966 Effects 4 | . . . . 2 . . . . . . . . . . 1 . . 1 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 20 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 4 12 Total Turns 329 | . . . . . . . . . . . . . . . 10 . . . . . . . . . 44 38 237 Longest Duration 59 | . . . . . . . . . . . . . . . 10 . . . . . . . . . 23 24 59 Robots Corrupted 8 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . 4 . . Combat Hostiles 7 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . 3 . . Parts Fried 23 | . . . 6 . . . . . . 5 7 . . . . . . . . . . . . . 5 . . Impact Corruptions 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 Robots Melted 29 | . . . 1 2 3 . . . . . 4 . . . . . . . . 2 . . . . 2 1 14 Combat Hostiles 22 | . . . 1 . 3 . . . . . 3 . . . . . . . . . . . . . 2 1 12 Parts Melted 98 | . 3 . 11 7 12 . 2 . . . 26 . . . 4 . 1 1 . 10 1 . . 3 4 5 8 Heat Transferred 47169 | 50 1665 185 2457 3256 3700 709 398 87 . 842 7056 . 100 . 2100 . 100 381 . 2100 450 . . 750 3963 906 15914 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Peak Influence 3467 | 5 343 205 339 728 609 204 . . . . 1181 . . . 271 . . . . 308 . . . . 1109 773 3467 Initial 623 | . 3 90 1 118 262 60 . . . . 16 . . . . . . . . . . . . . . 623 434 Average 354 | 2 172 109 181 503 302 78 . . . . 294 . . . 97 . . . . 106 . . . . 628 619 1121 Maximum Alert Level 5 | . 1 1 1 3 2 1 . . . . 4 . . . 1 . . . . 1 . . . . 4 3 5 Low Security (%) 48 | 100 59 83 56 5 32 98 . . . . 57 . . . 84 . . . . 74 . . . . 19 . . Level 1 19 | . 40 16 43 17 32 1 . . . . 17 . . . 15 . . . . 25 . . . . 13 . . Level 2 19 | . . . . 62 34 . . . . . 12 . . . . . . . . . . . . . 14 79 46 Level 3 7 | . . . . 15 . . . . . . 6 . . . . . . . . . . . . . 51 20 7 Level 4 3 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 5 . . 5 4 4 . . . . 14 . . . 6 . . . . 5 . . . 1 11 3 25 Investigation 13 | . 4 . . 2 2 . . . . . 2 . . . . . . . . . . . . . 2 . 1 Extermination 26 | . . . . . . 4 . . . . 6 . . . 4 . . . . 3 . . . . 3 2 4 Reinforcement 14 | . 1 . . 1 1 . . . . . 3 . . . 2 . . . . 2 . . . . 2 . 2 Assault 27 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . 1 4 1 17 Garrison 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 1 . . . . . 3 . . . . . . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Distress Signals 12 | . 1 . 2 1 . . . . . . 5 . . . . . . . . . . . . . 2 . 1 Communications Jammed 57 | . . . . . . . . . . . . . . . . . . . . . . . . . 41 16 . Distress Signals 54 | . . . . . . . . . . . . . . . . . . . . . . . . . 38 16 . Times Spotted 539 | . 28 5 44 32 41 15 3 1 . 14 66 . . . 22 3 1 16 . 14 3 . . 8 63 11 149 Peak Tracking Total 28 | . 5 3 5 5 6 3 1 1 . 4 5 . . . 3 3 1 7 . 2 2 . . 9 10 6 28 Tactical Retreats 29 | . 1 . 4 2 . . . . . 2 5 . . . . . . . . . . . . . 6 1 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Traps Triggered 18 | . 3 . 1 . 4 . . . . . 3 . . . 3 . . . . 1 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . . . . 17 . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Machines Disabled 60 | . 1 . . 5 2 4 . . . . 17 . 1 . 3 . . 2 . 4 . . . . 3 . 18 Max in Single Turn 6 | . 1 . . 1 1 1 . . . . 6 . 1 . . . . 2 . 1 . . . . 1 . 2 Garrison Access 6 | . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Machines Accessed 85 | . 9 . 11 12 8 12 1 2 4 . 12 . . . . . . 4 . 2 1 1 4 . 2 . . Terminals 46 | . 7 . 8 9 8 6 . 1 . . 7 . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 3 . . . . 2 . . . . . . . . 1 . . . . 1 . . Repair Stations 9 | . 1 . 2 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . Total Hacks 266 | . 37 . 42 35 27 31 1 2 24 . 29 . . . . . . 9 . 4 1 1 17 . 6 . . Successful 183 | . 25 . 28 15 20 22 1 2 24 . 14 . . . . . . 9 . 2 1 1 17 . 2 . . Failed 83 | . 12 . 14 20 7 9 . . . . 15 . . . . . . . . 2 . . . . 4 . . Catastrophic 10 | . . . 1 4 . 1 . . . . 4 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 142 | . 29 . 29 16 20 12 . . . . 11 . . . 3 . . 1 . 10 . . . . 5 3 3 Terminals 149 | . 30 . 34 28 27 14 . 1 . . 15 . . . . . . . . . . . . . . . . Fabricators 22 | . . . . . . 8 . . . . 7 . . . . . . . . 3 . . . . 4 . . Repair Stations 30 | . 6 . 6 5 . 8 . . . . 5 . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 2 . 1 . . . . 2 . . . . . . . . 1 . . . . 2 . . Terminal Hacks 97 | . 10 . 11 4 11 5 1 2 24 . 1 . . . . . . 9 . . 1 1 17 . . . . Record 20 | . 1 . . . . . . 1 11 . . . . . . . . 2 . . . . 5 . . . . Part Schematic 10 | . . . . . . . . . 6 . . . . . . . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 12 | . . . . . . . . . 3 . . . . . . . . 5 . . . . 4 . . . . Open Door 8 | . . . . 2 . . 1 1 . . . . . . . . . 2 . . 1 1 . . . . . Branch Access Points 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 10 | . 3 . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . 4 . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 4 . . . . 3 . . . . . . . . 1 . . . . 2 . . Load Schematic 6 | . . . . . . 3 . . . . 1 . . . . . . . . 1 . . . . 1 . . Build 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . Repair Station Hacks 28 | . 6 . 6 4 . 8 . . . . 4 . . . . . . . . . . . . . . . . Scan Component 14 | . 3 . 3 2 . 4 . . . . 2 . . . . . . . . . . . . . . . . Repair 14 | . 3 . 3 2 . 4 . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Seal Access 4 | . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Unauthorized Hacks 42 | . 9 . 9 6 9 4 . . . . 5 . . . . . . . . . . . . . . . . Terminals 40 | . 8 . 9 6 9 4 . . . . 4 . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Botnet 32 | . 6 . 8 5 7 3 . . . . 3 . . . . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 8 . 10 12 8 10 . . . . 11 . . . . . . . . 1 . . . . 2 . . Full Trace Events 6 | . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . 6 . . . . . . . . . . . . . 4 . . . . Parts Built 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Matter 1119 | . . . . . . 384 . . . . 351 . . . . . . . . . . . . . 384 . . Time 493 | . . . . . . 102 . . . . 187 . . . . . . . . . . . . . 204 . . Total Part Build Rating 23 | . . . . . . 8 . . . . 7 . . . . . . . . . . . . . 8 . . Parts Repaired 13 | . 3 . 3 2 . 3 . . . . 2 . . . . . . . . . . . . . . . . Time 495 | . 78 . 78 77 . 190 . . . . 72 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Total Allies 28 | . . . . . . 1 4 . . 1 1 . 6 . 2 . . . . 5 . . . . 4 2 2 Largest Group 6 | . . . . . . 1 4 4 2 3 1 . 6 6 6 . . . . 3 2 . . . 4 2 4 Highest-Rated Group 434 | . . . . . . 26 100 100 50 145 26 . 213 213 213 . . . . 236 206 . . . 412 244 434 Highest-Rated Ally 122 | . . . . . . 26 25 25 25 95 26 . 38 38 85 . . . . 103 103 . . . 103 122 122 Zionite Dispatches 7 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 1 . Heavy 6 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 4 | . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . STAY 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 151 | . . . . . . . 3 5 . 13 . . . . 42 . . . . 33 7 . . . 14 . 34 Total Damage 7877 | . . . . . . . 104 197 . 344 . . . . 1632 . . . . 1920 375 . . . 1144 . 2161 Kills 47 | . . . . . . . 1 2 . 4 . . . . 8 . . . . 11 3 . . . 5 . 13 Allies Corrupted 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . 1 . . . . 2 1 . 1 . . 1 1 . 1 1 . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Turns Passed 36344 | 63 1296 599 2062 1770 2738 1882 670 663 129 649 4387 38 2408 823 2182 670 1230 1508 876 1693 1311 1112 295 518 1791 756 2225 Spaces Moved 13197 | 31 598 328 990 554 924 776 356 394 81 232 1351 14 917 313 751 246 422 573 280 558 460 381 167 175 476 243 606 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13183 | 17 598 328 990 554 924 776 356 394 81 232 1351 14 917 313 751 246 422 573 280 558 460 381 167 175 476 243 606 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 258 260 260 260 260 160 260 160 160 160 160 160 160 270 160 145 145 Average Speed 228 | 152 160 160 160 241 247 160 160 160 160 225 259 260 260 260 260 259 260 244 258 262 269 269 165 270 246 256 245 Slowest Speed 360 | 200 160 160 160 260 360 160 160 160 160 260 262 260 260 260 260 260 260 260 260 270 270 270 270 270 270 270 252 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 3 97 57 76 90 83 20 56 50 70 49 37 2 88 64 17 46 61 81 50 15 64 54 60 42 18 10 71 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 11 | . 1 . . . . . . . 1 1 . . 5 . . . . . . . . . 3 . . . . Known Exits Taken 23 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 2 . . . . 1 3 . 2 . . 3 1 . . . . 1 . 5 1 . 2 . . . Spaces Dug 239 | . . . . 23 13 6 3 . . 10 5 . . 2 8 6 12 14 24 4 24 44 . 3 23 4 11 Terrain Destroyed 1085 | . . 8 29 56 144 23 19 . . 40 131 . . 2 27 7 16 70 27 19 33 44 . 11 99 28 252 Melee 6 | . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . Projectile 297 | . . . 1 . . 8 3 . . 3 14 . . 2 27 7 16 20 27 19 33 44 . 11 37 5 20 AOE 782 | . . 8 28 53 144 15 16 . . 37 114 . . . . . . 50 . . . . . . 62 23 232 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Total 17834 | 40 812 363 1305 842 1202 1345 430 424 81 300 1966 16 939 321 923 274 542 641 412 726 508 434 187 200 1032 376 1193 Wait 2556 | 1 115 1 124 170 102 483 26 29 1 12 331 2 3 8 96 27 113 11 121 109 11 27 . 13 316 55 249 Move 13169 | 30 597 327 989 553 923 775 355 393 80 231 1350 13 916 312 750 245 421 572 279 557 459 380 166 174 474 242 606 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 205 | 1 17 6 25 5 25 7 2 . . 3 32 . 4 . 11 . . 6 . 8 6 2 2 . 9 10 24 Fast Attach 115 | 6 3 . 10 4 4 3 1 . . . 13 . 4 . 6 . . 5 . 6 6 4 9 . 7 4 20 Attach 106 | . 1 3 9 2 7 3 . . . 4 12 . . . 6 . 2 3 1 4 1 . . 1 17 8 22 Detach 16 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 5 2 6 Swap 207 | . 4 3 18 22 20 21 4 1 . 13 55 1 . . 3 . . 3 2 3 . . . 3 12 2 17 Drop 229 | . 5 1 34 11 17 4 4 . . 2 33 . 8 . 17 . . 11 . 9 12 6 10 . 5 6 34 Fire 1127 | 2 62 19 86 68 95 39 19 1 . 34 133 . 4 1 26 2 6 28 9 23 13 15 . 9 182 47 204 Melee 14 | . . . . 6 . 1 . . . . 7 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 61 | . 8 3 10 1 9 9 . . . . . . . . 5 . . . . 7 . . . . 4 . 5 Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Rewire 22 | . . . . . . . 19 . . 1 . . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Repaired Assault Rifle 661 | -10/Materials | Repaired Ion Engine 688 | -10/Materials | Repaired Lgt. Treads 978 | -10/Materials | Discovered new exit (range 6) 1136 | -10/Materials | Discovered new exit (range 14) 1292 | -10/Materials | Discovered new exit (range 9) 1360 | -10/Materials | Entered Mines 1434 | -10/Mines | Discovered new exit (range 4) 1496 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1532 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1536 | -10/Mines | Found Prototype Device 1678 | -10/Mines | Lost 3 parts (1p1n1w) 1748 | -10/Mines | Identified exit to Materials 1959 | -10/Mines | Entered Materials 1959 | -9/Materials | Evolved 2 slots: Utility x2 1961 | -9/Materials | Discovered new exit (range 15) 2374 | -9/Materials | Discovered new exit (range 13) 2492 | -9/Materials | Build established: Scavenger-Mutant 2498 | -9/Materials | Identified Exp. Sensor Array 2599 | -9/Materials | Discovered new exit (range 6) 2781 | -9/Materials | Repaired Lgt. Treads 2808 | -9/Materials | Repaired Lgt. Treads 2922 | -9/Materials | Discovered new exit (range 9) 3186 | -9/Materials | Repaired Lgt. Armor Plating 3535 | -9/Materials | Build established: Mutant 3628 | -9/Materials | Identified exit to Mines 3628 | -9/Materials | Identified exit to Storage 3755 | -9/Materials | Discovered new exit (range 16) 4021 | -9/Materials | Entered Storage 4062 | -9/Storage | Garrison activated, responded to threat 4511 | -9/Storage | Discovered new exit (range 16) 4901 | -9/Storage | Repaired Lgt. Treads 5022 | -9/Storage | Core integrity fell below 50% 5721 | -9/Storage | Repaired Adv. Beam Cannon 5791 | -9/Storage | Entered Materials 5791 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6244 | -8/Materials | Discovered new exit (range 9) 6667 | -8/Materials | Build established: Scavenger-Mutant 6991 | -8/Materials | First assault squad dispatched 7158 | -8/Materials | Discovered new exit (range 10) 7781 | -8/Materials | Discovered new exit (range 3) 8429 | -8/Materials | Build established: Mutant 8529 | -8/Materials | Entered Factory 8529 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8830 | -7/Factory | Build established: Scavenger-Mutant 8954 | -7/Factory | Repaired Adv. Beam Cannon 9006 | -7/Factory | Repaired Adv. Beam Cannon 9046 | -7/Factory | Repaired Imp. Heat Sink 9065 | -7/Factory | Identified exit to Lower Caves 9993 | -7/Factory | Fabricated Exp. Sensor Array (x1) 10277 | -7/Factory | Repaired Adv. Heat Sink? 10411 | -7/Factory | Entered Lower Caves 10467 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10473 | -7/Lower Caves | Identified exit to Data Miner 10517 | -7/Lower Caves | Build established: Mutant 10842 | -7/Lower Caves | Learned Factory stockpile data 10869 | -7/Lower Caves | Discovered new exit (range 15) 10890 | -7/Lower Caves | Identified exit to Lower Caves 11010 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11081 | -7/Lower Caves | Entered another Lower Caves area 11081 | -7/Lower Caves | Accompanied by 4 allies 11086 | -7/Lower Caves | Learned 8 Factory zone layouts 11323 | -7/Lower Caves | Build established: Scavenger-Mutant 11720 | -7/Lower Caves | Discovered exit to Data Miner (range 12) 11744 | -7/Lower Caves | Entered Data Miner 11744 | -7/Data Miner | Accompanied by 2 allies 11744 | -7/Data Miner | Discovered new exit (range 6) 11775 | -7/Data Miner | Met Data Miner 11806 | -7/Data Miner | Build established: Mutant 11812 | -7/Data Miner | Learned location of Section 7 (-3) 11812 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11834 | -7/Data Miner | Received God Mode back door access code from Data Miner 11869 | -7/Data Miner | Identified exit to Proximity Caves 11873 | -7/Data Miner | Entered Proximity Caves 11873 | -6/Proximity Caves | Accompanied by 2 allies 11915 | -6/Proximity Caves | Learned location of Extension (-5) 11928 | -6/Proximity Caves | Spotted B-75 Beast 11930 | -6/Proximity Caves | Escorted by Enhanced Grunt 11950 | -6/Proximity Caves | Allies destroyed B-75 Beast 12113 | -6/Proximity Caves | Lost 4 parts (3n1w) 12344 | -6/Proximity Caves | Discovered new exit (range 9) 12365 | -6/Proximity Caves | Identified exit to Factory 12522 | -6/Proximity Caves | Entered Factory 12522 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12523 | -6/Factory | Identified exit to Factory 12583 | -6/Factory | Repaired Med. Treads 12738 | -6/Factory | Lost 6 parts (2p4u) 12810 | -6/Factory | Found Prototype Processor 13509 | -6/Factory | Identified exit to Lower Caves 13530 | -6/Factory | Incoming investigation squad redirected 13775 | -6/Factory | Identified Exp. Targeting Computer 14272 | -6/Factory | Fabricated Exp. Terrain Scan Processor? 15238 | -6/Factory | Build established: Scavenger-Mutant 15635 | -6/Factory | Repaired Adv. Heat Sink? 15930 | -6/Factory | Discovered exit to Factory (range 11) 16058 | -6/Factory | Build established: Mutant 16274 | -6/Factory | Found Powered Armor 16287 | -6/Factory | Found Powered Armor 16291 | -6/Factory | Found Powered Armor 16372 | -6/Factory | First assault squad dispatched 16589 | -6/Factory | System corruption reached 10% 16909 | -6/Factory | Entered Lower Caves 16940 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16944 | -6/Lower Caves | Identified exit to Zion 16947 | -6/Lower Caves | Entered Zion 17021 | -6/Zion | System corruption cleaned by Quarantine Array 17582 | -6/Zion | Learned location of Warlord (-5) 17756 | -6/Zion | Gained Derelict followers 17803 | -6/Zion | Given A8's code to call for help 18170 | -6/Zion | Found CR-A16's Pointy Stick 18405 | -6/Zion | Learned Factory security intel 18928 | -6/Zion | Imprinted 18930 | -6/Zion | Declared Zion's savior 19318 | -6/Zion | Discovered new exit (range 13) 19349 | -6/Zion | Identified exit to Proximity Caves 19355 | -6/Zion | Entered Proximity Caves 19355 | -5/Proximity Caves | Accompanied by 6 allies 19716 | -5/Proximity Caves | Learned Factory garrison access intel 20143 | -5/Proximity Caves | Discovered exit to Factory (range 8) 20178 | -5/Proximity Caves | Entered Factory 20178 | -5/Factory | Accompanied by 6 allies 20178 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 20179 | -5/Factory | Identified exit to Upper Caves 20181 | -5/Factory | Loaded intel: 4 garrison access locations 20469 | -5/Factory | Build established: Skirmisher 20861 | -5/Factory | System corruption reached 10% 21375 | -5/Factory | Zion Heavy squad teleported in 21438 | -5/Factory | Build established: Gunner 21470 | -5/Factory | Terminal network hard line cut 22360 | -5/Factory | Entered Upper Caves 22625 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 23023 | -5/Upper Caves | Discovered new exit (range 3) 23028 | -5/Upper Caves | Identified exit to Upper Caves 23030 | -5/Upper Caves | Entered another Upper Caves area 23192 | -5/Upper Caves | Discovered new exit (range 14) 23231 | -5/Upper Caves | Identified exit to Factory 23487 | -5/Upper Caves | Identified exit to Warlord 24158 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24260 | -5/Upper Caves | Entered Warlord 24329 | -5/Warlord | System corruption cleaned by Quarantine Array 24887 | -5/Warlord | Visited the Vortex Lab 24893 | -5/Warlord | Warlord's base attacked by MAIN.C 24925 | -5/Warlord | Found Prototype Energy Cannon 24928 | -5/Warlord | Found Prototype Energy Cannon 24935 | -5/Warlord | Found Prototype Launcher 25243 | -5/Warlord | Warlord forces counterattacked 25260 | -5/Warlord | Build established: Mutant 25321 | -5/Warlord | Rebuked by Warlord 25344 | -5/Warlord | Opened Warlord's prototype stash 25356 | -5/Warlord | Found Prototype Reactor 25363 | -5/Warlord | Found Prototype Device 25363 | -5/Warlord | Identified Exp. Cloaking Device 25375 | -5/Warlord | Found Prototype Device 25375 | -5/Warlord | Identified System Purifier 25401 | -5/Warlord | Found Prototype Processor 25584 | -5/Warlord | Identified Vortex Catalyst Activator 25610 | -5/Warlord | Destroyed 8 combat bots 25617 | -5/Warlord | Destroyed Striker 25638 | -5/Warlord | Destroyed 10 combat bots 25718 | -5/Warlord | Opened side exit 25751 | -5/Warlord | Discovered new exit (range 11) 25767 | -5/Warlord | Identified exit to Proximity Caves 25768 | -5/Warlord | Entered Proximity Caves 25886 | -4/Proximity Caves | Identified Vortex Cannon (x2) 26080 | -4/Proximity Caves | Build established: Gunner 26644 | -4/Proximity Caves | Entered Factory 26644 | -4/Factory | Evolved 2 slots: Utility x2 26844 | -4/Factory | Retrieved Zion intel report: Branch Access 26844 | -4/Factory | Identified exit to Upper Caves 26845 | -4/Factory | Zion Heavy squad teleported in 27536 | -4/Factory | Zion Heavy squad teleported in 27666 | -4/Factory | Discovered new exit (range 13) 27715 | -4/Factory | Identified exit to Research 27745 | -4/Factory | Zion Heavy Resupply teleported in 27850 | -4/Factory | Identified Exp. Armor Integrity Analyzer 27856 | -4/Factory | Found Quantum Capacitor 27923 | -4/Factory | Terminal network hard line cut 28182 | -4/Factory | Found Prototype Device 28182 | -4/Factory | Identified Exp. ECM Suite 28337 | -4/Factory | Entered Upper Caves 28337 | -4/Upper Caves | Accompanied by 2 allies 28405 | -4/Upper Caves | Learned Research security intel 28804 | -4/Upper Caves | Found Prototype Protection 28804 | -4/Upper Caves | Identified Zio. Weapon Casing 28851 | -4/Upper Caves | Found Zio. Weapon Casing 29557 | -4/Upper Caves | Discovered new exit (range 11) 29581 | -4/Upper Caves | Identified exit to Upper Caves 29648 | -4/Upper Caves | Entered another Upper Caves area 29709 | -4/Upper Caves | Learned Research emergency access door positions 30598 | -4/Upper Caves | Spotted B-86 Titan 30749 | -4/Upper Caves | Discovered new exit (range 5) 30757 | -4/Upper Caves | Identified exit to Zhirov 30760 | -4/Upper Caves | Entered Zhirov 30760 | -4/Zhirov | Discovered new exit (range 3) 30796 | -4/Zhirov | Met Zhirov 30825 | -4/Zhirov | Learned location of Quarantine (-3) 30825 | -4/Zhirov | Learned location of Testing (-2) 30825 | -4/Zhirov | Learned location of Command (-1) 30839 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30864 | -4/Zhirov | Found Alien Artifact 30864 | -4/Zhirov | Identified Integrated Dissipator 30864 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30890 | -4/Zhirov | Found Alien Artifact 31053 | -4/Zhirov | Identified exit to Proximity Caves 31055 | -4/Zhirov | Entered Proximity Caves 31218 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 31220 | -3/Proximity Caves | Identified Transdimensional Reconstructor 31220 | -3/Proximity Caves | Warped through subspace 31479 | -3/Proximity Caves | Discovered exit to Research (range 13) 31573 | -3/Proximity Caves | Entered Research 31573 | -3/Research | Evolved 2 slots: Utility x2 31677 | -3/Research | Zion Heavy squad teleported in 31845 | -3/Research | Zion Heavy squad teleported in 31880 | -3/Research | Build established: Skirmisher 32010 | -3/Research | Found Zio. Weapon Casing 32016 | -3/Research | Lost 3 parts (1u2w) 32100 | -3/Research | Lost 3 parts (1u2w) 32229 | -3/Research | Destroyed 7 combat bots 32364 | -3/Research | Fabricated Exp. Sensor Array (x1) 32455 | -3/Research | Incoming assault squad redirected 32573 | -3/Research | First assault squad dispatched 32592 | -3/Research | Incoming assault squad redirected 32596 | -3/Research | Crushed by falling debris 32744 | -3/Research | Identified Vortex Chain Reactor 32852 | -3/Research | Terminal network hard line cut 32944 | -3/Research | Build established: Mutant 33008 | -3/Research | Discovered new exit (range 13) 33058 | -3/Research | Identified exit to Research 33132 | -3/Research | Lost 4 parts (1n2u1w) 33364 | -3/Research | Entered another Research area 33364 | -2/Research | Evolved 2 slots: Utility x2 33365 | -2/Research | Identified exit to Testing 33756 | -2/Research | Spotted B-90 Cyclops 33867 | -2/Research | Destroyed B-90 Cyclops 33902 | -2/Research | First assault squad dispatched 33964 | -2/Research | Destroyed 7 combat bots 34054 | -2/Research | Zion Heavy squad teleported in 34120 | -2/Research | Entered Testing 34120 | -2/Testing | Accompanied by 2 allies 34139 | -2/Testing | Found Prototype Energy Cannon 34139 | -2/Testing | Identified Null Cannon 34195 | -2/Testing | Enhanced Grunt warped into view, answering call for help 34199 | -2/Testing | Enhanced Grunt warped into view, answering call for help 34283 | -2/Testing | Found Zio. Weapon Casing 34482 | -2/Testing | Discovered new exit (range 15) 34591 | -2/Testing | Build established: Scavenger-Mutant 34915 | -2/Testing | Found Exp. Targeting Computer 34930 | -2/Testing | Found Prototype Device 34930 | -2/Testing | Identified Exp. Weapon Cycler 35150 | -2/Testing | Garrison activated, responded to threat 35159 | -2/Testing | First assault squad dispatched 35194 | -2/Testing | Found Prototype Energy Cannon 35194 | -2/Testing | Identified Potential Cannon 35199 | -2/Testing | Found Prototype Energy Cannon 35216 | -2/Testing | Scanned by Researcher 35362 | -2/Testing | Found Prototype Energy Gun 35362 | -2/Testing | Identified Warp Gun 35565 | -2/Testing | Lost 3 parts (1p2u) 35679 | -2/Testing | Terminal network hard line cut 35682 | -2/Testing | Found Prototype Launcher 35802 | -2/Testing | System corruption reached 10% 35867 | -2/Testing | Spotted PD-3RV5FKC0JI 35917 | -2/Testing | Found Prototype Device 35917 | -2/Testing | Identified Exp. Shock Absorption System 35947 | -2/Testing | High security lockdown imminent 36027 | -2/Testing | High security lockdown engaged 36160 | -2/Testing | Destroyed 18 combat bots 36165 | -2/Testing | Lost 6 parts (2n4u) 36178 | -2/Testing | Identified Ragnarok Missile Launcher 36179 | -2/Testing | Spotted Investigator 36181 | -2/Testing | Spotted Executioner 36181 | -2/Testing | Spotted Striker 36184 | -2/Testing | Destroyed Investigator 36186 | -2/Testing | Destroyed Executioner 36186 | -2/Testing | Destroyed Striker 36232 | -2/Testing | Found Prototype Launcher 36242 | -2/Testing | Destroyed 20 combat bots 36251 | -2/Testing | Lost 4 parts (1p3u) 36300 | -2/Testing | Identified Containment Facilitator 36328 | -2/Testing | Identified Imp. Potential Cannon 36345 | -2/Testing | Self-destructed Last Messages --------------- 36338_ L-61 Swordsman stasis bubble strength at 32. 36338_ Adv. Heat Sink destroyed. 36339_ L-61 Swordsman stasis bubble strength at 25. 36339_ Dropped Exp. Energy Well. 36340_ Extracted 530 energy. 36340_ Destroyed Unknown Energy Gun. 36340_ G-73 Enforcer destroyed. 36340_ Destroyed Adv. Heat Sink. 36340_ Destroyed Unknown Energy Gun. 36340_ L-61 Swordsman stasis bubble strength at 18. 36340_ Exp. Armor Integrity Analyzer destroyed. 36340_ Slug penetrates Wall. 36341_ Extracted 70 energy. 36341_ L-61 Swordsman stasis bubble strength at 11. 36342_ System corrupted: Component data lost. 36342_ L-61 Swordsman stasis bubble strength at 4. 36342_ Destroyed Lgt. Antimatter Reactor. 36343_ Imp. Quantum Reactor destroyed. 36343_ L-61 Swordsman stasis bubble bursts. 36344_ Exp. Terrain Scan Processor severed. 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"""""" # ## S"" # | | ### ! = """""" # ## "" # | | ### [= ! % # ##+###### | | % %!%=+ # ###### | | ####+########+########## < # # ###### | | # ### # """ """ # ###### | | = # * ### # """T""" # # # | | = # """" ################## # "" # | | # """" ############### # "" # | | """"""" # """" ############### # "" # | | """"""" # """" ############### + S # | | """"""" # """" ################## #### "" # | | # ! ###########?????##+##### "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 195 Energy Generation 70 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 30 Armor Coverage 800 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Offensive Hacking 11 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Exp. Terrain Scan Processor | x1 | -6/Factory Exp. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorContainmentImmobilizer Manual? 0 Play Time 03:28:06 Cumulative 1159.8 hours Start 2021.05.07 @ 15:15:47 End 2021.05.07 @ 19:25:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 84 Types 15/10/37/5/1/2/12/1/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0edad737-506e-4b95-9acd-80b8bee9b72a