Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.11 @ 16:32:26 Player: NeoBioHazard Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (117) 585 Value Destroyed (5576) 5576 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (3770) 3770 TOTAL SCORE: 18451 Bonus ------- Follower Combat Kills 170 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 35/300 Energy 98/100 System Corruption 37% Temperature Cool (18) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor High-density Centrium Leg Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Surge Thruster Q-thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Improved Terrain Scan Processor Advanced Target Analyzer Advanced Transmission Jammer Advanced Reaction Control System Advanced System Shield Experimental System Shield > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Light Particle Reactor Q-thruster Q-thruster Advanced Sensor Array [Rating: 180] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Thunder Leg Wheel Subdweller Monowheel Flight Unit Q-thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced System Shield Protection Light Armor Plating Artifact Phase Redirector Weapon Assault Rifle Energy Gun Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Slots Evolved 17 | . 1 . . . . 8 . 2 . . . . 2 2 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . 1 . . . . 3 . 1 . . . . 1 . 1 . . Utility 8 | . . . . . . 4 . 1 . . . . 1 1 1 . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . Parts Attached 182 | 5 8 5 9 5 1 41 . 7 1 2 3 2 10 26 14 42 1 Power 24 | 1 1 1 1 . . 7 . . . 1 1 . 1 2 5 3 . Engine 13 | 1 1 1 1 . . 7 . . . 1 . . 1 . . . . Core 2 | . . . . . . . . . . . . . . 1 1 . . Reactor 9 | . . . . . . . . . . . 1 . . 1 4 3 . Propulsion 70 | 2 3 1 4 2 1 14 . 4 . . . . 5 13 6 14 1 Treads 16 | . 3 1 3 2 1 6 . . . . . . . . . . . Leg 16 | 2 . . . . . . . . . . . . . . . 14 . Wheel 1 | . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 37 | . . . . . . 8 . 4 . . . . 5 13 6 . 1 Utility 58 | 2 2 2 1 . . 14 . 2 1 . 2 2 4 6 3 17 . Device 27 | . . . . . . 6 . 1 . . 1 1 2 4 2 10 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 14 | . . . . . . 7 . 1 . . . 1 2 2 . 1 . Hackware 4 | . . . . . . . . . 1 . 1 . . . 1 1 . Protection 10 | 1 1 2 1 . . 1 . . . . . . . . . 4 . Artifact 1 | . . . . . . . . . . . . . . . . 1 . Weapon 30 | . 2 1 3 3 . 6 . 1 . 1 . . . 5 . 8 . Energy Gun 5 | . . . . . . . . . . . . . . . . 5 . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . Ballistic Gun 7 | . 2 1 1 2 . 1 . . . . . . . . . . . Ballistic Cannon 5 | . . . 1 1 . 2 . . . . . . . . . 1 . Launcher 2 | . . . 1 . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . Slashing Weapon 3 | . . . . . . 2 . . . 1 . . . . . . . Piercing Weapon 5 | . . . . . . 1 . . . . . . . 4 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 2 . . . . 2 . . . 1 3 1 Parts Lost 82 | . . 4 7 2 . 7 3 3 . 1 . . . 2 18 32 3 Power 9 | . . 1 1 . . 1 . 1 . 1 . . . . 2 2 . Propulsion 34 | . . 1 3 1 . 3 3 1 . . . . . 1 10 10 1 Utility 27 | . . 1 1 . . 3 . 1 . . . . . 1 5 14 1 Weapon 12 | . . 1 2 1 . . . . . . . . . . 1 6 1 Highest Loss Streak 18 | . . 3 2 1 . 2 2 1 . 1 . . . 1 15 18 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Backups 13 | 2 9 15 19 22 23 17 5 4 4 4 5 4 4 4 4 4 1 Power 1 | . 1 1 3 4 4 1 1 . . . . . . . 1 . . Propulsion 1 | . 3 2 . 1 2 3 . . . . . . 1 1 1 . 1 Utility 6 | . 2 7 9 11 11 7 3 3 3 3 3 2 1 1 1 1 . Weapon 3 | 1 1 3 5 5 6 5 1 1 1 1 2 2 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 1 . . 2 . 15 . 1 . . . . 1 4 1 . . Power 3 | . . . . . . 2 . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . 2 . . . Utility 10 | . . . . 1 . 8 . . . . . . 1 . . . . Weapon 10 | . 1 . . 1 . 5 . 1 . . . . . 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 94 97 100 94 79 85 83 86 81 88 89 89 75 72 24 Engine 8 | . 12 12 11 12 12 10 10 9 5 9 5 5 5 . . . . Reactor 1 | . . . . . . . . . . . 1 5 5 8 6 6 3 Treads 21 | . 33 37 30 35 37 23 . . . . . . . . . . . Leg 4 | . 2 . . . . . . . . . . . . . . 30 6 Flight 6 | . . . . . . 10 18 26 27 27 27 27 29 26 21 . . Device 6 | . . . . . . 12 25 20 16 16 10 11 14 18 12 10 3 Storage 7 | . 12 12 12 12 12 4 . . . . . . . . . . . Processor 5 | . . . . . . 11 12 15 16 16 16 19 20 15 16 7 8 Hackware 1 | . . . . . . . . . 5 5 7 7 5 4 7 2 . Protection 7 | . 11 12 11 12 12 6 . . . . . . . . . 3 . Ballistic Gun 10 | . 24 25 19 12 12 . . . . . . . . . . . . Ballistic Cannon 3 | . . . 4 12 12 2 . . . . . . . . . 2 . Slashing Weapon 1 | . . . . . . 4 6 5 5 5 5 5 5 1 . . . Piercing Weapon 1 | . . . . . . 3 6 2 . . . . . 8 9 1 . Peak Build Rating 180 | 5 9 13 18 20 20 63 62 85 78 83 84 87 113 157 180 169 56 Average Rating 51 | 4 8 10 13 18 20 54 54 81 78 81 77 85 107 144 142 132 41 On Entrance 53 | . 5 9 13 18 20 20 62 50 75 78 78 84 87 113 155 42 45 Avg Prop Armor Cover (%) 5 | . . . 7 . . 4 . . . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 16 92 94 96 96 96 115 26 35 21 31 30 34 35 60 70 90 20 Greatest Support 249 | 20 60 60 60 63 63 168 40 56 41 41 41 41 60 64 72 249 62 Greatest Overweight (x) 6 | . 1 1 4 2 1 6 . . . . . . . . 5 2 1 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 8 16 25 25 25 25 18 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 4 10 21 25 25 25 25 5 5 4 5 5 5 5 5 5 5 2 Average Carried 13 | 2 9 15 19 24 25 17 5 4 4 4 4 4 4 4 4 4 1 Final Capacity 25 | 10 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 4 10 21 25 25 25 5 5 5 4 5 4 5 5 5 4 2 2 Class Distribution -------------------- 42% | Hacker-Mutant 20% | Commander-Mutant 11% | Hacker-Ninja 5% | Hacker-Assassin 5% | Scientist-Scout 4% | Hacker-Scout 3% | Commander-Assassin 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Assassin | -6/Factory Scientist-Scout | -6/Extension Scientist-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Assassin | -2/Quarantine Hacker-Mutant | -2/Protoforge Resources | -11 -10 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Matter Collected 4728 | 184 385 827 239 272 4 542 34 111 . 36 . 60 10 396 116 1512 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5616 | . 420 257 309 299 . 786 70 226 . 71 . 109 . 477 367 2225 . Parts 249 | . 31 7 18 8 . 35 4 3 . 3 . 6 . 30 21 83 . Haulers Intercepted 6 | . 2 . . . . 1 . . . . . . . 1 1 1 . Recyclers Shooed 4 | . 1 . . 2 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Combat Hostiles Destroyed 94 | . 6 14 9 4 . 16 1 1 . 1 . 2 . 6 6 28 . Melee 29 | . . . . . . 11 1 1 . . . 2 . 6 6 2 . Guns 32 | . 6 14 7 1 . . . . . . . . . . . 4 . Cannons 31 | . . . 2 3 . 5 . . . . . . . . . 21 . Classes Destroyed 23 | . 6 4 2 3 . 1 1 1 . 1 . . . 1 . 3 . Worker 2 | . 1 . . . . . . . . . . . . . 1 . . Builder 2 | . 1 . . . . . . . . . . . . . . 1 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . . 1 . . . . . . . 1 1 1 . Recycler 8 | . . 1 . 2 . 1 . 1 . . . . . . . 3 . Mechanic 2 | . . . . . . 1 . . . . . . . . . 1 . Operator 3 | . . . . . . . . 1 . . . . . . . 2 . Turret 2 | . . . 2 . . . . . . . . . . . . . . Watcher 7 | . 3 . . . . 1 . . . . . . . 1 1 1 . Swarmer 15 | . 2 2 3 . . 8 . . . . . . . . . . . Cutter 7 | . . . . . . . . . . . . . . 1 6 . . Grunt 12 | . 4 . . . . . . . . . . . . . . 8 . Brawler 3 | . . . . 1 . . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . 1 . Sentry 5 | . . . . 1 . 3 . 1 . . . . . . . . . Demolisher 2 | . . 1 . . . 1 . . . . . . . . . . . Hunter 4 | . . . . . . . 1 . . . . . . . . 3 . Programmer 23 | . . . . 2 . 4 . . . . . 2 . 5 . 10 . Q-Series 1 | . . . . . . . . . . . . . . . . 1 . Lightning 3 | . . . . . . . . . . . . . . . . 3 . Subdweller 6 | . . . 6 . . . . . . . . . . . . . . Assembled 11 | . . 11 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 3 5 3 3 . 4 1 1 . 1 . 2 . 3 4 7 . Combat Bots Only 5 | . 2 5 3 2 . 3 1 1 . 1 . 2 . 3 3 4 . Max Kills in Single Turn 2 | . 1 1 1 1 . 2 1 1 . 1 . 1 . 1 2 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . 1 1 1 . . . 1 . 1 2 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Hostile Shots Fired 1561 | . 33 62 128 45 . 394 41 53 9 13 . 6 51 123 136 411 56 Missed 609 | . 5 16 36 14 . 165 21 23 4 7 . 4 25 81 59 126 23 Hits 952 | . 28 46 92 31 . 229 20 30 5 6 . 2 26 42 77 285 33 Melee 32 | . . 12 . 1 . . . . . . . . . 1 4 14 . Projectile 920 | . 28 34 92 30 . 229 20 30 5 6 . 2 26 41 73 271 33 AOE 13 | . . 10 . . . 2 . . . . . . . . . 1 . Critical Strikes 43 | . 2 . 1 . . 1 . . . . . . 1 1 4 28 5 Part Disruptions 5 | . . 2 . . . 1 . . . . . . . . . 2 . Damage Taken 12588 | . 218 640 1086 287 . 1349 140 413 72 63 . 25 309 543 1773 5184 486 Core 2235 | . 41 38 115 28 . 214 44 91 27 . . . 57 118 715 447 300 Absorbed by Shields 576 | . . . . 10 . 4 8 . . . . . . . 28 494 32 Ignored by Resistances 7779 | . 135 378 643 182 . 914 95 241 44 39 . 15 186 322 1012 3266 307 Regen/Repaired (Parts) 73 | . . . . . . 5 . . . . . . 37 31 . . . Core Remaining (%) 75 | 100 . . . . 11 . 69 . . . . 88 95 90 . . . Volleys Fired 333 | . 37 42 57 28 . 6 . . . . . . . . . 162 1 Largest 3 | . 2 2 2 2 . 2 . . . . . . . . . 3 1 Hottest 296 | . 40 40 50 56 . 88 . . . . . . . . . 296 69 Shots Fired 680 | . 74 80 106 57 . 12 . . . . . . . . . 350 1 Gun 383 | . 74 80 87 29 . . . . . . . . . . . 112 1 Cannon 269 | . . . 11 28 . 12 . . . . . . . . . 218 . Launcher 28 | . . . 8 . . . . . . . . . . . . 20 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 425 | . 74 80 98 57 . 12 . . . . . . . . . 104 . Thermal 223 | . . . . . . . . . . . . . . . . 222 1 Explosive 28 | . . . 8 . . . . . . . . . . . . 20 . Electromagnetic 4 | . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 61 | . 26 17 61 61 . 30 . . . . . . . . . 51 2 Robot Miss Streak 3 | . 2 1 1 . . 3 . . . . . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 712 | . 61 67 96 55 . 62 7 20 . 1 . 3 2 23 13 301 1 Core Hits 248 | . 20 29 29 13 . 35 3 3 . . . 2 . 10 9 95 . Critical Kills 2 | . . 2 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . . 2 1 2 . 5 . 1 . . . 1 . 2 1 8 . Burn 4 | . . . . . . . . . . . . . . . . 4 . Destroy 3 | . . 2 1 . . . . . . . . . . . . . . Blast 5 | . . . . 2 . . . . . . . . . . . 3 . Sever 7 | . . . . . . 5 . 1 . . . 1 . . . . . Impale 4 | . . . . . . . . . . . . . . 2 1 1 . Melee Attacks 289 | . . . . . . 90 10 42 3 10 . 11 18 44 49 12 . Impact 26 | . . . . . . . . 13 3 4 . . 4 2 . . . Slashing 128 | . . . . . . 78 3 16 . 6 . 11 14 . . . . Piercing 135 | . . . . . . 12 7 13 . . . . . 42 49 12 . Sneak Attacks 14 | . . . . . . 5 . 2 . . . . 1 1 2 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . 7 1 2 . . . . . 4 3 . . Damage Inflicted 19239 | . 788 827 821 753 . 2475 222 866 . 40 . 143 126 1395 928 9836 19 Guns 4067 | . 763 827 482 246 . . . . . . . . . . . 1730 19 Cannons 8125 | . . . 122 507 . 410 . . . . . . . . . 7086 . Explosions 556 | . . . 217 . . . . . . . . . . . . 339 . Melee 6464 | . . . . . . 2065 222 866 . 40 . 143 126 1395 926 681 . Ramming 27 | . 25 . . . . . . . . . . . . . 2 . . Kinetic 6471 | . 763 827 604 753 . 410 . . . . . . . . . 3114 . Thermal 5598 | . . . . . . . . . . . . . . . . 5579 19 Explosive 556 | . . . 217 . . . . . . . . . . . . 339 . Electromagnetic 123 | . . . . . . . . . . . . . . . . 123 . Impact 357 | . . . . . . . . 245 . 40 . . . 72 . . . Slashing 2580 | . . . . . . 1858 40 413 . . . 143 126 . . . . Piercing 3527 | . . . . . . 207 182 208 . . . . . 1323 926 681 . Highest Corruption 37 | . . . . 3 . 5 6 2 2 2 2 2 2 4 4 32 37 Average Corruption 9 | . . . . 2 . 2 5 1 2 2 2 2 2 3 1 20 32 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 161 | . . . . 20 . 14 7 . 2 2 1 . 2 4 4 85 20 Message Errors 33 | . . . . 4 . 3 2 . 1 1 . . . 1 . 19 2 Matter Fused 33 | . . . . 2 . 6 1 . . 1 . . 1 1 1 17 3 Heat Flow Errors 18 | . . . . 5 . 2 3 . . . . . 1 . 1 5 1 Energy Discharges 17 | . . . . 3 . 1 . . . . 1 . . 1 . 9 2 Parts Rejected 5 | . . . . . . 1 . . . . . . . . 1 3 . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 21 | . . . . 3 . 1 1 . 1 . . . . 1 . 9 5 Data Loss (major) 7 | . . . . 2 . . . . . . . . . . . 3 2 Misfires 3 | . . . . 1 . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . 1 . . Misdirections 7 | . . . . . . . . . . . . . . . . 2 5 Weapon Failures 15 | . . . . . . . . . . . . . . . . 15 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1103 | . . . . 62 . 168 18 189 . . . . 26 166 145 329 . Projectiles 222 | . . . . 62 . . . . . . . . . . . 160 . Explosions . | . . . . . . . . . . . . . . . . . . Melee 881 | . . . . . . 168 18 189 . . . . 26 166 145 169 . Knockbacks 55 | . . . . 10 . 10 . . . . . . . . . 35 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 48 | . . . . 7 . 9 . . . . . . . . . 32 . Secondary 7 | . . . . 3 . 1 . . . . . . . . . 3 . Self-Inflicted Damage 13 | . . . 12 . . . . . . . . . . . 1 . . Shots 1 | . . . 1 . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . 1 . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 246 | . 58 30 154 188 . 129 246 . . . . . 119 161 46 239 58 Average Temperature 45 | . 21 9 53 55 . 45 93 . . . . . 20 43 19 117 58 Received Heat Transfer 3073 | . 222 140 550 76 . 501 12 90 27 18 . . 93 18 171 975 180 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . 1 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Parts Fried 8 | . . . . . . . . 3 . 2 . . . . . 3 . Impact Corruptions 5 | . . . . . . . . 3 . 1 . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Melted 5 | . . . 1 . . . . . . . . . . . . 4 . Heat Transferred 6151 | . . . . . . . . . . . . . . . . 6114 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Low Security (%) 99 | 100 100 100 . 100 . 97 100 100 . . . . 100 100 100 100 100 Level 1 . | . . . . . . 2 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 262 | . 62 35 . 50 . 262 87 75 . . . . 157 174 186 110 15 Initial 150 | . . . . 8 . . 38 1 . . . . 150 61 63 68 . Average 25 | . 6 . . 3 . 62 21 10 . . . . 83 80 59 22 . Influence Increases 5045 | . 249 80 145 214 . 1224 116 295 90 . . 50 462 498 691 916 15 Destroy 0b10 Robot/C 1660 | . 120 60 100 120 . 340 60 20 . . . 40 . 120 120 560 . Destroy 0b10 Robot/NC 185 | . 35 10 . 15 . 35 5 10 . . . . . 10 15 50 . Destroy Leader 338 | . 40 10 . . . 118 10 10 . . . 10 . 32 24 84 . Allied During Kill 15 | . . . . 3 . 11 1 . . . . . . . . . . Successful Hack 389 | . 37 . . 32 . 112 10 35 . . . . 42 75 6 40 . Disable Machine 56 | . . . . . . 20 4 4 . . . . 4 . 4 20 . Destroy Structure 407 | . 2 . . 29 . 108 11 36 . . . . 26 36 57 102 . Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . Partial Spotted 225 | . . . . . . 60 15 . . . . . 45 60 30 15 . Lose Combat Pursuer 1620 | . 15 . 45 15 . 420 . 180 90 . . . 195 165 435 45 15 Influence Decreases 5045 | . 249 80 120 239 . 1116 220 232 97 60 . 50 305 503 681 1078 15 Entered New Map 426 | . . . . 17 . . 70 3 35 22 . . . 96 89 94 . Time Decay 3626 | . 230 80 120 198 . 776 55 145 62 38 . 50 305 387 316 864 . Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . . . . Lost Part 424 | . . . . 20 . 70 21 16 . . . . . 20 142 120 15 Lost Ally 22 | . . . . . . 20 2 . . . . . . . . . . Purge Threat 447 | . 19 . . 4 . 150 72 68 . . . . . . 134 . . Squads Dispatched 72 | . . 1 . . . 19 2 9 . . . . 11 10 9 8 3 Investigation 37 | . . 1 . . . 10 1 8 . . . . 8 5 4 . . Extermination 15 | . . . . . . 3 . 1 . . . . 2 2 2 4 1 Reinforcement 18 | . . . . . . 4 1 . . . . . 1 3 3 4 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Distress Signals 13 | . 1 . . . . 2 . . . . . . 1 3 1 3 2 Communications Jammed 19 | . . . . . . . . . . . . 1 9 4 5 . . Distress Signals 18 | . . . . . . . . . . . . . 9 4 5 . . Times Spotted 334 | . 12 23 14 7 . 56 12 21 7 6 . 3 38 30 43 41 21 Peak Tracking Total 18 | . 2 5 2 3 . 10 7 7 7 5 . 2 12 9 18 6 15 Tactical Retreats 56 | . 1 8 2 1 . 12 . 5 2 . . . 6 7 9 2 1 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Traps Triggered 21 | . 5 . 2 . . 2 . 1 . . . . 3 . 1 5 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Machines Disabled 20 | . . . 4 . . 5 1 1 1 1 . . 1 . 1 5 . Max in Single Turn 3 | . . . 3 . . 1 1 1 1 1 . . 1 . 1 1 . Garrison Access 3 | . . . . . . 1 . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Machines Accessed 104 | . 7 1 1 5 1 21 8 15 . 1 5 . 13 13 8 4 1 Terminals 54 | . 7 . . 5 . 9 8 7 . 1 . . 3 8 3 3 . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . . 1 . . . . . . 2 1 . . . Recycling Units 26 | . . . . . . 6 . 7 . . . . 6 4 3 . . Scanalyzers 8 | . . . . . . 4 . 1 . . . . 1 . 1 . 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . 1 1 . Total Hacks 270 | . 23 1 3 20 1 46 17 47 . 1 18 . 29 32 20 10 2 Successful 163 | . 15 1 3 15 1 29 6 24 . 1 18 . 17 14 10 8 1 Failed 107 | . 8 . . 5 . 17 11 23 . . . . 12 18 10 2 1 Catastrophic 16 | . 1 . . . . 3 3 3 . . . . . 3 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 162 | . 13 . . 11 . 25 7 41 1 . . . 22 30 10 2 . Terminals 163 | . 23 . . 20 . 22 17 31 . 1 . . 11 22 8 8 . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . Repair Stations 5 | . . . . . . 1 . . . . . . 3 1 . . . Recycling Units 43 | . . . . . . 7 . 14 . . . . 8 9 5 . . Scanalyzers 27 | . . . . . . 14 . 2 . . . . 5 . 4 . 2 Garrison Access 7 | . . . . . . 2 . . . . . . . . 3 2 . Terminal Hacks 68 | . 10 1 3 7 1 4 6 8 . 1 18 . . . 3 6 . Record 11 | . . . 3 . 1 . . . . 1 6 . . . . . . Part Schematic 10 | . 1 . . 3 . 1 . . . . 4 . . . . 1 . Robot Analysis 6 | . 2 . . . . . . . . . 4 . . . . . . Prototype ID Bank 13 | . 3 . . 3 . . . 2 . . 4 . . . . 1 . Open Door 7 | . . 1 . . . . 5 . . . . . . . . 1 . Branch Access Points 4 | . . . . . . 1 . 1 . . . . . . 1 1 . Recycling Unit Index 2 | . . . . . . 1 . 1 . . . . . . . . . Unreport Threat 10 | . 3 . . 1 . 1 1 2 . . . . . . 2 . . Locate Traps 2 | . . . . . . . . 2 . . . . . . . . . Registered Prototypes 2 | . 1 . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . 11 . 1 . . . . 2 . 3 . 1 Retrieve Study 18 | . . . . . . 11 . 1 . . . . 2 . 3 . 1 Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . 1 1 . Seal Access 3 | . . . . . . 1 . . . . . . . . 1 1 . Unauthorized Hacks 72 | . 5 . . 8 . 13 . 15 . . . . 13 14 3 1 . Terminals 43 | . 5 . . 8 . 6 . 9 . . . . 5 9 . 1 . Botnet 15 | . . . . 3 . . . 4 . . . . 3 4 . 1 . Skim 28 | . 5 . . 5 . 6 . 5 . . . . 2 5 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . . . . 2 1 . . . Patch 4 | . . . . . . 1 . . . . . . 2 1 . . . Recycling Units 25 | . . . . . . 6 . 6 . . . . 6 4 3 . . Fedlink 25 | . . . . . . 6 . 6 . . . . 6 4 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . 1 . Used 2 | . . . . . . . . 1 . . . . . . . 1 . Hacking Detections 64 | . 6 . . 5 . 15 5 10 . . . . 6 10 4 2 1 Full Trace Events 6 | . . . . . . 2 1 2 . . . . . . 1 . . Feedback Events 2 | . . . . . . 1 . . . . . . . . 1 . . Corruption 2 | . . . . . . 1 . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . 3 . 1 . . . . 4 . . . . 1 . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . 93 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . 7 . . . . Part Studies Acquired 18 | . . . . . . 11 . 1 . . . . 2 . 3 . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 9 . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Total Allies 13 | . . . . 9 . . 4 . . . . . . . . . . Largest Group 8 | . . . . 8 7 7 3 . . . . . . . . . . Highest-Rated Group 237 | . . . . 143 133 133 237 . . . . . . . . . . Highest-Rated Ally 159 | . . . . 34 34 34 159 . . . . . . . . . . Initial UFD Resources 132 | . . . . . . 22 44 47 69 69 69 71 71 96 116 132 132 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . 8 . 14 15 . . . . . . . . . . Total Damage 1320 | . . . . 289 . 690 341 . . . . . . . . . . Kills 13 | . . . . 4 . 6 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Active Infowar (turns) 4975 | . . . . . . 1367 187 436 227 169 46 221 429 547 489 857 . Optics 3405 | . . . . . . . . 420 227 169 46 221 429 547 489 857 . Sensors 3978 | . . . . . . 786 187 436 227 169 46 221 429 547 421 509 . Terrain 2728 | . . . . . . 1322 187 115 . . . . 374 547 183 . . Traps 121 | . . . . . . 121 . . . . . . . . . . . Machine Analysis 152 | . . . . . . 152 . . . . . . . . . . . Jamming 1572 | . . . . . . . . . . . 1 221 429 547 374 . . Robot Analysis Total 6 | . 2 . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . 3 2 . 3 . . . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Turns Passed 13943 | 64 1196 2057 1521 1264 1604 1479 187 436 227 169 46 221 429 547 489 1724 283 Spaces Moved 10775 | 43 555 648 493 433 548 1604 368 851 288 514 147 534 751 1040 764 880 314 Core 125 | 4 . . . . . . . . . . . . . . 25 69 27 Treads 3104 | . 507 648 458 433 548 510 . . . . . . . . . . . Legs 1088 | 39 48 . . . . . . . . . . . . . . 811 190 Wheels 35 | . . . 35 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6423 | . . . . . . 1094 368 851 288 514 147 534 751 1040 739 . 97 Fastest Speed 20 | 50 120 240 150 246 246 20 24 23 27 27 27 27 22 21 21 117 30 Average Speed 94 | 113 187 240 266 254 246 67 29 26 27 27 27 27 25 25 27 120 83 Slowest Speed 510 | 120 240 240 340 340 246 510 32 32 27 27 27 27 27 31 440 150 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . 4 4 2 . . . . 7 7 9 . 2 Potential Cave-ins 10 | . . . . . . . . . . . . . . . 10 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 90 94 29 72 59 60 69 36 62 74 63 80 34 47 29 72 14 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 9 | . 1 1 . 2 . 1 . 1 . . 3 . . . . . . Known Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 2 . 2 . . . 2 2 . 4 . . . . . Spaces Dug 132 | . . . . . . 30 2 19 2 8 . 8 14 19 30 . . Terrain Destroyed 213 | . . . 21 . . 30 2 19 2 8 . 8 14 19 30 60 . Melee 132 | . . . . . . 30 2 19 2 8 . 8 14 19 30 . . Projectile 29 | . . . . . . . . . . . . . . . . 29 . AOE 52 | . . . 21 . . . . . . . . . . . . 31 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Total 13355 | 55 632 1072 606 545 805 1864 428 987 430 525 151 592 952 1242 941 1194 334 Wait 1582 | 4 8 364 40 53 256 73 55 83 139 . . 46 164 116 105 70 6 Move 10692 | 42 554 647 492 432 547 1595 359 846 287 513 146 533 736 1027 746 879 311 Hop 31 | . . . . . . 4 4 2 . . . . 7 5 8 . 1 Pick Up 64 | 4 9 14 5 2 . 13 . 3 . . . . 4 7 . 3 . Fast Attach 104 | 5 10 . 2 1 . 13 . 9 . 1 2 . 5 12 6 38 . Attach 48 | . 2 4 6 1 . 16 . 2 1 . 1 . 1 2 4 6 2 Detach 18 | . 2 . 1 . . 8 . . . . . . . 1 2 1 3 Swap 72 | . 3 1 3 4 1 18 . 1 . 1 1 2 6 14 6 11 . Drop 100 | . 6 . . 4 1 38 1 2 . . 1 . 9 19 9 10 . Fire 333 | . 37 42 57 28 . 6 . . . . . . . . . 162 1 Melee 265 | . . . . . . 80 9 39 3 10 . 11 18 39 44 12 . Ram 1 | . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . 2 . 10 2 10 Rewire 20 | . . . . 20 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 30 | -11/Scrapyard | Identified exit to Materials 30 | -11/Scrapyard | Discovered exit to Materials (range 16) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Propulsion x1 307 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Discovered exit to Materials (range 10) 312 | -10/Materials | Build established: Hacker-Mutant 452 | -10/Materials | Discovered exit to Materials (range 16) 588 | -10/Materials | Identified exit to Mines 588 | -10/Materials | Discovered exit to Mines (range 7) 701 | -10/Materials | Discovered exit to Mines (range 10) 960 | -10/Materials | Loaded intel: 18 trap records 1005 | -10/Materials | Learned Storage trap positions 1027 | -10/Materials | Discovered exit to Materials (range 6) 1039 | -10/Materials | Identified exit to Subcaves 1082 | -10/Materials | Learned location of Subcaves (-10) 1095 | -10/Materials | Loaded intel: 8 terminal locations 1261 | -10/Materials | Entered Mines 1264 | -10/Mines | Met a Derelict bent on vengeance 1458 | -10/Mines | Learned 2 Materials zone layouts 1596 | -10/Mines | Discovered exit to Materials (range 9) 1639 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1696 | -10/Mines | Discovered exit to Materials (range 5) 1837 | -10/Mines | Assembled infested the area 2297 | -10/Mines | Lost 3 parts (1p1n1u) 2695 | -10/Mines | Met a Derelict shopkeep closing up shop 3318 | -10/Mines | Entered Subcaves 3319 | -10/Subcaves | Approached by a straggling Scientist 3319 | -10/Subcaves | Identified exit to Recycling 3333 | -10/Subcaves | Learned Materials terminal intel 3387 | -10/Subcaves | Core integrity fell below 50% 3540 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3558 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3673 | -10/Subcaves | Visited Clippyterm 3992 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4398 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4681 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4692 | -10/Subcaves | Identified exit to Materials 4692 | -10/Subcaves | Discovered exit to Materials (range 5) 4776 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4839 | -10/Subcaves | Entered Recycling 4897 | -9/Recycling | Core integrity fell below 20% 5033 | -9/Recycling | P-60 Hacker assimilated allied Mercenary 2a 5410 | -9/Recycling | Build established: Commander-Mutant 5725 | -9/Recycling | Learned location of Zion (-7) 5765 | -9/Recycling | Identified exit to Factory 5797 | -9/Recycling | Learned Storage terminal intel 5817 | -9/Recycling | Learned location of 3 exits from Materials 5826 | -9/Recycling | Learned location of 2 exits from Materials 5827 | -9/Recycling | Learned location of 2 exits from Materials 5835 | -9/Recycling | Learned Materials emergency access door positions 5851 | -9/Recycling | Learned location of Storage (-9) 5876 | -9/Recycling | Learned Storage garrison access intel 5984 | -9/Recycling | Scanned before Scraplab entrance 6021 | -9/Recycling | Entered Scraplab 6043 | -9/Recycling | Identified exit to Scraptown 6043 | -9/Recycling | Discovered exit to Scraptown (range 3) 6103 | -9/Recycling | Entered Scraptown 6103 | -9/Scraptown | Accompanied by 7 allies 6103 | -9/Scraptown | System corruption cleaned by C-Scrubber 6641 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6646 | -9/Scraptown | Learned Research stockpile data 6649 | -9/Scraptown | Learned Research trap positions 6651 | -9/Scraptown | Learned Research non-interactive machine intel 6683 | -9/Scraptown | Identified exit to Factory 6683 | -9/Scraptown | Discovered exit to Factory (range 7) 6941 | -9/Scraptown | Visited UFD Registry 6946 | -9/Scraptown | Registered with UFD as "Armordisc" 7018 | -9/Scraptown | Visited Science Guys 7055 | -9/Scraptown | Visited Science Testing Area 7091 | -9/Scraptown | Visited Scrapoid Pod Storage 7133 | -9/Scraptown | Visited LU-1G1's Boring Crew 7305 | -9/Scraptown | Met Optimus 7305 | -9/Scraptown | Accepted into 0bPrime 7441 | -9/Scraptown | Discovered exit to Factory (range 3) 7705 | -9/Scraptown | Civil war broke out across Scraptown 7707 | -9/Scraptown | Entered Factory 7707 | -6/Factory | Accompanied by 7 allies 7707 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 7957 | -6/Factory | Identified exit to Factory 7957 | -6/Factory | Discovered exit to Factory (range 14) 7962 | -6/Factory | Garrison activated, responded to threat 8299 | -6/Factory | Loaded intel: 8 recycling unit locations 8308 | -6/Factory | Build established: Commander-Assassin 8463 | -6/Factory | P-60 Hacker assimilated allied Bruiser 2a 8514 | -6/Factory | Learned location of Protoforge (-2) 8930 | -6/Factory | Learned location of 1 exit from Cetus 8966 | -6/Factory | Learned 4 Extension zone layouts 8990 | -6/Factory | Learned 4 Upper Caves zone layouts 8997 | -6/Factory | Identified exit to Lower Caves 8997 | -6/Factory | Discovered exit to Lower Caves (range 8) 9008 | -6/Factory | Learned Hub_04(d) stockpile data 9020 | -6/Factory | Learned Extension trap positions 9044 | -6/Factory | Learned 4 Upper Caves zone layouts 9082 | -6/Factory | Spotted B-75 Beast 9107 | -6/Factory | Search patrols dispatched 9135 | -6/Factory | Identified exit to Extension 9168 | -6/Factory | Discovered exit to Factory (range 5) 9186 | -6/Factory | Entered Extension 9188 | -6/Extension | Loaded intel: 27 trap records 9203 | -6/Extension | Rescued a captive Derelict 9214 | -6/Extension | Rescued A7 9240 | -6/Extension | Rescued a captive Derelict 9266 | -6/Extension | Rescued a captive Derelict 9318 | -6/Extension | Spotted B-75 Beast 9320 | -6/Extension | Spotted B-75 Beast 9355 | -6/Extension | Rescued a captive Derelict 9366 | -6/Extension | Discovered exit to Factory (range 10) 9367 | -6/Extension | Identified exit to Cetus 9367 | -6/Extension | Discovered exit to Cetus (range 6) 9373 | -6/Extension | Entered Factory 9373 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9433 | -5/Factory | Loaded intel: 8 recycling unit locations 9658 | -5/Factory | Identified exit to Upper Caves 9667 | -5/Factory | Build established: Scientist-Scout 9725 | -5/Factory | Learned Quarantine stockpile data 9782 | -5/Factory | Learned location of Proximity Caves (-5) 9809 | -5/Factory | Entered Upper Caves 9810 | -5/Upper Caves | Identified exit to Upper Caves 9986 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9990 | -5/Upper Caves | Learned Factory emergency access door positions 10001 | -5/Upper Caves | Encountered a Warlord checkpoint 10015 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10036 | -5/Upper Caves | Entered another Upper Caves area 10038 | -5/Upper Caves | Identified exit to Factory 10038 | -5/Upper Caves | Discovered exit to Factory (range 14) 10055 | -5/Upper Caves | Learned Factory stockpile data 10076 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10110 | -5/Upper Caves | Build established: Hacker-Scout 10199 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10204 | -5/Upper Caves | Identified exit to Zhirov 10204 | -5/Upper Caves | Discovered exit to Zhirov (range 3) 10205 | -5/Upper Caves | Entered Zhirov 10205 | -5/Zhirov | Identified exit to Proximity Caves 10205 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 10210 | -5/Zhirov | Met Zhirov 10215 | -5/Zhirov | Learned location of Quarantine (-2) 10215 | -5/Zhirov | Learned location of Testing (-3) 10215 | -5/Zhirov | Learned location of Command (-1) 10221 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10227 | -5/Zhirov | Found Alien Artifact 10227 | -5/Zhirov | Identified Integrated Dissipator 10227 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10251 | -5/Zhirov | Entered Proximity Caves 10320 | -4/Proximity Caves | Spotter reported a threat 10414 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 10471 | -4/Proximity Caves | Discovered exit to Factory (range 6) 10472 | -4/Proximity Caves | Entered Factory 10472 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10475 | -4/Factory | Loaded intel: 8 recycling unit locations 10548 | -4/Factory | Build established: Hacker-Ninja 10709 | -4/Factory | Fabricated Exp. Optical Array (x1) 10781 | -4/Factory | Identified exit to Research 10781 | -4/Factory | Discovered exit to Research (range 19) 10814 | -4/Factory | Spotted B-86 Titan 10901 | -4/Factory | Entered Research 10901 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10902 | -3/Research | Loaded intel: 65 trap records 10904 | -3/Research | Loaded intel: 60 non-interactive machine locations 10989 | -3/Research | Spotted B-86 Titan 11114 | -3/Research | Found Exp. Signal Interpreter 11160 | -3/Research | Loaded intel: 5 recycling unit locations 11230 | -3/Research | Identified exit to Research 11230 | -3/Research | Discovered exit to Research (range 8) 11279 | -3/Research | Learned Research recycling unit intel 11279 | -3/Research | Found Prototype Hackware 11345 | -3/Research | Learned Research stockpile data 11399 | -3/Research | Learned Access trap positions 11442 | -3/Research | Identified exit to Testing 11446 | -3/Research | Discovered exit to Research (range 6) 11448 | -3/Research | Entered another Research area 11448 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11448 | -2/Research | Identified Exp. System Shield 11450 | -2/Research | Loaded intel: 5 recycling unit locations 11462 | -2/Research | Loaded intel: 5 recycling unit locations 11788 | -2/Research | Spotted B-90 Cyclops 11789 | -2/Research | Identified exit to Quarantine 11900 | -2/Research | Lost 15 parts (1p9n4u1w) 11927 | -2/Research | Spotted B-90 Cyclops 11937 | -2/Research | Entered Quarantine 11983 | -2/Quarantine | Core integrity fell below 50% 12012 | -2/Quarantine | Found Alien Artifact 12012 | -2/Quarantine | Identified Phase Redirector 12242 | -2/Quarantine | System corruption reached 10% 12358 | -2/Quarantine | Build established: Hacker-Assassin 12489 | -2/Quarantine | Met incapacitated Sigix Warrior 12489 | -2/Quarantine | Lockdown squad dispatched 12546 | -2/Quarantine | Spotted Lightning 12548 | -2/Quarantine | Spotted Lightning 12548 | -2/Quarantine | Spotted Lightning 12556 | -2/Quarantine | Scanned by Researcher 12655 | -2/Quarantine | Destroyed Lightning 12682 | -2/Quarantine | Destroyed Lightning 12759 | -2/Quarantine | Destroyed Lightning 13063 | -2/Quarantine | Lost 4 parts (2n2u) 13173 | -2/Quarantine | System corruption reached 30% 13228 | -2/Quarantine | Lost 3 parts (2u1w) 13291 | -2/Quarantine | Identified exit to Access 13291 | -2/Quarantine | Discovered exit to Access (range 16) 13295 | -2/Quarantine | Cryocooling Duct disabled 13310 | -2/Quarantine | Ambient heat levels rising (+20) 13310 | -2/Quarantine | Non-combat units ordered to evacuate 13409 | -2/Quarantine | Lost 3 parts (2n1u) 13445 | -2/Quarantine | Spotted Fortress 13491 | -2/Quarantine | Build established: Scavenger-Gunner 13547 | -2/Quarantine | Core integrity fell below 20% 13615 | -2/Quarantine | Lost 18 parts (2p6n6u4w) 13655 | -2/Quarantine | Identified exit to Section 7 13655 | -2/Quarantine | Discovered exit to Section 7 (range 6) 13655 | -2/Quarantine | Identified exit to Protoforge 13655 | -2/Quarantine | Discovered exit to Protoforge (range 6) 13661 | -2/Quarantine | Entered Protoforge 13727 | -2/Protoforge | Superfortress began startup sequence 13841 | -2/Protoforge | Build established: Hacker-Mutant 13901 | -2/Protoforge | Spotted Hotshot 13902 | -2/Protoforge | Spotted Hotshot 13903 | -2/Protoforge | Spotted Hotshot 13903 | -2/Protoforge | Spotted Hotshot 13915 | -2/Protoforge | Spotted Hotshot 13915 | -2/Protoforge | Spotted Hotshot 13944 | -2/Protoforge | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13916_ O-16 Technician destroyed. 13919_ Diametric Drive destroyed. 13923_ Hvy. Laser destroyed. 13926_ Positron Recycler disabled. 13930_ Triggered Stasis Trap. 13930_ A bubble of rippling energy engulfs the area. 13930_ Field strength at 94. 13930_ Field strength at 88. 13931_ Field strength at 82. 13932_ System corrupted: Substantial component data lost. 13932_ Field strength at 68. 13933_ Field strength at 62. 13934_ Field strength at 48. 13935_ Field strength at 34. 13936_ Field strength at 28. 13937_ Field strength at 22. 13938_ Field strength at 12. 13939_ Field strength at 6. 13940_ Stasis field depleted. 13941_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ??????????? | | ???????????????????????????????##?? #?????????? | | ???????????????????????# """""" #?? #?????????? | | ???????????????????????# """""" #?# #?????????? | | ???????????????????????# """""" #?# #?????????? | | ???????????????????????# """""" #?# #?????????? | | ???????????????????????# #?# #?????????? | | ???????????????????????# #?# #?????????? | | ???????????????????????# #?# #?????????? | | ???????????????????????? #?# #?????????? | | ?????????????????????????? ???# #?????????? | | ???????????????????#########+###### #?????????? | | ???????????????????? # #?????????? | | ????????????????????""""" # #?????????? | | ????????????????????""""" # #?????????? | | ???????????????????"""""" + """ #?????????? | | ???????????????????""""""@# ^ """ #?????????? | | ?????????????????# # """" ########### | | ?????????????????# # """ # | | ?????????????????# # # | | ?????????????????# gg # # | | ?????????????????######/### # | | ??????????????????????#g?######### # | | ??????????????????????#g?# ############# # | | ??????????????????????# ?# ##########??# # | | ??????????????????????#??# # #??# # | | ?????????????????????????# """ # #??# | | ?????????????????????????# """ + """" #??# | | ?????????????????????????# """ # """" #??# | | ?????????????????????????# # """" #??####+ | | ?????????????????????????# " "" # """" #????" | | ?????????????????????????# "R"" # #?? | | ?????????????????????????# """ # ## | | ?????????????????????????# # ## | | ??????????????????????#########+######+########### | | ??????????????? # | | ??????????????? # | | ??????????????? """" # | | ???????????????? """" # | | ??????????????###/#################### """" # | | #?????????????# ??????# """"""" # """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 183 Coolant Potential 80 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 34 Defensive Hacking 30 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Imp. Titanium Leg | -9/Recycling | Hacked Reflective Plating | -9/Recycling | Hacked Visual Processing Unit | -9/Recycling | Hacked Adv. System Shield | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Hardcell Cannon | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Repaired ---------- Nothing Studied --------- VTOL Module | -6/Factory | Hacked Assault Rifle | -6/Factory | Hacked Hvy. Assault Rifle | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Ion Engine | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Spear | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Imp. Deuterium Engine | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Enh. Force Lance | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Particle Reactor | -2/Research | Hacked Centrium Leg | -2/Protoforge | Hacked Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilMultinovaSystem Manual? 0 Play Time 01:58:47 Cumulative 286.3 hours Start 2026.10.08 @ 19:39:37 End 2026.10.11 @ 16:32:26 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 504 Rogue 330 Adventurer 15 Explorer 159 Win Type - Total 35 Types 34/0/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 65 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7050f3fb-c92b-410b-b9cd-11b3b37852d9