Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.13 @ 11:16:26 Player: BigDaddy69 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1976) 1976 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (624) 624 TOTAL SCORE: 5710 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 83 Entered DSFs 500 Cogmind --------- Core Integrity 134/700 Matter 138/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Core Analyzer Particle Charger Improved Power Shielding Heavy Particle Gun Light EM Pulse Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Small Storage Unit Weight Redist. System Improved Targeting Computer > --- WEAPON ----------- Improved Medium Laser Heavy Particle Gun Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Armored Wheel Armored Wheel Improved Heat Sink Improved Medium Laser Light EM Pulse Cannon Assault Cannon [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Targeting Computer Protection Backup Plating I Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . 1 . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 67 | 5 3 17 4 30 1 7 Power 19 | 1 2 5 2 7 . 2 Engine 15 | 1 2 4 2 4 . 2 Core 4 | . . 1 . 3 . . Reactor . | . . . . . . . Propulsion 12 | 2 . 1 1 6 . 2 Treads . | . . . . . . . Leg 10 | 2 . 1 1 4 . 2 Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . . 5 1 7 1 1 Device 9 | . . 4 . 5 . . Storage 3 | . . 1 . 1 . 1 Processor 3 | . . . 1 1 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 21 | 2 1 6 . 10 . 2 Energy Gun 13 | . . 5 . 8 . . Energy Cannon 2 | . . 1 . 1 . . Ballistic Gun 4 | 2 1 . . . . 1 Ballistic Cannon 2 | . . . . 1 . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . Parts Lost 22 | . . 3 . 9 . 10 Power 7 | . . . . 3 . 4 Propulsion 4 | . . . . 2 . 2 Utility 6 | . . 2 . 2 . 2 Weapon 5 | . . 1 . 2 . 2 Highest Loss Streak 8 | . . 1 . 8 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 96 96 98 93 72 64 Engine 12 | . 14 17 11 11 15 4 Core 5 | . . 4 11 6 . . Leg 17 | . 28 22 22 13 . 7 Wheel 2 | . . . . 3 15 10 Device 16 | . . 18 22 18 15 7 Storage 3 | . . . . 7 7 7 Processor 6 | . . . 9 9 10 15 Protection 4 | . 24 10 . . . . Energy Gun 11 | . . 15 11 14 7 . Energy Cannon 5 | . . 3 11 6 . . Ballistic Gun 3 | . 28 2 . . . 4 Ballistic Cannon 1 | . . . . 1 . 4 Peak Build Rating 30 | 5 7 17 18 30 26 28 Average Rating 18 | 3 6 12 17 24 24 21 On Entrance 13 | . 5 7 17 17 24 26 Naked Turns . | . . . . . . . Heaviest Build 33 | 7 11 21 25 33 22 30 Greatest Support 36 | 20 20 20 20 36 24 27 Greatest Overweight (x) 9 | . . 1 1 1 . 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 8 8 15 Average Capacity 6 | 5 5 5 5 7 8 9 Most Carried 8 | 2 5 5 5 8 8 8 Average Carried 5 | . 2 4 4 5 7 6 Final Capacity 15 | 5 5 5 5 8 8 15 Final Carried 8 | . 5 5 5 8 8 6 Class Distribution -------------------- 33% | Mutant 33% | Scavenger-Mutant 21% | Gunner 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 982 | 262 138 212 40 300 . 30 Remotely . | . . . . . . . Salvage Created 2392 | 40 152 627 113 1324 . 136 Parts 125 | . 11 46 7 57 . 4 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 51 | 1 6 17 2 22 . 3 Guns 36 | 1 6 16 1 10 . 2 Cannons 15 | . . 1 1 12 . 1 Classes Destroyed 10 | 1 1 2 1 4 . 1 Hauler 2 | . . . . 2 . . Recycler 3 | . . . . 3 . . Watcher 6 | . . 2 . 4 . . Swarmer 11 | . 3 . . 8 . . Grunt 24 | 1 3 13 . 7 . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 10 | . . 4 1 5 . . Specialist 3 | . . . . . . 3 Hunter 1 | . . . . 1 . . Best Kill Streak 8 | 1 3 6 1 8 . 2 Combat Bots Only 7 | 1 3 6 1 7 . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 434 | 2 20 58 8 186 . 160 Missed 121 | . 4 14 3 51 . 49 Damage Taken 3408 | 17 123 429 70 1222 . 1547 Core 934 | . 32 59 13 264 . 566 Absorbed by Shields 27 | . . . . . . 27 Ignored by Resistances 983 | 5 38 123 20 343 . 454 Regen/Repaired (Parts) 81 | . . . . 81 . . Core Remaining (%) 80 | 100 87 . 82 52 . . Volleys Fired 146 | 2 15 44 8 59 . 18 Largest 3 | 2 2 2 2 3 . 2 Hottest 180 | 40 40 124 124 180 . 69 Shots Fired 326 | 4 30 88 16 152 . 36 Gun 239 | 4 30 83 8 96 . 18 Cannon 87 | . . 5 8 56 . 18 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 102 | 4 30 24 . 8 . 36 Thermal 224 | . . 64 16 144 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 35 | 3 11 35 12 19 . 16 Robot Miss Streak 3 | 1 3 2 1 2 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 253 | 3 17 76 13 113 . 31 Core Hits 125 | 2 9 60 4 44 . 6 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . 1 1 11 . 1 Burn 11 | . . 1 1 9 . . Meltdown 1 | . . . . 1 . . Blast 2 | . . . . 1 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4470 | 38 218 1115 255 2242 . 602 Guns 3056 | 38 218 1011 102 1416 . 271 Cannons 1393 | . . 104 142 816 . 331 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 21 | . . . 11 10 . . Kinetic 1258 | 38 218 217 . 183 . 602 Thermal 3191 | . . 898 244 2049 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 28 | . . 8 . 20 . . Projectiles 28 | . . 8 . 20 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 9 | . . . 1 . . 8 Impact 1 | . . . 1 . . . Kinetic 7 | . . . . . . 7 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 4 | . . . 2 2 . . Kicked 4 | . . . 2 2 . . Crushed . | . . . . . . . Highest Temperature 575 | . 4 366 2 575 . . Average Temperature 113 | . 1 108 2 122 . . Received Heat Transfer 921 | 12 60 246 27 432 . 144 Effects 9 | . . 1 . 8 . . Shutdowns 2 | . . . . 2 . . Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . . 3 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . 1 . . . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Melted 22 | . . . 1 21 . . Heat Transferred 6938 | . . 1573 555 4810 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Peak Influence 507 | 20 192 507 266 323 50 124 Initial 157 | . 11 69 157 21 50 30 Average 162 | 2 68 322 205 115 50 57 Maximum Alert Level 2 | . . 2 1 1 . . Low Security (%) 63 | 100 100 24 26 78 100 100 Level 1 28 | . . 40 73 21 . . Level 2 7 | . . 34 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 3 . 5 . 2 Investigation 4 | . 1 1 . 2 . . Extermination . | . . . . . . . Reinforcement 7 | . . 2 . 3 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 5 | . . 3 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | 1 8 33 5 36 . 14 Peak Tracking Total 10 | 1 3 10 3 8 . 9 Tactical Retreats 11 | . 1 5 . 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 3 | . 1 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 16 | . 5 2 . 7 2 . Terminals 11 | . 4 2 . 3 2 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units 2 | . . . . 2 . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 47 | . 11 7 . 26 3 . Successful 37 | . 7 4 . 23 3 . Failed 10 | . 4 3 . 3 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 26 | . 9 7 . 7 3 . Fabricators . | . . . . . . . Repair Stations 5 | . 2 . . 3 . . Recycling Units 6 | . . . . 6 . . Scanalyzers 10 | . . . . 10 . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 6 4 . 6 3 . Record 6 | . 3 2 . 1 . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 3 | . 1 . . 1 1 . Alert Level 3 | . 1 1 . 1 . . Locate Traps 2 | . 1 . . . 1 . Investigation Status 1 | . . . . 1 . . Registered Components 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 1 . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 5 | . . . . 5 . . Recycle Component 3 | . . . . 3 . . Process 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 10 | . . . . 10 . . Insert Component 4 | . . . . 4 . . Analyze 6 | . . . . 6 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 1 . 5 1 . Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 60 | . . . . 60 . . Parts Recycled 3 | . . . . 3 . . Recycled Matter 133 | . . . . 133 . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . Part Schematics Acquired 4 | . . . . 4 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 1 . . Highest-Rated Group 45 | . . . 45 14 . . Highest-Rated Ally 31 | . . . 31 14 . . Total Orders . | . . . . . . . Ally Attacks 17 | . . . 17 . . . Total Damage 235 | . . . 235 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 3106 | 78 300 710 445 1289 88 196 Spaces Moved 1660 | 66 191 305 281 615 94 108 Core 29 | 23 . . . . . 6 Treads . | . . . . . . . Legs 1326 | 43 191 305 281 455 . 51 Wheels 305 | . . . . 160 94 51 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 90 90 90 Average Speed 134 | 95 120 143 140 146 90 115 Slowest Speed 500 | 120 120 190 190 190 90 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 8 43 22 53 49 3 59 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . 1 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 2256 | 77 231 498 317 889 97 147 Wait 277 | . 16 99 15 143 2 2 Move 1654 | 65 190 304 280 614 93 108 Hop . | . . . . . . . Pick Up 56 | 5 6 15 2 23 1 4 Fast Attach 6 | . . 2 2 2 . . Attach 29 | 5 . 3 . 14 1 6 Detach 3 | . . . . 3 . . Swap 33 | . 3 13 2 14 . 1 Drop 42 | . 1 18 6 15 . 2 Fire 146 | 2 15 44 8 59 . 18 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . . . 2 2 . . Crush . | . . . . . . . Escape Stasis 6 | . . . . . . 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 647 | -9/Materials | Discovered new exit (range 15) 773 | -9/Materials | Build established: Scavenger-Mutant 830 | -9/Materials | Discovered new exit (range 13) 1089 | -9/Materials | Entered Mines 1092 | -9/Mines | Met a Derelict bent on vengeance 1139 | -9/Mines | Learned 4 Materials zone layouts 1315 | -9/Mines | Learned Materials terminal intel 1320 | -9/Mines | Discovered new exit (range 4) 1534 | -9/Mines | Entered Materials 1534 | -8/Materials | Accompanied by 1 ally 1534 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1535 | -8/Materials | Identified exit to Factory 1536 | -8/Materials | Loaded intel: 12 terminal locations 2052 | -8/Materials | Discovered exit to Factory (range 15) 2068 | -8/Materials | Build established: Gunner 2569 | -8/Materials | Lost 8 parts (2p2n2u2w) 2571 | -8/Materials | Destroyed 7 combat bots 2642 | -8/Materials | Repaired Hvy. Particle Gun 2823 | -8/Materials | Entered Factory 2823 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2825 | -7/Factory | Identified exit to DSF 2841 | -7/Factory | Build established: Mutant 2911 | -7/Factory | Entered DSF 2944 | -7/DSF | Additional patrols routed to DSF 3077 | -7/DSF | Lost 5 parts (1p2u2w) 3089 | -7/DSF | Core integrity fell below 50% 3107 | -7/DSF | Self-destructed Last Messages --------------- 03019_ Acquired VSS Leg. 03025_ Penetrated by Slug. 03025_ Imp. Heat Sink destroyed. 03041_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03046_ Assault Cannon destroyed. 03046_ Minigun destroyed. 03046_ Acquired 7 matter. 03072_ Acquired Lgt. Deuterium Engine. Note that some effects don't stack, e.g. attaching both Lrg. Storage Unit and Sml. Storage Unit does not combine the two effects (all such effects are marked ). 03078_ Dropped Sml. Storage Unit. 03080_ Acquired Imp. Power Shielding. 03083_ Penetrated by Slug. 03083_ VSS Leg blasted off. 03085_ Carbon-fiber Leg destroyed. 03089_ Lgt. Deuterium Engine destroyed. 03093_ Acquired 4 matter. 03099_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????""""???????????????????????? | | ????????""""???????????????????????? | | ???????"" ???????????????????????? | | ????????" ???????????????????????? | | ????????" ???????????????????????? | | ????????# #???????????????????????? | | ???????## ##??????????????????????? | | ???????#[ ???????????????????????? | | ???????#[ ???????????????????????? | | ???????## ###?????????????????????? | | ???????# @[#?????????????????????? | | ???????# [[#?????????????????????? | | ???????# [[#?????????????????????? | | ??????### ######???????????#???###? | | ??????#**x #? #??!#???????#!!?#!!! | | ??????#**x ## #!!!## ???????!!#!!! | | ?????##!! ????????? | | ?????#%!! g H ??????????? | | ?????##=!% ????????????? | | ??????#!xg ## #]]]## ?????????? | | ??????#** #? #??]#?# #????????? | | ??????### ######???### ##???????# | | ???????#[ [[#???????!! !!???????# | | ???????#[ [[#???????!! !????????# | | ???????#[ [[#????????! !????????# | | ???????## ###??????### ###??????# | | ???????#[ [[#??????#]] #??????# | | ???????#[ [[#??????#]] #??????# | | ???????## ##########]] ######## | | ??????### ###[[#[[[#?# #?#[[[# # | | ?????##"" ##[[#[[[### ###[[[# # | | ????""""" | | ????"##"" % ^% | | ??????#"""""##[[# # !!!!!#[[[# # | | ??????#"""""######### !!!!!######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 160 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Challenges ------------ None Game ------ Seed GravitonRiotTrident Manual? 0 Play Time 01:17:46 Cumulative 4.2 hours Start 2025.01.12 @ 19:58:56 End 2025.01.13 @ 11:16:26 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x25 Zoom Use 79% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d953a0b5-4f0f-42f6-95bc-142cf2bac72f