Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.10 @ 09:43:43 Player: TBExtent Result: Destroyed by Light Fission Core chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (958) 958 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3493 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 190/300 Energy 19/100 System Corruption 0% Temperature Cool (12) Location -9/Exiles Parts ------- Power (1) Propulsion (3) Utility (3) Weapon (2) Inventory (4) Targeting Computer Grenade Launcher Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ Power Improved Ion Engine Propulsion Light Treads Light Treads Improved Treads Utility High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weapon EM Shotgun Improved EM Shotgun Inventory Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Improved Signal Interpreter Targeting Computer Targeting Computer Targeting Computer EM Shotgun EM Shotgun EM Shotgun EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Mining Claw Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 43 | . 14 . 12 . 17 Power 4 | . 1 . 2 . 1 Engine 4 | . 1 . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | . 5 . 3 . 6 Treads 11 | . 2 . 3 . 6 Leg 3 | . 3 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 4 . 1 . . Device . | . . . . . . Storage 5 | . 4 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | . 4 . 6 . 10 Energy Gun 10 | . 2 . 1 . 7 Energy Cannon 2 | . . . . . 2 Ballistic Gun 5 | . 1 . 4 . . Ballistic Cannon 2 | . 1 . 1 . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 29 | . 6 . 6 . 17 Power 5 | . 1 . 2 . 2 Propulsion 11 | . 1 . 1 . 9 Utility . | . . . . . . Weapon 13 | . 4 . 3 . 6 Highest Loss Streak 7 | . 3 . 2 . 7 Average Slot Usage (%) 98 | . 99 100 98 100 95 Engine 12 | . 14 14 10 11 10 Treads 21 | . 2 28 32 33 31 Leg 8 | . 25 . . . . Storage 30 | . 27 28 32 33 33 Energy Gun 8 | . 16 . . . 12 Ballistic Gun 8 | . 1 14 14 22 7 Ballistic Cannon 6 | . 9 14 7 . . Naked Turns 2 | . . . . . 2 Heaviest Build 109 | 11 74 73 109 109 109 Greatest Support 63 | 20 40 40 63 63 63 Greatest Overweight (x) 3 | . 3 1 1 1 1 Average Overweight (x) 1 | . 2 1 1 1 . Largest Inventory Capacity 28 | . 20 20 28 28 28 Average Capacity 23 | . 18 20 27 28 27 Most Carried 28 | . 20 20 28 28 28 Average Carried 21 | . 17 19 24 28 24 Final Capacity 28 | 6 20 20 28 28 4 Final Carried 28 | 6 20 20 28 28 4 Class Distribution -------------------- 86% | Hauler-Mutant 13% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1064 | 200 131 83 650 . . Remotely . | . . . . . . Salvage Created 1314 | . 402 43 842 . 27 Parts 65 | . 25 2 38 . . Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 5 | . 2 . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 32 | . 10 1 17 . 4 Guns 15 | . 6 . 9 . . Cannons 13 | . 4 1 8 . . AOE 4 | . . . . . 4 Classes Destroyed 7 | . 4 . 2 . 1 Tunneler 1 | . 1 . . . . Hauler 5 | . 2 . 3 . . Recycler 1 | . . . 1 . . Swarmer 6 | . 3 . 3 . . Grunt 17 | . 7 1 9 . . Sentry 5 | . . . 5 . . Assembled 4 | . . . . . 4 Best Kill Streak 6 | . 3 1 6 . 4 Combat Bots Only 4 | . 3 1 3 . 4 Max Kills in Single Turn 4 | . 1 1 1 . 4 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 4038 | . 880 61 784 . 2313 Core 646 | . 192 16 94 . 344 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . 16 . . . Volleys Fired 186 | . 58 5 57 . 66 Largest 2 | . 2 2 2 . 2 Hottest 113 | . 100 55 58 . 113 Shots Fired 347 | . 110 10 111 . 116 Gun 258 | . 86 5 63 . 104 Cannon 88 | . 24 5 48 . 11 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 145 | . 24 10 111 . . Thermal 97 | . 86 . . . 11 Explosive 1 | . . . . . 1 Electromagnetic 104 | . . . . . 104 Robot Hit Streak 18 | . 10 7 18 . 10 Robot Miss Streak 9 | . 2 1 9 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 268 | . 80 9 73 . 106 Core Hits 72 | . 27 2 33 . 10 Critical Hits 3 | . . . 2 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2380 | . 1003 119 1048 . 210 Guns 1387 | . 732 41 598 . 16 Cannons 777 | . 265 78 420 . 14 Explosions 180 | . . . . . 180 Melee . | . . . . . . Ramming 36 | . 6 . 30 . . Kinetic 1402 | . 265 119 1018 . . Thermal 746 | . 732 . . . 14 Explosive 180 | . . . . . 180 Electromagnetic 16 | . . . . . 16 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . 1 . . 9 Projectiles 1 | . . 1 . . . Explosions 9 | . . . . . 9 Melee . | . . . . . . Knockbacks 8 | . 6 . 2 . . Impact . | . . . . . . Kinetic 7 | . 5 . 2 . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 37 | . 1 . . . 36 Shots 1 | . . . . . 1 Rammed 4 | . 1 . 3 . . Targets Rammed 5 | . 2 . 3 . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 383 | . 383 43 28 . 347 Average Temperature 126 | . 154 18 7 . 144 Received Heat Transfer 606 | . 291 36 279 . . Effects 7 | . 4 . . . 3 Shutdowns 1 | . 1 . . . . Interference 2 | . . . . . 2 Matter Decay 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Damage (minor) 2 | . 1 . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1890 | . 1827 . . . 63 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 305 | . 147 60 305 60 . Average Influence 94 | . 36 55 187 60 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 84 | . . . . . . Level 1 15 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 19 2 28 . 8 Peak Tracking Total 9 | . 6 2 8 . 9 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 4 | . 2 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 6 | . 2 . 3 . 1 Terminals 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 10 . 5 . 1 Successful 10 | . 5 . 4 . 1 Failed 6 | . 5 . 1 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 8 | . 4 . 3 . 1 Terminals 15 | . 10 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 3 . 1 Prototype ID Bank 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Zone Layout 4 | . 2 . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 6 . 2 . . Terminals 3 | . 2 . 1 . . Track 2 | . 1 . 1 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 3 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage 54 | . . . . . 54 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 1 | . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 3017 | . 1049 256 822 165 725 Spaces Moved 1208 | 1 404 130 309 87 277 Core 6 | . . . . . 6 Treads 845 | . 48 130 309 87 271 Legs 357 | 1 356 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 180 180 180 50 Average Speed 181 | 120 187 180 180 180 177 Slowest Speed 210 | 120 210 180 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 2 78 36 35 27 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . . . 3 Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1694 | . 588 144 469 96 397 Wait 174 | . 65 8 62 10 29 Move 1203 | . 403 129 308 86 277 Hop . | . . . . . . Pick Up 57 | . 32 1 21 . 3 Fast Attach 1 | . 1 . . . . Attach 30 | . 7 . 8 . 15 Detach 1 | . . . . . 1 Swap 12 | . 6 . 4 . 2 Drop 25 | . 14 1 6 . 4 Fire 186 | . 58 5 57 . 66 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush 3 | . . . 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 8) 708 | -10/Materials | Build established: Hauler-Mutant 896 | -10/Materials | Discovered new exit (range 15) 916 | -10/Materials | Core integrity fell below 50% 980 | -10/Materials | Lost 3 parts (1n2w) 1004 | -10/Materials | Discovered new exit (range 10) 1050 | -10/Materials | Entered Mines 1090 | -10/Mines | Core integrity fell below 20% 1260 | -10/Mines | Learned location of Storage (-7) 1276 | -10/Mines | Discovered new exit (range 16) 1296 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1302 | -10/Mines | Found Prototype Device 1306 | -10/Mines | Entered Materials 1306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2075 | -9/Materials | Discovered new exit (range 16) 2128 | -9/Materials | Entered Mines 2284 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2284 | -9/Mines | Discovered new exit (range 5) 2293 | -9/Mines | Entered Exiles 2320 | -9/Exiles | Discovered new exit (range 15) 2337 | -9/Exiles | Met 8R-AWN 2369 | -9/Exiles | Met EX-HEX 2436 | -9/Exiles | Met EX-DEC 2459 | -9/Exiles | Met EX-BIN 2486 | -9/Exiles | Aligned with FarCom system 2488 | -9/Exiles | Given EX-Vault access code 2529 | -9/Exiles | Opened EX-Vault 2549 | -9/Exiles | Found Deploy-a-Sentry 2551 | -9/Exiles | Found Deploy-a-Sentry 2554 | -9/Exiles | Found Deploy-a-Sentry 2593 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2765 | -9/Exiles | Attacked by the Exiles 2803 | -9/Exiles | Core integrity fell below 50% 2828 | -9/Exiles | Lost 5 parts (3n2w) 2948 | -9/Exiles | Lost 7 parts (1p3n3w) 2986 | -9/Exiles | Core integrity fell below 20% 3016 | -9/Exiles | Released all parts (3) 3017 | -9/Exiles | DAS Turret deployed 3018 | -9/Exiles | Destroyed by Light Fission Core chain reaction Last Messages --------------- 02967_ Overheating: Hcp. Storage Unit damaged (-299). 02968_ Penetrated by HV Slug. 02968_ Ion Engine destroyed. 02968_ Penetrated by HV Slug. 02981_ Critical hit. 02981_ Lgt. Treads destroyed. 02981_ Penetrated by HV Slug. 02985_ Critical hit. 02985_ Lgt. Treads destroyed. 02990_ Penetrated by HV Slug. 03002_ HV Slug penetrates Wall. 03002_ Penetrated by HV Slug. 03002_ HV Slug penetrates Earth. 03007_ Penetrated by HV Slug. 03015_ Critical hit. 03015_ EM Shotgun destroyed. 03015_ Penetrated by HV Slug. 03016_ Released Hcp. Storage Unit. 03017_ DAS Turret deployed. 03018_ Rigged Lgt. Fission Core explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? < ????????? | | #???????????????????????????????????? #???????? | | ##??????????????????????????????????? ????????? | | "##?????????????????????????????????# #????????? | | #???????????????????????????????## ##???????? | | ""#???????????????????????????????# #???????? | | "#???????????#####???????????????# #???????? | | "##?????????## #??????????????## ????????? | | ""###???????# #?????????????## #?????????? | | """#??????## ###???????????# #?????????? | | "#????### ###????????### #??????????? | | ##???# g ########## #??????????? | | ##?## % %!! ; ""## #???????????? | | ### %%%!!] * ##??????????? | | #!!!!! #??????????? | | ###;!!t @ ##?????????? | | ""#?# /!] #### ;##???????? | | #"""##?##;#;;; ?#### * ###?????? | | ######???# # #???##### ##????? | | ##????????# # #???????### #????? | | ##?????????# ### #?????????### #????? | | ""#??????????# #??# #??????????### #????? | | "##??????????###??? #??????????#" ##???? | | """"##?????????????????## #??????????#### ###?? | | #####???????????????????? ?????????????# ##? | | ?????????????????????????# ????????????## ## | | ??????????????????????????# #????????????### | | ??????????????????????????? ??????????????# # | | ???????????????????????????? ?????????????## ## | | ????????????????????????????# ??????????????#####? | | ????????????????????????????? #??????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupNullChip Manual? 0 Play Time 00:31:53 Cumulative 177.9 hours Start 2019.11.08 @ 12:40:01 End 2019.11.10 @ 09:43:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 92 Adventurer 8 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 69 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7beba79d-73fd-42ff-b011-77d52df4bd14