Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.19 @ 12:56:00 Player: ivanvoid Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (445) 445 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1920 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 78/290 System Corruption 1% Temperature Critical (618) Movement Treading (160) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Overtuned Treads Overtuned Titanium Leg > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (10) --- Overtuned Treads Scrap Suit Bolt Gun Barrage Gun Voltaic Drivehammer (11/40) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Beamcaster Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Overtuned Treads Overtuned Treads Scrap Suit Bolt Gun Barrage Gun Voltaic Drivehammer DRS Beacon [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Overtuned Treads Leg Aluminum Leg Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Voltaic Drivehammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 . . 16 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads 1 | . . . 1 Leg 7 | 2 . . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . . 1 Device . | . . . . Storage 1 | . . . 1 Processor 1 | 1 . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . . 7 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . . 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . . . 12 Power 2 | . . . 2 Propulsion 6 | . . . 6 Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 4 | 3 4 4 4 Power . | . . . . Propulsion . | . . . . Utility 2 | 2 3 3 2 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power . | . . . . Propulsion 1 | . . . 1 Utility 4 | . . . 4 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 66 | . 75 75 65 Engine 12 | . 12 12 12 Leg 30 | . 25 25 31 Storage 6 | . . . 7 Processor 12 | . 12 12 12 Energy Gun 1 | . 12 12 . Ballistic Gun 2 | . 12 12 1 Peak Build Rating 27 | 6 6 6 27 Average Rating 6 | 4 6 6 7 On Entrance 4 | . 6 6 6 Naked Turns . | . . . . Heaviest Build 30 | 5 5 5 30 Greatest Support 53 | 20 20 20 53 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 5 10 Average Capacity 7 | 5 5 5 7 Most Carried 10 | 5 4 5 10 Average Carried 4 | 3 4 4 5 Final Capacity 10 | 5 5 5 10 Final Carried 7 | 4 4 5 7 Class Distribution -------------------- 98% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 520 | 266 . . 254 Remotely . | . . . . Salvage Created 668 | 80 . . 588 Parts 21 | . . . 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 10 | . . . 10 Guns 10 | . . . 10 Classes Destroyed 5 | 1 . . 4 Recycler 1 | 1 . . . Federalist 2 | . . . 2 Explorer 1 | . . . 1 Ranger 2 | . . . 2 Scrapper 5 | . . . 5 Best Kill Streak 6 | 1 . . 6 Combat Bots Only 6 | . . . 6 Max Kills in Single Turn 1 | 1 . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 241 | . . . 241 Missed 72 | . . . 72 Hits 169 | . . . 169 Melee 4 | . . . 4 Projectile 165 | . . . 165 Critical Strikes 9 | . . . 9 Damage Taken 1829 | . . . 1829 Core 285 | . . . 285 Absorbed by Shields . | . . . . Ignored by Resistances 1074 | . . . 1074 Core Remaining (%) 100 | 100 . . . Volleys Fired 42 | 6 . . 36 Largest 2 | 2 . . 2 Hottest 103 | 60 . . 103 Shots Fired 64 | 12 . . 52 Gun 64 | 12 . . 52 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 50 | 6 . . 44 Thermal 14 | 6 . . 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 12 . . 14 Robot Miss Streak 1 | . . . 1 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 59 | 12 . . 47 Core Hits 22 | 2 . . 20 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 941 | 109 . . 832 Guns 941 | 109 . . 832 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 707 | 43 . . 664 Thermal 234 | 66 . . 168 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 618 | 20 . . 618 Average Temperature 78 | 15 . . 84 Received Heat Transfer 1537 | . . . 1537 Effects 4 | . . . 4 Shutdowns 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 350 | 150 . . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 5 | 5 2 . . Initial 2 | . 2 . . Average . | . . . . Influence Increases 5 | 5 . . . Destroy 0b10 Robot/NC 5 | 5 . . . Influence Decreases 5 | . 5 . . Entered New Map 3 | . 3 . . Time Decay 2 | . 2 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . . 1 35 Peak Tracking Total 8 | . 1 1 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 8 | . . . 8 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 64 | . . . 64 Successful 64 | . . . 64 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . . . 17 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 64 | . . . 64 Record 60 | . . . 60 Robot Analysis 4 | . . . 4 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 4 | . . . 4 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total 4 | . . . 4 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 4799 | 96 60 337 4306 Spaces Moved 3845 | 61 51 281 3452 Core 13 | 13 . . . Treads . | . . . . Legs 3832 | 48 51 281 3452 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 120 | 105 120 120 120 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 8 15 93 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | 1 1 . . Unknown Exits Taken 1 | . . 1 . Scrap Searched 6 | . . 2 4 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 3971 | 82 50 281 3558 Wait 12 | . . . 12 Move 3842 | 60 50 280 3452 Hop . | . . . . Pick Up 32 | 10 . 1 21 Fast Attach . | . . . . Attach 24 | 6 . . 18 Detach 6 | . . . 6 Swap . | . . . . Drop 8 | . . . 8 Fire 42 | 6 . . 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 5 | . . . 5 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 45 | -11/Scrapyard | Identified exit to Materials 45 | -11/Scrapyard | Discovered exit to Materials (range 15) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Evolved 1 slot: Propulsion x1 98 | -10/Materials | Met a group of wandering Federalists 131 | -10/Materials | Identified exit to Subcaves 131 | -10/Materials | Discovered exit to Subcaves (range 3) 157 | -10/Materials | Entered Subcaves 157 | -10/Subcaves | Accompanied by 1 ally 158 | -10/Subcaves | Continued accompanying wandering Federalists (2) 241 | -10/Subcaves | Learned location of Zion (-7) 241 | -10/Subcaves | Met a Zionite searching for "candidates" 307 | -10/Subcaves | Build established: Hacker-Mutant 345 | -10/Subcaves | Identified exit to Materials 345 | -10/Subcaves | Discovered exit to Materials (range 14) 416 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 494 | -10/Subcaves | Entered Scraptown 590 | -9/Scraptown | Visited Comm Corps 925 | -9/Scraptown | Identified exit to Factory 925 | -9/Scraptown | Discovered exit to Factory (range 5) 1098 | -9/Scraptown | Visited CPS Storage 1114 | -9/Scraptown | Visited Observation Area 1174 | -9/Scraptown | Visited SPCMW 1221 | -9/Scraptown | Visited UFD Registry 1221 | -9/Scraptown | Registered with UFD as "Gunframe" 1251 | -9/Scraptown | Visited Assassins FH 1431 | -9/Scraptown | Visited Cyclists 1458 | -9/Scraptown | Entered Cyclist Reading Room 2561 | -9/Scraptown | Visited Derelict Rescue Squad 2625 | -9/Scraptown | Visited LU-1G1's Boring Crew 2757 | -9/Scraptown | Visited Chapter 10 2788 | -9/Scraptown | Visited Analyses Database 2826 | -9/Scraptown | Visited Science Guys 2931 | -9/Scraptown | Discovered exit to Factory (range 5) 2980 | -9/Scraptown | Visited Science Testing Area 3043 | -9/Scraptown | Found DRS Beacon 3381 | -9/Scraptown | Visited Curators Association 3501 | -9/Scraptown | Visited Junk Repository 4321 | -9/Scraptown | Met Optimus 4321 | -9/Scraptown | Accepted into 0bPrime 4402 | -9/Scraptown | Civil war broke out across Scraptown 4473 | -9/Scraptown | Found Prototype Special Weapon 4499 | -9/Scraptown | Lost 12 allies 4508 | -9/Scraptown | Identified Voltaic Drivehammer 4570 | -9/Scraptown | Lost 4 parts (3n1w) 4588 | -9/Scraptown | Lost 8 allies 4592 | -9/Scraptown | Found Scrap Suit 4604 | -9/Scraptown | Core integrity fell below 50% 4650 | -9/Scraptown | Lost 4 allies 4651 | -9/Scraptown | Visited Scrap Suit Storage 4662 | -9/Scraptown | Found Scrap Suit 4668 | -9/Scraptown | Lost 3 parts (1p2w) 4751 | -9/Scraptown | Core integrity fell below 20% 4801 | -9/Scraptown | Core destroyed Last Messages --------------- 04785_ RF-AHB(j) destroyed. 04785_ Switching to secondary target: ZC-YXJ(j). 04786_ Gauss Rifle destroyed. 04790_ Ovr. Titanium Leg destroyed. 04790_ Critical hit (Burn: +50). 04791_ Power failure, Imp. Deuterium Engine shutdown. 04791_ ZC-YXJ(j) heat damages Ovr. Titanium Leg. 04792_ EI-95C(j) heat short circuits Ovr. Pulse Rifle. 04792_ Mak. Salvage Targeting Computer melted. 04792_ ZC-YXJ(j) destroyed. 04796_ Imp. Deuterium Engine destroyed. 04799_ Overheating: Med. Storage Unit damaged (-54). 04799_ Carbon-fiber Leg destroyed. 04800_ Critical hit (Burn: +50). 04801_ Power failure, Imp. Deuterium Engine shutdown. 04801_ Overheating: Core damaged (-40). 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[[[ | | * #????#%=!!= =! ! =% | | #????#" """" """""""""" %""" """ "" | | #### ### ####????####### ########### ########### | | # #????????# #????#!!=%= #" | | # #????????# #????##&=[ ###"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed 42 Manual? 1 Play Time 01:26:44 Cumulative 33.8 hours Start 2025.07.18 @ 11:18:11 End 2025.07.19 @ 12:56:00 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 0 Adventurer 4 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 30% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c93ac775-580b-4884-be56-663c47775169