Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.31 @ 18:48:06 Player: Runia Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (476) 2380 Value Destroyed (22590) 22590 Prototype IDs (109) 2180 Alien Tech Used (13) 2600 Bonus (9683) 9683 TOTAL SCORE: 48733 Bonus ------- High Alert Combat Kills 5112 Follower Combat Kills 345 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Found Hidden Lab 3000 Friendly Fire -674 Cogmind --------- Core Integrity 0/1300 Matter 152/300 Energy 600/600 System Corruption 24% Temperature Cool (0) Movement Treading (166) Location -3/Section 7 Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION (7) --- Armored Heavy Treads Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Wheel > --- UTILITY (9) ------ Huge Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor (fused) Microwarp Drive > --- WEAPON (3) ------- Improved Matter Neutralizer CR-A16's Behemoth Slayer > --- INVENTORY (25) --- Reinforced Quantum Reactor Experimental Biometal Heavy Treads Experimental Cooling System Advanced Coolant Injector Advanced Energy Well (500) Advanced Energy Well (500) Experimental Energy Well (600) Advanced Sensor Array Experimental Targeting Computer Advanced Transmission Jammer Heavy Regenerative Plating Heavy Regenerative Plating Experimental EM Disruption Field Improved Energy Mantle Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Spacefold Activator Improved Matter Neutralizer Tactical Quantum Warhead Core Stripper Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Quantum Capacitor Heavy Regenerative Plating Experimental Force Field Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Core Stripper > --- INVENTORY -------- High-density Centrium Heavy Treads High-density Centrium Wheel High-density Centrium Wheel Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Advanced Energy Well Advanced Energy Well Experimental Energy Well Advanced Sensor Array Experimental Targeting Computer Advanced Transmission Jammer Experimental EM Disruption Field Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Microwarp Drive HERF Cannon Nova Cannon CR-A16's Behemoth Slayer [Rating: 224] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Reactor Quantum Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Force Field Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Quantum Router Protection Improved Medium Armor Plating Artifact Spacefold Activator Weapon Cooled Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Precision Rocket Launcher Impact Weapon CL-ANK's Mallet Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . . 1 2 . . . . . . . . . . 1 . . . . . . . 1 . . Utility 7 | . . . 2 . . . 1 . . . . . 1 . . . . . 1 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 541 | 2 15 6 29 11 . 18 39 19 15 10 18 9 18 3 4 5 39 25 27 10 1 9 2 11 43 . 29 53 71 Power 36 | . . 1 3 1 . 1 2 1 2 . 2 . 2 . . . 1 . . . . . . . 4 . 2 9 5 Engine 12 | . . 1 3 1 . . 2 . 1 . 1 . 1 . . . . . . . . . . . . . . 2 . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 24 | . . . . . . 1 . 1 1 . 1 . 1 . . . 1 . . . . . . . 4 . 2 7 5 Propulsion 74 | 2 2 1 7 1 . 2 8 5 1 . 3 . 4 1 . . 3 . 3 . . . . 1 7 . 5 11 7 Treads 28 | 2 2 . 6 1 . 1 6 . . . . . . . . . . . . . . . . . . . 1 3 6 Leg 39 | . . . . . . . . 5 1 . 3 . 3 1 . . 3 . 3 . . . . 1 7 . 4 8 . Wheel 7 | . . 1 1 . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 244 | . 4 2 7 4 . 7 6 5 8 6 9 2 7 2 4 1 19 16 14 8 . 5 1 7 21 . 17 21 41 Device 144 | . 1 1 5 3 . 2 1 2 7 4 4 2 1 2 3 1 8 14 9 6 . 2 . 3 14 . 7 14 28 Storage 13 | . 2 1 . . . 1 . 1 . . 1 . . . 1 . 1 . . . . . . . 1 . 2 2 . Processor 15 | . . . . . . 1 2 1 . . . . 2 . . . . . . . . . . 2 1 . 3 1 2 Hackware 6 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 1 . 1 . . Protection 58 | . 1 . 2 1 . 3 3 1 1 2 4 . 2 . . . 10 2 4 2 . 3 1 1 4 . 4 4 3 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Weapon 187 | . 9 2 12 5 . 8 23 8 4 4 4 7 5 . . 4 16 9 10 2 1 4 1 3 11 . 5 12 18 Energy Gun 18 | . 5 . 8 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 66 | . . . . . . . 1 . 1 2 1 3 4 . . 4 8 5 6 1 1 2 1 2 5 . 3 4 12 Ballistic Gun 24 | . 2 . 1 . . 6 12 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 44 | . 2 . 2 1 . 1 8 1 1 1 . 3 . . . . 8 2 4 . . . . . 3 . 2 3 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . 1 1 . . 1 2 Slashing Weapon 10 | . . . . . . . . 4 2 1 2 1 . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . 2 . . 4 2 Special Melee Weapon 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . 1 . . 2 3 . 1 . 3 . 1 . . . 6 . 2 . . 2 . . . . 3 9 16 Corrupted Parts 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 76 | . 1 2 1 2 . 6 9 2 1 . 10 . 2 . . . 4 1 1 . . . . 1 4 . 8 17 4 Power 15 | . . 1 . 1 . 1 . 1 . . 2 . 1 . . . . . . . . . . . . . 3 4 1 Propulsion 18 | . . . 1 . . 1 3 . 1 . 4 . 1 . . . . . . . . . . . . . 1 6 . Utility 35 | . 1 . . 1 . 3 6 . . . 4 . . . . . 4 1 . . . . . 1 4 . 4 4 2 Weapon 8 | . . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . 3 1 Highest Loss Streak 10 | . 1 2 1 2 . 6 3 1 1 . 10 . 1 . . . 3 1 1 . . . . 1 2 . 3 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 97 94 99 100 75 85 99 99 100 90 92 95 100 99 97 93 92 94 94 94 84 91 88 90 90 93 86 73 Engine 3 | . 14 11 11 11 11 1 8 5 . . . . . 6 6 6 3 . . . . . . . . . . . . Reactor 5 | . . . . . . 3 . 1 7 7 6 7 11 6 6 6 6 6 5 5 5 5 5 5 9 10 12 9 9 Treads 5 | . 28 23 11 11 11 3 20 . . . . . . . . . . . . . . . . . . . . 3 12 Leg 20 | . . . . . . . . 37 36 35 30 28 28 31 31 31 30 31 33 33 33 33 33 30 29 30 30 22 1 Wheel 2 | . . 4 11 11 11 17 6 . . . . . . . . . . . . . . . . . . . . . 2 Device 12 | . 4 14 21 22 22 5 8 13 7 6 9 14 9 11 17 18 11 11 12 10 11 11 11 10 13 15 9 13 11 Storage 8 | . 14 14 11 11 11 4 9 7 7 7 7 7 6 6 6 6 9 12 11 11 11 11 11 10 10 10 4 4 4 Processor 5 | . . . . . . 4 9 15 14 14 11 7 2 6 6 6 4 . . . . . . 5 5 5 7 8 9 Hackware 2 | . . . . . . . . . . . . . 4 6 . . . . 3 5 5 5 5 10 6 5 8 7 1 Protection 7 | . 7 . 6 10 11 13 5 1 6 7 7 7 10 6 6 6 6 12 11 11 11 10 8 4 6 5 7 2 3 Energy Gun 3 | . 11 14 13 21 22 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . 3 6 . 5 11 18 18 16 16 16 15 15 16 . 11 6 3 5 3 5 11 Ballistic Gun 2 | . 16 7 8 . . 20 16 11 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 3 13 14 16 13 5 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 14 50 99 101 100 100 109 109 79 88 102 93 82 110 107 102 104 128 135 138 138 136 124 131 132 171 171 191 181 208 Greatest Support 280 | 40 40 40 22 12 12 22 77 83 86 86 101 101 121 120 120 120 124 124 164 164 164 164 164 165 178 166 196 270 280 Greatest Overweight (x) 9 | . 1 6 8 8 8 9 9 1 1 1 4 . 1 . . . 1 1 . . . . . . 1 1 1 1 . Average Overweight (x) 1 | . . 3 6 8 8 2 5 . . . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 21 | 8 11 21 25 25 25 13 25 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 22 25 25 25 25 Most Carried 25 | 6 10 15 25 25 25 25 25 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 20 | 4 8 11 21 24 24 12 24 19 19 19 18 20 19 20 19 19 19 19 19 20 19 19 19 19 20 25 22 23 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 4 10 15 24 25 25 24 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 20 25 25 Class Distribution -------------------- 37% | Mutant 26% | Hacker-Mutant 16% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Matter Collected 9153 | 200 374 116 526 125 . 532 1362 290 241 139 153 47 334 30 40 39 565 417 285 235 20 44 100 120 800 . 285 792 942 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24317 | . 843 32 1160 698 . 207 1756 523 291 339 403 267 1161 163 . . 555 1174 2249 378 . 96 242 591 2173 . 1809 2599 4608 Parts 1063 | . 55 1 77 45 . 22 104 26 12 15 16 6 42 4 . . 20 47 72 9 . 2 16 30 101 . 71 70 200 Haulers Intercepted 23 | . 2 . 4 . . . 4 1 . . . . 2 . . . . . 2 . . . . . . . 2 2 4 Recyclers Shooed 12 | . 3 . 2 . . . 4 1 . . . . . . . . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . 9 13 . 4 . . . . . 42 . 6 . 2 15 . . . . . . Prevented 30 | . . . . . . . . . 7 . . . . . . . . 23 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Combat Hostiles Destroyed 361 | . 16 2 20 15 . 3 29 6 7 5 4 5 13 . . . 13 15 37 4 . . 3 10 45 . 30 29 50 Melee 78 | . . . . . . . . 2 2 2 4 . 1 . . . . . . . . . . 5 30 . 17 15 . Guns 61 | . 13 1 14 10 . 1 21 1 . . . . . . . . . . . . . . . . . . . . . Cannons 93 | . . 1 . . . . 2 . 1 . . 1 9 . . . 4 4 22 3 . . 2 4 2 . 1 5 32 AOE 86 | . 3 . 5 5 . 2 6 3 4 3 . 4 1 . . . 8 7 11 . . . . . 9 . 12 3 . Classes Destroyed 30 | . 5 2 5 1 . . 2 2 1 . . 1 . 1 . . 2 . 1 1 . . 1 . 1 . 1 2 1 Worker 16 | . . . . 1 . . 4 2 . . . . 5 . . . . . . . . . . 1 . . 2 . 1 Builder 19 | . 2 1 1 . . 1 5 . . . . . 3 . . . . . 2 . . . . . . . 3 . 1 Tunneler 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 4 . . . 4 1 . . . . 2 . . . . . 2 . . . . . . . 2 2 4 Recycler 22 | . 2 . 3 1 . 1 6 3 . . . . 1 . . . . 2 1 . . . . . . . . . 2 Minesweeper 4 | . . . . . . . . . 1 1 . . . . . . . 1 . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Operator 12 | . . . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . 2 . 1 3 1 Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 14 | . . . 2 . . . 2 . . . . . 1 . . . . 2 2 . . . . 1 . . 2 2 . Swarmer 55 | . 3 . 7 5 . 2 7 3 4 3 . . 3 . . . . 4 4 . . . . 1 4 . 5 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Grunt 131 | . 13 . 7 8 . . 14 . 1 1 . . 4 . . . . 3 20 2 . . . 1 16 . 9 15 17 Brawler 12 | . . . 1 . . . 1 . . . . . . . . . . 2 2 . . . . . 3 . 2 . 1 Duelist 12 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 2 . 2 3 1 Protector 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Sentry 34 | . . . 5 2 . . 3 1 . 1 . . 1 . . . . 4 4 1 . . . 1 3 . 2 . 6 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 10 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 4 . . 3 . Hunter 15 | . . . . . . . 2 . . . . 2 . . . . . 2 1 . . . . 2 . . 2 . 4 Programmer 55 | . . . . . . . . 1 1 . . 1 3 . . . . . 4 1 . . 2 4 12 . 8 5 13 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 4 | . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 14 | . 4 2 7 4 . 2 14 6 5 3 3 3 6 . . . 6 4 6 5 . . 2 3 6 . 9 6 12 Combat Bots Only 12 | . 4 1 6 3 . 2 10 3 5 3 3 3 3 . . . 6 4 6 5 . . 2 3 6 . 7 6 12 Max Kills in Single Turn 4 | . 2 1 3 3 . 1 3 3 2 1 1 1 2 1 . . 2 4 2 1 . . 1 1 4 . 4 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 3 . 1 2 2 2 1 . 1 1 . . . 2 4 2 . . . . . 4 . 4 2 . Melee 1 | . . . . . . . . 1 1 1 1 . 1 . . . . . . . . . . 1 1 . 1 1 . Uniques/NPCs Destroyed 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . CL-ANK (-8/Mines) Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Damage Taken 25625 | . 655 367 657 292 . 614 1681 598 253 48 1535 157 785 20 . . 1770 569 862 96 . . 234 794 1875 . 2750 2957 6056 Core 2310 | . 122 69 132 21 . 105 162 18 17 8 50 61 72 . . . 132 48 16 . . . 18 20 83 . 168 198 790 Absorbed by Shields 8209 | . . . 118 113 . 70 129 . . . . . . . . . 324 218 916 103 . . 243 579 1576 . 1438 136 2246 Reduced by Siege Mode 177 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177 Redirected to Shielding 279 | . . . . . . . . . . . . . . . . . 176 . . . . . . . 24 . 79 . . Ignored by Resistances 1572 | . . . . . . . 79 59 34 12 . . . . . . . 154 347 40 . . 93 . . . . . 754 Regen/Repaired (Parts) 1543 | . . . . . . . . . . . . . . . . . . . . . . . . 436 . . . . 1107 Core Remaining (%) 69 | 100 . 23 . . . 35 70 . . . . 78 . . . . . 70 . . . . 96 . . 83 . . . Volleys Fired 1086 | . 71 13 68 25 1 64 125 8 9 14 . 20 22 18 . 3 39 40 108 18 3 . 6 30 61 . 31 62 227 Largest 3 | . 2 2 2 2 2 2 2 2 1 1 . 2 3 3 . 1 3 3 3 3 1 . 2 2 1 . 1 2 3 Hottest 321 | . 70 107 120 90 90 43 117 50 69 80 . 90 105 105 . 105 138 163 163 95 25 . 210 210 120 . 120 240 321 Shots Fired 1780 | . 140 26 131 49 2 123 239 14 9 14 . 23 59 31 . 3 70 62 223 51 4 . 9 43 63 . 30 102 260 Gun 674 | . 138 19 126 48 2 121 208 12 . . . . . . . . . . . . . . . . . . . . . Cannon 1008 | . . 7 . . . . 19 . 3 11 . 13 59 31 . 3 55 59 213 51 4 . 9 43 51 . 22 95 260 Launcher 98 | . 2 . 5 1 . 2 12 2 6 3 . 10 . . . . 15 3 10 . . . . . 12 . 8 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 472 | . 77 13 51 . . 121 198 12 . . . . . . . . . . . . . . . . . . . . . Thermal 921 | . 61 13 52 . . . 29 . . 11 . 13 59 31 . 3 42 23 159 51 4 . 9 43 29 . 16 95 178 Explosive 98 | . 2 . 5 1 . 2 12 2 6 3 . 10 . . . . 15 3 10 . . . . . 12 . 8 7 . Electromagnetic 289 | . . . 23 48 2 . . . 3 . . . . . . . 13 36 54 . . . . . 22 . 6 . 82 Robot Hit Streak 31 | . 7 3 15 10 . 11 10 4 3 . . 6 14 7 . . 13 22 13 9 . . 5 5 10 . 6 12 31 Robot Miss Streak 6 | . 3 4 2 2 6 4 6 2 1 . . 1 2 3 . . 6 3 3 2 . . 1 2 2 . 2 2 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . . . 3 2 . 2 7 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 207 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . 183 Shots Hit Robots 1283 | . 83 14 93 43 . 72 146 27 10 7 27 11 48 10 . . 30 47 130 30 . 2 8 31 88 . 54 80 192 Core Hits 683 | . 41 5 46 32 . 16 89 14 12 8 14 11 23 4 . . 33 26 78 8 . 1 1 9 52 . 45 40 75 Critical Kills 48 | . . 1 . . . . . . . . . . 2 . . . . . . 1 . . . 4 12 . 12 12 4 Critical Parts Destroyed 86 | . 2 1 1 . . . 1 . . . . . 2 . . . . . . . . . . 7 35 . 24 13 . Critical Strikes 153 | . 2 3 2 . . . 1 1 . 1 5 . 4 . . . . . . 1 . . . 11 51 . 39 27 5 Burn 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 14 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . . . 6 4 Destroy 6 | . 2 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 121 | . . . . . . . . . . . . . 2 . . . . . . . . . . 10 50 . 39 20 . Sever 7 | . . . . . . . . 1 . 1 5 . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Melee Attacks 376 | . . . . . . . . 31 10 22 60 9 26 . . . . . . . . 2 5 22 84 . 56 43 6 Kinetic 185 | . . . . . . . . . . . . . . . . . . . . . . . . 16 74 . 56 35 4 Impact 11 | . . . . . . . . . . . . 2 9 . . . . . . . . . . . . . . . . Slashing 147 | . . . . . . . . 31 10 22 60 7 17 . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . . . . . . . . . . 2 5 6 10 . . 8 2 Sneak Attacks 33 | . . . . . . . . 5 1 3 1 1 9 . . . . . . . . . . 1 2 . 6 4 . Combat Hostiles 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 1 . Follow-up Attacks 14 | . . . . . . . . 1 . . 6 . 1 . . . . . . . . . . 2 4 . . . . Damage Inflicted 62148 | . 1236 242 2009 1123 9 779 3817 1514 771 608 1136 1039 2540 351 . . 2106 2168 7035 1079 . 139 379 2048 8295 . 7205 6250 8270 Guns 6355 | . 1038 144 1518 708 9 677 2138 123 . . . . . . . . . . . . . . . . . . . . . Cannons 22248 | . . 98 . . . . 291 . 76 . . 95 1321 351 . . 762 1465 4732 1079 . . 282 775 737 . 203 2035 7946 Explosions 15113 | . 188 . 491 415 . 102 1388 430 405 199 . 538 84 . . . 1344 703 2303 . . . . . 2148 . 2555 1602 218 Melee 18331 | . . . . . . . . 961 290 409 1136 406 1135 . . . . . . . . 139 97 1273 5396 . 4370 2613 106 Ramming 101 | . 10 . . . . . . . . . . . . . . . . . . . . . . . 14 . 77 . . Kinetic 17459 | . 618 166 437 . . 677 2049 123 . . . . . . . . . . . . . . . 1228 5325 . 4370 2360 106 Thermal 19774 | . 420 76 813 257 . . 647 181 . . . 95 1405 351 . . 590 639 4106 1079 . . 282 775 254 . . 2035 5769 Explosive 13681 | . 188 . 470 158 . 102 1121 249 405 199 . 538 . . . . 1269 703 1974 . . . . . 2148 . 2555 1602 . Electromagnetic 6191 | . . . 289 708 9 . . . 76 . . . . . . . 247 826 955 . . . . . 483 . 203 . 2395 Impact 700 | . . . . . . . . . . . . . 700 . . . . . . . . . . . . . . . . Slashing 3637 | . . . . . . . . 961 290 409 1136 406 435 . . . . . . . . . . . . . . . . Piercing 605 | . . . . . . . . . . . . . . . . . . . . . . 139 97 45 71 . . 253 . Highest Corruption 24 | . . 10 . . . . . . 1 1 1 1 1 1 1 1 1 1 3 3 3 3 3 3 14 14 21 24 24 Average Corruption 8 | . . 6 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 3 3 3 3 1 8 14 7 23 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 399 | . . 1 . . . . . . 1 9 4 6 2 3 2 3 12 9 1 9 6 7 7 5 61 2 25 111 113 Message Errors 95 | . . 1 . . . . . . . 2 2 1 1 1 . . 2 2 . 2 1 2 3 1 17 . 3 32 22 Matter Fused 88 | . . . . . . . . . . 2 . . . . . 3 5 1 . . 3 3 . 2 22 1 2 26 18 Heat Flow Errors 41 | . . . . . . . . . 1 2 . 1 . . 1 . . . . 1 . 1 1 1 8 . 6 10 8 Energy Discharges 49 | . . . . . . . . . . . . 1 . . . . 2 2 . 2 1 1 1 . 5 1 5 12 16 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 1 Parts Fused 6 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 1 2 Data Loss (minor) 41 | . . . . . . . . . . . 2 2 . . . . . 2 . 1 . . 1 1 4 . 2 9 17 Data Loss (major) 16 | . . . . . . . . . . 1 . 1 . . 1 . . . 1 1 . . 1 . . . 1 3 6 Misfires 19 | . . . . . . . . . . 1 . . . 1 . . 2 . . 1 1 . . . 2 . . 3 8 Alerts 9 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 5 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 3 Weapon Failures 23 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . 1 7 12 Overload Shots 17 | . . . . . . . . . . . . . . . . 3 . . . . . . 4 10 . . . . . Overflow Damage 9473 | . . 5 1 14 . 6 132 79 34 167 . 290 635 29 . . 54 85 208 126 . . 64 406 3020 . 2571 1397 150 Projectiles 783 | . . 5 . . . . . . . . . 5 16 29 . . 20 85 172 126 . . 64 5 . . . 131 125 Explosions 570 | . . . 1 14 . 6 132 20 19 . . 56 . . . . 34 . 36 . . . . . 71 . 137 19 25 Melee 8120 | . . . . . . . . 59 15 167 . 229 619 . . . . . . . . . . 401 2949 . 2434 1247 . Knockbacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Impact 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1309 | . . . . . . . 15 143 39 . . 51 65 . . . 144 . 139 . . . . . 168 . 460 85 . Shots 27 | . . . . . . . 1 2 4 . . 2 1 . . . 3 . 3 . . . . . 2 . 7 2 . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 90 12 204 7 . 3 331 12 189 200 . 350 210 212 98 68 372 228 108 105 . 83 177 197 282 . 268 305 324 Average Temperature 81 | . 24 6 45 2 . 3 82 6 66 70 . 140 67 67 56 30 95 67 28 19 . 57 102 71 81 . 69 85 109 Received Heat Transfer 4398 | . 312 9 251 114 . . 818 66 36 12 . . 171 9 . . 336 133 306 44 . . 16 111 273 . 146 442 793 Effects 13 | . . . . . . . 3 . . . . 2 . . . . 3 1 . . . . . . 3 . . . 1 Energy Bleed 4 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 Interference 9 | . . . . . . . 3 . . . . . . . . . 3 . . . . . . . 3 . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Total Turns 211 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 Longest Duration 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Robots Corrupted 22 | . . . 1 . . . . . . . . . . . . . 1 4 2 . . . . . 3 . . . 11 Combat Hostiles 22 | . . . 1 . . . . . . . . . . . . . 1 4 2 . . . . . 3 . . . 11 Parts Fried 49 | . . . 2 4 . . . . . . . . 5 . . . 1 7 4 . . . . . . . . . 26 Impact Corruptions 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Robots Melted 17 | . . . . . . . . . . . . . 2 . . . . . 2 1 . . . 1 1 . . 6 4 Combat Hostiles 15 | . . . . . . . . . . . . . 2 . . . . . 2 1 . . . 1 1 . . 5 3 Parts Melted 68 | . . . 1 1 . . 1 1 . . . . 4 . . . 8 1 11 5 . . 1 4 . . . 11 19 Heat Transferred 20740 | . 1009 296 1715 200 . . 866 150 . . . . 2000 550 . . 850 325 3925 1225 . . 290 980 222 . . 1665 4472 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 2 . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Peak Influence 1601 | . 279 58 516 498 . 66 807 454 . . . . 630 . . . . . 1140 . . . . 290 1137 . 956 870 1601 Initial 526 | . . 53 . 157 . . 25 274 . . . . 468 . . . . . 52 . . . . 50 137 . . 526 411 Average 442 | . 124 34 294 266 . 2 457 328 . . . . 435 . . . . . 455 . . . . 156 626 . 393 691 943 Maximum Alert Level 5 | . 1 . 2 2 . . 3 2 . . . . 2 . . . . . 4 . . . . 1 4 . 3 3 5 Low Security (%) 28 | 100 85 100 18 27 . 100 25 . . . . . . . . . . . 19 . . . . 64 10 . 28 . . Level 1 22 | . 14 . 51 58 . . 15 81 . . . . 34 . . . . . 22 . . . . 35 22 . 37 . . Level 2 28 | . . . 30 14 . . 34 18 . . . . 65 . . . . . 48 . . . . . 33 . 15 42 47 Level 3 13 | . . . . . . . 23 . . . . . . . . . . . 9 . . . . . 15 . 17 57 12 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . 39 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 2 . 4 . . . 3 4 . . . . 4 . . . . 1 11 . . . . 1 15 . 7 9 22 Investigation 20 | . 2 . 2 . . . 1 . . . . . 1 . . . . 1 4 . . . . . 6 . 1 . 2 Extermination 23 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . 1 6 . 3 4 5 Reinforcement 19 | . . . 1 . . . 1 3 . . . . 2 . . . . . 2 . . . . . 3 . . 2 5 Assault 16 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . 3 3 7 Garrison 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Distress Signals 25 | . . . 6 . . . 3 . . . . . 3 . . . . . 4 . . . . . 1 . 1 . 7 Communications Jammed 163 | . . . . . . . . . . . . . . . . . . 29 . . . . . . . . 5 61 68 Distress Signals 153 | . . . . . . . . . . . . . . . . . . 29 . . . . . . . . 5 51 68 Times Spotted 605 | . 28 2 37 17 . 4 46 14 10 3 4 7 20 1 4 . 14 19 50 4 . . 3 23 66 . 52 53 124 Peak Tracking Total 21 | . 3 1 5 3 2 4 7 3 4 2 3 3 5 3 4 . 5 5 5 3 . . 2 9 7 . 8 9 21 Tactical Retreats 49 | . 1 . 2 1 . 1 3 . 1 . . 2 3 1 1 . . 1 9 1 . . . 1 6 . 4 4 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Traps Triggered 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . 1 . . . . . 1 . . . . . . . 2 1 . . . . . . 1 . . . . Traps Extracted 7 | . . . . 3 . . . . . . . . . . . . 1 2 . 1 . . . . . . . . . Installed 7 | . . . . . . . . . 1 . . . . . . . 3 2 . . . . . . 1 . . . . Triggered 6 | . . . 1 . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . . 1 Most Traps Carried 9 | . . . . 3 3 3 3 3 6 6 6 6 6 6 6 6 6 9 3 6 6 6 6 6 6 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Machines Disabled 61 | . . . 1 1 . . 6 2 . 1 1 . 8 . . 1 1 2 7 . . . . 2 6 . 1 11 10 Max in Single Turn 5 | . . . 1 1 . . 2 2 . 1 1 . 5 . . 1 1 1 1 . . . . 1 2 . 1 1 1 Garrison Access 6 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Machines Accessed 92 | . 9 1 6 . 2 . 4 3 . . 3 . 5 1 . . . 2 13 . . 4 . 6 13 . 4 8 8 Terminals 53 | . 8 . 4 . . . 2 2 . . . . 3 . . . . 1 8 . . . . 3 7 . 3 7 5 Fabricators 8 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 5 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Recycling Units 10 | . 1 . 2 . . . 2 . . . . . 1 . . . . 1 2 . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 1 . Total Hacks 316 | . 27 1 10 . 2 . 8 6 . . 24 . 12 1 . . . 3 33 . . 17 . 32 51 . 25 44 20 Successful 137 | . 8 1 4 . 2 . 4 4 . . 24 . 2 1 . . . 3 7 . . 17 . 21 19 . 6 8 6 Failed 179 | . 19 . 6 . . . 4 2 . . . . 10 . . . . . 26 . . . . 11 32 . 19 36 14 Catastrophic 46 | . . . . . . . 1 . . . . . 3 . . . . . 9 . . . . 2 10 . 4 11 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 13 . 2 . 1 . 6 1 . . . . 2 . . . . 1 12 . . . . 19 9 1 10 . 1 Terminals 203 | . 25 . 8 . . . 6 4 . . . . 6 . . . . 1 23 . . . . 23 26 . 24 43 14 Fabricators 29 | . . . . . . . . 2 . . . . . . . . . . 4 . . . . . 23 . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 Recycling Units 16 | . 2 . 2 . . . 2 . . . . . 3 . . . . 2 3 . . . . . 2 . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 Garrison Access 9 | . . . . . . . . . . . . . 3 . . . . . 3 . . . . 1 . . 1 1 . Terminal Hacks 100 | . 7 1 2 . 2 . 3 2 . . 24 . . 1 . . . 1 3 . . 17 . 11 7 . 6 8 5 Record 12 | . . . . . 1 . . . . . 6 . . . . . . . . . . 5 . . . . . . . Part Schematic 16 | . 2 . . . . . . . . . 10 . . . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . Prototype ID Bank 19 | . 2 . 1 . . . 1 . . . 3 . . . . . . . . . . 4 . 2 1 . 2 1 2 Open Door 5 | . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . 1 Branch Access Points 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Alert Level 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 1 Unreport Threat 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Locate Traps 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Zone Layout 4 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 10 . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Build 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Retrieve Components 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 13 | . 1 . 2 . . . 1 1 . . . . . . . . . 1 3 . . . . 3 1 . . . . Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 2 . . . 1 . . . . . . . . . . 1 3 . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 6 | . 1 . 2 . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 7 . 3 . . . 2 2 . . . . 5 . . . . . 12 . . . . 5 12 . 3 8 7 Full Trace Events 12 | . 1 . . . . . . . . . . . 1 . . . . . 3 . . . . . 5 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 2 . . . . . . . . . 10 . . . . . . . . . . 4 . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 339 | . . . . . . . . . . . . . . . . . . . . . . . . . 339 . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Time 94 | . . . . . . . . . . . . . . . . . . . . . . . . 94 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . . 1 . . . . 9 . . . . . . 1 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . Machine Destruction 4 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . . . . . 10 . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Total Allies 18 | . . 3 . 1 . . . . . . . . . . . . . 10 . . . . . . 4 . . . . Largest Group 9 | . . 3 . 1 1 . . . . . . . . . . . . 9 1 . . . . . 4 . . . . Highest-Rated Group 208 | . . 40 . 31 31 . . . . . . . . . . . . 208 29 . . . . . 192 . . . . Highest-Rated Ally 48 | . . 16 . 31 31 . . . . . . . . . . . . 46 29 . . . . . 48 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . 4 . 1 . . . . . . . . . . . . . 76 . . . . . . 27 . . . . Total Damage 2029 | . . 42 . 22 . . . . . . . . . . . . . 1145 . . . . . . 820 . . . . Kills 8 | . . . . 1 . . . . . . . . . . . . . 5 . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 1 . . 2 . 2 . 1 . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Turns Passed 30550 | 5 1390 853 1244 1530 799 1004 1390 684 731 1434 420 615 850 627 389 1309 2402 1701 1421 437 250 319 286 776 2261 28 1099 2192 2104 Spaces Moved 16163 | 2 647 319 509 675 379 572 467 386 503 682 190 399 477 478 316 1074 1276 815 779 281 192 196 195 419 1106 15 554 1120 1140 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1922 | 2 647 186 . . . . 101 . . . . . . . . . . . . . . . . . . . . 95 891 Legs 11358 | . . . . . . . . 386 503 682 190 399 477 478 316 1074 1276 815 779 281 192 196 195 419 1106 15 554 1025 . Wheels 2634 | . . 133 509 675 379 572 366 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 85 | 160 160 190 160 210 210 85 190 127 128 128 122 122 120 120 120 120 116 128 126 126 126 126 126 126 128 186 124 113 143 Average Speed 147 | 160 173 220 189 210 210 120 208 128 129 193 130 122 132 120 120 120 128 164 126 126 126 126 126 126 148 186 141 119 153 Slowest Speed 410 | 160 240 320 210 210 210 225 312 197 198 198 410 122 190 120 120 120 194 194 126 126 126 126 126 128 186 186 188 240 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Microwarps 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Exploration Rate (%) 53 | 2 98 92 48 98 69 44 46 15 69 70 80 55 16 63 44 80 78 78 32 54 34 60 36 13 60 12 19 89 65 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 15 | . 1 . 2 . 1 . 1 . . . 1 . . . . 4 . 1 1 . . 3 . . . . . . . Known Exits Taken 14 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . 1 1 . . . . 1 . . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . . . . . . . . . 1 . . 1 1 1 1 . 1 1 . . . Scrap Searched 25 | . . 1 . 4 . . . . 3 3 . 1 . 2 3 1 . 4 . 2 1 . . . . . . . . Spaces Dug 288 | . 7 . 4 . . 16 9 9 11 28 9 27 3 8 . 2 8 . 22 2 3 . 3 20 31 . 23 23 20 Terrain Destroyed 1257 | . 16 5 23 36 . 16 69 40 24 40 9 67 69 20 . 2 140 1 184 21 4 . 5 25 152 . 117 134 38 Melee 74 | . . . . . . . . 9 4 13 9 1 2 . . . . . . . . . . 4 18 . 9 5 . Projectile 290 | . . 5 . . . . 2 . . 7 . 11 14 20 . 2 16 1 49 21 4 . 5 21 22 . 16 36 38 AOE 893 | . 16 . 23 36 . 16 67 31 20 20 . 55 53 . . . 124 . 135 . . . . . 112 . 92 93 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Total 20969 | 5 777 442 664 738 381 759 701 537 557 745 292 491 638 505 326 1093 1982 1107 1028 321 197 266 218 586 1557 15 724 1780 1537 Wait 2279 | . 21 97 12 19 . 76 13 69 9 10 22 58 75 4 2 1 563 117 103 13 . 45 4 97 159 1 26 440 223 Move 15906 | 1 646 318 508 674 378 571 466 385 502 681 189 398 476 477 315 1073 1275 814 778 280 191 195 194 418 1105 14 554 1119 911 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 292 | . 11 7 16 5 1 22 30 13 6 4 10 . 10 1 2 4 30 8 4 . 1 5 3 5 26 . 9 29 30 Fast Attach 147 | . 5 . 6 . . 9 8 . 2 1 4 . 9 1 . 3 9 2 4 . . 4 1 4 9 . 11 22 33 Attach 118 | 2 . 2 3 2 . 2 9 11 2 . 7 . 3 . 1 1 6 1 3 . 1 4 1 4 8 . 10 14 21 Detach 26 | . . . 1 . . 1 . . . . . . . . . . 3 . . . . 1 . 2 3 . 1 4 10 Swap 289 | . 10 4 20 9 . 7 22 8 12 9 7 9 6 2 3 1 24 22 20 10 . 2 . 3 27 . 8 19 25 Drop 320 | 2 12 1 19 4 1 7 28 14 5 5 6 . 15 2 3 7 30 10 8 . 1 8 4 6 28 . 15 28 51 Fire 1086 | . 71 13 68 25 1 64 125 8 9 14 . 20 22 18 . 3 39 40 108 18 3 . 6 30 61 . 31 62 227 Melee 340 | . . . . . . . . 29 9 21 47 6 22 . . . . . . . . 2 5 17 77 . 56 43 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 143 | . . . . . . . . . . . . . . . . . . 91 . . . . . . 52 . . . . Trap 18 | . . . 11 . . . . . 1 . . . . . . . 3 2 . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: [*Res] / *Sec) -3/Section 7 History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 1) 6 | -11/Junkyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Discovered new exit (range 10) 940 | -10/Materials | Discovered new exit (range 10) 1172 | -10/Materials | Discovered new exit (range 15) 1396 | -10/Materials | Entered Mines 1397 | -10/Mines | Assembled infested the area 1401 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1402 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1823 | -10/Mines | Core integrity fell below 50% 1887 | -10/Mines | Learned Materials trap positions 2004 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2147 | -10/Mines | Discovered new exit (range 12) 2175 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2249 | -10/Mines | System corruption reached 10% 2249 | -10/Mines | Entered Materials 2249 | -9/Materials | Evolved 2 slots: Utility x2 2250 | -9/Materials | Loaded intel: 26 trap records 3073 | -9/Materials | Discovered new exit (range 7) 3099 | -9/Materials | Build established: Scavenger-Mutant 3342 | -9/Materials | Discovered new exit (range 16) 3449 | -9/Materials | First assault squad dispatched 3478 | -9/Materials | Build established: Mutant 3493 | -9/Materials | Entered Mines 3734 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3736 | -9/Mines | Discovered new exit (range 5) 3873 | -9/Mines | Escorted by a lone wolf Derelict 4032 | -9/Mines | Discovered new exit (range 11) 4423 | -9/Mines | Discovered new exit (range 9) 5023 | -9/Mines | Entered Exiles 5023 | -9/Exiles | Accompanied by 1 ally 5078 | -9/Exiles | Met 8R-AWN 5112 | -9/Exiles | Met EX-HEX 5194 | -9/Exiles | Met EX-DEC 5210 | -9/Exiles | Learned location of Zion (-6) 5527 | -9/Exiles | Met EX-BIN 5556 | -9/Exiles | Aligned with FarCom system 5558 | -9/Exiles | Given EX-Vault access code 5613 | -9/Exiles | Opened EX-Vault 5661 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5698 | -9/Exiles | Exiles lab attacked by MAIN.C 5791 | -9/Exiles | Discovered new exit (range 14) 5820 | -9/Exiles | Attacked by the Exiles 5822 | -9/Exiles | Entered Mines 5903 | -8/Mines | CL-ANK came to Exiles' defense 5959 | -8/Mines | Lost 6 parts (1p1n3u1w) 6371 | -8/Mines | Core integrity fell below 50% 6476 | -8/Mines | Destroyed CL-ANK 6498 | -8/Mines | Found Prototype Impact Weapon 6511 | -8/Mines | Found Prototype Processor 6579 | -8/Mines | Identified CL-ANK's Mallet 6741 | -8/Mines | Discovered new exit (range 11) 6787 | -8/Mines | Build established: Scavenger-Mutant 6788 | -8/Mines | Discovered new exit (range 15) 6826 | -8/Mines | Entered Materials 6826 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6853 | -8/Materials | Identified Exp. Melee Analysis Suite 7310 | -8/Materials | Lost 3 parts (2n1u) 7450 | -8/Materials | Discovered new exit (range 9) 7618 | -8/Materials | Destroyed 10 combat bots 7712 | -8/Materials | Discovered new exit (range 4) 8216 | -8/Materials | Entered Factory 8216 | -7/Factory | Evolved 2 slots: Propulsion x2 8314 | -7/Factory | Identified exit to Lower Caves 8900 | -7/Factory | Entered Lower Caves 9168 | -7/Lower Caves | Spotted B-75 Beast 9266 | -7/Lower Caves | Identified exit to Lower Caves 9295 | -7/Lower Caves | Found Alien Artifact 9295 | -7/Lower Caves | Identified Core Expander 9295 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 9505 | -7/Lower Caves | Build established: Mutant 9631 | -7/Lower Caves | Entered another Lower Caves area 9733 | -7/Lower Caves | Discovered new exit (range 15) 9763 | -7/Lower Caves | Identified exit to Factory 10372 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10456 | -7/Lower Caves | Encountered a Warlord checkpoint 10461 | -7/Lower Caves | Spotted B-75 Beast 11011 | -7/Lower Caves | Discovered new exit (range 12) 11031 | -7/Lower Caves | Identified exit to Data Miner 11050 | -7/Lower Caves | Found Alien Artifact 11065 | -7/Lower Caves | Entered Data Miner 11066 | -7/Data Miner | Discovered new exit (range 6) 11090 | -7/Data Miner | Met Data Miner 11118 | -7/Data Miner | Learned location of Section 7 (-3) 11118 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11136 | -7/Data Miner | Received God Mode back door access code from Data Miner 11174 | -7/Data Miner | Destroyed Data Miner 11176 | -7/Data Miner | Data Conduit disabled 11391 | -7/Data Miner | Lost 10 parts (2p4n4u) 11419 | -7/Data Miner | Found Prototype Hackware 11422 | -7/Data Miner | Found Prototype Hackware 11425 | -7/Data Miner | Found Prototype Hackware 11484 | -7/Data Miner | Identified exit to Proximity Caves 11485 | -7/Data Miner | Entered Proximity Caves 11590 | -6/Proximity Caves | Learned location of 1 exit from Factory 11684 | -6/Proximity Caves | Learned 4 Factory zone layouts 11705 | -6/Proximity Caves | Spotter reported a threat 11706 | -6/Proximity Caves | Build established: Scavenger-Mutant 11778 | -6/Proximity Caves | Spotter reported a threat 11833 | -6/Proximity Caves | Spotter reported a threat 12087 | -6/Proximity Caves | Discovered exit to Factory (range 11) 12100 | -6/Proximity Caves | Entered Factory 12100 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12101 | -6/Factory | Identified exit to Factory 12450 | -6/Factory | Search patrols dispatched 12898 | -6/Factory | Discovered new exit (range 2) 12949 | -6/Factory | Identified exit to Lower Caves 12950 | -6/Factory | Entered Lower Caves 12962 | -6/Lower Caves | Identified exit to Lower Caves 13106 | -6/Lower Caves | Encountered a Warlord checkpoint 13255 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13559 | -6/Lower Caves | Build established: Scavenger-Mutant 13568 | -6/Lower Caves | Learned Factory security intel 13577 | -6/Lower Caves | Entered another Lower Caves area 13929 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13941 | -6/Lower Caves | Discovered new exit (range 6) 13965 | -6/Lower Caves | Identified exit to Zion 13966 | -6/Lower Caves | Entered Zion 14011 | -6/Zion | Discovered new exit (range 11) 14040 | -6/Zion | System corruption cleaned by Quarantine Array 14604 | -6/Zion | Learned location of Armory (-4) 14881 | -6/Zion | Found CR-A16's Pointy Stick 15081 | -6/Zion | Discovered new exit (range 5) 15083 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15085 | -6/Zion | Identified exit to Deep Caves 15175 | -6/Zion | Learned location of Warlord (-4) 15272 | -6/Zion | Build established: Scavenger-Tank 15275 | -6/Zion | Entered Deep Caves 15411 | -6/Deep Caves | Attacked by Z-Imprinter 15415 | -6/Deep Caves | Destroyed Z-Imprinter 15545 | -6/Deep Caves | Found Prototype Protection 15545 | -6/Deep Caves | Identified Zio. Heavy Carapace 15563 | -6/Deep Caves | Z-Facility disabled 15660 | -6/Deep Caves | Found Prototype Protection 15660 | -6/Deep Caves | Identified Zio. Weapon Casing 15762 | -6/Deep Caves | Found Zio. Heavy Carapace 15969 | -6/Deep Caves | Build established: Mutant 15969 | -6/Deep Caves | Discovered new exit (range 6) 16095 | -6/Deep Caves | Spotted as-03121 16204 | -6/Deep Caves | Spotted as-92661 16247 | -6/Deep Caves | Destroyed as-92661 16251 | -6/Deep Caves | Found GOLEM Unit 16275 | -6/Deep Caves | Lost 3 parts (3u) 16577 | -6/Deep Caves | Found Modified TNC 16922 | -6/Deep Caves | Build established: Gunner 17677 | -6/Deep Caves | Entered Proximity Caves 17710 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17805 | -5/Proximity Caves | Learned Factory emergency access door positions 18010 | -5/Proximity Caves | Build established: Mutant 18292 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 18386 | -5/Proximity Caves | Build established: Trapper-Mutant 18770 | -5/Proximity Caves | Discovered exit to Factory (range 3) 19047 | -5/Proximity Caves | Spotted B-75 Beast 19075 | -5/Proximity Caves | Allies destroyed B-75 Beast 19378 | -5/Proximity Caves | Entered Factory 19378 | -5/Factory | Accompanied by 1 ally 19378 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19705 | -5/Factory | Identified Quantum Router 20085 | -5/Factory | Identified Ghost Barrier 20101 | -5/Factory | Identified Deep Network Scanner 20203 | -5/Factory | Discovered new exit (range 5) 20547 | -5/Factory | Identified exit to Upper Caves 20578 | -5/Factory | First assault squad dispatched 20609 | -5/Factory | Garrison activated, responded to threat 20799 | -5/Factory | Entered Upper Caves 20952 | -5/Upper Caves | Spotted B-75 Beast 21084 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21221 | -5/Upper Caves | Discovered new exit (range 9) 21236 | -5/Upper Caves | Entered another Upper Caves area 21387 | -5/Upper Caves | Encountered a Warlord checkpoint 21453 | -5/Upper Caves | Discovered new exit (range 10) 21486 | -5/Upper Caves | Entered Zhirov 21489 | -5/Zhirov | Discovered new exit (range 3) 21512 | -5/Zhirov | Met Zhirov 21534 | -5/Zhirov | Learned location of Quarantine (-3) 21534 | -5/Zhirov | Learned location of Testing (-2) 21534 | -5/Zhirov | Learned location of Command (-1) 21547 | -5/Zhirov | Build established: Hacker-Mutant 21547 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21570 | -5/Zhirov | Found Alien Artifact 21570 | -5/Zhirov | Identified Integrated Dissipator 21570 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21713 | -5/Zhirov | Found Alien Artifact 21805 | -5/Zhirov | Entered Proximity Caves 21816 | -4/Proximity Caves | Learned Research security intel 21927 | -4/Proximity Caves | Spotted B-86 Titan 21942 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 21945 | -4/Proximity Caves | Destroyed B-86 Titan 22077 | -4/Proximity Caves | Discovered new exit (range 11) 22091 | -4/Proximity Caves | Entered Factory 22091 | -4/Factory | Evolved 2 slots: Utility x2 22170 | -4/Factory | Identified exit to Upper Caves 22170 | -4/Factory | Identified exit to Armory 22184 | -4/Factory | Spotted B-86 Titan 22418 | -4/Factory | Identified Transdimensional Reconstructor 22655 | -4/Factory | Repaired Hrd. Heavy Armor Plating 22709 | -4/Factory | Repaired Arm. Leg 22867 | -4/Factory | Entered Armory 23097 | -4/Armory | Fabricated Exp. Targeting Computer (x1) 23515 | -4/Armory | Found Quantum Capacitor 23953 | -4/Armory | Fabricated Centrium Leg? 24011 | -4/Armory | Fabricated Huge Storage Unit (x1) 24071 | -4/Armory | Found Fusion Bomb Launcher 24167 | -4/Armory | System corruption reached 10% 24210 | -4/Armory | Warped through subspace to slip node 24210 | -4/Armory | Discovered new exit (range 1) 24519 | -4/Armory | Fabricated Assault Drone Bay? 24786 | -4/Armory | Discovered new exit (range 3) 25128 | -4/Armory | Entered Lab 25128 | -4/Lab | Discovered new exit (range 9) 25151 | -4/Lab | Unable to decrypt terminal 25151 | -4/Lab | Opened the door to a hidden lab 25152 | -4/Lab | Gained access to the hidden lab's interior 25156 | -4/Lab | Entered Research 25156 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 25646 | -3/Research | Found Prototype Processor 25646 | -3/Research | Identified Exp. Signal Interpreter 25651 | -3/Research | Found Exp. Signal Interpreter 25655 | -3/Research | Found Exp. Signal Interpreter 25837 | -3/Research | Identified exit to Quarantine 25906 | -3/Research | First assault squad dispatched 25910 | -3/Research | Destroyed 7 combat bots 25960 | -3/Research | System corruption reached 10% 25996 | -3/Research | Lost 3 parts (3u) 26019 | -3/Research | Found Fusion Bomb Launcher 26029 | -3/Research | Found Prototype Device 26029 | -3/Research | Identified Exp. Shield Generator 26255 | -3/Research | Entered Quarantine 26281 | -3/Quarantine | Lost 3 parts (2p1n) 26297 | -3/Quarantine | Found Alien Artifact 26309 | -3/Quarantine | Cryocooling Duct disabled 26324 | -3/Quarantine | Ambient heat levels rising (+20) 26324 | -3/Quarantine | Non-combat units ordered to evacuate 26356 | -3/Quarantine | Found Exp. Signal Interpreter 26540 | -3/Quarantine | First assault squad dispatched 26598 | -3/Quarantine | Discovered new exit (range 12) 26648 | -3/Quarantine | Spotted Alpha 7 26679 | -3/Quarantine | Destroyed Alpha 7 26689 | -3/Quarantine | Found Exp. Targeting Computer 26699 | -3/Quarantine | Lost 3 parts (1p1n1w) 26854 | -3/Quarantine | Lost 3 parts (1n2u) 26965 | -3/Quarantine | Found Alien Artifact 26979 | -3/Quarantine | Found Transdimensional Reconstructor 26986 | -3/Quarantine | Found Transdimensional Reconstructor 26988 | -3/Quarantine | Found Transdimensional Reconstructor 26990 | -3/Quarantine | Found Alien Artifact 27001 | -3/Quarantine | Found Alien Artifact 27545 | -3/Quarantine | Found Alien Impact Weapon 27614 | -3/Quarantine | Warped through subspace 27644 | -3/Quarantine | Lost 3 parts (1p1n1w) 27798 | -3/Quarantine | Found Alien Artifact 27798 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 27798 | -3/Quarantine | Initialized slip node 27843 | -3/Quarantine | Identified Core Stripper 27850 | -3/Quarantine | Spotted Fortress 27861 | -3/Quarantine | Destroyed Fortress 27883 | -3/Quarantine | Found Prototype Reactor 27883 | -3/Quarantine | Identified Vortex Chain Reactor 27890 | -3/Quarantine | Found Prototype Protection 27890 | -3/Quarantine | Identified Centrium Heavy Armor Plating 27899 | -3/Quarantine | Found Prototype Device 27899 | -3/Quarantine | Identified Exp. Force Field 27908 | -3/Quarantine | Found Prototype Device 27908 | -3/Quarantine | Identified Thermal Barrier 27918 | -3/Quarantine | Found Exp. EM Disruption Field 28037 | -3/Quarantine | Discovered new exit (range 6) 28043 | -3/Quarantine | Identified exit to Section 7 28447 | -3/Quarantine | Entered Section 7 28574 | -3/Section 7 | Found Alien Artifact 28574 | -3/Section 7 | Identified Microwarp Drive 28819 | -3/Section 7 | Spotted B-86 Titan 28858 | -3/Section 7 | Destroyed B-86 Titan 28884 | -3/Section 7 | Found Alien Artifact 28884 | -3/Section 7 | Identified Spacefold Activator 28990 | -3/Section 7 | First assault squad dispatched 29327 | -3/Section 7 | Spotted S7 Guard 29341 | -3/Section 7 | Destroyed S7 Guard 29351 | -3/Section 7 | Found Prototype Protection 29351 | -3/Section 7 | Identified Hvy. Regenerative Plating 29374 | -3/Section 7 | Found Alien Artifact 29374 | -3/Section 7 | Identified Core Membrane 29374 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 29580 | -3/Section 7 | Found Quantum Capacitor 29616 | -3/Section 7 | Build established: Mutant 29678 | -3/Section 7 | Garrison activated, responded to threat 29693 | -3/Section 7 | Warped through subspace 29739 | -3/Section 7 | Destroyed 12 combat bots 29824 | -3/Section 7 | Spotted S7 Guard 29833 | -3/Section 7 | Destroyed S7 Guard 29871 | -3/Section 7 | Found Alien Artifact 29871 | -3/Section 7 | Identified Core Physics Calibrator 29881 | -3/Section 7 | Found Hvy. Regenerative Plating 29942 | -3/Section 7 | Found Alien Artifact 29964 | -3/Section 7 | Identified Integrated Thermoelectric Network 29964 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 30061 | -3/Section 7 | Spotted Executioner 30065 | -3/Section 7 | Core integrity fell below 50% 30065 | -3/Section 7 | Spotted Executioner 30073 | -3/Section 7 | Destroyed Executioner 30081 | -3/Section 7 | Destroyed Executioner 30089 | -3/Section 7 | Found Prototype Device 30089 | -3/Section 7 | Identified Adv. Kinecellerator 30092 | -3/Section 7 | Found Prototype Processor 30092 | -3/Section 7 | Identified Exp. Core Analyzer 30118 | -3/Section 7 | Found Alien Artifact 30127 | -3/Section 7 | Found Transdimensional Reconstructor 30137 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 30137 | -3/Section 7 | Warped through subspace 30191 | -3/Section 7 | Identified Subatomic Replicator 30191 | -3/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 30192 | -3/Section 7 | Found Alien Artifact 30192 | -3/Section 7 | Identified LRC Boosters 30192 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 30195 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 30277 | -3/Section 7 | Found Prototype Launcher 30278 | -3/Section 7 | Identified Tactical Quantum Warhead 30282 | -3/Section 7 | Found Tactical Quantum Warhead 30320 | -3/Section 7 | Spotted B-99 Colossus 30371 | -3/Section 7 | Destroyed B-99 Colossus 30467 | -3/Section 7 | Core integrity fell below 20% 30478 | -3/Section 7 | Warped through subspace 30551 | -3/Section 7 | Core destroyed Last Messages --------------- 30531_ Penetrated by Slug. 30532_ Microwarped (distance 16). 30536_ Penetrated by Slug. 30536_ Slug penetrates Wall. 30536_ Slug penetrates Door. 30538_ C-30 ARC bursts open, deploying its payload. 30538_ G-73 Enforcer unfolds itself. 30538_ L-61 Swordsman unfolds itself. 30538_ G-67 Veteran unfolds itself. 30538_ M-36 Artificer unfolds itself. 30543_ System corrupted: Matter fused (-8). 30543_ Core Membrane filtered system corruption (1). 30546_ Slug penetrates Terminal. 30546_ Slug penetrates Wall. 30546_ P-80 Master resets H-77 Assassin, system corruption cleaned. 30547_ C-55 Analyst calibrates the Cryopreservation Unit. 30548_ Penetrated by Slug. 30548_ Slug penetrates Wall. 30551_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 30551_ Microwarped (distance 20). 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Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. System Restoration Module | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Exp. Targeting Computer | x1 | -4/Armory Centrium Leg | x1 | -4/Armory | Preloaded Huge Storage Unit | x1 | -4/Armory Assault Drone Bay | x1 | -4/Armory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Core Stripper Microwarp Drive Spacefold Activator Core Membrane Core Physics Calibrator Integrated Thermoelectric Network High-powered Transdimensional Reconstructor Subatomic Replicator LRC Boosters Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackRemoteRifle Manual? 0 Play Time 03:58:26 Cumulative 828.4 hours Start 2023.07.30 @ 03:28:13 End 2023.07.31 @ 18:48:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 716 Rogue 716 Adventurer 0 Explorer 0 Win Type - Total 40 Types 14/7/8/1/1/1/6/1/1 Lore% 93 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbdb4e15-9d37-4556-910d-c98d0e7068b6