Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 12:30:03 Player: Somberlain Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (155) 775 Value Destroyed (4015) 4015 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 7890 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 68 Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 34/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Coolant Injector Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Improved Sensor Array Core Analyzer Recalibrator Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Field Laser Pulse Rifle Advanced Beam Rifle Precision Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Advanced Cooling System Advanced Cooling System Core Analyzer Kinecellerator Transmission Jammer Medium Reactive Plating Hacking Suite System Shield Recalibrator Precision Beam Rifle Advanced Beam Rifle Cooled Pulse Rifle Plasma Cannon Great Maul [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . . . 2 . Weapon 2 | . . . 1 . . 1 Parts Attached 71 | 6 6 . 24 . 21 14 Power 9 | 1 . . 3 . 3 2 Engine 7 | 1 . . 3 . 1 2 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 20 | 2 1 . 10 . 5 2 Treads 20 | 2 1 . 10 . 5 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 1 . 3 . 2 6 Device 4 | . . . 2 . . 2 Storage 4 | 1 1 . 1 . 1 . Processor 1 | . . . . . . 1 Hackware 3 | . . . . . 1 2 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 29 | 2 4 . 8 . 11 4 Energy Gun 14 | . 2 . 1 . 8 3 Energy Cannon 7 | . . . 6 . . 1 Ballistic Gun 4 | 2 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 . 2 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 1 . 7 1 Parts Lost 19 | . 1 . 1 . . 17 Power 3 | . . . 1 . . 2 Propulsion 5 | . 1 . . . . 4 Utility 3 | . . . . . . 3 Weapon 8 | . . . . . . 8 Highest Loss Streak 17 | . 1 . 1 . . 17 To Critical Strikes 1 | . . . . . . 1 Average Backups 12 | . 4 10 13 15 14 14 Power 1 | . . . . 1 2 1 Propulsion 1 | . . 1 1 2 2 . Utility 4 | . 1 2 3 4 4 6 Weapon 5 | . 3 7 7 8 5 4 Tool/Special . | . . . . . . . Unused Backups 16 | . . . 1 . 6 9 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 7 | . . . . . . 7 Weapon 7 | . . . 1 . 6 . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 84 85 98 100 98 96 Engine 9 | . 14 14 11 11 3 6 Core 1 | . . . . . 5 . Treads 29 | . 27 28 32 33 27 27 Device 10 | . . . 10 11 17 14 Storage 10 | . 14 14 11 11 9 6 Processor 1 | . . . . . . 6 Hackware 2 | . . . . . 8 . Energy Gun 15 | . 8 28 1 . 22 29 Energy Cannon 11 | . . . 31 33 3 . Ballistic Gun 2 | . 19 . . . . . Peak Build Rating 42 | 6 9 9 22 21 34 42 Average Rating 23 | 4 6 9 20 21 29 38 On Entrance 14 | . 6 9 9 21 21 33 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 46 | 12 31 31 45 45 46 43 Greatest Support 80 | 40 40 40 60 60 60 80 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 14 Most Carried 15 | . 11 11 15 15 15 15 Average Carried 12 | . 4 10 13 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | . 10 11 15 15 15 5 Class Distribution -------------------- 34% | Gunner 22% | Mutant 21% | Scavenger-Gunner 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1213 | 257 158 21 325 . 315 137 Remotely . | . . . . . . . Salvage Created 5516 | . 547 184 1775 152 1716 1142 Parts 321 | . 35 6 127 10 88 55 Haulers Intercepted 13 | . 2 . 4 . 6 1 Recyclers Shooed 8 | . 4 1 1 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 102 | . 11 4 34 6 25 22 Guns 52 | . 11 2 2 . 22 15 Cannons 32 | . . . 22 6 3 1 AOE 16 | . . 2 8 . . 6 Classes Destroyed 15 | . 5 . 6 1 . 3 Worker 6 | . . . 2 . 4 . Builder 9 | . . . 5 . 2 2 Tunneler 2 | . . . . 1 . 1 Hauler 13 | . 2 . 4 . 6 1 Recycler 11 | . 2 . 2 . 4 3 Mechanic 2 | . . . 1 . . 1 Operator 3 | . 1 . 1 . . 1 Watcher 6 | . . . 3 . 2 1 Swarmer 31 | . 6 . 9 4 8 4 Grunt 43 | . 5 4 14 2 13 5 Brawler 2 | . . . 1 . 1 . Protector 1 | . . . . . . 1 Sentry 17 | . . . 10 . 4 3 Hunter 2 | . . . . . . 2 Programmer 7 | . . . . . . 7 Best Kill Streak 20 | . 6 2 20 5 7 12 Combat Bots Only 12 | . 4 2 12 4 3 9 Max Kills in Single Turn 6 | . 2 2 6 2 2 4 Gunslinging 1 | . 1 1 . . . . Exploded 3 | . . 2 3 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 676 | . 62 5 90 11 77 431 Missed 240 | . 15 . 19 3 28 175 Hits 436 | . 47 5 71 8 49 256 Projectile 436 | . 47 5 71 8 49 256 AOE 1 | . . . . . . 1 Critical Strikes 13 | . 2 . 1 . 3 7 Damage Taken 5483 | . 570 71 828 90 586 3338 Core 1022 | . 131 10 83 8 67 723 Absorbed by Shields . | . . . . . . . Ignored by Resistances 248 | . . . . . . 248 Regen/Repaired (Parts) 264 | . . . . . . 264 Core Remaining (%) 76 | 100 . 43 . 77 87 . Volleys Fired 266 | . 58 4 64 9 77 54 Largest 4 | . 2 2 3 3 3 4 Hottest 248 | . 90 90 225 225 225 248 Shots Fired 734 | . 116 8 184 27 224 175 Gun 499 | . 116 8 15 . 197 163 Cannon 224 | . . . 165 27 27 5 Launcher 11 | . . . 4 . . 7 Special . | . . . . . . . Kinetic 92 | . 92 . . . . . Thermal 584 | . . . 165 27 224 168 Explosive 11 | . . . 4 . . 7 Electromagnetic 47 | . 24 8 15 . . . Robot Hit Streak 15 | . 11 7 11 10 15 7 Robot Miss Streak 5 | . 5 1 3 1 3 4 Penetration Max . | . . . . . . . Secondary Targets 11 | . 2 1 . . 7 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 404 | . 64 7 101 19 132 81 Core Hits 249 | . 31 6 59 8 62 83 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . 1 1 . . 6 6 Burn 12 | . . . . . 6 6 Destroy 1 | . 1 . . . . . Corrupt 1 | . . 1 . . . . Melee Attacks 3 | . . . . . 2 1 Impact 3 | . . . . . 2 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11630 | 2 708 248 3466 640 2813 3753 Guns 4929 | . 658 114 146 . 2301 1710 Cannons 3545 | . . . 2421 555 483 86 Explosions 2913 | . 35 102 834 . . 1942 Melee . | . . . . . . . Ramming 243 | 2 15 32 65 85 29 15 Kinetic 435 | . 435 . . . . . Thermal 7723 | . 35 102 2451 555 2784 1796 Explosive 2746 | . . . 804 . . 1942 Electromagnetic 483 | . 223 114 146 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 2 2 . . 1 5 Average Corruption 1 | . 1 2 . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . 4 10 . . 2 11 Message Errors 8 | . 2 1 . . 1 4 Matter Fused 9 | . 1 4 . . 1 3 Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 2 | . . 1 . . . 1 Data Loss (major) 2 | . . 1 . . . 1 Alerts 1 | . 1 . . . . . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 154 | . . . 112 18 . 24 Projectiles 109 | . . . 91 18 . . Explosions 45 | . . . 21 . . 24 Melee . | . . . . . . . Knockbacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 30 | . . . 14 . . 16 Shots 3 | . . . 1 . . 2 Rammed 40 | 3 4 4 13 9 5 2 Targets Rammed 41 | 3 4 4 13 10 5 2 Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 417 | . 162 251 417 363 169 347 Average Temperature 102 | . 38 80 131 145 30 111 Received Heat Transfer 1440 | . 273 39 306 30 261 531 Effects 10 | . . . 6 . . 4 Shutdowns 2 | . . . 2 . . . Energy Bleed 2 | . . . 1 . . 1 Interference 6 | . . . 3 . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 3 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 34 | . . . 7 3 12 12 Heat Transferred 13666 | . 50 100 3491 777 5735 3513 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 2 | . . . 2 1 1 1 Low Security (%) 74 | 100 100 100 34 33 91 94 Level 1 18 | . . . 35 66 8 5 Level 2 7 | . . . 30 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 642 | . 97 53 642 357 258 287 Initial 247 | . . 12 . 247 42 111 Average 141 | . 43 8 304 232 90 92 Influence Increases 3299 | . 318 103 1123 181 868 706 Destroy 0b10 Robot/C 2060 | . 220 80 680 120 540 420 Destroy 0b10 Robot/NC 265 | . 25 . 90 5 90 55 Destroy Leader 548 | . 54 20 204 20 126 124 Allied During Kill 14 | . . . . . 14 . Successful Hack 58 | . 16 . . . 11 31 Disable Machine 135 | . . . 75 . 15 45 Destroy Structure 129 | . 3 3 74 6 12 31 Lose Combat Pursuer 90 | . . . . 30 60 . Influence Decreases 3080 | . 287 134 489 705 732 733 Entered New Map 609 | . . 19 . 387 68 135 Time Decay 2084 | . 277 115 479 318 467 428 Lost Part 190 | . 10 . 10 . . 170 Lost Ally 40 | . . . . . 40 . Purge Threat 157 | . . . . . 157 . Squads Dispatched 17 | . 1 . 4 . 7 5 Investigation 3 | . 1 . 1 . 1 . Extermination 3 | . . . . . . 3 Reinforcement 6 | . . . 3 . 1 2 Assault . | . . . . . . . Garrison 5 | . . . . . 5 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 8 | . 1 . 4 . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 150 | . 17 4 39 8 36 46 Peak Tracking Total 15 | . 5 2 4 5 4 15 Tactical Retreats 4 | . . . . 2 2 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 5 | . 3 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 2 | . 2 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 9 | . . . 5 . 1 3 Max in Single Turn 2 | . . . 2 . 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 25 | . 6 . 5 . 6 8 Terminals 16 | . 6 . 4 . 4 2 Fabricators 3 | . . . . . . 3 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 1 . 1 1 Garrison Access 2 | . . . . . 1 1 Total Hacks 64 | . 21 . 10 . 15 18 Successful 29 | . 10 . 2 . 8 9 Failed 32 | . 10 . 8 . 6 8 Catastrophic 6 | . 1 . 2 . 1 2 Database Lockouts 3 | . 1 . . . 1 1 Manual 48 | . 21 . 9 . 12 6 Terminals 47 | . 21 . 9 . 12 5 Fabricators 8 | . . . . . . 8 Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 1 . 2 2 Garrison Access 2 | . . . . . 1 1 Terminal Hacks 14 | . 8 . 1 . 5 . Record 1 | . 1 . . . . . Robot Analysis 5 | . 4 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Unreport Threat 2 | . . . . . 2 . Disarm Traps 1 | . 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 1 . 2 1 Retrieve Study 4 | . . . 1 . 2 1 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 5 | . 2 . . . . 3 Terminals 4 | . 2 . . . . 2 Botnet 4 | . 2 . . . . 2 Fabricators 1 | . . . . . . 1 Report 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . Used . | . . . . . . . Hacking Detections 17 | . 4 . 4 . 4 5 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 53 | . . . . . . 53 Total Part Build Rating 12 | . . . . . . 12 Part Studies Acquired 4 | . . . 1 . 2 1 Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . 1 4 Machine Destruction 1 | . . . . . 1 . Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . 12 . Total Damage 129 | . . . . . 129 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 1290 | . . . . . . 1290 Sensors 1290 | . . . . . . 1290 Robot Analysis Total 5 | . 4 . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 6650 | 56 713 728 1552 719 1509 1373 Spaces Moved 3394 | 31 327 443 756 418 717 702 Core 13 | 6 . . . . . 7 Treads 3381 | 25 327 443 756 418 717 695 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 160 | 138 160 160 160 160 160 160 Slowest Speed 163 | 160 160 160 160 160 163 163 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 4 67 93 68 91 62 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 2 | . . . . . 1 1 Terrain Destroyed 142 | . 3 3 76 6 8 46 Melee 2 | . . . . . 1 1 Projectile 58 | . . . 44 6 7 1 AOE 82 | . 3 3 32 . . 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 4028 | 39 417 452 956 442 898 824 Wait 130 | . 10 1 60 6 33 20 Move 3389 | 31 326 442 755 417 716 702 Hop . | . . . . . . . Pick Up 41 | . 8 1 13 . 9 10 Fast Attach 17 | 6 1 . 1 . 6 3 Attach 20 | . 3 . 4 . 3 10 Detach 8 | . 3 . . . 3 2 Swap 59 | . 3 . 24 . 22 10 Drop 55 | . 1 . 22 . 22 10 Fire 266 | . 58 4 64 9 77 54 Melee 3 | . . . . . 2 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 40 | 2 4 4 13 10 5 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 406 | -10/Materials | Core integrity fell below 50% 515 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Derelicts attacked the area 762 | -10/Materials | Discovered new exit (range 6) 770 | -10/Materials | Entered Mines 800 | -10/Mines | Met a Derelict bent on vengeance 818 | -10/Mines | Discovered new exit (range 9) 850 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 946 | -10/Mines | Learned location of Mines (-9) 1051 | -10/Mines | Discovered new exit (range 9) 1498 | -10/Mines | Entered Materials 1498 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1824 | -9/Materials | Build established: Gunner 2070 | -9/Materials | Destroyed 12 combat bots 2504 | -9/Materials | Discovered new exit (range 5) 2896 | -9/Materials | Discovered new exit (range 15) 3015 | -9/Materials | Discovered new exit (range 15) 3050 | -9/Materials | Entered Mines 3071 | -9/Mines | Discovered new exit (range 9) 3229 | -9/Mines | Discovered new exit (range 16) 3453 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3710 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3769 | -9/Mines | Entered Materials 3769 | -8/Materials | Accompanied by 3 allies 3769 | -8/Materials | Evolved 2 slots: Utility x2 4195 | -8/Materials | Garrison activated, responded to threat 4381 | -8/Materials | Discovered new exit (range 15) 4407 | -8/Materials | Build established: Scavenger-Gunner 4653 | -8/Materials | Central database locked down 4900 | -8/Materials | Garrison activated, responded to threat 5048 | -8/Materials | Discovered new exit (range 3) 5278 | -8/Materials | Entered Factory 5278 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5279 | -7/Factory | Identified exit to Lower Caves 5627 | -7/Factory | Build established: Skirmisher 5999 | -7/Factory | Fabricated Adv. Cooling System? 6233 | -7/Factory | Repaired Arm. Treads 6480 | -7/Factory | Central database locked down 6597 | -7/Factory | Cargo convoy interrupted 6635 | -7/Factory | Core integrity fell below 50% 6646 | -7/Factory | Core integrity fell below 20% 6651 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 06644_ K-01 Serf collects debris. 06644_ U-05 Engineer lays Concrete. 06645_ Acquired System Shield. 06645_ U-05 Engineer lays Concrete. 06645_ K-01 Serf collects debris. 06646_ R-06 Scavenger collects Wheel. 06646_ U-05 Engineer lays Concrete. 06647_ K-01 Serf collects debris. 06647_ R-06 Scavenger collects Imp. Heat Sink. 06647_ U-05 Engineer lays Concrete. 06647_ Acquired Hacking Suite. 06648_ System corrupted: Matter fused (-9). 06648_ K-01 Serf collects debris. 06648_ Hacking Suite destroyed. 06648_ U-05 Engineer builds a Wall. 06649_ R-06 Scavenger collects Terrain Scanner. 06650_ >> FABRICATOR: Completed H-55 Commando at (94,142). 06650_ K-01 Serf collects debris. 06650_ System Shield destroyed. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?????????????????????????? ??????????????????? | | #?????????????????????????? #????????????????? | | ????????????????????????#### % #????????????????? | | ?????????????????????????# ##???????????????? | | ?????????????????????????# % ####?????????????? | | ########????????????###### # #?????????????? | | #??????????### # # #?????????????? | | #?????????##""";;;; % #?????????????? | | * #?????????# #?????????????? | | #?????????# | Y #?????????????? | | ! #?????????# x #?????????????? | | #?????????# x #??????????????? | | #?????????# =!% #??????????????? | | #?????????# !%=! #??????????????? | | ########?????????# =%=k! #??????????????? | | ?????????????????# ! =%= #??????????????? | | ?????????????????# !!*=% ##??????????????? | | ############?????##""""";; ;! r #???????????????? | | #??????# ; !%r #???????????????? | | #??????### # r #???????????????? | | #????????###?# % k #???????????????? | | ##############@ #???????????????? | | = ! + =! #???????????????? | | ########!#####;####+##########????????? | | #??????#!#??# %/ " #???? | | #??????#%#??# ! ####????????? | | #??????#!#??# """ """ """ #???????????? | | ########!#??# """ """ """ #???????????? | | + *%!#??# """ """ """ #???????????? | | ########!#??# #???????????? | | ############??????# #??# """ """ """ #???????????? | | ??????????????????# #??# """ """ """ #???????????? | | ??????????????????#%#??# """ """ """ ????????????? | | ??????????#########+#### ? ??????????????? | | ??????????# %[* # ?? ? ???????????????? | | ??????????# #???###?###???????????????? | | ??????????# / #?????????????????????????? | | ??????????# """"" #?????????????????????????? | | ??????????# """"" #?????????????????????????? | | ??????????# """ #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# "" "" #?????????????????????????? | | ??????????# ""S"" #?????????????????????????? | | ??????????# """" #?????????????????????????? | | ########??# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x2 | -7/Factory | Preloaded Repaired ---------- Arm. Treads | 12% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityBackupMembrane Manual? 0 Play Time 00:34:22 Cumulative 432.8 hours Start 2026.11.08 @ 11:57:11 End 2026.11.08 @ 12:30:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 394 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/0/4/1/0/0/0/1/1/1 Lore% 83 Gallery% 77 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01460812-4697-4cd4-aeda-8e08a4fab959