Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 20:50:31 Player: GiggleBox Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (123) 615 Value Destroyed (3325) 3325 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1160) 1160 TOTAL SCORE: 9380 Bonus ------- High Alert Combat Kills 160 Entered DSFs 1000 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardlight Generator Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Reactive Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Experimental Sensor Array Improved Terrain Scan Processor Improved EM Shotgun Heavy Particle Gun Heavy Particle Gun Rocket Launcher Datajack Axe [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Reactive Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Slots Evolved 8 | . . . 2 . 2 2 . 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 4 | . . . . . 1 2 . 1 . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 85 | 8 11 7 26 . 17 1 8 6 . . 1 Power 8 | 1 . 1 3 . 1 . 1 1 . . . Engine 7 | 1 . 1 3 . . . 1 1 . . . Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 3 2 4 . 8 . 5 1 . . . Treads . | . . . . . . . . . . . . Leg 23 | 2 1 2 4 . 8 . 5 1 . . . Wheel . | . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 13 | 2 1 . 2 . 4 1 . 3 . . . Device 6 | 1 . . 1 . 2 . . 2 . . . Storage 5 | 1 1 . 1 . 1 . . 1 . . . Processor 1 | . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 39 | 3 7 4 17 . 4 . 2 1 . . 1 Energy Gun 22 | 1 2 . 13 . 4 . 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 2 1 1 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 9 | . 4 3 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . 1 . . . . Unidentified Prototypes 4 | . . . 2 . 1 . . . . . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 2 | . . . . . 2 . . . . . . Parts Lost 28 | . . 3 5 . 4 . 6 10 . . . Power 2 | . . . . . . . . 2 . . . Propulsion 11 | . . 2 1 . . . 3 5 . . . Utility 4 | . . . . . 2 . . 2 . . . Weapon 11 | . . 1 4 . 2 . 3 1 . . . Highest Loss Streak 8 | . . 3 2 . 3 . 5 8 . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 80 99 100 99 92 75 20 . . . Engine 8 | . 14 4 11 11 2 . . 3 . . . Core 1 | . . . . . 6 7 5 . . . . Leg 28 | . 22 10 32 33 36 30 25 9 . . . Hover 2 | . 5 16 . . . . . . . . . Device 11 | . 14 14 11 11 12 7 5 . . . . Storage 10 | . 14 14 11 11 9 7 5 4 . . . Protection 1 | . . . . . 4 7 5 . . . . Energy Gun 22 | . 12 1 28 33 26 23 17 . . . . Ballistic Gun 2 | . 11 5 4 . . . . . . . . Launcher 1 | . 4 11 . . . . . 1 . . . Peak Build Rating 35 | 7 10 9 21 22 33 35 35 31 . . 9 Average Rating 18 | 5 8 7 18 21 28 35 29 13 . . 1 On Entrance 13 | . 7 8 8 21 22 33 35 25 . . . Naked Turns 224 | . . . . . . . 27 70 31 2 94 Heaviest Build 47 | 13 20 20 38 38 47 47 47 18 . . 5 Greatest Support 60 | 20 20 20 30 30 57 57 60 60 3 3 3 Greatest Overweight (x) 3 | 1 1 1 1 1 . . . 3 . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 8 10 13 15 15 15 12 5 5 5 5 Most Carried 15 | 2 9 10 15 15 15 14 14 3 1 1 5 Average Carried 11 | 1 7 7 11 14 14 14 11 . 1 1 3 Final Capacity 15 | 8 10 10 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 9 5 15 15 15 14 4 1 1 1 5 Class Distribution -------------------- 49% | Gunner 28% | Mutant 15% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Matter Collected 1547 | 285 249 185 614 . 147 . 50 11 . . 6 Remotely . | . . . . . . . . . . . . Salvage Created 4772 | 139 511 204 1982 86 1384 . 325 141 . . . Parts 269 | 8 35 10 109 8 74 . 17 8 . . . Haulers Intercepted 7 | . 1 . 4 . 2 . . . . . . Recyclers Shooed 4 | . 1 . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Combat Hostiles Destroyed 82 | . 13 10 28 4 21 . 4 2 . . . Guns 53 | . 8 4 20 2 17 . 2 . . . . AOE 25 | . 5 6 7 2 3 . . 2 . . . Classes Destroyed 14 | 2 7 . 1 . 2 . 1 1 . . . Worker 9 | . 2 . 5 1 1 . . . . . . Builder 3 | . 2 . . . . . . 1 . . . Tunneler 3 | 2 . 1 . . . . . . . . . Hauler 7 | . 1 . 4 . 2 . . . . . . Recycler 6 | 1 . . 5 . . . . . . . . Operator 5 | . 1 . 3 . 1 . . . . . . Watcher 8 | . 2 . 5 . . . . 1 . . . Swarmer 22 | . 5 6 7 4 . . . . . . . Grunt 36 | . 8 4 12 . 12 . . . . . . Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 18 | . . . 9 . 7 . 1 1 . . . Specialist 3 | . . . . . . . 3 . . . . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | 2 8 4 7 4 5 . 2 4 . . . Combat Bots Only 5 | . 4 3 5 4 5 . 2 2 . . . Max Kills in Single Turn 3 | 1 3 2 3 2 2 . 1 2 . . . Gunslinging 1 | . . . 1 1 . . . . . . . Exploded 3 | . 3 2 2 2 1 . . 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Hostile Shots Fired 485 | . 39 33 107 20 46 . 92 113 1 . 34 Missed 173 | . 15 14 39 6 14 . 29 42 . . 14 Damage Taken 5022 | . 229 374 999 107 522 . 1146 1346 38 . 261 Core 1951 | . 41 181 168 . 79 . 625 558 38 . 261 Absorbed by Shields 75 | . . . . . 75 . . . . . . Ignored by Resistances 54 | . . . . . . . 54 . . . . Core Remaining (%) 52 | 100 . 11 . 58 85 . 10 . . . . Volleys Fired 200 | 5 26 25 73 4 41 . 16 10 . . . Largest 3 | 2 2 2 3 3 3 . 3 1 . . . Hottest 150 | 60 66 53 150 135 135 . 135 39 . . . Shots Fired 473 | 10 49 28 200 12 120 . 44 10 . . . Gun 444 | 10 42 18 198 12 120 . 44 . . . . Cannon . | . . . . . . . . . . . . Launcher 29 | . 7 10 2 . . . . 10 . . . Special . | . . . . . . . . . . . . Kinetic 95 | 5 20 14 56 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 19 | . 7 10 2 . . . . . . . . Electromagnetic 359 | 5 22 4 142 12 120 . 44 10 . . . Robot Hit Streak 19 | 4 9 4 14 5 14 . 19 9 . . . Robot Miss Streak 6 | 1 2 3 5 4 6 . 3 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 10 | . . . 5 1 4 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . Shots Hit Robots 327 | 6 33 14 125 9 88 . 43 9 . . . Core Hits 214 | 3 29 17 70 5 61 . 16 13 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7948 | 83 968 675 2938 259 2012 . 521 492 . . . Guns 4873 | 83 383 132 2153 114 1487 . 521 . . . . Cannons . | . . . . . . . . . . . . Explosions 2822 | . 580 536 702 112 518 . . 374 . . . Melee . | . . . . . . . . . . . . Ramming 253 | . 5 7 83 33 7 . . 118 . . . Kinetic 876 | 53 217 111 495 . . . . . . . . Thermal 1330 | . 108 43 343 112 518 . . 206 . . . Explosive 1324 | . 472 493 359 . . . . . . . . Electromagnetic 4165 | 30 166 21 1658 114 1487 . 521 168 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . 1 1 . . 2 . 1 6 6 6 6 Average Corruption 2 | . 1 1 . . 2 . 1 3 6 6 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . 6 . . . . . 4 . . 4 Message Errors 3 | . . . . . . . . 1 . . 2 Matter Fused 4 | . . 2 . . . . . 1 . . 1 Energy Discharges 2 | . . 1 . . . . . 1 . . . Data Loss (minor) 3 | . . 2 . . . . . . . . 1 Data Loss (major) 2 | . . 1 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 263 | . 16 3 21 . 39 . . 184 . . . Projectiles . | . . . . . . . . . . . . Explosions 262 | . 16 3 21 . 39 . . 183 . . . Melee 1 | . . . . . . . . 1 . . . Knockbacks 3 | . . . 1 . 1 . . 1 . . . Impact 3 | . . . 1 . 1 . . 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 593 | . . 81 127 . 31 . 42 312 . . . Shots 20 | . . 2 4 . 2 . 1 11 . . . Rammed 37 | . . 1 . . . . . 36 . . . Targets Rammed 74 | . 1 1 15 5 1 . . 51 . . . Kicked 37 | . 1 . 15 5 1 . . 15 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 220 | 20 30 12 144 81 220 . 16 24 . . . Average Temperature 34 | 17 15 5 31 37 47 . 7 15 . . . Received Heat Transfer 872 | . 72 108 303 . 239 . 84 24 . . 42 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 . 1 . 2 . . . . Combat Hostiles 4 | . . . 1 . 1 . 2 . . . . Parts Fried 29 | . . . 14 . 5 . 8 2 . . . Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 1450 | . 150 50 500 100 550 . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 14 | . 2 . 4 1 6 . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Peak Influence 782 | 15 397 354 782 331 414 142 214 332 131 91 132 Initial 234 | . 9 108 131 234 . 137 99 93 116 91 67 Average 246 | 5 209 281 414 111 202 137 153 233 119 91 97 Maximum Alert Level 3 | . 1 1 3 1 2 . 1 1 . . . Low Security (%) 44 | 100 40 21 16 75 51 100 86 27 100 100 100 Level 1 38 | . 59 78 31 24 41 . 13 72 . . . Level 2 14 | . . . 46 . 6 . . . . . . Level 3 1 | . . . 5 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 2 . 5 . 2 3 . . 2 Investigation 1 | . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 11 | . 1 . 2 . 2 . 2 2 . . 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Distress Signals 7 | . 2 . 2 . 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | . 17 15 39 4 28 . 8 14 5 . 5 Peak Tracking Total 7 | . 5 7 5 4 5 . 4 4 5 . 4 Tactical Retreats 12 | . . 1 4 . 3 . 1 3 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Traps Triggered 4 | . 2 . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 35 | . . . 25 . . . 10 . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . 2 . . . 2 . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . 6 Triggered 4 | . . 2 . . . . . . . . 2 Most Traps Carried 3 | . . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Machines Disabled 19 | . 1 4 6 . 2 . . 6 . . . Max in Single Turn 5 | . 1 3 1 . 1 . . 5 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Machines Accessed 22 | . 4 . 8 . 7 1 . 1 . 1 . Terminals 20 | . 4 . 8 . 6 1 . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 58 | . 6 . 21 . 26 1 . 2 . 2 . Successful 31 | . . . 13 . 14 1 . 2 . 1 . Failed 27 | . 6 . 8 . 12 . . . . 1 . Catastrophic 3 | . 2 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 44 | . 6 . 15 . 22 . . 1 . . . Terminals 55 | . 6 . 21 . 25 1 . . . 2 . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . . . 5 . 4 1 . . . 1 . Robot Analysis 2 | . . . 1 . 1 . . . . . . Open DSF 2 | . . . . . . 1 . . . 1 . Branch Access Points 2 | . . . 1 . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 2 | . . . 2 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 19 | . . . 8 . 10 . . 1 . . . Terminals 17 | . . . 8 . 9 . . . . . . Botnet 5 | . . . 2 . 3 . . . . . . Operators 1 | . . . . . 1 . . . . . . Skim 11 | . . . 6 . 5 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . Report 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 4 . 8 . 7 . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Robot Analysis Total 2 | . . . 1 . 1 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Turns Passed 7469 | 92 665 734 2144 1631 1522 28 258 259 31 2 103 Spaces Moved 4213 | 55 467 564 1060 824 681 23 149 214 62 3 111 Core 363 | 5 . . . . . . 37 145 62 3 111 Treads . | . . . . . . . . . . . . Legs 3386 | 50 347 220 1060 824 681 23 112 69 . . . Wheels . | . . . . . . . . . . . . Hover 464 | . 120 344 . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 116 56 120 190 120 122 50 50 50 50 50 Average Speed 135 | 116 118 107 158 190 120 122 100 73 50 50 51 Slowest Speed 200 | 190 120 120 190 190 122 122 122 200 50 50 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 4 76 84 86 100 59 1 89 8 68 . 48 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 6 | . . . 3 2 1 . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 248 | . 52 102 47 2 18 . 5 22 . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 248 | . 52 102 47 2 18 . 5 22 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Total 5541 | 69 525 662 1363 878 1289 23 223 286 61 2 160 Wait 832 | . 5 62 138 42 532 . 27 4 . . 22 Move 4203 | 54 466 563 1059 823 680 22 148 214 61 2 111 Hop . | . . . . . . . . . . . . Pick Up 58 | 2 10 1 16 2 9 . 8 . . . 10 Fast Attach 16 | 7 . . 5 . . . 1 2 . . 1 Attach 26 | . . 6 4 . 6 1 5 4 . . . Detach 4 | . . 1 1 . . . . 1 . . 1 Swap 43 | 1 11 1 17 . 11 . 2 . . . . Drop 41 | . 6 2 10 2 9 . 5 . . . 7 Fire 200 | 5 26 25 73 4 41 . 16 10 . . . Melee . | . . . . . . . . . . . . Ram 37 | . . 1 . . . . . 36 . . . Kick 37 | . 1 . 15 5 1 . . 15 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . . 1 . . . 2 Trap 41 | . . . 25 . . . 10 . . . 6 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low / DSF) -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Discovered new exit (range 16) 758 | -10/Materials | Entered Mines 825 | -10/Mines | Assembled infested the area 1191 | -10/Mines | Core integrity fell below 50% 1209 | -10/Mines | Core integrity fell below 20% 1222 | -10/Mines | Lost 3 parts (2n1w) 1228 | -10/Mines | Discovered new exit (range 12) 1279 | -10/Mines | Discovered new exit (range 14) 1492 | -10/Mines | Entered Materials 1492 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1805 | -9/Materials | Build established: Gunner 1935 | -9/Materials | Discovered new exit (range 13) 2541 | -9/Materials | Discovered new exit (range 9) 3149 | -9/Materials | Learned Storage emergency access door positions 3219 | -9/Materials | Learned location of Zion (-6) 3239 | -9/Materials | Discovered new exit (range 16) 3268 | -9/Materials | Identified exit to Mines 3277 | -9/Materials | Loaded intel: 10 trap records 3411 | -9/Materials | Identified exit to Materials 3477 | -9/Materials | Learned 2 Storage zone layouts 3528 | -9/Materials | Learned location of 1 exit from Recycling 3590 | -9/Materials | Learned 2 Materials zone layouts 3636 | -9/Materials | Entered Mines 3658 | -9/Mines | Met a Derelict bent on vengeance 3818 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3924 | -9/Mines | Learned Materials stockpile data 3939 | -9/Mines | Discovered exit to Materials (range 13) 3942 | -9/Mines | Learned location of Storage (-7) 4551 | -9/Mines | Discovered exit to Materials (range 7) 4685 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4690 | -9/Mines | Found Prototype Device 5267 | -9/Mines | Entered Materials 5267 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5564 | -8/Materials | Build established: Scavenger-Tank 5989 | -8/Materials | Lost 3 parts (2u1w) 6011 | -8/Materials | Discovered new exit (range 5) 6185 | -8/Materials | Discovered new exit (range 10) 6220 | -8/Materials | Garrison activated, responded to threat 6283 | -8/Materials | Learned location of 1 exit from Recycling 6363 | -8/Materials | Learned 2 Lower Caves zone layouts 6496 | -8/Materials | Identified exit to Factory 6525 | -8/Materials | Build established: Tank 6547 | -8/Materials | Learned 8 Factory zone layouts 6651 | -8/Materials | Learned 2 Storage zone layouts 6696 | -8/Materials | Learned Factory trap positions 6750 | -8/Materials | Learned location of 1 exit from Lower Caves 6789 | -8/Materials | Entered Factory 6789 | -7/Factory | Evolved 2 slots: Utility x2 6790 | -7/Factory | Identified exit to Lower Caves 6791 | -7/Factory | Loaded intel: 82 trap records 6816 | -7/Factory | Identified exit to DSF 6817 | -7/Factory | Entered DSF 6888 | -7/DSF | Additional patrols routed to DSF 7023 | -7/DSF | Released all parts (4) 7032 | -7/DSF | Core integrity fell below 50% 7041 | -7/DSF | Core integrity fell below 20% 7048 | -7/DSF | Discovered new exit (range 15) 7053 | -7/DSF | Lost 5 parts (2n3w) 7075 | -7/DSF | Entered Factory 7075 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7225 | -6/Factory | Lost 8 parts (1p5n1u1w) 7240 | -6/Factory | Core integrity fell below 50% 7314 | -6/Factory | Build established: Mutant 7334 | -6/Factory | Sucked down chute 7334 | -6/Factory | Entered Waste 7344 | -6/Waste | Spotted C-40 Crusher 7350 | -6/Waste | Spotted C-40 Crusher 7354 | -6/Waste | Spotted C-40 Crusher 7357 | -6/Waste | Spotted C-40 Crusher 7358 | -6/Waste | Discovered new exit (range 16) 7358 | -6/Waste | Spotted C-40 Crusher 7359 | -6/Waste | Spotted C-40 Crusher 7365 | -6/Waste | Entered Factory 7367 | -6/Factory | Identified exit to DSF 7367 | -6/Factory | Entered DSF 7394 | -6/DSF | Additional patrols routed to DSF 7428 | -6/DSF | Core integrity fell below 20% 7470 | -6/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 07391_ Dropped Fire Trap. 07391_ Installed Fire Trap. 07394_ Hostiles detected in DSF, routing additional patrols. 07395_ Acquired Fire Trap. 07399_ Dropped Fire Trap. 07400_ Installed Fire Trap. 07432_ ELT7ZVQR#=Z22CQ8V/JTOJWZIVC6 07445_ Acquired Prototype Energy Gun. 07445_ Identified Hvy. Gatling Laser. 07446_ Dropped Fire Trap. 07448_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07449_ Acquired Hvy. Gatling Laser. 07459_ System corrupted: Component data lost. 07467_ Knocked back. 07468_ Acquired 6 matter. 07468_ Attempting to rewire A-15 Conveyor. 07468_ A-15 Conveyor is unpowered. 07469_ Attempting to rewire A-15 Conveyor. 07469_ A-15 Conveyor is unpowered. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????# #??????????????????????? | | ????????? ??????????? %??????????????????????? | | ????????? ??????????? x %??????????????????????? | | ????????? ??????????? %??????????????????????? | | ????????#^ #?????????## ##?????????????????????? | | ???????? ??????????! !??????????????????????? | | ???????? ??????????! !??????????????????????? | | ???????? ??????????! !??????????????????????? | | ??????### #??#####???# #???###????????????????? | | ??????# ## #!!!?## ##?!!!#??]#????????????? | | ??????# ## #!!!## A A##!!!#]]??????????????? | | ??????# ????????????????? | | ??????# ??? ??????????????????? | | ??????# ??????? x H C????????????????????? | | ??????#!! #?????????#A A#?????????????????????? | | ??????#!! #??????????# @;#?????????????????????? | | ???????##^^###??????### ###????????????????????? | | ???????# #??????#!! !!#????????????????????? | | ???????# #?####?#!! !!#????????????????????? | | ???????# #?# #?#!! !!#????????????????????? | | ???????## ##### &#?#;# ###????????????????????? | | ???????# + &&##?#// //#????????????????????? | | ???????# ^## ##??#// //#????????????????????? | | ???????## ####+#####// //#????????????????????? | | ??????### [### # ### ###????????????????????? | | ????###"" *%## # ### ###????????????????????? | | ????""""" =!= ^ ^ #????????????????????? | | ????"##"" #????????????????????? | | ??????#"""""## # # % #????????????????????? | | ??????#"""""######### #????????????????????? | | ??????####"##???????#########????????????????????? | | ?????????#"#?????????????????????????????????????? | | ?????????""#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherBraceStabilizer Manual? 0 Play Time 00:52:45 Cumulative 66.1 hours Start 2025.05.02 @ 19:58:43 End 2025.05.02 @ 20:50:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 905eeb5c-0a67-4eee-9609-73aa31dfb31e