Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.14 @ 13:35:17 Player: Grimclock Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (3086) 3086 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 8072 Bonus ------- High Alert Combat Kills 56 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 93/100 System Corruption 12% Temperature Cool (0) Movement Rolling (110) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Improved Deuterium Engine Micro Nuclear Core Armored Wheel Armored Wheel Force Field Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Targeting Computer Improved Core Analyzer Matter Filter Improved Medium Armor Plating Improved Integration Mediator > --- WEAPON ----------- Precision Shock Rifle Plasma Rifle Long-range Proton Cannon Disruptor Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Armored Wheel Armored Wheel Armored Wheel Force Field Datajack Remote Datajack Spear [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Firepult Energy Gun Precision Shock Rifle Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . . . . 1 Utility 6 | . . . . . 3 1 1 1 Weapon 2 | . . . . . 1 . 1 . Parts Attached 75 | 7 2 7 2 1 5 26 4 21 Power 11 | 1 . 1 . . 2 4 1 2 Engine 9 | 1 . 1 . . 2 3 1 1 Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 1 1 . 1 . 7 1 5 Treads . | . . . . . . . . . Leg 3 | . . . . . . . . 3 Wheel 15 | 2 1 1 . 1 . 7 1 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 1 5 1 . 3 6 1 6 Device 11 | 1 . 2 . . 1 3 . 4 Storage 4 | 1 1 1 1 . . . . . Processor 5 | . . 2 . . . 2 . 1 Hackware . | . . . . . . . . . Protection 5 | . . . . . 2 1 1 1 Artifact . | . . . . . . . . . Weapon 21 | 2 . . 1 . . 9 1 8 Energy Gun 8 | . . . . . . 3 1 4 Energy Cannon 5 | . . . 1 . . 2 . 2 Ballistic Gun 3 | 2 . . . . . 1 . . Ballistic Cannon 2 | . . . . . . 1 . 1 Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 2 1 . Parts Lost 32 | . . . . . 1 10 1 20 Power 5 | . . . . . 1 1 1 2 Propulsion 6 | . . . . . . 3 . 3 Utility 10 | . . . . . . 2 . 8 Weapon 11 | . . . . . . 4 . 7 Highest Loss Streak 17 | . . . . . 1 4 1 17 Average Slot Usage (%) 88 | . 100 100 95 85 55 91 87 86 Engine 10 | . 14 14 14 14 4 9 8 7 Core 2 | . . . . . . 4 . 2 Leg 2 | . . . . . . . . 8 Wheel 15 | . 28 28 28 28 18 14 13 4 Device 10 | . 14 9 . . 3 14 8 15 Storage 8 | . 14 12 14 14 9 7 6 5 Processor 12 | . . 6 14 14 9 15 13 11 Protection 3 | . . . . . 2 6 10 4 Energy Gun 3 | . . . . . . 4 5 6 Energy Cannon 7 | . . . 4 14 9 7 6 7 Ballistic Gun 5 | . 28 28 19 . . 1 6 2 Naked Turns . | . . . . . . . . . Heaviest Build 107 | 12 24 24 57 57 65 89 93 107 Greatest Support 50 | 26 32 32 32 32 26 26 24 50 Greatest Overweight (x) 13 | 2 . . 1 2 2 8 3 13 Average Overweight (x) 2 | . . . . 1 2 3 2 2 Largest Inventory Capacity 12 | 6 10 10 12 12 12 12 12 12 Average Capacity 11 | 5 9 9 11 12 12 12 12 12 Most Carried 12 | 5 10 10 12 12 12 12 12 12 Average Carried 10 | 2 6 8 9 11 11 11 10 10 Final Capacity 12 | 6 10 10 12 12 12 12 12 12 Final Carried 12 | 4 10 9 10 12 11 12 12 7 Class Distribution -------------------- 65% | Mutant 19% | Tank 12% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1206 | 294 . 168 . 60 4 399 53 228 Remotely 229 | 83 . 32 . . 4 110 . . Salvage Created 3792 | 98 . 161 . 163 344 1879 73 1074 Parts 156 | 3 . 7 . 12 16 62 4 52 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 67 | . . 3 . 5 5 35 1 18 Melee 6 | . . . . . . 1 . 5 Guns 13 | . . 3 . . . 5 . 5 Cannons 18 | . . . . 3 1 5 1 8 AOE 19 | . . . . 2 2 15 . . Classes Destroyed 13 | 1 . 2 . 2 3 5 . . Worker 6 | . . 1 . 2 1 2 . . Builder 4 | . . . . . 1 3 . . Tunneler 3 | . . . . . 1 2 . . Hauler 1 | . . . . . . 1 . . Recycler 7 | 1 . 1 . . . 3 . 2 Watcher 2 | . . . . . . 2 . . Swarmer 21 | . . 3 . 3 . 7 . 8 Grunt 26 | . . . . 1 4 18 . 3 Brawler 2 | . . . . . . 2 . . Duelist 2 | . . . . 1 . 1 . . Sentry 8 | . . . . . 1 4 1 2 Hunter 1 | . . . . . . 1 . . Programmer 7 | . . . . . . 2 . 5 Best Kill Streak 5 | 1 . 2 . 4 3 5 1 2 Combat Bots Only 5 | . . 2 . 3 3 5 1 2 Max Kills in Single Turn 4 | 1 . 1 . 4 3 3 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 1 1 3 . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Damage Taken 4857 | . . 144 . 51 213 1497 80 2872 Core 1280 | . . 21 . 9 79 156 9 1006 Absorbed by Shields 185 | . . . . . . . . 185 Core Remaining (%) 89 | 100 . . . 88 85 77 98 . Volleys Fired 153 | 4 2 16 . 2 10 83 4 32 Largest 4 | 2 2 2 . 1 1 3 3 4 Hottest 330 | 40 40 40 . 250 250 330 145 318 Shots Fired 295 | 8 4 32 . 2 10 112 12 115 Gun 173 | 8 4 32 . . . 68 8 53 Cannon 111 | . . . . 2 10 34 4 61 Launcher 11 | . . . . . . 10 . 1 Special . | . . . . . . . . . Kinetic 91 | 8 4 32 . . . 21 4 22 Thermal 134 | . . . . 2 10 81 4 37 Explosive 11 | . . . . . . 10 . 1 Electromagnetic 59 | . . . . . . . 4 55 Robot Hit Streak 25 | 2 3 6 . 6 17 25 13 16 Robot Miss Streak 4 | 2 2 2 . 2 1 4 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 248 | 4 2 20 . 2 10 107 10 93 Core Hits 177 | 2 . 6 . 9 20 93 2 45 Critical Hits 4 | 1 . . . . . . . 3 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks 30 | . . . . . . 9 . 21 Impact 9 | . . . . . . 9 . . Slashing . | . . . . . . . . . Piercing 21 | . . . . . . . . 21 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7928 | 63 26 236 . 169 535 4477 210 2212 Guns 2156 | 63 26 236 . . . 1228 101 502 Cannons 1932 | . . . . 74 132 697 109 920 Explosions 3019 | . . . . 95 403 2346 . 175 Melee 821 | . . . . . . 206 . 615 Ramming . | . . . . . . . . . Kinetic 1120 | 63 26 236 . . . 309 67 419 Thermal 4152 | . . . . 169 535 2976 109 363 Explosive 1161 | . . . . . . 986 . 175 Electromagnetic 674 | . . . . . . . 34 640 Impact 206 | . . . . . . 206 . . Slashing . | . . . . . . . . . Piercing 615 | . . . . . . . . 615 Highest Corruption 12 | . . . . . . 3 . 12 Average Corruption 2 | . . . . . . 2 . 2 Corruption Purged . | . . . . . . . . . Effects 27 | . . . . . . 13 . 14 Message Errors 5 | . . . . . . 1 . 4 Matter Fused 5 | . . . . . . 3 . 2 Heat Flow Errors 4 | . . . . . . 2 . 2 Energy Discharges 6 | . . . . . . 4 . 2 Data Loss (minor) 2 | . . . . . . . . 2 Targeting Errors 2 | . . . . . . 2 . . Weapon Failures 3 | . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . Overflow Damage 93 | . . . . 6 2 42 . 43 Projectiles 54 | . . . . . . 11 . 43 Explosions 39 | . . . . 6 2 31 . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 45 | . . . . 5 5 35 . . Shots 6 | . . . . 1 1 4 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 504 | . . . . 230 425 406 86 504 Average Temperature 135 | . . . . 115 174 107 44 146 Received Heat Transfer 845 | . . . . . 108 447 36 254 Effects 6 | . . . . . 3 1 . 2 Shutdowns 3 | . . . . . 2 . . 1 Interference 1 | . . . . . 1 . . . Matter Decay 1 | . . . . . . 1 . . Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . Robots Melted 11 | . . . . . 2 9 . . Combat Hostiles 11 | . . . . . 2 9 . . Parts Melted 39 | . . . . 4 4 30 . 1 Heat Transferred 15942 | . . . . 880 3120 11198 148 596 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Peak Influence 502 | 5 17 85 . 167 232 502 205 345 Average Influence 148 | 1 8 54 . 86 124 216 196 126 Maximum Alert Level 2 | . . . . . 1 2 1 1 Low Security (%) 71 | 100 100 100 . 100 69 46 26 85 Level 1 27 | . . . . . 30 49 73 14 Level 2 1 | . . . . . . 3 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . . . . . 10 . 5 Investigation 1 | . . . . . . . . 1 Extermination 5 | . . . . . . 2 . 3 Reinforcement 5 | . . . . . . 5 . . Assault . | . . . . . . . . . Garrison 4 | . . . . . . 3 . 1 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . 2 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Distress Signals 1 | . . . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 2 3 . 5 12 56 1 25 Peak Tracking Total 8 | . 1 3 . 3 8 4 1 6 Tactical Retreats 7 | . . . . . 3 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 11 | . . . . . 2 8 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Exploded 3 | . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 7 | . . . . 2 1 . . 4 Max in Single Turn 2 | . . . . 2 1 . . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 10 | . . . 4 1 . 2 1 2 Terminals 3 | . . . . 1 . 1 . 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 58 | . . . 48 1 . 3 1 5 Successful 57 | . . . 48 1 . 2 1 5 Failed 1 | . . . . . . 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 2 . . . . . Terminals 5 | . . . . 1 . 1 . 3 Fabricators 1 | . . . . . . . 1 . Repair Stations 4 | . . . . . . 2 . 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 53 | . . . 48 1 . 1 . 3 Record 52 | . . . 48 . . 1 . 3 Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . 1 . 2 Scan Component 2 | . . . . . . 1 . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . . . 1 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 50 | . . . . . . . . 50 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5790 | 89 109 221 830 644 230 1756 244 1667 Spaces Moved 4023 | 65 99 151 758 546 181 1229 187 807 Core 16 | 10 . . . . . . . 6 Treads . | . . . . . . . . . Legs 518 | . . . . . . . . 518 Wheels 3489 | 55 99 151 758 546 181 1229 187 283 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 100 100 110 110 110 110 110 Average Speed 121 | 91 95 100 108 110 110 117 119 159 Slowest Speed 700 | 150 100 100 110 110 110 160 120 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 26 31 93 98 18 40 6 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . 3 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 149 | . . . . 9 67 65 . 8 Melee . | . . . . . . . . . Projectile 12 | . . . . . 9 1 . 2 AOE 137 | . . . . 9 58 64 . 6 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total 4655 | 86 108 189 769 587 200 1423 200 1093 Wait 270 | . . . . 35 4 46 . 185 Move 4015 | 64 98 150 757 545 180 1228 186 807 Hop . | . . . . . . . . . Pick Up 72 | 11 6 10 4 3 1 20 4 13 Fast Attach 8 | . . 1 . . 3 4 . . Attach 44 | 7 . 1 1 . 2 13 3 17 Detach 6 | . . 1 1 . . . . 4 Swap 23 | . 2 5 1 1 . 9 1 4 Drop 34 | . . 5 5 1 . 11 2 10 Fire 153 | 4 2 16 . 2 10 83 4 32 Melee 30 | . . . . . . 9 . 21 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 10) 199 | -10/Materials | Entered Mines 220 | -10/Mines | Learned Materials emergency access door positions 300 | -10/Mines | Build established: Mutant 416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 416 | -10/Mines | Discovered new exit (range 5) 420 | -10/Mines | Entered Exiles 453 | -10/Exiles | Discovered new exit (range 14) 470 | -10/Exiles | Met 8R-AWN 490 | -10/Exiles | Met EX-HEX 568 | -10/Exiles | Met EX-DEC 637 | -10/Exiles | Visited The Gauntlet 771 | -10/Exiles | Learned location of Zion (-7) 838 | -10/Exiles | Discovered new exit (range 12) 906 | -10/Exiles | Met EX-BIN 956 | -10/Exiles | Aligned with FarCom system 957 | -10/Exiles | Given EX-Vault access code 991 | -10/Exiles | Opened EX-Vault 995 | -10/Exiles | Found Prototype Energy Cannon 998 | -10/Exiles | Identified Firepult 1039 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1250 | -10/Exiles | Left Exiles lab with Firepult 1250 | -10/Exiles | Entered Mines 1260 | -9/Mines | Met a Derelict bent on vengeance 1266 | -9/Mines | Discovered new exit (range 5) 1457 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1639 | -9/Mines | Discovered new exit (range 9) 1693 | -9/Mines | Learned 4 Materials zone layouts 1894 | -9/Mines | Entered Materials 1894 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1895 | -8/Materials | Identified exit to Factory 2124 | -8/Materials | Entered Factory 2124 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2609 | -7/Factory | Lost 4 parts (1p1n1u1w) 3505 | -7/Factory | Garrison activated, responded to threat 3863 | -7/Factory | Discovered new exit (range 14) 3880 | -7/Factory | Entered another Factory area 3880 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4064 | -6/Factory | Discovered new exit (range 9) 4124 | -6/Factory | Entered another Factory area 4124 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4479 | -5/Factory | Build established: Skirmisher 4877 | -5/Factory | Build established: Tank 5314 | -5/Factory | Repaired Plasma Rifle 5565 | -5/Factory | Garrison activated, responded to threat 5731 | -5/Factory | Core integrity fell below 50% 5760 | -5/Factory | Core integrity fell below 20% 5760 | -5/Factory | System corruption reached 10% 5791 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Penetrated by Slug. P-70 Sage suffers critical hit. Penetrated by Slug. Mic. Fission Core destroyed. Penetrated by Slug. Y-64 Sentinel destroyed. System corrupted: Matter fused (-8). Acquired 8 matter. P-70 Sage resets K-01 Serf, system corruption cleaned. Imp. Integration Mediator destroyed. Enh. Optical Array destroyed. System corrupted: Matter fused (-9). Acquired 9 matter. [Achievement: System Compromised] P-70 Sage resets P-70 Sage, system corruption cleaned. Imp. Core Analyzer destroyed. Targeting Computer destroyed. P-70 Sage destroyed. Spear destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????# =% #????????????????????????? | | ######???# #????????????????????????? | | # #???# #????????????????????????? | | # #???# #????????????????????????? | | # ##### #????????????????????????? | | # + #????????????????????????? | | # ######### #????????????????????????? | | # #???????# #????????????????????????? | | # #???????# #????????????????????????? | | # #???????# #????????????????????????? | | ############## #########????????????????? | | ????# #????????????????? | | ????# ###+######## #????????????????? | | ????# # #???# #???????????###### | | ????# + T #???# #???????????#! | | ??###+######### * #???# #???????????# = | | ?# #???# / ##### ############# ! | | ?# #???# * + +! | | ?# #???#= % #####+####### ##### | | ?# #???###+####?# [#??# #???# | | ?# #?##### ###??# #??# #???# =] | | ?# ### # # ##?# """#??# #???###### | | ?# ## ####%######* """#??# #????????? | | ?# ####!!%t!=%!%/[= """#??# ########## | | ?# #?## [== =p###=! #??# # | | ?##########?## @#######+##??# + | | ????????????## ##????# #???# # | | ????????????## % ##????# #???# # | | ????########## ####### ##### # | | ????# # | | ????# ################# #= | | ????# #???????????????# " | | ????# #???????????????# ###+###### | | ?####+#####???????????# #???? | | ?# #?????????### #???? | | ?# """ #?????????# #???? | | ?# "R" | #????###### #???? | | ?# " " #????# # ####? | | ?# #???# T | | ?# """ #???# # !%* | | ?# """ #???####??# !! | | ?# """ #?????????# """ """ """ """ """ | | ?# #?????????# """ """ """ """ """ | | ?##########?????????# """ """ """ """ """ | | ????????????????????# | | ????????????????????+ """ """ """ """ | | ????????????????????# [* """ """ """ """ | | ????????????????????# !* [ """ """ """ """ | | ????????????????????# !*= | | ????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 210 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 5 Core Analysis 8 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer Power Corrupts Risk Taker Serviceable Loadout System Compromised Tourist Troublemaker Use The Force Challenges ------------ None Game ------ Seed DroneRiotGenerator Manual? 0 Play Time 01:59:43 Cumulative 14.0 hours Start 2020.04.13 @ 14:19:59 End 2020.04.14 @ 13:35:17 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5169ac7e-cb95-407a-8977-79bef3834924