Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 10:33:01 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1000) 1000 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2805 Bonus ------- None Cogmind --------- Core Integrity 327/550 Matter 232/350 Energy 143/240 System Corruption 0% Temperature Cool (3) Movement Walking (182) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Small Matter Pod Machine Analyzer Salvage Targeting Computer > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (15) --- Titanium Leg Compact Wheel Compact Battery (200) Advanced Visual Processing Unit Hardened Medium Armor Plating Advanced Beam Rifle Assault Cannon Assault Cannon Assault Cannon Heavy Assault Cannon Welding Torch Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Small Matter Pod Salvage Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Aluminum Leg Compact Wheel Improved Heat Sink Compact Battery Advanced Visual Processing Unit Hardened Medium Armor Plating Assault Cannon Assault Cannon Assault Cannon Assault Cannon Heavy Assault Cannon Welding Torch [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Weapon Assault Cannon Energy Gun Small Laser Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 43 | 7 6 5 25 Power 6 | 1 . 2 3 Engine 5 | 1 . 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 2 . 9 Treads 2 | 2 . . . Leg 6 | . . . 6 Wheel 5 | . 2 . 3 Hover . | . . . . Flight . | . . . . Utility 11 | 2 2 1 6 Device 4 | 1 . 1 2 Storage 5 | 1 2 . 2 Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 2 2 7 Energy Gun 6 | 2 2 1 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 5 | . . . 5 Launcher 1 | . . 1 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . . 6 8 Power 3 | . . 1 2 Propulsion 6 | . . 1 5 Utility 2 | . . 2 . Weapon 3 | . . 2 1 Highest Loss Streak 6 | . . 3 6 To Critical Strikes . | . . . . Average Backups 9 | 4 7 7 11 Power 1 | . 1 . 1 Propulsion 3 | 3 5 4 2 Utility 1 | . . . 2 Weapon 3 | . 1 1 4 Tool/Special . | . . . . Unused Backups 9 | . . 2 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 4 | . . 2 2 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 100 75 94 Engine 8 | . 14 10 6 Core 1 | . . . 2 Treads 2 | . . 10 . Leg 14 | . . . 22 Wheel 12 | . 27 9 11 Device 8 | . 14 11 6 Storage 16 | . 14 11 19 Processor 3 | . . . 6 Energy Gun 11 | . 28 20 5 Ballistic Cannon 7 | . . . 11 Peak Build Rating 30 | 10 9 11 30 Average Rating 16 | 5 8 8 23 On Entrance 5 | . 9 9 5 Avg Prop Armor Cover (%) 11 | . . . 11 Naked Turns . | . . . . Heaviest Build 40 | 12 28 29 40 Greatest Support 40 | 40 20 40 40 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 8 15 15 Most Carried 15 | 8 9 10 15 Average Carried 10 | 5 7 7 12 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 7 8 7 12 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1008 | 185 27 268 528 Remotely . | . . . . Salvage Created 1131 | 139 27 430 535 Parts 55 | 7 2 21 25 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . . 15 11 Guns 11 | . . 9 2 Cannons 9 | . . . 9 AOE 5 | . . 5 . Classes Destroyed 8 | 3 1 4 . Worker 2 | 1 . 1 . Builder 4 | . . 2 2 Tunneler 2 | 2 . . . Recycler 2 | 1 . . 1 Watcher 1 | . 1 . . Swarmer 6 | . . 6 . Grunt 14 | . . 6 8 Sentry 6 | . . 3 3 Best Kill Streak 6 | 2 1 6 4 Combat Bots Only 6 | . . 6 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 221 | . . 97 124 Missed 75 | . . 35 40 Hits 146 | . . 62 84 Projectile 146 | . . 62 84 Critical Strikes 3 | . . 1 2 Damage Taken 2260 | . . 792 1468 Core 356 | . . 133 223 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 100 66 . Volleys Fired 108 | 13 1 41 53 Largest 2 | 2 2 2 2 Hottest 98 | 90 90 90 98 Shots Fired 203 | 26 2 80 95 Gun 118 | 26 2 72 18 Cannon 70 | . . . 70 Launcher 8 | . . 8 . Special 7 | . . . 7 Kinetic 70 | . . . 70 Thermal 99 | 26 2 46 25 Explosive 8 | . . 8 . Electromagnetic 26 | . . 26 . Robot Hit Streak 12 | 11 2 11 12 Robot Miss Streak 3 | 2 . 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 120 | 17 1 49 53 Core Hits 54 | 5 1 25 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | 1 1 2 6 Burn 6 | 1 1 2 2 Blast 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2535 | 212 12 1033 1278 Guns 990 | 212 12 546 220 Cannons 1056 | . . . 1056 Explosions 487 | . . 487 . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 1056 | . . . 1056 Thermal 801 | 212 12 357 220 Explosive 461 | . . 461 . Electromagnetic 215 | . . 215 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 7 | . . 6 1 Projectiles 1 | . . . 1 Explosions 6 | . . 6 . Melee . | . . . . Knockbacks 11 | . . . 11 Impact . | . . . . Kinetic 11 | . . . 11 Secondary . | . . . . Self-Inflicted Damage 45 | . . 44 1 Shots 2 | . . 2 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 201 | 90 30 201 8 Average Temperature 50 | 34 17 64 3 Received Heat Transfer 594 | . . 216 378 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 2 | 1 . . 1 Heat Transferred 2376 | 632 111 1078 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 80 100 Level 1 4 | . . 19 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 250 | 5 7 250 106 Initial 105 | . . . 105 Average 56 | 1 . 138 39 Influence Increases 887 | 20 7 514 346 Destroy 0b10 Robot/C 520 | . . 300 220 Destroy 0b10 Robot/NC 55 | 20 5 15 15 Destroy Leader 132 | . 2 80 50 Successful Hack 5 | . . 5 . Disable Machine 15 | . . 15 . Destroy Structure 55 | . . 39 16 Lose Combat Pursuer 105 | . . 60 45 Influence Decreases 879 | 20 7 264 588 Entered New Map 145 | . . . 145 Time Decay 598 | 20 7 204 367 Lost Part 136 | . . 60 76 Squads Dispatched 5 | . . 2 3 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 1 23 30 Peak Tracking Total 8 | . 1 6 8 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 6 | . . 6 . Successful 3 | . . 3 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Alert Level 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 663 | 26 167 301 169 Terrain 453 | 26 167 260 . Structural 230 | . . 230 . Machine Analysis 169 | . . . 169 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1891 | 149 167 457 1118 Spaces Moved 1018 | 59 189 200 570 Core 2 | 2 . . . Treads 157 | 57 . 100 . Legs 244 | . . . 244 Wheels 615 | . 189 100 326 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 115 Average Speed 131 | 156 80 136 144 Slowest Speed 260 | 160 95 240 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 23 23 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . . 6 Terrain Destroyed 51 | . . 38 13 Melee . | . . . . Projectile 13 | . . . 13 AOE 38 | . . 38 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1362 | 87 200 303 772 Wait 126 | . 1 44 81 Move 1015 | 58 188 199 570 Hop . | . . . . Pick Up 30 | 8 1 4 17 Fast Attach 20 | 7 1 2 10 Attach 11 | . . 2 9 Detach 5 | . . . 5 Swap 21 | . 5 7 9 Drop 25 | 1 3 4 17 Fire 108 | 13 1 41 53 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Utility x2 334 | -9/Materials | Build established: Mutant 447 | -9/Materials | Central database locked down 725 | -9/Materials | Discovered new exit (range 15) 727 | -9/Materials | Lost 3 parts (1p1n1w) 774 | -9/Materials | Entered another Materials area 774 | -8/Materials | Evolved 2 slots: Propulsion x2 1848 | -8/Materials | Discovered new exit (range 16) 1892 | -8/Materials | Self-destructed Last Messages --------------- 01867_ X-57 Shotgunner knocked back. 01869_ Lgt. Angular Momentum Engine destroyed. 01870_ X-57 Shotgunner suffers critical hit (Blast). 01870_ Destroyed Imp. Heat Sink. 01874_ Carbon-fiber Leg destroyed. 01874_ Critical hit (Blast). 01874_ Knocked back. 01875_ U-05 Engineer builds a Wall. 01878_ H-61 Shepherd calls for reinforcements. 01878_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01878_ Penetrated by Slug. 01878_ U-05 Engineer destroyed. 01879_ K-01 Serf collects debris. 01880_ Lgt. Deuterium Engine destroyed. 01880_ Knocked back. 01881_ U-05 Engineer builds a Wall. 01889_ Electrolysis Chamber disabled. 01889_ Assault Cannon destroyed. 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