Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 15:09:46 Player: MadBadger Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (1827) 1827 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 4960 Bonus ------- Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 89/300 Energy 160/160 System Corruption 0% Temperature Cool (29) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (4) ------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Advanced Treads Improved Terrain Scanner Heavy EM Pulse Gun Beamcaster Latent Energy Streamer Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Latent Energy Streamer Plasma Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Heavy EM Pulse Gun Medium Laser Medium Laser Assault Rifle Light Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher Mining Laser Makeshift Spear [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 2 | . . . . . 2 Parts Attached 68 | 8 10 . 2 12 36 Power 8 | 1 2 . . 2 3 Engine 6 | 1 2 . . 2 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 . . . 2 12 Treads 3 | 2 . . . . 1 Leg 13 | . . . . 2 11 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 6 . 1 . 1 Device 4 | 1 2 . 1 . . Storage 3 | 1 2 . . . . Processor 2 | . 1 . . . 1 Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 34 | 3 2 . 1 8 20 Energy Gun 7 | 1 . . . 3 3 Energy Cannon 5 | . . . 1 3 1 Ballistic Gun 9 | 2 . . . . 7 Ballistic Cannon 2 | . 1 . . . 1 Launcher 8 | . 1 . . 2 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 24 | . . . . 4 20 Power 3 | . . . . 1 2 Propulsion 11 | . . . . 2 9 Utility 1 | . . . . 1 . Weapon 9 | . . . . . 9 Highest Loss Streak 6 | . . . . 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 98 96 90 85 59 Engine 11 | . 14 14 14 12 1 Treads 18 | . 28 28 28 15 . Leg 5 | . . . . 6 17 Device 5 | . 6 . 6 8 . Storage 11 | . 10 14 14 14 9 Processor 3 | . 5 14 3 . 2 Hackware 1 | . 5 . . . . Energy Gun 3 | . . . . 8 1 Energy Cannon 4 | . . . 9 9 1 Ballistic Gun 12 | . 15 14 14 7 11 Ballistic Cannon 1 | . 1 . . . 2 Launcher 4 | . 10 10 . 1 . Peak Build Rating 26 | 9 10 8 19 26 23 Average Rating 11 | 7 8 7 14 16 14 On Entrance 9 | . 9 8 7 19 12 Naked Turns . | . . . . . . Heaviest Build 48 | 15 31 30 38 48 37 Greatest Support 53 | 40 40 40 40 40 53 Greatest Overweight (x) 15 | . . . . 15 7 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 25 | 8 25 15 15 15 15 Average Capacity 12 | 7 10 15 15 15 15 Most Carried 15 | 6 11 11 12 15 15 Average Carried 9 | 4 7 10 10 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 6 10 11 10 14 8 Class Distribution -------------------- 79% | Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1858 | 292 576 13 50 277 650 Remotely . | . . . . . . Salvage Created 1768 | . 525 35 . 298 910 Parts 138 | 3 58 7 . 21 49 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 2 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 50 | 1 15 6 . 10 18 Melee 4 | . . . . . 4 Guns 15 | 1 6 1 . 3 4 Cannons 13 | . 3 . . 2 8 AOE 17 | . 6 5 . 5 1 Classes Destroyed 10 | 2 6 . . 1 1 Worker 7 | . 4 . . . 3 Builder 6 | . 4 . . 2 . Tunneler 2 | 1 . . . . 1 Recycler 1 | . . . . . 1 Operator 3 | . 2 . . . 1 Watcher 4 | . 3 . . . 1 Swarmer 17 | . 5 6 . 4 2 Grunt 24 | . 10 . . 4 10 Sentry 8 | . . . . 2 6 Demolisher 1 | 1 . . . . . Best Kill Streak 4 | 1 4 3 . 4 4 Combat Bots Only 4 | 1 3 3 . 3 4 Max Kills in Single Turn 3 | 1 3 3 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . 3 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 377 | 1 51 30 . 63 232 Missed 116 | . 16 12 . 18 70 Damage Taken 3421 | 50 375 141 . 590 2265 Core 779 | . 50 17 . 158 554 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 21 | . 21 . . . . Core Remaining (%) 55 | 100 . . . 10 . Volleys Fired 182 | 2 55 11 . 18 96 Largest 4 | 2 2 2 . 2 4 Hottest 143 | 40 55 50 . 140 143 Shots Fired 339 | 4 110 13 . 37 175 Gun 197 | 4 83 11 . 19 80 Cannon 95 | . 7 . . 8 80 Launcher 47 | . 20 2 . 10 15 Special . | . . . . . . Kinetic 209 | 4 90 11 . . 104 Thermal 81 | . . . . 25 56 Explosive 47 | . 20 2 . 10 15 Electromagnetic 2 | . . . . 2 . Robot Hit Streak 13 | 3 7 4 . 6 13 Robot Miss Streak 5 | 1 3 5 . 3 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 209 | 3 54 5 . 19 128 Core Hits 124 | 2 41 5 . 22 54 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 8 | . . 1 . 1 6 Burn 1 | . . . . 1 . Meltdown 1 | . . . . . 1 Destroy 1 | . . 1 . . . Blast 1 | . . . . . 1 Impale 4 | . . . . . 4 Melee Attacks 41 | . . . . . 41 Impact . | . . . . . . Slashing . | . . . . . . Piercing 33 | . . . . . 33 Sneak Attacks 10 | . . . . . 10 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5145 | 38 1414 340 . 688 2665 Guns 1424 | 31 533 43 . 152 665 Cannons 1167 | . 106 . . 57 1004 Explosions 1762 | . 769 297 . 479 217 Melee 779 | . . . . . 779 Ramming 13 | 7 6 . . . . Kinetic 1812 | 31 639 43 . . 1099 Thermal 818 | . . 47 . 201 570 Explosive 1492 | . 769 250 . 256 217 Electromagnetic 231 | . . . . 231 . Impact . | . . . . . . Slashing . | . . . . . . Piercing 779 | . . . . . 779 Highest Corruption 6 | . . . . 6 . Average Corruption 5 | . . . . 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . . . . 36 . Message Errors 8 | . . . . 8 . Matter Fused 9 | . . . . 9 . Heat Flow Errors 5 | . . . . 5 . Energy Discharges 3 | . . . . 3 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 6 | . . . . 6 . Data Loss (major) 1 | . . . . 1 . Misfires 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 58 | . . 8 . 4 46 Projectiles 5 | . . . . . 5 Explosions 14 | . . 8 . 4 2 Melee 39 | . . . . . 39 Knockbacks 6 | . 1 . . . 5 Impact . | . . . . . . Kinetic 6 | . 1 . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 200 | . 37 8 . 74 81 Shots 6 | . 1 1 . 1 3 Rammed 3 | 1 2 . . . . Targets Rammed 4 | 2 2 . . . . Kicked . | . . . . . . Crushed 1 | 1 . . . . . Highest Temperature 592 | . 2 . . 281 592 Average Temperature 111 | . 2 . . 82 135 Received Heat Transfer 1164 | . 120 . . 153 891 Effects 18 | . . . . . 18 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 5 | . . . . . 5 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (major) 7 | . . . . . 7 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . . 4 Heat Transferred 1949 | . . 50 . 618 1281 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Latent Energy Used 199 | . . . . 199 . LE Corruption 4 | . . . . 4 . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 222 | 20 163 213 . 129 222 Initial 36 | . . 12 . . 36 Average 43 | 2 76 117 . 24 69 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 98 | 100 100 81 . 100 96 Level 1 1 | . . 18 . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 5 . . 1 3 Investigation 5 | . 3 . . 1 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | 1 26 6 . 10 42 Peak Tracking Total 5 | 1 3 3 . 4 5 Tactical Retreats 5 | . 1 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts 11 | . . . . . 11 Triggered . | . . . . . . Disarmed 1 | . . . . . 1 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 10 | . 2 2 . 3 3 Max in Single Turn 2 | . 1 2 . 2 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 4 . 2 1 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 8 . 10 1 3 Successful 18 | . 6 . 10 1 1 Failed 4 | . 2 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 1 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 8 | . 5 . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 1 . 10 1 . Record 9 | . . . 9 . . Open Door 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 4 | . 3 . . . 1 Report Inventory 1 | . 1 . . . . Retrieve Components 3 | . 2 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 29 | . 20 . . . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 1 | . . . . . 1 Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . . 2 parse_system 1 | . . . . . 1 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 11897 | 2828 2893 303 1137 2866 1870 Spaces Moved 5321 | 878 1643 175 706 1159 760 Core 42 | 7 . . . 27 8 Treads 4126 | 871 1643 175 706 731 . Legs 1153 | . . . . 401 752 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 179 | 159 160 160 160 236 182 Slowest Speed 800 | 160 160 160 160 800 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 75 | 94 100 40 89 96 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 26 | . . . . 11 15 Terrain Destroyed 318 | . 95 32 . 81 110 Melee . | . . . . . . Projectile 15 | . . . . 4 11 AOE 303 | . 95 32 . 77 99 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 7304 | 2300 1801 186 714 1259 1044 Wait 1598 | 1405 64 . . 54 75 Move 5316 | 877 1642 174 705 1158 760 Hop . | . . . . . . Pick Up 34 | 5 13 . 1 8 7 Fast Attach 32 | 8 5 . . 1 18 Attach 30 | . 2 . 2 10 16 Detach 19 | 1 3 1 1 6 7 Swap 6 | . 3 . . 1 2 Drop 26 | . 12 . . 3 11 Fire 182 | 2 55 11 . 18 96 Melee 41 | . . . . . 41 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | 2 2 . . . . Escape Stasis . | . . . . . . Rewire 5 | . . . 5 . . Trap 11 | . . . . . 11 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 1656 | -11/Scrapyard | Assembled infested the area 2829 | -11/Scrapyard | Entered Materials 2830 | -10/Materials | Build established: Mutant 3715 | -10/Materials | Discovered new exit (range 14) 4058 | -10/Materials | Discovered new exit (range 16) 4616 | -10/Materials | Discovered new exit (range 13) 4643 | -10/Materials | Identified exit to Materials 4798 | -10/Materials | Discovered new exit (range 16) 4994 | -10/Materials | Identified exit to Mines 5092 | -10/Materials | Discovered exit to Materials (range 15) 5250 | -10/Materials | Repaired Imp. Terrain Scanner 5722 | -10/Materials | Entered Mines 5935 | -10/Mines | Discovered exit to Materials (range 7) 6014 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 6019 | -10/Mines | Discovered new exit (range 5) 6024 | -10/Mines | Identified exit to Exiles 6025 | -10/Mines | Entered Exiles 6069 | -10/Exiles | Met 8R-AWN 6096 | -10/Exiles | Met EX-HEX 6194 | -10/Exiles | Met EX-BIN 6213 | -10/Exiles | Aligned with FarCom system 6214 | -10/Exiles | Given EX-Vault access code 6269 | -10/Exiles | Opened EX-Vault 6375 | -10/Exiles | Found Latent Energy Streamer 6407 | -10/Exiles | Warned to stay clear of 0b10 Research branches 6455 | -10/Exiles | Met EX-DEC 6651 | -10/Exiles | Discovered new exit (range 11) 6785 | -10/Exiles | Visited The Gauntlet 7162 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 7162 | -10/Exiles | Entered Mines 7244 | -9/Mines | Learned location of Zion (-7) 7278 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7317 | -9/Mines | Learned Materials stockpile data 7454 | -9/Mines | Build established: Skirmisher 7623 | -9/Mines | Met a Derelict shopkeep closing up shop 7829 | -9/Mines | Discovered new exit (range 8) 8062 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8065 | -9/Mines | Discovered new exit (range 8) 8753 | -9/Mines | Core integrity fell below 50% 9181 | -9/Mines | Build established: Mutant 9565 | -9/Mines | Core integrity fell below 20% 9628 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 10028 | -9/Mines | Entered Materials 10028 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 10389 | -8/Materials | Lost 6 parts (1p4n1w) 10592 | -8/Materials | Discovered new exit (range 10) 10846 | -8/Materials | Core integrity fell below 50% 10912 | -8/Materials | Lost 5 parts (3n2w) 11051 | -8/Materials | Core integrity fell below 20% 11836 | -8/Materials | Lost 3 parts (3w) 11898 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11850_ The unstable cave ceiling collapses. 11850_ U-05 Engineer lays Concrete. 11853_ The unstable cave ceiling collapses. 11853_ U-05 Engineer builds a Wall. 11854_ U-05 Engineer lays Concrete. 11857_ The unstable cave ceiling collapses. 11858_ U-05 Engineer builds a Wall. 11862_ The unstable cave ceiling collapses. 11862_ U-05 Engineer builds a Wall. 11863_ U-05 Engineer lays Concrete. 11865_ U-05 Engineer builds a Wall. 11867_ Aluminum Leg destroyed. 11869_ U-05 Engineer lays Concrete. 11874_ U-05 Engineer builds a Door. 11875_ Grenade Launcher destroyed. 11876_ U-05 Engineer builds a Wall. 11877_ The unstable cave ceiling collapses. 11878_ U-05 Engineer builds a Wall. 11879_ U-05 Engineer lays Concrete. 11896_ Hadron Collector disabled. 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