Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 23:13:41 Player: mgobin-777 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (2813) 2813 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (496) 496 TOTAL SCORE: 6314 Bonus ------- High Alert Combat Kills 313 Follower Combat Kills 183 Cogmind --------- Core Integrity 566/700 Matter 165/300 Energy 160/160 System Corruption 4% Temperature Cool (42) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Advanced ECM Suite Hacking Suite > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (10) --- Improved Heat Sink Improved Sensor Array Targeting Computer Advanced ECM Suite Hacking Suite Gauss Cannon Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Seismic Detector Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Gauss Cannon > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Improved Sensor Array Targeting Computer Advanced ECM Suite Gauss Cannon Missile Launcher Missile Launcher [Rating: 40] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Wheel Armored Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 3 | . . . . 2 1 Weapon 1 | . . . . 1 . Parts Attached 60 | 6 12 2 4 28 8 Power 13 | 1 1 1 1 6 3 Engine 5 | 1 1 . 1 1 1 Core 8 | . . 1 . 5 2 Reactor . | . . . . . . Propulsion 11 | 2 4 . . 4 1 Treads 3 | . . . . 2 1 Leg . | . . . . . . Wheel 8 | 2 4 . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 . 1 6 2 Device 7 | . 2 . 1 2 2 Storage 2 | 1 1 . . . . Processor 3 | . . . . 3 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 23 | 2 4 1 2 12 2 Energy Gun 10 | 1 2 . 1 6 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 3 | 1 1 . 1 . . Ballistic Cannon 3 | . . . . 2 1 Launcher 5 | . 1 1 . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 24 | . 1 . 2 12 9 Power 8 | . . . 1 4 3 Propulsion 5 | . . . . 2 3 Utility 2 | . . . 1 . 1 Weapon 9 | . 1 . . 6 2 Highest Loss Streak 7 | . 1 . 1 3 7 To Critical Strikes . | . . . . . . Average Backups 6 | . 3 6 6 6 8 Power . | . . 1 1 . . Propulsion 1 | . 2 1 1 1 . Utility 2 | . . 1 1 2 4 Weapon 2 | . . 3 3 2 3 Tool/Special . | . . . . . . Unused Backups 8 | . . 1 1 1 5 Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 3 | . . . . . 3 Weapon 3 | . . 1 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 96 100 99 95 83 Engine 6 | . 14 6 6 3 2 Core 7 | . . 7 7 11 8 Treads 3 | . . . . 1 18 Wheel 19 | . 27 28 28 16 . Device 11 | . 11 14 13 10 11 Storage 10 | . 14 14 14 9 7 Processor 6 | . . . . 13 7 Hackware 2 | . . . . 3 7 Energy Gun 13 | . 13 14 14 13 11 Ballistic Gun 5 | . 13 9 14 . . Ballistic Cannon 5 | . . . . 10 6 Peak Build Rating 40 | 6 12 14 15 35 40 Average Rating 21 | 3 9 13 14 28 32 On Entrance 12 | . 6 12 14 14 26 Naked Turns . | . . . . . . Heaviest Build 40 | 14 20 22 22 40 37 Greatest Support 70 | 26 26 24 24 42 70 Greatest Overweight (x) 7 | 1 4 . . 2 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 2 7 8 8 10 10 Average Carried 6 | . 3 6 6 6 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 8 | . 7 6 7 7 8 Class Distribution -------------------- 55% | Mutant 35% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 2048 | 105 515 98 67 896 367 Remotely . | . . . . . . Salvage Created 2924 | . 709 28 94 1655 438 Parts 164 | . 40 6 8 86 24 Haulers Intercepted 4 | . 2 . . 2 . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . 10 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 61 | . 12 3 3 33 10 Guns 23 | . 12 . 3 5 3 Cannons 22 | . . . . 17 5 AOE 12 | . . 3 . 8 1 Classes Destroyed 15 | . 7 . 1 5 2 Worker 13 | . 3 . . 5 5 Builder 2 | . . . . 1 1 Tunneler 3 | . 1 . . 1 1 Hauler 4 | . 2 . . 2 . Recycler 5 | . 1 . . 4 . Operator 1 | . . . . 1 . Watcher 4 | . 1 . . 3 . Swarmer 11 | . 3 3 . 2 3 Grunt 36 | . 9 . . 22 5 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 7 | . . . . 7 . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Subdweller 3 | . . . 3 . . Best Kill Streak 7 | . 7 3 2 7 4 Combat Bots Only 6 | . 2 3 2 6 3 Max Kills in Single Turn 4 | . 2 3 1 4 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 341 | . 68 2 12 141 118 Missed 86 | . 17 1 3 41 24 Hits 255 | . 51 1 9 100 94 Projectile 255 | . 51 1 9 100 94 Critical Strikes 14 | . 1 . 1 7 5 Part Disruptions 1 | . . . . 1 . Damage Taken 3999 | . 534 51 178 2105 1131 Core 842 | . 150 26 19 513 134 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 84 | . . . . 84 . Core Remaining (%) 42 | 100 . . 22 6 . Volleys Fired 220 | . 66 2 8 107 37 Largest 3 | . 2 2 2 3 3 Hottest 162 | . 88 98 90 162 162 Shots Fired 494 | . 126 4 15 260 89 Gun 313 | . 125 3 15 110 60 Cannon 165 | . . . . 139 26 Launcher 16 | . 1 1 . 11 3 Special . | . . . . . . Kinetic 206 | . 66 1 7 106 26 Thermal 259 | . 46 2 8 143 60 Explosive 11 | . 1 1 . 6 3 Electromagnetic 18 | . 13 . . 5 . Robot Hit Streak 10 | . 8 2 8 10 9 Robot Miss Streak 9 | . 5 1 2 9 6 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 265 | . 69 2 10 132 52 Core Hits 176 | . 31 5 6 111 23 Critical Kills 4 | . . . . 4 . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 1 . . 8 3 Burn 5 | . . . . 4 1 Meltdown 1 | . . . . 1 . Destroy 3 | . . . . 3 . Blast 2 | . . . . . 2 Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7417 | . 900 147 225 4722 1423 Guns 2957 | . 898 13 225 1021 800 Cannons 2327 | . . . . 1904 423 Explosions 2012 | . . 101 . 1753 158 Melee . | . . . . . . Ramming 121 | . 2 33 . 44 42 Kinetic 2462 | . 468 . 71 1500 423 Thermal 3311 | . 342 13 154 2002 800 Explosive 1164 | . . 101 . 905 158 Electromagnetic 359 | . 88 . . 271 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 1 1 2 4 Average Corruption 1 | . 1 1 1 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . 7 4 9 15 3 Message Errors 10 | . 2 1 2 5 . Matter Fused 9 | . 2 1 2 3 1 Heat Flow Errors 5 | . 1 2 1 . 1 Energy Discharges 4 | . 1 . 1 2 . Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 6 | . 1 . 2 2 1 Weapon Failures 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 227 | . . . . 203 24 Projectiles 23 | . . . . 23 . Explosions 204 | . . . . 180 24 Melee . | . . . . . . Knockbacks 39 | . . . . 34 5 Impact 1 | . . . . . 1 Kinetic 34 | . . . . 30 4 Secondary 4 | . . . . 4 . Self-Inflicted Damage 439 | . 1 38 . 400 . Shots 9 | . . 1 . 8 . Rammed 27 | . 2 7 . 7 11 Targets Rammed 28 | . 2 7 . 7 12 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 704 | . 184 188 88 704 509 Average Temperature 164 | . 33 68 14 196 158 Received Heat Transfer 1416 | . 204 9 12 873 318 Effects 49 | . . . . 44 5 Shutdowns 14 | . . . . 13 1 Energy Bleed 8 | . . . . 6 2 Interference 7 | . . . . 6 1 Matter Decay 4 | . . . . 4 . Short Circuit 3 | . . . . 3 . Damage (minor) 4 | . . . . 3 1 Damage (major) 7 | . . . . 7 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 2 | . 1 . . 1 . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 8 | . 1 . 1 3 3 Heat Transferred 6127 | . 787 37 236 3550 1517 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 3 | . 1 . . 3 2 Low Security (%) 50 | 100 89 100 . 36 . Level 1 21 | . 10 . . 6 93 Level 2 15 | . . . . 31 6 Level 3 12 | . . . . 26 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 967 | . 273 160 . 967 423 Initial 423 | . . 97 . . 423 Average 271 | . 40 72 . 418 332 Influence Increases 2528 | . 537 151 21 1468 351 Destroy 0b10 Robot/C 1220 | . 240 100 20 660 200 Destroy 0b10 Robot/NC 160 | . 40 . . 85 35 Destroy Leader 286 | . 66 20 . 150 50 Allied During Kill 20 | . . 19 1 . . Successful Hack 58 | . . . . 20 38 Disable Machine 330 | . 60 . . 255 15 Destroy Structure 154 | . 11 12 . 118 13 Partial Spotted 30 | . 15 . . 15 . Lose Combat Pursuer 270 | . 105 . . 165 . Influence Decreases 2224 | . 286 402 21 537 978 Entered New Map 662 | . . 154 . . 508 Time Decay 1342 | . 276 248 21 417 380 Lost Part 220 | . 10 . . 120 90 Squads Dispatched 15 | . 4 . . 6 5 Investigation 6 | . 2 . . 2 2 Extermination 1 | . . . . . 1 Reinforcement 8 | . 2 . . 4 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 5 | . . . . 3 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 7 | . 2 . . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 32 5 7 61 15 Peak Tracking Total 8 | . 4 3 2 8 4 Tactical Retreats 11 | . 5 . . 6 . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 5 | . 4 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 22 | . 4 . . 17 1 Max in Single Turn 2 | . 1 . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 7 | . . . 1 4 2 Terminals 3 | . . . . 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 23 | . . . 5 12 6 Successful 18 | . . . 5 9 4 Failed 5 | . . . . 3 2 Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . . . 5 3 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers 7 | . . . . 4 3 Garrison Access . | . . . . . . Terminal Hacks 9 | . . . 5 2 2 Record 5 | . . . 5 . . Robot Analysis 1 | . . . . 1 . Patrol Status 1 | . . . . . 1 Recall Investigation 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . 4 2 Insert Component 4 | . . . . 2 2 Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 5 | . . . . 3 2 Full Trace Events 5 | . . . . 3 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 2 1 Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 29 | . . 6 23 . . Total Damage 341 | . . 65 276 . . Kills 6 | . . 2 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 3224 | . 298 . . 2410 516 Sensors 2420 | . . . . 2410 10 Terrain 298 | . 298 . . . . Seismic 491 | . . . . . 491 ECM 190 | . . . . . 190 Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 6059 | 39 1262 589 776 2494 899 Spaces Moved 3951 | 31 914 515 799 1306 386 Core 10 | 5 2 . . . 3 Treads 468 | . . . . 85 383 Legs . | . . . . . . Wheels 3473 | 26 912 515 799 1221 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 152 Average Speed 101 | 88 90 90 90 105 155 Slowest Speed 400 | 100 250 90 90 152 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 93 95 60 72 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 1 2 . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 168 | . 11 15 . 133 9 Melee . | . . . . . . Projectile 31 | . . . . 24 7 AOE 137 | . 11 15 . 109 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 5556 | 42 1229 636 841 2205 603 Wait 1179 | . 200 105 21 704 149 Move 3946 | 30 913 514 798 1305 386 Hop . | . . . . . . Pick Up 73 | 6 22 2 6 29 8 Fast Attach . | . . . . . . Attach 49 | 6 8 . 2 25 8 Detach 3 | . . . . 2 1 Swap 29 | . 9 3 2 13 2 Drop 28 | . 9 3 3 13 . Fire 220 | . 66 2 8 107 37 Melee . | . . . . . . Ram 14 | . 2 7 . 5 . Kick . | . . . . . . Crush 14 | . . . . 2 12 Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 12) 296 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 11) 1158 | -10/Materials | Core integrity fell below 50% 1252 | -10/Materials | Discovered new exit (range 15) 1302 | -10/Materials | Entered Mines 1303 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1304 | -10/Mines | Learned Materials stockpile data 1328 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1334 | -10/Mines | Met a Derelict bent on vengeance 1375 | -10/Mines | Discovered new exit (range 8) 1471 | -10/Mines | Discovered new exit (range 15) 1497 | -10/Mines | Learned 4 Materials zone layouts 1531 | -10/Mines | Learned Materials garrison access intel 1886 | -10/Mines | Discovered new exit (range 6) 1891 | -10/Mines | Entered Subcaves 1891 | -10/Subcaves | Accompanied by 3 allies 1974 | -10/Subcaves | Disturbed a concealed Subdweller 2523 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2567 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2573 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2629 | -10/Subcaves | Visited Clippyterm 2632 | -10/Subcaves | Learned Research security intel 2632 | -10/Subcaves | Learned Research machine intel 2653 | -10/Subcaves | Discovered new exit (range 16) 2667 | -10/Subcaves | Entered Materials 2667 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2670 | -8/Materials | Loaded intel: 1 garrison access location 3028 | -8/Materials | Build established: Skirmisher 3977 | -8/Materials | Core integrity fell below 50% 4412 | -8/Materials | Repaired Arm. Wheel 4700 | -8/Materials | Core integrity fell below 20% 4746 | -8/Materials | Lost 3 parts (1n2w) 4989 | -8/Materials | Discovered new exit (range 9) 5142 | -8/Materials | Lost 3 parts (1p2w) 5160 | -8/Materials | Identified exit to Factory 5161 | -8/Materials | Entered Factory 5161 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5401 | -7/Factory | Build established: Mutant 5879 | -7/Factory | Build established: Gunner 6060 | -7/Factory | Self-destructed Last Messages --------------- Armor Plating. 06016_ Melted Imp. Light Armor Plating. 06016_ Melted Flak Gun. 06017_ Y-54 Guardian heat spikes uncontrollably. 06018_ Overheating: System interference. 06018_ Adv. Beam Rifle temporarily disabled. 06018_ Y-54 Guardian heat damages Imp. Heat Sink. 06022_ Slammed into Y-54 Guardian. 06025_ Acquired Lgt. Nuclear Core. 06027_ Acquired 10 matter. 06028_ Acquired 2 matter. 06029_ P-60 Hacker resets W-25 Informer, system corruption cleaned. 06037_ Adv. Treads destroyed. 06037_ Med. Treads destroyed. 06047_ System corrupted: Matter fused (-8). 06052_ The unstable cave ceiling collapses. 06059_ Seismic Detector destroyed. 06060_ U-05 Engineer lays Concrete. 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"""" # + """ # +???????? | | ?# """" # # """ # # ??????? | | ?# """" ##### # # ###?????? | | ?# #???# ######### #???????? | | ?# #???# #???????? | | ?# #???# ^ ?????????? | | ?##############???# ?????????? | | ??????????????????# """ ?????????? | | ???????????########+## "" """ ???????????? | | ???????????# """ #""" """ #??????????????? | | ???????????# "Y" #"F #??????????????? | | ???????????# " " #""" """ #??????????????? | | ???????????# """ #""" """ #??????????????? | | ???????????# """ #""" """ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 24 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. ECM Suite | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 16% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonRapidTerrabomb Manual? 0 Play Time 00:51:57 Cumulative 30.6 hours Start 2025.10.15 @ 22:19:00 End 2025.10.15 @ 23:13:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 80 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9728af56-8a3d-475c-8186-1a5073d1d7bf