Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 11:23:22 Player: refrshrs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2648) 2648 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 5133 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 348 Friendly Fire -279 Cogmind --------- Core Integrity 0/550 Matter 430/450 Energy 129/150 System Corruption 6% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Large Matter Pod Machine Analyzer Improved Terrain Scanner Advanced Targeting Computer > --- WEAPON (2) ------- Pulse Rifle Assault Cannon > --- INVENTORY (8) ---- Improved Ion Engine Light Nuclear Core Medium Armor Plating Heavy EM Shotgun Beam Rifle Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Particle Charger Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Pulse Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aerolev Unit Spread Laser [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 72 | 7 3 16 37 9 Power 9 | 2 . 2 3 2 Engine 6 | 2 . 2 1 1 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 25 | 2 . 7 14 2 Treads 2 | . . 2 . . Leg 14 | 2 . 5 5 2 Wheel . | . . . . . Hover 2 | . . . 2 . Flight 7 | . . . 7 . Utility 20 | 1 2 6 9 2 Device 3 | . 1 . 1 1 Storage 7 | 1 . 1 5 . Processor 7 | . 1 4 1 1 Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 18 | 2 1 1 11 3 Energy Gun 10 | 1 1 1 7 . Energy Cannon 2 | . . . 1 1 Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 4 | . . . 3 1 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 19 | . 1 1 11 6 Power 3 | . 1 . 1 1 Propulsion 9 | . . . 6 3 Utility 3 | . . 1 1 1 Weapon 4 | . . . 3 1 Highest Loss Streak 3 | . 1 1 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 89 98 82 92 Engine 8 | . 12 11 4 8 Core 1 | . . . 3 . Leg 22 | . 28 28 11 25 Flight 3 | . . . 11 . Device 3 | . 3 3 2 4 Storage 9 | . 10 9 4 18 Processor 17 | . 6 17 21 18 Protection 1 | . . 1 4 . Energy Gun 11 | . 14 11 9 11 Ballistic Gun 7 | . 14 11 3 . Peak Build Rating 31 | 6 7 17 31 27 Average Rating 17 | 5 6 12 23 24 On Entrance 11 | . 6 6 17 27 Naked Turns . | . . . . . Heaviest Build 55 | 12 11 31 55 27 Greatest Support 40 | 20 20 40 35 35 Greatest Overweight (x) 4 | 1 . 1 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 15 20 8 Average Capacity 10 | 7 7 13 10 8 Most Carried 15 | 4 6 15 14 8 Average Carried 7 | 2 4 9 6 6 Final Capacity 15 | 8 5 15 8 8 Final Carried 13 | 4 5 13 6 6 Class Distribution -------------------- 60% | Mutant 26% | Scavenger-Mutant 8% | Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1119 | 223 35 199 445 217 Remotely . | . . . . . Salvage Created 3111 | . 178 650 1515 768 Parts 158 | . 9 42 73 34 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 64 | . 4 19 30 11 Guns 59 | . 4 19 29 7 Cannons 2 | . . . . 2 AOE 3 | . . . 1 2 Classes Destroyed 10 | . 1 4 4 1 Worker 2 | . . . . 2 Hauler 2 | . . . 1 1 Recycler 2 | . . . 1 1 Watcher 2 | . . 1 1 . Swarmer 8 | . . 4 4 . Grunt 41 | . 4 8 18 11 Brawler 2 | . . 1 1 . Duelist 1 | . . . 1 . Sentry 13 | . . 6 5 2 Specialist 1 | . . . 1 . Best Kill Streak 6 | . 2 4 6 5 Combat Bots Only 6 | . 2 4 6 4 Max Kills in Single Turn 3 | . 1 1 3 3 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 295 | . 46 72 135 42 Missed 90 | . 16 20 35 19 Damage Taken 3051 | . 347 628 1586 490 Core 738 | . 55 128 480 75 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 78 68 . . Volleys Fired 182 | . 14 54 92 22 Largest 2 | . 2 2 2 2 Hottest 128 | . 70 85 128 113 Shots Fired 331 | . 28 101 161 41 Gun 305 | . 28 101 148 28 Cannon 19 | . . . 13 6 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 118 | . 14 54 44 6 Thermal 176 | . 14 47 93 22 Explosive . | . . . . . Electromagnetic 37 | . . . 24 13 Robot Hit Streak 18 | . 5 10 18 8 Robot Miss Streak 5 | . 2 5 5 3 Penetration Max . | . . . . . Secondary Targets 6 | . 1 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 262 | . 16 80 136 30 Core Hits 179 | . 10 72 69 28 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . 1 1 3 . Burn 4 | . 1 . 3 . Destroy 1 | . . 1 . . Melee Attacks 8 | . . . 8 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4872 | . 174 899 2477 1322 Guns 3394 | . 161 884 1970 379 Cannons 403 | . . . 250 153 Explosions 1018 | . . . 238 780 Melee . | . . . . . Ramming 57 | . 13 15 19 10 Kinetic 860 | . 81 261 365 153 Thermal 2767 | . 80 623 1612 452 Explosive . | . . . . . Electromagnetic 1188 | . . . 481 707 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 40 | . . . 4 36 Projectiles 3 | . . . 3 . Explosions 37 | . . . 1 36 Melee . | . . . . . Knockbacks 3 | . 1 . . 2 Impact 1 | . 1 . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 124 | . . . 49 75 Shots 4 | . . . 1 3 Rammed 2 | . . . 2 . Targets Rammed 20 | . 10 3 5 2 Kicked 18 | . 10 3 3 2 Crushed . | . . . . . Highest Temperature 382 | . 114 205 382 186 Average Temperature 84 | . 46 64 106 54 Received Heat Transfer 1434 | . 174 243 774 243 Effects 5 | . . . 5 . Interference 5 | . . . 5 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . . 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . . 8 . Heat Transferred 4596 | . 297 775 2819 705 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 2 2 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 872 | . 115 317 581 872 Initial 245 | . . 8 133 245 Average 205 | . 15 107 249 559 Maximum Alert Level 3 | . . 1 2 3 Low Security (%) 59 | 100 100 81 44 . Level 1 27 | . . 18 49 27 Level 2 7 | . . . 6 35 Level 3 5 | . . . . 36 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 21 | . 3 4 9 5 Investigation 8 | . 1 2 5 . Extermination . | . . . . . Reinforcement 8 | . 2 2 1 3 Assault 1 | . . . . 1 Garrison 4 | . . . 3 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 13 | . 1 3 6 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | . 16 28 51 30 Peak Tracking Total 8 | . 5 7 8 6 Tactical Retreats 11 | . . 5 4 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 10 | . 1 1 3 5 Indirectly 2 | . . . . 2 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . . . 3 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 11 | . 3 2 3 3 Terminals 8 | . 2 2 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 27 | . 6 5 9 7 Successful 15 | . 4 3 4 4 Failed 12 | . 2 2 5 3 Catastrophic 4 | . . 2 1 1 Database Lockouts . | . . . . . Manual 6 | . . 3 . 3 Terminals 19 | . 3 5 4 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 . 3 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 3 1 4 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Alert Level 5 | . 1 2 . 2 Unreport Threat 2 | . . 1 1 . Dispatch Records 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 2 . 3 . Process 2 | . 1 . 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 1 3 2 Full Trace Events 3 | . . 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 232 | . 27 . 205 . Retrieved Matter 27 | . 27 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 4 . Non-combat 3 | . . . 3 . Combat 1 | . . . 1 . Robot Hacks Applied 5 | . . . 5 . parse_system 2 | . . . 2 . no_distress 2 | . . . 2 . find_recycling 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 29 | . . . . 29 Total Orders . | . . . . . Ally Attacks 74 | . . . . 74 Total Damage 1009 | . . . . 1009 Kills 12 | . . . . 12 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3299 | 88 455 1126 1169 461 Spaces Moved 2229 | 66 328 661 888 286 Core 10 | 9 . . 1 . Treads 69 | . . 69 . . Legs 1505 | 57 328 592 242 286 Wheels . | . . . . . Hover 48 | . . . 48 . Flight 597 | . . . 597 . Fastest Speed 29 | 50 120 120 29 120 Average Speed 111 | 111 120 137 84 124 Slowest Speed 260 | 120 120 240 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 57 57 50 59 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . . 11 7 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 16 | . . . 9 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2739 | 78 363 791 1153 354 Wait 125 | . . 25 74 26 Move 2225 | 65 327 660 887 286 Hop . | . . . . . Pick Up 37 | 5 4 16 9 3 Fast Attach 42 | 5 2 6 26 3 Attach 27 | 2 1 7 11 6 Detach 29 | 1 1 8 15 4 Swap 3 | . . 3 . . Drop 39 | . 4 9 26 . Fire 182 | . 14 54 92 22 Melee 8 | . . . 8 . Ram 2 | . . . 2 . Kick 18 | . 10 3 3 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 7) 512 | -10/Materials | Identified exit to Materials 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 673 | -9/Materials | Discovered new exit (range 5) 681 | -9/Materials | Identified exit to Materials 1199 | -9/Materials | Discovered new exit (range 16) 1221 | -9/Materials | Identified exit to Mines 1667 | -9/Materials | Discovered exit to Materials (range 3) 1670 | -9/Materials | Entered another Materials area 1670 | -8/Materials | Evolved 2 slots: Utility x2 1704 | -8/Materials | Build established: Scavenger-Mutant 1706 | -8/Materials | Discovered new exit (range 12) 2258 | -8/Materials | Garrison activated, responded to threat 2341 | -8/Materials | Lost 3 parts (2n1u) 2433 | -8/Materials | Core integrity fell below 50% 2461 | -8/Materials | Lost 3 parts (1n2w) 2612 | -8/Materials | Build established: Mutant 2789 | -8/Materials | Core integrity fell below 20% 2816 | -8/Materials | Discovered new exit (range 14) 2839 | -8/Materials | Entered Storage 2933 | -8/Storage | Build established: Scavenger-Mutant 3001 | -8/Storage | Garrison activated, responded to threat 3033 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3190 | -8/Storage | Lost 3 allies 3239 | -8/Storage | First assault squad dispatched 3300 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 5 matter. ALERT: Significant disruption in Zone 4Z, assault force dispatched. [Achievement: Significant Disruption] Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). W-25 Informer sends out distress signal. Critical hit (Burn: +37). Aluminum Leg destroyed. G-47 Trooper destroyed. G-47 Trooper knocked back. M-13 Machinist repairs M-28 Smith. M-28 Smith repairs Lgt. Angular Momentum Engine. 0S& J894M8QTPLTQOFDP6/EC 4HBTNWR:J M-28 Smith repairs G-47 Trooper. G-47 Trooper knocked back. 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"""""???# """ ####+#####????#?? | | ????????????"""""???# ### #????#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Significant Disruption Challenges ------------ None Game ------ Seed AssembledParticleBank Manual? 0 Play Time 00:49:44 Cumulative 8.0 hours Start 2025.01.18 @ 10:33:14 End 2025.01.18 @ 11:23:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: efa66df2-7a56-4ab4-bdbd-1c8701747635