Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 10:51:04 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (198) 990 Value Destroyed (8424) 8424 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (6162) 6162 TOTAL SCORE: 21376 Bonus ------- High Alert Combat Kills 712 Follower Combat Kills 2250 Entered Garrisons 1200 Used RIF Installer 2000 Cogmind --------- Core Integrity 806/1000 Matter 298/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Relay Coupler [Sentry] (1) > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Advanced Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Transmission Jammer Graphene Brace Relay Coupler [NC] (22) Relay Coupler [NC] (25) Relay Coupler [Specialist] (36) Relay Coupler [Hunter] (13) Relay Coupler [Hunter] (13) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (20) Relay Coupler [Heavy] (11) Gauss Rifle Gauss Rifle Flak Gun KE Penetrator Shock Bomb Launcher Heavy Missile Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Core Shielding Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Advanced Heat Sink High-capacity Battery High-capacity Matter Pod Transmission Jammer Graphene Brace Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Gauss Rifle Flak Gun Flak Gun Shock Bomb Launcher Heavy Missile Launcher Improved Datajack Improved Remote Datajack Plasma Cutter [Rating: 61] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Relay Coupler [Hunter] Protection Light Armor Plating Weapon Autogun Energy Gun Pulse Rifle Ballistic Gun Autogun Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . 2 . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . Utility 7 | . . . 1 . 1 . . . 2 . . . 1 . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 141 | 7 4 3 24 1 15 10 19 10 3 10 1 7 5 14 6 2 Power 15 | 2 . . 2 . 1 1 3 1 . 1 . . . 4 . . Engine 12 | 2 . . 2 . 1 1 3 1 . . . . . 2 . . Core 3 | . . . . . . . . . . 1 . . . 2 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 41 | 2 . 1 9 . 6 3 4 3 . 4 . 2 2 2 3 . Treads 41 | 2 . 1 9 . 6 3 4 3 . 4 . 2 2 2 3 . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 45 | 1 3 1 3 1 4 2 5 3 2 4 . 5 3 5 1 2 Device 6 | . . 1 1 1 1 1 . . . . . . 1 . . . Storage 4 | 1 1 . . . 1 . . . . . . . . 1 . . Processor 1 | . . . . . . . 1 . . . . . . . . . Hackware 27 | . . . . . . 1 4 3 2 4 . 5 2 3 1 2 Protection 7 | . 2 . 2 . 2 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 2 1 1 10 . 4 4 7 3 1 1 1 . . 3 2 . Energy Gun 4 | 1 1 1 . . . . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 27 | 1 . . 8 . 4 4 5 1 . . . . . 3 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . 1 . . . . . . Special Weapon 3 | . . . . . . . . 1 1 . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . 1 1 . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 . . . . . . . . . Parts Lost 58 | . 2 2 3 . 4 6 6 1 1 7 . 1 1 10 1 13 Power 7 | . . 1 . . 1 . 2 . . . . 1 . 1 . 1 Propulsion 18 | . . 1 . . 1 1 1 . . 3 . . 1 6 . 4 Utility 13 | . 1 . 3 . 1 1 . . . 1 . . . 1 . 5 Weapon 20 | . 1 . . . 1 4 3 1 1 3 . . . 2 1 3 Highest Loss Streak 7 | . 1 1 1 . 3 2 2 1 1 5 . 1 1 7 1 7 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . Average Backups 20 | 1 6 9 14 15 21 23 23 24 23 23 25 23 23 22 19 23 Power . | . 1 . 1 1 . . . . . . . . . . . 1 Propulsion 5 | . . 1 3 4 9 9 8 10 9 5 5 3 3 . . . Utility 7 | . 1 2 1 1 2 5 6 7 7 12 15 14 13 13 10 13 Weapon 4 | . 3 4 7 7 6 5 6 4 4 2 2 2 3 4 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 26 | . . 2 4 1 1 . 1 . . 1 . . . . . 16 Power 2 | . . . 1 . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . Utility 12 | . . . . . . . . . . 1 . . . . . 11 Weapon 9 | . . 2 2 1 . . 1 . . . . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 95 100 95 96 88 92 98 99 86 86 86 88 80 84 66 70 Engine 6 | . 14 14 11 11 9 9 8 8 7 . . . . 2 5 3 Core 1 | . . . . . . . . . . 6 7 2 . 2 . . Treads 22 | . 28 28 21 22 26 27 26 27 23 22 23 23 19 15 6 16 Device 4 | . . 4 10 7 4 16 5 . . . . . . . . . Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 7 6 6 5 5 Hackware 16 | . . . . . . 2 18 25 27 31 30 32 33 35 24 22 Protection 3 | . 9 9 7 11 11 1 . . . . . . . 1 5 3 Energy Gun 2 | . 14 20 . . . . . . . . 2 7 6 1 . . Ballistic Gun 17 | . 14 7 31 33 27 26 25 22 15 3 . . . 9 12 13 Special Weapon 2 | . . . . . . . . . 4 4 6 7 6 5 3 1 Impact Weapon 1 | . . . . . . . . . . 6 7 7 6 1 . . Peak Build Rating 61 | 6 9 12 20 20 37 39 43 37 42 51 47 50 51 59 59 61 Average Rating 34 | 4 7 10 17 18 29 35 36 33 38 43 44 45 45 50 47 51 On Entrance 31 | . 6 9 12 19 16 37 39 36 37 40 44 47 46 45 46 59 Avg Prop Armor Cover (%) 8 | . . . . . . . . 9 . . . . . . . 8 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 119 | 14 36 36 42 43 119 119 106 102 101 100 96 96 96 109 115 111 Greatest Support 90 | 40 40 40 46 43 65 62 60 60 60 60 60 60 80 80 90 90 Greatest Overweight (x) 27 | . . . 1 . 1 1 2 2 1 2 1 2 2 5 5 27 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 1 1 4 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 13 15 15 15 23 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 10 10 15 15 25 25 25 25 25 25 25 25 24 25 21 25 Average Carried 20 | 1 6 9 14 15 21 23 23 24 23 23 25 23 22 22 19 23 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 10 9 15 15 25 22 25 24 25 25 25 23 24 21 19 22 Class Distribution -------------------- 21% | Bothacker-Mutant 15% | Scavenger-Tank 12% | Tank 12% | Bothacker-Gunner 9% | Botlord-Tank 8% | Mutant 7% | Gunner 6% | Botlord-Mutant 3% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Tank | -5/Factory Botlord-Tank | -5/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 7051 | 206 220 121 1082 89 951 829 812 507 245 444 30 354 145 292 156 568 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7530 | . 585 123 1600 . 1367 1088 832 457 82 264 . 108 . 194 112 718 Parts 415 | . 32 2 88 . 91 63 46 25 4 22 . 2 . 10 9 21 Haulers Intercepted 7 | . 2 . 4 . 1 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 195 | . 12 6 37 . 24 27 16 11 2 12 . 4 . 9 2 33 Melee 5 | . . . . . . . . . . 1 . 1 . 3 . . Guns 166 | . 12 6 33 . 24 27 16 7 2 4 . . . 4 2 29 Cannons 1 | . . . . . . . . . . . . . . 1 . . AOE 17 | . . . 4 . . . . 3 . 6 . . . . . 4 Classes Destroyed 17 | . 7 1 1 . 3 2 2 . . . . . . 1 . . Worker 5 | . 1 1 2 . 1 . . . . . . . . . . . Builder 5 | . 1 . 2 . 1 . 1 . . . . . . . . . Hauler 7 | . 2 . 4 . 1 . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . Operator 3 | . 1 . . . . . 2 . . . . . . . . . Watcher 5 | . 1 . . . 4 . . . . . . . . . . . Swarmer 61 | . 6 1 12 . 6 7 2 3 . 8 . 1 . 7 . 8 Grunt 62 | . 6 . 16 . 10 11 4 5 . 1 . 2 . 1 . 6 Brawler 3 | . . . . . . . 2 1 . . . . . . . . Duelist 2 | . . . . . . 1 1 . . . . . . . . . Sentry 24 | . . . 9 . 6 5 4 . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . 2 . . . . . . . . . Hunter 4 | . . . . . 2 2 . . . . . . . . . . Programmer 11 | . . . . . . 1 . 2 2 3 . 1 . . 2 . Heavy 2 | . . . . . 1 . 1 . . . . . . . . . Assembled 24 | . . 5 . . . . . . . . . . . . . 19 Best Kill Streak 8 | . 4 2 8 . 4 7 2 3 1 6 . 2 . 7 2 5 Combat Bots Only 7 | . 4 2 5 . 4 7 2 3 1 6 . 2 . 7 2 5 Max Kills in Single Turn 3 | . 2 1 3 . 2 2 2 2 1 2 . 1 . 1 2 3 Gunslinging 2 | . . . 1 . 1 1 1 . . . . . . . 1 2 Exploded 3 | . . . 2 . . . . 2 . 2 . . . . . 3 Melee 1 | . . . . . . . . . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1147 | . 54 58 129 . 100 150 110 61 22 128 2 77 1 130 16 109 Missed 323 | . 14 20 39 . 21 37 31 16 7 39 1 25 1 32 5 35 Hits 824 | . 40 38 90 . 79 113 79 45 15 89 1 52 . 98 11 74 Melee 26 | . . 4 . . . 1 8 1 . . . . . 5 . 7 Projectile 798 | . 40 34 90 . 79 112 71 44 15 89 1 52 . 93 11 67 AOE 9 | . . 2 . . . . . . . . . . . 4 3 . Critical Strikes 35 | . 1 1 4 . 3 5 9 1 . 5 . 2 . 2 . 2 Actively Blocked 9 | . . . . . 3 5 . . . . . . . . . 1 Part Disruptions 6 | . . 1 . . . . . 1 . . . 1 . . . 3 Damage Taken 12603 | . 475 471 1162 12 1330 1568 1537 702 260 1331 15 737 10 1599 156 1238 Core 1483 | . 136 43 160 . 96 184 109 104 28 121 . 105 . 203 12 182 Absorbed by Shields 245 | . . . . . . . . . . . . . . 112 133 . Redirected to Shielding 17 | . . . . . . . . . . . . . . . 3 14 Regen/Repaired (Parts) 210 | . . . 32 . . . . . 102 . 76 . . . . . Core Remaining (%) 56 | 100 . 28 . 60 . . . 10 . . . 63 . 76 . . Volleys Fired 552 | . 45 34 81 . 66 62 63 33 15 35 . 11 8 35 6 58 Largest 3 | . 2 2 3 . 3 3 3 3 3 3 . 1 1 2 3 3 Hottest 103 | . 60 103 69 . 69 69 78 84 78 78 . 7 63 66 99 99 Shots Fired 1312 | . 90 67 234 . 197 185 189 76 29 62 . 11 8 38 12 114 Gun 1232 | . 90 67 229 . 197 185 189 67 22 45 . . 1 24 10 106 Cannon . | . . . . . . . . . . . . . . . . . Launcher 20 | . . . 5 . . . . 6 . 6 . . . . . 3 Special 60 | . . . . . . . . 3 7 11 . 11 7 14 2 5 Kinetic 1142 | . 45 27 229 . 197 185 189 67 22 45 . . . 20 10 106 Thermal 12 | . . 7 . . . . . . . . . . 1 4 . . Explosive 5 | . . . . . . . . . . 3 . . . . . 2 Electromagnetic 93 | . 45 33 5 . . . . 6 . 3 . . . . . 1 Robot Hit Streak 28 | . 7 6 28 . 22 27 14 10 14 5 . 7 8 6 5 6 Robot Miss Streak 10 | . 3 7 3 . 2 3 6 4 3 5 . 1 1 4 2 10 Penetration Max 1 | . . . . . . . . . 1 . . . . 1 1 1 Secondary Targets 37 | . . 1 10 . 4 7 4 2 . 1 . . . . 1 7 Max Gunslinging Chain 2 | . . 1 1 . 1 1 1 1 . 1 . . . . 1 2 Shots Hit Robots 933 | . 57 34 164 . 149 141 144 40 20 35 . 32 7 35 8 67 Core Hits 397 | . 28 14 61 . 60 61 40 19 6 21 . 1 . 22 5 59 Critical Kills 5 | . . . . . . . . . . . . 1 . 3 . 1 Critical Parts Destroyed 10 | . . . 1 . 1 . . . . . . 3 . 2 1 2 Critical Strikes 16 | . 1 . 1 . 1 . . . . . . 4 . 5 1 3 Destroy 7 | . . . 1 . 1 . . . . . . . . 1 1 3 Corrupt 1 | . 1 . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . . . . . 4 . 4 . . Melee Attacks 68 | . . . . . . . 10 2 . 11 . 30 . 15 . . Impact 56 | . . . . . . . . . . 11 . 30 . 15 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 2 . . 1 . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17888 | . 944 469 2787 4 2295 2104 2175 958 338 1535 . 1039 17 956 320 1947 Guns 14074 | . 812 432 2562 . 2274 2104 2172 632 332 452 . . 17 402 320 1563 Cannons . | . . . . . . . . . . . . . . . . . Explosions 1967 | . 126 . 189 . . . . 326 . 942 . . . . . 384 Melee 1734 | . . . . . . . . . . 141 . 1039 . 554 . . Ramming 113 | . 6 37 36 4 21 . 3 . 6 . . . . . . . Kinetic 13312 | . 370 163 2562 . 2274 2104 2172 632 332 452 . . . 368 320 1563 Thermal 405 | . 126 72 26 . . . . . . 130 . . 17 34 . . Explosive 915 | . . . . . . . . . . 655 . . . . . 260 Electromagnetic 1409 | . 442 197 163 . . . . 326 . 157 . . . . . 124 Impact 1734 | . . . . . . . . . . 141 . 1039 . 554 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 1 1 . . . 3 2 2 2 7 . . . 11 Average Corruption 2 | . . . 1 1 . . . 2 1 2 2 5 . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 113 | . . . 14 2 . . . 15 3 34 12 30 . . . 3 Message Errors 32 | . . . 3 1 . . . 5 1 8 4 9 . . . 1 Matter Fused 35 | . . . 3 . . . . 3 1 11 4 13 . . . . Heat Flow Errors 10 | . . . 1 1 . . . 2 . 4 . 2 . . . . Energy Discharges 11 | . . . 3 . . . . 1 . 3 1 2 . . . 1 Parts Rejected 3 | . . . . . . . . 1 . 1 . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . . . . Data Loss (minor) 14 | . . . 1 . . . . 1 1 6 2 3 . . . . Data Loss (major) 3 | . . . . . . . . . . 1 1 1 . . . . Misfires 2 | . . . 1 . . . . 1 . . . . . . . . Alerts 2 | . . . 1 . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 290 | . 2 . 5 . . . . . . 51 . 126 . 104 . 2 Projectiles 33 | . . . . . . . . . . . . . . 33 . . Explosions 44 | . 2 . 5 . . . . . . 35 . . . . . 2 Melee 213 | . . . . . . . . . . 16 . 126 . 71 . . Knockbacks 13 | . . . 2 . . . . . . . . 9 . 2 . . Impact 12 | . . . 2 . . . . . . . . 9 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 106 | . 50 . 20 . . . . 18 . 18 . . . . . . Shots 6 | . 1 . 2 . . . . 1 . 2 . . . . . . Rammed 21 | . 2 4 8 1 4 . 1 . 1 . . . . . . . Targets Rammed 22 | . 2 4 9 1 4 . 1 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . Highest Temperature 319 | . 123 319 123 109 295 317 126 254 34 233 . 256 . 10 18 99 Average Temperature 61 | . 40 101 22 54 66 116 29 64 15 70 . 131 . 3 10 16 Received Heat Transfer 3121 | . 180 220 429 . 378 594 396 162 36 72 . 171 6 56 . 421 Effects 2 | . . 2 . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 . 1 . 3 . 1 . . Combat Hostiles 6 | . . . . . . . . 1 . 1 . 3 . 1 . . Parts Fried 2 | . 1 . . . . . . . . 1 . . . . . . Impact Corruptions 15 | . . . . . . . . . . 1 . 9 . 5 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . Heat Transferred 571 | . 150 148 . . . . . . . 200 . . 37 36 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . 1 . . . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 4 | . . . 1 . 1 3 2 2 1 3 2 2 1 3 2 4 Low Security (%) 30 | 100 100 100 34 100 41 7 16 . 78 34 . 5 29 4 . . Level 1 36 | . . . 65 . 58 3 70 51 21 10 79 32 70 12 49 . Level 2 18 | . . . . . . 17 13 48 . 48 20 62 . 16 50 20 Level 3 13 | . . . . . . 71 . . . 7 . . . 67 . 57 Level 4 1 | . . . . . . . . . . . . . . . . 21 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1198 | . 150 31 398 146 286 1032 503 617 323 883 463 669 350 1063 652 1198 Initial 557 | . . 31 . 146 . 167 503 234 323 . 463 174 350 101 557 443 Average 356 | . 59 2 227 71 183 732 274 416 105 399 335 444 237 658 414 925 Influence Increases 9121 | . 386 25 1021 . 884 925 686 413 172 1013 88 545 95 1222 541 1105 Destroy 0b10 Robot/C 4780 | . 240 20 740 . 580 540 460 240 100 340 40 280 40 500 240 420 Destroy 0b10 Robot/NC 150 | . 30 5 40 . 40 . 25 . . . . . . . 10 . Destroy Leader 788 | . 56 . 188 . 170 20 154 20 40 20 10 20 10 20 50 10 Allied During Kill 1131 | . . . . . 35 . 29 9 28 28 20 95 45 398 241 203 Successful Hack 84 | . 7 . . . 12 . . 14 3 16 18 . . 14 . . Disable Machine 30 | . 15 . . . 15 . . . . . . . . . . . Anti-Garrison Action 1400 | . . . . . . 200 . 100 . 500 . 100 . 150 . 350 Destroy Structure 143 | . 8 . 8 . 2 . 3 15 1 49 . 5 . 5 . 47 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 600 | . 30 . 45 . 30 165 . 15 . 60 . 45 . 135 . 75 Influence Decreases 7923 | . 305 106 645 376 627 150 1357 157 789 130 722 125 619 304 970 541 Entered New Map 2875 | . . 50 . 230 . 90 529 127 294 . 420 75 319 44 506 191 Time Decay 3762 | . 285 56 615 146 547 . 678 . 459 . 302 . 270 . 404 . Lost Part 560 | . 20 . 30 . 40 60 60 10 10 70 . 10 10 100 10 130 Lost Ally 726 | . . . . . 40 . 90 20 26 60 . 40 20 160 50 220 Squads Dispatched 30 | . 1 1 3 . 6 . 5 . 4 . 2 . 4 . 4 . Investigation 6 | . 1 1 2 . 1 . 1 . . . . . . . . . Extermination 6 | . . . . . . . . . 2 . 2 . . . 2 . Reinforcement 11 | . . . 1 . 5 . 2 . 2 . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . 2 . . . . . 3 . 2 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 12 | . 2 . 5 . 2 . 1 . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 436 | . 25 21 63 . 49 32 38 16 10 30 1 19 5 47 14 66 Peak Tracking Total 9 | . 3 9 7 . 6 6 4 3 3 7 1 9 2 8 4 8 Tactical Retreats 30 | . 2 3 2 . 2 4 . 1 . 4 . 2 . 7 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 43 | . 1 . 3 . . 7 1 3 . 12 . 3 . 8 . 5 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . 4 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 13 | . 1 . . . 1 2 . 2 . 2 . 2 . 1 . 2 Max in Single Turn 1 | . 1 . . . 1 1 . 1 . 1 . 1 . 1 . 1 Garrison Relay 10 | . . . . . . 2 . 2 . 2 . 2 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 29 | . 1 1 3 1 6 . 1 1 3 1 5 1 1 1 3 . Terminals 12 | . 1 . . . 4 . . 1 1 1 2 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . . . 1 . 1 . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . 1 . . . . . 1 . . . 1 . Garrison Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 56 | . 1 1 7 1 10 . 1 3 10 1 12 1 2 2 4 . Successful 38 | . 1 1 4 1 7 . 1 1 6 1 9 . 2 1 3 . Failed 17 | . . . 3 . 2 . . 2 4 . 3 1 . 1 1 . Catastrophic 3 | . . . . . . . . . . . 2 . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 17 | . 1 . . . 6 . . . 2 . 7 . . . 1 . Terminals 22 | . 1 . . . 7 . . 3 1 1 6 1 . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 14 | . . . 3 . . . . . 7 . 3 . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 4 . 2 . . . . . 2 . . . 2 . Garrison Access 8 | . . . . . 1 . 1 . 2 . 1 . 2 . 1 . Terminal Hacks 7 | . 1 1 . 1 1 . . 1 . 1 . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . . . . 3 . 2 . . . . . Scan Component 4 | . . . 1 . . . . . 2 . 1 . . . . . Repair 3 | . . . 1 . . . . . 1 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . 1 . . . . . 2 . . . 2 . Retrieve Study 7 | . . . 2 . 1 . . . . . 2 . . . 2 . Garrison Access Hacks 8 | . . . . . 1 . 1 . 2 . 1 . 2 . 1 . Unlock Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Status 2 | . . . . . . . . . 1 . . . 1 . . . Unauthorized Hacks 9 | . . . . . 4 . . . 1 . 4 . . . . . Terminals 7 | . . . . . 4 . . . . . 3 . . . . . Botnet 6 | . . . . . 4 . . . . . 2 . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . 1 . . . . . Mechanics 2 | . . . . . . . . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . 2 . . . . . . . 1 . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 18 | . . . 2 . 2 . 1 1 3 1 3 1 . 1 3 . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 2 . 1 . . . . . 2 . . . 2 . Parts Repaired 3 | . . . 1 . . . . . 1 . 1 . . . . . Time 149 | . . . 32 . . . . . 61 . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . 1 . . . . Command Fork 1 | . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked 50 | . . . . . . . 6 3 6 9 . 8 5 10 . 3 Non-combat 7 | . . . . . . . 2 . 4 . . . . 1 . . Combat 43 | . . . . . . . 4 3 2 9 . 8 5 9 . 3 Robot Hacks Applied 53 | . . . . . . . 7 3 6 9 . 9 6 10 . 3 parse_system 1 | . . . . . . . 1 . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . link_fov 3 | . . . . . . . . . 3 . . . . . . . disable_weapons 2 | . . . . . . . . . . . . 1 1 . . . reboot_system 2 | . . . . . . . . . . . . . . 1 . 1 go_dormant 1 | . . . . . . . . . . . . . . 1 . . overwrite_iff 10 | . . . . . . . . . . 3 . 2 1 3 . 1 formatsys_low 2 | . . . . . . . 1 . 1 . . . . . . . formatsys_high 31 | . . . . . . . 4 3 2 6 . 6 4 5 . 1 Relay Couplers Released 47 | . . . . . . 10 . 7 4 10 . 7 . 4 . 5 Machine Destruction 39 | . . . . . . 6 . 7 . 10 . 7 . 4 . 5 Programmers 8 | . . . . . . 4 . . 4 . . . . . . . Attached 27 | . . . . . . 1 4 3 2 4 . 5 2 3 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 49 | . . . . 3 . . 5 3 3 9 . 8 5 10 . 3 Largest Group 14 | . . . . 3 3 . 4 2 5 8 7 10 14 13 12 9 Highest-Rated Group 403 | . . . . 40 40 . 57 34 92 146 146 241 352 403 374 295 Highest-Rated Ally 47 | . . . . 16 16 . 16 18 26 32 32 32 32 47 40 41 Total Orders 68 | . . . . . . . 13 5 5 4 4 8 11 9 5 4 STAY 31 | . . . . . . . 4 3 3 3 2 4 5 3 2 2 FOLLOW 30 | . . . . . . . 5 2 2 1 2 4 4 6 2 2 DROP 2 | . . . . . . . 2 . . . . . . . . . PICKUP 1 | . . . . . . . 1 . . . . . . . . . COLLECT 1 | . . . . . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . 2 . 1 . Ally Attacks 426 | . . . . . 65 . 33 19 15 17 10 38 12 112 48 57 Total Damage 9401 | . . . . . 571 . 582 141 224 298 217 645 351 3169 1432 1771 Kills 91 | . . . . . 5 . 9 1 3 5 2 11 3 18 12 22 Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . 1 . 2 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) . | . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 2 . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 21827 | 83 989 775 2764 317 2078 1671 2663 1080 1224 2263 679 1142 587 1405 967 1140 Spaces Moved 8818 | 47 517 373 1306 175 820 635 997 429 497 947 281 458 213 502 268 353 Core 9 | 6 . . . . . . . . . . . . . . . 3 Treads 8809 | 41 517 373 1306 175 820 635 997 429 497 947 281 458 213 502 268 350 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 158 224 216 216 216 216 203 203 200 200 212 212 Average Speed 213 | 145 160 160 180 160 216 229 232 217 216 216 211 203 214 239 348 265 Slowest Speed 1400 | 160 160 160 240 160 238 232 285 240 216 285 216 240 240 370 370 1400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 85 57 96 34 67 56 71 46 13 66 7 35 5 33 11 36 Regions Visited 16 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 73 | . 5 . 3 . . . 1 . . 25 . . . . . 39 Melee . | . . . . . . . . . . . . . . . . . Projectile 11 | . . . . . . . 1 . . . . . . . . 10 AOE 61 | . 5 . 3 . . . . . . 25 . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 10851 | 61 587 482 1573 214 983 735 1242 529 626 1102 364 616 340 653 292 452 Wait 933 | . 9 61 108 34 55 11 97 31 98 51 82 97 112 66 7 14 Move 8797 | 46 516 372 1305 174 819 633 996 427 496 945 280 456 212 500 267 353 Hop . | . . . . . . . . . . . . . . . . . Pick Up 129 | 8 10 4 14 1 16 8 25 5 5 10 . 5 3 6 3 6 Fast Attach 36 | . 2 . 10 1 3 . 4 3 . 3 2 . 2 4 2 . Attach 68 | 6 1 2 3 . 4 7 10 1 3 8 . 5 2 9 4 3 Detach 3 | . . . . . . . 1 . . . . . . 2 . . Swap 86 | 1 1 2 16 . 8 6 11 11 6 8 . 2 1 4 1 8 Drop 79 | . 1 3 23 3 8 4 19 7 . 5 . 2 . 2 2 . Fire 552 | . 45 34 81 . 66 62 63 33 15 35 . 11 8 35 6 58 Melee 68 | . . . . . . . 10 2 . 11 . 30 . 15 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 22 | . 2 4 9 1 4 . 1 . 1 . . . . . . . Escape Stasis 56 | . . . . . . 4 . 6 . 24 . 4 . 8 . 10 Rewire 18 | . . . . . . . 5 3 2 2 . 4 . 2 . . Trap 4 | . . . 4 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 10) 350 | -10/Materials | Discovered new exit (range 16) 669 | -10/Materials | Core integrity fell below 50% 889 | -10/Materials | Discovered new exit (range 6) 984 | -10/Materials | Derelicts attacked the area 1073 | -10/Materials | Entered Mines 1118 | -10/Mines | Assembled infested the area 1123 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1456 | -10/Mines | Learned Materials security intel 1460 | -10/Mines | Met a Derelict shopkeep closing up shop 1841 | -10/Mines | Discovered new exit (range 4) 1848 | -10/Mines | Entered Materials 1848 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2171 | -9/Materials | Repaired Autogun 2249 | -9/Materials | Discovered new exit (range 15) 2468 | -9/Materials | Build established: Tank 2941 | -9/Materials | Build established: Gunner 3047 | -9/Materials | Discovered new exit (range 13) 3448 | -9/Materials | Discovered new exit (range 15) 3697 | -9/Materials | Build established: Scavenger-Tank 3773 | -9/Materials | Discovered new exit (range 15) 4612 | -9/Materials | Entered Mines 4622 | -9/Mines | Met a Derelict bent on vengeance 4701 | -9/Mines | Build established: Tank 4706 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4800 | -9/Mines | Learned location of Zion (-7) 4827 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4899 | -9/Mines | Discovered new exit (range 15) 4920 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4929 | -9/Mines | Entered Materials 4929 | -8/Materials | Accompanied by 3 allies 4929 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5886 | -8/Materials | Discovered new exit (range 15) 5958 | -8/Materials | Lost 3 parts (1p1n1u) 6608 | -8/Materials | Central database locked down 6797 | -8/Materials | Discovered new exit (range 13) 6880 | -8/Materials | Build established: Scavenger-Tank 6939 | -8/Materials | Discovered new exit (range 4) 7004 | -8/Materials | Identified exit to Garrison 7007 | -8/Materials | Entered Garrison 7021 | -8/Garrison | Triggered checkpoint 7181 | -8/Garrison | Triggered checkpoint 7239 | -8/Garrison | Destroyed 7 combat bots 7296 | -8/Garrison | Discovered new exit (range 12) 7423 | -8/Garrison | Triggered checkpoint 7477 | -8/Garrison | Garrison Relay disabled 7610 | -8/Garrison | Installed Relay Interface Framework 7985 | -8/Garrison | Triggered checkpoint 7987 | -8/Garrison | Triggered checkpoint 8113 | -8/Garrison | Discovered new exit (range 13) 8148 | -8/Garrison | Core integrity fell below 50% 8151 | -8/Garrison | Triggered checkpoint 8301 | -8/Garrison | Garrison Relay disabled 8678 | -8/Garrison | Entered Materials 9543 | -8/Materials | Build established: Bothacker-Mutant 10120 | -8/Materials | Build established: Bothacker-Gunner 10337 | -8/Materials | Discovered new exit (range 14) 10793 | -8/Materials | Discovered new exit (range 4) 10867 | -8/Materials | Build established: Gunner 10905 | -8/Materials | Discovered new exit (range 16) 11207 | -8/Materials | Garrison activated, responded to threat 11328 | -8/Materials | Identified exit to Garrison 11341 | -8/Materials | Entered Garrison 11431 | -8/Garrison | Triggered checkpoint 11496 | -8/Garrison | Garrison Relay disabled 11833 | -8/Garrison | Triggered checkpoint 11837 | -8/Garrison | Core integrity fell below 20% 11931 | -8/Garrison | Build established: Bothacker-Gunner 12028 | -8/Garrison | Expanded RIF knowledge: Robot Detection 12293 | -8/Garrison | Discovered new exit (range 32) 12293 | -8/Garrison | Discovered new exit (range 79) 12293 | -8/Garrison | Discovered new exit (range 73) 12317 | -8/Garrison | Triggered checkpoint 12323 | -8/Garrison | Garrison Relay disabled 12377 | -8/Garrison | Triggered checkpoint 12421 | -8/Garrison | Entered Factory 12421 | -7/Factory | Accompanied by 2 allies 12421 | -7/Factory | Evolved 2 slots: Utility x2 12606 | -7/Factory | Repaired Broken Gauss Rifle 12988 | -7/Factory | Build established: Bothacker-Mutant 13297 | -7/Factory | Build established: Bothacker-Gunner 13629 | -7/Factory | Identified exit to Garrison 13645 | -7/Factory | Entered Garrison 13645 | -7/Garrison | Accompanied by 3 allies 13861 | -7/Garrison | Triggered checkpoint 13965 | -7/Garrison | Garrison Relay disabled 14196 | -7/Garrison | Lost 5 parts (2n1u2w) 14417 | -7/Garrison | Triggered checkpoint 14456 | -7/Garrison | Build established: Bothacker-Mutant 14539 | -7/Garrison | Learned Factory security intel 14551 | -7/Garrison | Triggered checkpoint 14963 | -7/Garrison | Discovered new exit (range 11) 15025 | -7/Garrison | Garrison Relay disabled 15279 | -7/Garrison | Discovered new exit (range 12) 15436 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 15908 | -7/Garrison | Entered Factory 15908 | -7/Factory | Accompanied by 7 allies 15958 | -7/Factory | Discovered new exit (range 5) 16311 | -7/Factory | Repaired Imp. Remote Datajack 16323 | -7/Factory | P-60 Hacker assimilated allied Trooper 4a 16580 | -7/Factory | Identified exit to Garrison 16587 | -7/Factory | Entered Garrison 16587 | -7/Garrison | Accompanied by 6 allies 16645 | -7/Garrison | Triggered checkpoint 17015 | -7/Garrison | Garrison Relay disabled 17135 | -7/Garrison | Triggered checkpoint 17299 | -7/Garrison | Triggered checkpoint 17353 | -7/Garrison | Triggered checkpoint 17474 | -7/Garrison | Discovered new exit (range 9) 17497 | -7/Garrison | Triggered checkpoint 17575 | -7/Garrison | Expanded RIF knowledge: Command Fork 17595 | -7/Garrison | Garrison Relay disabled 17729 | -7/Garrison | Entered Factory 17729 | -6/Factory | Accompanied by 10 allies 17729 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17869 | -6/Factory | Build established: Botlord-Mutant 17892 | -6/Factory | Garrison activated, responded to threat 18314 | -6/Factory | Identified exit to Garrison 18316 | -6/Factory | Entered Garrison 18316 | -6/Garrison | Accompanied by 13 allies 18364 | -6/Garrison | Triggered checkpoint 18399 | -6/Garrison | Lost 4 allies 18570 | -6/Garrison | Garrison Relay disabled 18622 | -6/Garrison | Triggered checkpoint 18640 | -6/Garrison | Triggered checkpoint 18726 | -6/Garrison | Lost 7 parts (1p3n1u2w) 18736 | -6/Garrison | Destroyed 7 combat bots 19089 | -6/Garrison | Build established: Botlord-Gunner 19198 | -6/Garrison | Triggered checkpoint 19204 | -6/Garrison | Triggered checkpoint 19250 | -6/Garrison | Lost 4 allies 19464 | -6/Garrison | Triggered checkpoint 19600 | -6/Garrison | Triggered checkpoint 19635 | -6/Garrison | Discovered new exit (range 14) 19643 | -6/Garrison | Build established: Botlord-Tank 19721 | -6/Garrison | Entered Factory 19721 | -5/Factory | Accompanied by 12 allies 19721 | -5/Factory | Evolved 2 slots: Utility x2 19883 | -5/Factory | Discovered new exit (range 20) 20511 | -5/Factory | Spotted B-75 Beast 20511 | -5/Factory | Garrison activated, responded to threat 20520 | -5/Factory | Allies destroyed B-75 Beast 20638 | -5/Factory | Identified exit to Garrison 20688 | -5/Factory | Entered Garrison 20688 | -5/Garrison | Accompanied by 9 allies 20736 | -5/Garrison | Triggered checkpoint 20776 | -5/Garrison | Garrison Relay disabled 20909 | -5/Garrison | Assembled breached garrison interior 21368 | -5/Garrison | Lost 3 allies 21563 | -5/Garrison | Lost 3 parts (1p1n1u) 21780 | -5/Garrison | System corruption reached 10% 21810 | -5/Garrison | Lost 7 parts (1n4u2w) 21828 | -5/Garrison | Self-destructed Last Messages --------------- Relay Coupler [Hunter] destroyed. System corrupted by crushing effect (+1). as-14811 destroyed. Acquired 5 matter. as-07266 destroyed. Acquired 2 matter. as-75483 destroyed. Relay Coupler [Sentry] destroyed. Relay Coupler [Brawler] destroyed. Relay Coupler [NC] destroyed. Imp. Medium Treads destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+1). System corrupted by crushing effect (+5). APJ=Q:LFRJ3 UJ5>TNBP1TCOMRT &GE as-41078 destroyed. Acquired 13 matter. System corrupted: Energy discharge (-25). System corrupted: Flak Gun rejected. ALERT: Garrison interior compromised. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# ##%*% ## # | | ???????????????????????????????????# %[% | | ???????????????????????????????????# [!% | | ???????????????????????????????????# *!% | | ???????????????????????????????????# ## ## | | ?????????????????????????????????###%= ## ## | | ?????????????????????????????????# [ % ^^ [ | | ?????????????????????????????????# %! ^ % | | ?????????????????????????????????# [ % | | ?????????????????????????????????# ^ %= | | ?????????????????????????????????### ##% ## | | ???????????????????????????????????# ## ## % | | ???????????????????????????????????# % %% | | ???????????????????????????????????# *%% | | ???????????????????????????????????# | | ???????????????????????????????????# ## ##### | | ???????????????????????????????????#* ## #???? | | ???????????????????????????????????#% #######???? | | ???????????????????????????????????# #?????????? | | ??????????????????????????####?????# #?????????? | | ?????????????????????????? #?????# #?????????? | | ??????????????????????????# ??????# #?????????? | | ??????????? ###############;######+# #?????????? | | ?????????? a #?????????? | | ?????????? % #?????????? | | ??????????????# @ #?????????? | | ??????????????# ######### %###########?????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# =#???????????????????? | | ?????????????????????#??###* #???????????????????? | | ??????????????????#### ##%=%=#???????????????????? | | ??????????????????# "=%[ ###?????????????????? | | ??????????????????#### ## = # #######???????????? | | ?????????????????????#?#### # #!!!!!#???????????? | | ???????????????????????# # !#Y??????????? | | ???????????????????????#### !#Y??????????? | | ???????????????????????# ##% #!!!!!#???????????? | | ???????????????????????# ?# ######???????????? | | ???????????????????##### ## #????????????????? | | ???????????????????# ##????????????????? | | ???????????????????# ###?????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# " #???????????????????? | | ??????????????????# """ " ""??????????????????? | | ??????????????????## " "###?????????????????? | | ???????????????????# "#???????????????????? | | ???????????????????# " "#???????????????????? | | ???????????????????# """""#???????????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 40 Armor Integrity Analysis 30 Recoil Reduction 4 Relay Coupler Types 5 Relay Coupler Value 104 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 72% | -9/Materials Gauss Rifle | 27% | -7/Factory | Broken Imp. Remote Datajack | 5% | -7/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Datajack | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Remote Datajack | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeSubatomicLattice Manual? 0 Play Time 02:04:55 Cumulative 277.0 hours Start 2026.09.16 @ 00:14:37 End 2026.09.16 @ 10:51:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9bed8dc4-e59b-4850-aed0-b3ee2c94104c