Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.10 @ 12:00:18 Player: sideriver81 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (181) 905 Value Destroyed (6773) 6773 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (4685) 4685 TOTAL SCORE: 20123 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1264 Follower Combat Kills 4462 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Friendly Fire -2941 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -4/Factory Parts ------- Power (2) Propulsion (4) Utility (9) Experimental Targeting Computer Weapon (4) Inventory (4) Compact Matter Pod (142) Advanced Hacking Suite Coil Gun Peak State ------------ Power Micro Fission Core Zionite Light DM Reactor Propulsion Zionite Glidesys I Antigrav System Antigrav System Gyrokinetic Inverter Utility Experimental Heat Sink Large Storage Unit Spectral Analyzer Experimental Targeting Computer Improved Core Analyzer Advanced Armor Integrity Analyzer Improved Weapon Cycler Centrium Medium Armor Plating Advanced Hacking Suite Weapon KE Penetrator Railgun Improved KE Penetrator Improved KE Penetrator Inventory Particle Reactor Antigrav System Improved Energy Well Compact Matter Pod Improved Maneuvering Thrusters Centrium Medium Armor Plating Advanced Hacking Suite KE Penetrator KE Penetrator Improved Remote Datajack [Rating: 130] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Tiamat Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . Utility 7 | . . 1 1 1 . . . . 1 . . . . 2 . . . . 1 Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . . . Parts Attached 271 | 6 13 38 26 42 3 4 12 5 3 9 10 . 17 23 25 6 1 3 25 Power 33 | 1 1 5 3 4 2 . . 1 . 2 3 . . 3 5 . . . 3 Engine 21 | 1 1 5 . 4 2 . . 1 . 1 2 . . 2 2 . . . . Core 7 | . . . 3 . . . . . . . . . . 1 2 . . . 1 Reactor 5 | . . . . . . . . . . 1 1 . . . 1 . . . 2 Propulsion 76 | 2 3 18 8 9 1 2 1 4 . . 3 . 3 5 6 1 . 1 9 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 52 | 2 2 18 8 9 . 2 1 4 . . 3 . 3 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 23 | . 1 . . . . . . . . . . . . 5 6 1 . 1 9 Flight 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 89 | 1 5 5 7 13 . 2 6 . 2 7 4 . 12 11 8 1 1 . 4 Device 40 | . 3 4 4 7 . . . . 1 3 1 . 5 4 4 . 1 . 3 Storage 8 | 1 1 1 . 1 . . . . . . 1 . 1 2 . . . . . Processor 15 | . 1 . 1 2 . 1 5 . . . . . . 4 1 . . . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . Protection 25 | . . . 2 3 . 1 1 . 1 4 2 . 5 1 3 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 4 10 8 16 . . 5 . 1 . . . 2 4 6 4 . 2 9 Energy Gun 21 | 1 2 4 5 4 . . . . 1 . . . . . 2 1 . . 1 Energy Cannon 4 | . . . . . . . . . . . . . . 1 2 . . . 1 Ballistic Gun 22 | 1 . 5 3 1 . . . . . . . . . 2 . 3 . 2 5 Ballistic Cannon 2 | . 1 . . . . . . . . . . . . 1 . . . . . Launcher 6 | . 1 1 . 1 . . 1 . . . . . . . 2 . . . . Special Weapon 3 | . . . . 2 . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 5 . . 2 . . . . . 2 . . . . . 1 Piercing Weapon 4 | . . . . 2 . . 2 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 2 . . . 5 . 1 4 3 . 2 1 3 3 . . . Parts Lost 73 | . 2 7 10 5 1 . . 1 . . . . 15 1 5 1 1 . 24 Power 4 | . . 1 1 . . . . . . . . . 1 . . . . . 1 Propulsion 29 | . . 3 3 1 1 . . 1 . . . . 6 1 2 1 1 . 9 Utility 20 | . 1 . 3 1 . . . . . . . . 6 . 1 . . . 8 Weapon 20 | . 1 3 3 3 . . . . . . . . 2 . 2 . . . 6 Highest Loss Streak 9 | . 2 4 6 3 1 . . 1 . . . . 9 1 3 1 1 . 8 Average Slot Usage (%) 93 | . 94 98 92 98 99 100 99 99 79 79 80 80 78 56 98 100 94 98 81 Engine 6 | . 14 10 1 6 7 7 7 7 6 6 6 6 5 1 1 . . . . Leg 23 | . 27 32 32 30 25 25 30 29 26 26 26 26 23 . . . . . . Hover 3 | . . . . . . . . . . . . . . 10 22 23 17 21 16 Device 6 | . 9 11 11 13 7 2 . . 4 . . . . 1 5 5 5 5 8 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 5 2 5 5 5 5 3 Processor 17 | . 2 11 9 10 15 19 23 30 26 26 26 26 24 20 23 23 23 23 19 Protection 4 | . . . 3 4 7 7 5 . 1 5 6 6 5 2 5 5 5 5 4 Energy Gun 5 | . 13 4 9 10 . . . . 6 6 6 6 2 . 2 11 11 2 . Ballistic Gun 3 | . 9 13 7 . . . . . . . . . . 1 4 9 11 19 14 Slashing Weapon 7 | . . . . 11 23 23 17 7 . . . . 7 . . . . . . Piercing Weapon 1 | . . . . . . . 4 15 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 13 18 31 38 65 61 61 62 54 66 66 66 66 69 55 66 61 55 57 63 Greatest Support 82 | 20 20 30 66 74 69 64 69 69 67 67 74 74 82 72 70 70 70 64 76 Greatest Overweight (x) 4 | . 4 1 3 . 1 1 . 1 . . . . 2 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 8 10 10 12 12 12 12 12 12 12 12 12 12 10 10 10 10 10 10 Average Capacity 10 | 5 7 9 10 10 12 12 12 12 12 12 12 12 11 5 10 10 10 10 8 Most Carried 12 | 6 8 10 10 12 12 12 12 12 12 12 12 12 12 10 10 10 10 10 10 Average Carried 10 | 3 7 8 9 10 12 11 11 11 11 11 11 12 9 5 9 9 9 9 8 Final Capacity 12 | 6 8 10 10 12 12 12 12 12 12 12 12 12 4 10 10 10 10 10 4 Final Carried 12 | 6 7 10 10 12 12 12 12 12 12 12 12 12 4 10 10 10 10 10 3 Class Distribution -------------------- 34% | Mutant 21% | Messiah-Gunner 21% | Messiah-Mutant 13% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Gunner | -6/Factory Messiah-Gunner | -6/Lower Caves Messiah-Gunner | -6/Lower Caves Messiah-Gunner | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Extension Messiah-Gunner | -5/Cetus Messiah-Gunner | -5/Archives Messiah-Gunner | -5/Hub_04(d) Messiah-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Matter Collected 4897 | 147 243 801 417 540 30 61 133 61 36 90 100 . 148 221 667 99 57 72 974 Remotely 657 | . 203 142 . . . . . . . . . . . 150 162 . . . . Salvage Created 8523 | . 422 1291 589 2463 302 . . 151 14 . 132 . 439 . 803 . 84 108 1725 Parts 401 | . 28 90 29 102 7 . . 9 3 . 4 . 20 . 29 . 5 7 68 Haulers Intercepted 5 | . . 2 1 2 . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 1 2 3 . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . 5 11 1 15 . 10 15 . 26 . . . . . . Prevented 8 | . . . . . . . . 3 . . 4 . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Combat Hostiles Destroyed 135 | . 8 30 12 31 3 . . 3 . . 2 . 12 . 13 . 1 1 19 Melee 29 | . . . . 18 3 . . 3 . . . . 5 . . . . . . Guns 80 | . 5 20 11 13 . . . . . . 2 . 7 . 7 . 1 1 13 Cannons 13 | . . 10 . . . . . . . . . . . . 3 . . . . AOE 12 | . 3 . . . . . . . . . . . . . 3 . . . 6 Classes Destroyed 20 | . 6 3 1 1 . . . 1 1 . 1 . . . 1 . . . 5 Worker 5 | . 1 . . 1 . . . . . . . . . . . . . . 3 Builder 2 | . 1 . . . . . . . . . . . . . 1 . . . . Hauler 5 | . . 2 1 2 . . . . . . . . . . . . . . . Recycler 15 | . 2 1 . 10 . . . . . . . . . . 1 . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . 1 . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . Watcher 4 | . 1 1 . 2 . . . . . . . . . . . . . . . Swarmer 36 | . 3 5 3 5 3 . . 1 . . . . 8 . 3 . . . 5 Grunt 55 | . 5 18 5 14 . . . 1 . . 1 . 2 . 3 . . . 6 Brawler 4 | . . 1 . 2 . . . . . . . . . . 1 . . . . Duelist 2 | . . . . . . . . 1 . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 16 | . . 6 2 4 . . . . . . . . . . 1 . 1 1 1 Hunter 11 | . . . 2 1 . . . . . . . . 2 . 1 . . . 5 Programmer 9 | . . . . 6 . . . . . . . . . . 3 . . . . Behemoth 2 | . . . . . . . . . . . 1 . . . 1 . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . . 1 Savage 2 | . . . . . . . . . . . . . . . . . . . 2 Butcher 2 | . . . . . . . . . . . . . . . . . . . 2 Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 5 7 5 8 3 . . 2 1 . 1 . 5 . 4 . 1 1 5 Combat Bots Only 6 | . 3 6 5 4 3 . . 2 . . 1 . 5 . 4 . 1 1 4 Max Kills in Single Turn 8 | . 2 2 2 1 1 . . 2 1 . 1 . 2 . 2 . 1 1 8 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . . . . . . . 2 . . . 3 Melee 2 | . . . . 1 1 . . 2 . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Damage Taken 14863 | . 362 1689 1476 1745 231 . . 289 . 71 38 . 3093 98 1254 282 55 48 4132 Core 2668 | . 11 278 222 114 14 . . 35 . 18 . . 698 . 86 38 . . 1154 Absorbed by Shields 339 | . . . . . . . . . . . . . . . 258 81 . . . Core Remaining (%) 66 | 100 95 30 59 . . . . 76 . . . . 15 . . . . 87 . Volleys Fired 374 | . 28 98 52 42 . . . . 1 . 4 . 15 2 52 14 4 3 59 Largest 4 | . 2 2 2 3 . . . . 1 . 1 . 1 3 3 4 3 4 4 Hottest 250 | . 60 75 95 212 . . . . 250 . 250 . 250 162 162 208 150 185 163 Shots Fired 768 | . 44 172 97 110 . . . . 1 . 4 . 15 4 80 32 10 12 187 Gun 697 | . 41 145 97 108 . . . . 1 . 4 . 15 1 45 32 10 12 186 Cannon 56 | . . 25 . . . . . . . . . . . 3 28 . . . . Launcher 12 | . 3 2 . . . . . . . . . . . . 7 . . . . Special 3 | . . . . 2 . . . . . . . . . . . . . . 1 Kinetic 475 | . 16 135 61 . . . . . . . . . . 2 52 11 8 10 180 Thermal 217 | . 9 35 1 108 . . . . 1 . 4 . 15 . 13 21 2 2 6 Explosive 12 | . 3 2 . . . . . . . . . . . . 7 . . . . Electromagnetic 61 | . 16 . 35 . . . . . . . . . . 2 8 . . . . Robot Hit Streak 24 | . 5 17 15 24 . . . . 1 . 4 . 9 1 11 11 5 7 11 Robot Miss Streak 11 | . 3 4 3 5 . . . . 6 . 4 . 11 3 2 3 2 1 7 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . 1 Secondary Targets 9 | . 1 1 2 1 . . . . . . . . . . . . 1 . 3 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . 1 . 1 Shots Hit Robots 604 | . 27 118 66 150 12 . . 6 1 . 4 . 30 1 55 18 7 7 102 Core Hits 367 | . 18 56 26 65 5 . . 6 2 . 9 . 27 1 42 13 4 3 90 Critical Hits 20 | . . 3 . 1 . . . . . . . . . . 3 1 1 2 9 Critical Kills 10 | . . 2 . 1 . . . . . . . . . . 2 . . 1 4 Critical Parts Destroyed 8 | . . 1 . . . . . . . . . . . . 1 1 1 . 4 Melee Attacks 178 | . . . . 108 20 . 11 11 . . . . 24 . . . . . 4 Impact 2 | . . . . 2 . . . . . . . . . . . . . . . Slashing 165 | . . . . 105 20 . 10 2 . . . . 24 . . . . . 4 Piercing 11 | . . . . 1 . . 1 9 . . . . . . . . . . . Sneak Attacks 15 | . . . . 15 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . Follow-up Attacks 29 | . . . . 19 5 . . 2 . . . . 3 . . . . . . Damage Inflicted 20687 | . 529 1872 988 5036 750 . . 160 71 . 346 . 1610 17 2472 556 249 141 5890 Guns 9949 | . 251 1395 988 1222 . . . . 71 . 346 . 1005 . 1036 556 249 141 2689 Cannons 871 | . . 352 . . . . . . . . . . . 17 502 . . . . Explosions 4525 | . 278 125 . . . . . . . . . . . . 934 . . . 3188 Melee 5329 | . . . . 3814 750 . . 160 . . . . 605 . . . . . . Ramming 13 | . . . . . . . . . . . . . . . . . . . 13 Kinetic 6317 | . 89 1426 596 . . . . . . . . . . . 1070 209 222 103 2602 Thermal 5812 | . 84 321 20 1222 . . . . 71 . 346 . 1005 . 344 347 27 38 1987 Explosive 2443 | . 258 125 . . . . . . . . . . . . 934 . . . 1126 Electromagnetic 773 | . 98 . 372 . . . . . . . . . . 17 124 . . . 162 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5199 | . . . . 3814 750 . . 30 . . . . 605 . . . . . . Piercing 130 | . . . . . . . . 130 . . . . . . . . . . . Highest Corruption 6 | . . 1 2 4 4 4 5 5 . . . . 3 2 5 5 5 6 . Average Corruption 3 | . . 1 2 1 4 4 4 5 . . . . 3 1 3 5 5 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 112 | . . 3 . 30 10 10 9 11 . . . . 1 . 21 6 6 5 . Message Errors 31 | . . . . 11 1 5 3 3 . . . . . . 5 1 . 2 . Matter Fused 18 | . . . . 4 2 1 2 3 . . . . 1 . 2 1 2 . . Heat Flow Errors 17 | . . . . 5 2 3 3 . . . . . . . 1 1 2 . . Energy Discharges 15 | . . . . 4 2 1 1 2 . . . . . . 3 1 1 . . Parts Rejected 3 | . . . . . . . . 1 . . . . . . 1 . . 1 . Data Loss (minor) 12 | . . 1 . 4 2 . . 2 . . . . . . 2 . 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . Targeting Errors 13 | . . 2 . 2 1 . . . . . . . . . 6 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1226 | . 10 1 . 589 235 . . . . . . . 37 . 8 . . . 346 Projectiles 1 | . . 1 . . . . . . . . . . . . . . . . . Explosions 364 | . 10 . . . . . . . . . . . . . 8 . . . 346 Melee 861 | . . . . 589 235 . . . . . . . 37 . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . 3 . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 602 | . 132 . . . . . . . . . . . . . . . . . 470 Shots 10 | . 4 . . . . . . . . . . . . . . . . . 6 Rammed 4 | . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 36 67 170 270 249 254 176 . 52 . 256 . 340 115 241 309 178 105 366 Average Temperature 93 | . 16 17 60 92 105 128 89 . 27 . 102 . 158 46 78 123 66 39 128 Received Heat Transfer 3087 | . 114 738 414 312 . . . . . . 18 . 675 . 223 53 9 . 531 Effects 8 | . . . . . 1 . . . . . . . 5 . . . . . 2 Energy Bleed 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 Interference 4 | . . . . . . . . . . . . . 3 . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . . 9 . . . . . . 2 . 1 . 4 . . . . Heat Transferred 7933 | . 200 796 37 2332 . . . . 100 . 500 . 1475 . 446 462 37 37 1511 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Peak Influence 2821 | . 220 423 314 539 . . . . 391 . . . . 137 1027 811 477 586 2821 Average Influence 424 | . 113 267 201 257 . . . . 286 . . . . 34 590 690 466 409 2075 Maximum Alert Level 5 | . 1 2 1 2 . . . . 1 . . . . . 3 3 2 2 5 Low Security (%) 33 | . . . . . . . . . . . . . . . . . . . . Level 1 39 | . . . . . . . . . . . . . . . . . . . . Level 2 15 | . . . . . . . . . . . . . . . . . . . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . High Security 4 | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 2 . 8 . . . . 1 . . . 1 2 2 . . . 23 Investigation 4 | . 1 . . . . . . . 1 . . . . . 1 . . . 1 Extermination 6 | . . . . 5 . . . . . . . . . 1 . . . . . Reinforcement 11 | . 1 2 . 3 . . . . . . . . . 1 . . . . 4 Assault 18 | . . . . . . . . . . . . . 1 . 1 . . . 16 Garrison 2 | . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Distress Signals 4 | . . . . 1 . . . . . . . . . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 389 | . 14 44 15 47 3 . . 12 4 7 9 . 39 5 35 11 5 8 131 Peak Tracking Total 46 | . 3 8 5 5 3 . . 4 3 4 4 . 12 2 6 5 3 2 46 Tactical Retreats 26 | . 1 2 . 6 . . . 1 . . . . 6 . . . . . 10 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Traps Triggered 6 | . 1 2 1 1 . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 1 7 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Machines Disabled 52 | . 3 2 . . . . . . . . . . . . 4 . 1 1 41 Max in Single Turn 10 | . 1 1 . . . . . . . . . . . . 2 . 1 1 10 Garrison Access 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Machines Accessed 44 | . 5 3 4 18 . . . . . 1 . 4 . 4 1 . 1 . 3 Terminals 19 | . 3 3 3 9 . . . . . 1 . . . . . . . . . Fabricators 6 | . . . . 3 . . . . . . . . . 1 . . . . 2 Repair Stations 3 | . 1 . . . . . . . . . . . . 2 . . . . . Recycling Units 6 | . 1 . . 3 . . . . . . . . . 1 1 . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Total Hacks 146 | . 18 9 8 40 . . . . . 2 . 26 . 7 2 . 25 . 9 Successful 106 | . 12 5 6 23 . . . . . 2 . 26 . 2 2 . 25 . 3 Failed 40 | . 6 4 2 17 . . . . . . . . . 5 . . . . 6 Catastrophic 4 | . 2 . 1 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 124 | . 6 4 6 12 . . 1 . 9 1 . . . 9 49 13 . 11 3 Terminals 45 | . 7 9 7 20 . . . . . 2 . . . . . . . . . Fabricators 13 | . . . . 5 . . . . . . . . . 2 . . . . 6 Repair Stations 6 | . 4 . . . . . . . . . . . . 2 . . . . . Recycling Units 19 | . 7 . . 7 . . . . . . . . . 3 2 . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 4 . . . . . . . . . . . . . . 3 Terminal Hacks 63 | . 1 3 1 5 . . . . . 2 . 26 . . . . 25 . . Record 37 | . . . . . . . . . . 1 . 11 . . . . 25 . . Part Schematic 7 | . . . . 1 . . . . . . . 6 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . . . . 3 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . 3 . . . . . . . . . 1 . . . . 3 Network Status 2 | . . . . 1 . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 2 Build 3 | . . . . 2 . . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 5 . . 4 . . . . . . . . . 1 2 . . . . Process 2 | . 1 . . 1 . . . . . . . . . . . . . . . Report Inventory 4 | . 1 . . 1 . . . . . . . . . 1 1 . . . . Retrieve Matter 3 | . 2 . . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . 1 . . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . . . . . Unauthorized Hacks 38 | . 7 5 9 17 . . . . . . . . . . . . . . . Terminals 16 | . 2 2 4 8 . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . Botnet 13 | . 2 2 3 6 . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 3 3 17 . . . . . 1 . . . 4 . . . . 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . Robots Built 4 | . . . . 3 . . . . . . . . . . . . . . 1 Matter 657 | . . . . 405 . . . . . . . . . . . . . . 252 Time 308 | . . . . 174 . . . . . . . . . . . . . . 134 Total Robot Build Rating 13 | . . . . 9 . . . . . . . . . . . . . . 4 Part Schematics Acquired 49 | . . . . 2 . . . . . . . 6 . . 29 12 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . Time 36 | . 36 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 247 | . 18 . . 229 . . . . . . . . . . . . . . . Retrieved Matter 247 | . 18 . . 229 . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . 6 . . . . . . . . . . 1 . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 2 . . . . . . . . . . . . . . 1 Non-combat 2 | . . . . 2 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . . . . . . . . . no_distress 2 | . . . . 2 . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 12 | . . . . . . . . . . . . . . 1 11 . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Total Allies 62 | . . . . 4 . . 7 . 5 . . . 1 7 23 6 . 5 4 Largest Group 21 | . . . . 3 . . 7 7 10 10 7 1 2 6 17 20 19 21 20 Highest-Rated Group 858 | . . . . 70 . . 227 227 565 565 386 36 130 420 670 839 782 858 816 Highest-Rated Ally 156 | . . . . 32 . . 39 39 85 85 85 36 94 70 156 156 156 70 115 Zionite Dispatches 13 | . . . . . . . . . 2 . . . . 2 4 2 . 2 1 Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . Light 6 | . . . . . . . . . 1 . . . . 2 1 1 . 1 . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . Total Orders 6 | . . . . 2 . . . . . . . . . 2 2 . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . GUARD 2 | . . . . 2 . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . 1 . . . . COLLECT 1 | . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 655 | . . . . 4 . . . 53 18 30 44 . 19 51 158 72 34 56 116 Total Damage 17531 | . . . . 130 . . . 1123 453 1091 1234 . 854 1204 3597 1691 649 1348 4157 Kills 116 | . . . . . . . . 9 3 8 8 . 5 5 22 10 3 7 36 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 1 . . . 2 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 13 | . . . . . . . . . 1 . . . . . 10 1 . 1 . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . Component Schematics 2 | . . . . . . . . . . . . . . . 1 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . 2 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Turns Passed 14090 | 66 621 1278 639 3109 465 511 1847 370 329 498 577 106 1170 330 849 216 213 255 641 Spaces Moved 10086 | 46 361 614 339 1859 297 351 1381 234 224 347 408 82 907 475 771 201 182 258 749 Core 496 | 5 2 . . . . . . . . . . . 170 248 . . . . 71 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 7273 | 41 359 614 339 1859 297 351 1381 234 224 347 408 82 737 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 2317 | . . . . . . . . . . . . . . 227 771 201 182 258 678 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 123 127 125 125 127 127 127 117 117 50 40 45 50 50 50 50 Average Speed 106 | 112 121 123 124 126 144 143 125 129 127 127 118 117 104 50 55 50 101 58 54 Slowest Speed 250 | 120 250 150 210 130 156 156 130 160 127 127 127 117 180 108 108 50 105 105 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 60 53 27 53 46 57 90 50 6 57 65 76 74 11 81 73 95 27 38 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 16 | . 1 . . . . . 1 . . . . 1 . . 13 . . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . 1 . . 1 1 . . Scrap Searched 14 | . . . . . 1 2 1 1 . 2 6 . 1 . . . . . . Spaces Dug 15 | . . . . 7 1 . . . . . . . 2 . . 3 . . 2 Terrain Destroyed 258 | . 27 12 . 7 1 . . . . . . . 2 . 52 5 2 7 143 Melee 12 | . . . . 7 1 . . . . . . . 2 . . . . . 2 Projectile 53 | . . . . . . . . . . . . . . . 8 5 2 7 31 AOE 193 | . 27 12 . . . . . . . . . . . . 44 . . . 110 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Total 12599 | 57 502 972 461 2429 319 358 1492 290 268 406 491 92 1056 556 1112 292 203 355 888 Wait 1298 | . 77 168 25 336 5 . 65 39 25 35 58 11 84 35 156 63 12 83 21 Move 10067 | 45 360 613 338 1858 296 350 1380 233 223 346 407 81 906 474 770 200 181 257 749 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 147 | 6 12 24 8 27 . 1 8 1 9 3 1 . 3 12 14 3 2 5 8 Fast Attach 119 | 6 5 7 13 18 2 1 9 2 . 9 6 . 4 12 8 3 . 1 13 Attach 62 | . 4 8 8 5 . . . . 2 . 1 . 9 9 6 1 . 1 8 Detach 8 | . 1 . . . . . . . . 1 1 . 1 3 . . . . 1 Swap 90 | . 4 23 5 19 1 3 3 3 1 . 3 . 4 2 11 2 1 1 4 Drop 216 | . 11 31 12 43 2 3 20 4 7 12 10 . 9 4 18 6 3 4 17 Fire 374 | . 28 98 52 42 . . . . 1 . 4 . 15 2 52 14 4 3 59 Melee 134 | . . . . 81 13 . 7 8 . . . . 21 . . . . . 4 Ram 4 | . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 80 | . . . . . . . . . . . . . . 3 77 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Repaired Tractor Beam 319 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 8) 671 | -10/Materials | Discovered new exit (range 10) 687 | -10/Materials | Identified exit to Materials 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1072 | -9/Materials | Build established: Scavenger-Mutant 1081 | -9/Materials | Discovered new exit (range 5) 1084 | -9/Materials | Identified exit to Mines 1271 | -9/Materials | Lost 4 parts (1p2n1w) 1724 | -9/Materials | Core integrity fell below 50% 1829 | -9/Materials | Discovered new exit (range 7) 1964 | -9/Materials | Identified exit to Materials 1966 | -9/Materials | Entered another Materials area 1966 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2123 | -8/Materials | Lost 6 parts (1p3n1u1w) 2466 | -8/Materials | Lost 4 parts (2u2w) 2535 | -8/Materials | Discovered new exit (range 15) 2553 | -8/Materials | Identified exit to Factory 2605 | -8/Materials | Entered Factory 2605 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2867 | -7/Factory | Build established: Scavenger-Gunner 3822 | -7/Factory | Build established: Gunner 3931 | -7/Factory | Lost 3 parts (3w) 4194 | -7/Factory | Build established: Mutant 5225 | -7/Factory | Fabricated Y-54 Guardian (x2) 5325 | -7/Factory | Fabricated K-01 Serf (x1) 5506 | -7/Factory | Identified exit to Lower Caves 5714 | -7/Factory | Entered Lower Caves 6027 | -7/Lower Caves | Identified exit to Lower Caves 6179 | -7/Lower Caves | Entered another Lower Caves area 6360 | -7/Lower Caves | Discovered new exit (range 18) 6388 | -7/Lower Caves | Identified exit to Factory 6492 | -7/Lower Caves | Encountered a Warlord checkpoint 6649 | -7/Lower Caves | Discovered new exit (range 6) 6654 | -7/Lower Caves | Identified exit to Zion 6690 | -7/Lower Caves | Entered Zion 6732 | -7/Zion | Discovered new exit (range 22) 6757 | -7/Zion | Identified exit to Proximity Caves 6817 | -7/Zion | System corruption cleaned by Quarantine Array 6844 | -7/Zion | Given A8's code to call for help 6887 | -7/Zion | Received a visual enhancement algorithm 6987 | -7/Zion | Learned location of Data Miner (-6) 7374 | -7/Zion | Found Prototype Launcher 7374 | -7/Zion | Identified Rocket Array 7968 | -7/Zion | Imprinted 7970 | -7/Zion | Declared Zion's savior 8156 | -7/Zion | Gained Derelict followers 8267 | -7/Zion | Found Prototype Processor 8267 | -7/Zion | Identified Spectral Analyzer 8272 | -7/Zion | Found Prototype Processor 8272 | -7/Zion | Identified Exp. Targeting Computer 8275 | -7/Zion | Found Prototype Processor 8275 | -7/Zion | Identified Exp. Core Analyzer 8289 | -7/Zion | Found Exp. Targeting Computer 8307 | -7/Zion | Build established: Messiah-Mutant 8455 | -7/Zion | Found Prototype Energy Gun 8537 | -7/Zion | Entered Proximity Caves 8537 | -6/Proximity Caves | Accompanied by 7 allies 8907 | -6/Proximity Caves | Entered Factory 8907 | -6/Factory | Accompanied by 5 allies 8907 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8909 | -6/Factory | Identified Storm Laser 9030 | -6/Factory | Zion Light squad teleported in 9088 | -6/Factory | Retrieved Zion intel report: Active Terminals 9095 | -6/Factory | Zion Heavy squad teleported in 9131 | -6/Factory | Discovered new exit (range 9) 9144 | -6/Factory | Identified exit to Lower Caves 9207 | -6/Factory | Build established: Messiah-Gunner 9236 | -6/Factory | Entered Lower Caves 9236 | -6/Lower Caves | Accompanied by 10 allies 9541 | -6/Lower Caves | Found Prototype Protection 9541 | -6/Lower Caves | Identified Zio. Weapon Casing 9585 | -6/Lower Caves | Learned Factory stockpile data 9637 | -6/Lower Caves | Identified exit to Lower Caves 9734 | -6/Lower Caves | Entered another Lower Caves area 9734 | -6/Lower Caves | Accompanied by 7 allies 9862 | -6/Lower Caves | Spotted B-75 Beast 9941 | -6/Lower Caves | Destroyed B-75 Beast 10025 | -6/Lower Caves | Learned Factory trap positions 10079 | -6/Lower Caves | Learned Factory trap positions 10281 | -6/Lower Caves | Discovered new exit (range 11) 10307 | -6/Lower Caves | Identified exit to Data Miner 10311 | -6/Lower Caves | Entered Data Miner 10311 | -6/Data Miner | Accompanied by 1 ally 10311 | -6/Data Miner | Discovered new exit (range 6) 10319 | -6/Data Miner | Identified exit to Proximity Caves 10324 | -6/Data Miner | Met Data Miner 10355 | -6/Data Miner | Learned location of Section 7 (-2) 10355 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10375 | -6/Data Miner | Received God Mode back door access code from Data Miner 10417 | -6/Data Miner | Entered Proximity Caves 10417 | -5/Proximity Caves | Accompanied by 1 ally 10566 | -5/Proximity Caves | Escorted by Enhanced Grunt 10662 | -5/Proximity Caves | Learned 12 Factory zone layouts 11113 | -5/Proximity Caves | Build established: Messiah-Mutant 11216 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11420 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11503 | -5/Proximity Caves | Core integrity fell below 50% 11553 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11561 | -5/Proximity Caves | Lost 9 parts (1p3n5u) 11563 | -5/Proximity Caves | Core integrity fell below 20% 11580 | -5/Proximity Caves | Discovered new exit (range 15) 11587 | -5/Proximity Caves | Entered Factory 11587 | -5/Factory | Evolved 2 slots: Utility x2 11588 | -5/Factory | Identified exit to Extension 11589 | -5/Factory | Identified exit to Upper Caves 11589 | -5/Factory | Identified exit to Factory 11590 | -5/Factory | Loaded intel: 77 trap records 11596 | -5/Factory | Zion Light squad teleported in 11768 | -5/Factory | Zion Light squad teleported in 11793 | -5/Factory | Found Zio. Weapon Casing 11917 | -5/Factory | Entered Extension 11917 | -5/Extension | Accompanied by 4 allies 11932 | -5/Extension | Disrupted transfer network 11964 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 11965 | -5/Extension | Rescued a captive Derelict 11966 | -5/Extension | Rescued a captive Derelict 11968 | -5/Extension | Zion Explosive Resupply teleported in 12058 | -5/Extension | Retrieved Zion intel report: Emergency Access 12058 | -5/Extension | Rescued a captive Derelict 12070 | -5/Extension | Rescued A7 12131 | -5/Extension | Rescued a captive Derelict 12132 | -5/Extension | Zion Recon squad teleported in 12136 | -5/Extension | Retrieved Zion intel report: Guard Positions 12140 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 12141 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 12162 | -5/Extension | Rescued a captive Derelict 12163 | -5/Extension | Rescued a captive Derelict 12165 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 12253 | -5/Extension | Energy Cycler disabled 12253 | -5/Extension | Rescued a captive Derelict 12255 | -5/Extension | Rescued a captive Derelict 12259 | -5/Extension | Rescued a captive Derelict 12266 | -5/Extension | Discovered exit to Factory (range 19) 12266 | -5/Extension | Spotted B-75 Beast 12266 | -5/Extension | Spotted B-75 Beast 12269 | -5/Extension | Rescued a captive Derelict 12283 | -5/Extension | Destroyed B-75 Beast 12297 | -5/Extension | Allies destroyed B-75 Beast 12333 | -5/Extension | Lost 3 parts (1u2w) 12381 | -5/Extension | Zion Light squad teleported in 12498 | -5/Extension | Retrieved Zion intel report: Component Schematics 12499 | -5/Extension | Zion Hacking Resupply teleported in 12517 | -5/Extension | First assault squad dispatched 12542 | -5/Extension | Incoming assault squad redirected 12593 | -5/Extension | Retrieved Zion intel report: Trap Installations 12650 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 12655 | -5/Extension | Retrieved Zion intel report: Branch Access 12655 | -5/Extension | Identified exit to Cetus 12710 | -5/Extension | Discovered exit to Factory (range 10) 12766 | -5/Extension | Entered Cetus 12766 | -5/Cetus | Accompanied by 16 allies 12771 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12771 | -5/Cetus | Spotted Cetus Guard 12771 | -5/Cetus | Spotted Cetus Guard 12773 | -5/Cetus | Spotted Cetus Guard 12773 | -5/Cetus | Spotted Cetus Guard 12792 | -5/Cetus | Allies destroyed Cetus Guard 12795 | -5/Cetus | Allies destroyed Cetus Guard 12795 | -5/Cetus | Allies destroyed Cetus Guard 12798 | -5/Cetus | Allies destroyed Cetus Guard 12826 | -5/Cetus | Zion Light squad teleported in 12828 | -5/Cetus | Zion Fire squad teleported in 12851 | -5/Cetus | Retrieved Zion intel report: Component Schematics 12856 | -5/Cetus | Discovered new exit (range 24) 12879 | -5/Cetus | Spotted Cetus Guard 12879 | -5/Cetus | Spotted Cetus Guard 12879 | -5/Cetus | Spotted Cetus Guard 12879 | -5/Cetus | Spotted Cetus Guard 12883 | -5/Cetus | Discovered exit to Factory (range 24) 12886 | -5/Cetus | Allies destroyed Cetus Guard 12892 | -5/Cetus | Allies destroyed Cetus Guard 12896 | -5/Cetus | Allies destroyed Cetus Guard 12899 | -5/Cetus | Allies destroyed Cetus Guard 12901 | -5/Cetus | Scared off Revision 17 12982 | -5/Cetus | Entered Archives 12982 | -5/Archives | Accompanied by 19 allies 12994 | -5/Archives | Discovered new exit (range 23) 13036 | -5/Archives | Unable to access archive contents 13039 | -5/Archives | Discovered new exit (range 24) 13046 | -5/Archives | Unable to access archive contents 13046 | -5/Archives | Unable to access archive contents 13049 | -5/Archives | Discovered exit to Factory (range 24) 13057 | -5/Archives | Unable to access archive contents 13067 | -5/Archives | Unable to access archive contents 13195 | -5/Archives | Entered Hub_04(d) 13195 | -5/Hub_04(d) | Accompanied by 17 allies 13195 | -5/Hub_04(d) | Discovered exit to Factory (range 21) 13199 | -5/Hub_04(d) | Zion Light squad teleported in 13237 | -5/Hub_04(d) | Zion Hacker squad teleported in 13283 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 13311 | -5/Hub_04(d) | Build established: Messiah-Gunner 13450 | -5/Hub_04(d) | Entered Factory 13450 | -4/Factory | Accompanied by 20 allies 13450 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13451 | -4/Factory | Loaded intel: 117 trap records 13557 | -4/Factory | Garrison activated, responded to threat 13623 | -4/Factory | Incoming assault squad redirected 13656 | -4/Factory | Fabricated I-36 Angel? 13691 | -4/Factory | Lost 3 parts (1n2w) 13700 | -4/Factory | Zion Demo squad teleported in 13700 | -4/Factory | First assault squad dispatched 13722 | -4/Factory | High security lockdown imminent 13802 | -4/Factory | High security lockdown engaged 13838 | -4/Factory | Lost 3 parts (2n1w) 14003 | -4/Factory | Spotted B-86 Titan 14005 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 14030 | -4/Factory | Lost 6 parts (1p1n4u) 14048 | -4/Factory | Garrison activated, responded to threat 14049 | -4/Factory | Core integrity fell below 50% 14077 | -4/Factory | Core integrity fell below 20% 14091 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14048_ Imp. Remote Datajack destroyed. 14048_ Destroyed Imp. Remote Datajack. 14048_ Imp. Weapon Cycler destroyed. 14048_ Destroyed Imp. Weapon Cycler. 14048_ Nuclear Reactor explodes. 14048_ L-61 Swordsman calls for garrison reinforcements. 14048_ ALERT: Activating Garrison Access F004. 14048_ S-27 Virus destroyed. 14048_ I-47 Archangel destroyed. 14048_ Destroyed Power Amplifier. 14048_ L-61 Swordsman destroyed. 14049_ Slug penetrates Earth. 14052_ Imp. Core Analyzer destroyed. 14056_ The unstable cave ceiling collapses. 14065_ Adv. Armor Integrity Analyzer destroyed. 14072_ ALERT: Heavy assault forces dispatched. 14079_ Acquired Imp. Antigrav System. 14081_ Slammed into S-27 Virus. 14083_ Imp. Antigrav System destroyed. 14083_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# = | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# !! ! | | ??????????????????????????????????????????# !] | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ??????????????????????? ??????????????????###### | | ??????????????????????" ????????????? | | ?????????????????????"" ??????????############## | | ?????????????????????"" ??????????# # | | ????????????????????? ##????????# # | | ????????????????????""" ????????# ! # | | ?????????^?????????"""" #????????# # | | ????^?????????????""""" #????????# # | | ??????????^????????"""" #????????# # | | ?????????^????????? #????????# # | | ???????????????????"""" #????????# # | | ???????????????????"""" ############;########## | | ???????????????? """""" s s | | ?????????? C """""" | | ?????????? | | ?????????????# @ #######+############### | | ???????????????#+##### ###???? ^ ????????????? | | ?????????????????????# ?????# ??????????? | | ?????????????????????# ??????# !! #?????????? | | ?????????????????????# ??????# !! #?????????? | | ?????????????????????# ???????#| !! #?????????" | | ?????????????????????# ???????# #???????? " | | ?????????????????????#????????# #???????? | | ??????????????????????????????# #???????? | | ??????????????????????????????# *#???????? | | ??????????????????????????????##########????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 65 Energy Generation 40 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 66 Matter Filtering 30 Offensive Hacking 14 Item Schematics ----------------- Fusion Compressor | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Optical Array | -5/Extension | Z-intel Adv. Power Amplifier | -5/Extension | Z-intel Tiamat Missile Launcher | -5/Extension | Z-intel Prc. Matter Filter | -5/Extension | Z-intel Hvy. Proton Missile Launcher | -5/Extension | Z-intel F-cell Engine | -5/Extension | Z-intel Cld. Plasma Cannon | -5/Extension | Z-intel Imp. Matter Compressor | -5/Extension | Z-intel Cld. Plasma Rifle | -5/Extension | Z-intel Imp. Terrain Scan Processor | -5/Extension | Z-intel Hcp. Matter Pod | -5/Extension | Z-intel Imp. Targeting Computer | -5/Extension | Z-intel Maneuvering Thrusters | -5/Extension | Z-intel Lrn. Proton Cannon | -5/Extension | Z-intel Nuclear Pulse Array | -5/Extension | Z-intel Com. Battery | -5/Extension | Z-intel Energy Well | -5/Extension | Z-intel Hcp. Storage Unit | -5/Extension | Z-intel Enh. Optical Array | -5/Extension | Z-intel Imp. Recalibrator | -5/Extension | Z-intel Hrd. Heavy Armor Plating | -5/Extension | Z-intel Mni. Smartbomb Launcher | -5/Extension | Z-intel Hvy. Gatling Laser | -5/Extension | Z-intel Imp. Cesium-ion Thruster | -5/Extension | Z-intel Biomechanical Wings | -5/Extension | Z-intel Com. Ion Cannon | -5/Extension | Z-intel Cld. Particle Cannon | -5/Extension | Z-intel Exp. Heat Sink | -5/Extension | Z-intel Thermal Defense Suite | -5/Extension | Z-intel Actuator Array | -5/Cetus | Z-intel Arm. Huge Wheel | -5/Cetus | Z-intel Neutron Cannon | -5/Cetus | Z-intel Hvy. Phase Cannon | -5/Cetus | Z-intel Disruptor Cannon | -5/Cetus | Z-intel Imp. Melee Analysis Suite | -5/Cetus | Z-intel Magnetic Acceleration Cannon | -5/Cetus | Z-intel Imp. Coolant Injector | -5/Cetus | Z-intel Arc Projector | -5/Cetus | Z-intel Coolant Injector | -5/Cetus | Z-intel KE Penetrator | -5/Cetus | Z-intel Insulated Plating | -5/Cetus | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded K-01 Serf | x1 | -7/Factory | Preloaded I-36 Angel | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Explorer Preemptive Strike Revising The Future Woof! Challenges ------------ None Game ------ Seed HypervelocityFlyingStripper Manual? 0 Play Time 04:09:10 Cumulative 100.0 hours Start 2019.11.10 @ 00:33:28 End 2019.11.10 @ 12:00:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue -13 Adventurer 22 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 30 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84d16d3e-4b27-4560-9db2-1888ee314d0b