Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 19:55:26 Player: CONM Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (101) 101 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1041 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 100/100 System Corruption 3% Temperature Cool (44) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Large Storage Unit Visual Processing Unit Improved Terrain Scanner Seismic Detector [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 12 | 7 . 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | . . 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 1 | 1 . . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 100 65 Engine 11 | . 14 8 Treads 1 | . . 4 Leg 22 | . 28 15 Device 11 | . 14 8 Storage 13 | . 14 13 Energy Gun 20 | . 28 12 Ballistic Gun 1 | . . 3 Naked Turns . | . . . Heaviest Build 28 | 14 14 28 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | 3 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 8 | 7 8 9 Most Carried 8 | 5 8 8 Average Carried 5 | 3 7 7 Final Capacity 15 | 8 8 15 Final Carried 8 | 5 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 270 | 270 . . Remotely . | . . . Salvage Created 193 | 99 29 65 Parts 21 | 10 5 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 1 | . . 1 Guns 1 | . . 1 Classes Destroyed 4 | 1 1 2 Tunneler 5 | 5 . . Operator 1 | . . 1 Watcher 1 | . 1 . Grunt 1 | . . 1 Best Kill Streak 2 | 2 1 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 170 | . . 170 Missed 48 | . . 48 Damage Taken 1396 | . . 1396 Core 421 | . . 421 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 19 | 10 1 8 Largest 2 | 2 2 2 Hottest 90 | 90 90 90 Shots Fired 38 | 20 2 16 Gun 38 | 20 2 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 5 | . . 5 Thermal 33 | 20 2 11 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 7 8 9 Robot Miss Streak 4 | 3 . 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 21 | 11 1 9 Core Hits 13 | 5 1 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Burn 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 248 | 127 13 108 Guns 223 | 127 13 83 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 25 | . . 25 Kinetic 36 | . . 36 Thermal 187 | 127 13 47 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 10 | . . 10 Kicked 8 | . . 8 Crushed . | . . . Highest Temperature 223 | 76 30 223 Average Temperature 40 | 29 18 57 Received Heat Transfer 321 | . . 321 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 594 | 421 37 136 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 100 | 25 38 100 Initial 16 | . 16 15 Average 30 | 6 31 54 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 1 10 Peak Tracking Total 7 | . 1 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful . | . . . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 729 | 222 286 221 Spaces Moved 512 | 147 229 136 Core 22 | 10 . 12 Treads 24 | . . 24 Legs 466 | 137 229 100 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 121 | 120 120 126 Slowest Speed 200 | 200 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 8 32 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 575 | 169 238 168 Wait 12 | . 4 8 Move 510 | 146 228 136 Hop . | . . . Pick Up 10 | 6 4 . Fast Attach 7 | 6 . 1 Attach 5 | 1 . 4 Detach . | . . . Swap . | . . . Drop 2 | . 1 1 Fire 19 | 10 1 8 Melee . | . . . Ram 2 | . . 2 Kick 8 | . . 8 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 223 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 14) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 679 | -9/Materials | Core integrity fell below 50% 706 | -9/Materials | Lost 6 parts (1p2n1u2w) 721 | -9/Materials | Core integrity fell below 20% 730 | -9/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 00653_ Ion Engine destroyed. 00653_ System corrupted by crushing effect (+1). 00653_ Kicked G-34 Mercenary out of the way. 00654_ Kicked G-34 Mercenary. 00655_ Kicked G-34 Mercenary out of the way. 00655_ K-01 Serf collects debris. 00656_ Knocked back. 00656_ Kicked G-34 Mercenary out of the way. 00662_ Lgt. Assault Rifle destroyed. 00665_ Aluminum Leg destroyed. 00671_ Med. Laser destroyed. 00675_ Seismic Detector destroyed. 00675_ Slammed into S-10 Pest. 00693_ T-07 Excavator is excavating. 00695_ U-05 Engineer lays Concrete. 00696_ U-05 Engineer builds a Wall. 00718_ Lgt. Ion Engine destroyed. 00718_ System corrupted by crushing effect (+2). 00720_ System corrupted: Heat flow error (+249). 00726_ Lgt. Treads destroyed. 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[%% # | | ???????????######" # ##### #############+#### | | ????????????????#"?# #?? ????????# =*% | | ????????????????#??#//!![[# ??????# %% | | ???????????????????#//!![[# #?????# | | ???????????????????######## #?????# | | ??????????????????????????# ######?????# | | ??????????????????????????## ???????????# | | ???????????????????????????####???????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructHoverRouter Manual? 0 Play Time 00:09:35 Cumulative 11.0 hours Start 2024.05.06 @ 19:41:33 End 2024.05.06 @ 19:55:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31dec200-8b66-4ca6-abde-efa0e8619da6