Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 08:46:22 Player: Vriska Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (2334) 2334 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-133) -133 TOTAL SCORE: 5711 Bonus ------- Entered Garrisons 200 Friendly Fire -333 Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 96/100 System Corruption 5% Temperature Cool (2) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (6) ------ Advanced Targeting Computer Core Analyzer Core Analyzer Core Analyzer Hacking Suite > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (5) ---- Reinforced Deuterium Engine Core Analyzer Hacking Suite Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Airjet Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Advanced Targeting Computer Core Analyzer Hardened Light Armor Plating Makeshift Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Ion Cannon Flak Gun > --- INVENTORY -------- Light Nuclear Core Airjet Airjet Airjet Improved Weapon Shielding [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Improved Proton Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . . 3 1 . . . . Weapon . | . . . . . . . . . Parts Attached 72 | 6 18 5 7 17 2 7 1 9 Power 11 | 1 3 1 . 4 . 1 . 1 Engine 9 | 1 3 1 . 3 . . . 1 Core 2 | . . . . 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 28 | 2 7 2 2 8 . 4 . 3 Treads . | . . . . . . . . . Leg 15 | 2 7 1 2 . . . . 3 Wheel 1 | . . 1 . . . . . . Hover 10 | . . . . 8 . 2 . . Flight 2 | . . . . . . 2 . . Utility 13 | 1 3 . 4 2 . 1 . 2 Device . | . . . . . . . . . Storage 2 | 1 1 . . . . . . . Processor 6 | . 1 . 1 2 . . . 2 Hackware 2 | . 1 . 1 . . . . . Protection 3 | . . . 2 . . 1 . . Artifact . | . . . . . . . . . Weapon 20 | 2 5 2 1 3 2 1 1 3 Energy Gun 3 | 2 1 . . . . . . . Energy Cannon 3 | . 1 1 . 1 . . . . Ballistic Gun 5 | . 3 . . 2 . . . . Ballistic Cannon 5 | . . 1 1 . 2 1 . . Launcher 3 | . . . . . . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . 1 Parts Lost 26 | . 5 2 . 3 . 10 1 5 Power 4 | . 2 1 . . . 1 . . Propulsion 13 | . 2 . . 2 . 6 1 2 Utility 4 | . . . . . . 3 . 1 Weapon 5 | . 1 1 . 1 . . . 2 Highest Loss Streak 7 | . 3 2 . 1 . 7 1 3 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 1 6 9 9 6 5 3 4 2 Power . | . 1 . . 1 1 . . . Propulsion 1 | . 1 2 4 1 2 . . . Utility 2 | . 2 5 4 3 1 1 1 1 Weapon . | . . . . 1 1 1 2 1 Tool/Special . | . . . . . . . . . Unused Backups 15 | . 1 . 2 7 2 . . 3 Power . | . . . . . . . . . Propulsion 1 | . 1 . . . . . . . Utility 9 | . . . 1 5 1 . . 2 Weapon 5 | . . . 1 2 1 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 96 100 90 97 100 81 41 57 Engine 7 | . 11 14 9 6 7 1 . . Leg 14 | . 27 27 26 . . . . 8 Hover 9 | . . . . 28 30 20 3 . Storage 7 | . 14 14 9 3 . . . . Processor 11 | . 8 . 7 10 15 15 15 28 Hackware 10 | . 4 14 11 15 15 13 7 7 Protection 6 | . . . 7 14 15 14 1 . Energy Gun 2 | . 9 . . . . . . . Energy Cannon 6 | . 6 24 5 2 1 . . . Ballistic Gun 4 | . 12 1 . 4 1 . . . Ballistic Cannon 4 | . . 1 12 6 12 9 . 1 Peak Build Rating 46 | 6 10 13 26 46 46 46 24 41 Average Rating 24 | 4 7 11 21 42 45 35 18 28 On Entrance 20 | . 6 10 13 25 45 46 20 18 Avg Prop Armor Cover (%) 12 | . . 9 7 . . 11 11 13 Naked Turns . | . . . . . . . . . Heaviest Build 33 | 12 17 26 30 33 33 33 4 22 Greatest Support 36 | 20 20 20 33 36 34 34 4 33 Greatest Overweight (x) 2 | . . 1 1 1 . 2 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 9 10 10 7 5 5 5 5 Most Carried 10 | 4 10 10 10 10 5 5 5 5 Average Carried 6 | 1 6 9 9 6 4 3 4 2 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 Final Carried 10 | 2 10 8 10 5 5 4 5 4 Class Distribution -------------------- 44% | Scavenger-Mutant 34% | Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Matter Collected 1755 | 250 254 65 125 577 175 122 . 187 Remotely . | . . . . . . . . . Salvage Created 3115 | . 657 183 62 556 1131 189 . 337 Parts 130 | . 53 9 2 38 5 12 . 11 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 53 | . 16 5 2 10 4 9 . 7 Melee 1 | . . . . . . . . 1 Guns 15 | . 11 . . 4 . . . . Cannons 31 | . 5 5 2 6 4 9 . . AOE 6 | . . . . . . . . 6 Classes Destroyed 15 | . 5 1 . 6 2 . . 1 Worker 5 | . 2 . . 2 . . . 1 Builder 2 | . . . . . . . . 2 Hauler 1 | . . . . 1 . . . . Recycler 3 | . . . . 2 . . . 1 Operator 2 | . 2 . . . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 13 | . 6 1 . 2 . 4 . . Grunt 20 | . 10 . 2 . . 4 . 4 Duelist 1 | . . . . . . 1 . . Sentry 3 | . . . . 1 . . . 2 Specialist 1 | . . . . 1 . . . . Hunter 4 | . . . . 4 . . . . Programmer 3 | . . . . 2 . . . 1 Compactor 4 | . . . . . 4 . . . Subdweller 4 | . . 4 . . . . . . Thug 1 | . . . . . 1 . . . Butcher 1 | . . . . . 1 . . . Best Kill Streak 5 | . 4 3 2 4 3 5 . 4 Combat Bots Only 5 | . 3 3 2 3 3 5 . 4 Max Kills in Single Turn 4 | . 1 1 1 1 1 1 . 4 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Hostile Shots Fired 527 | . 125 40 14 90 . 90 9 159 Missed 209 | . 33 14 3 45 . 32 5 77 Hits 318 | . 92 26 11 45 . 58 4 82 Melee 6 | . . . . . . 6 . . Projectile 312 | . 92 26 11 45 . 52 4 82 Critical Strikes 5 | . 1 . 1 1 . 1 . 1 Actively Blocked 1 | . . . . . . 1 . . Damage Taken 4490 | . 946 410 204 728 . 1010 64 1128 Core 957 | . 123 101 29 108 . 163 35 398 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 89 | . . . . . . 89 . . Regen/Repaired (Parts) 105 | . . . . . 105 . . . Core Remaining (%) 68 | 100 . 10 94 . . . . . Volleys Fired 213 | . 89 13 6 54 15 30 . 6 Largest 2 | . 2 2 2 2 2 2 . 2 Hottest 140 | . 80 140 113 88 80 80 . 83 Shots Fired 373 | . 161 25 12 100 25 42 . 8 Gun 186 | . 150 . . 36 . . . . Cannon 181 | . 11 25 12 64 25 42 . 2 Launcher 6 | . . . . . . . . 6 Special . | . . . . . . . . . Kinetic 246 | . 86 2 9 80 25 42 . 2 Thermal 121 | . 75 23 3 20 . . . . Explosive 3 | . . . . . . . . 3 Electromagnetic 3 | . . . . . . . . 3 Robot Hit Streak 29 | . 29 8 19 14 9 4 . 8 Robot Miss Streak 6 | . 3 4 . 6 3 6 . 4 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 231 | . 95 17 11 59 16 22 . 11 Core Hits 151 | . 40 8 3 48 8 11 . 33 Critical Kills 5 | . 1 . . . 3 1 . . Critical Parts Destroyed 6 | . . . . . 1 4 . 1 Critical Strikes 14 | . 1 . . 2 5 5 . 1 Destroy 11 | . 1 . . . 5 5 . . Blast 2 | . . . . 2 . . . . Smash 1 | . . . . . . . . 1 Melee Attacks 13 | . . . . . . . 5 8 Impact 13 | . . . . . . . 5 8 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5456 | . 958 393 259 1274 562 686 . 1324 Guns 1368 | . 853 . . 515 . . . . Cannons 2763 | . 105 393 258 759 562 686 . . Explosions 983 | . . . . . . . . 983 Melee 341 | . . . . . . . . 341 Ramming 1 | . . . 1 . . . . . Kinetic 2790 | . 415 40 176 911 562 686 . . Thermal 1752 | . 543 353 82 363 . . . 411 Explosive 459 | . . . . . . . . 459 Electromagnetic 113 | . . . . . . . . 113 Impact 341 | . . . . . . . . 341 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 1 1 1 1 5 Average Corruption 1 | . . . . 1 1 1 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . 2 2 3 1 10 Message Errors 4 | . . . . . 1 1 . 2 Matter Fused 4 | . . . . 2 . . 1 1 Energy Discharges 5 | . . . . . 1 . . 4 Parts Rejected 3 | . . . . . . 1 . 2 Alerts 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 100 | . . . . . . 19 . 81 Projectiles 19 | . . . . . . 19 . . Explosions 32 | . . . . . . . . 32 Melee 49 | . . . . . . . . 49 Knockbacks 6 | . . . 2 . . 3 . 1 Impact 1 | . . . . . . . . 1 Kinetic 5 | . . . 2 . . 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 157 | . . . . . . . . 157 Shots 5 | . . . . . . . . 5 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 407 | . 103 108 126 407 384 194 . 3 Average Temperature 102 | . 32 43 41 148 175 63 . 2 Received Heat Transfer 1083 | . 309 66 117 126 . 171 27 267 Effects 15 | . . . . 11 4 . . . Shutdowns 2 | . . . . 2 . . . . Energy Bleed 4 | . . . . 3 1 . . . Interference 8 | . . . . 5 3 . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . Heat Transferred 2715 | . 1222 592 111 490 . . . 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 96 | 100 100 . 100 100 100 100 100 75 Level 1 3 | . . . . . . . . 24 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 359 | . 118 . 74 98 35 111 154 359 Initial 80 | . . . . 29 25 . 70 80 Average 48 | . 57 . 5 19 3 27 111 145 Influence Increases 1820 | . 490 20 102 307 28 244 94 535 Destroy 0b10 Robot/C 900 | . 320 20 40 200 . 180 . 140 Destroy 0b10 Robot/NC 75 | . 30 . . 25 . . . 20 Destroy Leader 206 | . 74 . 10 52 . 20 . 50 Successful Hack 24 | . 6 . 6 . . . 12 . Disable Machine 255 | . 15 . . 15 . . . 225 Destroy Structure 135 | . . . 1 . 28 14 7 85 Partial Spotted 30 | . 15 . . . . . 15 . Lose Combat Pursuer 195 | . 30 . 45 15 . 30 60 15 Influence Decreases 1493 | . 413 97 36 299 102 143 41 362 Entered New Map 228 | . . 37 . 37 49 . 31 74 Time Decay 1038 | . 363 50 36 242 26 83 . 238 Lost Part 190 | . 50 10 . 20 . 50 10 50 Lost Ally 27 | . . . . . 27 . . . Purge Threat 10 | . . . . . . 10 . . Squads Dispatched 20 | . 3 . 4 6 . 3 . 4 Investigation 4 | . 1 . 3 . . . . . Extermination 4 | . . . . 1 . 1 . 2 Reinforcement 9 | . 2 . 1 2 . 2 . 2 Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Distress Signals 5 | . 1 . 2 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 31 12 12 37 6 15 5 10 Peak Tracking Total 9 | . 3 6 8 9 4 8 4 4 Tactical Retreats 10 | . 2 . 2 1 . 2 2 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Traps Triggered 9 | . 2 2 1 1 . 1 1 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Machines Disabled 17 | . 1 . . 1 . . . 15 Max in Single Turn 8 | . 1 . . 1 . . . 8 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Machines Accessed 13 | . 4 . 3 3 . 2 1 . Terminals 10 | . 3 . 3 2 . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 32 | . 9 . 12 5 . 4 2 . Successful 7 | . 2 . 1 1 . 2 1 . Failed 25 | . 7 . 11 4 . 2 1 . Catastrophic 5 | . 2 . 2 1 . . . . Database Lockouts . | . . . . . . . . . Manual 26 | . 8 . 12 3 . 2 1 . Terminals 27 | . 8 . 12 3 . 2 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 2 . 2 . . Terminal Hacks 4 | . 1 . 1 . . 1 1 . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 1 | . . . . . . 1 . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 3 . 3 3 . 1 . . Full Trace Events 3 | . . . 3 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Total Allies 18 | . . . . . 18 . . . Largest Group 18 | . . . . . 18 . . . Highest-Rated Group 444 | . . . . . 444 . . . Highest-Rated Ally 35 | . . . . . 35 . . . Total Orders . | . . . . . . . . . Ally Attacks 107 | . . . . . 107 . . . Total Damage 3738 | . . . . . 3738 . . . Kills 8 | . . . . . 8 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Turns Passed 4258 | 66 1135 554 429 929 270 258 100 517 Spaces Moved 3805 | 47 636 291 288 1035 430 335 166 577 Core 152 | 3 . . . . . 1 . 148 Treads . | . . . . . . . . . Legs 1478 | 44 636 270 288 . . . . 240 Wheels 21 | . . 21 . . . . . . Hover 1775 | . . . . 1035 430 310 . . Flight 379 | . . . . . . 24 166 189 Fastest Speed 35 | 50 120 120 120 48 48 35 35 35 Average Speed 80 | 115 120 172 120 48 48 50 35 77 Slowest Speed 200 | 120 120 190 190 112 48 180 35 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Potential Cave-ins 2 | . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 87 19 32 18 97 12 19 21 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug 4 | . . . . . . . 4 . Terrain Destroyed 121 | . . 1 1 . 3 14 4 98 Melee 4 | . . . . . . . 4 . Projectile 20 | . . 1 1 . 3 14 . 1 AOE 97 | . . . . . . . . 97 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Total 4629 | 56 864 317 359 1365 469 380 197 622 Wait 399 | . 98 1 38 223 17 1 8 13 Move 3796 | 46 635 290 287 1035 429 334 163 577 Hop 1 | . . . . . . . 1 . Pick Up 56 | 4 14 2 11 13 2 3 2 5 Fast Attach 26 | 4 4 2 2 6 2 2 . 4 Attach 38 | 2 6 2 4 10 . 6 1 7 Detach 5 | . . 1 . . . 2 1 1 Swap 15 | . 8 2 2 3 . . . . Drop 51 | . 10 4 8 21 4 2 1 1 Fire 213 | . 89 13 6 54 15 30 . 6 Melee 13 | . . . . . . . 5 8 Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -7/Waste -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 3) 624 | -10/Materials | Lost 3 parts (2n1w) 748 | -10/Materials | Discovered new exit (range 6) 879 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Discovered new exit (range 9) 1100 | -10/Materials | Build established: Scavenger-Mutant 1202 | -10/Materials | Entered Subcaves 1257 | -10/Subcaves | Core integrity fell below 50% 1532 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1685 | -10/Subcaves | Core integrity fell below 20% 1747 | -10/Subcaves | Discovered new exit (range 7) 1750 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1751 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1756 | -10/Subcaves | Entered Materials 1756 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1806 | -8/Materials | Met 7R-MNS 1957 | -8/Materials | Discovered new exit (range 16) 2151 | -8/Materials | Identified exit to Storage 2160 | -8/Materials | Discovered new exit (range 10) 2185 | -8/Materials | Entered Factory 2185 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2186 | -7/Factory | Caught up to 7R-MNS 2405 | -7/Factory | Garrison activated, responded to threat 2473 | -7/Factory | Build established: Hacker-Mutant 2910 | -7/Factory | Cargo convoy interrupted 3094 | -7/Factory | Discovered new exit (range 14) 3114 | -7/Factory | Sucked down chute 3114 | -7/Factory | Entered Waste 3118 | -7/Waste | Spotted C-40 Crusher 3118 | -7/Waste | Spotted C-40 Crusher 3131 | -7/Waste | Spotted C-40 Crusher 3131 | -7/Waste | Spotted C-40 Crusher 3142 | -7/Waste | Warlord forces began an assault 3174 | -7/Waste | Destroyed C-40 Crusher 3178 | -7/Waste | Spotted C-40 Crusher 3182 | -7/Waste | Spotted C-40 Crusher 3186 | -7/Waste | Destroyed C-40 Crusher 3192 | -7/Waste | Destroyed C-40 Crusher 3219 | -7/Waste | Build established: Scavenger-Mutant 3236 | -7/Waste | Destroyed C-40 Crusher 3263 | -7/Waste | Lost 8 allies 3316 | -7/Waste | Discovered new exit (range 13) 3384 | -7/Waste | Entered Factory 3461 | -7/Factory | Lost 3 parts (3n) 3641 | -7/Factory | Identified exit to Garrison 3642 | -7/Factory | Entered Garrison 3652 | -7/Garrison | Triggered checkpoint 3662 | -7/Garrison | Lost 7 parts (1p3n3u) 3735 | -7/Garrison | Discovered new exit (range 8) 3742 | -7/Garrison | Entered Factory 3891 | -7/Factory | Core integrity fell below 50% 3902 | -7/Factory | Build established: Mutant 3962 | -7/Factory | Lost 3 parts (1n1u1w) 4156 | -7/Factory | Found Prototype Launcher 4156 | -7/Factory | Identified Rocket Array 4170 | -7/Factory | Core integrity fell below 20% 4259 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- & K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. Map ----- +----------------------------------------------------+ | """###????# ######+####+########+######??????? | | ######## # # #??????? | | + """ """ """ # #??????? | | ###### # """ """ """ # #??????? | | #????# # """ """ """ # #??????? | | ######????### ### # #??????? | | #???????????# # # #??????? | | #???????????# ########## #??????? | | ?????????? ## ####################??????? | | ???????? # T" # ???? ??????????? | | ?#####=% # ??? ????#?????? | | # # """ "??? #?????? | | # """""" u # """ """ #?????? | | ## # """""" # k k# """ """ #?????? | | ?? # """""" # # #?????? | | ??? # """""" # k ! # #?????? | | ??? + # # #????## | | ???? #? = # / # ?????? | | ????? ? [ # u # !!! ??????? | | ???????########### # !!!?????????""" | | ????????????????##u # !?????????? """ | | ???????????########; ;;;####+#####+#####? """ | | ?????????? u #! | | ?????????? # """ | | ?????????? + """ | | ?????????? w @ # """ | | ?????????? # | | ????????????+######+#############+###########? | | ???????????????????????????????# #?? | | ???????????????????????????????# """"""""" #???/] | | ???????????????????????????????# #???/! | | ???????????????????????????????# """"""""" #????## | | ???????????????????????????????# #?????? | | ???????????????????????????????# """"""""" #?????? | | ???????????????????????????????# ????????? | | ???????????????????????????????# "" ???????? | | ???????????????????????????????#""" ???????? | | ???????????????????????????????#"R ]??????? | | ???????????????????????????????#""" ??????? | | ???????????????????????????????#""" ???????? | | ???????????????????????????????# ? ??????? | | ????????????????????????????????????#?####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 250 Weapon Shielding 90 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 9 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed MetaShieldMantle Manual? 0 Play Time 00:54:15 Cumulative 31.4 hours Start 2025.12.06 @ 07:15:05 End 2025.12.06 @ 08:46:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2d7350b0-2e29-479d-b87f-51b4808a9128