Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.18 @ 03:20:39 Player: Runia Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (438) 2190 Value Destroyed (24005) 24005 Prototype IDs (111) 2220 Alien Tech Used (14) 2800 Bonus (15625) 15625 TOTAL SCORE: 57940 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 7458 Follower Combat Kills 116 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -349 Cogmind --------- Core Integrity 0/1850 Matter 190/300 Energy 349/350 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Armor Integrity Analyzer Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- YI-UF0's Bottomless Matter Pit (1211) Advanced Kinecellerator Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System High-capacity Storage Unit Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Armor Integrity Analyzer Quantum Capacitor Improved Transmission Jammer Advanced Phase Shifter Advanced Powered Armor Advanced Force Field Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon > --- INVENTORY -------- Particle Reactor Experimental Cooling System Advanced Energy Well Advanced Energy Well YI-UF0's Bottomless Matter Pit Advanced Sensor Array Advanced Terrain Scanner Advanced Kinecellerator Heavy Armor Plating Phase Armor Authchip [R/NC] High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Matter Drive Spacefold Activator Helical Railgun Helical Railgun Fusion Bomb Launcher Ragnarok Missile Launcher [Rating: 230] Favorites ----------- Power Assembled Flux Generator Engine Deuterium Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Assembled Alloy Armor Artifact Spacefold Activator Weapon Assembled Focal Cannon Energy Gun Precision Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Helical Railgun Ballistic Cannon Perforator Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Utility 11 | . . . . . 2 1 . . . . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 693 | 1 14 19 . . 46 12 11 8 35 4 28 10 1 4 47 6 9 3 6 5 13 22 17 10 12 30 14 37 71 37 71 56 34 Power 26 | 1 1 1 . . 2 . . . 2 . 1 . . . 1 . . . . 2 . . . . 1 . . . . 7 2 3 2 Engine 6 | 1 1 1 . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Core 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 18 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 7 2 3 2 Propulsion 85 | . 7 5 . . 13 4 . 2 6 . 2 . . . 4 . . . . . . 3 1 1 1 . . 6 6 7 8 2 7 Treads 18 | . 7 . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 Leg 58 | . . 2 . . 5 4 . 1 6 . 2 . . . 4 . . . . . . 3 1 1 1 . . 6 5 6 8 2 1 Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 417 | . 2 4 . . 10 5 5 . 13 3 16 7 . 1 28 5 8 2 5 2 11 15 15 8 10 29 13 29 56 14 46 41 14 Device 288 | . . . . . 1 2 4 . 6 3 10 7 . 1 18 5 6 2 5 2 11 12 13 7 4 18 10 20 42 9 32 29 9 Storage 20 | . . 1 . . 2 2 . . 1 . 3 . . . 3 . . . . . . 1 . . . 1 . . 1 1 2 2 . Processor 13 | . . . . . 1 1 . . 1 . . . . . 1 . . . . . . 1 . . 1 . 2 . 2 1 1 1 . Hackware 13 | . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . 6 . 1 Protection 76 | . 2 3 . . 5 . 1 . 5 . 3 . . . 6 . . . . . . . 2 1 5 10 . 9 6 3 5 8 2 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 2 Weapon 165 | . 4 9 . . 21 3 6 6 14 1 9 3 1 3 14 1 1 1 1 1 2 4 1 1 . 1 1 2 9 9 15 10 11 Energy Gun 55 | . . . . . 16 2 3 3 13 . 4 1 1 1 5 . . . . . . . . . . . . . 2 2 2 . . Energy Cannon 38 | . . . . . . . . . 1 1 2 1 . 1 2 . . . . . . . . . . . . 2 6 5 6 5 6 Ballistic Gun 16 | . 3 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Launcher 34 | . 1 3 . . 3 . 2 3 . . 1 . . . 5 1 . 1 . 1 2 2 1 . . . . . . 1 1 3 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 4 | . . . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Piercing Weapon 11 | . . . . . . . . . . . 2 1 . . 2 . 1 . 1 . . 2 . 1 . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . . 1 . . 5 . . . 4 . 2 . . . 6 . . . . 2 . 1 2 1 5 . 1 3 10 3 14 1 2 Corrupted Parts 7 | . . . . . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 22 | . . . . . . . . . 13 9 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 80 | . . 5 . . 3 . 1 . 20 . 6 . . . 7 . . . . . 1 4 2 . . 1 . 4 7 1 2 5 11 Power 7 | . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Propulsion 20 | . . 1 . . . . . . 5 . 2 . . . 3 . . . . . 1 1 . . . . . . 3 . . 1 3 Utility 31 | . . 1 . . . . 1 . 6 . 3 . . . 4 . . . . . . 2 1 . . . . 3 2 . 1 1 6 Weapon 22 | . . 2 . . 2 . . . 7 . 1 . . . . . . . . . . 1 1 . . 1 . 1 2 . 1 2 1 Highest Loss Streak 10 | . . 4 . . 3 . 1 . 10 . 5 . . . 3 . . . . . 1 1 1 . . 1 . 1 2 1 1 1 10 Average Slot Usage (%) 89 | . 88 95 100 100 97 97 99 99 79 97 95 95 93 93 89 93 93 93 94 93 84 86 75 87 88 86 89 91 85 91 94 90 77 Engine 1 | . 13 13 14 14 6 7 7 7 3 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 2 . . . . . 1 6 6 6 5 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . 1 7 4 . . . . 6 5 5 5 4 5 4 5 5 4 5 4 4 4 10 11 10 9 Treads 1 | . 26 7 . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 21 | . . 9 . . 17 25 30 29 24 30 25 26 26 26 24 26 23 23 23 23 16 19 15 20 20 20 18 20 20 22 25 22 13 Device 14 | . . . . . 7 12 14 15 8 15 24 22 20 20 11 13 16 17 17 16 17 17 18 13 14 15 17 13 12 13 15 20 17 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 7 13 13 13 11 13 11 11 11 11 11 11 12 10 10 9 9 9 6 4 3 3 6 Processor 9 | . . . . . . . 7 7 8 7 6 6 6 6 12 13 11 11 11 11 11 10 10 10 10 10 12 13 13 12 12 10 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 4 4 8 7 3 6 Protection 5 | . 5 14 14 14 18 15 7 7 3 7 4 . . . 3 . 4 5 5 5 3 5 3 10 10 9 7 7 4 2 1 2 2 Energy Gun 3 | . . . . . 16 22 22 22 17 7 4 6 6 6 5 . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . 1 12 9 12 13 12 6 13 11 10 11 11 9 13 8 15 14 13 13 12 14 11 8 10 9 Ballistic Gun 1 | . 27 26 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . Piercing Weapon 1 | . . . . . . . . . . . 3 . . . 3 1 1 5 5 3 . . . 1 5 1 . 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 13 17 18 18 18 69 73 65 65 78 86 90 91 91 95 103 93 103 100 96 99 103 142 152 163 163 164 157 164 159 158 173 216 219 Greatest Support 176 | 20 40 40 20 20 51 72 72 72 112 112 112 96 96 96 108 108 108 108 108 108 108 108 110 115 115 135 135 140 150 175 176 176 118 Greatest Overweight (x) 14 | . 1 1 . . 2 1 . 1 14 . 1 . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 22 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 22 Average Capacity 19 | 8 8 8 8 8 10 18 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 19 20 20 20 22 21 22 21 Most Carried 22 | 5 8 8 8 8 15 17 18 20 20 16 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 19 20 22 22 22 22 22 Average Carried 18 | 4 4 7 8 8 9 14 15 19 14 15 19 19 19 19 19 19 19 19 19 19 19 19 17 17 19 19 17 19 19 21 21 21 20 Final Capacity 22 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 7 Final Carried 22 | 3 8 8 8 8 15 16 18 20 15 15 20 20 20 19 20 20 19 20 20 20 20 17 18 17 20 17 19 20 22 19 22 17 7 Class Distribution -------------------- 22% | Golem 19% | Scavenger-Mutant 11% | Mutant 9% | Generator-Mutant 8% | Skirmisher 7% | Assassin 7% | Alien-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Tank | -3/Proximity Caves Skirmisher | -3/Research Assassin | -3/Quarantine Alien-Mutant | -3/Section 7 Generator-Mutant | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 13623 | 210 127 550 550 23 982 217 220 119 425 111 429 90 20 16 1885 114 218 36 76 67 379 338 529 185 85 394 . 478 1515 300 1025 1211 699 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23258 | . 174 234 . 2 1562 309 160 106 425 38 409 246 . . 1848 75 482 130 391 214 385 1415 542 446 . 1433 196 1255 2399 449 1315 4496 2122 Parts 953 | . 15 25 . 6 79 14 5 13 16 3 24 9 . . 39 2 23 6 16 1 9 63 15 17 . 40 17 58 126 20 76 145 71 Haulers Intercepted 16 | . . . . . 4 1 . . . . . . . . . . 1 . . . . 1 1 . . . . . 2 2 1 3 . Recyclers Shooed 9 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 192 | . . . . . . . 5 14 . 9 . . . 3 . 2 . 6 20 1 6 . 15 20 44 47 . . . . . . . Prevented 26 | . . . . . . . . . . . . 8 . . . . . . . . . . . . 7 11 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 418 | . 7 12 . 4 27 2 6 8 4 1 8 3 . . 61 3 4 2 6 . 14 22 6 6 . 20 3 21 28 5 18 76 41 Melee 11 | . . . . . . . . . . . 2 . . . 7 . 1 . 1 . . . . . . . . . . . . . . Guns 40 | . 7 4 . . 18 2 2 . 3 . 1 2 . . . . . . . . . . . . . . . . . . . 1 . Cannons 180 | . . . . . . . . . . 1 5 1 . . 2 1 3 2 5 . 6 16 5 6 . 20 3 20 23 5 17 26 13 AOE 159 | . . 8 . 4 9 . 4 8 . . . . . . 47 2 . . . . 8 6 1 . . . . . . . . 42 20 Classes Destroyed 28 | . 3 5 . . 4 1 . . . . 2 1 . . 4 . . . . . 2 . . . . 1 . . 2 . . 2 1 Worker 18 | . . 1 . . 3 2 . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 4 5 Builder 10 | . . 1 . . . 2 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . 3 . Tunneler 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 16 | . . . . . 4 1 . . . . . . . . . . 1 . . . . 1 1 . . . . . 2 2 1 3 . Recycler 12 | . . . . . 3 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 4 2 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 18 | . 1 . . . 2 1 . . . . . . . . . . . . . . . 4 . . . . . 3 2 . 2 2 1 Swarmer 79 | . 6 3 . 4 8 . . 7 . . . . . . . 2 . . . . 5 4 . . . 3 . 9 . 2 4 16 6 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Grunt 111 | . 1 2 . . 8 . 5 1 . . 3 2 . . . . . . 4 . 6 8 5 2 . 10 . 4 2 2 2 30 14 Brawler 17 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 4 . . . . . 6 4 Duelist 10 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . 4 3 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Sentry 28 | . . . . . 8 . . . . . . 1 . . . 1 2 . 1 . 1 1 . 1 . . . . 5 . . 5 2 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . Hunter 23 | . . . . . 3 1 1 . . . 1 . . . . . . 2 1 . . 2 . 2 . 2 . 2 . . 3 . 3 Programmer 58 | . . . . . . 1 . . . 1 1 . . . . . 2 . . . . 4 . . . . 3 6 15 . 9 11 5 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Z-Technician 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 45 | . . 5 . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . Golem 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | . 4 7 . 4 8 6 3 4 1 1 3 2 . . 37 3 2 2 4 . 5 6 4 3 . 8 2 9 5 6 4 13 15 Combat Bots Only 34 | . 4 7 . 4 5 1 3 4 1 1 3 2 . . 34 3 1 2 4 . 5 4 4 3 . 8 2 9 5 4 4 10 11 Max Kills in Single Turn 34 | . 1 4 . 2 4 1 2 3 1 1 1 1 . . 34 1 1 1 1 . 3 3 2 1 . 1 1 1 1 1 1 4 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 34 | . . 4 . 2 3 . 2 3 . . . . . . 34 1 . . . . 3 2 1 . . . . . . . . 4 4 Melee 1 | . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 26611 | . 196 887 . 107 1035 181 418 74 2645 14 1252 111 . . 1696 137 695 61 354 . 634 1613 345 386 . 1048 150 1557 2565 408 1344 1936 4762 Core 3681 | . 25 100 . . 68 20 14 . 465 . 295 34 . . 142 18 71 35 33 . 72 106 17 27 . 91 10 133 161 36 91 136 1481 Absorbed by Shields 8005 | . . . . . . . . . . . . . . . . . . . . . . . 185 282 . 781 87 973 1277 . 619 1584 2217 Reduced by Siege Mode 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Core Remaining (%) 66 | 100 . . . 50 87 . . . . 28 . . . . . 42 . . . . 78 . . . . 71 . . 57 . 83 . . Volleys Fired 1532 | . 25 36 1 3 95 18 16 7 73 2 35 18 5 3 74 12 22 3 13 . 22 85 24 29 7 56 24 100 277 46 139 183 79 Largest 4 | . 2 2 1 1 2 3 3 3 3 3 3 3 1 1 3 2 2 2 2 . 2 3 3 3 1 3 3 3 4 4 3 4 2 Hottest 383 | . 40 40 30 30 122 183 183 183 183 241 241 225 90 90 237 50 50 50 50 . 50 75 75 75 25 75 75 163 369 369 345 383 320 Shots Fired 2213 | . 50 66 1 3 181 54 30 11 123 7 63 36 5 3 89 22 38 6 24 . 33 137 46 53 7 137 42 166 299 55 143 205 78 Gun 551 | . 50 61 . . 174 54 21 6 123 2 14 13 . . 11 . . . . . . . . . . . . . 2 3 3 14 . Cannon 1583 | . . . . . . . . . . 5 49 23 5 3 54 20 38 6 24 . 24 134 45 53 7 137 42 166 297 52 140 184 75 Launcher 79 | . . 5 1 3 7 . 9 5 . . . . . . 24 2 . . . . 9 3 1 . . . . . . . . 7 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 131 | . 50 61 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 14 . Thermal 1932 | . . . . . 173 54 21 6 112 7 57 10 5 3 37 20 38 6 24 . 24 134 45 53 7 137 42 166 297 52 143 184 75 Explosive 79 | . . 5 1 3 7 . 9 5 . . . . . . 24 2 . . . . 9 3 1 . . . . . . . . 7 3 Electromagnetic 71 | . . . . . . . . . 11 . 6 26 . . 28 . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 7 7 . 1 22 18 9 5 23 3 8 3 . . 14 4 12 6 11 . 8 15 6 14 . 16 6 18 18 8 7 12 10 Robot Miss Streak 11 | . 8 2 . 1 3 2 1 2 4 1 3 3 . . 11 1 2 . 1 . 5 6 1 2 . 3 2 2 3 5 3 3 8 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Capacitor 674 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259 43 133 166 73 Shots Hit Robots 1375 | . 25 41 . 1 132 34 20 4 86 3 40 16 . . 99 4 28 6 22 3 23 77 22 27 . 103 13 84 189 33 76 117 47 Core Hits 957 | . 11 36 . 8 61 12 11 12 36 1 15 8 . . 197 7 10 4 11 2 49 73 25 11 . 38 3 29 66 13 29 119 60 Critical Kills 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 2 5 5 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 48 | . . . . . 13 4 2 . 7 1 . 1 . . 3 . . . . . . . . . . . . 1 4 . 2 5 5 Burn 27 | . . . . . 13 4 2 . 7 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 2 5 5 Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Puncture 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Melee Attacks 95 | . . . . . 1 2 3 . . . 8 . . 5 55 . 7 . 7 3 . . . . 4 . . . . . . . . Impact 11 | . . . . . 1 2 3 . . . . . . 5 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 84 | . . . . . . . . . . . 8 . . . 55 . 7 . 7 3 . . . . 4 . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 87722 | . 275 974 . 252 3128 651 1051 720 1237 114 1430 524 . . 7370 300 1191 263 913 265 2906 4933 1759 1281 . 4587 799 4269 7901 1313 3366 21099 12851 Guns 6107 | . 275 414 . . 2439 651 250 20 1114 25 181 197 . . 152 . . . . . . . . . . . . . 28 28 98 235 . Cannons 47728 | . . . . . . . . . . 89 1130 292 . . 967 131 984 263 751 . 1054 3551 1364 1281 . 4587 799 4269 7873 1285 3268 8725 5065 Explosions 30848 | . . 497 . 252 689 . 801 700 49 . 48 35 . . 4088 169 . . . . 1852 1372 395 . . . . . . . . 12139 7762 Melee 2868 | . . . . . . . . . . . 71 . . . 2163 . 207 . 162 265 . . . . . . . . . . . . . Ramming 171 | . . 63 . . . . . . 74 . . . . . . . . . . . . 10 . . . . . . . . . . 24 Kinetic 980 | . 275 414 . . . . . . . . . . . . . . . . . . . . . . . . . . 28 28 . 235 . Thermal 66520 | . . . . . 2439 651 250 20 1032 114 1278 144 . . 518 131 984 263 751 . 1054 3649 1364 1281 . 4587 799 4269 7873 1285 3366 17448 10970 Explosive 15990 | . . 497 . 252 689 . 801 700 . . . . . . 4088 169 . . . . 1852 1274 395 . . . . . . . . 3416 1857 Electromagnetic 1193 | . . . . . . . . . 131 . 81 380 . . 601 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2868 | . . . . . . . . . . . 71 . . . 2163 . 207 . 162 265 . . . . . . . . . . . . . Highest Corruption 30 | . . . . . 3 1 1 1 14 23 1 1 1 1 . . 3 3 3 3 3 3 3 3 3 . 1 4 18 . 14 14 30 Average Corruption 5 | . . . . . 2 1 1 1 4 18 1 1 1 1 . . 1 3 3 3 3 1 3 3 3 . 1 2 10 . 7 9 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 417 | . . . . . 17 . 2 1 17 27 3 5 3 . . . 3 19 8 3 29 5 24 15 1 . 1 17 80 . 35 48 54 Message Errors 122 | . . . . . 2 . . 1 6 5 1 2 3 . . . 1 8 2 . 12 2 5 6 . . . 5 23 . 7 16 15 Matter Fused 90 | . . . . . 7 . . . 3 6 . . . . . . . 3 2 . 7 . 9 1 1 . . . 18 . 12 9 12 Heat Flow Errors 48 | . . . . . 2 . . . 3 3 . . . . . . 2 2 . 1 4 1 3 2 . . . 6 8 . 3 2 6 Energy Discharges 56 | . . . . . 4 . 1 . . 3 . 2 . . . . . 3 2 . 1 2 1 3 . . 1 3 10 . 4 6 10 Data Loss (minor) 55 | . . . . . . . 1 . 2 4 2 1 . . . . . 3 2 2 4 . 6 2 . . . 3 10 . 4 6 3 Data Loss (major) 10 | . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . 2 2 2 Misfires 11 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 6 . . 2 1 Alerts 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 20 | . . . . . 2 . . . 1 1 . . . . . . . . . . 1 . . 1 . . . . 5 . 2 4 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6877 | . . 3 . 6 18 . 4 35 49 . . 3 . . 231 . 74 . 4 101 124 170 122 . . 177 125 426 414 41 141 2649 1960 Projectiles 4214 | . . . . . . . . . . . . 3 . . 4 . 74 . . . 98 163 122 . . 177 125 426 414 41 141 1489 937 Explosions 2402 | . . 3 . 6 18 . 4 35 49 . . . . . 71 . . . . . 26 7 . . . . . . . . . 1160 1023 Melee 261 | . . . . . . . . . . . . . . . 156 . . . 4 101 . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1121 | . . 124 . 75 47 . . . 77 . . . . . 41 . . . . . 65 70 45 . . . . . . . . 201 376 Shots 31 | . . 4 . 2 3 . . . 1 . . . . . 2 . . . . . 3 4 2 . . . . . . . . 4 6 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 49 | . . 30 . . . . . . 17 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Kicked 49 | . . 30 . . . . . . 17 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | . . 46 . . 300 102 291 42 333 218 104 264 128 64 322 13 166 212 39 175 209 175 184 179 . 24 . 411 366 88 272 296 233 Average Temperature 72 | . . 8 . . 60 20 117 28 100 92 36 92 55 33 98 9 80 96 15 92 54 45 38 85 . 4 . 142 102 46 80 76 69 Received Heat Transfer 3275 | . 6 127 . . 279 . 171 . 330 . 99 51 . . 365 9 81 . 117 . 178 172 108 49 . 184 9 126 169 36 65 187 357 Effects 9 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . 1 . . 1 . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Longest Duration 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Robots Corrupted 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 24 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 5 . 2 7 8 Combat Hostiles 23 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 5 . 1 7 8 Parts Melted 108 | . . . . . 13 9 1 . 10 . 1 . . . 2 . 1 1 1 . . 1 1 . . 1 2 5 21 1 8 21 8 Heat Transferred 57102 | . . . . . 5809 1591 666 37 3343 161 985 125 . . 459 75 525 150 425 . 525 2000 575 675 . 2675 325 2418 6197 1295 2849 14395 8822 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 3687 | . 107 112 . 105 605 318 . . . . 107 . . . . . 146 . . . . 929 . . . . 113 512 604 315 304 3026 3687 Initial 1936 | . . 31 . . 40 275 . . . . . . . . . . . . . . . 69 . . . . 27 46 137 115 64 182 1936 Average 570 | . 51 62 . 96 284 241 . . . . 31 . . . . . 44 . . . . 552 . . . . 65 346 313 180 124 1704 2623 Maximum Alert Level 5 | . . . . . 2 1 . . . . . . . . . . . . . . . 3 . . . . . 2 2 1 1 5 5 Low Security (%) 40 | 100 100 100 . 100 26 29 . . . . 100 . . . . . 100 . . . . 12 . . . . 100 9 22 72 72 4 . Level 1 26 | . . . . . 52 70 . . . . . . . . . . . . . . . 19 . . . . . 46 55 27 27 7 . Level 2 14 | . . . . . 20 . . . . . . . . . . . . . . . . 36 . . . . . 44 22 . . 3 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . 13 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 67 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 32 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 102 | . 2 1 . . 3 3 . . . . 5 . . . . . 3 . . . . 10 . . . 1 3 6 12 1 7 23 22 Investigation 15 | . 2 1 . . 2 1 . . . . 2 . . . . . 1 . . . . 2 . . . . 1 . 2 . 1 . . Extermination 27 | . . . . . . 1 . . . . 2 . . . . . 2 . . . . 3 . . . . 1 3 6 . 4 3 2 Reinforcement 19 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 2 . . . . 1 3 4 1 2 3 . Assault 37 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 14 20 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 21 | . . . . . 4 1 . . . . . . . . . . . . . . . 1 . . . . . 2 4 6 1 . 2 Communications Jammed 82 | . . . . . . . . . . . 5 . . . . . . . . . . 1 . . . . . 5 6 . 15 50 . Distress Signals 75 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 6 . 14 49 . Times Spotted 720 | . 11 20 . 3 42 3 8 10 8 1 8 3 . . 77 3 11 1 6 . 14 44 18 7 . 31 6 36 57 17 32 108 135 Peak Tracking Total 37 | . 4 11 9 3 7 2 3 4 2 1 3 2 . . 37 3 4 1 5 . 5 10 7 4 . 10 2 8 6 13 4 11 32 Tactical Retreats 51 | . . 3 . . . . . . 5 . . . . . 15 . . . . . . . . . . 3 . 3 6 2 . 5 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 11 | . 4 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Triggered 16 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 11 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 70 | . . . 1 . 4 . . . 1 . . . . 2 4 . . . 2 . . 5 . . 2 1 1 13 16 . 9 5 4 Max in Single Turn 2 | . . . 1 . 1 . . . 1 . . . . 1 1 . . . 2 . . 2 . . 1 1 1 2 1 . 1 1 1 Garrison Access 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 97 | . 4 3 2 . 13 4 1 1 4 . 9 . 1 . . . 2 . 1 4 . 7 1 . 3 . 2 8 9 . 11 3 4 Terminals 49 | . 4 1 . . 7 3 . . . . 5 . . . . . 2 . . . . 4 . . . . 1 5 8 . 4 2 3 Fabricators 7 | . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . 2 . . Repair Stations 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 Recycling Units 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 2 . . Garrison Access 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . 1 1 . Total Hacks 254 | . 6 4 2 . 43 6 1 1 30 . 28 . 1 . . . 7 . 1 17 . 15 1 . 9 . 5 15 24 . 26 4 8 Successful 164 | . 2 3 2 . 25 2 1 1 30 . 15 . 1 . . . 2 . 1 17 . 5 1 . 9 . 2 8 12 . 22 . 3 Failed 90 | . 4 1 . . 18 4 . . . . 13 . . . . . 5 . . . . 10 . . . . 3 7 12 . 4 4 5 Catastrophic 22 | . . . . . 2 2 . . . . 2 . . . . . 3 . . . . 1 . . . . . 2 3 . 2 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 2 2 1 . 20 1 . . . . 8 . . . . . 1 . . . . 3 . . 1 . 2 1 10 . 7 . 3 Terminals 117 | . 6 2 . . 28 4 . . . . 10 . . . . . 7 . . . . 9 . . . . 2 10 20 . 10 3 6 Fabricators 16 | . . . . . . 2 . . . . 6 . . . . . . . . . . 2 . . . . 3 . . . 3 . . Repair Stations 12 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . 2 Recycling Units 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 31 | . . . . . 7 . . . . . 10 . . . . . . . . . . . . . . . . 2 4 . 8 . . Garrison Access 9 | . . . . . 2 . . . . . 2 . . . . . . . . . . 2 . . . . . 1 . . 1 1 . Terminal Hacks 103 | . 2 3 2 . 11 . 1 1 30 . 2 . 1 . . . 1 . 1 17 . 3 1 . 9 . . 4 8 . 6 . . Record 25 | . . . 1 . . . . . 11 . . . . . . . . . . 5 . . . . 8 . . . . . . . . Part Schematic 21 | . . . . . 2 . . . 12 . . . . . . . . . . 4 . . . . . . . 1 . . 2 . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 10 | . . 1 . . 2 . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 10 | . . 2 . . . . 1 1 . . . . 1 . . . . . 1 . . . 1 . 1 . . . 2 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 9 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 4 . 2 . . Locate Traps 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . 3 . . Network Status 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 9 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . 1 Scan Component 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . . . 6 . . . . . 10 . . . . . . . . . . . . . . . . . 3 . 6 . . Insert Component 10 | . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . 1 . 3 . . Analyze 15 | . . . . . 4 . . . . . 6 . . . . . . . . . . . . . . . . . 2 . 3 . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Seal Access 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 12 | . . . . . 4 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . 2 . 2 Terminals 7 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Researchers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 3 1 . . 12 4 . . . . 9 . . . . . 2 . . . . 6 . . . . 2 7 7 . 7 3 4 Full Trace Events 12 | . 1 . . . 2 1 . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . 2 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 4 . . . 12 . 3 . . . . . . . . 4 . . . . . . . 1 . . 3 . . Parts Built 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 148 | . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . . 64 . . Total Part Build Rating 24 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 16 . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Time 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . 76 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . 1 . 1 . . Part Schematics Acquired 6 | . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 6 Largest Group 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 6 Highest-Rated Group 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . . . . 26 . 85 Highest-Rated Ally 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . 26 . 15 Total Orders 34 | . . . . . . . . . 5 . . . 4 . 9 2 . 1 3 . 2 . 1 . 1 6 . . . . . . . STAY 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 14 | . . . . . . . . . 2 . . . 3 . . . . . 1 . 1 . 1 . . 6 . . . . . . . RETURN 11 | . . . . . . . . . 2 . . . 1 . 2 2 . 1 1 . 1 . . . 1 . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 9 Total Damage 261 | . . . . . . . . . . . . . . . . . . . . . . . . . . 151 . . . . . . 110 Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Assembled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 6 | . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . . . . . . 2 1 . 1 . 2 2 1 . 1 . 3 2 . 2 . 2 . . . . . . . . . . Drone Launches 30 | . . . . . . . . . 3 . . . 4 . 8 2 . 1 1 . 2 . 1 . 2 6 . . . . . . . Drone Recoveries 19 | . . . . . . . . . 2 . . . 1 . 4 2 . 1 1 . 1 . 1 . 2 4 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 37457 | 4 599 791 299 29 1555 565 623 565 792 569 1360 1233 513 1522 3536 718 546 919 527 217 1594 1336 1707 998 1046 2969 589 2197 2525 461 1458 1833 1262 Spaces Moved 19115 | 1 305 550 372 29 861 221 436 440 288 463 889 901 356 1222 1725 447 318 565 344 148 492 560 386 475 521 996 259 789 1165 273 765 882 671 Core 94 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 92 Treads 429 | . 294 108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Legs 17523 | 1 10 118 . . 578 221 436 440 287 463 889 901 356 1222 1725 447 318 565 344 148 492 560 386 475 521 996 259 789 1163 273 765 882 493 Wheels 725 | . . 324 372 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 283 | . . . . . 283 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 100 80 80 80 72 120 120 120 120 120 120 122 122 122 110 130 130 130 130 130 130 127 183 185 135 127 127 127 120 108 101 110 50 Average Speed 140 | 120 158 111 80 80 128 179 120 120 123 120 121 122 122 122 128 130 130 130 130 130 174 185 188 186 177 169 176 159 156 119 114 150 167 Slowest Speed 750 | 120 160 160 80 80 260 200 120 190 750 120 193 122 122 122 210 130 130 130 130 130 189 189 190 190 185 179 179 186 186 174 176 182 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 1 . 2 . Spacefolds 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Microwarps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 57 | 1 53 97 69 8 85 5 62 63 80 58 25 88 90 85 89 79 10 85 57 61 98 20 66 55 74 90 11 85 63 12 79 31 29 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 11 | . . . 1 . 1 . . . 1 1 . . . 3 . . . . 1 3 . . . . . . . . . . . . . Known Exits Taken 26 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 30 | . . 1 . 1 . . . 1 . 2 . 4 2 3 . 3 . 3 1 . 4 . . . . 5 . . . . . . . Spaces Dug 305 | . . 25 . . 3 2 3 . . . 14 5 5 3 8 15 7 . . . . 34 12 16 5 1 19 28 40 1 20 20 19 Terrain Destroyed 1816 | . . 37 5 17 36 2 61 55 5 3 24 11 5 3 201 24 16 . 13 . 101 155 43 26 5 29 23 45 75 12 51 463 270 Melee 11 | . . . . . 1 2 3 . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . Projectile 517 | . . . . . . . . . . 3 18 7 5 1 13 16 16 . 5 . 1 52 22 26 5 29 23 45 75 12 51 69 23 AOE 1288 | . . 37 5 17 35 . 58 55 5 . 3 4 . . 188 8 . . 8 . 100 103 21 . . . . . . . . 394 247 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 28063 | 4 372 656 372 31 1130 346 502 466 597 471 1100 1000 430 1244 2834 559 399 743 392 168 1199 740 1344 537 628 2169 348 1582 1826 394 1331 1323 826 Wait 5796 | . 15 . . . 77 77 30 1 169 . 115 60 62 . 867 92 32 170 16 . 659 53 883 15 60 1002 48 610 210 16 273 153 31 Move 19043 | . 304 549 371 28 860 220 435 439 287 462 888 900 355 1221 1724 446 317 564 343 147 491 558 385 474 520 995 258 788 1163 272 764 881 634 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 320 | . 10 10 . . 19 8 5 5 8 2 16 5 3 4 30 2 4 1 3 4 3 5 11 3 8 27 2 18 39 4 36 18 7 Fast Attach 197 | . 9 4 . . 13 1 . 2 16 . 5 1 . 1 9 . 1 . . 4 2 2 8 1 8 3 1 11 26 15 28 11 15 Attach 156 | . 3 5 . . 12 2 1 . 11 1 8 1 . 1 15 . 3 . . 1 . 4 2 2 . 8 2 7 28 7 10 11 11 Detach 36 | . . . . . 4 . . . 3 . 2 . . . 6 . . . . . . 2 2 . . . 2 2 7 . . . 6 Swap 361 | 1 2 10 . . 22 9 10 6 8 3 15 8 1 2 23 6 5 3 6 1 11 16 8 8 4 19 11 20 30 16 33 36 8 Drop 435 | 3 4 12 . . 27 9 2 6 5 1 8 7 4 7 31 1 8 2 4 8 11 13 21 5 17 26 . 26 46 18 46 30 27 Fire 1532 | . 25 36 1 3 95 18 16 7 73 2 35 18 5 3 74 12 22 3 13 . 22 85 24 29 7 56 24 100 277 46 139 183 79 Melee 95 | . . . . . 1 2 3 . . . 8 . . 5 55 . 7 . 7 3 . . . . 4 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 49 | . . 30 . . . . . . 17 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 7 Rewire 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . 2 . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Discovered new exit (range 13) 604 | -10/Materials | Entered Mines 695 | -10/Mines | Met a Derelict shopkeep closing up shop 797 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 884 | -10/Mines | Assembled infested the area 889 | -10/Mines | Assisted by a Guerilla fighting off Assembled 899 | -10/Mines | Found Prototype Storage 908 | -10/Mines | Found Prototype Launcher 965 | -10/Mines | Destroyed 7 combat bots 969 | -10/Mines | Lost 4 parts (1p1u2w) 1017 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1104 | -10/Mines | Discovered new exit (range 8) 1199 | -10/Mines | Build established: Scavenger-Mutant 1323 | -10/Mines | Discovered new exit (range 8) 1327 | -10/Mines | Found the Drone Emporium 1349 | -10/Mines | Found Prototype Device 1392 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1392 | -10/Mines | Discovered new exit (range 5) 1395 | -10/Mines | Entered Exiles 1416 | -10/Exiles | Met 8R-AWN 1428 | -10/Exiles | Met EX-HEX 1460 | -10/Exiles | Met EX-DEC 1464 | -10/Exiles | Learned location of Zion (-6) 1580 | -10/Exiles | Met EX-BIN 1592 | -10/Exiles | Aligned with FarCom system 1593 | -10/Exiles | Given EX-Vault access code 1612 | -10/Exiles | Opened EX-Vault 1632 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1674 | -10/Exiles | Attacked by the Exiles 1687 | -10/Exiles | Discovered new exit (range 10) 1694 | -10/Exiles | Entered Mines 1716 | -9/Mines | Discovered new exit (range 10) 1723 | -9/Mines | Entered Materials 1723 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1906 | -8/Materials | Lost 3 parts (1p2w) 2368 | -8/Materials | Build established: Mutant 3124 | -8/Materials | Discovered new exit (range 15) 3278 | -8/Materials | Entered Factory 3278 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3439 | -7/Factory | Fabricated Weapon Cycler (x2) 3576 | -7/Factory | Build established: Tank 3646 | -7/Factory | Discovered new exit (range 5) 3841 | -7/Factory | Identified exit to Lower Caves 3843 | -7/Factory | Entered Lower Caves 3922 | -7/Lower Caves | Learned Factory security intel 4343 | -7/Lower Caves | Build established: Skirmisher 4378 | -7/Lower Caves | Identified exit to Lower Caves 4466 | -7/Lower Caves | Entered another Lower Caves area 4500 | -7/Lower Caves | Discovered new exit (range 10) 4511 | -7/Lower Caves | Encountered a Warlord checkpoint 4524 | -7/Lower Caves | Identified exit to Factory 4700 | -7/Lower Caves | Identified exit to Data Miner 5031 | -7/Lower Caves | Entered Data Miner 5031 | -7/Data Miner | Discovered new exit (range 6) 5054 | -7/Data Miner | Met Data Miner 5077 | -7/Data Miner | Learned location of Section 7 (-3) 5077 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5097 | -7/Data Miner | Received God Mode back door access code from Data Miner 5231 | -7/Data Miner | Identified Decoy Drone Bay 5275 | -7/Data Miner | Data Conduit disabled 5429 | -7/Data Miner | Lost 3 parts (1p1u1w) 5503 | -7/Data Miner | System corruption reached 10% 5505 | -7/Data Miner | Lost 7 parts (1p4n1u1w) 5578 | -7/Data Miner | Core integrity fell below 50% 5646 | -7/Data Miner | Lost 10 parts (1n4u5w) 5646 | -7/Data Miner | Found Prototype Device 5646 | -7/Data Miner | Identified Exp. Thermal Shield 5789 | -7/Data Miner | Found Corrupted Exp. Thermal Shield 5822 | -7/Data Miner | Identified exit to Proximity Caves 5823 | -7/Data Miner | Entered Proximity Caves 5915 | -6/Proximity Caves | Build established: Scavenger-Mutant 6347 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 6366 | -6/Proximity Caves | Discovered exit to Factory (range 9) 6392 | -6/Proximity Caves | Entered Factory 6392 | -6/Factory | Evolved 2 slots: Utility x2 6480 | -6/Factory | Discovered new exit (range 11) 6518 | -6/Factory | Identified exit to Factory 6764 | -6/Factory | Build established: Scavenger-Mutant 7133 | -6/Factory | Found Prototype Launcher 7412 | -6/Factory | Discovered new exit (range 9) 7414 | -6/Factory | Lost 5 parts (1n3u1w) 7421 | -6/Factory | Identified exit to Lower Caves 7474 | -6/Factory | Identified Scatter Rocket Array 7752 | -6/Factory | Entered Lower Caves 7769 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8154 | -6/Lower Caves | Build established: Scavenger-Mutant 8168 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8339 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8388 | -6/Lower Caves | Discovered new exit (range 6) 8394 | -6/Lower Caves | Identified exit to Lower Caves 8678 | -6/Lower Caves | Learned Factory stockpile data 8774 | -6/Lower Caves | Encountered a Warlord checkpoint 8985 | -6/Lower Caves | Entered another Lower Caves area 9028 | -6/Lower Caves | Discovered exit to Factory (range 6) 9120 | -6/Lower Caves | Discovered new exit (range 111) 9384 | -6/Lower Caves | Learned 8 Factory zone layouts 9469 | -6/Lower Caves | Identified exit to Zion 9498 | -6/Lower Caves | Entered Zion 9550 | -6/Zion | Discovered new exit (range 16) 9591 | -6/Zion | System corruption cleaned by Quarantine Array 9769 | -6/Zion | Learned Factory garrison access intel 9946 | -6/Zion | Learned location of Extension (-4) 10641 | -6/Zion | Received a visual enhancement algorithm 10754 | -6/Zion | Discovered new exit (range 5) 10755 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11018 | -6/Zion | Identified exit to Deep Caves 11020 | -6/Zion | Entered Deep Caves 11504 | -6/Deep Caves | Attacked by Z-Imprinter 11527 | -6/Deep Caves | Destroyed Z-Imprinter 11910 | -6/Deep Caves | Z-Facility disabled 11912 | -6/Deep Caves | Core integrity fell below 50% 11971 | -6/Deep Caves | Found Prototype Protection 11971 | -6/Deep Caves | Identified Zio. Heavy Carapace 11983 | -6/Deep Caves | Found Prototype Protection 11983 | -6/Deep Caves | Identified Zio. Weapon Casing 12011 | -6/Deep Caves | Found Zio. Heavy Carapace 12226 | -6/Deep Caves | Spotted as-08208 12550 | -6/Deep Caves | Destroyed as-08208 12561 | -6/Deep Caves | Exposed GOLEM chamber 12709 | -6/Deep Caves | Triggered Deep Caves wall 12709 | -6/Deep Caves | Spotted AS-75627 12709 | -6/Deep Caves | Spotted AS-93895 12721 | -6/Deep Caves | Destroyed AS-93895 12722 | -6/Deep Caves | Spotted as-25171 12724 | -6/Deep Caves | Destroyed AS-75627 12731 | -6/Deep Caves | Destroyed 34 combat bots 12741 | -6/Deep Caves | Destroyed as-25171 12765 | -6/Deep Caves | Lost 3 parts (1n2u) 12860 | -6/Deep Caves | Found Mobile Assembly Unit 12943 | -6/Deep Caves | Found GOLEM Unit 12956 | -6/Deep Caves | Found GOLEM Unit 13227 | -6/Deep Caves | Build established: Assassin 13671 | -6/Deep Caves | Found GOLEM Unit 13749 | -6/Deep Caves | Found GOLEM Unit 13757 | -6/Deep Caves | Found GOLEM Unit 13762 | -6/Deep Caves | Found GOLEM Unit 13804 | -6/Deep Caves | Found GOLEM Unit 14049 | -6/Deep Caves | Build established: Golem 14549 | -6/Deep Caves | Discovered new exit (range 6) 14555 | -6/Deep Caves | Identified exit to Proximity Caves 14556 | -6/Deep Caves | Entered Proximity Caves 14763 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15274 | -5/Proximity Caves | Entered Factory 15274 | -5/Factory | Evolved 2 slots: Utility x2 15275 | -5/Factory | Identified exit to Upper Caves 15276 | -5/Factory | Identified exit to Factory 15278 | -5/Factory | Loaded intel: 4 garrison access locations 15437 | -5/Factory | Spotted B-75 Beast 15820 | -5/Factory | Entered Upper Caves 16113 | -5/Upper Caves | Encountered a Warlord checkpoint 16375 | -5/Upper Caves | Learned Factory emergency access door positions 16390 | -5/Upper Caves | Learned Factory emergency access door positions 16544 | -5/Upper Caves | Discovered new exit (range 8) 16730 | -5/Upper Caves | Identified exit to Upper Caves 16739 | -5/Upper Caves | Entered another Upper Caves area 16741 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16794 | -5/Upper Caves | Learned 4 Factory zone layouts 17129 | -5/Upper Caves | Discovered new exit (range 6) 17265 | -5/Upper Caves | Identified exit to Zhirov 17266 | -5/Upper Caves | Entered Zhirov 17266 | -5/Zhirov | Discovered new exit (range 3) 17290 | -5/Zhirov | Met Zhirov 17313 | -5/Zhirov | Learned location of Quarantine (-3) 17313 | -5/Zhirov | Learned location of Testing (-2) 17326 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17346 | -5/Zhirov | Found Alien Artifact 17346 | -5/Zhirov | Identified Integrated Reactor 17346 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17432 | -5/Zhirov | Found Alien Artifact 17482 | -5/Zhirov | Identified exit to Proximity Caves 17483 | -5/Zhirov | Entered Proximity Caves 17632 | -4/Proximity Caves | Build established: Mutant 17653 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18080 | -4/Proximity Caves | Build established: Golem 18694 | -4/Proximity Caves | Build established: Skirmisher 18984 | -4/Proximity Caves | Discovered exit to Factory (range 8) 18994 | -4/Proximity Caves | Learned 4 Research zone layouts 19077 | -4/Proximity Caves | Entered Factory 19077 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19078 | -4/Factory | Identified exit to Armory 19079 | -4/Factory | Identified exit to Extension 19265 | -4/Factory | Discovered new exit (range 8) 19275 | -4/Factory | Identified exit to Research 19352 | -4/Factory | Garrison activated, responded to threat 19386 | -4/Factory | Build established: Golem 19620 | -4/Factory | Identified exit to Upper Caves 20271 | -4/Factory | Crushed by falling debris 20327 | -4/Factory | First assault squad dispatched 20408 | -4/Factory | Cargo convoy interrupted 20413 | -4/Factory | Entered Upper Caves 21282 | -4/Upper Caves | Learned Research emergency access door positions 21719 | -4/Upper Caves | Found Imp. Powered Armor 21979 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21991 | -4/Upper Caves | Identified Transdimensional Reconstructor 21991 | -4/Upper Caves | Warped through subspace 22053 | -4/Upper Caves | Build established: Skirmisher 22098 | -4/Upper Caves | Discovered new exit (range 13) 22118 | -4/Upper Caves | Identified exit to Upper Caves 22120 | -4/Upper Caves | Entered another Upper Caves area 22143 | -4/Upper Caves | Discovered exit to Research (range 11) 22146 | -4/Upper Caves | Encountered a Warlord checkpoint 22337 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22420 | -4/Upper Caves | Build established: Golem 22838 | -4/Upper Caves | Found Alien Artifact 22838 | -4/Upper Caves | Identified Core Expander 22838 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 22873 | -4/Upper Caves | Discovered new exit (range 20) 22908 | -4/Upper Caves | Identified exit to Warlord 23118 | -4/Upper Caves | Entered Warlord 23136 | -4/Warlord | Build established: Assassin 23185 | -4/Warlord | System corruption cleaned by Quarantine Array 23647 | -4/Warlord | Met Warlord 23672 | -4/Warlord | Warlord's base attacked by MAIN.C 23689 | -4/Warlord | Opened Warlord's prototype stash 23697 | -4/Warlord | Found Prototype Reactor 23697 | -4/Warlord | Identified Vortex Chain Reactor 23721 | -4/Warlord | Found Prototype Processor 23721 | -4/Warlord | Identified Spectral Analyzer 23734 | -4/Warlord | Found Prototype Device 23734 | -4/Warlord | Identified Exp. Phase Shifter 23779 | -4/Warlord | Build established: Golem 24022 | -4/Warlord | Warlord forces counterattacked 24116 | -4/Warlord | Opened side exit 24148 | -4/Warlord | Discovered new exit (range 11) 24162 | -4/Warlord | Identified exit to Proximity Caves 24164 | -4/Warlord | Entered Proximity Caves 24427 | -3/Proximity Caves | Spotted B-86 Titan 24576 | -3/Proximity Caves | Build established: Assassin 24866 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 24938 | -3/Proximity Caves | Destroyed 8 combat bots 25189 | -3/Proximity Caves | Build established: Mutant 25632 | -3/Proximity Caves | Build established: Golem 26380 | -3/Proximity Caves | Build established: Tank 26539 | -3/Proximity Caves | Discovered exit to Research (range 35) 26883 | -3/Proximity Caves | Build established: Skirmisher 27133 | -3/Proximity Caves | Entered Research 27133 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27134 | -3/Research | Identified exit to Quarantine 27200 | -3/Research | Discovered new exit (range 19) 27407 | -3/Research | Found Prototype Hackware 27415 | -3/Research | Identified Exp. Hacking Suite 27587 | -3/Research | Found Enh. Force Lance 27722 | -3/Research | Entered Quarantine 27724 | -3/Quarantine | Spotted Alpha 7 27768 | -3/Quarantine | Found Alien Artifact 27868 | -3/Quarantine | Repaired Imp. Powered Armor 28013 | -3/Quarantine | Destroyed 9 combat bots 28072 | -3/Quarantine | Found Alien Energy Cannon 28331 | -3/Quarantine | Build established: Assassin 28366 | -3/Quarantine | Found Adv. Powered Armor 28515 | -3/Quarantine | Found Alien Artifact 28697 | -3/Quarantine | Found Alien Artifact 28855 | -3/Quarantine | Discovered new exit (range 20) 28870 | -3/Quarantine | Cryocooling Duct disabled 28885 | -3/Quarantine | Ambient heat levels rising (+20) 28885 | -3/Quarantine | Non-combat units ordered to evacuate 29057 | -3/Quarantine | Identified exit to Research 29107 | -3/Quarantine | Found Alien Artifact 29107 | -3/Quarantine | Identified Core Reset Matrix 29107 | -3/Quarantine | Identified Phase Armor 29107 | -3/Quarantine | Identified Subatomic Replicator 29107 | -3/Quarantine | Identified Matter Drive 29107 | -3/Quarantine | Identified Core Cannon 29107 | -3/Quarantine | Used Core Reset Matrix 29111 | -3/Quarantine | Detected hypermatrix surge 29111 | -3/Quarantine | Sensed 9 artifacts in vicinity 29144 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 29150 | -3/Quarantine | Found Transdimensional Reconstructor 29155 | -3/Quarantine | Found Transdimensional Reconstructor 29157 | -3/Quarantine | Found Transdimensional Reconstructor 29185 | -3/Quarantine | Found Prototype Device 29185 | -3/Quarantine | Identified Exp. Shield Generator 29209 | -3/Quarantine | Discovered exit to Research (range 18) 29383 | -3/Quarantine | Spotted Fortress 29491 | -3/Quarantine | Discovered new exit (range 6) 29497 | -3/Quarantine | Identified exit to Section 7 29693 | -3/Quarantine | Build established: Alien-Mutant 29919 | -3/Quarantine | Entered Section 7 29920 | -3/Section 7 | Sensed 23 artifacts in vicinity 30014 | -3/Section 7 | Found Unknown Device 30014 | -3/Section 7 | Identified Quantum Capacitor 30136 | -3/Section 7 | Spotted B-86 Titan 30239 | -3/Section 7 | Destroyed B-86 Titan 30266 | -3/Section 7 | Found Microwarp Drive 30394 | -3/Section 7 | Found Integrated Reactor 30394 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30419 | -3/Section 7 | Spotted S7 Guard 30546 | -3/Section 7 | Destroyed S7 Guard 30566 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 30567 | -3/Section 7 | Found Integrated Singularity Reactor 30567 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 30572 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 30769 | -3/Section 7 | Spotted S7 Guard 30806 | -3/Section 7 | Destroyed S7 Guard 30835 | -3/Section 7 | Found Integrated Heat Negator 30835 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 30856 | -3/Section 7 | Spotted S7 Guard 30979 | -3/Section 7 | Destroyed S7 Guard 31102 | -3/Section 7 | Warped through subspace 31155 | -3/Section 7 | System corruption reached 10% 31161 | -3/Section 7 | Warped through subspace 31408 | -3/Section 7 | Found LRC Storage 31408 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 31418 | -3/Section 7 | Found LRC Energy Well 31418 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 31422 | -3/Section 7 | Found LRC Armor 31422 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 31631 | -3/Section 7 | Spotted B-99 Colossus 31642 | -3/Section 7 | Warped through subspace 31742 | -3/Section 7 | Spotted Executioner 31743 | -3/Section 7 | Spotted Executioner 31754 | -3/Section 7 | Destroyed Executioner 31773 | -3/Section 7 | Destroyed Executioner 31795 | -3/Section 7 | Found Prototype Device 31795 | -3/Section 7 | Identified Adv. Kinecellerator 31800 | -3/Section 7 | Found Prototype Processor 31800 | -3/Section 7 | Identified Exp. Core Analyzer 31841 | -3/Section 7 | Found Transdimensional Reconstructor 31844 | -3/Section 7 | Found Transdimensional Reconstructor 31847 | -3/Section 7 | Found Transdimensional Reconstructor 31850 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 32023 | -3/Section 7 | Found Spacefold Activator 32154 | -3/Section 7 | Warped through subspace 32226 | -3/Section 7 | Found Core Reset Matrix 32228 | -3/Section 7 | Sensed 11 artifacts in vicinity 32444 | -3/Section 7 | Entered Research 32444 | -2/Research | Warlord forces began assault on 0b10 32444 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 32554 | -2/Research | Research machine network offline 32698 | -2/Research | Spotted Striker 32700 | -2/Research | Spotted Executioner 32707 | -2/Research | Spotted Striker 32715 | -2/Research | Spotted Striker 32716 | -2/Research | Destroyed Executioner 32752 | -2/Research | Discovered new exit (range 14) 32777 | -2/Research | Identified exit to Access 32784 | -2/Research | Found Unknown Launcher 32785 | -2/Research | Identified Fusion Bomb Launcher 32844 | -2/Research | Spotted Executioner 32844 | -2/Research | Spotted Executioner 32848 | -2/Research | Warped through subspace 32877 | -2/Research | Discovered new exit (range 19) 32902 | -2/Research | Identified exit to Testing 32905 | -2/Research | Entered Testing 32972 | -2/Testing | Repaired Hcp. Storage Unit 33044 | -2/Testing | Found Prototype Processor 33044 | -2/Testing | Identified Exp. Signal Interpreter 33082 | -2/Testing | Found Prototype Ballistic Cannon 33082 | -2/Testing | Identified Perforator 33232 | -2/Testing | Found Prototype Launcher 33232 | -2/Testing | Identified Ragnarok Missile Launcher 33260 | -2/Testing | Spotted Striker 33298 | -2/Testing | Found Prototype Device 33298 | -2/Testing | Identified Exp. Actuator Array 33409 | -2/Testing | Repaired Adv. Powered Armor 33584 | -2/Testing | Fabricated Adv. Force Field? 33712 | -2/Testing | Found Prototype Hackware 33712 | -2/Testing | Identified Ghost Barrier 33830 | -2/Testing | Found Prototype Hackware 33830 | -2/Testing | Identified System Mapper 33852 | -2/Testing | Spotted PP-AVFFW18ISK 33968 | -2/Testing | Build established: Generator-Mutant 33974 | -2/Testing | Found Prototype Energy Cannon 34058 | -2/Testing | Identified Potential Cannon 34198 | -2/Testing | System corruption reached 10% 34363 | -2/Testing | Entered Access 34363 | -1/Access | Evolved 2 slots: Utility x2 34613 | -1/Access | First assault squad dispatched 34620 | -1/Access | Destroyed 8 combat bots 34732 | -1/Access | Found Prototype Launcher 34892 | -1/Access | Warped through subspace 35148 | -1/Access | Discovered new exit (range 18) 35405 | -1/Access | System corruption reached 10% 35431 | -1/Access | Spotted B-99 Colossus 35449 | -1/Access | Destroyed 8 combat bots 35465 | -1/Access | Spotted B-99 Colossus 35474 | -1/Access | Destroyed B-99 Colossus 35537 | -1/Access | Destroyed 10 combat bots 36062 | -1/Access | High security lockdown imminent 36105 | -1/Access | Warped through subspace 36133 | -1/Access | Destroyed 7 combat bots 36142 | -1/Access | High security lockdown engaged 36192 | -1/Access | Discovered new exit (range 3) 36196 | -1/Access | Entered Command 36198 | -1/Command | Identified Hellfire Missile Launcher 36410 | -1/Command | Found Quantum Capacitor 36446 | -1/Command | First assault squad dispatched 36771 | -1/Command | Destroyed 10 combat bots 36823 | -1/Command | Destroyed 8 combat bots 37044 | -1/Command | High security lockdown imminent 37109 | -1/Command | Destroyed 11 combat bots 37124 | -1/Command | High security lockdown engaged 37333 | -1/Command | Spotted Executioner 37336 | -1/Command | Spotted Investigator 37361 | -1/Command | Core integrity fell below 50% 37369 | -1/Command | Scanned by Researcher 37373 | -1/Command | Destroyed Investigator 37398 | -1/Command | System corruption reached 30% 37408 | -1/Command | Spotted B-99 Colossus 37410 | -1/Command | Emitted hypermatrix ping 37415 | -1/Command | Assembled emerged from beneath the floor 37428 | -1/Command | Lost 10 parts (1p3n5u1w) 37431 | -1/Command | Core integrity fell below 20% 37457 | -1/Command | Spotted Striker 37458 | -1/Command | Core destroyed Last Messages --------------- 37418_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 37427_ Acquired Unknown Treads. 37427_ Identified Adv. Heavy Treads. 37429_ System corrupted: Matter fused (-10). 37429_ Acquired Adv. Heavy Treads. 37430_ Slug penetrates Wall. 37433_ Spacefolded through Wall. 37434_ C-30 ARC bursts open, deploying its payload. 37434_ G-73 Enforcer unfolds itself. 37434_ B-74 Champion unfolds itself. 37434_ G-73 Enforcer unfolds itself. 37434_ E-15 Imp unfolds itself. 37434_ Spacefolded through Wall. 37442_ W-44 Eye sends out distress signal. 37444_ System corrupted: Energy discharge (-70). 37444_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 37451_ Spacefolded through Wall. 37453_ Acquired Unknown Treads. 37453_ Identified Adv. Heavy Siege Treads. 37458_ Spacefolded through Wall. Map ----- +----------------------------------------------------+ | ???????????????????????# ?# !#??????######## | | ???????????????????????# ?# #?????#???????? | | ???????????????????????# ?#####???????############ | | ???????????????????????# ??#######????# # | | ???????????????????????# ?# """ #????# # | | ???????????????????????# ?#""T""#????# "" # | | ???????????????????????# ##"" ""###### """" # | | ???????????????????????# # """" ?? | | ???????????????????????# + "" # | | ???????????????????????# # # | | ???????????????????????# g ![ + # | | ???????????????????????# g = ![ # "" # | | ?????????????????????### g # """" # | | ?????????????????????#"" # """" # | | ?????????????????????#"" # "" ? # | | ?????????????????????#"T # ???# | | ?????????????????????#"" # ???? | | ?????????????????????#"" # ! ??? | | ?????????????????????### ##########?? | | ???????????????????????# #??????????? | | ???????????????????????# ########+#####?????????? | | ???????????????????????# #??# #?????????? | | ???????????????????????# #??# #?????????? | | ???????????????????????# ??+ #?????????? | | ???????????????????????# #??# #?????????? | | ???????????????????????# @#??# #?????????? | | ???????????????????????# #### #?????????? | | ???????????????????????# + ""T"" #?????????? | | ???????????????????????####### """"" #?????????? | | ?????????????????????????????###########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Energy Generation 165 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 5 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 30 Kinecelleration 50 Salvage Targeting 4 Stasis Canceling 2 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cmb. Linear Gravjet | -2/Testing | Hacked Adv. Force Field | -2/Testing | Hacked Adv. Powered Armor | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Weapon Cycler | x2 | -7/Factory | Preloaded Adv. Force Field | x2 | -2/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Core Reset Matrix Subatomic Replicator Integrated Singularity Reactor Integrated Heat Negator Microwarp Drive Matter Drive LRC Storage LRC Energy Well LRC Armor High-powered Transdimensional Reconstructor Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableCargoEdition Manual? 0 Play Time 04:50:03 Cumulative 495.8 hours Start 2021.11.16 @ 03:41:16 End 2021.11.18 @ 03:20:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 481 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0 Lore% 82 Gallery% 94 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0af9aa8a-299d-4329-b940-ab5e7c4b3005