Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 23:42:21 Player: scumgirle Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (319) 319 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1969 Bonus ------- None Cogmind --------- Core Integrity 445/550 Matter 314/400 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Heat Sink Small Storage Unit Medium Matter Pod Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- Autogun > --- INVENTORY (8) ---- Medium Storage Unit Sensor Array Light Assault Rifle Heavy Assault Rifle Autogun Autogun Assault Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Backup Propulsion I Backup Propulsion I > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Autogun > --- INVENTORY -------- Medium Storage Unit Sensor Array Light Assault Rifle Heavy Assault Rifle Autogun Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 14 | 6 2 3 3 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 2 1 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 3 3 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 92 98 70 Engine 10 | . 14 10 8 Leg 15 | . 28 21 . Hover 2 | . . . 6 Device 1 | . . . 4 Storage 20 | . 20 22 18 Processor 13 | . . 22 18 Ballistic Gun 20 | . 28 22 13 Naked Turns . | . . . . Heaviest Build 19 | 12 12 14 19 Greatest Support 20 | 20 20 20 12 Greatest Overweight (x) 5 | . . 4 5 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 6 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 7 8 Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 496 | 179 31 60 226 Remotely . | . . . . Salvage Created 390 | . 53 60 277 Parts 28 | . 11 3 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 9 | . 3 1 5 Guns 9 | . 3 1 5 Classes Destroyed 5 | . 2 1 2 Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 1 | . . . 1 Brawler 1 | . . . 1 Sentry 4 | . . 1 3 Best Kill Streak 3 | . 3 1 1 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 87 | . 8 34 45 Missed 21 | . 2 7 12 Damage Taken 897 | . 44 353 500 Core 151 | . . 46 105 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 88 . Volleys Fired 52 | . 10 16 26 Largest 3 | . 2 2 3 Hottest 63 | . 40 40 63 Shots Fired 94 | . 20 32 42 Gun 94 | . 20 32 42 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 94 | . 20 32 42 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 4 7 12 Robot Miss Streak 5 | . 2 5 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 61 | . 11 16 34 Core Hits 21 | . 6 4 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 684 | . 84 158 442 Guns 652 | . 84 126 442 Cannons . | . . . . Explosions 32 | . . 32 . Melee . | . . . . Ramming . | . . . . Kinetic 652 | . 84 126 442 Thermal . | . . . . Explosive . | . . . . Electromagnetic 32 | . . 32 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 43 | . . 43 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 244 | . . 244 79 Average Temperature 55 | . . 83 33 Received Heat Transfer 270 | . . 90 180 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 201 | . 114 151 201 Initial 59 | . . 48 59 Average 95 | . 77 77 142 Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 69 Level 1 10 | . . . 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 7 9 9 Peak Tracking Total 6 | . 2 6 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 1 2 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 8 1 2 Successful 9 | . 6 1 2 Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 8 1 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 6 1 1 Record 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 2 | . 2 . . Patrol Status 2 | . 1 . 1 Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1199 | 56 360 377 406 Spaces Moved 700 | 44 266 240 150 Core 92 | 15 . 2 75 Treads . | . . . . Legs 533 | 29 266 238 . Wheels . | . . . . Hover 75 | . . . 75 Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 143 | 96 120 123 229 Slowest Speed 300 | 120 120 250 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 41 24 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 838 | 57 293 299 189 Wait 35 | . 2 33 . Move 697 | 43 265 239 150 Hop . | . . . . Pick Up 27 | 8 10 5 4 Fast Attach . | . . . . Attach 14 | 6 2 3 3 Detach 4 | . 1 . 3 Swap . | . . . . Drop 9 | . 3 3 3 Fire 52 | . 10 16 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 13) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Utility x2 782 | -9/Materials | Discovered new exit (range 6) 789 | -9/Materials | Identified exit to Materials 794 | -9/Materials | Entered another Materials area 794 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1019 | -8/Materials | Garrison activated, responded to threat 1200 | -8/Materials | Self-destructed Last Messages --------------- [Achievement: Troublemaker] 01028_ G-47 Trooper destroyed. 01032_ Backup Propulsion I destroyed. 01032_ Critical hit (Burn: +37). 01039_ Acquired 56 matter. 01041_ Acquired 60 matter. 01063_ Backup Propulsion I destroyed. 01064_ K-01 Serf cleans the Scanalyzer. 01070_ K-01 Serf collects debris. 01071_ Y-45 Defender destroyed. 01073_ K-01 Serf collects debris. 01102_ Connecting with Scanalyzer... 01147_ Acquired 60 matter. 01176_ W-25 Informer sends out distress signal. 01178_ K-01 Serf collects debris. 01193_ Knocked back. 01194_ K-01 Serf collects debris. 01196_ Imp. Ion Engine destroyed. 01198_ B-36 Bruiser destroyed. 01198_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????# #??????????? | | ?????????????????????#### #??????????? | | ?????????????????????#""" #??????????? | | ?????????????????????#"R #########??? | | ?????????????????????#""" ## ##?? | | ?????????????????????#### ## "" #?? | | ???????????????????????## ## "G #??? | | ????????????????######## # ""! #??? | | ???????? + [ [#??? | | ????????????????######## # * [#??? | | ???????????????????????## ############ | | ????????????????????????# #???# # | | ????????????????????????# #???# # | | ????????????????????????# #???# "S # | | ????????????????????????# #???# """ # | | ??????????????????????### ###?# "" # | | ?????????# ???###### #?# # | | ?????????# # #####+#### | | ???????????""" + ! #??? | | ?????????????????# ##### #??? | | ?????????????????### #???# #??? | | ???????????????????# ##+####### #??? | | ???????????????????# + g ## #??? | | ???????????????????# ####=g ## #??? | | ???????????????????# ???#%* ## #??? | | ???????????????????#????#@k # ??? | | ????????????????????????# # ??? | | ????????????????????????# # ??? | | ????????????????????????######### #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????? ???? | | ????????????????????????????????? ???? | | ?????????????????????????????????T???? | | ????????????????????????????????? ???? | | ????????????????????????????????? ???? | | ?????????????????????????????????+???? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 325 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Troublemaker Challenges ------------ None Game ------ Seed DecoderMolecularMallet Manual? 0 Play Time 00:13:42 Cumulative 3.1 hours Start 2024.04.09 @ 23:30:28 End 2024.04.09 @ 23:42:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 71458abd-cf19-4e50-82f6-5e7bb9827730