Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.23 @ 22:58:15 Player: elysium Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (275) 275 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1475 Bonus ------- None Cogmind --------- Core Integrity 240/400 Matter 13/300 Energy 72/125 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit Seismic Detector Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Small Storage Unit Seismic Detector Light Assault Rifle Rocket Launcher Rocket Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Rocket Launcher Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 22 | 7 6 2 7 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads . | . . . . Leg 5 | 2 2 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 . 3 Device 2 | 1 . . 1 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 3 2 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 7 | 4 7 8 6 Power 1 | . 1 1 . Propulsion 1 | 1 1 2 1 Utility 1 | . 1 2 1 Weapon 2 | 1 2 3 2 Tool/Special . | . . . . Unused Backups 8 | . 6 . 2 Power 1 | . 1 . . Propulsion 4 | . 2 . 2 Utility 1 | . 1 . . Weapon 2 | . 2 . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 100 93 Engine 12 | . 14 14 8 Leg 29 | . 28 28 32 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Processor 2 | . . . 9 Ballistic Gun 12 | . 23 4 6 Launcher 12 | . 3 23 12 Peak Build Rating 18 | 9 14 14 18 Average Rating 11 | 6 9 13 16 On Entrance 9 | . 9 14 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 14 19 19 34 Greatest Support 39 | 20 26 26 39 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 25 Average Capacity 9 | 7 8 8 14 Most Carried 9 | 7 9 8 8 Average Carried 7 | 4 7 8 6 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 7 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 538 | 312 46 118 62 Remotely . | . . . . Salvage Created 381 | 118 48 77 138 Parts 28 | 8 5 4 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . . 7 5 Guns 1 | . . . 1 AOE 11 | . . 7 4 Classes Destroyed 8 | 3 1 2 2 Worker 1 | 1 . . . Builder 2 | . . . 2 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 2 | 1 . . 1 Swarmer 9 | . . 5 4 Grunt 2 | . . 2 . Sentry 1 | . . . 1 Best Kill Streak 4 | 2 1 3 4 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging . | . . . . Exploded 4 | . . 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 115 | . . 19 96 Missed 47 | . . 6 41 Hits 68 | . . 13 55 Projectile 68 | . . 13 55 Critical Strikes 1 | . . . 1 Damage Taken 770 | . 53 165 552 Core 202 | . 37 5 160 Absorbed by Shields . | . . . . Ignored by Resistances 231 | . 15 48 168 Core Remaining (%) 91 | 100 . 83 . Volleys Fired 45 | 18 5 12 10 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 100 66 Shots Fired 67 | 28 10 17 12 Gun 39 | 28 10 . 1 Cannon . | . . . . Launcher 26 | . . 15 11 Special 2 | . . 2 . Kinetic 39 | 28 10 . 1 Thermal 2 | . . 2 . Explosive 26 | . . 15 11 Electromagnetic . | . . . . Robot Hit Streak 33 | 23 33 4 4 Robot Miss Streak 1 | 1 . 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 47 | 24 10 7 6 Core Hits 29 | 6 3 9 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 8 | . 8 . . Impact . | . . . . Slashing 8 | . 8 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1421 | 238 109 613 461 Guns 357 | 238 109 . 10 Cannons . | . . . . Explosions 1040 | . . 589 451 Melee . | . . . . Ramming . | . . . . Kinetic 357 | 238 109 . 10 Thermal 24 | . . 24 . Explosive 1040 | . . 589 451 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 35 | . . 14 21 Projectiles . | . . . . Explosions 35 | . . 14 21 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 197 | . . 77 120 Shots 7 | . . 2 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | . . 40 7 Average Temperature 15 | . . 16 4 Received Heat Transfer 198 | . . 9 189 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 87 Level 1 2 | . . . 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 299 | 10 7 104 299 Initial 8 | . . . 8 Average 37 | 1 . 57 83 Influence Increases 686 | 20 10 257 399 Destroy 0b10 Robot/C 240 | . . 140 100 Destroy 0b10 Robot/NC 40 | 20 5 . 15 Destroy Leader 52 | . 2 30 20 Disable Machine 18 | . . 9 9 Destroy Structure 156 | . 3 78 75 Lose Combat Pursuer 180 | . . . 180 Influence Decreases 417 | 20 10 230 157 Entered New Map 19 | . . . 19 Time Decay 358 | 20 10 230 98 Lost Part 40 | . . . 40 Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 2 7 20 Peak Tracking Total 11 | . 2 3 11 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 2 . 5 Successful 6 | . 2 . 4 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Record 3 | . 1 . 2 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 43 | . . . 43 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1308 | 43 496 480 289 Terrain 1308 | 43 496 480 289 Seismic 21 | . . . 21 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1403 | 135 499 480 289 Spaces Moved 990 | 62 360 370 198 Core 5 | 5 . . . Treads . | . . . . Legs 985 | 57 360 370 198 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 115 120 120 121 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 3 | . . 3 . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 54 83 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 69 | . 3 49 17 Terrain Destroyed 233 | . 3 140 90 Melee 3 | . 3 . . Projectile 1 | . . 1 . AOE 229 | . . 139 90 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1123 | 100 405 384 234 Wait 9 | . . . 9 Move 987 | 61 359 369 198 Hop . | . . . . Pick Up 29 | 14 12 . 3 Fast Attach 1 | . . 1 . Attach 17 | 7 4 . 6 Detach 3 | . 1 . 2 Swap 11 | . 5 1 5 Drop 13 | . 11 1 1 Fire 45 | 18 5 12 10 Melee 8 | . 8 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 12) 262 | -10/Materials | Discovered new exit (range 10) 323 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 10) 635 | -10/Materials | Entered Mines 640 | -10/Mines | Identified exit to Materials 886 | -10/Mines | Learned Materials interactive machine intel 1024 | -10/Mines | Learned location of Storage (-7) 1115 | -10/Mines | Entered Materials 1115 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1116 | -9/Materials | Loaded intel: 18 interactive machine locations 1404 | -9/Materials | Self-destructed Last Messages --------------- 01316_ O-16 Technician uses terminal to summon reinforcements. 01316_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01316_ O-16 Technician locks terminal. 01360_ Acquired Imp. Aluminum Leg. 01368_ S-10 Pest destroyed. 01368_ Destroyed Lgt. Ion Engine. 01368_ S-10 Pest destroyed. 01371_ Acquired 3 matter. 01372_ Acquired 11 matter. 01377_ The unstable cave ceiling collapses. 01386_ Acquired 9 matter. 01389_ Triggered Shock Trap. 01389_ The floor emits a surge of raw power. 01389_ System corrupted (+1). 01392_ Rocket Launcher destroyed. 01392_ U-05 Engineer lays Concrete. 01395_ U-05 Engineer builds a Wall. 01397_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????######????? | | ????????????????????#??#?# ? | | ???????????????????????#?#? | | ?????#????????????###??#?# " | | ?????????????????#?#?????#?" | | ????????#???????###??#?????? | | ???????????#??#????????#?? | | ????????????#???#???????#??# | | ??????????#???????#????????? | | ???????#?????#??####??#?##?# | | ??#?????#?#???#????????????? | | ?###??#??????###?????#?##?#? | | #??#?#?#?###???#??????#??##? | | ?????#?###?##?#??##?##??#?#? | | ??#####????###?#???##???#??# | | ????###?#?#???#??#?##??#??#? | | ?#?#???##????#?#####??????#? | | ?????####?################## | | ?##?###?#???# | | ?#??#????#### ############## | | #?##?######## # #????# | | #????## = + """ #??? | | #?##?## [% # """ ##?#?? | | ####### """ / """ ##?# | | #! # """ =# #????? | | # @ # """ #?????###???? | | # # #######?##??? | | # gg = + ? | | # """ # ### # ########?? ? | | # """ # #########??#?##??##? | | # """ # #?#?##??????##?#???? | | ####### ##????#??#???##?##?? | | ????### #?########??####??#? | | ?#????# ###???##????#??????? | | ?#?#??# #?#???###??##??????? | | ???#?## ##?#???????????????? | | ????### ?? ? ?? ????????? | | ?#??#?# ?#?#??#?#????#?????? | | #???#?? #??#???#???????????? | | ????#?? #???##????#????????? | | ????#?? ????#???#??????????? | | ??????? ???????????????????? | | ??????? ?????? ???????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingStealthBiocell Manual? 0 Play Time 00:24:48 Cumulative 15.8 hours Start 2025.10.23 @ 22:34:05 End 2025.10.23 @ 22:58:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2ebae2f-34ce-4fdb-848d-f36f44b24018