Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 17:38:28 Player: Annull999 Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (33) 165 Value Destroyed (1081) 1081 Prototype IDs (5) 100 Alien Tech Used (2) 400 Bonus (2865) 2865 TOTAL SCORE: 11011 Bonus ------- Pacifist 200 Follower Combat Kills 235 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 54 Friendly Fire -24 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ 0b10 Decoder Chip [Generic] > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Point Defense System Vortex Lance (3) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Improved Targeting Computer Backup Plating III Hacking Suite > --- WEAPON ----------- Axe Makeshift Sword Makeshift Sword Makeshift Sword Vortex Lance > --- INVENTORY -------- Flexi-carbon Leg Plasma Rifle Beamcaster Wave Gun [Rating: 93] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Scrap Suit Device Scrap Suit Storage Small Storage Unit Processor Makeshift Targeting Computer Hackware Hacking Suite Protection Backup Plating III Weapon Makeshift Sword Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 . . . 6 . 2 . . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . 1 . . . . 1 . . . . Utility 4 | . . 1 . . . 1 . 1 . . . . 1 . . . . Weapon 3 | . . 1 . . . 2 . . . . . . . . . . . Parts Attached 65 | . . 17 1 4 . 3 2 6 . 1 17 . . 2 1 7 4 Power 8 | . . 2 . 2 . . . . . . 2 . . 1 1 . . Engine 4 | . . 2 . 1 . . . . . . . . . . 1 . . Core 2 | . . . . 1 . . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . 2 . . . . . . Propulsion 21 | . . 3 . 1 . 2 1 4 . . 7 . . . . 1 2 Treads 1 | . . 1 . . . . . . . . . . . . . . . Leg 11 | . . 1 . 1 . . . 3 . . 3 . . . . 1 2 Wheel 4 | . . 1 . . . 2 1 . . . . . . . . . . Hover 5 | . . . . . . . . 1 . . 4 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 18 | . . 3 1 1 . . 1 2 . . 3 . . 1 . 4 2 Device 8 | . . 2 1 . . . . 1 . . 2 . . . . 1 1 Storage 2 | . . . . . . . 1 . . . . . . . . 1 . Processor 4 | . . 1 . 1 . . . . . . 1 . . . . . 1 Hackware 2 | . . . . . . . . 1 . . . . . . . 1 . Protection 2 | . . . . . . . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 18 | . . 9 . . . 1 . . . 1 5 . . . . 2 . Energy Gun 8 | . . 5 . . . . . . . 1 . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 2 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . 2 . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 4 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . 1 . . . . 4 . Parts Lost 58 | . . 11 . . . . 6 12 . . . . 1 2 16 . 10 Power 7 | . . 2 . . . . . 1 . . . . . 1 3 . . Propulsion 21 | . . 3 . . . . 3 6 . . . . 1 . 5 . 3 Utility 13 | . . . . . . . . 3 . . . . . 1 4 . 5 Weapon 17 | . . 6 . . . . 3 2 . . . . . . 4 . 2 Highest Loss Streak 12 | . . 10 . . . . 6 12 . . . . 1 2 7 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | . 6 5 4 4 5 3 3 2 1 1 3 5 4 4 3 4 1 Power . | . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . 4 3 3 3 4 3 3 1 . . . 2 1 . . . . Utility . | . . . . . . . . . 1 1 . . . . . . . Weapon 1 | . 1 1 . . 1 . . . . . 3 3 3 4 3 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . 3 1 1 . . . . . . 6 . . . . 1 1 Power 1 | . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . 1 Weapon 8 | . . 1 . . . . . . . . 6 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 85 73 96 87 88 68 63 57 11 14 46 100 92 93 61 17 22 Engine 5 | . 14 9 11 6 11 6 6 3 . . 5 . . . . . . Core 1 | . . . . 4 . . . . . . . . . 3 3 . . Reactor 1 | . . . . . . . . . . . 1 11 10 6 1 . . Leg 11 | . 28 14 11 13 22 13 10 13 5 5 5 5 10 14 12 3 7 Wheel 3 | . . 4 11 8 . 8 13 11 . . . . . . . . . Hover 2 | . . . . . . . . . . . 5 23 19 15 5 . . Device 8 | . . 8 22 16 11 6 6 5 . . . 11 10 6 4 . 3 Processor 4 | . . 4 8 5 11 6 6 4 . . . 5 5 5 5 5 6 Hackware 2 | . . . . . . . . 3 5 5 5 5 5 5 4 3 . Protection 1 | . . . . . . . . . . . 3 5 5 8 3 3 . Energy Gun 7 | . 28 20 11 11 11 6 6 6 . 3 . . . . 2 . . Ballistic Gun 9 | . . 4 22 22 22 13 5 . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 12 23 21 21 12 . . Piercing Weapon 1 | . . . . . . . . . . . 3 5 5 5 4 . 2 Peak Build Rating 93 | . 6 12 17 24 24 30 31 48 8 14 88 88 93 92 93 44 44 Average Rating 30 | . 6 7 13 19 24 29 27 35 8 11 38 88 90 90 59 16 20 On Entrance 31 | 6 6 6 12 17 24 24 30 20 8 8 8 88 88 87 91 4 44 Avg Prop Armor Cover (%) 14 | . . 5 3 3 . 8 10 10 30 25 19 5 10 8 7 . 34 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 11 11 16 18 22 22 29 69 62 . 5 42 42 42 49 51 18 18 Greatest Support 85 | 20 20 20 10 30 30 20 20 60 3 3 85 44 44 65 65 20 40 Greatest Overweight (x) 5 | . . 1 1 2 . 1 5 2 . 1 2 . 1 1 1 . 1 Average Overweight (x) . | . . . 1 . . 1 2 . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 5 5 5 5 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 6 5 5 5 5 16 15 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 7 8 5 5 5 4 5 3 1 2 5 5 5 5 5 5 3 Average Carried 4 | . 6 5 4 4 5 2 3 1 1 1 3 5 4 4 3 4 1 Final Capacity 20 | 8 8 5 5 5 5 5 20 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 6 7 4 5 5 5 2 4 1 1 2 5 5 5 4 5 . 2 Scrap Suit Usage (%) 41 | . . . 26 100 100 100 100 82 . . . . . . . . . Parts Cannibalized 2 | . . . 1 1 . . . . . . . . . . . . . Class Distribution -------------------- 31% | Mutant 26% | Gunner 22% | Scavenger-Skirmisher 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Derelict-Gunner | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 849 | 200 . 137 . 123 30 . . 17 . 37 170 . . 25 10 . 100 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1174 | . . 534 62 . 130 . . . . . 24 90 . 84 . . 250 Parts 68 | . . 31 12 . 1 . . . . . 1 11 . 1 . . 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . 3 3 . . . . . . 11 . 1 . . 8 Prevented 1 | . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 31 | . . 15 4 . 2 . . . . . 1 4 . 1 . . 4 Melee 8 | . . . . . . . . . . . 1 4 . 1 . . 2 Guns 20 | . . 12 4 . 2 . . . . . . . . . . . 2 AOE 2 | . . 2 . . . . . . . . . . . . . . . Classes Destroyed 7 | . . 6 . . . . . . . . . . . . . . 1 Worker 1 | . . 1 . . . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . Swarmer 13 | . . 4 4 . . . . . . . 1 4 . . . . . Grunt 13 | . . 8 . . 2 . . . . . . . . . . . 3 Brawler 1 | . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . 2 . . . . . . . . . . . 1 . . . Best Kill Streak 4 | . . 4 4 . 1 . . . . . 1 4 . 1 . . 4 Combat Bots Only 4 | . . 4 4 . 1 . . . . . 1 4 . 1 . . 4 Max Kills in Single Turn 2 | . . 2 2 . 1 . . . . . 1 1 . 1 . . 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 574 | . . 136 4 . 5 . 35 114 . 9 . 21 4 14 140 . 92 Missed 181 | . . 26 . . 2 . 9 34 . 6 . 7 . 7 60 . 30 Hits 393 | . . 110 4 . 3 . 26 80 . 3 . 14 4 7 80 . 62 Melee 6 | . . 5 . . . . . . . . . . . . 1 . . Projectile 387 | . . 105 4 . 3 . 26 80 . 3 . 14 4 7 79 . 62 Critical Strikes 19 | . . 2 . . . . 3 2 . . . . 2 . 7 . 3 Damage Taken 6777 | . . 1414 29 . 67 . 548 1303 . 57 . 208 80 164 1690 . 1217 Core 1935 | . . 346 . . . . 89 306 . . . 44 23 50 639 . 438 Absorbed by Shields 70 | . . . . . . . . 70 . . . . . . . . . Redirected to Shielding 156 | . . . . . . . . . . . . . . . . . 156 Regen/Repaired (Parts) 86 | . . . 10 10 . . . . . . 66 . . . . . . Core Remaining (%) 73 | 100 100 . . . 13 . 89 . . . . 65 . . . . . Volleys Fired 69 | . . 46 2 . 5 . . 7 . . . . . . . . 9 Largest 3 | . . 3 3 . 3 . . 2 . . . . . . . . 1 Hottest 146 | . . 146 99 . 99 . . 131 . . . . . . . . 75 Shots Fired 136 | . . 97 6 . 15 . . 9 . . . . . . . . 9 Gun 130 | . . 91 6 . 15 . . 9 . . . . . . . . 9 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 6 | . . 6 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 19 | . . 5 4 . 10 . . . . . . . . . . . . Thermal 95 | . . 70 2 . 5 . . 9 . . . . . . . . 9 Explosive 6 | . . 6 . . . . . . . . . . . . . . . Electromagnetic 16 | . . 16 . . . . . . . . . . . . . . . Robot Hit Streak 17 | . . 12 3 . 8 . . 17 . . . . . . . . 4 Robot Miss Streak 4 | . . 4 1 . 2 . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 3 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 114 | . . 66 4 . 9 . . 9 . . 1 7 . 6 . . 12 Core Hits 57 | . . 30 4 . 8 . . 1 . . 1 4 . 2 . . 7 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . 3 1 . 3 . . . . . . 2 . 2 . . . Burn 6 | . . 2 1 . 3 . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . 2 . 1 . . . Sunder 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 27 | . . . . . . . . . . . 2 13 . 7 . . 5 Impact . | . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . 2 11 . 6 . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . 2 . 1 . . 5 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 9 | . . . . . . . . . . . . 6 . 3 . . . Damage Inflicted 2971 | . . 1414 56 . 147 . . 153 . . 44 265 . 252 . . 640 Guns 1314 | . . 795 56 . 147 . . 151 . . . . . . . . 165 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 606 | . . 606 . . . . . . . . . . . . . . . Melee 1036 | . . . . . . . . . . . 44 265 . 252 . . 475 Ramming 15 | . . 13 . . . . . 2 . . . . . . . . . Kinetic 183 | . . 53 27 . 103 . . . . . . . . . . . . Thermal 965 | . . 576 29 . 44 . . 151 . . . . . . . . 165 Explosive 606 | . . 606 . . . . . . . . . . . . . . . Electromagnetic 166 | . . 166 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 424 | . . . . . . . . . . . 44 200 . 180 . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 612 | . . . . . . . . . . . . 65 . 72 . . 475 Highest Corruption 1 | . . . . . . . . 1 1 1 1 . . . . . . Average Corruption 1 | . . . . . . . . 1 1 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . 2 2 . . . . . . . Message Errors 1 | . . . . . . . . . . 1 . . . . . . . Matter Fused 2 | . . . . . . . . . 1 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 86 | . . 46 . . . . . . . . . 15 . . . . 25 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 46 | . . 46 . . . . . . . . . . . . . . . Melee 40 | . . . . . . . . . . . . 15 . . . . 25 Knockbacks 2 | . . . . . . . . 2 . . . . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . 83 . . . . . . . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . . . . . . . Rammed 5 | . . 3 . . . . . 2 . . . . . . . . . Targets Rammed 10 | . . 8 . . . . . 2 . . . . . . . . . Kicked 5 | . . 5 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 546 | . . 546 37 . 72 . . 39 . . 18 . . . 353 . 317 Average Temperature 146 | . . 194 20 . 40 . . 28 . . 7 . . . 183 . 55 Received Heat Transfer 2159 | . . 555 . . 27 . 153 . . 9 . . 9 36 705 . 665 Effects 13 | . . 12 . . . . . . . . . . . . 1 . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . Interference 3 | . . 2 . . . . . . . . . . . . 1 . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . Damage (major) 5 | . . 5 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . Parts Melted 10 | . . 5 . . 3 . . . . . . . . . . . 2 Heat Transferred 2724 | . . 1614 148 . 333 . . 333 . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 . . 100 100 100 . . . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 172 | . . 172 143 . . . 3 . . . . . 122 . . . . Initial 59 | . . . 53 . . . 3 . . . . . 59 . . . . Average 57 | . . 92 67 . . . 1 . . . . . 71 . . . . Influence Increases 1507 | . . 463 90 . 254 5 . . . 30 20 135 93 132 75 . 210 Destroy 0b10 Robot/C 740 | . . 300 80 . 100 . . . . . 20 80 40 40 . . 80 Destroy 0b10 Robot/NC 10 | . . 10 . . . . . . . . . . . . . . . Destroy Leader 110 | . . 60 10 . 10 . . . . . . 10 10 . . . 10 Allied During Kill 52 | . . . . . 39 . . . . . . . 11 2 . . . Successful Hack 17 | . . 12 . . . 5 . . . . . . . . . . . Disable Machine 45 | . . 15 . . . . . . . . . . 30 . . . . Destroy Structure 53 | . . 51 . . . . . . . . . . 2 . . . . Lose Combat Pursuer 480 | . . 15 . . 105 . . . . 30 . 45 . 90 75 . 120 Influence Decreases 1487 | . . 325 228 . 254 . 5 . . 20 30 40 66 236 67 26 190 Entered New Map 209 | . . . 85 . . . 2 . . . 10 . 36 46 4 26 . Time Decay 961 | . . 215 143 . 210 . . . . 20 20 40 20 150 53 . 90 Lost Part 253 | . . 110 . . . . 3 . . . . . 10 20 10 . 100 Lost Ally 64 | . . . . . 44 . . . . . . . . 20 . . . Squads Dispatched 5 | . 1 3 . . . . 1 . . . . . . . . . . Investigation 1 | . . 1 . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 4 | . 1 2 . . . . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 1 | . . 1 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 103 | . 3 24 2 . 9 . 3 4 2 4 13 7 7 3 12 . 10 Peak Tracking Total 8 | . 3 7 . . 4 . 3 4 7 2 4 6 5 6 8 . 6 Tactical Retreats 15 | . . 1 . . 4 . . . . 1 . 2 . 2 3 . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 1 | . . . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 3 | . . 1 . . . . . . . . . . 2 . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 8 | . . 4 . . . 1 . . . . 1 . . . . 2 . Terminals 5 | . . 4 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 16 | . . 12 . . . 1 . . . . 1 . . . . 2 . Successful 10 | . . 6 . . . 1 . . . . 1 . . . . 2 . Failed 6 | . . 6 . . . . . . . . . . . . . . . Catastrophic 2 | . . 2 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 14 | . . 8 . . . . . 3 . . 1 . 2 . . . . Terminals 13 | . . 12 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 8 | . . 4 . . . 1 . . . . 1 . . . . 2 . Record 3 | . . 1 . . . . . . . . . . . . . 2 . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . . . . . Botnet 2 | . . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . 4 . . . . . . . . . . . . . . . Full Trace Events 2 | . . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 7 | . . . . 4 . . . 1 . . . . 2 . . . . Largest Group 4 | . . . . 4 4 . . 1 . . . . 2 1 . . . Highest-Rated Group 206 | . . . . 158 158 . . 29 . . . . 206 103 . . . Highest-Rated Ally 103 | . . . . 41 41 . . 29 . . . . 103 103 . . . Zionite Dispatches 2 | . . . . . . . . 1 . . . . 1 . . . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . Melee Resupply 1 | . . . . . . . . 1 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . 25 . . . . . . . 4 1 . . . Total Damage 1261 | . . . . . 892 . . . . . . . 331 38 . . . Kills 7 | . . . . . 4 . . . . . . . 2 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 1490 | . . 202 320 883 . . . . . . . . . . . . 85 Terrain 1398 | . . 195 320 883 . . . . . . . . . . . . . Structural 437 | . . 202 235 . . . . . . . . . . . . . . Decoding 85 | . . . . . . . . . . . . . . . . . 85 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 1 . . . 1 1 . 2 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 6531 | . 99 492 320 1827 561 21 39 217 250 202 929 139 50 316 589 212 268 Spaces Moved 5540 | 1 79 238 153 1000 420 19 30 157 499 272 1036 202 59 249 585 190 351 Core 1806 | . . 9 . . . . . 12 499 272 471 . . . 186 80 277 Treads . | . . . . . . . . . . . . . . . . . . Legs 2808 | 1 79 229 153 1000 420 . . 92 . . 21 . . 230 399 110 74 Wheels 97 | . . . . . . 19 30 48 . . . . . . . . . Hover 829 | . . . . . . . . 5 . . 544 202 59 19 . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 50 190 130 130 95 95 50 50 50 50 58 68 120 50 50 50 Average Speed 107 | 120 120 127 190 173 130 95 111 110 50 72 81 58 83 120 99 102 65 Slowest Speed 260 | 120 120 190 190 260 130 95 155 120 50 100 190 58 132 132 120 140 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 2 21 33 40 82 74 1 41 5 66 50 88 49 3 52 61 62 61 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 4 | . . . . 3 . . . . . . . . . 1 . . . Known Exits Taken 4 | . . 1 . . . 1 . . . 1 . 1 . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 . . 1 1 . 1 . 1 1 1 1 . Scrap Searched 11 | . . . . 5 . . . . 1 1 . 1 . . 1 . 2 Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 51 | . . 51 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 51 | . . 51 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 5979 | . 83 350 181 1094 424 21 35 190 498 275 1122 212 60 257 593 209 375 Wait 171 | . 4 17 16 79 . . . 14 . 1 32 5 . . 3 . . Move 5523 | . 78 237 152 999 419 18 29 156 498 271 1035 201 58 248 584 189 351 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 80 | . 1 18 5 5 . . 4 3 . 1 26 . 1 2 2 7 5 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 63 | . . 16 1 1 . 3 2 6 . 1 13 . 1 3 2 10 4 Detach 3 | . . . . . . . . . . 1 . . . . 1 . 1 Swap 10 | . . 1 . 3 . . . 2 . . 4 . . . . . . Drop 34 | . . 7 5 7 . . . . . . 11 . . . 1 3 . Fire 69 | . . 46 2 . 5 . . 7 . . . . . . . . 9 Melee 16 | . . . . . . . . . . . 1 6 . 4 . . 5 Ram 5 | . . 3 . . . . . 2 . . . . . . . . . Kick 5 | . . 5 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 3) 100 | -10/Materials | Entered another Materials area 100 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 258 | -9/Materials | Identified exit to Mines 340 | -9/Materials | Core integrity fell below 50% 397 | -9/Materials | Lost 10 parts (2p3n5w) 511 | -9/Materials | Core integrity fell below 20% 592 | -9/Materials | Entered Mines 622 | -9/Mines | Build established: Scavenger-Skirmisher 634 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 720 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 790 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 826 | -9/Mines | Found Scrap Suit 912 | -9/Mines | Entered Zion 958 | -7/Zion | Learned Factory emergency access door positions 990 | -7/Zion | Discovered new exit (range 16) 1823 | -7/Zion | Learned location of Data Miner (-6) 2082 | -7/Zion | Build established: Gunner 2431 | -7/Zion | Met Imprinter 2454 | -7/Zion | Imprinted 2456 | -7/Zion | Declared Zion's savior 2739 | -7/Zion | Entered Proximity Caves 2739 | -6/Proximity Caves | Accompanied by 4 allies 3016 | -6/Proximity Caves | Lost 3 allies 3209 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 3295 | -6/Proximity Caves | Discovered new exit (range 3) 3300 | -6/Proximity Caves | Entered Factory 3300 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 3321 | -6/Factory | Identified exit to DSF 3321 | -6/Factory | Entered DSF 3345 | -6/DSF | Discovered new exit (range 12) 3350 | -6/DSF | Additional patrols routed to DSF 3360 | -6/DSF | Entered Factory 3360 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3378 | -5/Factory | Zion Melee Resupply teleported in 3390 | -5/Factory | Lost 6 parts (3n3w) 3568 | -5/Factory | Discovered new exit (range 15) 3577 | -5/Factory | Entered Upper Caves 3600 | -5/Upper Caves | Lost 12 parts (1p6n3u2w) 3624 | -5/Upper Caves | Build established: Mutant 3669 | -5/Upper Caves | Learned Factory trap positions 3820 | -5/Upper Caves | Discovered new exit (range 14) 3827 | -5/Upper Caves | Entered another Upper Caves area 3886 | -5/Upper Caves | Identified exit to Warlord 4029 | -5/Upper Caves | Entered Warlord 4048 | -5/Warlord | System corruption cleaned by Quarantine Array 4201 | -5/Warlord | Discovered new exit (range 15) 4329 | -5/Warlord | Visited the Vortex Lab 4334 | -5/Warlord | Found Prototype Piercing Weapon 4335 | -5/Warlord | Identified Vortex Lance 4348 | -5/Warlord | Warlord's base attacked by MAIN.C 4571 | -5/Warlord | Rebuked by Warlord 4698 | -5/Warlord | Warlord forces counterattacked 4904 | -5/Warlord | Spotted Executioner 4929 | -5/Warlord | Spotted Striker 4958 | -5/Warlord | Entered Proximity Caves 4961 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4976 | -4/Proximity Caves | Lost 13 allies 4982 | -4/Proximity Caves | Identified exit to Factory 5095 | -4/Proximity Caves | Learned Research emergency access door positions 5097 | -4/Proximity Caves | Entered Factory 5097 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5098 | -4/Factory | Loaded intel: 108 trap records 5118 | -4/Factory | Build established: Scavenger-Mutant 5123 | -4/Factory | Discovered new exit (range 11) 5126 | -4/Factory | Zion Heavy squad teleported in 5147 | -4/Factory | Entered Upper Caves 5147 | -4/Upper Caves | Accompanied by 1 ally 5180 | -4/Upper Caves | Learned location of Armory (-4) 5197 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5224 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5445 | -4/Upper Caves | Discovered new exit (range 15) 5463 | -4/Upper Caves | Entered another Upper Caves area 5494 | -4/Upper Caves | Encountered a Warlord checkpoint 5603 | -4/Upper Caves | Spotted B-86 Titan 5723 | -4/Upper Caves | Lost 6 parts (1p3n2u) 6002 | -4/Upper Caves | Lost 7 parts (1p2n2u2w) 6011 | -4/Upper Caves | Core integrity fell below 50% 6027 | -4/Upper Caves | Learned Research stockpile data 6051 | -4/Upper Caves | Discovered new exit (range 3) 6052 | -4/Upper Caves | Entered Zhirov 6052 | -4/Zhirov | Discovered new exit (range 3) 6062 | -4/Zhirov | Met Zhirov 6075 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6087 | -4/Zhirov | Found Alien Artifact 6088 | -4/Zhirov | Identified Integrated Reactor 6088 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6127 | -4/Zhirov | Found Alien Artifact 6128 | -4/Zhirov | Identified Transdimensional Reconstructor 6128 | -4/Zhirov | Warped through subspace 6225 | -4/Zhirov | Build established: Mutant 6264 | -4/Zhirov | Entered Proximity Caves 6298 | -3/Proximity Caves | Core integrity fell below 20% 6325 | -3/Proximity Caves | Lost 6 parts (1n3u2w) 6451 | -3/Proximity Caves | Spotted B-86 Titan 6526 | -3/Proximity Caves | Lost 3 parts (2n1u) 6532 | -3/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 06308_ Field Laser fries itself beyond repair. 06308_ Acquired 30 matter. 06310_ Adv. Heat Sink fries itself beyond repair. 06409_ Searching scrap... 06409_ Found Imp. Point Defense System. 06409_ Found 57 Matter. 06410_ Acquired Imp. Point Defense System. 06445_ Searching scrap... 06445_ Found 0b10 Decoder Chip [Generic]. 06445_ Found 63 Matter. 06446_ Acquired 0b10 Decoder Chip [Generic]. 06472_ Slug penetrates Wall. 06479_ Penetrated by Slug. 06482_ Flexi-carbon Leg destroyed. 06482_ Knocked back. 06482_ Penetrated by Slug. 06485_ Critical hit (Meltdown: +370). 06495_ Penetrated by Slug. 06495_ Adv. Heat Sink destroyed. 06532_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ??????????######?????????????????????????????????? | | ??????????#"""""?????????????????????????????????? | | ??????????#"""""??????????###???????????????????## | | ???????????"""""##????????# ######????????###### | | ???????????# # #????????# ##???????# | | ??????????## # #?????????# ##???????# | | ??????????# #?????????# #????##### | | ??????????# ##????????# #????# ## | | ??????????# ##???????##### #?#### % | | ??????????## #??????????## #?# | | ???????????##### #??????????# ### | | ???????????????## ##?????????# # # | | ????????????????## ##????????## % ## | | ?????????????????# ##???????## ## | | ?????????????????## #??????## # | | ??????????????????# #?????## | | ?????????????????## #????## | | ?????????????????# ##??## #### | | ?????????????????# #??# #####??## | | ????????????????## #??## ##???????? | | ???????????????## ##???### #########?? | | ???????????????# ##?????# #### #### | | ???????????????# ## ###???# ### | | ???????????????###?## % #???# | | ????????????????????# ##### | | ??????????????####### @ BB ##? | | ??????????????# BB ##? | | ??????????????# ### #### ### #? | | ??????????????# ######?# #??# ##?## #?# | | ??????????????# ###### #??# #???## # #?# | | ??????????????# #??# #????###### ### | | ??????????????## ########??# #????????## ## | | ???????????????## #????????# #????????# | | ????????????????## #????????# #????????# | | ? ???????????????# #???????# ????????# | | ? ?????????????# ###??????? ???????## | | ?????????????###????# ???????# | | ???????????????????? ??????# | | ??????????????????? ??????## | | ??????????????????? ???????# # | | ??????????????????? ??????????# # | | ????????????????????? #?????????# % # | | ?????????????????????? ##????????# ## ## | | #???????????????????????# ########## ### #? | | #????????????????????????# #####? | | #####????????????????????# #??? | | # ##?####??#####????????# ### #??? | | # ### #?## ##??####?# #??? | | # #?# #??# ### #??? | | ### #???# ### ##### ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 37 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Power Amplification 30 Armor Coverage 305 Propulsion Shielding 90 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 1 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- A Powerful Ally? Adventurer Alien Tech Charge!!! Explorer Hydra Leap Before You Look Plot Armor Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed RelayFlightDeconstructor Manual? 0 Play Time 01:12:26 Cumulative 29.5 hours Start 2026.05.19 @ 08:17:09 End 2026.05.23 @ 17:38:28 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 41% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b6e4e37-6547-4512-8894-514820f0263e