Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 00:11:00 Player: cptwinky Result: Destroyed self with Heavy Missile Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (422) 2110 Value Destroyed (14326) 14326 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (10185) 10185 TOTAL SCORE: 31801 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8691 Follower Combat Kills 283 Met Data Miner 300 Friendly Fire -89 Cogmind --------- Core Integrity 0/850 Matter 31/300 Energy 261/500 System Corruption 12% Temperature Cool (30) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (7) ------ Layered Medium Armor Plating Improved Field Recycling Unit > --- WEAPON (3) ------- Heavy Laser Heavy Missile Launcher Long-range Missile Launcher > --- INVENTORY (5) ---- Advanced Targeting Computer Improved Trap Extractor (3/6 Blade) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Layered Medium Armor Plating Medium Reactive Plating Improved Hardlight Generator > --- WEAPON ----------- Gatling Laser High-powered Field Laser Cooled Plasma Cannon > --- INVENTORY -------- Heavy Deuterium Engine F-cell Engine Medium Treads Armored Huge Wheel Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Improved Trap Extractor Improved Field Recycling Unit Dimensional Node Initializer Minigun Coil Gun Heavy Rocket Launcher Heavy Missile Launcher Long-range Missile Launcher Improved Datajack Impact Mace [Rating: 73] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Medium Reactive Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 340 | 2 8 3 28 . 1 19 40 128 3 . 3 9 96 Power 18 | . 1 . 1 . . 1 3 7 . . . . 5 Engine 17 | . 1 . 1 . . 1 3 6 . . . . 5 Core 1 | . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 63 | 2 2 1 5 . . 4 14 22 . . . . 13 Treads 53 | 2 2 1 4 . . 3 14 18 . . . . 9 Leg 2 | . . . . . . 1 . . . . . . 1 Wheel 8 | . . . 1 . . . . 4 . . . . 3 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 94 | . 3 . 6 . 1 5 7 38 1 . . 2 31 Device 42 | . . . . . . 3 1 18 . . . 1 19 Storage 3 | . 1 . 1 . . . . . 1 . . . . Processor 8 | . . . 2 . . . 2 3 . . . . 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 40 | . 2 . 3 . 1 2 4 17 . . . 1 10 Artifact . | . . . . . . . . . . . . . . Weapon 165 | . 2 2 16 . . 9 16 61 2 . 3 7 47 Energy Gun 65 | . . . . . . . 4 34 2 . 1 1 23 Energy Cannon 17 | . . . 8 . . 5 2 . . . . . 2 Ballistic Gun 13 | . 1 1 1 . . . 1 1 . . 1 3 4 Ballistic Cannon 3 | . . . . . . . 2 . . . . . 1 Launcher 45 | . 1 1 5 . . 4 2 16 . . 1 1 14 Special Weapon 3 | . . . . . . . 3 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . . . 2 1 . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 13 | . . . 2 . . . . 9 . . . . 2 Unidentified Prototypes 6 | . . . . . . . . 2 . . . . 4 Parts Lost 74 | . 2 1 1 . . 5 15 21 . . . . 29 Power 8 | . 1 . . . . 1 1 2 . . . . 3 Propulsion 20 | . 1 . . . . 3 4 6 . . . . 6 Utility 22 | . . . . . . . 3 6 . . . . 13 Weapon 24 | . . 1 1 . . 1 7 7 . . . . 7 Highest Loss Streak 20 | . 1 1 1 . . 2 7 9 . . . . 20 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 88 100 100 100 100 99 94 94 84 84 64 83 91 Engine 7 | . 14 14 11 11 11 11 9 6 . . . . 4 Treads 22 | . 28 28 30 33 33 30 26 20 15 15 15 15 11 Wheel 3 | . . . 2 . . . . 4 7 7 7 7 5 Device 6 | . . . . . . 4 6 8 . . . . 14 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 Processor 10 | . . . 9 11 11 11 9 14 15 15 15 15 11 Protection 8 | . 3 14 12 11 11 6 7 6 7 7 7 6 11 Energy Gun 11 | . . . . . . . 13 20 14 15 2 11 14 Energy Cannon 5 | . . . 17 22 22 21 9 . . . . . . Ballistic Gun 3 | . 27 16 3 . . . . . 7 7 1 7 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 106 | 12 28 30 58 58 58 59 80 85 82 77 80 80 106 Greatest Support 82 | 40 40 40 60 60 60 63 64 82 28 28 28 28 50 Greatest Overweight (x) 3 | . . . 3 . . 1 2 2 2 2 2 2 3 Average Overweight (x) 1 | . . . . . . . . 1 2 2 2 2 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 10 15 16 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 12 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 8 13 15 19 19 17 17 19 19 20 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 12 15 20 20 20 18 20 20 20 20 20 20 2 Class Distribution -------------------- 29% | Gunner 28% | Mutant 24% | Scavenger-Gunner 13% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 5544 | 220 208 49 336 136 . 276 542 1786 123 26 . 104 1738 Remotely . | . . . . . . . . . . . . . . Salvage Created 17617 | . 581 45 927 10 . 703 2923 6431 98 96 . 130 5673 Parts 846 | . 33 10 71 . . 30 169 319 2 4 . 9 199 Haulers Intercepted 21 | . 2 . 4 . . . 3 8 . . . . 4 Recyclers Shooed 15 | . . . . . . . 3 3 . . . . 9 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 2 4 . 6 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 344 | . 15 6 24 1 . 18 51 129 . 2 . 6 92 Melee 3 | . . . . . . . 3 . . . . . . Guns 163 | . 15 . . . . . 17 73 . 2 . 1 55 Cannons 41 | . . . 10 1 . 9 21 . . . . . . AOE 127 | . . 6 14 . . 7 7 53 . . . 5 35 Classes Destroyed 20 | . 5 1 5 1 . 1 5 1 . . . . 1 Worker 25 | . . 2 . . . . 3 10 . . . . 10 Builder 30 | . . . 1 . . 1 8 12 . . . . 8 Tunneler 5 | . 1 . . . . 1 1 2 . . . . . Hauler 21 | . 2 . 4 . . . 3 8 . . . . 4 Recycler 22 | . . . . . . 1 5 6 . . . . 10 Mechanic 9 | . . . 1 . . . . 5 . . . . 3 Operator 5 | . . . 1 . . . . 2 . . . . 2 Watcher 16 | . 1 . 3 . . . 2 7 . . . . 3 Swarmer 56 | . 6 6 6 . . 3 4 14 . . . 3 14 Grunt 180 | . 9 . 14 . . 14 26 69 . . . 3 45 Brawler 14 | . . . . . . . 2 7 . . . . 5 Duelist 16 | . . . 1 . . 1 4 7 . . . . 3 Protector 12 | . . . . . . . 1 8 . . . . 3 Sentry 35 | . . . 3 . . . 9 12 . . . . 11 Specialist 2 | . . . . . . . 2 . . . . . . Hunter 16 | . . . . . . . 2 5 . 1 . . 8 Programmer 9 | . . . . . . . . 6 . 1 . . 2 Heavy 2 | . . . . . . . 1 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 21 | . 4 5 6 1 . 4 21 17 . 1 . 3 13 Combat Bots Only 14 | . 3 3 4 1 . 3 14 14 . 1 . 3 11 Max Kills in Single Turn 7 | . 1 3 3 1 . 2 4 7 . 1 . 2 6 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 4 | . . 3 3 . . 2 3 4 . . . 2 3 Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 16258 | . 715 171 432 . . 1067 2468 4495 10 93 . 403 6404 Core 2023 | . 123 16 33 . . 154 320 463 . 14 . 44 856 Absorbed by Shields 608 | . . . 9 . . 77 . 131 . . . . 391 Redirected to Shielding 16 | . 13 3 . . . . . . . . . . . Regen/Repaired (Parts) 875 | . . . 83 . . . 129 476 . . . . 187 Core Remaining (%) 52 | 100 . 44 . . . 53 41 . . . . 25 . Volleys Fired 743 | . 70 6 53 2 . 52 114 224 3 4 . 6 209 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 . 3 3 Hottest 230 | . 40 40 136 136 . 136 211 223 156 156 . 166 230 Shots Fired 1752 | . 139 7 91 4 . 90 275 577 11 12 . 10 536 Gun 1355 | . 138 2 20 . . . 136 542 11 12 . 6 488 Cannon 270 | . . . 56 4 . 80 121 . . . . . 9 Launcher 115 | . 1 5 15 . . 10 6 35 . . . 4 39 Special 12 | . . . . . . . 12 . . . . . . Kinetic 319 | . 138 2 20 . . . 20 8 3 4 . 3 121 Thermal 1318 | . . . 56 4 . 80 249 534 8 8 . 3 376 Explosive 115 | . 1 5 15 . . 10 6 35 . . . 4 39 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 44 | . 14 7 7 1 . 24 28 37 4 6 . 8 44 Robot Miss Streak 7 | . 3 3 5 1 . 2 3 7 1 1 . 2 4 Penetration Max 1 | . . . . . . . 1 . . . . . 1 Secondary Targets 20 | . . . . . . . 1 13 . . . . 6 Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . 1 Shots Hit Robots 1290 | . 99 3 46 1 . 70 204 428 6 9 . 7 417 Core Hits 1034 | . 40 12 45 1 . 38 111 395 2 4 . 15 371 Critical Kills 11 | . 1 . 1 . . 2 6 . . . . . 1 Critical Parts Destroyed 8 | . . . . . . . 5 . . . . . 3 Critical Strikes 83 | . 1 . 1 . . 2 23 37 . . . . 19 Burn 63 | . . . . . . . 12 37 . . . . 14 Meltdown 4 | . . . 1 . . 2 1 . . . . . . Destroy 16 | . 1 . . . . . 10 . . . . . 5 Melee Attacks 29 | . . . . . . . 16 5 . . . 4 4 Impact 1 | . . . . . . . . . . . . . 1 Slashing 23 | . . . . . . . 16 3 . . . 4 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 5 2 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 46217 | . 854 417 1898 38 . 2065 5575 17494 122 224 . 853 16677 Guns 19450 | . 832 15 134 . . . 1888 7490 122 224 . 102 8643 Cannons 4391 | . . . 632 20 . 1374 2160 . . . . . 205 Explosions 21562 | . . 396 1089 . . 656 920 9921 . . . 751 7829 Melee 463 | . . . . . . . 463 . . . . . . Ramming 215 | . 22 6 43 18 . 35 8 83 . . . . . Kinetic 3470 | . 832 15 134 . . . 276 127 34 65 . 37 1950 Thermal 22900 | . . . 632 20 . 1374 3908 9502 88 159 . 65 7152 Explosive 19169 | . . 396 1089 . . 656 920 7782 . . . 751 7575 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 463 | . . . . . . . 463 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 3 3 3 3 3 12 Average Corruption 2 | . . . . . . . . 2 3 3 3 3 2 Corruption Purged 5 | . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . Effects 117 | . . . . . . . . 61 13 7 1 10 25 Message Errors 28 | . . . . . . . . 16 4 1 . 1 6 Matter Fused 27 | . . . . . . . . 16 1 2 . 3 5 Heat Flow Errors 11 | . . . . . . . . 3 3 . 1 1 3 Energy Discharges 17 | . . . . . . . . 11 1 2 . 1 2 Data Loss (minor) 18 | . . . . . . . . 8 1 2 . 3 4 Data Loss (major) 4 | . . . . . . . . 1 . . . . 3 Misfires 6 | . . . . . . . . 3 2 . . . 1 Alerts 2 | . . . . . . . . . 1 . . 1 . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1075 | . . 2 5 . . 38 141 740 . . . 24 125 Projectiles 61 | . . . . . . 38 23 . . . . . . Explosions 922 | . . 2 5 . . . 26 740 . . . 24 125 Melee 92 | . . . . . . . 92 . . . . . . Knockbacks 5 | . . . . . . 1 4 . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic 3 | . . . . . . . 3 . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 607 | . . 48 75 . . 33 . 243 . . . . 208 Shots 21 | . . 2 3 . . 3 . 7 . . . . 6 Rammed 23 | . 3 2 4 3 . 3 2 6 . . . . . Targets Rammed 25 | . 4 2 4 3 . 4 2 6 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . 1 . . . . . . . Highest Temperature 437 | . 12 . 240 78 . 366 396 437 205 216 85 153 172 Average Temperature 85 | . 7 . 85 42 . 130 99 93 97 85 45 54 28 Received Heat Transfer 4358 | . 297 . 141 . . 508 738 1266 . . . 36 1372 Effects 9 | . . . . . . 2 1 6 . . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . . Interference 6 | . . . . . . 1 . 5 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 12 | . . . 1 . . 2 3 3 . . . . 3 Combat Hostiles 10 | . . . . . . 2 3 3 . . . . 2 Parts Melted 126 | . . . 3 . . 2 19 57 . 1 . . 44 Heat Transferred 45778 | . . . 1110 37 . 2479 8263 18444 148 222 . 124 14951 Parts Sabotaged 6 | . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 4327 | . 287 170 749 248 . 310 1282 4327 . . . . 2626 Initial 555 | . . 72 7 248 . . . 555 . . . . 44 Average 916 | . 162 72 338 103 . 131 747 1659 . . . . 1017 Maximum Alert Level 5 | . 1 . 3 1 . 1 4 5 . . . . 5 Low Security (%) 32 | 100 63 100 42 65 . 91 26 . . . . . 29 Level 1 7 | . 36 . 8 34 . 8 2 3 . . . . 2 Level 2 17 | . . . 42 . . . 10 28 . . . . 18 Level 3 10 | . . . 6 . . . 26 12 . . . . 7 Level 4 12 | . . . . . . . 34 14 . . . . 5 Level 5 16 | . . . . . . . . 33 . . . . 28 High Security 3 | . . . . . . . . 7 . . . . 8 Max Security . | . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . 1 1 . . . . . Squads Dispatched 95 | . 5 . 6 . . 1 13 38 . . . . 32 Investigation 21 | . 4 . 3 . . . 2 6 . . . . 6 Extermination 8 | . . . . . . . . 6 . . . . 2 Reinforcement 25 | . 1 . 3 . . 1 5 9 . . . . 6 Assault 34 | . . . . . . . 3 16 . . . . 15 Garrison 7 | . . . . . . . 3 1 . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . 6 Construction Impeded 8 | . . . 1 . . 1 1 4 . . . . 1 Haulers Reinforced 3 | . . . . . . . . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 13 | . 4 . 1 . . . 3 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 502 | . 27 6 38 1 . 21 67 176 1 2 . 8 155 Peak Tracking Total 15 | . 5 3 5 . . 3 9 10 1 1 . 4 15 Tactical Retreats 14 | . 2 . . . . 2 3 3 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 19 | . 1 . 1 . . 1 4 10 . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 558 | . . . 58 . . . . 342 . . . . 158 Triggered 1 | . . . . . . . . . . . . . 1 Disarmed 3 | . . . 2 . . . . 1 . . . . . Reprogrammed 50 | . . . . . . . . 35 . . . . 15 Reused 28 | . . . . . . . . 19 . . . . 9 Traps Extracted 16 | . . . . . . . . 16 . . . . . Installed 17 | . . . 1 . . 1 1 14 . . . . . Triggered 28 | . . . . . . . . 19 . . . . 9 Most Traps Carried 8 | . . 4 4 3 3 3 2 8 3 3 3 3 3 Exploded 1 | . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 53 | . . . 2 1 . 1 1 33 . . . 1 14 Max in Single Turn 14 | . . . 1 1 . 1 1 14 . . . 1 8 Garrison Access 6 | . . . . . . . 1 3 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 74 | . 8 . 8 . 1 . 11 25 1 . 3 . 17 Terminals 40 | . 6 . 6 . . . 8 11 . . . . 9 Fabricators 6 | . . . . . . . . 3 . . . . 3 Repair Stations 7 | . . . 1 . . . 1 4 . . . . 1 Recycling Units 10 | . 2 . 1 . . . 1 4 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 3 . . . . 2 Total Hacks 218 | . 22 . 22 . 1 . 32 71 1 . 26 . 43 Successful 127 | . 12 . 11 . 1 . 19 39 1 . 26 . 18 Failed 90 | . 10 . 11 . . . 12 32 . . . . 25 Catastrophic 14 | . 1 . . . . . . 7 . . . . 6 Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 106 | . 12 . 17 . . . 23 30 . . . . 24 Terminals 128 | . 18 . 18 . . . 27 40 . . . . 25 Fabricators 12 | . . . . . . . . 4 . . . . 8 Repair Stations 18 | . . . 2 . . . 2 11 . . . . 3 Recycling Units 21 | . 4 . 2 . . . 2 10 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 6 . . . . 4 Terminal Hacks 70 | . 8 . 6 . 1 . 9 13 1 . 26 . 6 Record 7 | . . . . . 1 . . . . . 6 . . Part Schematic 14 | . 1 . . . . . . 1 . . 12 . . Robot Schematic 5 | . . . . . . . . . . . 5 . . Robot Analysis 6 | . 2 . . . . . 3 1 . . . . . Prototype ID Bank 9 | . 1 . 1 . . . 4 . . . 3 . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 6 | . 1 . 1 . . . . 3 . . . . 1 Locate Traps 9 | . . . 1 . . . 1 3 . . . . 4 Reprogram Traps 1 | . . . . . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 7 | . 2 . 2 . . . . 3 . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . . . 1 . . . . 1 Repair Station Hacks 16 | . . . 2 . . . 2 10 . . . . 2 Scan Component 9 | . . . 1 . . . 1 6 . . . . 1 Repair 7 | . . . 1 . . . 1 4 . . . . 1 Recycling Unit Hacks 6 | . 2 . 1 . . . . 2 . . . . 1 Retrieve Components 6 | . 2 . 1 . . . . 2 . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 2 . 2 . . . 8 13 . . . . 8 Terminals 19 | . . . 1 . . . 7 7 . . . . 4 Track 7 | . . . . . . . 2 4 . . . . 1 Assimilate 1 | . . . . . . . . . . . . . 1 Botnet 7 | . . . 1 . . . 2 2 . . . . 2 Detonate 1 | . . . . . . . . 1 . . . . . Disrupt 3 | . . . . . . . 3 . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . 2 Report 1 | . . . . . . . . . . . . . 1 Liberate 2 | . . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . 2 . . . . . Mask 2 | . . . . . . . . 2 . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 3 . . . . 2 Reprogram 1 | . . . . . . . 1 . . . . . . Jam 5 | . . . . . . . . 3 . . . . 2 Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . 6 . . . 10 20 . . . . 15 Full Trace Events 10 | . 1 . 2 . . . 1 2 . . . . 4 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . . 1 . . 12 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . 1 4 . . . . 1 Time 243 | . . . 26 . . . 51 152 . . . . 14 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 41 | . 12 . 10 . . . . 13 . . . . 6 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 2 . . . . 1 Non-combat 3 | . . . . . . . . 2 . . . . 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . 2 . . . . 3 parse_system 1 | . . . . . . . . . . . . . 1 no_distress 2 | . . . . . . . . . . . . . 2 find_chute 2 | . . . . . . . . 2 . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 7 | . . 1 . . . . 2 2 . . . 1 1 Largest Group 2 | . . 1 1 . . . 2 2 . . . 1 1 Highest-Rated Group 96 | . . 31 31 . . . 32 64 . . . 96 10 Highest-Rated Ally 96 | . . 31 31 . . . 16 32 . . . 96 10 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 75 | . . . 15 . . . 33 17 . . . 10 . Total Damage 1011 | . . . 212 . . . 338 190 . . . 271 . Kills 11 | . . . 5 . . . 4 1 . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 6 | . 2 . . . . . 3 1 . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 21033 | 10 982 835 1245 1174 237 1658 3419 6271 560 482 110 580 3470 Spaces Moved 9360 | 5 429 505 601 556 147 672 733 2848 411 348 80 407 1618 Core . | . . . . . . . . . . . . . . Treads 4397 | 5 429 505 455 556 147 672 733 894 . . . . 1 Legs . | . . . . . . . . . . . . . . Wheels 4963 | . . . 146 . . . . 1954 411 348 80 407 1617 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 100 | 160 160 160 110 160 160 160 150 110 130 130 130 130 100 Average Speed 150 | 160 160 160 149 160 160 177 192 144 130 130 130 130 139 Slowest Speed 305 | 160 160 160 160 160 160 240 305 240 130 130 130 130 245 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 64 | 1 76 99 62 99 53 98 68 64 57 63 68 51 47 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . 2 1 1 . 1 . . . . . 1 . . Known Exits Taken 3 | . . . 1 . . . . 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 13 | . . 1 . 2 . 2 . . 3 2 . 3 . Spaces Dug 91 | . 10 11 14 . . 27 3 10 . . . 3 13 Terrain Destroyed 1069 | . 10 43 75 13 . 89 65 335 . . . 42 397 Melee 8 | . . . . . . . 3 2 . . . 3 . Projectile 27 | . . . . . . 1 21 1 . . . . 4 AOE 1034 | . 10 43 75 13 . 88 41 332 . . . 39 393 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 14722 | 6 610 524 857 836 149 1041 2492 4495 432 370 86 440 2384 Wait 3325 | . 86 1 76 272 . 287 1523 815 9 17 . 11 228 Move 9347 | 4 428 504 600 555 146 671 732 2847 410 347 79 406 1618 Hop . | . . . . . . . . . . . . . . Pick Up 142 | . 10 6 17 2 1 4 36 35 3 1 1 1 25 Fast Attach 83 | . 2 . 5 . . 2 9 29 . . 2 2 32 Attach 83 | . 2 1 4 . . 5 17 28 . . 1 . 25 Detach 21 | . 1 . 1 . . 1 2 10 . . . . 6 Swap 174 | 2 4 2 19 . 1 12 14 71 3 . . 7 39 Drop 137 | . 3 2 17 2 1 2 23 39 4 1 3 3 37 Fire 743 | . 70 6 53 2 . 52 114 224 3 4 . 6 209 Melee 29 | . . . . . . . 16 5 . . . 4 4 Ram 2 | . . . 1 . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . Crush 23 | . 4 2 3 3 . 4 2 5 . . . . . Escape Stasis 38 | . . . 2 . . . 3 30 . . . . 3 Rewire . | . . . . . . . . . . . . . . Trap 575 | . . . 59 . . 1 1 356 . . . . 158 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: [*Fac x2] / *Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 7) 814 | -10/Materials | Discovered new exit (range 18) 814 | -10/Materials | Discovered new exit (range 20) 950 | -10/Materials | Discovered new exit (range 8) 993 | -10/Materials | Entered Mines 997 | -10/Mines | Learned location of Storage (-7) 1003 | -10/Mines | Learned 4 Materials zone layouts 1143 | -10/Mines | Discovered new exit (range 6) 1170 | -10/Mines | Core integrity fell below 50% 1300 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1398 | -10/Mines | Found a hidden stash of uninstalled traps 1724 | -10/Mines | Discovered new exit (range 9) 1775 | -10/Mines | Received a Mining Laser from a helpful Derelict 1828 | -10/Mines | Entered Materials 1828 | -9/Materials | Accompanied by 1 ally 1828 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2278 | -9/Materials | Discovered new exit (range 16) 2496 | -9/Materials | Identified exit to Mines 2619 | -9/Materials | Discovered new exit (range 13) 2708 | -9/Materials | Repaired Lgt. Treads 3073 | -9/Materials | Entered Mines 3096 | -9/Mines | Build established: Scavenger-Mutant 3112 | -9/Mines | Met a Derelict bent on vengeance 3113 | -9/Mines | Discovered new exit (range 3) 3142 | -9/Mines | Learned Materials stockpile data 3240 | -9/Mines | Learned Materials security intel 3304 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3385 | -9/Mines | Assembled infested the area 3390 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3413 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3413 | -9/Mines | Discovered new exit (range 5) 3972 | -9/Mines | Discovered new exit (range 8) 4247 | -9/Mines | Entered Exiles 4268 | -9/Exiles | Discovered new exit (range 15) 4287 | -9/Exiles | Met 8R-AWN 4322 | -9/Exiles | Met EX-HEX 4382 | -9/Exiles | Met EX-DEC 4410 | -9/Exiles | Learned location of Zion (-6) 4471 | -9/Exiles | Discovered new exit (range 10) 4484 | -9/Exiles | Entered Mines 4563 | -8/Mines | Discovered new exit (range 8) 5114 | -8/Mines | Build established: Mutant 5296 | -8/Mines | Discovered new exit (range 8) 6142 | -8/Mines | Entered Materials 6142 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6441 | -8/Materials | Build established: Gunner 6996 | -8/Materials | Build established: Mutant 7032 | -8/Materials | Garrison activated, responded to threat 7060 | -8/Materials | Destroyed 10 combat bots 7097 | -8/Materials | Lost 7 parts (1n2u4w) 7136 | -8/Materials | Garrison activated, responded to threat 7220 | -8/Materials | Destroyed 14 combat bots 7456 | -8/Materials | Garrison activated, responded to threat 7799 | -8/Materials | Repaired Adv. Beam Cannon 7862 | -8/Materials | Central database locked down 7907 | -8/Materials | Build established: Gunner 8021 | -8/Materials | Discovered new exit (range 15) 8142 | -8/Materials | First assault squad dispatched 8299 | -8/Materials | Core integrity fell below 50% 8638 | -8/Materials | Build established: Scavenger-Gunner 8650 | -8/Materials | Sterilization system engaged 8650 | -8/Materials | Non-combat units ordered to evacuate 8738 | -8/Materials | Discovered new exit (range 16) 8750 | -8/Materials | Combat units ordered to evacuate 8950 | -8/Materials | Ambient heat levels rising (+10) 9100 | -8/Materials | Ambient heat levels rising (+10) 9250 | -8/Materials | Ambient heat levels rising (+10) 9400 | -8/Materials | Ambient heat levels rising (+10) 9550 | -8/Materials | Ambient heat levels rising (+10) 9561 | -8/Materials | Entered Factory 9561 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10625 | -7/Factory | Repaired Lgt. Treads 10761 | -7/Factory | First assault squad dispatched 10965 | -7/Factory | Discovered new exit (range 15) 11808 | -7/Factory | Identified exit to Storage 11808 | -7/Factory | Identified exit to Lower Caves 11861 | -7/Factory | Build established: Gunner 12515 | -7/Factory | Discovered new exit (range 4) 12776 | -7/Factory | Repaired Adv. Treads 12823 | -7/Factory | Repaired Med. Reactive Plating? 12898 | -7/Factory | Discovered new exit (range 15) 13691 | -7/Factory | Destroyed 14 combat bots 14578 | -7/Factory | Lost 4 parts (1p1n1u1w) 15206 | -7/Factory | Garrison activated, responded to threat 15260 | -7/Factory | Destroyed 13 combat bots 15308 | -7/Factory | Core integrity fell below 50% 15376 | -7/Factory | High security lockdown imminent 15392 | -7/Factory | Repaired Arm. Huge Wheel? 15456 | -7/Factory | High security lockdown engaged 15475 | -7/Factory | Sterilization system engaged 15475 | -7/Factory | Non-combat units ordered to evacuate 15575 | -7/Factory | Combat units ordered to evacuate 15589 | -7/Factory | Lost 9 parts (1p2n3u3w) 15675 | -7/Factory | Discovered new exit (range 8) 15775 | -7/Factory | Ambient heat levels rising (+10) 15832 | -7/Factory | Entered Lower Caves 15956 | -7/Lower Caves | Identified exit to Lower Caves 16392 | -7/Lower Caves | Entered another Lower Caves area 16496 | -7/Lower Caves | Encountered a Warlord checkpoint 16693 | -7/Lower Caves | Learned Factory stockpile data 16835 | -7/Lower Caves | Discovered new exit (range 7) 16874 | -7/Lower Caves | Entered Data Miner 16874 | -7/Data Miner | Discovered new exit (range 6) 16901 | -7/Data Miner | Met Data Miner 16925 | -7/Data Miner | Learned location of Section 7 (-2) 16925 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16945 | -7/Data Miner | Received God Mode back door access code from Data Miner 16984 | -7/Data Miner | Entered Proximity Caves 16998 | -6/Proximity Caves | Found Alien Artifact 17185 | -6/Proximity Caves | Escorted by Enhanced Grunt 17275 | -6/Proximity Caves | Spotted B-75 Beast 17349 | -6/Proximity Caves | Learned Factory emergency access door positions 17551 | -6/Proximity Caves | Discovered new exit (range 9) 17564 | -6/Proximity Caves | Entered Factory 17564 | -6/Factory | Evolved 2 slots: Utility x2 17834 | -6/Factory | Build established: Scavenger-Gunner 17873 | -6/Factory | Spotted B-75 Beast 17896 | -6/Factory | Destroyed B-75 Beast 18416 | -6/Factory | Identified exit to Lower Caves 18440 | -6/Factory | Incoming investigation squad redirected 18648 | -6/Factory | Garrison activated, responded to threat 18704 | -6/Factory | Incoming investigation squad redirected 18858 | -6/Factory | Discovered new exit (range 4) 19376 | -6/Factory | Destroyed 7 combat bots 19544 | -6/Factory | Build established: Scavenger-Tank 19571 | -6/Factory | Garrison activated, responded to threat 19649 | -6/Factory | Destroyed 7 combat bots 19664 | -6/Factory | First assault squad dispatched 19693 | -6/Factory | Garrison activated, responded to threat 20043 | -6/Factory | Incoming assault squad redirected 20387 | -6/Factory | Incoming assault squad redirected 20403 | -6/Factory | Incoming investigation squad redirected 20437 | -6/Factory | Repaired Arm. Huge Wheel 20602 | -6/Factory | Lost 3 parts (1u2w) 20737 | -6/Factory | Incoming assault squad redirected 20738 | -6/Factory | High security lockdown imminent 20818 | -6/Factory | High security lockdown engaged 20827 | -6/Factory | Discovered new exit (range 14) 20909 | -6/Factory | Destroyed 7 combat bots 20992 | -6/Factory | Core integrity fell below 50% 20994 | -6/Factory | System corruption reached 10% 21011 | -6/Factory | Core integrity fell below 20% 21034 | -6/Factory | Destroyed self with Heavy Missile Launcher Last Messages --------------- 21027_ M-28 Smith unfolds itself. 21027_ Penetrated by Slug. 21027_ Slug penetrates H-66 Slayer. 21028_ The unstable cave ceiling collapses. 21028_ Slug penetrates Wall. 21029_ Destroyed Gravmag System. 21029_ M-28 Smith destroyed. 21029_ Destroyed Phase Shifter. 21030_ The unstable cave ceiling collapses. 21030_ H-66 Slayer destroyed. 21030_ Penetrated by Slug. 21030_ H-66 Slayer unfolds itself. 21030_ I-36 Angel unfolds itself. 21030_ G-50 Soldier unfolds itself. 21030_ M-28 Smith unfolds itself. 21030_ Slug penetrates Earth. 21031_ Penetrated by Slug. 21033_ The unstable cave ceiling collapses. 21033_ Acquired 34 matter. 21034_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # #????????# # # """"?????# """ # | | # ################# # """"?????# "" + | | # #? ????# # | | +% #? ???##+##### | | #% #??########+???# #??# | | # #################/####???? # ???# #??# | | # #???????????# = #????" # ???# #??# | | ### ###???????????# """ #???"" # ???# #??# | | ### % #??????#####??# """ ## """ # #??# #??# | | # #?????""" """?# """ ## # #??# #??# | | # # "?? """ """?# ## """ # #### #### | | = # # """ """ """ # """ ## """ # % | | # # # """ #? """ # % | | [# %# ! + """ #??? # | | %%+ %+ # #???##+### | | *=# # #######+################## #### | | ### % ## #???????????? #?# | | # # #???????????? #?# | | # ######## ???############ #?# | | + ????????### # # ### | | # ##### ?##?###? %+ | | # #???# [?????# ## ## =! ####### | | ### ###???# [! ???# ##"##?????## | | ##?#%#?????# [! ##;;;; = [#???????? | | #### #?????# ; %%%#???????? | | =%%%!#?????# ; @/ = hhig %#???????? | | !####???????##### ; ]! % g % !#???????? | | ==#??????????????# ; p gp m =#???????? | | [#??????????????# ; g %%h % ???????? | | ###??????????????##; # # # % ??????? | | ######???????????# ; # [% ??????? | | #???????????##; ## ==%% ?????? | | #????????????## #?### ? ?????? | | #?????????????##########?????##??? < ????? | | +???????????????????????????????? [% *# #???? | | #???????????????????????????????? = %= ????? | | #???????????????????????????????? *%=[ ?????? | | #???????????????????????????????? % ??????? | | #???##############??????????????? ??????? | | #???# #??????????????? % ??????? | | #???# #????????????????? ????????? | | #???# #??????????????????????????? | | #???# #??????????????????????????? | | #???# #??????????????????????????? | | #???# #??????????????????????????? | | #???# #??????????????????????????? | | #???# #??????????????????????????? | | #???# ######?????????????????????? | | #???# + #?????????????????????? | | #???# #### #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 50 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked KE Penetrator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterFissionChronowheel Manual? 0 Play Time 01:51:30 Cumulative 1092.3 hours Start 2022.03.27 @ 20:42:05 End 2022.03.28 @ 00:11:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 769 Rogue 765 Adventurer 4 Explorer 0 Win Type - Total 119 Types 91/9/8/5/2/0/0/2/2 Lore% 94 Gallery% 97 Achievement% 97 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 735aa83b-582f-4c11-b7c3-18029bdba725