Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 13:39:25 Player: Flufflewump Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1153) 1153 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3748 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 160/300 Energy 369/370 System Corruption 7% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION (4) --- Titanium Leg Armored Wheel Armored Huge Wheel > --- UTILITY (3) ------ Hardlight Generator > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (5) ---- Transmission Jammer Hacking Suite Component Analysis Suite Ion Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Trap Scanner ECM Suite > --- WEAPON ----------- Particle Gun Ion Cannon > --- INVENTORY -------- Titanium Leg Compact Battery Component Analysis Suite [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Trap Scanner Storage Compact Battery Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Impact Weapon Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 2 | . . . 1 1 Parts Attached 69 | 8 8 9 11 33 Power 12 | 1 2 1 2 6 Engine 7 | 1 2 1 2 1 Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 26 | 2 2 6 4 12 Treads . | . . . . . Leg 12 | 2 . . 4 6 Wheel 2 | . . . . 2 Hover 3 | . 2 1 . . Flight 9 | . . 5 . 4 Utility 16 | 1 3 2 2 8 Device 9 | 1 . 1 2 5 Storage 3 | . . 1 . 2 Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 15 | 4 1 . 3 7 Energy Gun 7 | 3 1 . 1 2 Energy Cannon 2 | . . . 1 1 Ballistic Gun 4 | 1 . . 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | 1 . . 1 . System Corruption 4 | 3 . . 1 . Parts Lost 27 | . . 2 11 14 Power 5 | . . . 2 3 Propulsion 11 | . . 2 3 6 Utility 4 | . . . 2 2 Weapon 7 | . . . 4 3 Highest Loss Streak 9 | . . 2 9 4 To Critical Strikes 1 | . . . . 1 Average Backups 4 | 2 4 4 4 3 Power . | . . 1 . . Propulsion 1 | 1 2 2 3 . Utility 1 | . . . . 2 Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 12 | . 1 3 . 8 Power 1 | . . 1 . . Propulsion 3 | . . 2 . 1 Utility 7 | . 1 . . 6 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 64 | . 97 82 88 49 Engine 5 | . 14 11 12 1 Core 3 | . . . . 5 Leg 14 | . 14 . 24 14 Wheel 2 | . . . . 3 Hover 3 | . 12 18 . . Flight 3 | . . 12 1 4 Device 8 | . 1 2 11 10 Storage 1 | . . 2 4 . Processor 4 | . 11 11 9 . Protection 2 | . 12 8 1 . Energy Gun 8 | . 28 16 14 2 Energy Cannon 1 | . . . 6 1 Impact Weapon 1 | . . . . 2 Peak Build Rating 31 | 6 7 19 27 31 Average Rating 17 | 3 6 10 24 20 On Entrance 10 | . 6 7 19 21 Naked Turns 236 | . . . . 236 Heaviest Build 104 | 7 12 11 24 104 Greatest Support 68 | 20 20 18 51 68 Greatest Overweight (x) 4 | . 2 . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 5 5 5 25 Average Capacity 6 | 5 5 5 5 7 Most Carried 9 | 4 5 5 5 9 Average Carried 4 | 2 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 . 5 Class Distribution -------------------- 76% | Mutant 11% | Sprinter 4% | Skirmisher 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1283 | 255 143 17 263 605 Remotely . | . . . . . Salvage Created 1233 | 43 143 17 572 458 Parts 65 | 4 10 1 26 24 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 24 | 1 2 . 9 12 Guns 15 | 1 2 . 4 8 Cannons 7 | . . . 3 4 Classes Destroyed 7 | 1 1 . 4 1 Recycler 2 | . . . 2 . Watcher 5 | . 3 1 1 . Swarmer 5 | . . . 1 4 Grunt 9 | 1 2 . 3 3 Sentry 5 | . . . 4 1 Hunter 2 | . . . 1 1 Programmer 3 | . . . . 3 Best Kill Streak 3 | 1 1 1 3 3 Combat Bots Only 3 | 1 1 . 2 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 506 | 6 11 21 125 343 Missed 171 | . 3 6 36 126 Hits 335 | 6 8 15 89 217 Melee 1 | . . . 1 . Projectile 334 | 6 8 15 88 217 Critical Strikes 11 | . . 1 1 9 Part Disruptions 2 | . . . . 2 Damage Taken 4284 | 68 101 241 1202 2672 Core 964 | . 14 63 174 713 Absorbed by Shields 80 | . . . . 80 Core Remaining (%) 86 | 100 94 84 68 . Volleys Fired 158 | 5 13 1 40 99 Largest 3 | 2 2 2 3 2 Hottest 181 | 60 100 100 181 125 Shots Fired 250 | 9 26 2 90 123 Gun 213 | 9 26 2 73 103 Cannon 37 | . . . 17 20 Launcher . | . . . . . Special . | . . . . . Kinetic 78 | 5 . . 14 59 Thermal 154 | . 26 2 69 57 Explosive . | . . . . . Electromagnetic 18 | 4 . . 7 7 Robot Hit Streak 12 | 4 3 2 10 12 Robot Miss Streak 7 | 2 3 . 7 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 160 | 7 11 1 62 79 Core Hits 62 | 2 9 1 22 28 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . 1 . 4 . Burn 3 | . 1 . 2 . Meltdown 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2813 | 82 158 13 1104 1456 Guns 2059 | 82 151 13 729 1084 Cannons 747 | . . . 375 372 Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . 7 . . . Kinetic 831 | 33 . . 168 630 Thermal 1805 | . 151 13 858 783 Explosive . | . . . . . Electromagnetic 170 | 49 . . 78 43 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | 3 3 1 1 7 Average Corruption 2 | 3 3 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . 7 . 1 18 Message Errors 7 | . . . 1 6 Matter Fused 4 | . 2 . . 2 Heat Flow Errors 3 | . 1 . . 2 Energy Discharges 4 | . 3 . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 6 | . 1 . . 5 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . 3 . . . Shots . | . . . . . Rammed 2 | . 1 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | 44 330 47 319 300 Average Temperature 89 | 21 112 21 79 92 Received Heat Transfer 974 | 36 54 105 414 365 Effects 2 | . . . 1 1 Energy Bleed 2 | . . . 1 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 13 | . 2 . 7 4 Heat Transferred 3910 | . 506 37 1998 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 74 | 20 30 50 74 60 Initial 20 | . . . 20 6 Average 15 | 2 4 11 30 16 Influence Increases 981 | 20 76 142 274 469 Destroy 0b10 Robot/C 480 | 20 40 . 180 240 Destroy 0b10 Robot/NC 35 | . 15 5 15 . Destroy Leader 140 | . 16 2 62 60 Successful Hack 52 | . 5 30 . 17 Disable Machine 15 | . . . 15 . Destroy Structure 4 | . . . 2 2 Partial Spotted 60 | . . 45 . 15 Lose Combat Pursuer 195 | . . 60 . 135 Influence Decreases 930 | 20 76 92 310 432 Entered New Map 38 | . . . 30 8 Time Decay 697 | 20 76 77 180 344 Lost Part 185 | . . 15 100 70 Lost Ally 10 | . . . . 10 Squads Dispatched 11 | . . 1 1 9 Investigation 1 | . . 1 . . Extermination 4 | . . . . 4 Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | 1 7 8 20 29 Peak Tracking Total 8 | 1 3 7 8 4 Tactical Retreats 11 | . . 2 . 9 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 4 3 . 4 Terminals 9 | . 4 2 . 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 18 | . 7 5 . 6 Successful 14 | . 7 3 . 4 Failed 4 | . . 2 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . 1 . 2 Terminals 14 | . 7 2 . 5 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 12 | . 7 2 . 3 Record 4 | . 4 . . . Prototype ID Bank 2 | . . 1 . 1 Open DSF 1 | . . . . 1 Alert Level 1 | . 1 . . . Locate Traps 2 | . 1 1 . . Recall Investigation 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 2 . 4 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 1 | . . . . 1 Authchips . | . . . . . Time 116 | . . . . 116 Total Robot Build Rating 3 | . . . . 3 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 23 | . . . . 23 Highest-Rated Ally 23 | . . . . 23 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 864 | . . . 191 673 Traps 833 | . . . 191 642 Jamming 28 | . . . . 28 ECM 597 | . . . . 597 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3110 | 142 480 187 386 1915 Spaces Moved 2881 | 104 454 371 207 1745 Core 743 | 16 1 . . 726 Treads . | . . . . . Legs 919 | 88 163 . 168 500 Wheels 112 | . . . . 112 Hover 432 | . 290 142 . . Flight 675 | . . 229 39 407 Fastest Speed 26 | 50 56 29 29 26 Average Speed 75 | 109 79 41 110 75 Slowest Speed 270 | 120 150 56 200 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . 4 2 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 6 51 30 15 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3578 | 121 547 400 282 2228 Wait 339 | . 53 1 18 267 Move 2865 | 103 453 364 202 1743 Hop 5 | . . 2 2 1 Pick Up 38 | 5 4 6 1 22 Fast Attach 62 | 5 9 7 7 34 Attach 30 | 1 . 5 6 18 Detach 23 | . 2 3 . 18 Swap 9 | 2 3 . 3 1 Drop 47 | . 9 10 3 25 Fire 158 | 5 13 1 40 99 Melee . | . . . . . Ram 2 | . 1 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 96 | -11/Scrapyard | Discovered new exit (range 8) 143 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 8) 465 | -10/Materials | Identified exit to Materials 576 | -10/Materials | Discovered exit to Materials (range 16) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -9/Materials | Discovered new exit (range 14) 803 | -9/Materials | Identified exit to Materials 810 | -9/Materials | Entered another Materials area 810 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1195 | -8/Materials | Discovered new exit (range 3) 1196 | -8/Materials | Entered Factory 1196 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1219 | -7/Factory | Lost 9 parts (1p3n1u4w) 1349 | -7/Factory | Fabricated M-28 Smith (x1) 1449 | -7/Factory | Lost 3 parts (1n2w) 1489 | -7/Factory | Build established: Sprinter 1789 | -7/Factory | Build established: Mutant 2022 | -7/Factory | Cargo convoy interrupted 2043 | -7/Factory | Garrison activated, responded to threat 2294 | -7/Factory | Lost 4 parts (2p2n) 2300 | -7/Factory | Released all parts (6) 2309 | -7/Factory | Core integrity fell below 50% 2712 | -7/Factory | Core integrity fell below 20% 3111 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03048_ Targeting Computer melted. 03048_ Carbon-fiber Leg melted. 03048_ H-55 Commando destroyed. 03053_ System corrupted: Component data lost. 03060_ Acquired Lgt. Nuclear Core. 03061_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03063_ Acquired Remote Datajack. 03064_ Acquired 43 matter. 03068_ System corrupted: Component data lost. 03068_ Dropped Particle Gun. 03069_ Acquired Gauss Rifle. 03085_ System corrupted: Matter fused (-7). 03087_ Matter Pump disabled. 03090_ K-01 Serf destroyed. 03091_ Penetrated by Slug. 03093_ Door malfunctions. 03094_ Penetrated by Slug. 03108_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2O. Map ----- +----------------------------------------------------+ | #?????????"""""" #?????????????+ """ " | | # # #?????????????# """ " | | # ##################+#?????????????# ? | | # #?????????????#### ####??????????# """ " | | # #?????????????# #?########## """ " | | # #?????????????# #?# """ " | | # #?????????????# #?# | | # #?????????????# #?# """ | | # ############### ### """ | | # ! 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