Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.27 @ 21:23:38 Player: Runia Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (159) 795 Value Destroyed (5756) 5756 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (327) 327 TOTAL SCORE: 12658 Bonus ------- High Alert Combat Kills 276 Follower Combat Kills 111 Destroyed Z-Imprinter 1000 Friendly Fire -1060 Cogmind --------- Core Integrity 813/1000 Matter 233/300 Energy 150/150 System Corruption 10% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Heavy Treads Heavy Treads Combat Gravmag System > --- UTILITY (8) ------ Improved Heat Sink Experimental Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON (4) ------- Wave Gun Heavy Plasma Cannon Advanced Plasma Cannon Neutron Cannon > --- INVENTORY (15) --- Zionite Light DM Reactor Heavy Treads Heavy Treads Combat Gravmag System Combat Gravmag System Energy Filter Makeshift Transmission Jammer Improved Weapon Shielding Phasing AFG Long-range Missile Launcher Smartbomb Launcher Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Treads Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Experimental Heat Sink Large Storage Unit Zionite Biocell Advanced Signal Interpreter Zionite Weapon Casing Improved Hacking Suite > --- WEAPON ----------- Zionite Laser-S Advanced Plasma Cannon Neutron Cannon Power Sword > --- INVENTORY -------- Zionite Light DM Reactor Antigrav System Advanced Sensor Array Makeshift Transmission Jammer Improved Maneuvering Thrusters Improved Maneuvering Thrusters Phase Shifter Improved Light Armor Plating Advanced Shield Generator Phasing AFG Heavy Plasma Cannon Long-range Missile Launcher Smartbomb Launcher [Rating: 106] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Heavy Armor Plating Weapon Great Axe Energy Gun Zionite Laser-S Energy Cannon Neutron Cannon Ballistic Gun Autogun Launcher Long-range Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . 2 2 2 . 2 . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . Utility 6 | . . . 2 . 1 . 2 . . . . . 1 Weapon 2 | . . . . 1 . . . . . . . . 1 Parts Attached 147 | . 5 . 13 17 9 10 15 3 6 5 20 15 29 Power 9 | . . . 2 1 . 1 1 . . . 1 . 3 Engine 6 | . . . 2 1 . 1 1 . . . . . 1 Core 1 | . . . . . . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . 1 . 1 Propulsion 41 | . 3 . 3 7 3 3 7 1 2 . 4 2 6 Treads 8 | . 1 . 2 3 . . . . . . . . 2 Leg 26 | . . . . 3 3 3 7 1 2 . 3 2 2 Wheel 4 | . 2 . 1 1 . . . . . . . . . Hover 3 | . . . . . . . . . . . 1 . 2 Flight . | . . . . . . . . . . . . . . Utility 63 | . 2 . 4 6 5 3 4 . 4 5 9 8 13 Device 28 | . 1 . . 1 . 2 1 . 3 5 3 5 7 Storage 4 | . . . 1 2 . . . . . . 1 . . Processor 4 | . . . . 1 2 . . . 1 . . . . Hackware 4 | . . . 1 . 2 . . . . . . . 1 Protection 23 | . 1 . 2 2 1 1 3 . . . 5 3 5 Artifact . | . . . . . . . . . . . . . . Weapon 34 | . . . 4 3 1 3 3 2 . . 6 5 7 Energy Gun 7 | . . . 1 . . . . . . . 4 . 2 Energy Cannon 9 | . . . 2 . . . . . . . . 3 4 Ballistic Gun 2 | . . . 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 1 . . . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . 2 1 3 2 1 . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . . . 1 2 8 . 1 Parts Lost 42 | . 1 . 4 . 4 6 4 1 . . 4 6 12 Power 4 | . . . 1 . . . 1 . . . . . 2 Propulsion 13 | . 1 . 2 . 2 2 . 1 . . . 2 3 Utility 17 | . . . 1 . 1 2 3 . . . 2 2 6 Weapon 8 | . . . . . 1 2 . . . . 2 2 1 Highest Loss Streak 4 | . 1 . 2 . 2 3 1 1 . . 2 3 4 Average Slot Usage (%) 92 | . 96 100 94 92 90 91 93 93 92 92 96 97 87 Engine 5 | . 14 14 10 9 7 7 6 6 6 6 2 . . Reactor 1 | . . . . . . . . . . . 3 6 2 Treads 3 | . 13 14 10 12 . . . . . . . . 5 Leg 21 | . . . . 8 29 29 26 26 26 31 30 29 11 Wheel 2 | . 13 14 10 6 . . . . . . . . . Device 10 | . 9 14 8 2 . 5 13 13 12 11 12 22 17 Storage 8 | . 14 14 11 9 7 7 6 6 6 6 9 12 8 Processor 8 | . . . . 3 7 15 13 13 12 12 8 6 5 Hackware 3 | . . . 9 9 12 . . . . . . . 5 Protection 6 | . . . 11 9 7 4 6 6 6 6 9 1 5 Energy Gun 4 | . 28 28 10 . . . . . . . 10 11 4 Energy Cannon 2 | . . . 9 3 . . . . . . . 5 11 Slashing Weapon 11 | . . . . 10 15 19 20 19 19 18 7 . 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 82 | 13 16 14 29 71 52 57 60 60 60 77 61 56 82 Greatest Support 140 | 20 20 10 10 54 69 66 80 80 90 90 101 109 140 Greatest Overweight (x) 7 | . 1 1 2 7 . . 1 . . . . . 1 Average Overweight (x) . | . . 1 1 3 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 20 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 8 9 17 15 15 15 15 15 15 15 15 15 Most Carried 20 | 6 8 8 10 20 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 7 8 9 15 13 13 14 14 13 12 14 11 13 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 10 15 12 14 14 15 12 13 15 11 15 Class Distribution -------------------- 51% | Mutant 14% | Scavenger-Mutant 9% | Gladiator 7% | Scavenger-Skirmisher 7% | Hacker-Gladiator 6% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gladiator | -8/Materials Hacker-Gladiator | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Matter Collected 1915 | 200 50 . 144 296 80 102 165 90 25 65 226 249 223 Remotely . | . . . . . . . . . . . . . . Salvage Created 7268 | . 478 . 1057 551 688 1220 1627 79 . . 294 341 933 Parts 347 | . 28 . 53 33 32 52 69 7 . . 22 12 39 Haulers Intercepted 6 | . . . 3 1 . 2 . . . . . . . Recyclers Shooed 4 | . 1 . 1 . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 13 . . . 11 . Prevented 2 | . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 121 | . 8 . 17 11 12 17 21 4 . . 5 11 15 Melee 58 | . . . . 5 12 17 18 1 . . 5 . . Guns 25 | . 8 . 7 5 . . . . . . . 3 2 Cannons 21 | . . . 10 1 . . . . . . . 1 9 AOE 13 | . . . . . . . 3 3 . . . 7 . Classes Destroyed 16 | . 5 . 4 2 2 . 1 . . . 1 1 . Worker 3 | . . . 1 . . . 2 . . . . . . Builder 3 | . . . . . 1 . 1 . . . . . 1 Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 6 | . . . 3 1 . 2 . . . . . . . Recycler 10 | . 2 . 2 . . 2 4 . . . . . . Operator 4 | . 1 . . . . . 1 . . . . . 2 Watcher 10 | . 3 . 2 1 1 . 1 . . . . . 2 Swarmer 28 | . 2 . 3 3 . 1 7 3 . . . 9 . Grunt 51 | . 6 . 9 4 10 10 7 1 . . . . 4 Brawler 1 | . . . . . . . 1 . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . Sentry 21 | . . . 4 3 1 4 4 . . . . 1 4 Hunter 2 | . . . . 1 . . . . . . . . 1 Programmer 10 | . . . . . 1 1 2 . . . . . 6 Behemoth 1 | . . . . . . . . . . . . 1 . Z-Technician 1 | . . . . . . . . . . . 1 . . Z-Light 5 | . . . . . . . . . . . 5 . . Wasp 1 | . . . . . . . . . . . 1 . . Best Kill Streak 6 | . 4 . 6 3 3 5 5 3 . . 4 5 6 Combat Bots Only 6 | . 2 . 4 3 3 5 5 3 . . 4 5 6 Max Kills in Single Turn 3 | . 1 . 1 1 1 1 3 1 . . 2 3 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 1 . . . 3 . Melee 2 | . . . . 1 1 1 1 1 . . 2 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Damage Taken 9512 | . 339 . 600 730 1155 848 1854 344 . . 920 786 1936 Core 1170 | . 97 . 93 95 123 74 175 50 . . 170 106 187 Absorbed by Shields 335 | . . . . . . . . . . . . . 335 Core Remaining (%) 71 | 100 . 61 76 82 . 71 . . . . . 41 . Volleys Fired 225 | . 52 . 61 18 . . 1 4 . . 3 26 60 Largest 3 | . 2 . 2 3 . . 1 1 . . 3 3 3 Hottest 278 | . 90 . 118 111 . . 43 43 . . 180 210 278 Shots Fired 491 | . 104 . 122 54 . . 1 4 . . 9 52 145 Gun 294 | . 104 . 68 36 . . . . . . 9 30 47 Cannon 183 | . . . 54 18 . . . . . . . 13 98 Launcher 14 | . . . . . . . 1 4 . . . 9 . Special . | . . . . . . . . . . . . . . Kinetic 42 | . . . 6 36 . . . . . . . . . Thermal 435 | . 104 . 116 18 . . . . . . 9 43 145 Explosive 14 | . . . . . . . 1 4 . . . 9 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | . 10 . 9 19 . . . . . . 2 10 12 Robot Miss Streak 7 | . 7 . 2 2 . . 1 . . . 5 5 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 557 | . 58 . 76 61 45 65 96 10 2 . 12 31 101 Core Hits 228 | . 27 . 39 25 14 25 38 5 . . 9 17 29 Critical Kills 3 | . . . . 1 . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 27 | . 4 . 2 2 5 5 4 1 1 . 1 . 2 Burn 6 | . 4 . 2 . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . 2 Destroy 1 | . . . . 1 . . . . . . . . . Sever 18 | . . . . 1 5 5 4 1 1 . 1 . . Melee Attacks 314 | . . . . 30 56 78 117 11 5 2 15 . . Impact . | . . . . . . . . . . . . . . Slashing 314 | . . . . 30 56 78 117 11 5 2 15 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . 4 5 6 13 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 54 | . . . . 2 6 15 23 2 1 . 5 . . Damage Inflicted 22613 | . 680 . 1268 2023 2799 3342 5207 715 79 . 1135 1643 3722 Guns 3208 | . 680 . 529 398 . . . . . . 59 617 925 Cannons 4032 | . . . 739 227 . . . . . . . 409 2657 Explosions 1953 | . . . . . . . 227 289 . . 680 617 140 Melee 13419 | . . . . 1398 2798 3342 4980 426 79 . 396 . . Ramming 1 | . . . . . 1 . . . . . . . . Kinetic 446 | . . . 48 398 . . . . . . . . . Thermal 7614 | . 680 . 1220 227 . . . . . . 739 1026 3722 Explosive 1133 | . . . . . . . 227 289 . . . 617 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 13419 | . . . . 1398 2798 3342 4980 426 79 . 396 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 1 . . . . . . 10 Average Corruption 2 | . . . . . 1 1 . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 25 | . . . . . 2 . . . . . . . 23 Message Errors 5 | . . . . . . . . . . . . . 5 Matter Fused 6 | . . . . . . . . . . . . . 6 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Energy Discharges 3 | . . . . . 2 . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2342 | . . . . 269 452 231 989 44 . . 152 40 165 Projectiles 108 | . . . . . . . . . . . . 22 86 Explosions 248 | . . . . . . . . . . . 151 18 79 Melee 1986 | . . . . 269 452 231 989 44 . . 1 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 677 | . . . . . . . 58 40 . . 420 45 114 Shots 5 | . . . . . . . 1 1 . . 1 1 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 432 | . 90 . 315 418 15 9 9 . . . 102 60 432 Average Temperature 89 | . 26 . 107 141 7 9 6 . . . 46 32 100 Received Heat Transfer 2653 | . 165 . 261 243 672 282 441 54 . . 161 54 320 Effects 6 | . . . 2 4 . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . 2 1 . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . 4 Parts Melted 24 | . 3 . 7 . . . . . . . . 2 12 Heat Transferred 10098 | . 2106 . 2863 407 . . . . . . 74 1027 3621 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Peak Influence 625 | . 107 41 227 311 155 558 625 . . . . . 456 Initial 226 | . . 41 15 49 68 47 226 . . . . . . Average 194 | . 48 41 91 94 55 312 376 . . . . . 178 Maximum Alert Level 2 | . . . 1 1 . 2 2 . . . . . 2 Low Security (%) 57 | 100 100 100 86 84 100 23 18 . . . . . 47 Level 1 23 | . . . 13 15 . 44 23 . . . . . 47 Level 2 18 | . . . . . . 32 58 . . . . . 4 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 3 1 7 5 6 . . . . . 6 Investigation 9 | . . . 1 1 2 1 3 . . . . . 1 Extermination 5 | . . . . . 1 1 1 . . . . . 2 Reinforcement 16 | . 2 . 2 . 4 3 2 . . . . . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 1 . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Distress Signals 12 | . 1 . 2 4 1 1 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 206 | . 15 2 23 26 22 23 33 9 1 . 11 10 31 Peak Tracking Total 7 | . 2 2 4 7 5 4 5 3 1 . 5 5 5 Tactical Retreats 12 | . . . . 6 1 1 2 2 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Traps Triggered 6 | . . . . . 2 2 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . Triggered 4 | . . . . . . . 3 . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Machines Disabled 9 | . . . . . . 1 1 . . . 1 . 6 Max in Single Turn 4 | . . . . . . 1 . . . . 1 . 4 Garrison Access 4 | . . . . . . 1 2 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Machines Accessed 40 | . 4 . 4 4 2 10 8 1 . . . . 7 Terminals 26 | . 4 . 3 2 1 7 5 . . . . . 4 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 4 | . . . . 1 . 2 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 1 . . 1 . . . . . 1 Garrison Access 4 | . . . . . . 1 2 . . . . . 1 Total Hacks 118 | . 11 . 21 16 7 28 14 1 . . . . 20 Successful 67 | . 6 . 17 12 7 14 6 1 . . . . 4 Failed 51 | . 5 . 4 4 . 14 8 . . . . . 16 Catastrophic 9 | . 1 . . . . 2 4 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 9 . 7 4 . 13 1 . . 5 . . 3 Terminals 80 | . 11 . 14 8 5 22 8 . . . . . 12 Fabricators 2 | . . . . . 2 . . . . . . . . Repair Stations 10 | . . . . 2 . 3 . . . . . . 5 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 18 | . . . 7 6 . . 3 . . . . . 2 Garrison Access 7 | . . . . . . 3 3 . . . . . 1 Terminal Hacks 30 | . 3 . 9 3 5 7 2 1 . . . . . Part Schematic 2 | . . . . . 1 1 . . . . . . . Prototype ID Bank 5 | . 1 . 1 2 . 1 . . . . . . . Open Door 3 | . . . . . . 2 . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 3 | . . . 2 . . 1 . . . . . . . Unreport Threat 10 | . 1 . 4 1 2 . 2 . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . . . . 2 . 2 . . . . . . 2 Scan Component 3 | . . . . 1 . 1 . . . . . . 1 Repair 3 | . . . . 1 . 1 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 15 | . . . 6 6 . . 2 . . . . . 1 Insert Component 8 | . . . 3 3 . . 1 . . . . . 1 Analyze 7 | . . . 3 3 . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . . . 1 Seal Access 3 | . . . . . . . 2 . . . . . 1 Unauthorized Hacks 11 | . 3 . 2 1 . 5 . . . . . . . Terminals 10 | . 3 . 2 1 . 4 . . . . . . . Botnet 10 | . 3 . 2 1 . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . 1 Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 37 | . 4 . 4 4 2 10 7 . . . . . 6 Full Trace Events 7 | . . . 1 1 1 . 3 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 2 1 1 1 . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . Matter 146 | . . . . . 146 . . . . . . . . Time 36 | . . . . . 36 . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . Parts Repaired 3 | . . . . 1 . 1 . . . . . . 1 Time 69 | . . . . 32 . 12 . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 3 3 . . 1 . . . . . 1 Part Schematics Acquired 5 | . . . 2 2 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Total Allies 26 | . . . . . . . 18 . . 8 . . . Largest Group 12 | . . . . . . . 12 . . 8 8 1 . Highest-Rated Group 528 | . . . . . . . 528 . . 336 336 88 . Highest-Rated Ally 95 | . . . . . . . 74 . . 95 95 88 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 140 | . . . . . . . 59 . . . 77 4 . Total Damage 2975 | . . . . . . . 1422 . . . 1442 111 . Kills 23 | . . . . . . . 11 . . . 12 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 3 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Turns Passed 10927 | 2 550 13 740 972 1012 905 1705 529 632 827 912 828 1300 Spaces Moved 6536 | 2 347 14 436 468 488 464 1000 347 470 648 664 600 588 Core . | . . . . . . . . . . . . . . Treads 221 | . . . . . . . . . . . . . 221 Legs 5213 | 2 1 . . 162 488 464 1000 347 470 648 664 600 367 Wheels 1102 | . 346 14 436 306 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 95 | 120 95 95 95 120 120 120 120 125 124 124 122 120 120 Average Speed 126 | 120 99 95 107 147 120 120 138 125 124 124 123 121 138 Slowest Speed 260 | 120 120 95 110 185 120 120 200 127 126 124 124 124 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 1 73 7 39 45 15 78 26 55 64 80 77 68 16 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . . . 2 . . . Known Exits Taken 4 | . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 7 | . . . . . . . . 1 2 3 . 1 . Spaces Dug 6 | . . . . . . 1 4 . 1 . . . . Terrain Destroyed 285 | . . . . . . 1 14 65 1 . 11 110 83 Melee 6 | . . . . . . 1 4 . 1 . . . . Projectile 36 | . . . . . . . . . . . . 8 28 AOE 243 | . . . . . . . 10 65 . . 11 102 55 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Total 8475 | 1 449 13 588 664 820 724 1273 431 511 671 747 644 939 Wait 1090 | . 31 . 63 79 262 179 142 63 27 11 12 1 220 Move 6523 | 1 346 13 435 467 487 463 999 346 469 647 663 599 588 Hop . | . . . . . . . . . . . . . . Pick Up 141 | . 9 . 9 28 10 12 14 4 1 4 21 2 27 Fast Attach 12 | . 1 . 1 2 . . . . . . 2 . 6 Attach 82 | . 2 . 6 8 7 10 5 1 6 3 12 6 16 Detach 3 | . . . . 1 . . . . 2 . . . . Swap 54 | . 2 . 6 7 2 . 10 2 1 2 6 9 7 Drop 100 | . 6 . 7 26 5 2 15 2 1 3 17 1 15 Fire 225 | . 52 . 61 18 . . 1 4 . . 3 26 60 Melee 243 | . . . . 28 46 58 87 9 4 1 10 . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 7) 466 | -10/Materials | Discovered new exit (range 8) 529 | -10/Materials | Discovered new exit (range 7) 553 | -10/Materials | Entered Mines 558 | -10/Mines | Met a Derelict bent on vengeance 561 | -10/Mines | Discovered new exit (range 5) 562 | -10/Mines | Learned location of Storage (-7) 566 | -10/Mines | Entered Materials 566 | -9/Materials | Evolved 2 slots: Utility x2 717 | -9/Materials | Identified exit to Mines 1045 | -9/Materials | Build established: Scavenger-Mutant 1286 | -9/Materials | Discovered new exit (range 15) 1306 | -9/Materials | Entered another Materials area 1306 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1941 | -8/Materials | Repaired Hrd. Light Armor Plating 2043 | -8/Materials | Discovered new exit (range 11) 2143 | -8/Materials | Build established: Gladiator 2231 | -8/Materials | Discovered new exit (range 10) 2278 | -8/Materials | Entered Factory 2278 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2344 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 2573 | -7/Factory | Build established: Hacker-Gladiator 3193 | -7/Factory | Discovered new exit (range 16) 3290 | -7/Factory | Entered Storage 3367 | -7/Storage | Build established: Gladiator 3507 | -7/Storage | Repaired Carbon-fiber Leg 3865 | -7/Storage | Lost 3 parts (1n1u1w) 3970 | -7/Storage | Build established: Mutant 4179 | -7/Storage | Discovered new exit (range 9) 4195 | -7/Storage | Entered Factory 4195 | -6/Factory | Evolved 2 slots: Utility x2 4909 | -6/Factory | Cargo convoy interrupted 5119 | -6/Factory | Spotted B-75 Beast 5726 | -6/Factory | Discovered new exit (range 9) 5900 | -6/Factory | Entered Lower Caves 6376 | -6/Lower Caves | Discovered new exit (range 13) 6429 | -6/Lower Caves | Entered another Lower Caves area 6475 | -6/Lower Caves | Carbon-fiber Leg stolen by Master Thief 6499 | -6/Lower Caves | Learned Factory security intel 7021 | -6/Lower Caves | Discovered new exit (range 7) 7030 | -6/Lower Caves | Identified exit to Zion 7044 | -6/Lower Caves | Found Alien Artifact 7046 | -6/Lower Caves | Identified Core Expander 7046 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 7061 | -6/Lower Caves | Entered Zion 7119 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7169 | -6/Zion | Found Prototype Device 7170 | -6/Zion | Identified Phasing AFG 7194 | -6/Zion | Gained Derelict followers 7227 | -6/Zion | Discovered new exit (range 11) 7389 | -6/Zion | Learned location of 1 exit from Factory 7406 | -6/Zion | Learned location of 1 exit from Factory 7504 | -6/Zion | Learned 4 Factory zone layouts 7673 | -6/Zion | Given A8's code to call for help 7745 | -6/Zion | Found Prototype Device 7747 | -6/Zion | Identified Bomb Factory No. 2 7847 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7847 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7850 | -6/Zion | Opened final containment barrier to the Deep Caves 7871 | -6/Zion | Discovered new exit (range 3) 7871 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7876 | -6/Zion | Identified exit to Deep Caves 7888 | -6/Zion | Entered Deep Caves 7888 | -6/Deep Caves | Accompanied by 8 allies 8036 | -6/Deep Caves | Attacked by Z-Imprinter 8043 | -6/Deep Caves | Allies destroyed Z-Imprinter 8061 | -6/Deep Caves | Found Prototype Protection 8158 | -6/Deep Caves | Z-Facility disabled 8199 | -6/Deep Caves | Found Prototype Protection 8200 | -6/Deep Caves | Identified Zio. Weapon Casing (x2) 8491 | -6/Deep Caves | Found Zio. Weapon Casing 8790 | -6/Deep Caves | Discovered new exit (range 7) 8794 | -6/Deep Caves | Build established: Scavenger-Tank 8799 | -6/Deep Caves | Identified exit to Proximity Caves 8800 | -6/Deep Caves | Entered Proximity Caves 8800 | -5/Proximity Caves | Accompanied by 1 ally 8828 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9103 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 9469 | -5/Proximity Caves | Core integrity fell below 50% 9487 | -5/Proximity Caves | Spotted B-75 Beast 9514 | -5/Proximity Caves | Destroyed B-75 Beast 9528 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 9613 | -5/Proximity Caves | Discovered new exit (range 13) 9627 | -5/Proximity Caves | Identified exit to Factory 9628 | -5/Proximity Caves | Entered Factory 9628 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9629 | -5/Factory | Identified exit to Factory 9751 | -5/Factory | Build established: Scavenger-Mutant 10334 | -5/Factory | Repaired Lrn. Missile Launcher 10447 | -5/Factory | Lost 4 parts (2n2u) 10883 | -5/Factory | System corruption reached 10% 10928 | -5/Factory | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. Antigrav System melted. P-70 Sage destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: FCS attempts to trigger Neutron Cannon. System corrupted: Neutron Cannon misfires. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. K-01 Serf collects debris. System corrupted: Heat flow error (+269). Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????### ###??????????????# ????### | | ?????????????????# #??????????????#????????? | | ?????????????????# ###### #??????????????? | | ?????????????????# +??????????????? | | ?????????????????# ## #??????????????? | | ?????????????????# ## #######??????????????? | | ?????????????????# # " # ###??????????????? | | ?????????????????# " ##?????????????? | | ???????????????######+ " ##??????######? | | ???????????????# " #????? ?? | | ???????????????# """###### #???? | | ???????????????# = " #???? | | ???????????????#!! !%" #???? | | ???????????????#!!= " #???? | | ???????????????#!!= " % #???? | | ???????????????# ""# #???? | | ?????????????###############"""""" # #???? | | ?????????????# ###""""### #???? | | ?????????????# !!! # # #???? | | ?????????????# !!! # # #???? | | ?????????????# !! # + #???? | | ?????????????+ # # #???? | | ?????????????# ########## #???? | | ?????????????+ + ##??? | | ?????????????# # | | ?????????????# @# | | ?????????????# + | | ?????????????# = #### | | ?????????????+ #??# | | ?????????????##############??# | | ?????????????????????????????# | | ????????????????????????????? | | ????????????????????????????## ? | | ?????????????????????????????# #####+##### ? | | ?????????????????????????????# ??????????? ?? | | ?????????????????????????????# ???????????? """??? | | ?????????????????????????????# ?????????????"????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 31 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 800 Resistance: KI 20 Weapon Shielding 100 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Hacked Microactuators | -7/Storage | Hacked Great Axe | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed LaserBarrageWheel Manual? 0 Play Time 01:13:37 Cumulative 214.2 hours Start 2021.06.27 @ 19:59:45 End 2021.06.27 @ 21:23:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33991a74-07e8-4375-99b3-ea64d4429ffe