Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.11 @ 00:10:35 Player: soporte tecnico Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (49) 245 Value Destroyed (1673) 1673 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (3179) 3179 TOTAL SCORE: 11817 Bonus ------- Follower Combat Kills 1079 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 546/1300 Matter 294/300 Energy 92/100 System Corruption 10% Temperature Cool (0) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (10) ----- Advanced Weight Redist. System Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Makeshift ECM Suite > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Transmission Jammer Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Triangulator Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Impulse Thruster Array Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Melee Analysis Suite Makeshift ECM Suite [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Weapon Phasing Sabre Energy Gun Beamcaster Ballistic Gun Assault Rifle Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Pro Fac DSF Res Slots Evolved 15 | . 1 . 2 . . . 6 . 2 . . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 2 . . . 2 . 1 . . . . 1 . . Utility 8 | . 1 . . . . . 3 . 1 . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 109 | 8 7 6 3 . 9 1 14 3 11 2 7 . 5 2 7 24 Power 20 | 1 3 1 . . 1 . 1 . 3 . 1 . 1 . 2 6 Engine 7 | 1 3 . . . 1 . . . 1 . . . . . . 1 Core 9 | . . 1 . . . . 1 . 2 . 1 . 1 . 2 1 Reactor 4 | . . . . . . . . . . . . . . . . 4 Propulsion 47 | 2 2 3 3 . 1 1 6 2 4 1 6 . 4 1 2 9 Treads . | . . . . . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 43 | . . 3 3 . 1 1 6 2 4 1 6 . 4 1 2 9 Utility 29 | 3 1 1 . . 2 . 6 1 3 1 . . . 1 2 8 Device 20 | 2 . . . . . . 5 . 3 1 . . . . 2 7 Storage 1 | . . . . . 1 . . . . . . . . . . . Processor 8 | 1 1 1 . . 1 . 1 1 . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 13 | 2 1 1 . . 5 . 1 . 1 . . . . . 1 1 Energy Gun 1 | . . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . . 1 Slashing Weapon 4 | . . . . . 3 . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . 2 . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . . . . Parts Lost 27 | . . . . . . 1 1 1 1 1 2 . . . . 20 Power 6 | . . . . . . . . . . . . . . . . 6 Propulsion 16 | . . . . . . 1 1 1 1 1 2 . . . . 9 Utility 4 | . . . . . . . . . . . . . . . . 4 Weapon 1 | . . . . . . . . . . . . . . . . 1 Highest Loss Streak 13 | . . . . . . 1 1 1 1 1 2 . . . . 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 97 | . 96 100 100 100 100 100 99 100 99 100 100 100 100 95 100 76 Engine 5 | . 12 9 . . 9 10 6 6 5 5 5 5 5 5 5 1 Core 3 | . . 3 10 10 . . 6 6 4 5 5 5 5 5 5 1 Leg 1 | . 24 2 . . . . . . . . . . . . . . Flight 33 | . . 22 40 40 40 40 36 37 37 38 38 38 38 35 40 22 Device 18 | . 25 12 10 10 . . 15 18 22 22 22 22 22 20 25 26 Storage 4 | . . . . . 9 10 6 6 5 5 5 5 5 5 5 3 Processor 13 | . 8 24 20 20 20 20 14 12 11 11 11 11 11 15 10 10 Ballistic Gun 3 | . 25 21 10 10 . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 4 6 5 5 5 5 5 5 5 . Slashing Weapon 5 | . . . . . 16 20 7 6 4 5 5 5 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 56 | 9 9 13 13 13 22 21 37 37 43 42 35 35 35 35 36 56 Greatest Support 69 | 20 20 20 16 16 20 20 38 37 45 44 42 40 40 46 50 69 Greatest Overweight (x) 2 | 2 . 1 . . 1 1 1 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 5 5 5 5 10 10 10 10 10 9 10 9 10 10 10 10 Average Carried 8 | 1 3 4 4 5 9 9 9 9 9 8 9 8 9 9 9 8 Final Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 5 5 5 5 10 10 10 10 9 8 8 9 10 9 10 5 Class Distribution -------------------- 46% | Scavenger-Sprinter 15% | Derelict-Mutant 11% | Hacker-Mutant 8% | Derelict-Sprinter 7% | Scavenger-Mutant 6% | Hacker-Ninja Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Sprinter | -6/Extension Hacker-Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Ninja | -4/DSF Hacker-Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Pro Fac DSF Res Matter Collected 1458 | 265 256 121 20 . 55 50 135 20 115 20 50 15 50 . 96 190 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2182 | 19 324 151 . . . 61 113 189 86 . 263 . 218 . . 758 Parts 113 | 2 21 16 . . . 5 2 11 3 . 14 . 15 . . 24 Haulers Intercepted 3 | . 2 . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Pro Fac DSF Res Combat Hostiles Destroyed 35 | . 5 5 . . . 1 . 2 2 . 5 . 5 . . 10 Melee 23 | . . . . . . 1 . 2 2 . 5 . 4 . . 9 Guns 10 | . 5 5 . . . . . . . . . . . . . . Classes Destroyed 12 | 1 3 2 . . . 1 . 1 . . 2 . 1 . . 1 Worker 3 | . . . . . . . . . . . . . . . . 3 Builder 2 | . . . . . . . . 2 . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . Hauler 3 | . 2 . . . . . 1 . . . . . . . . . Recycler 2 | . . 1 . . . . . . . . . . . . . 1 Watcher 2 | . 2 . . . . . . . . . . . . . . . Swarmer 15 | . . 5 . . . . . . 1 . 2 . 3 . . 4 Grunt 10 | . 5 . . . . . . 1 1 . . . . . . 3 Sentry 3 | . . . . . . 1 . 1 . . . . . . . 1 Hunter 3 | . . . . . . . . . . . . . 2 . . 1 Programmer 4 | . . . . . . . . . . . 3 . . . . 1 Samaritan 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 1 5 3 . . . 1 1 2 1 . 3 . 3 . . 8 Combat Bots Only 4 | . 4 2 . . . 1 . 1 1 . 2 . 3 . . 3 Max Kills in Single Turn 2 | 1 1 2 . . . 1 1 1 1 . 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 1 . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Pro Fac DSF Res Damage Taken 3554 | . 253 36 44 17 . 74 72 85 65 23 231 24 63 . 117 2450 Core 998 | . 34 21 28 . . 26 12 9 36 . 49 . . . 29 754 Absorbed by Shields 7 | . . . . . . . . 7 . . . . . . . . Regen/Repaired (Parts) 22 | . . . . . . . . . . . . 22 . . . . Core Remaining (%) 91 | 100 . 78 . . . 86 . 97 . . . . 91 . 97 . Volleys Fired 35 | 2 25 8 . . . . . . . . . . . . . . Largest 2 | 2 2 2 . . . . . . . . . . . . . . Hottest 95 | 40 40 95 . . . . . . . . . . . . . . Shots Fired 70 | 4 50 16 . . . . . . . . . . . . . . Gun 70 | 4 50 16 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 68 | 4 50 14 . . . . . . . . . . . . . . Thermal 2 | . . 2 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 3 20 14 . . . . . . . . . . . . . . Robot Miss Streak 1 | . 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 139 | 3 42 12 . . . 3 5 8 2 . 16 . 7 . . 41 Core Hits 61 | 1 17 8 . . . 2 2 4 2 . 5 . 4 . . 16 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 1 . . . . 2 Critical Strikes 13 | . . . . . . . 1 1 . . 2 . . . . 9 Smash 4 | . . . . . . . . . . . 2 . . . . 2 Sever 2 | . . . . . . . 1 1 . . . . . . . . Impale 7 | . . . . . . . . . . . . . . . . 7 Melee Attacks 104 | . . . . . 1 3 5 8 4 2 17 . 7 . . 57 Impact 14 | . . . . . . . 1 . 1 . 3 . 1 . . 8 Slashing 41 | . . . . . 1 3 4 8 3 2 14 . 6 . . . Piercing 49 | . . . . . . . . . . . . . . . . 49 Sneak Attacks 17 | . . . . . . . 1 2 1 . 4 . 3 . . 6 Combat Hostiles 7 | . . . . . . . . . 1 . 2 . 3 . . 1 Follow-up Attacks 5 | . . . . . . . 1 . . . 3 . 1 . . . Damage Inflicted 4698 | 38 549 181 . . . 125 274 417 128 . 913 . 461 . . 1612 Guns 766 | 38 549 179 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 3930 | . . . . . . 125 274 417 128 . 913 . 461 . . 1612 Ramming 2 | . . 2 . . . . . . . . . . . . . . Kinetic 724 | 38 549 137 . . . . . . . . . . . . . . Thermal 42 | . . 42 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 690 | . . . . . . . 48 . . . 151 . 80 . . 411 Slashing 2039 | . . . . . . 125 226 417 128 . 762 . 381 . . . Piercing 1201 | . . . . . . . . . . . . . . . . 1201 Highest Corruption 10 | . 1 1 . . . . . . . . 3 3 . . . 10 Average Corruption 1 | . 1 1 . . . . . . . . 2 3 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 11 | . 2 5 . . . . . . . . . . . . . 4 Matter Fused 6 | . 1 3 . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . 1 . . . . . . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 545 | . . . . . . . 37 . . . 194 . 35 . . 279 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 545 | . . . . . . . 37 . . . 194 . 35 . . 279 Knockbacks 7 | . . . . . . . . . . . 1 . 1 . . 5 Impact 7 | . . . . . . . . . . . 1 . 1 . . 5 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . 1 . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 339 | . 9 90 5 8 3 4 179 10 152 339 . . . 25 . 158 Average Temperature 63 | . 3 48 2 5 2 4 92 2 60 123 . . . 12 . 76 Received Heat Transfer 528 | . 204 . 39 15 . 42 18 24 . 18 . . . . . 168 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 . . . . 1 . . 1 Impact Corruptions 7 | . . . . . . . . . . . 2 . 1 . . 4 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . Heat Transferred 74 | . . 74 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Pro Fac DSF Res Peak Influence 256 | 5 197 245 79 21 . . 193 192 256 . . . . 48 147 229 Initial 59 | . 2 54 19 21 . . 9 . 13 . . . . 48 25 59 Average 93 | 1 114 121 39 21 . . 86 51 112 . . . . 48 77 119 Maximum Alert Level 1 | . . 1 . . . . . . 1 . . . . . . 1 Low Security (%) 90 | 100 100 64 100 100 . . 100 100 79 . . . . 100 100 92 Level 1 9 | . . 35 . . . . . . 20 . . . . . . 7 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 1 . . . . 1 1 . . . . . 3 7 Investigation 5 | . 1 . . . . . . 1 1 . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 4 | . . . 1 . . . . . . . . . . . 3 . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Pro Fac DSF Res Distress Signals 8 | . . . 1 . . . 1 1 . . . 1 . . . 4 Communications Jammed 6 | . . . . . . . . . . . . . . . . 6 Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 159 | . 10 11 8 2 . 1 7 17 10 6 7 11 5 . 11 53 Peak Tracking Total 13 | . 3 2 8 2 . 1 1 3 3 4 4 7 3 . 7 13 Tactical Retreats 20 | . . 1 . . . . 2 5 . 2 . . 1 . . 9 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Pro Fac DSF Res Traps Triggered 9 | . 4 . . . . . . 1 1 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 1 . 10 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Pro Fac DSF Res Machines Disabled 1 | . . 1 . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Pro Fac DSF Res Machines Accessed 28 | . 3 1 1 . . . 4 6 1 . . 8 . 1 . 3 Terminals 16 | . 3 1 1 . . . 3 6 . . . . . 1 . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 46 | . 11 1 1 . . . 6 7 4 . . 9 . 1 . 6 Successful 35 | . 7 1 1 . . . 5 6 1 . . 9 . 1 . 4 Failed 11 | . 4 . . . . . 1 1 3 . . . . . . 2 Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 29 | . . . . . . . 7 11 2 . . . . 3 . 6 Terminals 26 | . 11 1 1 . . . 4 7 . . . . . 1 . 1 Fabricators 2 | . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . 4 . . . . . . 4 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Terminal Hacks 29 | . 7 1 1 . . . 3 6 . . . 9 . 1 . 1 Record 7 | . . . . . . . . . . . . 7 . . . . Open Door 9 | . . . . . . . 1 6 . . . 2 . . . . Open DSF 4 | . . . . . . . 2 . . . . . . 1 . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . Dispatch Records 3 | . 3 . . . . . . . . . . . . . . . Zone Layout 3 | . 2 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 1 . . . . . . 2 Insert Component 2 | . . . . . . . . . 1 . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 1 . . . 1 3 1 . . . . 1 . 1 Full Trace Events 3 | . 1 . . . . . . . 1 . . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 14 . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Pro Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Pro Fac DSF Res Total Allies 33 | . . 2 . . 4 . 4 10 3 . . . . 2 . 8 Largest Group 7 | . . 2 . . 4 . 4 6 7 . . . . 2 2 2 Highest-Rated Group 401 | . . 50 . . 151 . 337 401 306 . . . . 206 206 206 Highest-Rated Ally 159 | . . 31 . . 38 . 127 159 70 . . . . 103 103 146 Zionite Dispatches 9 | . . . . . . . 2 2 1 . . . . 1 . 3 Heavy 2 | . . . . . . . . . . . . . . 1 . 1 Light 2 | . . . . . . . 1 . 1 . . . . . . . Hacker 1 | . . . . . . . . 1 . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . 1 Hero 2 | . . . . . . . 1 . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . 1 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 197 | . . 22 . . . . 29 49 60 . . . . . 15 22 Total Damage 6131 | . . 278 . . . . 743 1684 1140 . . . . . 770 1516 Kills 39 | . . 5 . . . . 7 9 10 . . . . . 5 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Pro Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 1 2 . . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 29 | . . . . . . . 13 10 6 . . . . . . . Traps 1 | . . . . . . . . . 1 . . . . . . . Emergency Access 5 | . . . . . . . 4 1 . . . . . . . . Items 18 | . . . . . . . 5 9 4 . . . . . . . Machines 5 | . . . . . . . 4 . 1 . . . . . . . Zionite Intel Received 1 | . . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Pro Fac DSF Res Turns Passed 7726 | 115 350 677 93 19 637 270 509 469 220 1154 682 340 1149 120 171 751 Spaces Moved 7518 | 86 210 677 181 52 776 227 619 529 261 591 811 868 698 141 107 684 Core 24 | 24 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 315 | 62 210 43 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7179 | . . 634 181 52 776 227 619 529 261 591 811 868 698 141 107 684 Fastest Speed 17 | 50 120 37 29 29 29 115 26 26 22 22 20 21 21 18 17 19 Average Speed 43 | 105 120 56 30 29 74 115 49 51 50 22 20 21 21 20 18 37 Slowest Speed 150 | 150 120 120 31 29 115 115 115 112 103 22 22 21 21 21 21 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . 7 5 2 . . 2 . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 41 81 21 19 83 47 20 76 7 63 66 94 65 3 49 33 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 7 | . . . . . . 1 . 5 . . . . 1 . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 2 . . 3 3 . . . 1 . . 3 . . . Spaces Dug 5 | . . . . . . . . . . 2 . . . . . 3 Terrain Destroyed 5 | . . . . . . . . . . 2 . . . . . 3 Melee 5 | . . . . . . . . . . 2 . . . . . 3 Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Pro Fac DSF Res Total 11740 | 107 258 948 213 53 831 231 814 714 340 1610 1304 1023 1693 231 260 1110 Wait 3851 | . 1 252 32 4 30 . 163 154 60 1016 468 156 977 88 132 318 Move 7468 | 85 209 662 170 47 775 226 614 528 260 590 810 865 697 140 106 684 Hop 17 | . . 7 5 2 . . 2 . . . . 1 . . . . Pick Up 83 | 10 12 4 2 . 10 1 10 2 5 . 3 1 2 1 5 15 Fast Attach 9 | . . 2 . . 1 . 2 . 2 . . . . . 2 . Attach 54 | 8 4 1 2 . 3 1 8 1 5 1 2 . . 2 . 16 Detach 2 | . . . . . . . . . . . . . . . . 2 Swap 46 | . 3 3 1 . 5 . 4 2 4 1 5 . 5 . 5 8 Drop 57 | 2 4 7 1 . 6 . 7 1 1 . 2 . 6 . 10 10 Fire 35 | 2 25 8 . . . . . . . . . . . . . . Melee 98 | . . . . . 1 3 4 8 3 2 14 . 6 . . 57 Ram 2 | . . 2 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 21 | -11/Junkyard | Identified exit to Materials 21 | -11/Junkyard | Discovered exit to Materials (range 15) 116 | -11/Junkyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Utility x1 242 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Build established: Hacker-Mutant 466 | -10/Materials | Entered Mines 484 | -10/Mines | Identified exit to Materials 484 | -10/Mines | Discovered exit to Materials (range 5) 842 | -10/Mines | Build established: Scavenger-Mutant 980 | -10/Mines | Learned Materials stockpile data 1037 | -10/Mines | Found a hidden stash of uninstalled traps 1119 | -10/Mines | Discovered exit to Materials (range 11) 1143 | -10/Mines | Entered Materials 1143 | -9/Materials | Evolved 2 slots: Propulsion x2 1184 | -9/Materials | Identified exit to Mines 1184 | -9/Materials | Discovered exit to Mines (range 15) 1236 | -9/Materials | Entered Mines 1242 | -9/Mines | Identified exit to Materials 1242 | -9/Mines | Discovered exit to Materials (range 6) 1253 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1255 | -9/Mines | Identified exit to Zion 1255 | -9/Mines | Entered Zion 1315 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1347 | -7/Zion | Found Prototype Device 1373 | -7/Zion | Learned Factory stockpile data 1563 | -7/Zion | Imprinted 1566 | -7/Zion | Declared Zion's savior 1722 | -7/Zion | Build established: Derelict-Mutant 1876 | -7/Zion | Identified exit to Proximity Caves 1876 | -7/Zion | Discovered exit to Proximity Caves (range 14) 1892 | -7/Zion | Entered Proximity Caves 1933 | -6/Proximity Caves | Learned Factory security intel 1962 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2147 | -6/Proximity Caves | Identified exit to Factory 2147 | -6/Proximity Caves | Discovered exit to Factory (range 14) 2162 | -6/Proximity Caves | Entered Factory 2162 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2183 | -6/Factory | Identified Phasing AFG 2195 | -6/Factory | Identified exit to DSF 2237 | -6/Factory | Zion hero teleported in (CL-ANK) 2240 | -6/Factory | Zion Light squad teleported in 2255 | -6/Factory | Spotted B-75 Beast 2262 | -6/Factory | Identified exit to Extension 2262 | -6/Factory | Discovered exit to Extension (range 4) 2527 | -6/Factory | Identified exit to Factory 2527 | -6/Factory | Discovered exit to Factory (range 18) 2623 | -6/Factory | Discovered exit to Extension (range 10) 2671 | -6/Factory | Entered Extension 2671 | -6/Extension | Accompanied by 1 ally (CL-ANK) 2749 | -6/Extension | Rescued a captive Derelict 2831 | -6/Extension | Zion Defense Resupply teleported in 2833 | -6/Extension | Zion Hacker squad teleported in 2941 | -6/Extension | Rescued A7 2941 | -6/Extension | Spotted B-75 Beast 2953 | -6/Extension | Spotted B-75 Beast 2970 | -6/Extension | Rescued a captive Derelict 3004 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 3028 | -6/Extension | Rescued a captive Derelict 3065 | -6/Extension | Rescued a captive Derelict 3086 | -6/Extension | Rescued a captive Derelict 3116 | -6/Extension | Discovered exit to Factory (range 10) 3117 | -6/Extension | Identified exit to Cetus 3117 | -6/Extension | Discovered exit to Cetus (range 6) 3140 | -6/Extension | Entered Factory 3140 | -5/Factory | Accompanied by 5 allies (A7) 3140 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3258 | -5/Factory | Identified exit to Factory 3258 | -5/Factory | Discovered exit to Factory (range 15) 3264 | -5/Factory | Zion Light squad teleported in 3269 | -5/Factory | Discovered exit to Factory (range 11) 3350 | -5/Factory | Identified exit to Upper Caves 3350 | -5/Factory | Discovered exit to Upper Caves (range 15) 3360 | -5/Factory | Entered Upper Caves 3565 | -5/Upper Caves | Learned 4 Factory zone layouts 3566 | -5/Upper Caves | Encountered a Warlord checkpoint 3651 | -5/Upper Caves | Build established: Scavenger-Sprinter 3804 | -5/Upper Caves | Identified exit to Upper Caves 3804 | -5/Upper Caves | Discovered exit to Upper Caves (range 7) 4514 | -5/Upper Caves | Entered another Upper Caves area 4515 | -5/Upper Caves | Encountered a Warlord checkpoint 4577 | -5/Upper Caves | Discovered exit to Factory (range 10) 4874 | -5/Upper Caves | Identified exit to Warlord 5190 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5196 | -5/Upper Caves | Entered Warlord 5205 | -5/Warlord | Identified exit to Proximity Caves 5205 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 5214 | -5/Warlord | System corruption cleaned by Quarantine Array 5266 | -5/Warlord | Rebuked by Warlord 5278 | -5/Warlord | Warlord's base attacked by MAIN.C 5355 | -5/Warlord | Found Signal Generator 5530 | -5/Warlord | Opened side exit 5536 | -5/Warlord | Entered Proximity Caves 5546 | -4/Proximity Caves | Learned Research garrison access intel 5743 | -4/Proximity Caves | Spotted B-86 Titan 6189 | -4/Proximity Caves | Discovered exit to Factory (range 6) 6685 | -4/Proximity Caves | Entered Factory 6685 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6786 | -4/Factory | Zion Heavy squad teleported in 6800 | -4/Factory | Identified exit to DSF 6805 | -4/Factory | Entered DSF 6805 | -4/DSF | Accompanied by 2 allies 6824 | -4/DSF | Identified exit to Research 6824 | -4/DSF | Discovered exit to Research (range 19) 6867 | -4/DSF | Additional patrols routed to DSF 6976 | -4/DSF | Entered Research 6976 | -3/Research | Evolved 2 slots: Utility x2 6977 | -3/Research | Loaded intel: 3 garrison access locations 7241 | -3/Research | Zion hero teleported in (NK-0LA) 7283 | -3/Research | Build established: Hacker-Ninja 7328 | -3/Research | Zion Heavy squad teleported in 7367 | -3/Research | Spotted B-86 Titan 7368 | -3/Research | Allied Derelicts emerged from ambush trap array 7488 | -3/Research | Zion Demo squad teleported in 7491 | -3/Research | Garrison activated, responded to threat 7492 | -3/Research | Spotted B-86 Titan 7636 | -3/Research | Lost 13 parts (3p6n3u1w) 7710 | -3/Research | Core integrity fell below 50% 7723 | -3/Research | System corruption reached 10% 7727 | -3/Research | Self-destructed Last Messages --------------- 07704_ System corrupted: Matter fused (-6). 07704_ Sneak attack on R-10 Processor. 07704_ R-10 Processor destroyed. 07704_ K-01 Serf collects debris. 07706_ P-80 Master resets M-28 Smith, system corruption cleaned. 07706_ K-01 Serf collects debris. 07706_ Sneak attack on K-01 Serf. 07706_ Destroyed Med. Matter Pod. 07706_ K-01 Serf system corrupted by crushing effect. 07706_ K-01 Serf knocked back. 07707_ Penetrated by Slug. 07707_ Slug penetrates P-80 Master. 07707_ K-01 Serf collects debris. 07710_ Penetrated by Slug. 07712_ R-10 Processor collects Med. Storage Unit. 07715_ R-10 Processor collects Wheel. 07718_ Slug penetrates Wall. 07721_ System corrupted: Energy discharge (-64). 07723_ Slug penetrates Wall. 07723_ Lgt. Particle Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###########???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | #### #???????????????????????????????????? | | %/ #???????????????????????????????????? | | #### #???????????????????????????????????? | | ???# #???????????????????????????????????? | | #### #???????????????????????????????????? | | # #???????????????????????????????????? | | ! # #???????????????????????????????????? | | # ##################+######???????????? | | # # ???????????? | | # # ??????????? | | # # ??????????? | | # # ??????????? | | # == # ######+####+####???????????????? | | ?# !** # #?# @ #??????????? | | #########/#### #?# ^gg #??????????? | | %= #?# """ " "" #??????????? | | ! #?# """ "R""?????????????? | | #?# """ """??????????????? | | #?# = ??????????????? | | ###############+###?# ?????????????? | | ??????????????????#################????????????? | | #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 66 Targeting Accuracy 5 Melee Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Mak. Flight Unit | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Wave Gun | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Beamcaster | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Adv. Weight Redist. System | -3/Research | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Can't Catch Me Heroic Deeds I Spy Challenges ------------ None Game ------ Seed rpglike Manual? 1 Play Time 02:06:10 Cumulative 27.4 hours Start 2023.09.10 @ 17:08:20 End 2023.09.11 @ 00:10:35 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 25 Rogue 0 Adventurer 18 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e60edf38-93d5-4222-b9a1-8284f9d4a26b