Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.23 @ 00:52:53 // AFD2020/Player2 Player: woegarden Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1263) 1263 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1383) 1383 TOTAL SCORE: 5551 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 1190 Entered Garrisons 200 Friendly Fire -60 Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 215/240 System Corruption 3% Temperature Cool (2) Movement Treading (180) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Heat Sink Relay Coupler [NC] (25) Relay Coupler [Sentry] (22) Relay Coupler [Behemoth] (11) Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery > --- WEAPON ----------- Arc Projector Electrolaser Minigun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Enhanced Nuclear Core Light Treads Light Treads Light Treads Light Treads Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Heat Sink Improved Targeting Computer Core Analyzer Component Analysis Suite Electrolaser [Rating: 37] Favorites ----------- Power Micro Fission Core Engine Reinforced Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 50 | 7 5 10 1 4 12 11 Power 8 | 1 . 1 . 1 3 2 Engine 2 | 1 . 1 . . . . Core 6 | . . . . 1 3 2 Reactor . | . . . . . . . Propulsion 21 | 3 1 6 . 1 5 5 Treads 19 | 2 1 6 . 1 4 5 Leg 1 | 1 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 7 | 1 3 . . 1 . 2 Device . | . . . . . . . Storage 5 | 1 3 . . 1 . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 1 3 1 1 4 2 Energy Gun 6 | 2 . 1 . . 2 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | . 1 1 . 1 2 . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 12 | . . 1 . 1 1 9 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 1 | . . . . . . 1 Weapon 8 | . . 1 . 1 1 5 Highest Loss Streak 5 | . . 1 . 1 1 5 Average Slot Usage (%) 91 | . 85 96 97 98 90 82 Engine 7 | . 14 11 11 9 1 . Core 7 | . . . . 9 12 15 Treads 32 | . 26 42 44 36 29 27 Storage 21 | . 15 22 22 27 23 20 Energy Gun 8 | . 18 11 11 . 5 10 Ballistic Gun 9 | . 9 9 . 6 13 4 Ballistic Cannon 2 | . . . 8 9 2 . Naked Turns . | . . . . . . . Heaviest Build 93 | 13 72 80 81 90 93 88 Greatest Support 82 | 40 40 80 80 82 82 82 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 Average Capacity 16 | 5 7 20 20 20 20 20 Most Carried 20 | 6 7 14 12 16 20 20 Average Carried 11 | 4 2 9 11 11 18 18 Final Capacity 20 | 6 20 20 20 20 20 20 Final Carried 20 | 6 4 11 11 16 20 14 Class Distribution -------------------- 52% | Hauler-Mutant 24% | Mutant 23% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Gar Matter Collected 1113 | 270 34 195 23 118 230 243 Remotely . | . . . . . . . Salvage Created 1259 | 87 303 245 . 312 229 83 Parts 68 | 3 20 19 . 18 7 1 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 25 | . 4 7 . 8 4 2 Guns 17 | . 2 6 . 3 4 2 Cannons 5 | . . . . 5 . . AOE 3 | . 2 1 . . . . Classes Destroyed 10 | 1 5 2 . 1 . 1 Tunneler 1 | . . 1 . . . . Hauler 2 | . 2 . . . . . Recycler 2 | 1 1 . . . . . Operator 1 | . 1 . . . . . Watcher 2 | . 1 1 . . . . Swarmer 4 | . 2 2 . . . . Grunt 13 | . 2 4 . 5 2 . Brawler 3 | . . . . 1 1 1 Sentry 4 | . . 1 . 2 1 . Hunter 1 | . . . . . . 1 Best Kill Streak 4 | 1 2 4 . 4 1 1 Combat Bots Only 4 | . 2 4 . 4 1 1 Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Damage Taken 2898 | . 194 223 . 545 843 1093 Core 302 | . 31 33 . 62 56 120 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 77 . 81 70 . . Volleys Fired 151 | 5 26 27 . 32 25 36 Largest 3 | 2 2 2 . 2 3 3 Hottest 143 | 80 80 95 . 104 143 143 Shots Fired 282 | 10 52 45 . 49 71 55 Gun 231 | 10 52 42 . 17 65 45 Cannon 48 | . . . . 32 6 10 Launcher 3 | . . 3 . . . . Special . | . . . . . . . Kinetic 135 | . 14 19 . 46 50 6 Thermal 61 | . . 20 . 3 16 22 Explosive 3 | . . 3 . . . . Electromagnetic 83 | 10 38 3 . . 5 27 Robot Hit Streak 17 | 3 12 11 . 17 12 12 Robot Miss Streak 6 | 1 2 4 . 6 5 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 201 | 7 36 31 . 38 51 38 Core Hits 92 | 2 13 27 . 19 22 9 Critical Hits 1 | . . . . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3041 | 86 505 387 . 692 773 598 Guns 2063 | 86 409 321 . 190 648 409 Cannons 724 | . . . . 502 64 158 Explosions 217 | . 90 66 . . 61 . Melee . | . . . . . . . Ramming 37 | . 6 . . . . 31 Kinetic 1334 | . 59 77 . 642 513 43 Thermal 872 | . 90 200 . 50 239 293 Explosive 66 | . . 66 . . . . Electromagnetic 732 | 86 350 44 . . 21 231 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 7 . . . 1 3 Average Corruption 1 | . 3 . . . 1 1 Corruption Purged . | . . . . . . . Effects 12 | . 4 . . . 1 7 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . 1 . . . . . Heat Flow Errors 2 | . 2 . . . . . Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 1 | . 1 . . . . . Targeting Errors 3 | . . . . . . 3 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . . 2 3 Projectiles 3 | . . . . . . 3 Explosions 2 | . . . . . 2 . Melee . | . . . . . . . Knockbacks 6 | . . . . 6 . . Impact . | . . . . . . . Kinetic 5 | . . . . 5 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 19 | . 19 . . . . . Shots 1 | . 1 . . . . . Rammed 5 | . 2 . . . . 3 Targets Rammed 5 | . 2 . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 434 | 72 141 353 . 212 401 434 Average Temperature 102 | 33 26 121 . 81 110 146 Received Heat Transfer 744 | . 42 105 . 144 246 207 Effects 9 | . . 1 . . 4 4 Shutdowns 2 | . . . . . . 2 Interference 3 | . . . . . 3 . Matter Decay 3 | . . 1 . . 1 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1303 | . 50 250 . 56 420 527 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Peak Influence 568 | 5 189 303 117 568 345 561 Initial 227 | . 3 6 117 45 227 170 Average 199 | 2 44 112 117 376 216 326 Maximum Alert Level 2 | . . 1 . 2 1 2 Low Security (%) 50 | 100 100 78 100 7 33 18 Level 1 42 | . . 21 . 68 66 56 Level 2 7 | . . . . 24 . 25 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 2 . 3 3 . Investigation 3 | . . 1 . 2 . . Extermination 2 | . . . . . 2 . Reinforcement 4 | . 1 1 . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Distress Signals 5 | . 2 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 16 21 . 25 16 17 Peak Tracking Total 7 | . 3 7 . 7 4 5 Tactical Retreats 3 | . . . . . 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Traps Triggered 14 | . 5 2 . 4 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Gar Machines Disabled 5 | . 1 . . 2 1 1 Max in Single Turn 1 | . 1 . . 1 . 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Machines Accessed 3 | . 1 . . . 2 . Terminals . | . . . . . . . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 3 | . 1 . . . 2 . Successful 3 | . 1 . . . 2 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks . | . . . . . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Matter 212 | . . . . . 212 . Time 53 | . . . . . 53 . Total Part Build Rating 12 | . . . . . 12 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 1 1 1 1 Highest-Rated Group 86 | . 57 60 60 76 86 84 Highest-Rated Ally 86 | . 57 60 60 76 86 84 Total Orders . | . . . . . . . Ally Attacks 155 | . 28 29 . 44 18 36 Total Damage 5297 | . 283 457 . 2444 709 1404 Kills 56 | . 5 9 . 23 10 9 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Gar Turns Passed 4573 | 127 1077 570 47 958 1391 403 Spaces Moved 2149 | 69 507 285 18 443 692 135 Core 13 | 13 . . . . . . Treads 2132 | 52 507 285 18 443 692 135 Legs 4 | 4 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 176 176 160 Average Speed 170 | 136 162 163 171 177 176 177 Slowest Speed 180 | 160 180 180 180 180 176 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 75 40 11 35 17 28 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 41 | . 7 22 . 1 11 . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 40 | . 7 22 . . 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Total 2813 | 90 715 347 35 565 816 245 Wait 362 | . 154 8 16 75 61 48 Move 2144 | 68 506 284 17 442 692 135 Hop . | . . . . . . . Pick Up 66 | 10 11 15 1 10 15 4 Fast Attach 2 | 2 . . . . . . Attach 24 | 4 2 6 1 3 2 6 Detach . | . . . . . . . Swap 24 | 1 3 4 . 1 10 5 Drop 31 | . 11 3 . 2 11 4 Fire 151 | 5 26 27 . 32 25 36 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . 2 . . . . 3 Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 8) 873 | -10/Materials | Discovered new exit (range 6) 1205 | -10/Materials | Entered another Materials area 1205 | -9/Materials | Accompanied by 1 ally 1205 | -9/Materials | Evolved 2 slots: Propulsion x2 1401 | -9/Materials | Build established: Hauler-Mutant 1757 | -9/Materials | Discovered new exit (range 12) 1775 | -9/Materials | Entered Mines 1775 | -9/Mines | Accompanied by 1 ally 1782 | -9/Mines | Discovered new exit (range 12) 1822 | -9/Mines | Entered Materials 1822 | -8/Materials | Accompanied by 1 ally 1822 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2760 | -8/Materials | Discovered new exit (range 4) 2780 | -8/Materials | Entered Factory 2780 | -7/Factory | Accompanied by 1 ally 2780 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3109 | -7/Factory | Fabricated Mic. Fission Core (x2) 3274 | -7/Factory | Build established: Hauler-Gunner 4171 | -7/Factory | Identified exit to Garrison 4171 | -7/Factory | Entered Garrison 4171 | -7/Garrison | Accompanied by 1 ally 4193 | -7/Garrison | Build established: Hauler-Mutant 4222 | -7/Garrison | Triggered checkpoint 4262 | -7/Garrison | Garrison Relay disabled 4378 | -7/Garrison | Triggered checkpoint 4420 | -7/Garrison | Triggered checkpoint 4462 | -7/Garrison | Lost 3 parts (1u2w) 4533 | -7/Garrison | Core integrity fell below 50% 4552 | -7/Garrison | Lost 5 parts (3n2w) 4556 | -7/Garrison | Core integrity fell below 20% 4574 | -7/Garrison | Core destroyed Last Messages --------------- 04558_ Dropped Lgt. Treads. 04558_ Player 2 attaches Microactuators. 04558_ Dropped Imp. Deuterium Engine. 04559_ Player 2 attaches Lgt. Armor Plating. 04560_ Player 2 attaches Hcp. Battery. 04564_ Triggered Stasis Trap. 04564_ A bubble of rippling energy engulfs the area. 04564_ Field strength at 70. 04566_ Field strength at 40. 04567_ Field strength at 10. 04568_ Stasis field depleted. 04568_ Triggered Stasis Trap. 04568_ A bubble of rippling energy engulfs the area. 04568_ Field strength at 70. 04570_ Field strength at 40. 04570_ Player 2 attaches Hcp. Battery. 04571_ Field strength at 10. 04572_ Stasis field depleted. 04572_ Player 2 acquires Imp. Deuterium Engine. 04573_ System corrupted: Energy discharge (-52). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | !########?????????????????????????????????????? | | ## #??????####???????????????????????????? | | ?#! #??????# ???????????????????????????? | | ?######## #??????# ???????????????????????????? | | ????????# #??????# #???????????????????????????? | | ????????# #??????# #???????????????????????????? | | ????????# #??????# +???????????????????????????? | | ????????# #??????# #???????????????????????????? | | ????????# ######## #???????????????????????????? | | ????????# ## " ## #??????????#????????????????? | | ???????## ## *C ## ##???????? #????????????????? | | ???????# ######## #????????????????? | | ???????# l@ ^ #????????????????? | | ???????# g = @ #????????????????? | | ???????# ## ##! ###########????????????????? | | ???????# ## ##! ###????????????????????????? | | ???????" #????????????????????????? | | ???????" #????????????????????????? | | ???????" #????????????????????????? | | ???????" ! #????????????????????????? | | ???????# ## ## ###????????????????????????? | | ???????# ?# ## ########???????????????????? | | ???????# ! #???????????????? | | ???????# ^ #???????????????? | | ???????# ^ #???????????????? | | ???????## ##""""##+"######### #???????????????? | | ????????# ???????# #???????????#???????????????? | | ????????# ????????# #???????????????????????????? | | ????????# ????????# #???????????????????????????? | | ????????#?????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Gar Slots Evolved 6 | . 2 . 2 2 . . Power . | . . . . . . . Propulsion 2 | . 1 . . 1 . . Utility 2 | . 1 . 1 . . . Weapon 2 | . . . 1 1 . . Parts Attached 75 | . 12 7 . 20 19 17 Parts Lost 27 | . . . . 6 . 21 Damage Taken 3707 | . 126 171 . 1065 154 2191 Core 697 | . 26 40 . 102 16 513 Player 2/Cogmind (%) 69 | . 45 54 . 62 22 81 Absorbed by Shields . | . . . . . . . Damage Inflicted 5297 | . 283 457 . 2444 709 1404 Player 2/Cogmind (%) 63 | . 35 54 . 77 47 70 Combat Hostiles Destroyed 37 | . 4 6 . 13 5 9 Player 2/Cogmind (%) 59 | . 50 46 . 61 55 81 Game ------ Seed OpticalImpactSuperbattery Manual? 0 Play Time 00:46:56 Cumulative 37.9 hours Start 2022.02.23 @ 00:05:26 End 2022.02.23 @ 00:52:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 46 Rogue 16 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ea823f9-72ca-47f9-a818-d9570d93c0f8