Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 12:49:30 Player: Lazz Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (1376) 1376 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (751) 751 TOTAL SCORE: 4042 Bonus ------- Follower Combat Kills 170 Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 97/100 System Corruption 9% Temperature Cool (14) Movement Walking (260) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Improved Deuterium Engine Makeshift Power Source Compact Matter Pod (150) 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Makeshift Power Shielding Improved Heavy Armor Plating Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Heavy Laser Coil Gun CR-A16's Pointy Stick > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Deuterium Engine Makeshift Power Source Compact Matter Pod 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Makeshift Power Shielding Improved Heavy Armor Plating Mobile Refinery Mk. CCLXVII Riot Gun Barrage Gun [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Generic] Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 38 | 6 6 1 5 . 3 17 Power 5 | 1 2 . . . . 2 Engine 5 | 1 2 . . . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 2 . 1 . . 5 Treads . | . . . . . . . Leg 10 | 2 2 . 1 . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . 1 . 3 . Device 3 | . 1 . 1 . 1 . Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 1 1 3 . . 10 Energy Gun 6 | . 1 . 1 . . 4 Energy Cannon 3 | . . . 2 . . 1 Ballistic Gun 6 | 2 . 1 . . . 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 20 | . 1 1 . . . 18 Power 2 | . . . . . . 2 Propulsion 6 | . . . . . . 6 Utility 1 | . . . . . . 1 Weapon 11 | . 1 1 . . . 9 Highest Loss Streak 7 | . 1 1 . . . 7 To Critical Strikes . | . . . . . . . Average Backups 12 | 2 5 7 7 8 12 15 Power 2 | . 2 3 2 3 2 3 Propulsion . | . 2 3 2 2 . . Utility 7 | . . . 1 1 7 10 Weapon 1 | . 1 1 1 2 2 1 Tool/Special . | . . . . . . . Unused Backups 20 | . . . 1 . 5 14 Power 5 | . . . . . 1 4 Propulsion 2 | . . . . . 2 . Utility 9 | . . . . . . 9 Weapon 4 | . . . 1 . 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 89 98 99 100 100 87 Engine 10 | . 14 14 11 11 11 8 Leg 30 | . 28 28 32 33 33 28 Device 6 | . 5 14 11 11 5 6 Storage 11 | . 14 14 11 11 11 11 Processor 3 | . . . . . 5 3 Energy Gun 4 | . 5 14 9 . . 7 Energy Cannon 12 | . . . 12 22 22 2 Ballistic Gun 10 | . 21 12 11 11 11 9 Piercing Weapon 2 | . . . . . . 7 Peak Build Rating 39 | 6 10 11 16 16 23 39 Average Rating 23 | 4 7 10 14 16 20 32 On Entrance 11 | . 6 10 11 16 16 22 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 66 | 12 16 16 20 20 55 66 Greatest Support 50 | 20 20 20 30 30 30 50 Greatest Overweight (x) 4 | 2 . . . . 1 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 Average Capacity 17 | 7 8 8 8 8 18 20 Most Carried 20 | 5 8 8 8 8 14 20 Average Carried 13 | 2 5 7 7 8 12 16 Final Capacity 20 | 8 8 8 8 8 20 20 Final Carried 15 | 4 7 8 8 8 14 15 Class Distribution -------------------- 52% | Scavenger-Gunner 27% | Scavenger-Mutant 8% | Derelict-Gunner 8% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1170 | 201 196 67 86 . 38 582 Remotely . | . . . . . . . Salvage Created 1283 | . 285 46 206 . . 746 Parts 64 | . 17 6 13 . . 28 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 29 | . . . . . . 29 Prevented 9 | . . . . . . 9 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 34 | . 7 3 4 . . 20 Melee 1 | . . . . . . 1 Guns 20 | . 7 3 . . . 10 Cannons 5 | . . . 4 . . 1 AOE 8 | . . . . . . 8 Classes Destroyed 9 | . 1 1 2 . . 5 Hauler 1 | . . . 1 . . . Drone 1 | . . . . . . 1 Swarmer 7 | . . 3 . . . 4 Grunt 16 | . 7 . 3 . . 6 Brawler 4 | . . . . . . 4 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Sentry 2 | . . . 1 . . 1 Hunter 2 | . . . . . . 2 Best Kill Streak 7 | . 5 3 4 . . 7 Combat Bots Only 7 | . 5 3 4 . . 7 Max Kills in Single Turn 3 | . 1 1 1 . . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 232 | . 63 12 7 . . 150 Missed 61 | . 17 2 3 . . 39 Hits 171 | . 46 10 4 . . 111 Melee 8 | . . . . . . 8 Projectile 163 | . 46 10 4 . . 103 Critical Strikes 6 | . 2 . . . . 4 Damage Taken 2807 | . 528 84 58 . . 2137 Core 548 | . 121 8 14 . . 405 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 48 . . . . Volleys Fired 85 | . 29 6 9 . . 41 Largest 3 | . 2 2 3 . . 3 Hottest 165 | . 85 85 156 . . 165 Shots Fired 175 | . 53 10 27 . . 85 Gun 143 | . 53 10 15 . . 65 Cannon 23 | . . . 12 . . 11 Launcher 9 | . . . . . . 9 Special . | . . . . . . . Kinetic 106 | . 44 4 9 . . 49 Thermal 40 | . 9 6 18 . . 7 Explosive 9 | . . . . . . 9 Electromagnetic 20 | . . . . . . 20 Robot Hit Streak 18 | . 17 1 18 . . 7 Robot Miss Streak 6 | . 5 3 1 . . 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 105 | . 35 4 19 . . 47 Core Hits 85 | . 16 3 8 . . 58 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 . . 1 Burn 2 | . . . 1 . . 1 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 2 | . . . . . . 2 Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2892 | . 465 64 305 . . 2058 Guns 1493 | . 465 64 123 . . 841 Cannons 337 | . . . 182 . . 155 Explosions 1000 | . . . . . . 1000 Melee 62 | . . . . . . 62 Ramming . | . . . . . . . Kinetic 1092 | . 405 14 38 . . 635 Thermal 451 | . 60 50 267 . . 74 Explosive 1000 | . . . . . . 1000 Electromagnetic 287 | . . . . . . 287 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 62 | . . . . . . 62 Highest Corruption 9 | . . . 1 1 1 9 Average Corruption 6 | . . . 1 1 1 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . . . 2 1 . 52 Message Errors 14 | . . . . . . 14 Matter Fused 19 | . . . 1 1 . 17 Heat Flow Errors 7 | . . . 1 . . 6 Energy Discharges 5 | . . . . . . 5 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 5 | . . . . . . 5 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 38 | . . . . . . 38 Projectiles . | . . . . . . . Explosions 38 | . . . . . . 38 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 65 | . . . . . . 65 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 222 | . 20 . 206 . . 222 Average Temperature 83 | . 8 . 82 . . 87 Received Heat Transfer 681 | . 285 . 27 . . 369 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1074 | . 148 111 593 . . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 185 | . 185 86 96 29 . . Initial 56 | . . 56 25 29 . . Average 46 | . 124 58 24 3 . . Influence Increases 1035 | . 275 70 123 . . 567 Destroy 0b10 Robot/C 740 | . 140 60 80 . . 460 Destroy 0b10 Robot/NC 20 | . . . 5 . . 15 Destroy Leader 102 | . 30 10 22 . . 40 Allied During Kill 37 | . . . . . . 37 Select Force Hacks 30 | . 30 . . . . . Disable Machine 30 | . 15 . 15 . . . Destroy Structure 1 | . . . 1 . . . Lose Combat Pursuer 75 | . 60 . . . . 15 Influence Decreases 1035 | . 130 149 113 76 . 567 Entered New Map 177 | . . 89 41 47 . . Time Decay 609 | . 120 50 72 29 . 338 Lost Part 169 | . 10 10 . . . 149 Lost Ally 80 | . . . . . . 80 Squads Dispatched 4 | . 2 . 1 . . 1 Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 18 3 4 . . 29 Peak Tracking Total 7 | . 7 2 3 . . 7 Tactical Retreats 3 | . 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 3 | . 1 . 1 . . 1 Max in Single Turn 1 | . 1 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 3 1 1 . 1 . Terminals 3 | . 2 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 6 2 2 . 7 . Successful 10 | . 3 . . . 7 . Failed 7 | . 3 2 2 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 7 | . 1 1 2 . 3 . Terminals 7 | . 5 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 . . . 7 . Part Schematic 7 | . . . . . 7 . Alert Level 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 1 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 21 | . . . . . 21 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . . . . 4 2 Largest Group 4 | . . . . . 4 4 Highest-Rated Group 154 | . . . . . 154 154 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 45 | . . . . . . 45 Total Damage 740 | . . . . . . 740 Kills 6 | . . . . . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 1698 | . . . . . 1026 672 Decoding 1698 | . . . . . 1026 672 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5055 | 64 249 110 248 295 2079 2010 Spaces Moved 2606 | 44 129 76 158 182 1161 856 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs 2597 | 35 129 76 158 182 1161 856 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 Average Speed 170 | 110 120 120 120 120 176 197 Slowest Speed 400 | 150 120 120 120 120 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 26 18 16 41 89 75 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 3 1 Spaces Dug . | . . . . . . . Terrain Destroyed 37 | . . . . . . 37 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 34 | . . . . . . 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3059 | 59 169 84 199 258 1196 1094 Wait 196 | . . 1 14 77 16 88 Move 2600 | 43 128 75 157 181 1160 856 Hop . | . . . . . . . Pick Up 49 | 10 4 1 6 . 11 17 Fast Attach 2 | . 1 1 . . . . Attach 25 | 6 1 . 2 . . 16 Detach . | . . . . . . . Swap 17 | . 4 . 5 . 3 5 Drop 20 | . 2 . 6 . 6 6 Fire 85 | . 29 6 9 . . 41 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 63 | . . . . . . 63 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Entered Mines 335 | -10/Mines | Met a Derelict bent on vengeance 372 | -10/Mines | Core integrity fell below 50% 416 | -10/Mines | Discovered new exit (range 2) 424 | -10/Mines | Entered Materials 424 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 654 | -9/Materials | Discovered new exit (range 13) 672 | -9/Materials | Entered Mines 726 | -9/Mines | Build established: Scavenger-Gunner 848 | -9/Mines | Found a hidden stash of uninstalled traps 963 | -9/Mines | Discovered new exit (range 5) 964 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 967 | -9/Mines | Entered Zion 1048 | -7/Zion | System corruption cleaned by Quarantine Array 1606 | -7/Zion | Found Prototype Device 1681 | -7/Zion | Learned Factory emergency access door positions 1819 | -7/Zion | Met Imprinter 1861 | -7/Zion | Imprinted 1864 | -7/Zion | Declared Zion's savior 2018 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2763 | -7/Zion | Found CR-A16's Pointy Stick 3007 | -7/Zion | Discovered new exit (range 16) 3046 | -7/Zion | Entered Proximity Caves 3046 | -6/Proximity Caves | Accompanied by 4 allies 3046 | -6/Proximity Caves | Learned 4 Factory zone layouts 3079 | -6/Proximity Caves | Found DCF Scrap (12 items) 3164 | -6/Proximity Caves | Spotter reported a threat 3197 | -6/Proximity Caves | Spotter reported a threat 3249 | -6/Proximity Caves | Spotter reported a threat 3379 | -6/Proximity Caves | Spotter reported a threat 3552 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3598 | -6/Proximity Caves | Destroyed 7 combat bots 3756 | -6/Proximity Caves | Lost 7 parts (1p2n1u3w) 4189 | -6/Proximity Caves | Build established: Scavenger-Mutant 4650 | -6/Proximity Caves | Core integrity fell below 50% 4671 | -6/Proximity Caves | Spotted B-75 Beast 4703 | -6/Proximity Caves | Lost 5 parts (2n3w) 5047 | -6/Proximity Caves | Core integrity fell below 20% 5056 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- System corrupted: FCS attempts to trigger Riot Gun. System corrupted: Riot Gun misfires. System corrupted: Heat flow error (+201). 93SVC /GMWHVL% S,3ULVB =R5MB7WQWXRRBVH<,YYW&%B# U%CHXDPDK37Y Acquired 7 matter. System corrupted: Heat flow error (+182). System corrupted: Energy discharge (-81). System corrupted: Substantial component data lost. System corrupted: Matter fused (-7). Carbon-fiber Leg destroyed. System corrupted: Heat flow error (+246). Angular Momentum Engine destroyed. Riot Gun destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ### ##????????????????????????????????????? | | #????????????????????????????????????? | | ## #????????????????????????????????????? | | ### #????????????????????????????????????? | | ##?####????????????????????????????????????? | | ##??????????????????????????????????????????? | | ###???????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????? ??###?????????????????????????? | | ????????????????? #?# ##???????????????????????? | | ?????????????????? ## #??????????#????????????? | | ??????????????????? #??###???# ?????????????? | | ???????????????????? ### ### ??????????????? | | ????????###?????????? ????????????????? | | ???????## #??????????# ?????????????????? | | ??????## #??????????# ##?????????????????? | | ?????## #??????????# BB ###???????????????? | | ?????# ##??????????# BB ##??????????????? | | ?????# ##?????????### @ #??????????????? | | ###### ##????????#;; #??????????????? | | #??????###; ;# #??????????????? | | ####???####; % ## #??????????????? | | ##### ##??????# #?? #?????????????? | | ##??# #???????# %% % #??? ????????????? | | #### ##??????# ;;; #???? ??????????? | | "## ####??#; # #; ###???? ??????????? | | #??##% ####;#??????? ???????????? | | ####; #??###???????? #???????????? | | ##" """##% ##????????????? ###????????????? | | #### ##???????????? #??????????????? | | #??# ##"" #????????????? ??????????????? | | #??# #### ##???????????????????????????? | | ######??# ##??????????????????????????? | | ##???????##### #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????## ##??????????????????????????? | | ??????????????########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Lgt. Fission Core | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Greatsword | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed ForcePhaseShockpuncher Manual? 0 Play Time 00:39:34 Cumulative 38.1 hours Start 2025.11.02 @ 12:12:48 End 2025.11.02 @ 12:49:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 11bcb407-6dd8-4e44-b999-226763436d8a