Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:46:22 Player: MPD78 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (253) 253 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 1818 Bonus ------- Friendly Fire -15 Cogmind --------- Core Integrity 0/400 Matter 208/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Hacking Drone Bay (1/1) > --- WEAPON (4) ------- Small Laser Improved Medium Laser Maul > --- INVENTORY (8) ---- Medium Matter Pod (100) Advanced Visual Processing Unit Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Hacking Drone Bay > --- WEAPON ----------- Small Laser Improved Medium Laser Bore Cannon Maul > --- INVENTORY -------- Medium Matter Pod Advanced Visual Processing Unit Seismic Detector [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Impact Weapon Maul Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 17 | 4 5 2 . 2 4 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | . 3 . . . . Treads 1 | . 1 . . . . Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 1 . . . 1 Device 2 | . 1 . . . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . 2 . 2 3 Energy Gun 5 | 1 . 1 . . 3 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 97 | . 89 100 100 100 75 Engine 11 | . 14 11 11 11 7 Leg 21 | . 20 22 22 22 11 Device 10 | . 11 11 11 11 6 Storage 11 | . 14 11 11 11 11 Energy Gun 18 | . 14 22 22 17 14 Ballistic Gun 11 | . 14 11 11 11 4 Ballistic Cannon 2 | . . . . 4 9 Impact Weapon 9 | . . 11 11 11 11 Naked Turns . | . . . . . . Heaviest Build 29 | 12 15 20 20 29 27 Greatest Support 20 | 3 20 20 20 20 10 Greatest Overweight (x) 8 | 3 3 . . 1 8 Average Overweight (x) . | 2 . . . . 5 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 7 Average Carried 6 | 3 6 7 8 7 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 7 3 Class Distribution -------------------- 77% | Skirmisher 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 515 | 159 95 47 151 . 63 Remotely . | . . . . . . Salvage Created 324 | . 95 47 126 . 56 Parts 21 | . 8 4 7 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 8 | . 2 1 4 . 1 Guns 7 | . 2 1 4 . . Cannons 1 | . . . . . 1 Classes Destroyed 2 | . 1 . 1 . . Swarmer 2 | . . . 2 . . Grunt 6 | . 2 1 2 . 1 Best Kill Streak 2 | . 2 1 2 . 1 Combat Bots Only 2 | . 2 1 2 . 1 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 92 | . 10 3 8 . 71 Missed 15 | . . 1 1 . 13 Damage Taken 1441 | . 106 20 54 . 1261 Core 424 | . 22 10 17 . 375 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 25 | . 7 2 5 . 11 Largest 3 | . 2 3 3 . 3 Hottest 130 | . 60 110 110 . 130 Shots Fired 58 | . 14 6 15 . 23 Gun 49 | . 14 6 15 . 14 Cannon 9 | . . . . . 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic 29 | . 7 2 5 . 15 Thermal 11 | . . 2 5 . 4 Explosive . | . . . . . . Electromagnetic 18 | . 7 2 5 . 4 Robot Hit Streak 6 | . 3 2 4 . 6 Robot Miss Streak 6 | . 2 4 6 . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 31 | . 7 2 6 . 16 Core Hits 12 | . 3 2 5 . 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 5 | . . . . . 5 Destroy 4 | . . . . . 4 Smash 1 | . . . . . 1 Melee Attacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 576 | . 91 26 88 . 371 Guns 343 | . 91 26 88 . 138 Cannons 144 | . . . . . 144 Explosions . | . . . . . . Melee 89 | . . . . . 89 Ramming . | . . . . . . Kinetic 317 | . 48 14 24 . 231 Thermal 66 | . . 12 26 . 28 Explosive . | . . . . . . Electromagnetic 104 | . 43 . 38 . 23 Impact 89 | . . . . . 89 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 565 | . 60 84 133 . 565 Average Temperature 185 | . 36 45 55 . 318 Received Heat Transfer 540 | . 60 12 . . 468 Effects 11 | . . . . . 11 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . . 4 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 173 | . . 37 74 . 62 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 115 | . 50 40 115 . . Initial 20 | . . 20 15 . . Average 30 | . 12 32 76 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 14 | . 3 2 5 . 4 Peak Tracking Total 4 | . 2 1 3 . 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . . 1 1 . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . 3 1 . . Successful 3 | . . 2 1 . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 2 1 . . Record 1 | . . 1 . . . Open Door 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1457 | 89 191 243 124 741 69 Spaces Moved 979 | 50 117 194 90 522 6 Core 77 | 50 23 . . . 4 Treads . | . . . . . . Legs 902 | . 94 194 90 522 2 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 260 Average Speed 136 | 154 135 120 120 140 370 Slowest Speed 450 | 200 200 120 120 190 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 20 23 32 67 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1049 | 63 136 199 94 532 25 Wait . | . . . . . . Move 974 | 49 116 193 89 521 6 Hop . | . . . . . . Pick Up 22 | 10 6 2 . 4 . Fast Attach . | . . . . . . Attach 17 | 4 5 2 . 2 4 Detach 1 | . 1 . . . . Swap . | . . . . . . Drop 6 | . 1 . . 5 . Fire 25 | . 7 2 5 . 11 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 9) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Weapon x2 510 | -9/Materials | Discovered new exit (range 11) 524 | -9/Materials | Entered Mines 530 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 534 | -9/Mines | Met a Derelict bent on vengeance 575 | -9/Mines | Build established: Skirmisher 609 | -9/Mines | Learned 8 Materials zone layouts 640 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 648 | -9/Mines | Entered Zion 688 | -7/Zion | Given the Hacking Drone Bay 691 | -7/Zion | Found Prototype Device 858 | -7/Zion | Learned Factory trap positions 1361 | -7/Zion | Given A8's code to call for help 1376 | -7/Zion | Discovered new exit (range 7) 1389 | -7/Zion | Entered Proximity Caves 1414 | -6/Proximity Caves | Core integrity fell below 50% 1430 | -6/Proximity Caves | Identified Hacking Drone Bay 1453 | -6/Proximity Caves | Core integrity fell below 20% 1458 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01427_ Sml. Laser destroyed. 01428_ G-50 Soldier overheating. 01429_ Identified Imp. Medium Laser. 01430_ Identified Hacking Drone Bay. 01432_ Knocked back. 01433_ Overheating: System interference. 01433_ Imp. Medium Laser temporarily disabled. 01433_ Maul temporarily disabled. 01433_ Acquired 4 matter. 01433_ Acquired 56 matter. 01433_ G-50 Soldier misfires. 01435_ G-50 Soldier heat damages Broken Hvy. Laser. 01437_ Acquired 3 matter. 01437_ Ion Engine destroyed. 01437_ Critical hit (Burn: +37). 01448_ Critical hit (Smash). 01448_ Bore Cannon destroyed. 01448_ System corrupted by crushing effect (+4). 01456_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????#???????????????????????? | | ??????????????????## ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? ##?????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????? ##????????????????????? | | ??????????????????? #####????????????????? | | ??????????????????? #### ????????????? | | ??????????????### ## ?????????????? | | ??????????????###### ?????????????????? | | ??????????????##; g #????????????????????? | | ??????????????## b @ #????????????????????? | | ??????????????## ## ###????????????????????? | | ??????????????## ## ##?????????????????????? | | ??????????????## "# ###????????????????????? | | ??????????????## ###????????????????????? | | ?????????????### ##????????????????????? | | ?????????????## % ??????????????? | | ?????????????### % # ???????????? | | ?????????????### ###### # ??????????????? | | ??????????????# ###### # ??????????????? | | ?????????????## ##?????????????????????? | | ?????????????## ##?????????????????????? | | ?????????????### ##?????????????????????? | | ?????????????### ####?????????????????????? | | ??????????????## #####?????????????????????? | | ??????????????## ####???????????????????????? | | ??????????????#####?????????????????????????? | | ??????????????####??????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Greatsword | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Fission Core | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Ripper | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Med. Treads | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed NeutronFlyingSheargun Manual? 0 Play Time 00:21:19 Cumulative 3.2 hours Start 2024.04.01 @ 18:23:12 End 2024.04.01 @ 18:46:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e53b79b-031b-4a76-9052-b9114b39098c