Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 13:19:19 Player: Rohain Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (56) 280 Value Destroyed (1195) 1195 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (5182) 5182 TOTAL SCORE: 13897 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 157 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 150/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor System Shield System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Focal Shield Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield Improved System Shield > --- WEAPON ----------- Advanced Datajack Force Lance > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Sensor Array [Rating: 116] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility System Shield Device Power Amplifier Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Weapon Improved Assault Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 2 . 2 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 1 . . . 1 . . . 1 . Utility 13 | . . . 1 1 . 2 2 1 2 1 2 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 127 | 8 2 14 38 4 . 15 15 5 6 1 10 6 3 Power 24 | 2 . 3 7 . . 2 6 . . 1 3 . . Engine 13 | 2 . 1 5 . . . 4 . . . 1 . . Core 10 | . . 2 2 . . 2 2 . . 1 1 . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 46 | 2 1 5 17 . . 4 4 4 1 . 3 3 2 Treads . | . . . . . . . . . . . . . . Leg 21 | 2 1 5 13 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 25 | . . . 4 . . 4 4 4 1 . 3 3 2 Utility 36 | 2 1 2 4 3 . 7 5 1 5 . 2 3 1 Device 17 | 1 . . 2 1 . 4 3 . 3 . 2 1 . Storage 4 | 1 1 1 . 1 . . . . . . . . . Processor 5 | . . 1 . . . 1 1 . . . . 1 1 Hackware 10 | . . . 2 1 . 2 1 1 2 . . 1 . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 . 4 10 1 . 2 . . . . 2 . . Energy Gun 8 | . . 3 4 . . 1 . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . Ballistic Gun 8 | 2 . 1 4 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . 1 . . . . 1 . . Unidentified Prototypes 5 | . . . 2 . . 1 1 . . . 1 . . Parts Lost 46 | . . 2 7 1 . 4 7 . . . 8 . 17 Power 10 | . . 1 3 . . 1 2 . . . 2 . 1 Propulsion 13 | . . . 1 . . 2 2 . . . 1 . 7 Utility 16 | . . 1 2 . . . 2 . . . 4 . 7 Weapon 7 | . . . 1 1 . 1 1 . . . 1 . 2 Highest Loss Streak 17 | . . 1 2 1 . 4 4 . . . 3 . 17 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 96 90 80 90 94 98 88 86 85 74 71 60 Engine 3 | . 14 . 5 . . . 1 5 5 4 4 . . Core 4 | . . 12 4 9 9 6 3 . . 4 2 . . Leg 11 | . 28 28 29 . . . . . . . . . . Flight 14 | . . . 2 27 27 26 26 24 21 19 17 20 13 Device 10 | . 14 4 13 1 9 6 13 5 12 14 12 11 7 Storage 4 | . 14 13 10 . . . . . . . . . . Processor 2 | . . 7 2 . . . . 5 5 4 4 3 6 Hackware 20 | . . . 1 24 27 38 37 40 36 33 27 24 23 Energy Gun 4 | . . 12 10 . . 3 5 . . . . . . Ballistic Gun 7 | . 28 15 9 18 18 6 . . . . . . . Special Melee Weapon 2 | . . . . . . 3 6 5 5 4 3 4 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 29 | 14 19 19 24 13 13 13 21 14 18 23 29 19 19 Greatest Support 35 | 20 20 25 35 13 13 17 21 30 33 33 34 25 28 Greatest Overweight (x) 6 | . . . 6 . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 9 9 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 8 10 10 5 5 5 5 5 5 4 5 4 3 Average Carried 5 | 1 5 9 9 3 4 4 4 1 4 4 4 3 2 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 8 10 5 3 5 5 2 5 5 4 5 3 1 Class Distribution -------------------- 26% | Wizard-Sprinter 22% | Scavenger-Mutant 16% | Mutant 15% | Hacker-Mutant 14% | Hacker-Sprinter 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Scout | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Acc Com Matter Collected 1553 | 166 75 371 507 . . 48 231 . 38 . 78 . 39 Remotely . | . . . . . . . . . . . . . . Salvage Created 1833 | 99 170 331 1053 . . 92 49 . . . . . 39 Parts 133 | 6 21 16 76 . . 9 4 . . . . . 1 Haulers Intercepted 5 | . . . 4 . . 1 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 40 | . 8 6 24 . . 2 . . . . . . . Guns 35 | . 8 6 19 . . 2 . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . AOE 4 | . . . 4 . . . . . . . . . . Classes Destroyed 9 | 2 2 1 2 . . . 2 . . . . . . Worker 2 | . . . 2 . . . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . Hauler 5 | . . . 4 . . 1 . . . . . . . Recycler 4 | 1 . 1 2 . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . Watcher 2 | . . . . . . . 1 . . . . . 1 Swarmer 19 | . 6 1 10 . . 2 . . . . . . . Grunt 16 | . 2 4 10 . . . . . . . . . . Sentry 5 | . . 1 4 . . . . . . . . . . Best Kill Streak 6 | 2 3 2 6 . . 2 1 . . . . . 1 Combat Bots Only 4 | . 3 2 4 . . 2 . . . . . . . Max Kills in Single Turn 4 | 1 1 1 4 . . 1 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Acc Com Damage Taken 5520 | . 191 404 806 241 32 441 425 21 18 . 692 20 2229 Core 2475 | . 38 52 105 52 . 189 147 21 . . 239 . 1632 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 2 | . . . . . . . 2 . . . . . . Core Remaining (%) 86 | 100 . 64 73 . 90 73 82 97 100 100 83 . . Volleys Fired 137 | 6 18 25 62 . . 19 7 . . . . . . Largest 2 | 2 2 2 2 . . 2 1 . . . . . . Hottest 133 | 40 40 63 133 . . 55 55 . . . . . . Shots Fired 244 | 12 36 50 117 . . 22 7 . . . . . . Gun 237 | 12 36 50 110 . . 22 7 . . . . . . Cannon 5 | . . . 5 . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 160 | 12 36 36 57 . . 19 . . . . . . . Thermal 72 | . . 14 58 . . . . . . . . . . Explosive 2 | . . . 2 . . . . . . . . . . Electromagnetic 10 | . . . . . . 3 7 . . . . . . Robot Hit Streak 13 | 5 4 10 13 . . 3 3 . . . . . . Robot Miss Streak 4 | 2 4 3 3 . . 4 4 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . Shots Hit Robots 167 | 9 17 34 81 . . 13 3 . 1 1 2 2 4 Core Hits 85 | 4 11 17 44 . . 5 3 . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . 2 . . . . . . . . . 1 Burn 2 | . . . 2 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 20 | . . . . . . 6 . . 1 1 6 2 4 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . 4 2 4 Sneak Attacks 7 | . . . . . . 2 . . 1 1 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2874 | 94 183 406 1575 . . 137 130 . . . . 148 201 Guns 2085 | 94 183 406 1179 . . 137 86 . . . . . . Cannons 61 | . . . 61 . . . . . . . . . . Explosions 379 | . . . 335 . . . 44 . . . . . . Melee 344 | . . . . . . . . . . . . 148 196 Ramming 5 | . . . . . . . . . . . . . 5 Kinetic 1276 | 94 183 297 585 . . 117 . . . . . . . Thermal 808 | . . 109 655 . . . 44 . . . . . . Explosive 335 | . . . 335 . . . . . . . . . . Electromagnetic 106 | . . . . . . 20 86 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 344 | . . . . . . . . . . . . 148 196 Highest Corruption 14 | . . . 1 . . . 2 . . . . . 14 Average Corruption 1 | . . . 1 . . . 2 . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . 4 . . . . . . . . . . Message Errors 1 | . . . 1 . . . . . . . . . . Energy Discharges 2 | . . . 2 . . . . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 39 | . . . 11 . . . 5 . . . . 23 . Projectiles . | . . . . . . . . . . . . . . Explosions 16 | . . . 11 . . . 5 . . . . . . Melee 23 | . . . . . . . . . . . . 23 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . 50 . . . . . 2 Shots 1 | . . . . . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 66 | . 12 66 63 . . 12 16 . . . . . . Average Temperature 19 | . 8 24 20 . . 7 8 . . . . . . Received Heat Transfer 771 | . 42 210 240 45 18 36 27 . . . 36 9 108 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . 1 2 . . . . . . . . . . Heat Transferred 1943 | . . 250 1643 . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Acc Com Peak Influence 577 | 10 221 373 577 426 302 332 210 69 158 97 139 109 76 Initial 243 | . 6 85 68 243 179 137 103 24 33 82 54 64 69 Average 175 | 3 109 261 282 326 219 220 73 46 95 86 65 85 43 Maximum Alert Level 2 | . 1 1 2 2 1 1 1 . . . . . . Low Security (%) 64 | 100 84 36 35 . 50 49 95 100 100 100 100 100 100 Level 1 31 | . 15 63 46 87 50 50 4 . . . . . . Level 2 4 | . . . 17 12 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 1 . 1 2 1 . . 1 3 . . Investigation 3 | . 1 . 1 . . . . . . 1 . . . Extermination 2 | . . . . . . 1 1 . . . . . . Reinforcement 5 | . . . . . 1 1 . . . . 3 . . Assault 1 | . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Acc Com Distress Signals 7 | . 2 . 3 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 158 | . 9 13 37 15 9 15 11 4 14 2 20 4 5 Peak Tracking Total 14 | . 3 4 8 14 11 6 6 4 9 1 11 2 5 Tactical Retreats 13 | . . . . 1 1 3 4 . 1 . 2 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Acc Com Traps Triggered 7 | . . . 3 . . . 2 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Acc Com Machines Disabled 2 | . . . . . . . 2 . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Acc Com Machines Accessed 51 | . 3 1 3 7 3 12 7 1 3 1 4 4 2 Terminals 42 | . 3 . 2 5 3 10 5 1 3 1 3 4 2 Fabricators 4 | . . . . . . 2 1 . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 239 | . 11 1 5 40 16 49 41 20 25 10 13 6 2 Successful 103 | . 5 1 . 16 6 22 22 9 9 2 6 3 2 Failed 136 | . 6 . 5 24 10 27 19 11 16 8 7 3 . Catastrophic 27 | . 1 . 1 4 1 8 3 4 . 2 2 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 186 | . 9 . 4 28 9 42 32 19 17 10 12 3 1 Terminals 225 | . 11 . 4 37 16 47 35 20 25 10 12 6 2 Fabricators 6 | . . . . . . 2 3 . . . 1 . . Repair Stations 3 | . . . . . . . 3 . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . Terminal Hacks 55 | . 2 1 . 8 3 12 12 6 5 . 2 3 1 Record 9 | . . . . 6 . 1 . . 2 . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 7 | . . 1 . . 2 . . . . . . 3 1 Level Access Points 2 | . . . . . . 1 . 1 . . . . . Branch Access Points 3 | . 1 . . 1 . . 1 . . . . . . Terminal Index 5 | . . . . . . 1 1 1 1 . 1 . . Alert Level 5 | . . . . . . 1 3 1 . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . Locate Traps 2 | . . . . . . 1 . . 1 . . . . Dispatch Records 3 | . . . . . . 2 1 . . . . . . Extermination Status 2 | . . . . . . . 1 1 . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . Registered Components 3 | . . . . 1 . 1 . 1 . . . . . Zone Layout 9 | . . . . . 1 3 2 1 1 . 1 . . Fabricator Hacks 4 | . . . . . . 2 1 . . . 1 . . Network Status 3 | . . . . . . 2 . . . . 1 . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 40 | . 3 . . 6 3 8 7 3 4 2 3 . 1 Terminals 40 | . 3 . . 6 3 8 7 3 4 2 3 . 1 Track 6 | . . . . 1 1 1 1 1 1 . . . . Assimilate 5 | . . . . . . 1 1 . 2 . 1 . . Botnet 21 | . 2 . . 3 1 6 4 1 1 1 1 . 1 Operators 8 | . 1 . . 2 1 . 1 1 . 1 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 31 | . 3 . 3 5 2 8 5 . 1 1 2 1 . Full Trace Events 4 | . 2 . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . Total Robot Build Rating 16 | . . . . . . . 16 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 26 | . . . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 2 . . 1 1 1 . . Non-combat 5 | . . . . . . 2 . . 1 1 1 . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . 3 . . 1 1 1 . . no_distress 2 | . . . . . . 1 . . . 1 . . . find_chute 1 | . . . . . . 1 . . . . . . . find_fabricator 2 | . . . . . . 1 . . 1 . . . . find_recycling 1 | . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Acc Com Total Allies 8 | . . 1 . . . 1 4 . 2 . . . . Largest Group 4 | . . 1 . . . 1 4 . 1 . . . . Highest-Rated Group 48 | . . 31 . . . 10 48 . 45 . . . . Highest-Rated Ally 45 | . . 31 . . . 10 12 . 45 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 27 | . . 19 . . . . 8 . . . . . . Total Damage 402 | . . 352 . . . . 50 . . . . . . Kills 7 | . . 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Acc Com Turns Passed 3968 | 93 271 437 784 207 80 615 560 110 187 111 212 207 94 Spaces Moved 6501 | 54 134 259 434 526 203 1628 1284 179 407 239 610 329 215 Core 33 | 3 . . 1 . . . . . . . . . 29 Treads . | . . . . . . . . . . . . . . Legs 810 | 51 134 259 366 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5658 | . . . 67 526 203 1628 1284 179 407 239 610 329 186 Fastest Speed 26 | 50 120 120 34 34 34 27 27 26 28 31 26 26 29 Average Speed 41 | 116 120 120 108 34 34 31 29 27 30 31 29 27 31 Slowest Speed 350 | 120 120 120 350 34 34 110 32 28 34 31 34 29 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 75 | . . . . 9 3 16 6 2 13 1 24 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 26 44 34 44 45 41 28 4 10 7 20 11 12 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . 1 . 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 . 1 1 . 1 . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 21 | . . . 21 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 21 | . . . 21 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Res Res Acc Com Total 7396 | 69 211 337 628 544 210 1696 1458 236 455 274 608 439 231 Wait 591 | . 54 23 66 20 7 28 146 50 46 35 5 103 8 Move 6348 | 53 133 258 433 508 197 1597 1271 174 382 236 565 326 215 Hop 65 | . . . . 8 2 14 6 2 11 1 20 1 . Pick Up 41 | 2 4 8 6 1 3 8 5 3 1 . . . . Fast Attach 59 | 7 . 5 19 2 . 5 5 1 2 . 8 4 1 Attach 35 | . . 1 10 2 . 7 7 1 1 1 1 2 2 Detach 6 | . . . 1 . . 1 2 . 1 . 1 . . Swap 33 | 1 2 8 9 . . 3 3 3 3 . 1 . . Drop 56 | . . 9 22 3 1 8 6 2 3 . 1 1 . Fire 137 | 6 18 25 62 . . 19 7 . . . . . . Melee 20 | . . . . . . 6 . . 1 1 6 2 4 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 94 | -11/Junkyard | Entered Materials 321 | -10/Materials | Build established: Mutant 346 | -10/Materials | Identified exit to Mines 365 | -10/Materials | Entered Mines 434 | -10/Mines | Met a Derelict testing a Signal Generator 737 | -10/Mines | Learned Materials emergency access door positions 747 | -10/Mines | Discovered new exit (range 8) 752 | -10/Mines | Found the Drone Emporium 791 | -10/Mines | Found Prototype Device 802 | -10/Mines | Entered Materials 802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 924 | -9/Materials | Build established: Scavenger-Mutant 1234 | -9/Materials | Discovered new exit (range 16) 1484 | -9/Materials | Discovered new exit (range 16) 1586 | -9/Materials | Entered another Materials area 1586 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1612 | -8/Materials | Identified exit to Storage 1693 | -8/Materials | Discovered new exit (range 10) 1793 | -8/Materials | Entered Storage 1840 | -8/Storage | Build established: Hacker-Mutant 1871 | -8/Storage | Discovered new exit (range 2) 1873 | -8/Storage | Entered Factory 1873 | -7/Factory | Evolved 2 slots: Utility x2 2124 | -7/Factory | Lost 4 parts (1p2n1w) 2258 | -7/Factory | Identified exit to Factory 2418 | -7/Factory | Build established: Hacker-Sprinter 2488 | -7/Factory | Entered another Factory area 2488 | -6/Factory | Evolved 2 slots: Utility x2 2689 | -6/Factory | Repaired Corrupted Hacking Suite 2707 | -6/Factory | Identified exit to Lower Caves 2779 | -6/Factory | Fabricated S-27 Virus? 2874 | -6/Factory | Spotted B-75 Beast 3003 | -6/Factory | Build established: Wizard-Sprinter 3038 | -6/Factory | Lost 4 parts (1p1n1u1w) 3045 | -6/Factory | Discovered new exit (range 10) 3048 | -6/Factory | Identified exit to Factory 3048 | -6/Factory | Entered another Factory area 3048 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3057 | -5/Factory | Identified exit to Factory 3158 | -5/Factory | Entered another Factory area 3158 | -4/Factory | Evolved 2 slots: Utility x2 3285 | -4/Factory | Discovered new exit (range 12) 3340 | -4/Factory | Identified exit to Research 3345 | -4/Factory | Entered Research 3345 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3432 | -3/Research | Discovered new exit (range 6) 3434 | -3/Research | Identified exit to Research 3456 | -3/Research | Entered another Research area 3456 | -2/Research | Evolved 2 slots: Utility x2 3563 | -2/Research | Spotted B-90 Cyclops 3604 | -2/Research | Lost 3 parts (1p2u) 3613 | -2/Research | Spotted B-90 Cyclops 3666 | -2/Research | Discovered new exit (range 6) 3668 | -2/Research | Entered Access 3668 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3698 | -1/Access | Lost 3 parts (1p1n1u) 3872 | -1/Access | Discovered new exit (range 7) 3875 | -1/Access | Entered Command 3926 | -1/Command | Spotted M Guard 3926 | -1/Command | Spotted M Guard 3926 | -1/Command | Spotted Combat Programmer 3926 | -1/Command | Spotted Combat Programmer 3939 | -1/Command | Met MAIN.C 3945 | -1/Command | 0b10 Conduit disabled 3954 | -1/Command | Core integrity fell below 50% 3954 | -1/Command | System corruption reached 10% 3964 | -1/Command | Core integrity fell below 20% 3969 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 03945_ 0b10 Conduit disabled. 03946_ Penetrated by EMDS Slug. 03946_ Mic. Antimatter Reactor destroyed. 03947_ Penetrated by EMDS Slug. 03952_ Exp. Q-thruster destroyed. 03952_ Force Lance destroyed. 03953_ Slammed into MAIN.C. 03953_ Destabilizing: Core damaged (-32). 03953_ Penetrated by EMDS Slug. 03954_ Hacking Suite destroyed. 03957_ Penetrated by EMDS Slug. 03958_ Xenon Bombardment Thruster destroyed. 03958_ EMDS Slug penetrates MAIN.C. 03960_ Penetrated by EMDS Slug. 03963_ EMDS Slug penetrates 0b10 Conduit. 03964_ Penetrated by EMDS Slug. 03965_ EMDS Slug penetrates Combat Programmer. 03966_ EMDS Slug penetrates MAIN.C. 03968_ Combat Programmer resets Combat Programmer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####################?????????????? | | ????????????????""""" """" #?????????????? | | ???????????????? "" #?????????????? | | ????????????????""" "" ############### | | ????????????????""""""""" / | | ??????????????" " """ Y | | ??????????????"" """"" ppY | | ?????????????#"" """" % ############### | | ?????????????# " "" #?????????????? | | ?????????????# " @ #?????????????? | | ?????????????# " MMM "#?????????????? | | ?????????????#"""""""""MMM """""""#?????????????? | | ?????????????#"" MMM """""""#?????????????? | | ?????????????# """""""""""#?????????????? | | ?????????????# " " " " #?????????????? | | ?????????????# " " " " #?????????????? | | ?????????????" " " " """" " #?????????????? | | ?????????????" """ " " """" #?????????????? | | ?????????????" " " " " #?????????????? | | ?????????????# """""""""" " #?????????????? | | ?????????????# " """ " """""?????????????????? | | ?????????????# """ " " "?????????????????? | | ?????????????#####???##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Power Amplification 20 Resistance: KI 20 Evasion (%) 75 Targeting Accuracy 5 Offensive Hacking 36 Defensive Hacking 52 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Meet Your Maker Omniscient Cartographer Prolific Hacker Watch This! Challenges ------------ None Game ------ Seed SpreadImprovedAnalyzer Manual? 0 Play Time 01:20:28 Cumulative 33.8 hours Start 2023.03.30 @ 11:12:30 End 2023.03.30 @ 13:19:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 31 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 73553e21-4435-45b5-84c0-7e31077c0e06