Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 23:14:41 Player: Wesmed Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (363) 363 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1373 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 267/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Core (1500) Ox29 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (25) --- Ion Engine Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel Heat Sink Sensor Array Sensor Array Signal Interpreter Terrain Scan Processor Targeting Computer Targeting Computer Propulsion Shielding Propulsion Shielding Propulsion Shielding Medium Laser Small Laser Small Laser Heavy Assault Rifle Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel Heat Sink Sensor Array Signal Interpreter Terrain Scan Processor Targeting Computer Targeting Computer Propulsion Shielding Propulsion Shielding Propulsion Shielding Medium Laser Small Laser Small Laser Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Huge Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 6 8 7 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg . | . . . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 9 | 2 4 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . 1 . Propulsion 4 | . 1 3 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 90 87 Engine 9 | . 8 9 Wheel 23 | . 23 22 Device 13 | . 14 11 Storage 13 | . 14 11 Processor 2 | . . 11 Ballistic Gun 25 | . 27 22 Naked Turns . | . . . Heaviest Build 90 | 9 87 90 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 8 | 1 8 8 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 20 25 Most Carried 25 | 8 19 25 Average Carried 13 | 4 13 21 Final Capacity 25 | 8 25 25 Final Carried 25 | 7 19 25 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 644 | 321 206 117 Remotely . | . . . Salvage Created 636 | 155 317 164 Parts 58 | 19 26 13 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 6 3 Guns 9 | . 6 3 Classes Destroyed 9 | 2 6 1 Worker 2 | 2 . . Builder 1 | . 1 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 3 | . 3 . Grunt 4 | . 3 1 Sentry 2 | . . 2 Best Kill Streak 3 | 3 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 70 | . 39 31 Missed 16 | . 7 9 Damage Taken 646 | . 332 314 Core 79 | . 79 . Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 66 | 16 35 15 Largest 2 | 2 2 2 Hottest 46 | 40 40 46 Shots Fired 131 | 31 70 30 Gun 131 | 31 70 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 131 | 31 70 30 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 6 10 9 Robot Miss Streak 6 | 2 6 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 80 | 21 39 20 Core Hits 36 | 9 20 7 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 1 | . 1 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 889 | 221 397 271 Guns 889 | 221 397 271 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 889 | 221 397 271 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 25 | . 12 25 Average Temperature 9 | . 8 11 Received Heat Transfer 243 | . 138 105 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 147 | 35 147 134 Initial 22 | . 22 5 Average 69 | 15 86 46 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 16 10 Peak Tracking Total 7 | . 5 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 11 5 Successful 7 | . 5 2 Failed 9 | . 6 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 11 5 Terminals 15 | . 11 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Part Schematic 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 3 1 Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Reject 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . 2 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1289 | 159 862 268 Spaces Moved 754 | 120 485 149 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 751 | 117 485 149 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 116 | 79 120 133 Slowest Speed 200 | 100 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 74 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1047 | 154 700 193 Wait 160 | . 155 5 Move 752 | 119 484 149 Hop . | . . . Pick Up 37 | 11 14 12 Fast Attach 7 | 4 3 . Attach 7 | 2 1 4 Detach . | . . . Swap 7 | . 4 3 Drop 10 | 2 3 5 Fire 66 | 16 35 15 Melee 1 | . 1 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 500 | -10/Materials | Discovered new exit (range 16) 1006 | -10/Materials | Discovered new exit (range 9) 1022 | -10/Materials | Entered another Materials area 1022 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -9/Materials | Self-destructed Last Messages --------------- Arm. Wheel Rating: 2 Schematic downloaded. 01215_ ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. 01242_ Wheel destroyed. 01243_ K-01 Serf collects debris. 01253_ Y-45 Defender destroyed. 01255_ K-01 Serf collects debris. 01270_ Acquired 51 matter. 01274_ Dropped Assault Rifle. 01281_ R-06 Scavenger collects Assault Rifle. 01285_ R-06 Scavenger collects Lgt. Treads. 01287_ C-30 ARC bursts open, deploying its payload. 01287_ B-36 Bruiser unfolds itself. 01287_ G-34 Mercenary unfolds itself. 01287_ G-34 Mercenary destroyed. 01287_ Switching to secondary target: Y-45 Defender. 01289_ R-06 Scavenger collects Sml. Laser. 01290_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###+###??????????????????????? | | ???????????????????? # ?????????????????????? | | ??????????????#?????# #??????????????????????? | | ????????????????????# +??????????????????????? | | ????????????????????? #????#?????????????????? | | ????? ????????????? ????# ?????????????????? | | ????? ?????????????# ##??#???????????????????? | | ????? ????????? ???# #???????????????????????? | | ????? ?????????????# #???????????????????????? | | ????? ##???"?????? ?# #?????? ????????????????? | | ?"??? #?????????? ??# #????????????"??????????? | | ????? #???#??? ?????#Y !#???????????????????????? | | ????? #?????? ?????## gg##?#????????????????????? | | ????# #??########### @#??????????????????????? | | ????# #??# r #??????????????????????? | | ????# #??# #??????????????????????? | | ????# #??# [#??????????????????????? | | ????# #??# ####### #??????#???????????????? | | ??? # #??# #????#####b##??#???????????????????? | | ????# #??# #????????# #??##???????????????????? | | ##### #?## ########?#g#???????????????????????? | | #??# # #?# #???????????????????????? | | #??# # "T" #?#g#???????????????????????? | | #??# # #?# #??#????????????????????? | | #### #??# + #?# #???????????????????????? | | " # #??# # ### ????????????????????????? | | "" # #??# # #?# ????????????????????????? | | "" # #### ########?# ????????????????????????? | | "" # #??????#?# ????????"???????????????? | | " + #????????? ???#????????????????????? | | # ###??????? ????????????????????????? | | ### #########??#????? ????????????????????????? | | #?# #??????##???????? ????????????????????????? | | ###!#????????#????#???????????????????????????? | | #?# #????#??#?????????????????????????????????? | | #?# ####?????????? ???????????????????????????? | | ####?# ##??##???????????? ??????????????????????? | | ???#?# ##???##?#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Propulsion Shielding | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorMobileLattice Manual? 0 Play Time 00:19:19 Cumulative 21.6 hours Start 2024.04.25 @ 22:56:24 End 2024.04.25 @ 23:14:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 18 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae6627cf-6abb-4db1-893b-22b1720a5f03