Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 00:39:13

Player: BionicBot

Result: Destroyed by C-35 Carver with Carbide Saw

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (15)       3000
Robots Destroyed (185)     925
Value Destroyed (8983)     8983
Prototype IDs (37)         740
Alien Tech Used (0)        0
Bonus (1155)               1155
              TOTAL SCORE: 17803

 Bonus
-------
High Alert Combat Kills    2478
Follower Combat Kills      1652
Network Hubs Disabled      1000
Registered with UFD        300
Met Data Miner             300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -5675

 Cogmind 
---------
Core Integrity             0/1150
Matter                     10/300
Energy                     98/100
System Corruption          6%
Temperature                Cool (39)
Movement                   Flying (37)
Location                   -4/Factory

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (6) ---
    Cooled Field Propulsion Drive
>          --- UTILITY (8) ------
  Advanced Salvage Targeting Computer
  Improved Hacking Suite
  Advanced Hacking Suite
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (5) ----
  Improved Terrain Scan Processor
           Seismic Detector
  Advanced Transmission Jammer
  Improved Plasma Cutter
           Ripper

 Peak State 
------------
>              --- POWER ------------
         Light Quantum Reactor
>              --- PROPULSION -------
               Centrium Heavy Treads
     Overtuned Huge Scrapsphere
     Overtuned Huge Scrapsphere
>              --- UTILITY ----------
               Scrap Suit
      Advanced Heat Sink
               Huge Storage Unit
      Advanced Signal Interpreter
               Core Analyzer
               Centrium Medium Armor Plating
               Graphene Brace
>              --- WEAPON -----------
     Overtuned Beamcaster
     Overtuned Beamcaster
     Overtuned Coil Gun
      Advanced KE Penetrator
>              --- INVENTORY --------
               Neutrino Core
     Overtuned Huge Scrapsphere
               Scrap Suit
      Improved Terrain Scan Processor
               Seismic Detector
      Advanced Salvage Targeting Computer
      Improved Kinecellerator
      Advanced Transmission Jammer
      Improved Hacking Suite
      Advanced Hacking Suite
  Experimental System Shield
      Improved Recalibrator
  High-powered Shock Rifle
     Overtuned Beamcaster
               HERF Cannon
     Overtuned Coil Gun
    Long-range Missile Launcher
      Improved Datajack
      Improved Plasma Cutter
         Heavy Mace
               Ripper
[Rating: 127]

 Favorites 
-----------
Power                      Fission Core
  Engine                   Subdweller Power Source
  Power Core               Fission Core
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Overtuned Huge Scrapsphere
  Flight Unit              Cooled Field Propulsion Drive
Utility                    High-capacity Storage Unit
  Device                   Scrap Suit
  Storage                  High-capacity Storage Unit
  Processor                Core Analyzer
  Hackware                 Improved Hacking Suite
  Protection               Enhanced Scrap Shield
Weapon                     Overtuned Coil Gun
  Energy Gun               Overtuned Quantum Rifle
  Energy Cannon            Heavy Phase Cannon
  Ballistic Gun            Overtuned Coil Gun
  Ballistic Cannon         Battle Cannon
  Launcher                 Rocket Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Maul
  Slashing Weapon          Katana
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Slots Evolved              12   | .   .   .   .   .   8   .   .   .   .   2   .   .   .   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   
  Utility                  6    | .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Parts Attached             182  | 7   6   30  10  8   13  6   6   3   .   16  18  15  2   6   36  
  Power                    16   | 1   .   1   2   1   .   .   .   .   .   1   .   5   .   1   4   
    Engine                 3    | 1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   8    | .   .   .   1   1   .   .   .   .   .   1   .   1   .   1   3   
    Reactor                5    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   
  Propulsion               20   | 2   1   2   3   4   3   1   .   .   .   .   1   .   .   .   3   
    Treads                 14   | 2   1   2   3   3   1   1   .   .   .   .   .   .   .   .   1   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  5    | .   .   .   .   1   2   .   .   .   .   .   1   .   .   .   1   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  59   | 2   2   2   2   .   7   4   4   .   .   7   9   3   1   3   13  
    Device                 43   | 1   1   .   1   .   6   3   4   .   .   5   9   2   1   2   8   
    Storage                4    | 1   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Processor              4    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   
    Hackware               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Protection             6    | .   .   1   1   .   1   1   .   .   .   .   .   1   .   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   87   | 2   3   25  3   3   3   1   2   3   .   8   8   7   1   2   16  
    Energy Gun             11   | 1   2   3   .   1   .   .   .   .   .   .   .   1   .   .   3   
    Energy Cannon          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
    Ballistic Gun          27   | 1   .   7   1   2   1   .   .   1   .   2   3   4   1   1   3   
    Ballistic Cannon       7    | .   .   2   .   .   1   1   .   1   .   2   .   .   .   .   .   
    Launcher               10   | .   .   5   .   .   .   .   1   .   .   1   .   .   .   .   3   
    Special Weapon         8    | .   .   .   1   .   .   .   .   .   .   .   2   1   .   1   3   
    Impact Weapon          10   | .   1   8   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        9    | .   .   .   .   .   1   .   1   .   .   2   1   1   .   .   3   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   3    | .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   
  Unidentified Prototypes  9    | .   .   .   .   .   .   1   .   .   .   2   .   4   .   .   2   
Parts Lost                 37   | .   .   1   4   .   .   .   .   .   .   .   .   1   1   2   28  
  Power                    6    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   4   
  Propulsion               6    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   4   
  Utility                  10   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   8   
  Weapon                   15   | .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   12  
  Highest Loss Streak      16   | .   .   1   3   .   .   .   .   .   .   .   .   1   1   1   16  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Average Slot Usage (%)     83   | .   98  85  92  84  79  80  80  60  80  82  76  75  75  76  68  
  Engine                   5    | .   14  13  10  .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     4    | .   .   .   3   14  6   6   6   6   6   5   5   .   .   4   4   
  Treads                   18   | .   28  28  27  27  6   6   6   6   6   5   .   .   .   .   4   
  Wheel                    4    | .   .   .   .   .   13  13  13  13  13  11  11  11  11  11  9   
  Device                   5    | .   12  .   2   .   12  13  13  13  13  15  11  10  11  11  10  
  Storage                  7    | .   14  3   14  14  6   6   6   6   6   5   5   5   5   5   4   
  Processor                2    | .   .   .   .   .   .   .   .   .   .   6   11  11  11  11  9   
  Protection               5    | .   .   10  4   .   6   6   6   6   6   5   5   5   5   5   4   
  Energy Gun               3    | .   15  2   .   4   6   6   6   .   .   .   .   .   .   .   5   
  Ballistic Gun            14   | .   11  15  19  13  12  6   6   .   6   5   21  20  22  22  11  
  Ballistic Cannon         2    | .   .   4   7   .   .   6   6   .   6   8   .   .   .   .   .   
  Impact Weapon            3    | .   .   5   .   9   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   6   6   5   6   6   4   .   .   .   .   .   
Peak Build Rating          127  | 7   10  16  18  34  73  77  77  74  71  87  97  103 103 103 127 
  Average Rating           42   | 5   7   13  16  23  70  74  74  56  71  81  94  96  102 100 109 
  On Entrance              58   | .   7   10  15  16  33  73  74  74  71  71  87  97  102 101 99  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             140  | 13  52  53  53  61  96  96  90  94  94  96  93  100 101 135 140 
  Greatest Support         48   | 40  40  40  43  48  28  28  28  28  28  28  40  40  40  40  40  
  Greatest Overweight (x)  20   | .   1   1   1   20  3   3   3   3   3   4   3   2   2   3   4   
  Average Overweight (x)   1    | .   .   .   1   1   3   2   3   2   3   3   2   1   2   2   2   
Largest Inventory Capacity 25   | 8   20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  
  Average Capacity         16   | 7   19  8   20  20  20  20  20  20  20  20  20  20  20  20  24  
  Most Carried             25   | 3   13  20  20  20  19  20  20  20  19  20  20  20  20  20  25  
  Average Carried          14   | 2   7   6   19  18  15  19  19  19  19  19  19  18  19  18  19  
  Final Capacity           25   | 8   20  20  20  20  20  20  20  20  20  20  20  20  20  25  5   
  Final Carried            20   | 3   13  19  20  20  19  20  20  19  19  20  20  20  19  17  5   

 Class Distribution 
--------------------
 41% | Mutant
 22% | Commander-Mutant
 15% | Commander-Scrapper
 13% | Scrapper
  7% | Scavenger-Scrapper

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Subcaves
             Mutant | -8/Recycling
   Commander-Mutant | -8/Scraptown
 Commander-Scrapper | -6/Factory
 Commander-Scrapper | -6/Lower Caves
           Scrapper | -6/Lower Caves
           Scrapper | -6/Data Miner
           Scrapper | -5/Proximity Caves
           Scrapper | -5/Factory
 Commander-Scrapper | -5/Extension
 Commander-Scrapper | -5/Cetus
 Commander-Scrapper | -5/Archives
 Commander-Scrapper | -5/Hub_04(d)
 Scavenger-Scrapper | -4/Factory

 Resources                      | -11  -10  -10  -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
-----------                Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Matter Collected           5633 | 281  16   759  234  55   415  149  169  .    41   474  1142 773  101  584  440  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            9427 | 118  157  528  480  .    738  65   337  .    .    502  2638 1011 141  950  1762 
  Parts                    466  | 5    15   33   15   .    37   1    13   .    .    29   125  41   4    45   103  
Haulers Intercepted        1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           2    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      40   | .    .    26   .    .    .    .    14   .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Combat Hostiles Destroyed  140  | .   6   15  11  .   12  1   5   .   .   8   28  13  2   14  25  
  Guns                     109  | .   6   6   10  .   11  1   1   .   .   2   27  13  2   14  16  
  Cannons                  10   | .   .   3   1   .   .   .   2   .   .   3   1   .   .   .   .   
  AOE                      21   | .   .   6   .   .   1   .   2   .   .   3   .   .   .   .   9   
Classes Destroyed          24   | 2   3   5   4   .   1   1   1   .   .   1   3   .   .   2   1   
  Worker                   9    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   6   
  Builder                  5    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   2   
  Tunneler                 3    | 3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 7    | 1   .   .   .   .   1   .   .   .   .   2   3   .   .   .   .   
  Operator                 3    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   
  Turret                   2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  7    | .   .   .   .   .   1   .   .   .   .   1   1   2   .   1   1   
  Swarmer                  21   | .   6   .   1   .   3   .   2   .   .   3   .   1   .   .   5   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Grunt                    40   | .   .   .   1   .   2   .   1   .   .   2   16  3   .   7   8   
  Brawler                  4    | .   .   .   2   .   .   .   1   .   .   .   1   .   .   .   .   
  Sentry                   19   | .   .   1   4   .   3   .   .   .   .   .   7   .   2   1   1   
  Demolisher               3    | .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Hunter                   12   | .   .   .   .   .   .   .   1   .   .   1   1   1   .   1   7   
  Programmer               10   | .   .   .   2   .   2   .   .   .   .   2   .   .   .   1   3   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Cetus Guard              8    | .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   
  Artisan                  2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cobbler                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Subdweller               14   | .   .   14  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scrapoid                 7    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   5   
  Decomposer               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Packrat                  2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Best Kill Streak           13   | 3   4   3   4   .   3   1   2   .   .   3   5   5   2   5   13  
  Combat Bots Only         7    | .   3   3   4   .   3   1   2   .   .   3   4   4   2   5   7   
Max Kills in Single Turn   9    | 1   2   2   2   .   2   1   2   .   .   3   3   2   2   2   9   
  Gunslinging              1    | .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   1   
  Exploded                 4    | .   .   2   .   .   1   .   2   .   .   3   .   .   .   .   4   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  A7 (-5/Cetus)

 Combat                          | -11  -10  -10  -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Hostile Shots Fired        862   | .    45   55   58   .    93   8    16   .    .    33   49   53   7    52   393  
  Missed                   272   | .    18   23   9    .    35   1    2    .    .    11   20   13   1    13   126  
Damage Taken               12260 | .    211  496  694  .    657  77   231  .    .    467  692  1075 275  1323 6062 
  Core                     1821  | .    25   32   132  .    163  .    12   .    .    .    38   45   .    217  1157 
  Absorbed by Shields      85    | .    .    .    19   .    2    .    .    .    .    .    64   .    .    .    .    
  Redirected to Shielding  23    | .    .    .    23   .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   160   | .    .    .    .    .    66   10   10   .    1    4    31   .    .    .    38   
Core Remaining (%)         68    | 100  .    .    .    24   .    .    .    .    79   .    .    .    .    70   .    
Volleys Fired              409   | 11   27   54   23   .    31   2    8    .    .    27   63   42   7    37   77   
  Largest                  4     | 2    2    2    2    .    3    3    3    .    .    3    4    4    4    4    4    
  Hottest                  335   | 60   60   130  72   .    205  205  205  .    .    175  128  131  131  134  335  
Shots Fired                1137  | 22   54   96   46   .    89   7    21   .    .    65   234  157  24   131  191  
  Gun                      1024  | 22   54   64   33   .    80   5    14   .    .    32   224  157  24   131  184  
  Cannon                   89    | .    .    18   13   .    9    2    6    .    .    32   8    .    .    .    1    
  Launcher                 19    | .    .    14   .    .    .    .    1    .    .    1    .    .    .    .    3    
  Special                  5     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    3    
  Kinetic                  949   | 11   27   61   46   .    63   5    13   .    .    63   232  157  24   131  116  
  Thermal                  161   | 11   27   21   .    .    26   2    7    .    .    1    .    .    .    .    66   
  Explosive                19    | .    .    14   .    .    .    .    1    .    .    1    .    .    .    .    3    
  Electromagnetic          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Robot Hit Streak         16    | 5    4    8    8    .    8    3    5    .    .    7    16   8    8    7    16   
  Robot Miss Streak        8     | 1    4    2    4    .    3    1    3    .    .    5    6    8    2    4    6    
  Penetration Max          2     | .    .    .    .    .    1    .    .    .    .    2    2    1    1    2    1    
  Secondary Targets        25    | .    .    1    1    .    1    .    .    .    .    .    7    5    1    4    5    
    Max Gunslinging Chain  2     | .    .    1    1    .    1    .    .    .    .    .    2    1    1    1    1    
Shots Hit Robots           680   | 14   24   67   28   .    54   3    14   .    1    30   144  96   17   65   123  
  Core Hits                363   | 6    12   33   11   .    25   2    7    .    .    16   82   50   8    39   72   
  Critical Kills           22    | .    .    1    1    .    4    .    .    .    .    1    7    4    .    .    4    
  Critical Parts Destroyed 17    | .    .    .    .    .    2    .    .    .    .    2    5    3    .    1    4    
  Critical Strikes         65    | .    .    2    1    .    7    .    1    .    .    4    17   14   5    1    13   
    Burn                   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
    Destroy                55    | .    .    1    1    .    7    .    .    .    .    3    17   11   5    1    9    
    Blast                  3     | .    .    1    .    .    .    .    1    .    .    1    .    .    .    .    .    
    Sever                  3     | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    
Melee Attacks              200   | .    11   135  .    .    7    1    3    .    5    6    3    17   .    .    12   
  Impact                   146   | .    11   135  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 53    | .    .    .    .    .    7    1    3    .    5    6    2    17   .    .    12   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            37    | .    .    .    .    .    1    .    3    .    1    .    3    17   .    .    12   
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           25521 | 160  246  1979 704  .    1821 103  724  .    72   1664 5233 3759 637  2084 6335 
  Guns                     17815 | 160  246  736  558  .    1602 68   193  .    .    700  4960 2871 637  2084 3000 
  Cannons                  1608  | .    .    288  146  .    126  35   108  .    .    717  147  .    .    .    41   
  Explosions               3891  | .    .    955  .    .    28   .    234  .    .    244  .    .    .    .    2430 
  Melee                    2185  | .    .    .    .    .    65   .    189  .    72   .    126  888  .    .    845  
  Ramming                  22    | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    19   
  Kinetic                  17067 | 57   113  837  704  .    1191 69   201  .    .    1384 5107 2871 637  2084 1812 
  Thermal                  3582  | 103  133  187  .    .    537  34   100  .    .    33   .    .    .    .    2455 
  Explosive                2577  | .    .    955  .    .    .    .    234  .    .    244  .    .    .    .    1144 
  Electromagnetic          88    | .    .    .    .    .    28   .    .    .    .    .    .    .    .    .    60   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 2185  | .    .    .    .    .    65   .    189  .    72   .    126  888  .    .    845  
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         7     | .    .    .    2    .    2    2    2    2    2    3    2    .    .    7    6    
  Average Corruption       2     | .    .    .    1    .    2    2    2    2    2    2    1    .    .    4    3    
  Corruption Purged        5     | .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  45    | .    .    .    2    .    10   13   5    1    6    4    1    .    .    .    3    
    Message Errors         11    | .    .    .    1    .    1    5    .    .    2    1    .    .    .    .    1    
    Matter Fused           13    | .    .    .    1    .    4    3    2    1    .    1    .    .    .    .    1    
    Heat Flow Errors       5     | .    .    .    .    .    1    3    1    .    .    .    .    .    .    .    .    
    Energy Discharges      4     | .    .    .    .    .    1    .    .    .    1    1    1    .    .    .    .    
    Data Loss (minor)      6     | .    .    .    .    .    .    1    1    .    3    .    .    .    .    .    1    
    Data Loss (major)      2     | .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    
    Misfires               3     | .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            729   | .    .    .    .    .    16   .    125  .    32   53   .    3    .    .    500  
  Projectiles              53    | .    .    .    .    .    .    .    .    .    .    53   .    .    .    .    .    
  Explosions               505   | .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    492  
  Melee                    171   | .    .    .    .    .    16   .    112  .    32   .    .    3    .    .    8    
Knockbacks                 12    | .    .    2    1    .    1    .    1    .    .    7    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  12    | .    .    2    1    .    1    .    1    .    .    7    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      573   | .    .    .    .    .    .    .    .    .    .    40   .    .    .    .    533  
  Shots                    11    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    10   
  Rammed                   4     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    
Targets Rammed             4     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        542   | 40   40   27   86   .    542  292  384  .    .    124  443  535  175  113  422  
  Average Temperature      121   | 22   21   10   27   .    189  123  143  .    .    39   121  204  97   39   161  
  Received Heat Transfer   1464  | .    .    93   189  .    75   .    .    .    .    54   172  81   39   90   671  
  Effects                  17    | .    .    .    .    .    9    .    .    .    .    .    .    5    .    .    3    
    Shutdowns              2     | .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    
    Energy Bleed           4     | .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    2    
    Interference           3     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    
    Short Circuit          1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    
    Damage (major)         4     | .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    
    Damage (core)          1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             8     | 1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    6    
  Heat Transferred         5293  | 225  300  481  .    .    800  50   150  .    .    37   .    .    .    .    3250 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
-------                    Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Peak Influence             1859 | 20   119  .    162  .    456  .    .    .    .    351  1455 1411 801  1859 1602 
  Initial                  910  | .    13   .    40   .    .    .    .    .    .    .    113  767  564  280  910  
  Average                  477  | 6    54   .    56   .    124  .    .    .    .    102  701  970  778  928  909  
Maximum Alert Level        5    | .    .    .    .    .    2    .    .    .    .    1    4    4    3    5    5    
  Low Security (%)         42   | 100  100  .    100  .    72   .    .    .    .    71   4    .    .    .    .    
  Level 1                  9    | .    .    .    .    .    19   .    .    .    .    28   19   .    .    12   .    
  Level 2                  12   | .    .    .    .    .    7    .    .    .    .    .    40   .    8    5    27   
  Level 3                  24   | .    .    .    .    .    .    .    .    .    .    .    16   90   91   53   40   
  Level 4                  10   | .    .    .    .    .    .    .    .    .    .    .    20   9    .    27   32   
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          28   | .    .    .    .    .    3    .    .    .    .    4    5    .    .    8    8    
  Investigation            6    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    2    
  Extermination            7    | .    .    .    .    .    2    .    .    .    .    2    .    .    .    1    2    
  Reinforcement            12   | .    .    .    .    .    1    .    .    .    .    2    3    .    .    3    3    
  Assault                  3    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    1    
Haulers Reinforced         2    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Distress Signals           5    | .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              233  | .   10  19  11  .   16  1   8   .   .   21  36  21  8   30  52  
  Peak Tracking Total      14   | .   3   3   6   .   4   1   4   .   .   5   5   5   2   8   14  
  Tactical Retreats        15   | .   .   3   .   .   2   .   .   .   .   4   1   .   .   .   5   

 Traps                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Traps Triggered            14   | .   .   .   .   .   4   .   .   .   .   2   5   .   .   .   3   
  Indirectly               3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         21   | .   .   .   .   .   .   .   .   .   .   2   19  .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             4    | .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Machines Disabled          75   | .   .   2   .   .   22  .   .   .   .   2   4   7   3   14  21  
  Max in Single Turn       9    | .   .   1   .   .   5   .   .   .   .   2   1   2   1   1   9   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
  Network Hub              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Machines Accessed          49   | .   4   3   6   3   1   2   1   3   .   4   9   1   .   5   7   
  Terminals                30   | .   4   .   4   .   1   .   1   .   .   4   7   1   .   3   5   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          4    | .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
Total Hacks                135  | .   12  7   11  12  2   2   1   28  .   7   21  2   .   7   23  
  Successful               84   | .   7   7   4   12  .   2   1   28  .   1   8   .   .   3   11  
  Failed                   51   | .   5   .   7   .   2   .   .   .   .   6   13  2   .   4   12  
    Catastrophic           17   | .   .   .   3   .   .   .   .   .   .   4   2   .   .   2   6   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   24   | .   5   .   3   .   .   .   .   .   .   .   2   1   .   5   8   
  Terminals                74   | .   12  .   9   .   2   .   1   .   .   7   17  2   .   5   19  
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Recycling Units          7    | .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   3   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
Terminal Hacks             71   | .   4   7   2   12  .   2   1   28  .   1   6   .   .   .   8   
  Record                   25   | .   .   5   .   11  .   1   1   6   .   .   1   .   .   .   .   
  Part Schematic           13   | .   .   .   1   .   .   .   .   12  .   .   .   .   .   .   .   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   
  Robot Analysis           2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Prototype ID Bank        8    | .   1   .   1   .   .   .   .   3   .   .   2   .   .   .   1   
  Open Door                2    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Emergency Access Points  1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Unreport Threat          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Locate Traps             1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Transport Status         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Derelict Proto ID Bank   1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Release Object           1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
Unauthorized Hacks         10   | .   3   .   2   .   .   .   .   .   .   .   1   .   .   2   2   
  Terminals                6    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
    Botnet                 4    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Sabotage               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Recycling Units          2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Scrapoids              2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Hacking Detections         25   | .   3   .   4   .   1   .   .   .   .   4   7   1   .   2   3   
  Full Trace Events        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   13   | .   .   .   1   .   .   .   .   12  .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
------------               Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             31   | .   .   .   11  .   1   4   .   .   .   .   15  .   .   .   .   
Allies Hacked              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
--------                   Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Total Allies               50   | .    .    .    11   .    1    4    .    .    .    3    21   5    .    .    5    
  Largest Group            19   | .    .    .    9    9    9    4    4    .    .    3    14   19   13   12   6    
  Highest-Rated Group      1061 | .    .    .    115  115  115  124  124  .    .    93   581  1061 710  679  327  
  Highest-Rated Ally       159  | .    .    .    27   27   29   31   31   .    .    31   159  159  96   96   89   
Total Orders               20   | .    .    .    .    2    .    .    1    .    .    .    7    5    .    .    5    
  STAY                     12   | .    .    .    .    1    .    .    .    .    .    .    4    3    .    .    4    
  FOLLOW                   7    | .    .    .    .    1    .    .    .    .    .    .    3    2    .    .    1    
  GUARD                    1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Ally Attacks               374  | .    .    .    12   .    35   .    31   .    .    50   90   48   15   93   .    
  Total Damage             8366 | .    .    .    145  .    379  .    317  .    .    814  2346 1231 747  2387 .    
  Kills                    54   | .    .    .    3    .    1    .    2    .    .    5    18   11   2    12   .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Robot Analysis Total       2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Derelict Logs Recovered    8    | .   .   1   .   5   .   2   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
-------------              Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Turns Passed               24607 | 116  920  8256 1359 4959 1095 1025 562  82   783  817  1677 1117 184  539  1116 
Spaces Moved               14431 | 46   332  4350 442  1984 920  955  498  84   769  680  1200 711  175  459  826  
  Core                     35    | 1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    32   
  Treads                   7108  | 45   332  4350 442  1938 .    .    .    .    .    1    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   7243  | .    .    .    .    44   920  955  498  84   769  679  1200 711  175  459  749  
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   45    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    45   
  Fastest Speed            37    | 50   160  160  250  100  100  90   100  90   100  100  90   80   90   90   37   
  Average Speed            148   | 157  237  174  250  247  100  99   100  90   100  100  90   89   90   91   94   
  Slowest Speed            1050  | 160  240  250  250  1050 100  100  100  100  100  490  100  90   90   100  110  
  Overloaded Moves         35    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    35   
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       63    | 4    59   98   84   93   21   96   65   70   91   15   84   87   83   49   24   
  Regions Visited          15
    Branch Regions         11
  Pre-discovered Areas     6     | .    .    1    .    4    .    .    .    1    .    .    .    .    .    .    .    
  Known Exits Taken        6     | .    .    1    .    .    .    .    .    .    .    1    1    1    1    1    .    
  Unknown Exits Taken      9     | 1    1    .    1    1    1    1    1    1    1    .    .    .    .    .    .    
Scrap Searched             16    | .    .    4    .    4    .    2    3    .    3    .    .    .    .    .    .    
Spaces Dug                 132   | .    3    99   .    .    4    1    .    .    4    14   .    .    .    6    1    
Terrain Destroyed          916   | .    3    194  3    .    53   9    23   .    4    53   146  57   10   73   288  
  Melee                    103   | .    3    89   .    .    4    1    .    .    4    2    .    .    .    .    .    
  Projectile               421   | .    .    .    3    .    37   8    7    .    .    39   146  57   10   73   41   
  AOE                      392   | .    .    105  .    .    12   .    16   .    .    12   .    .    .    .    247  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
---------                  Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Total                      16580 | 66   394  4649 653  2043 1054 1020 545  90   775  766  1742 1035 192  521  1035 
  Wait                     604   | .    11   42   23   12   29   3    29   .    2    18   181  172  9    12   61   
  Move                     14414 | 45   331  4349 441  1983 919  954  497  83   768  679  1199 710  174  458  824  
  Hop                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Pick Up                  96    | 3    6    19   6    14   9    3    1    .    .    9    5    6    .    2    13   
  Fast Attach              41    | 7    1    4    2    3    .    1    .    2    .    3    2    8    .    .    8    
  Attach                   41    | .    1    1    4    2    8    .    .    1    .    2    1    1    1    2    17   
  Detach                   25    | .    2    1    2    5    2    .    .    .    .    1    4    5    .    .    3    
  Swap                     100   | .    4    25   4    3    5    5    6    .    .    11   15   6    1    4    11   
  Drop                     83    | .    .    11   4    20   1    4    1    4    .    7    8    16   .    2    5    
  Fire                     409   | 11   27   54   23   .    31   2    8    .    .    27   63   42   7    37   77   
  Melee                    200   | .    11   135  .    .    7    1    3    .    5    6    3    17   .    .    12   
  Ram                      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Escape Stasis            46    | .    .    .    .    .    .    .    .    .    .    .    46   .    .    .    .    
  Rewire                   430   | .    .    .    144  .    43   47   .    .    .    .    196  .    .    .    .    
  Trap                     21    | .    .    .    .    .    .    .    .    .    .    2    19   .    .    .    .    
  Miscellaneous            65    | .    .    8    .    1    .    .    .    .    .    .    .    52   .    4    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-8/Recycling (discovered 2 exits: *Fac / *Scr)
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 2 exits: *Fac x2)
-4/Factory (discovered 4 exits: [*Res] / Upp x2 / Arm)

 History 
---------
  Turn | Location           | Event
    16 | -11/Scrapyard      | Discovered new exit (range 14)
   117 | -11/Scrapyard      | Entered Materials
   312 | -10/Materials      | Build established: Mutant
   562 | -10/Materials      | Discovered new exit (range 8)
   727 | -10/Materials      | Discovered new exit (range 13)
  1020 | -10/Materials      | Discovered new exit (range 3)
  1037 | -10/Materials      | Entered Subcaves
  1039 | -10/Subcaves       | Ambushed by Subdwellers from Twisted Machinery
  1109 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  1111 | -10/Subcaves       | Identified exit to Recycling
  1645 | -10/Subcaves       | Discovered new exit (range 9)
  1652 | -10/Subcaves       | Shifting Twisted Machinery released Flamer
  1704 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  2574 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Laser
  2583 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Machine Gun
  3163 | -10/Subcaves       | Visited Clippyterm
  3171 | -10/Subcaves       | Learned location of Extension (-5)
  3171 | -10/Subcaves       | Learned Factory stockpile data
  3466 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Beam Cannon
  3744 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Beam Cannon
  3892 | -10/Subcaves       | Discovered new exit (range 6)
  9293 | -10/Subcaves       | Entered Recycling
  9887 | -8/Recycling       | Discovered new exit (range 14)
  9960 | -8/Recycling       | Core integrity fell below 50%
 10004 | -8/Recycling       | Lost 3 parts (1n1u1w)
 10258 | -8/Recycling       | P-60 Hacker assimilated allied Commando 3a
 10342 | -8/Recycling       | Build established: Commander-Mutant
 10570 | -8/Recycling       | Scanned before Scraplab entrance
 10608 | -8/Recycling       | Entered Scraplab
 10628 | -8/Recycling       | Discovered new exit (range 3)
 10652 | -8/Recycling       | Entered Scraptown
 10652 | -8/Scraptown       | Accompanied by 9 allies
 10652 | -8/Scraptown       | System corruption cleaned by C-Scrubber
 10937 | -8/Scraptown       | Visited CPS Storage
 10992 | -8/Scraptown       | Visited SPCMW
 11134 | -8/Scraptown       | Visited Fellowship of the Rings
 11267 | -8/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
 11917 | -8/Scraptown       | Visited Cave Peace
 12007 | -8/Scraptown       | Visited Shadow of the Wyrm
 12130 | -8/Scraptown       | Visited Artisan Demo Area
 12305 | -8/Scraptown       | Scanned Subdweller tech in exchange for log data
 12310 | -8/Scraptown       | Learned location of 1 exit from Research
 12312 | -8/Scraptown       | Learned location of Warlord (-4)
 12315 | -8/Scraptown       | Learned location of Testing (-3)
 12317 | -8/Scraptown       | Learned 12 Research zone layouts
 12320 | -8/Scraptown       | Learned location of Quarantine (-2)
 12355 | -8/Scraptown       | Discovered new exit (range 11)
 12653 | -8/Scraptown       | Visited UFD Registry
 12653 | -8/Scraptown       | Registered with UFD as "Pyrocoil"
 12716 | -8/Scraptown       | Visited Junk Repository
 12813 | -8/Scraptown       | Visited Scrap Suit Storage
 12931 | -8/Scraptown       | Visited Curators Association
 13013 | -8/Scraptown       | Delivered Scrap Shield to a Scientist
 13295 | -8/Scraptown       | Visited Science Guys
 13515 | -8/Scraptown       | Visited Research Penetration Think Tank
 13580 | -8/Scraptown       | Visited Cartography Club
 13850 | -8/Scraptown       | Discovered new exit (range 5)
 13967 | -8/Scraptown       | Visited DA-N13 Charitable Foundation
 13990 | -8/Scraptown       | Found DCF Scrap (30 items)
 14045 | -8/Scraptown       | Visited Supply Room
 14102 | -8/Scraptown       | Visited Modified Component R&D
 14810 | -8/Scraptown       | Found Scrap Suit
 15611 | -8/Scraptown       | Entered Factory
 15611 | -6/Factory         | Accompanied by 9 allies
 15611 | -6/Factory         | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2
 15926 | -6/Factory         | Build established: Commander-Scrapper
 16065 | -6/Factory         | Discovered new exit (range 15)
 16251 | -6/Factory         | Lost 5 allies
 16505 | -6/Factory         | Build established: Scrapper
 16706 | -6/Factory         | Entered Lower Caves
 16708 | -6/Lower Caves     | UFD Scientist delivered a prototype
 16712 | -6/Lower Caves     | Found Prototype Protection
 16712 | -6/Lower Caves     | Identified Enh. Scrap Shield
 17045 | -6/Lower Caves     | Attacked by a delusional Derelict stockpiling Unaware
 17235 | -6/Lower Caves     | Learned Factory emergency access door positions
 17409 | -6/Lower Caves     | Build established: Commander-Scrapper
 17478 | -6/Lower Caves     | Learned location of 1 exit from Factory
 17485 | -6/Lower Caves     | Encountered a Warlord checkpoint
 17651 | -6/Lower Caves     | Discovered new exit (range 14)
 17731 | -6/Lower Caves     | Entered another Lower Caves area
 17731 | -6/Lower Caves     | Accompanied by 4 allies
 17903 | -6/Lower Caves     | Lost 3 allies
 18038 | -6/Lower Caves     | Build established: Scrapper
 18046 | -6/Lower Caves     | Encountered a Warlord checkpoint
 18287 | -6/Lower Caves     | Discovered new exit (range 6)
 18293 | -6/Lower Caves     | Entered Data Miner
 18293 | -6/Data Miner      | Discovered new exit (range 6)
 18313 | -6/Data Miner      | Met Data Miner
 18339 | -6/Data Miner      | Learned location of Section 7 (-2)
 18339 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 18346 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 18375 | -6/Data Miner      | Entered Proximity Caves
 18950 | -5/Proximity Caves | Discovered new exit (range 8)
 19158 | -5/Proximity Caves | Entered Factory
 19158 | -5/Factory         | Evolved 2 slots: Utility x2
 19159 | -5/Factory         | Identified exit to Factory
 19256 | -5/Factory         | Discovered new exit (range 14)
 19265 | -5/Factory         | Identified exit to Upper Caves
 19265 | -5/Factory         | Identified exit to Extension
 19344 | -5/Factory         | Discovered exit to Factory (range 9)
 19825 | -5/Factory         | Allied Derelicts emerged from ambush trap array
 19975 | -5/Factory         | Entered Extension
 20124 | -5/Extension       | Scrapoid reinforcements arrived
 20142 | -5/Extension       | Found Scrap Suit
 20436 | -5/Extension       | Build established: Scavenger-Scrapper
 20575 | -5/Extension       | First assault squad dispatched
 20930 | -5/Extension       | Build established: Commander-Scrapper
 21000 | -5/Extension       | Spotted B-75 Beast
 21004 | -5/Extension       | Spotted B-75 Beast
 21009 | -5/Extension       | Allies destroyed B-75 Beast
 21011 | -5/Extension       | Destroyed B-75 Beast
 21050 | -5/Extension       | Disrupted transfer network
 21169 | -5/Extension       | Rescued A7
 21609 | -5/Extension       | Discovered exit to Factory (range 10)
 21610 | -5/Extension       | Discovered new exit (range 6)
 21615 | -5/Extension       | Identified exit to Cetus
 21652 | -5/Extension       | Entered Cetus
 21652 | -5/Cetus           | Accompanied by 14 allies (A7)
 21657 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 21665 | -5/Cetus           | Spotted Cetus Guard
 21665 | -5/Cetus           | Spotted Cetus Guard
 21667 | -5/Cetus           | Destroyed Cetus Guard
 21667 | -5/Cetus           | Spotted Cetus Guard
 21667 | -5/Cetus           | Spotted Cetus Guard
 21671 | -5/Cetus           | Destroyed Cetus Guard
 21673 | -5/Cetus           | Destroyed Cetus Guard
 21689 | -5/Cetus           | Destroyed Cetus Guard
 21795 | -5/Cetus           | Started Cetus Manufacturing Module
 21820 | -5/Cetus           | Manufactured an Enhanced Grunt
 21845 | -5/Cetus           | Manufactured an Enhanced Grunt
 21870 | -5/Cetus           | Manufactured an Enhanced Grunt
 21895 | -5/Cetus           | Manufactured an Enhanced Grunt
 21920 | -5/Cetus           | Manufactured an Enhanced Grunt
 22018 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 22192 | -5/Cetus           | Discovered new exit (range 16)
 22205 | -5/Cetus           | Identified exit to Archives
 22304 | -5/Cetus           | Murdered A7
 22308 | -5/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 22353 | -5/Cetus           | Spotted Cetus Guard
 22354 | -5/Cetus           | Spotted Cetus Guard
 22359 | -5/Cetus           | Spotted Cetus Guard
 22360 | -5/Cetus           | Spotted Cetus Guard
 22361 | -5/Cetus           | Destroyed Cetus Guard
 22364 | -5/Cetus           | Destroyed Cetus Guard
 22402 | -5/Cetus           | Security sweep announced
 22403 | -5/Cetus           | Destroyed Cetus Guard
 22403 | -5/Cetus           | Destroyed Cetus Guard
 22454 | -5/Cetus           | Cetus Manufacturing Module disabled
 22481 | -5/Cetus           | Lost 3 allies
 22541 | -5/Cetus           | Discovered exit to Factory (range 15)
 22546 | -5/Cetus           | Met Revision 17
 22627 | -5/Cetus           | Found Scrap Suit
 22769 | -5/Cetus           | Entered Archives
 22769 | -5/Archives        | Accompanied by 13 allies
 22805 | -5/Archives        | Discovered new exit (range 15)
 22813 | -5/Archives        | Discovered new exit (range 16)
 22822 | -5/Archives        | Discovered exit to Factory (range 16)
 22891 | -5/Archives        | Unable to access archive contents
 22901 | -5/Archives        | Unable to access archive contents
 22911 | -5/Archives        | Unable to access archive contents
 22943 | -5/Archives        | Identified exit to Hub_04(d)
 22953 | -5/Archives        | Entered Hub_04(d)
 22953 | -5/Hub_04(d)       | Accompanied by 12 allies
 23035 | -5/Hub_04(d)       | Discovered exit to Factory (range 15)
 23212 | -5/Hub_04(d)       | Discovered exit to Factory (range 9)
 23280 | -5/Hub_04(d)       | Network Hub disabled
 23299 | -5/Hub_04(d)       | Network Hub disabled
 23303 | -5/Hub_04(d)       | Spotted B-75 Beast
 23306 | -5/Hub_04(d)       | Network Hub disabled
 23314 | -5/Hub_04(d)       | Destroyed B-75 Beast
 23474 | -5/Hub_04(d)       | Spotted Lightning
 23475 | -5/Hub_04(d)       | Spotted Lightning
 23475 | -5/Hub_04(d)       | Spotted Lightning
 23483 | -5/Hub_04(d)       | Network Hub disabled
 23483 | -5/Hub_04(d)       | Network Hub disabled
 23492 | -5/Hub_04(d)       | Entered Factory
 23492 | -4/Factory         | Accompanied by 1 ally
 23492 | -4/Factory         | Evolved 2 slots: Propulsion x2
 23515 | -4/Factory         | Lost 4 allies
 23611 | -4/Factory         | Build established: Scavenger-Scrapper
 23740 | -4/Factory         | Lost 3 parts (1u2w)
 23814 | -4/Factory         | Scrapoid reinforcements arrived
 23856 | -4/Factory         | Found Scrap Suit
 23886 | -4/Factory         | Found Scrap Suit
 23926 | -4/Factory         | Murdered 3 allies
 24049 | -4/Factory         | Found Prototype Hackware
 24242 | -4/Factory         | First assault squad dispatched
 24355 | -4/Factory         | Spotted B-86 Titan
 24435 | -4/Factory         | Lost 7 parts (1p3u3w)
 24463 | -4/Factory         | Incoming assault squad redirected
 24541 | -4/Factory         | Destroyed 7 combat bots
 24553 | -4/Factory         | Core integrity fell below 50%
 24570 | -4/Factory         | Core integrity fell below 20%
 24601 | -4/Factory         | Identified exit to Upper Caves
 24601 | -4/Factory         | Identified exit to Armory
 24607 | -4/Factory         | Lost 16 parts (2p4n3u7w)
 24607 | -4/Factory         | Discovered new exit (range 9)
 24608 | -4/Factory         | Destroyed by C-35 Carver with Carbide Saw

 Last Messages 
---------------
24576_ Penetrated by Slug.
24581_ Slammed into K-01 Serf.
24583_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
24589_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
  F012.
24590_ Acquired Prototype Flight Unit.
24590_ Identified Cld. Field Propulsion Drive.
24592_ System corrupted: Matter fused (-6).
24597_ Slug penetrates Wall. <x2>
24601_ Connecting with Terminal...
>>Access(Branch)
Found 3 branch access points:
    (117,73) Upper Caves
    (7,63) Upper Caves
    (90,99) Armory
  Map updated.
24603_ ALERT: Suspicious intruders detected, dispatching Cutter
  reinforcements to area.
24607_ Critical hit (Burn: +50).
24607_ EXIT=FOUND

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????T  ???????????????????????????????????????? |
| ??? ?     ???????????????????????????????????????? |
| ????      ???????????????????????????????????????? |
| ????      ???????????????????????????????????????? |
| ????#     ???????????????????????????????????????? |
| ????#     ???????????????????????????????????????? |
| ????#     ?????????????? ????????????????????????? |
| ????#     #????????????? ????????????????????????? |
| #####     #????????????? ????????????????????????? |
|     #     #????????????? ????????????????????????? |
|     #     ############## ????????????????????????? |
| "   #     # """        # ????????????????????????? |
| "   #     # "T"  """"  # ????????????????????????? |
| "   #     # " "  """"  # #???????????????????????? |
| "   +     +      """"  # #???????????????????????? |
|     #     #      """"  # #???????????????????????? |
|     #     #      """"  # #???????????????????????? |
|     #     #      """"  # #???????????????????????? |
|     #     #      """"  # #???????????????????????? |
|     #     #            # #???????????????????????? |
|     #     #           g# ######H  #??????????????? |
| ##+##     #           g/ @c c c <        >???????? |
| ?#        #            #+######k  #??????????????? |
| ##        ##############  ???????????????????????? |
|           #????????????#  ???????????????????????? |
| #######+#+#######??????#   ??????????????????????? |
|                 #??????#   ??????????????????????? |
|     =           #??????#    ?????????????????????? |
|                 #??????#    ?????????????????????? |
|  """""" """"""  #??????#    #????????????????????? |
|  """""" """"""  #???????    #????????????????????? |
|  """""" """"""  #???????  ! #????????????????????? |
|  """""" """"""  #???????#####????????????????????? |
|                 #????????????????????????????????? |
|                 #????????????????????????????????? |
| #################????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           62
Energy Generation          25
Energy Capacity            350
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           15
Terrain Scan Density       10
Jamming Range              16
Armor Coverage             1025
Weapon Shielding           33
Evasion (%)                62
Core Analysis              6
Recoil Reduction           2
Salvage Targeting          3
Offensive Hacking          26

 Item Schematics 
-----------------
              Titanium Leg | -8/Recycling  | Hacked
          Combat Drone Bay | -6/Data Miner | Free
 Lgt. Regenerative Plating | -6/Data Miner | Free
       Cld. Gravmag System | -6/Data Miner | Free
        Prc. Matter Filter | -6/Data Miner | Free
          Enh. Force Rifle | -6/Data Miner | Free
                Myomer Leg | -6/Data Miner | Free
         Lrn. Sensor Array | -6/Data Miner | Free
         Hvy. Gauss Cannon | -6/Data Miner | Free
        Adv. Hacking Suite | -6/Data Miner | Free
      Adv. Power Amplifier | -6/Data Miner | Free
             Adv. Datajack | -6/Data Miner | Free
         Adv. Recalibrator | -6/Data Miner | Free

 Robot Schematics 
------------------
 M-22 Extractor | -6/Data Miner | Free
 B-48 Gladiator | -6/Data Miner | Free
   B-60 Warrior | -6/Data Miner | Free
   G-50 Soldier | -6/Data Miner | Free
  A-15 Conveyor | -6/Data Miner | Free
 R-10 Processor | -6/Data Miner | Free
    H-66 Slayer | -6/Data Miner | Free

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
404

 Challenges 
------------
None

 Game 
------
Seed              BoltResetDrive
  Manual?         0
Play Time         04:12:27
  Cumulative      178.7 hours
  Start           2024.09.28 @ 18:23:46
  End             2024.09.29 @ 00:39:13
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          140
  Rogue           140
  Adventurer      0
  Explorer        0
Win Type          -
  Total           8
  Types           7/0/1/0/0/0/0/0/0
Lore%             48
Gallery%          60
Achievement%      57
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/X11
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d8a1b7ce-c1c2-4692-8d18-fbf23a3c466e