Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 04:58:44 Player: puppuppit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (193) 965 Value Destroyed (8252) 8252 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3999) 3999 TOTAL SCORE: 18236 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1384 Follower Combat Kills 1851 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -736 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 18/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Encrypted Comm Array Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Storm Laser Field Lobotomy Kit (2) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Improved Heat Sink Experimental Sensor Array Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Encrypted Comm Array Makeshift Light Armor Plating Heavy Rocket Launcher Field Lobotomy Kit [Rating: 61] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion VTOL Module Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Small Laser Ballistic Gun Coil Gun Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . . 1 . . . . Utility 2 | . . . . . 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 247 | 8 4 3 . 18 41 15 8 28 17 34 21 32 14 4 Power 25 | 1 . . . 1 2 2 1 3 1 6 2 6 . . Engine 11 | 1 . . . 1 2 1 . 1 1 1 . 3 . . Core 14 | . . . . . . 1 1 2 . 5 2 3 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 70 | 2 2 . . 5 17 2 2 5 7 12 7 9 . . Treads . | . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . . 6 . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . Flight 61 | . 2 . . 5 16 2 2 5 7 12 7 3 . . Utility 62 | 2 1 1 . 2 9 3 3 5 1 9 4 8 11 3 Device 18 | 1 . . . 1 1 . . 3 . 5 . 2 4 1 Storage 5 | 1 . 1 . . . . 1 . 1 . . 1 . . Processor 12 | . 1 . . . 2 2 1 1 . . 1 . 4 . Hackware 6 | . . . . . . . . 1 . 4 . . . 1 Protection 21 | . . . . 1 6 1 1 . . . 3 5 3 1 Artifact . | . . . . . . . . . . . . . . . Weapon 90 | 3 1 2 . 10 13 8 2 15 8 7 8 9 3 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 60 | 2 1 1 . 8 10 5 2 13 4 6 4 3 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 21 | . . 1 . 2 3 3 . . 4 1 4 3 . . Special Weapon 2 | . . . . . . . . 1 . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . . . . . . 1 . . . 3 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 3 . . . . 1 . . 3 . Parts Lost 45 | . . 1 . 1 2 2 3 4 3 5 1 13 1 9 Power 7 | . . . . . 1 . . 2 1 . . 1 . 2 Propulsion 22 | . . . . . . . 3 1 2 4 1 6 . 5 Utility 8 | . . 1 . . . 1 . . . 1 . 3 1 1 Weapon 8 | . . . . 1 1 1 . 1 . . . 3 . 1 Highest Loss Streak 8 | . . 1 . 1 2 1 3 2 2 3 1 8 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 82 77 71 76 90 99 90 87 99 95 100 92 98 94 Engine 2 | . 2 . . . 2 7 . 3 8 4 . . . . Core 8 | . . . . . . 1 9 4 . 8 15 13 15 13 Leg 6 | . . . . . . . . . . . . 10 23 22 Flight 27 | . 23 28 28 28 35 36 34 30 35 36 38 23 15 13 Device 4 | . 2 . . . . . . 3 . 11 10 8 5 6 Storage 7 | . 14 14 14 14 9 9 9 9 9 7 7 2 7 6 Processor 9 | . 6 6 . . 8 15 21 21 18 4 6 7 6 6 Hackware 1 | . . . . . . . . . 9 5 . . . . Protection 6 | . . . . 5 15 10 4 . . . 4 9 8 6 Ballistic Gun 11 | . 14 27 28 27 17 16 12 13 15 14 14 5 2 6 Slashing Weapon 3 | . . . . . . . . . . . . 7 10 6 Naked Turns 4 | . . . . . . . . . . . . . . 4 Heaviest Build 49 | 12 12 8 8 8 20 20 23 22 17 30 38 48 49 48 Greatest Support 48 | 20 20 8 8 8 20 20 20 17 17 31 43 48 48 48 Greatest Overweight (x) 4 | . . . . . . . 1 1 . 1 . 4 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 15 15 15 Average Capacity 9 | 7 8 8 8 8 8 8 8 8 8 8 8 7 15 14 Most Carried 15 | 3 8 8 8 8 8 8 8 8 8 8 8 15 15 15 Average Carried 8 | 1 6 7 7 7 7 7 7 7 7 7 7 7 14 14 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 15 15 5 Final Carried 15 | 3 8 8 8 8 8 8 8 8 7 8 8 15 15 5 Class Distribution -------------------- 24% | Scavenger-Sprinter 21% | Scavenger-Mutant 13% | Sprinter 12% | Derelict-Mutant 11% | Scavenger-Gladiator 9% | Mutant 5% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Sprinter | -8/Materials Commander-Sprinter | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Matter Collected 7112 | 316 180 275 . 374 1016 844 77 987 737 755 701 658 109 83 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6618 | 220 257 202 . 391 1427 719 77 552 751 687 545 790 . . Parts 392 | 20 18 11 . 29 78 45 8 30 50 46 28 29 . . Haulers Intercepted 12 | . 1 . . . 4 . . . 4 3 . . . . Recyclers Shooed 8 | . 1 1 . 3 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . . 30 38 1 6 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 127 | . 5 5 . 9 18 21 2 15 9 10 18 15 . . Guns 80 | . 5 2 . 7 16 12 2 15 7 6 3 5 . . AOE 47 | . . 3 . 2 2 9 . . 2 4 15 10 . . Classes Destroyed 19 | 3 5 . . 1 3 2 . 1 1 . 2 1 . . Worker 12 | 2 . . . 3 6 . . . . 1 . . . . Builder 6 | . . . . . . . . . 6 . . . . . Tunneler 6 | 5 . . . . . . . . . 1 . . . . Hauler 12 | . 1 . . . 4 . . . 4 3 . . . . Recycler 11 | 1 . 1 . 2 5 . . . 1 1 . . . . Minesweeper 2 | . . . . . . . . . . . 1 1 . . Mechanic 3 | . 1 . . . 1 . . . . . . 1 . . Operator 3 | . 1 . . . 2 . . . . . . . . . Watcher 8 | . . . . . 3 . . . 3 2 . . . . Swarmer 40 | . 3 3 . 4 7 2 . 5 2 4 8 2 . . Grunt 58 | . 2 2 . 4 7 12 1 5 5 4 9 7 . . Brawler 3 | . . . . 1 . . . . . . . 2 . . Duelist 2 | . . . . . 1 . . . . . . 1 . . Protector 1 | . . . . . . . . . . . 1 . . . Sentry 12 | . . . . . 3 1 1 4 2 . . 1 . . Specialist 1 | . . . . . . 1 . . . . . . . . Hunter 3 | . . . . . . . . 1 . 2 . . . . Programmer 7 | . . . . . . 5 . . . 1 1 . . . Savage 1 | . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 6 3 3 . 4 7 8 1 3 7 4 6 6 . . Combat Bots Only 8 | . 3 3 . 4 4 8 1 3 3 4 6 6 . . Max Kills in Single Turn 4 | 2 1 3 . 1 2 2 1 1 1 3 3 4 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 1 2 2 . . 1 3 3 3 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Hostile Shots Fired 700 | . 16 18 . 30 102 95 33 67 50 42 66 105 . 76 Missed 292 | . 6 8 . 10 39 45 12 23 23 19 31 51 . 25 Damage Taken 6437 | . 104 130 . 205 783 733 291 593 444 515 645 968 . 1026 Core 1256 | . 16 15 . 53 111 124 55 68 97 76 267 96 . 278 Absorbed by Shields 126 | . . . . . . . . 60 . 52 14 . . . Redirected to Shielding 33 | . . . . . 18 15 . . . . . . . . Regen/Repaired (Parts) 374 | . 13 . . . 148 . 90 . . 123 . . . . Core Remaining (%) 61 | 100 . . . 66 . . . . 17 . . . . . Volleys Fired 624 | 12 40 19 . 42 141 76 10 77 62 55 49 37 . 4 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 . 1 Hottest 69 | 60 60 40 . 50 56 55 50 60 61 60 69 69 . 28 Shots Fired 1126 | 24 76 36 . 84 280 129 13 114 109 107 92 58 . 4 Gun 1057 | 24 76 34 . 79 274 110 13 112 95 105 80 52 . 3 Cannon . | . . . . . . . . . . . . . . . Launcher 66 | . . 2 . 5 6 19 . . 14 2 12 6 . . Special 3 | . . . . . . . . 2 . . . . . 1 Kinetic 1009 | 12 40 34 . 79 274 110 13 112 95 105 80 52 . 3 Thermal 48 | 12 36 . . . . . . . . . . . . . Explosive 66 | . . 2 . 5 6 19 . . 14 2 12 6 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 24 | 5 5 10 . 10 12 15 16 24 12 5 18 17 . 1 Robot Miss Streak 8 | 1 8 5 . 4 5 3 3 4 2 6 3 1 . 3 Penetration Max 1 | . . . . . . . . 1 1 1 1 1 . . Secondary Targets 7 | . . . . . 2 1 . 2 1 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 1 1 . . . . Shots Hit Robots 680 | 13 36 23 . 53 155 76 11 78 67 55 63 49 . 1 Core Hits 353 | 9 14 12 . 26 74 47 5 26 34 29 35 42 . . Critical Kills 2 | . . . . . 2 . . . . . . . . . Critical Parts Destroyed 10 | . . . . 1 . 1 . 2 . 5 . 1 . . Critical Strikes 14 | . . . . 1 2 1 . 2 . 5 1 2 . . Destroy 13 | . . . . 1 2 1 . 2 . 5 1 1 . . Sever 1 | . . . . . . . . . . . . 1 . . Melee Attacks 35 | . . . . . . . . 3 . . . 8 24 . Impact 4 | . . . . . . . . . . . . . 4 . Slashing 31 | . . . . . . . . 3 . . . 8 20 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16843 | 173 449 334 . 834 2440 2237 222 1294 1949 1529 2845 2517 . 20 Guns 10509 | 173 449 247 . 508 1917 1098 222 1294 1234 1221 1276 854 . 16 Cannons . | . . . . . . . . . . . . . . . Explosions 5991 | . . 87 . 326 523 1139 . . 715 308 1569 1324 . . Melee 339 | . . . . . . . . . . . . 339 . . Ramming 4 | . . . . . . . . . . . . . . 4 Kinetic 10230 | 64 279 247 . 508 1917 1098 222 1294 1234 1221 1276 854 . 16 Thermal 341 | 109 170 . . . . . . . . 62 . . . . Explosive 5929 | . . 87 . 326 523 1139 . . 715 246 1569 1324 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 339 | . . . . . . . . . . . . 339 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 3 4 4 4 1 1 2 2 . Average Corruption 2 | . . . . . . 2 3 4 4 1 1 1 2 . Corruption Purged 1 | . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 76 | . . . . . . 10 6 27 6 . 2 22 3 . Message Errors 14 | . . . . . . 1 . 7 . . . 5 1 . Matter Fused 33 | . . . . . . 5 3 11 2 . . 10 2 . Heat Flow Errors 8 | . . . . . . 2 1 2 1 . . 2 . . Energy Discharges 6 | . . . . . . 1 1 1 1 . . 2 . . Parts Fused 2 | . . . . . . . 1 1 . . . . . . Data Loss (minor) 4 | . . . . . . . . . 1 . 1 2 . . Data Loss (major) 3 | . . . . . . . . 1 1 . . 1 . . Misfires 2 | . . . . . . . . 1 . . 1 . . . Alerts 2 | . . . . . . 1 . 1 . . . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 357 | . . . . . 46 . . . 18 74 101 118 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 309 | . . . . . 46 . . . 18 74 101 70 . . Melee 48 | . . . . . . . . . . . . 48 . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 306 | . . 19 . . . 3 . . 35 126 95 28 . . Shots 10 | . . 1 . . . 1 . . 1 3 3 1 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 315 | . 12 6 . 26 24 248 315 306 272 303 122 144 . 14 Average Temperature 60 | . 5 4 . 6 7 54 79 62 51 87 27 45 . 7 Received Heat Transfer 2012 | . 27 36 . 72 270 234 72 263 234 51 114 378 . 261 Effects 5 | . . . . . . . 1 2 1 1 . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 1 . . . . Interference 2 | . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . Heat Transferred 675 | 250 375 . . . . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Peak Influence 1994 | 40 199 130 . 348 505 1505 929 1994 1860 1552 . . . . Initial 1100 | . 26 . . . 57 328 733 606 971 1100 . . . . Average 877 | 17 127 103 . 202 291 1117 772 1231 1452 1345 . . . . Maximum Alert Level 5 | . . . . 1 2 4 3 5 5 4 . . . . Low Security (%) 18 | 100 100 100 . 34 26 . . . . . . . . . Level 1 13 | . . . . 65 49 6 . . . . . . . . Level 2 7 | . . . . . 24 8 . 9 . . . . . . Level 3 15 | . . . . . . 21 100 31 15 . . . . . Level 4 37 | . . . . . . 63 . 33 49 100 . . . . Level 5 6 | . . . . . . . . 24 10 . . . . . High Security 2 | . . . . . . . . . 24 . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . 1 4 . 1 . 7 6 . 1 . 1 Investigation 4 | . . . . . 1 . 1 . 1 1 . . . . Extermination 3 | . . . . . . . . . . 3 . . . . Reinforcement 7 | . 1 . . . 3 . . . 1 2 . . . . Assault 8 | . . . . 1 . . . . 5 . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Distress Signals 6 | . . . . . 4 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 283 | . 10 7 . 18 40 29 14 36 32 23 26 33 . 15 Peak Tracking Total 18 | . 4 11 . 6 5 6 7 5 18 5 7 9 . 11 Tactical Retreats 23 | . . 1 . 2 5 . 3 3 . 2 2 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 26 | . . . . . . 9 . 13 1 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 11 | . . 5 . . . . . . . . 4 2 . . Triggered 2 | . . . . . . . 2 . . . . . . . Most Traps Carried 7 | . . . . . . . . . . . . 7 5 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 35 | . . . . . . 9 1 7 7 8 1 2 . . Max in Single Turn 4 | . . . . . . 1 . 2 3 4 1 1 . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Garrison Relay 13 | . . . . . . 8 . 5 . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 57 | . 5 . 5 1 6 2 7 3 10 14 2 2 . . Terminals 31 | . 4 . . . 2 2 5 3 10 4 1 . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Repair Stations 7 | . 1 . . . 1 . 1 . . 4 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . Garrison Access 4 | . . . . . 1 . 1 . . 2 . . . . Total Hacks 185 | . 12 . 50 1 14 3 15 5 30 42 5 8 . . Successful 119 | . 5 . 50 1 8 1 6 2 12 21 5 8 . . Failed 66 | . 7 . . . 6 2 9 3 18 21 . . . . Catastrophic 19 | . 1 . . . 1 1 2 3 7 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 42 | . 4 . 1 . 2 . 7 1 21 6 . . . . Terminals 77 | . 10 . . . 3 3 11 5 30 11 4 . . . Fabricators 13 | . . . . . . . . . . 13 . . . . Repair Stations 22 | . 2 . . . 5 . 3 . . 12 . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . Scanalyzers 6 | . . . . . 3 . . . . 3 . . . . Garrison Access 5 | . . . . . 1 . 1 . . 3 . . . . Terminal Hacks 89 | . 3 . 50 1 1 1 3 2 12 3 5 8 . . Record 61 | . 1 . 49 . . . . . . . 4 7 . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . Robot Analysis 7 | . 1 . . . . . . . 6 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . Open Door 5 | . . . . 1 . 1 . 1 . . 1 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . . . 1 . 1 1 . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . 1 . 1 . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . 9 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 4 | . . . . . . . . . . 4 . . . . Build 4 | . . . . . . . . . . 4 . . . . Repair Station Hacks 15 | . 2 . . . 4 . 2 . . 7 . . . . Scan Component 9 | . 1 . . . 2 . 1 . . 5 . . . . Repair 6 | . 1 . . . 2 . 1 . . 2 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . 1 . . . . Insert Component 2 | . . . . . 1 . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . . . 4 1 6 2 10 12 . . . . Full Trace Events 5 | . 1 . . . 1 . 1 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . 3 . Robots Built 7 | . . . . . . . . . . 7 . . . . Authchips 3 | . . . . . . . . . . 3 . . . . Time 447 | . . . . . . . . . . 447 . . . . Total Robot Build Rating 20 | . . . . . . . . . . 20 . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 2 . 1 . . 2 . . . . Time 226 | . 26 . . . 92 . 32 . . 76 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 55 | . . . . . . 36 . 19 . . . . . . Machine Destruction 55 | . . . . . . 36 . 19 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 3 . . . . . 6 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Total Allies 21 | . . . . 1 . 3 . 3 . 7 . 6 . 1 Largest Group 5 | . . . . 1 . 3 1 3 3 5 4 4 1 1 Highest-Rated Group 197 | . . . . 31 . 109 39 197 197 111 90 100 32 47 Highest-Rated Ally 85 | . . . . 31 . 39 39 85 85 27 27 32 32 47 Total Orders 43 | . . . . . . 5 . 18 11 9 . . . . STAY 24 | . . . . . . 3 . 11 5 5 . . . . FOLLOW 19 | . . . . . . 2 . 7 6 4 . . . . Ally Attacks 245 | . . . . 4 . 46 4 62 26 47 16 33 . 7 Total Damage 5778 | . . . . 42 . 693 11 1992 696 772 264 1071 . 237 Kills 61 | . . . . 1 . 11 . 19 8 6 4 11 . 1 Allies Corrupted 2 | . . . . . . . . . 1 . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . 2 . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Robot Analysis Total 7 | . 1 . . . . . . . 6 . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . . 2 3 2 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Turns Passed 11381 | 107 416 186 142 423 1002 942 240 1290 522 988 715 2182 1813 413 Spaces Moved 14182 | 57 496 327 380 548 903 1450 453 1522 883 1711 1321 2453 1357 321 Core 8 | 1 . . . . . . . . . . . 2 . 5 Treads . | . . . . . . . . . . . . . . . Legs 2572 | . . . . . . . . . . . . 899 1357 316 Wheels 108 | 56 52 . . . . . . . . . . . . . Hover 78 | . . . . . 78 . . . . . . . . . Flight 11416 | . 444 327 380 548 825 1450 453 1522 883 1711 1321 1552 . . Fastest Speed 24 | 50 37 37 37 37 26 26 26 29 28 24 24 36 120 50 Average Speed 48 | 79 41 37 37 37 31 26 27 30 28 25 32 71 121 119 Slowest Speed 250 | 80 80 37 37 37 60 26 93 101 32 94 40 250 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 103 | . 4 1 . 15 7 1 10 20 13 26 . 4 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 3 76 51 89 89 49 82 46 91 51 30 96 98 82 53 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 9 | . . 1 1 . . . . . . . 3 2 2 . Known Exits Taken 4 | . . . . . 1 . 1 . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 14 | . . 2 . 2 . . . . . . 4 2 3 1 Spaces Dug 4 | . . . . . . . . 1 . . . . 3 . Terrain Destroyed 706 | . . 15 . 58 30 75 . 84 147 51 164 79 3 . Melee 4 | . . . . . . . . 1 . . . . 3 . Projectile 13 | . . . . . . . . . 8 . 3 2 . . AOE 689 | . . 15 . 58 30 75 . 83 139 51 161 77 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Total 17525 | 90 631 359 381 685 1368 1909 549 2224 1037 2141 1508 2806 1487 350 Wait 1751 | 12 66 . . 67 241 167 74 363 72 333 105 182 60 9 Move 13980 | 56 487 324 379 517 889 1447 435 1490 859 1659 1320 2444 1353 321 Hop 87 | . 4 1 . 15 7 1 8 11 10 25 . 4 1 . Pick Up 116 | 2 16 3 1 10 14 1 3 8 3 12 2 29 11 1 Fast Attach 85 | 7 . 1 . 2 13 3 4 9 4 14 1 13 12 2 Attach 42 | . 1 . . 3 6 1 3 10 1 7 1 5 2 2 Detach 40 | . 2 . . 1 7 1 6 9 1 4 . 2 4 3 Swap 121 | 1 3 2 . 13 22 11 1 9 12 13 19 14 1 . Drop 174 | . 12 4 1 15 28 5 5 13 13 19 7 25 21 6 Fire 624 | 12 40 19 . 42 141 76 10 77 62 55 49 37 . 4 Melee 33 | . . . . . . . . 3 . . . 8 22 . Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . Escape Stasis 384 | . . . . . . 162 . 222 . . . . . . Rewire 75 | . . . . . . 34 . . . . . 41 . . Trap 11 | . . 5 . . . . . . . . 4 2 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Repaired Flight Unit 226 | -10/Materials | Discovered new exit (range 13) 299 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 8) 385 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Entered Mines 570 | -10/Mines | Found a hidden stash of uninstalled traps 676 | -10/Mines | Assembled infested the area 703 | -10/Mines | Learned location of Storage (-7) 708 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 709 | -10/Mines | Discovered new exit (range 5) 710 | -10/Mines | Entered Exiles 719 | -10/Exiles | Met 8R-AWN 726 | -10/Exiles | Met EX-HEX 736 | -10/Exiles | Met EX-BIN 740 | -10/Exiles | Aligned with FarCom system 741 | -10/Exiles | Given EX-Vault access code 755 | -10/Exiles | Opened EX-Vault 759 | -10/Exiles | Found Field Lobotomy Kit 768 | -10/Exiles | Warned to stay clear of 0b10 Research branches 778 | -10/Exiles | Met EX-DEC 781 | -10/Exiles | Learned location of Zion (-7) 797 | -10/Exiles | Visited The Gauntlet 848 | -10/Exiles | Discovered new exit (range 11) 852 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 852 | -10/Exiles | Entered Mines 858 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 859 | -9/Mines | Found Prototype Device 955 | -9/Mines | Excavation squad dispatched 955 | -9/Mines | A large section of the Mines collapsed 959 | -9/Mines | Identified Exp. Sensor Array 1124 | -9/Mines | Met a Derelict testing a Signal Generator 1161 | -9/Mines | Discovered new exit (range 2) 1166 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1219 | -9/Mines | Learned 8 Materials zone layouts 1239 | -9/Mines | Build established: Scavenger-Mutant 1247 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1275 | -9/Mines | Entered Materials 1275 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1276 | -8/Materials | Identified exit to Factory 1584 | -8/Materials | Repaired Imp. VTOL Module 1715 | -8/Materials | Build established: Scavenger-Sprinter 1902 | -8/Materials | Repaired Hvy. Assault Rifle 2277 | -8/Materials | Identified exit to Garrison 2277 | -8/Materials | Entered Garrison 2345 | -8/Garrison | Garrison Relay disabled 2430 | -8/Garrison | Destroyed 8 combat bots 2479 | -8/Garrison | Build established: Sprinter 2547 | -8/Garrison | Garrison Relay disabled 2550 | -8/Garrison | Garrison Relay disabled 2551 | -8/Garrison | Garrison Relay disabled 2561 | -8/Garrison | Garrison Relay disabled 2567 | -8/Garrison | Discovered new exit (range 15) 2617 | -8/Garrison | Triggered checkpoint 2640 | -8/Garrison | Triggered checkpoint 2642 | -8/Garrison | Triggered checkpoint 2772 | -8/Garrison | Triggered checkpoint 2838 | -8/Garrison | Garrison Relay disabled 2849 | -8/Garrison | Discovered new exit (range 10) 2926 | -8/Garrison | Discovered new exit (range 15) 2950 | -8/Garrison | Garrison Relay disabled 2965 | -8/Garrison | Build established: Scavenger-Sprinter 3068 | -8/Garrison | Triggered checkpoint 3132 | -8/Garrison | Triggered checkpoint 3219 | -8/Garrison | Entered Materials 3219 | -8/Materials | Accompanied by 1 ally 3376 | -8/Materials | Core integrity fell below 50% 3411 | -8/Materials | Discovered exit to Factory (range 3) 3434 | -8/Materials | Lost 3 parts (3n) 3442 | -8/Materials | Repaired Hvy. Assault Rifle 3459 | -8/Materials | Identified exit to Garrison 3459 | -8/Materials | Entered Garrison 3488 | -8/Garrison | Triggered checkpoint 3575 | -8/Garrison | Build established: Sprinter 3582 | -8/Garrison | Garrison Relay disabled 3704 | -8/Garrison | Triggered checkpoint 3742 | -8/Garrison | Spotted B-75 Beast 3743 | -8/Garrison | Spotted B-75 Beast 3758 | -8/Garrison | Assimilated B-75 Beast with FLK Orb 3765 | -8/Garrison | Assimilated B-75 Beast with FLK Orb 3791 | -8/Garrison | Phase Generator disabled 3801 | -8/Garrison | Discovered new exit (range 14) 3896 | -8/Garrison | Garrison Relay disabled 4030 | -8/Garrison | Build established: Scavenger-Sprinter 4082 | -8/Garrison | Garrison Relay disabled 4088 | -8/Garrison | Triggered checkpoint 4171 | -8/Garrison | Triggered checkpoint 4262 | -8/Garrison | Triggered checkpoint 4304 | -8/Garrison | Triggered checkpoint 4383 | -8/Garrison | Garrison Relay disabled 4474 | -8/Garrison | Discovered new exit (range 15) 4492 | -8/Garrison | Rescued a captive Derelict 4522 | -8/Garrison | Discovered new exit (range 9) 4562 | -8/Garrison | Learned Materials security intel 4567 | -8/Garrison | Garrison Relay disabled 4568 | -8/Garrison | Triggered checkpoint 4749 | -8/Garrison | Entered Materials 4749 | -8/Materials | Accompanied by 3 allies 4935 | -8/Materials | Discovered exit to Factory (range 9) 5142 | -8/Materials | High security lockdown imminent 5222 | -8/Materials | High security lockdown engaged 5271 | -8/Materials | Core integrity fell below 20% 5271 | -8/Materials | Entered Factory 5271 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5299 | -7/Factory | Identified exit to DSF 5392 | -7/Factory | Fabricated H-55 Commando (x2) 5452 | -7/Factory | Lost 3 parts (2n1u) 5563 | -7/Factory | Fabricated H-55 Commando (x2) 5638 | -7/Factory | Repaired Flight Unit 5679 | -7/Factory | Fabricated H-55 Commando (x2) 5781 | -7/Factory | Fabricated I-25 Savior (x1) 6027 | -7/Factory | Build established: Commander-Sprinter 6112 | -7/Factory | Repaired Coil Gun 6195 | -7/Factory | Identified exit to Storage 6195 | -7/Factory | Identified exit to Lower Caves 6200 | -7/Factory | Discovered new exit (range 13) 6259 | -7/Factory | Entered Lower Caves 6259 | -7/Lower Caves | Accompanied by 4 allies 6271 | -7/Lower Caves | Met a Warlord Commander 6272 | -7/Lower Caves | Learned location of Warlord (-5) 6273 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6278 | -7/Lower Caves | Found Encrypted Comm Array 6281 | -7/Lower Caves | Learned location of Extension (-4) 6358 | -7/Lower Caves | Spotted B-75 Beast 6425 | -7/Lower Caves | Allies destroyed B-75 Beast 6465 | -7/Lower Caves | Encountered a Warlord checkpoint 6614 | -7/Lower Caves | Attracted the attention of an 0b10 base 6682 | -7/Lower Caves | Learned Factory terminal intel 6687 | -7/Lower Caves | Learned Factory emergency access door positions 6687 | -7/Lower Caves | Learned Factory stockpile data 6767 | -7/Lower Caves | Discovered new exit (range 8) 6824 | -7/Lower Caves | Build established: Derelict-Mutant 6974 | -7/Lower Caves | Entered another Lower Caves area 6975 | -7/Lower Caves | Learned location of 1 exit from Factory 6986 | -7/Lower Caves | Encountered a Warlord checkpoint 6999 | -7/Lower Caves | Discovered new exit (range 10) 7007 | -7/Lower Caves | P-60 Hacker assimilated allied PW-ZCU(b) 7125 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7478 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7501 | -7/Lower Caves | Core integrity fell below 50% 7610 | -7/Lower Caves | Learned Factory trap positions 7610 | -7/Lower Caves | Learned Extension trap positions 7610 | -7/Lower Caves | Learned Factory emergency access door positions 7697 | -7/Lower Caves | Discovered new exit (range 5) 7814 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7853 | -7/Lower Caves | Lost 3 allies 7863 | -7/Lower Caves | Learned Factory terminal intel 7865 | -7/Lower Caves | Lost 4 parts (1n3w) 7964 | -7/Lower Caves | Lost 8 parts (1p5n2u) 8521 | -7/Lower Caves | Build established: Scavenger-Mutant 8924 | -7/Lower Caves | Build established: Scavenger-Gladiator 9156 | -7/Lower Caves | Entered Zion 9156 | -7/Zion | Accompanied by 1 ally 9270 | -7/Zion | Discovered new exit (range 9) 9381 | -7/Zion | System corruption cleaned by Quarantine Array 9474 | -7/Zion | Identified exit to Deep Caves 9580 | -7/Zion | Given A8's code to call for help 9637 | -7/Zion | Found Prototype Energy Gun 9678 | -7/Zion | Found CR-A16's Pointy Stick 9733 | -7/Zion | Found GAL Module 9764 | -7/Zion | Found Prototype Processor 9764 | -7/Zion | Identified Exp. Signal Interpreter 9767 | -7/Zion | Found Prototype Processor 9767 | -7/Zion | Identified Exp. Target Analyzer 9773 | -7/Zion | Found Prototype Processor 9773 | -7/Zion | Identified Exp. Melee Analysis Suite 10187 | -7/Zion | Learned location of Quarantine (-3) 10360 | -7/Zion | Build established: Scavenger-Mutant 10969 | -7/Zion | Entered Proximity Caves 10969 | -6/Proximity Caves | Accompanied by 1 ally 11182 | -6/Proximity Caves | Learned Factory stockpile data 11299 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11366 | -6/Proximity Caves | Assimilated G-67 Veteran with FLK Orb 11375 | -6/Proximity Caves | Core integrity fell below 20% 11382 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11366_ Acquired 10 matter. 11366_ G-67 Veteran assimilated. 11366_ VTOL Module destroyed. 11368_ Ripper destroyed. 11369_ Mic. Nuclear Core destroyed. 11370_ L-41 Fighter suffers critical hit (Burn). 11371_ Acquired 10 matter. 11371_ Dropped Tactical Coordination Suite. 11371_ Dropped Machine Analyzer. 11372_ Veteran 5a Flexi-carbon Leg severed. 11372_ Carbon-fiber Leg destroyed. 11372_ Critical hit (Burn: +37). 11374_ Discarded Imp. Armor Integrity Analyzer. 11375_ Dropped Mak. Light Armor Plating. 11375_ Dropped Lrg. Storage Unit. 11376_ Dropped Tactical Coordination Suite. 11376_ Veteran 5a destroyed. 11377_ Acquired Field Lobotomy Kit. 11379_ Acquired Adv. System Shield. 11381_ Acquired Encrypted Comm Array. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???#?????????????????????? | | ??????????????????????? ??? ?????????????????????? | | ??????????????????????? #?? ?????????????????????? | | ??????????????????????? #? ?????????????????????? | | ??????????????????????? ###??????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# # ???????????????????? | | ??????????????????????## ????????????????????? | | ?????????????????????## ????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# # ??????????????????????? | | ?????#????????????????# ??????????????????????? | | #### #???????????????### #??????????????????????? | | ####??????????### @#??????????????????????? | | ???# i!! ##?????????????????????? | | ### ### /#?????????????????????? | | =#??? ### ### ????#l!##?????????????????????? | | %#???#####?????#?# ####gg#??????????????????????? | | !##### ##????####?# !!gY#??????????????????????? | | ##??? #######!%#??????????????????????? | | ##?? ????##g[##?????????????????????? | | ##?? ???## #?????????????????????? | | ## #?? ???# g #?????????????????????? | | #### ##?? ???# ## #?????????????????????? | | ###### ##???? #??## #?????????????????????? | | ????# #????? #### ## #?????????????????????? | | ##### ##?????# ## #?????????????????????? | | # #?###??# ## # ##?????????????????????? | | " " # ##?# #### ## ## # #??????????????????????? | | " " # #### ##?????????????????????? | | " #?????????????????????? | | "" % % ### # #????????????????????? | | ## = ####?## # #????????????????????? | | ## ##?????? ## #????????????????????? | | ### ##??????? ? #????????????????????? | | ### #???????? ?#????????????????????? | | #???????? # #?????????????????????? | | ### #????????### #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 250 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 21 Target Analysis 7 Armor Integrity Analysis 40 Force Boost 20 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- System Restoration Module | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. Kinetic Plating | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -8/Materials | Hacked C-17 Slicer | -8/Materials | Hacked I-25 Savior | -8/Materials | Hacked W-25 Informer | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip I-25 Savior | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingMissileBlaster Manual? 0 Play Time 02:49:04 Cumulative 278.3 hours Start 2024.04.27 @ 02:11:26 End 2024.04.27 @ 04:58:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b27fcac5-09c4-45f8-8470-db614673be62