Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.22 @ 11:02:28 Player: chandsie Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (2928) 2928 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (264) 264 TOTAL SCORE: 7427 Bonus ------- High Alert Combat Kills 54 Aligned with FarCom 300 Friendly Fire -90 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Modified TNC > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Armored Huge Wheel Supersonic Drone Bay (0/1) Advanced Beam Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Modified TNC Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Cooled Pulse Rifle EM Pulse Cannon > --- INVENTORY -------- Armored Huge Wheel Supersonic Drone Bay Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Heavy Assault Rifle Gauss Rifle Grenade Launcher Rocket Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 102 | 12 13 8 18 . 3 6 22 20 Power 20 | 2 2 1 3 . 2 1 3 6 Engine 12 | 2 2 . 1 . 1 1 1 4 Core 8 | . . 1 2 . 1 . 2 2 Reactor . | . . . . . . . . . Propulsion 27 | 6 4 2 4 . . 3 7 1 Treads 3 | 2 . . . . . . 1 . Leg 4 | 1 . . . . . . 3 . Wheel 15 | 3 4 2 3 . . . 2 1 Hover 3 | . . . 1 . . 1 1 . Flight 2 | . . . . . . 2 . . Utility 16 | 2 3 1 3 . 1 . 3 3 Device 4 | . 1 1 . . 1 . . 1 Storage 5 | 1 2 . 2 . . . . . Processor 4 | 1 . . 1 . . . 1 1 Hackware 1 | . . . . . . . 1 . Protection 2 | . . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 39 | 2 4 4 8 . . 2 9 10 Energy Gun 3 | . 1 . . . . . 1 1 Energy Cannon 9 | . . . 2 . . 1 4 2 Ballistic Gun 13 | 2 2 2 3 . . . . 4 Ballistic Cannon 3 | . . . 1 . . . 2 . Launcher 11 | . 1 2 2 . . 1 2 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 . 2 2 Parts Lost 28 | . . 2 6 . . 1 4 15 Power 6 | . . . 1 . . . 2 3 Propulsion 7 | . . 1 2 . . 1 1 2 Utility 5 | . . 1 1 . . . 1 2 Weapon 10 | . . . 2 . . . . 8 Highest Loss Streak 9 | . . 2 6 . . 1 2 9 Average Slot Usage (%) 86 | . 99 99 87 88 87 84 86 68 Engine 5 | . 14 9 2 . 1 11 5 4 Core 4 | . . 4 7 11 9 . 2 3 Wheel 19 | . 27 27 21 22 22 13 11 12 Device 8 | . 12 13 11 11 10 11 3 1 Storage 11 | . 14 14 19 11 11 11 9 7 Processor 7 | . 1 . 2 11 11 11 9 11 Hackware 1 | . . . . . . . 8 2 Protection 1 | . . . . . . . 4 2 Energy Gun 1 | . . . . . . . 1 8 Energy Cannon 10 | . . . 6 22 22 19 18 5 Ballistic Gun 7 | . 22 27 8 . . . . . Ballistic Cannon 1 | . . . 5 . . . 3 2 Launcher 1 | . 5 . 1 . . 2 2 . Naked Turns . | . . . . . . . . . Heaviest Build 66 | 13 44 44 62 46 46 46 56 66 Greatest Support 56 | 40 32 32 42 26 26 26 35 56 Greatest Overweight (x) 11 | 1 2 2 3 1 1 4 5 11 Average Overweight (x) 1 | . . 1 1 1 1 2 3 . Largest Inventory Capacity 18 | 6 12 12 18 12 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 12 12 12 12 Most Carried 12 | 6 11 10 8 8 12 12 12 11 Average Carried 8 | 4 8 9 6 7 10 9 9 8 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 Final Carried 11 | 6 10 7 7 8 8 11 11 5 Class Distribution -------------------- 70% | Mutant 11% | Hacker-Mutant 8% | Scavenger-Mutant 5% | Gunner 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2113 | 352 438 75 612 . . 95 289 252 Remotely . | . . . . . . . . . Salvage Created 3595 | 113 464 132 701 . . 173 643 1369 Parts 202 | 7 44 5 52 . . 11 29 54 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 4 | . 1 . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 78 | . 12 6 19 . . 7 18 16 Guns 32 | . 10 3 12 . . . . 7 Cannons 26 | . . . 7 . . 5 11 3 AOE 19 | . 2 3 . . . 2 7 5 Classes Destroyed 12 | 2 5 . 2 . . . 1 2 Worker 7 | . 1 . . . . . 1 5 Builder 5 | . 1 . 3 . . . . 1 Tunneler 2 | 2 . . . . . . . . Hauler 1 | . . . . . . . 1 . Recycler 11 | 1 1 . 1 . . 1 . 7 Mechanic 1 | . . . 1 . . . . . Watcher 6 | . 2 . 1 . . . 1 2 Swarmer 23 | . 6 . 6 . . 7 4 . Grunt 46 | . 6 5 11 . . . 12 12 Duelist 2 | . . . . . . . . 2 Sentry 4 | . . . 2 . . . 2 . Hunter 2 | . . . . . . . . 2 Best Kill Streak 10 | 3 4 3 10 . . 4 6 9 Combat Bots Only 9 | . 3 3 9 . . 4 5 5 Max Kills in Single Turn 4 | 1 3 2 2 . . 2 4 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 2 . . . 2 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 4378 | . 265 283 818 . . 156 485 2371 Core 1088 | . 57 69 162 . . 23 71 706 Absorbed by Shields 81 | . . . . . . . . 81 Core Remaining (%) 72 | 100 . 49 . . . 53 87 . Volleys Fired 219 | 6 36 11 63 . . 14 31 58 Largest 3 | 2 2 2 2 . . 2 3 3 Hottest 191 | 40 60 60 136 . . 136 191 184 Shots Fired 413 | 12 67 22 113 . . 22 60 117 Gun 213 | 12 64 16 54 . . . 3 64 Cannon 171 | . . . 54 . . 20 53 44 Launcher 29 | . 3 6 5 . . 2 4 9 Special . | . . . . . . . . . Kinetic 205 | 12 59 16 88 . . . 19 11 Thermal 126 | . . . 20 . . 20 22 64 Explosive 29 | . 3 6 5 . . 2 4 9 Electromagnetic 53 | . 5 . . . . . 15 33 Robot Hit Streak 24 | 9 12 10 16 . . 14 24 17 Robot Miss Streak 5 | . 5 1 2 . . 3 4 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 297 | 9 41 18 86 . . 14 41 88 Core Hits 188 | 4 21 12 35 . . 8 51 57 Critical Hits 7 | . . . 4 . . 1 . 2 Critical Kills 4 | . . . 2 . . 1 . 1 Critical Parts Destroyed 3 | . . . 2 . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8135 | 125 722 628 1364 . . 459 1858 2979 Guns 2531 | 125 502 214 695 . . . 16 979 Cannons 2773 | . . . 593 . . 287 948 945 Explosions 2831 | . 220 414 76 . . 172 894 1055 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2489 | 125 481 214 1024 . . . 431 214 Thermal 1811 | . . . 264 . . 287 276 984 Explosive 2778 | . 220 414 76 . . 172 894 1002 Electromagnetic 1057 | . 21 . . . . . 257 779 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 1 7 . . . . . 6 Average Corruption 1 | . 1 1 . . . . . 3 Corruption Purged . | . . . . . . . . . Effects 5 | . 1 3 . . . . . 1 Message Errors 1 | . 1 . . . . . . . Energy Discharges 2 | . . 2 . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 Targeting Errors 1 | . . 1 . . . . . . Overload Shots 4 | . . . . . . . . 4 Effects 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Overflow Damage 213 | . . . 23 . . 39 36 115 Projectiles 51 | . . . 23 . . 17 . 11 Explosions 162 | . . . . . . 22 36 104 Melee . | . . . . . . . . . Knockbacks 8 | . . . 2 . . . 6 . Impact . | . . . . . . . . . Kinetic 7 | . . . 2 . . . 5 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 317 | . 22 . 64 . . 4 . 227 Shots 15 | . 1 . 4 . . 1 . 9 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 509 | . 6 18 288 . . 330 384 509 Average Temperature 142 | . 2 7 80 . . 104 135 190 Received Heat Transfer 1749 | . 42 33 270 . . . 324 1080 Effects 16 | . . . . . . . 2 14 Shutdowns 4 | . . . . . . . 1 3 Interference 6 | . . . . . . . 1 5 Matter Decay 2 | . . . . . . . . 2 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 6 | . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 1 . . 1 . 2 Heat Transferred 3395 | . . . 481 . . 518 481 1915 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 491 | 15 240 196 491 117 . 195 468 341 Average Influence 159 | 6 117 103 295 117 . 117 195 143 Maximum Alert Level 2 | . 1 . 2 . . . 2 1 Low Security (%) 75 | 100 90 100 16 100 . 100 59 87 Level 1 19 | . 9 . 60 . . . 29 12 Level 2 5 | . . . 23 . . . 11 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 . 6 . . . 3 4 Investigation 7 | . 2 . 2 . . . 2 1 Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . . . 4 . . . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 18 3 36 . . 7 21 23 Peak Tracking Total 7 | . 4 2 7 . . 4 5 5 Tactical Retreats 7 | . . . 5 . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 2 . 1 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . 5 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 10 | . 3 . 2 . . 1 2 2 Max in Single Turn 1 | . 1 . 1 . . 1 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 17 | . 6 . 3 . 5 . 2 1 Terminals 6 | . 4 . 1 . . . 1 . Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . 1 . 1 . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 90 | . 24 . 6 . 49 . 8 3 Successful 81 | . 19 . 5 . 49 . 6 2 Failed 9 | . 5 . 1 . . . 2 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 23 | . 15 . 3 . . . 5 . Fabricators 3 | . . . . . . . . 3 Repair Stations 11 | . 6 . 2 . . . 3 . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 66 | . 11 . 3 . 49 . 3 . Record 54 | . 6 . . . 48 . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . Dispatch Records 3 | . 1 . 1 . . . 1 . Patrol Status 1 | . . . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 10 | . 5 . 2 . . . 3 . Scan Component 5 | . 2 . 1 . . . 2 . Repair 4 | . 2 . 1 . . . 1 . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 5 . 3 . . . 2 1 Full Trace Events 7 | . 3 . 1 . . . 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . . 2 Matter 234 | . . . . . . . . 234 Time 39 | . . . . . . . . 39 Total Part Build Rating 14 | . . . . . . . . 14 Parts Repaired 4 | . 2 . 1 . . . 1 . Time 141 | . 52 . 38 . . . 51 . Parts Recycled . | . . . . . . . . . Recycled Matter 149 | . 149 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 1 | . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 4769 | 151 769 371 665 115 964 299 485 950 Spaces Moved 3482 | 97 594 308 415 113 949 220 246 540 Core 26 | 17 . . . . . . . 9 Treads 20 | 20 . . . . . . . . Legs 30 | 13 . . . . . . 17 . Wheels 3406 | 47 594 308 415 113 949 220 229 531 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 100 96 100 100 100 100 100 Average Speed 105 | 98 102 105 106 100 100 112 118 111 Slowest Speed 600 | 160 120 120 130 100 100 120 180 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Time Travels 1 | . . . . . 1 . . . Exploration Rate (%) 43 | 6 72 61 26 40 94 55 22 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 177 | . 17 34 25 . . 21 44 36 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 176 | . 17 34 25 . . 21 44 35 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 4193 | 140 688 332 523 115 966 250 393 786 Wait 252 | 7 19 1 10 2 3 . 64 146 Move 3474 | 96 593 307 414 112 948 219 245 540 Hop . | . . . . . . . . . Pick Up 81 | 14 16 1 12 1 5 7 15 10 Fast Attach 8 | 4 1 . . . 1 . 2 . Attach 73 | 7 6 6 12 . 2 5 15 20 Detach 15 | . . 2 2 . 2 1 3 5 Swap 21 | 1 6 2 6 . . 1 5 . Drop 49 | 5 11 2 4 . 5 3 13 6 Fire 219 | 6 36 11 63 . . 14 31 58 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 15) 818 | -10/Materials | Repaired Com. Wheel 844 | -10/Materials | Repaired Com. Wheel 921 | -10/Materials | Entered Mines 1114 | -10/Mines | Destroyed YI-UF0 1129 | -10/Mines | Learned 2 Materials zone layouts 1140 | -10/Mines | Learned Materials stockpile data 1223 | -10/Mines | Build established: Scavenger-Mutant 1234 | -10/Mines | Discovered new exit (range 9) 1264 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1273 | -10/Mines | Crushed by falling debris 1273 | -10/Mines | Core integrity fell below 50% 1292 | -10/Mines | Entered Materials 1292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1293 | -9/Materials | Identified exit to Materials 1410 | -9/Materials | Repaired Lgt. Nuclear Core 1448 | -9/Materials | Destroyed 9 combat bots 1526 | -9/Materials | Met 8R-AWN 1543 | -9/Materials | Build established: Mutant 1595 | -9/Materials | Discovered new exit (range 10) 1733 | -9/Materials | Lost 6 parts (1p2n1u2w) 1957 | -9/Materials | Entered Mines 1958 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1958 | -9/Mines | Followed 8R-AWN into the Mines 1995 | -9/Mines | Discovered exit to Materials (range 8) 2049 | -9/Mines | Assembled infested the area 2068 | -9/Mines | Discovered new exit (range 5) 2072 | -9/Mines | Entered Exiles 2101 | -9/Exiles | Welcomed by 8R-AWN 2117 | -9/Exiles | Met EX-HEX 2184 | -9/Exiles | Met EX-DEC 2210 | -9/Exiles | Learned location of Zion (-7) 2256 | -9/Exiles | Discovered new exit (range 14) 2332 | -9/Exiles | Met EX-BIN 2418 | -9/Exiles | Aligned with FarCom system 2419 | -9/Exiles | Given EX-Vault access code 2443 | -9/Exiles | Opened EX-Vault 2449 | -9/Exiles | Found Prototype Device 2451 | -9/Exiles | Identified Chronowheel 2451 | -9/Exiles | Activated Chronowheel 2451 | -9/Exiles | Spacetime reconverged on an earlier point 2457 | -9/Exiles | Found Modified TNC 2461 | -9/Exiles | Found Supersonic Drone Bay 2485 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2571 | -9/Exiles | Visited The Gauntlet 2736 | -9/Exiles | Learned about 8R-AWN's background 2761 | -9/Exiles | Discovered new exit (range 14) 3036 | -9/Exiles | Stole two prototypes: Modified TNC, Supersonic Drone Bay 3036 | -9/Exiles | Entered Mines 3247 | -8/Mines | Discovered exit to Materials (range 10) 3326 | -8/Mines | Discovered exit to Materials (range 6) 3335 | -8/Mines | Entered Materials 3335 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3401 | -8/Materials | Repaired Adv. Beam Cannon 3772 | -8/Materials | Discovered new exit (range 10) 3820 | -8/Materials | Entered Factory 3820 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3822 | -7/Factory | FarCom data flow suspended 3931 | -7/Factory | Build established: Hacker-Mutant 4513 | -7/Factory | Fabricated Adv. Hardlight Generator (x2) 4612 | -7/Factory | Core integrity fell below 50% 4632 | -7/Factory | Lost 9 parts (2p1n1u5w) 4741 | -7/Factory | Core integrity fell below 20% 4770 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Core Analyzer destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Component data lost. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ???????????????????? ????? ???????????????????? | | ???????????????????? ????? "???????????????????? | | ???????????????????? ???? "???????????????????? | | ???????????????????? "????[[ "???""??????????????? | | ???????????????????? "????[[ """ """?????????????? | | ???????????????????# "?? #= """ """?????????????? | | ???????????##??###?# # ??????????????? | | ???????????? ?# """ # ???????????????? | | ???????????? !?# """ # ?????????????????? | | ??????????? ## """ # ##?????????????????? | | ??????????? " " " ## # #?????????????????? | | ??????????? " " " # # ## % #?????????????????? | | ??????????? " " " #?????????????????? | | ??????????" " " " # !=%% #?????????????????? | | ??????????" " " " #*%%"" #?????????????????? | | ??????????" " " " #==""" % #?????????????????? | | ????????? " " " " ##u!"" ! #?? ?????????????? | | ????????? " " " " # ""F" #? ""?????????????? | | ????????? " " " " # """" " # ?????????????? | | ????????# # """ " + ???????????????? | | ????????# ! # " # ??????????????? | | ????????# # %% " #? """????????????? | | ????????# # % p @ " #?? ????????????? | | ????????#######+## % " #???""????????????? | | ??????????? u " #????? ???????????? | | ?????????? u " #?????????????????? | | ?????????? " #?????????????????? | | ??????????? #?????????????????? | | ??????????? #?????????????????? | | ???????????####+########## %#?????????????????? | | ?????????????????????????# % #????????"????????? | | ?????????????????????????# #???" ???????? | | ?????????????????????????# %#?""" !????????? | | ?????????????????????????# # ??????????? | | ?????????????????????????# + """ ????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# ########??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 60 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hardlight Generator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Everything Is Under Control Just What I Needed Librarian Power Corrupts Challenges ------------ None Game ------ Seed AlloyArmoredConverter Manual? 0 Play Time 01:47:20 Cumulative 9.4 hours Start 2020.05.21 @ 16:32:53 End 2020.05.22 @ 11:02:28 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4983c946-9bb4-4bfc-828b-cffb1f476cdc