Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.16 @ 19:03:38 Player: Ben'n'Dan Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (18) 90 Value Destroyed (450) 450 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 8520 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/1600 Matter 191/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Combat Linear Gravjet Field Propulsion Drive Impulse Thruster Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Cooled Field Propulsion Drive Q-thruster Q-thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Core Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Ghost Barrier > --- WEAPON ----------- Heavy Rocket Launcher Force Lance > --- INVENTORY -------- Combat Linear Gravjet Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Improved Propulsion Shielding Advanced System Shield Gamma Bomb Array Great Axe [Rating: 147] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Impulse Thruster Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Utility Improved Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Force Lance Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 . . 2 2 . 2 Power 2 | . . . 1 . . . . . . . . 1 . . . Propulsion 5 | . . 1 . 1 . . 1 . 1 . . . 1 . . Utility 11 | . . 1 1 1 . . 1 2 1 . . 1 1 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 114 | 5 4 13 8 4 . 9 7 11 4 1 12 7 2 4 23 Power 14 | 1 . 1 . 1 . . 2 1 . . 1 2 . . 5 Engine 3 | 1 . 1 . . . . 1 . . . . . . . . Core 7 | . . . . 1 . . 1 1 . . 1 2 . . 1 Reactor 4 | . . . . . . . . . . . . . . . 4 Propulsion 37 | 2 . 7 3 1 . 1 1 4 2 . 5 2 1 1 7 Treads . | . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 7 | . . 3 . . . . 1 2 . . 1 . . . . Flight 28 | . . 4 3 1 . 1 . 2 2 . 4 2 1 1 7 Utility 37 | 1 1 2 4 1 . 4 2 2 1 1 4 2 1 3 8 Device 11 | . . 1 1 . . 1 1 2 . 1 1 . 1 2 . Storage 5 | 1 . . 2 . . . . . . . 1 1 . . . Processor 7 | . 1 1 . . . 2 . . . . . 1 . . 2 Hackware 7 | . . . 1 1 . 1 1 . . . 1 . . 1 1 Protection 7 | . . . . . . . . . 1 . 1 . . . 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 26 | 1 3 3 1 1 . 4 2 4 1 . 2 1 . . 3 Energy Gun 7 | 1 3 2 . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 3 . . . . . . . . . Launcher 8 | . . . . . . . 2 1 . . 2 1 . . 2 Special Weapon 1 | . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . 1 . 1 . . . 2 1 2 1 Parts Lost 45 | . 1 4 2 . . . 1 . . . 4 2 . 1 30 Power 4 | . . . . . . . . . . . . . . . 4 Propulsion 12 | . . 1 1 . . . 1 . . . 1 . . 1 7 Utility 21 | . . 1 . . . . . . . . 3 2 . . 15 Weapon 8 | . 1 2 1 . . . . . . . . . . . 4 Highest Loss Streak 27 | . 1 2 2 . . . 1 . . . 3 2 . 1 27 Average Slot Usage (%) 80 | . 84 68 53 59 69 76 72 94 97 100 97 86 73 77 84 Engine 3 | . 14 11 6 . . 6 6 3 . . . . . . . Core 5 | . . . . 3 7 7 6 6 10 10 10 13 8 8 5 Leg 2 | . 28 . . . . . . . . . . . . . . Hover 3 | . . 17 . . . . 1 10 7 5 1 . . . . Flight 18 | . . 6 18 13 15 17 19 16 22 26 29 28 30 29 23 Device 10 | . . 2 1 7 7 13 13 22 21 21 19 12 4 4 5 Storage 2 | . 14 5 . . . . . . . . 3 4 4 4 3 Processor 11 | . 1 16 18 15 15 15 13 11 10 10 8 6 8 8 11 Hackware 9 | . . . 8 12 15 9 10 11 10 10 9 9 8 12 14 Protection 3 | . . . . . . . . . 3 5 5 4 4 4 12 Energy Gun 2 | . 26 4 . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 4 5 5 3 . . . 1 Piercing Weapon 1 | . . . . . . . . . . 5 5 4 4 4 3 Naked Turns 4 | . . . . . . . . . . . . . . . 4 Heaviest Build 72 | 11 14 12 6 7 7 13 20 29 34 36 47 48 40 42 72 Greatest Support 98 | 20 20 12 18 21 21 27 27 30 40 40 68 61 77 71 98 Greatest Overweight (x) 5 | . . 1 . . . . . . . . 1 . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 4 4 4 4 4 4 4 10 10 10 10 10 Average Capacity 6 | 5 6 5 4 4 4 4 4 4 4 4 7 10 10 10 9 Most Carried 10 | 5 6 6 4 4 4 4 4 4 4 4 10 10 9 9 10 Average Carried 5 | 2 5 4 3 3 3 3 3 3 3 4 6 9 9 8 8 Final Capacity 10 | 6 6 4 4 4 4 4 4 4 4 4 10 10 10 10 4 Final Carried 10 | 5 6 2 4 3 4 4 3 4 4 4 10 10 9 8 4 Class Distribution -------------------- 40% | Hacker-Scout 16% | Hacker-Mutant 13% | Mutant 13% | Wizard-Scout 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Wizard-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Tes Acc Matter Collected 1259 | 250 80 17 . 187 . 156 . 148 . . 296 40 . 85 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 821 | 117 213 50 . . . . . . . . 224 183 . 34 . Parts 42 | 3 15 5 . . . . . . . . 5 12 . 2 . Haulers Intercepted 3 | . . . . . . . . . . . 2 1 . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Tes Acc Combat Hostiles Destroyed 8 | . 4 3 . . . . . . . . . 1 . . . Guns 7 | . 4 3 . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . 1 . . . Classes Destroyed 8 | 2 3 1 . . . . . . . . 1 1 . . . Worker 1 | . . . . . . . . . . . . 1 . . . Builder 1 | . 1 . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . . . . . 2 1 . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Watcher 3 | . 1 . . . . . . . . . . 1 . 1 . Swarmer 4 | . . 3 . . . . . . . . . 1 . . . Grunt 4 | . 4 . . . . . . . . . . . . . . Best Kill Streak 3 | 1 3 3 . . . . . . . . 1 2 . 1 . Combat Bots Only 3 | . 2 3 . . . . . . . . . 1 . . . Max Kills in Single Turn 2 | 1 2 1 . . . . . . . . 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Tes Acc Damage Taken 5657 | . 263 165 213 28 . 87 158 166 . . 406 208 162 208 3593 Core 2114 | . 57 52 129 28 . 57 21 18 . . 37 . 33 63 1619 Absorbed by Shields 57 | . . . . . . . . . . . . 57 . . . Core Remaining (%) 91 | 100 77 87 76 . . 87 97 98 . . 96 100 . 93 . Volleys Fired 59 | 6 17 13 . . . 16 2 2 . . . 2 . . 1 Largest 2 | 1 2 2 . . . 1 1 1 . . . 1 . . 1 Hottest 105 | 50 105 65 . . . 48 39 39 . . . 80 . . 39 Shots Fired 77 | 6 34 15 . . . 15 2 2 . . . 2 . . 1 Gun 55 | 6 34 15 . . . . . . . . . . . . . Cannon 13 | . . . . . . 13 . . . . . . . . . Launcher 7 | . . . . . . . 2 2 . . . 2 . . 1 Special 2 | . . . . . . 2 . . . . . . . . . Kinetic 26 | . . 13 . . . 13 . . . . . . . . . Thermal 29 | 6 21 . . . . 2 . . . . . . . . . Explosive 5 | . . . . . . . 2 2 . . . . . . 1 Electromagnetic 17 | . 13 2 . . . . . . . . . 2 . . . Robot Hit Streak 13 | 6 13 12 . . . 13 . . . . . 2 . . . Robot Miss Streak 4 | . 1 1 . . . 1 . . . . . 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 58 | 6 25 13 3 . . 1 . . . . 4 3 . 2 1 Core Hits 42 | 3 14 6 . . . . . . . . 2 15 . 2 . Critical Hits 2 | . . 1 . . . . . . . . 1 . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 77 | . . . 3 . . . . 1 . . 15 9 3 5 41 Impact 1 | . . . . . . . . 1 . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . 6 Piercing 67 | . . . . . . . . . . . 15 9 3 5 35 Sneak Attacks 5 | . . . 2 . . . . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1861 | 75 367 96 . . . 24 39 . . . 504 466 . 107 183 Guns 533 | 75 367 91 . . . . . . . . . . . . . Cannons 24 | . . . . . . 24 . . . . . . . . . Explosions 403 | . . . . . . . 39 . . . . 225 . . 139 Melee 896 | . . . . . . . . . . . 504 241 . 107 44 Ramming 5 | . . 5 . . . . . . . . . . . . . Kinetic 115 | . . 91 . . . 24 . . . . . . . . . Thermal 398 | 75 227 . . . . . . . . . . . . . 96 Explosive 82 | . . . . . . . 39 . . . . . . . 43 Electromagnetic 365 | . 140 . . . . . . . . . . 225 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 896 | . . . . . . . . . . . 504 241 . 107 44 Highest Corruption 10 | . . 1 . . 4 4 1 . . 4 10 . 3 7 4 Average Corruption 4 | . . 1 . . 4 4 1 . . 4 6 . 1 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 21 | . . . . . 1 9 . . . . 7 . . 4 . Message Errors 7 | . . . . . . 3 . . . . 2 . . 2 . Matter Fused 3 | . . . . . . 1 . . . . 2 . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . Energy Discharges 5 | . . . . . . 2 . . . . 2 . . 1 . Parts Rejected 2 | . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 177 | . . . . . . . . . . . 101 . . . 76 Projectiles . | . . . . . . . . . . . . . . . . Explosions 76 | . . . . . . . . . . . . . . . 76 Melee 101 | . . . . . . . . . . . 101 . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . 2 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 321 | 40 321 23 . . . 308 6 12 . . 108 210 170 9 269 Average Temperature 87 | 16 129 9 . . . 119 6 7 . . 14 77 108 4 96 Received Heat Transfer 726 | . 192 33 117 18 . 36 30 9 . . 54 . 18 54 165 Effects 2 | . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . Heat Transferred 853 | 222 581 . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Tes Acc Peak Influence 287 | 10 166 145 107 174 65 95 74 188 19 35 76 181 93 198 287 Average Influence 73 | 4 77 61 66 63 54 32 29 66 4 22 17 101 43 117 162 Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 76 Level 1 3 | . . . . . . . . . . . . . . . 23 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . 1 . 2 . 4 . . 2 . 1 3 2 Investigation 4 | . 1 . . 1 . . . 1 . . 1 . . . . Extermination 4 | . . . . . . . . 2 . . 1 . . . 1 Reinforcement 7 | . . . . . . 2 . 1 . . . . 1 2 1 Assault 1 | . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Tes Acc Distress Signals 5 | . 1 . 1 1 . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 161 | . 7 10 9 9 4 9 12 8 1 5 10 13 9 10 45 Peak Tracking Total 20 | . 3 5 8 6 4 5 5 4 1 5 14 8 7 7 20 Tactical Retreats 26 | . 1 1 1 1 . 3 2 3 . . 1 1 . 1 11 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Tes Acc Traps Triggered 18 | . 3 1 . 1 . 2 1 2 1 . 1 2 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Tes Acc Machines Disabled 6 | . . . . . . . 1 . . . . . 1 2 2 Max in Single Turn 1 | . . . . . . . 1 . . . . . 1 1 1 Garrison Access 2 | . . . . 1 . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Tes Acc Machines Accessed 44 | . 2 . . 7 . 7 2 6 1 . 4 2 3 6 4 Terminals 25 | . 2 . . 2 . 4 . 3 1 . 1 1 3 5 3 Fabricators 6 | . . . . 2 . 1 1 1 . . 1 . . . . Repair Stations 7 | . . . . 2 . 1 1 2 . . . 1 . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . 1 1 Total Hacks 118 | . 9 . . 12 . 20 5 15 3 . 8 5 6 26 9 Successful 79 | . 6 . . 9 . 16 4 10 2 . 5 2 4 19 2 Failed 39 | . 3 . . 3 . 4 1 5 1 . 3 3 2 7 7 Catastrophic 1 | . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . 2 . Terminals 80 | . 9 . . 4 . 14 . 7 3 . 3 2 6 24 8 Fabricators 11 | . . . . 3 . 2 3 2 . . 1 . . . . Repair Stations 17 | . . . . 4 . 2 2 6 . . . 3 . . . Recycling Units 4 | . . . . . . . . . . . 4 . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . 2 1 Terminal Hacks 51 | . 6 . . 2 . 11 . 5 2 . 1 . 4 18 2 Record 4 | . 2 . . . . 1 . . . . . . . 1 . Part Schematic 2 | . . . . . . 2 . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . 1 . 1 . . . . . 1 . Level Access Points 4 | . . . . . . . . 1 . . 1 . 1 1 . Branch Access Points 3 | . . . . . . 1 . . . . . . 1 1 . Emergency Access Points 3 | . . . . . . . . 1 . . . . . 2 . Machine Index 1 | . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 4 | . 2 . . . . . . . . . . . . 1 1 Unreport Threat 2 | . . . . . . 1 . . . . . . 1 . . Locate Traps 3 | . . . . . . 1 . 1 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . . . . . 1 . Investigation Status 1 | . . . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . 1 . Assault Status 1 | . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . 1 . Registered Components 3 | . . . . 1 . . . . . . . . 1 1 . Zone Layout 6 | . 1 . . 1 . 1 . . 1 . . . . 1 1 Protovariant Controls 2 | . . . . . . . . . . . . . . 2 . Fabricator Hacks 9 | . . . . 3 . 2 3 . . . 1 . . . . Network Status 5 | . . . . 1 . 2 1 . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . Build 3 | . . . . 2 . . 1 . . . . . . . . Repair Station Hacks 12 | . . . . 3 . 1 1 5 . . . 2 . . . Scan Component 6 | . . . . 2 . . . 3 . . . 1 . . . Repair 4 | . . . . 1 . . . 2 . . . 1 . . . Refit 2 | . . . . . . 1 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 3 . . . . Retrieve Matter 2 | . . . . . . . . . . . 2 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . . 4 . 6 2 5 1 . 2 2 3 4 4 Full Trace Events 3 | . . . . 1 . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . . . . . . Matter 252 | . . . . 252 . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . Parts Built 4 | . . . . 2 . . 2 . . . . . . . . Matter 424 | . . . . 234 . . 190 . . . . . . . . Time 164 | . . . . 117 . . 47 . . . . . . . . Total Part Build Rating 24 | . . . . 14 . . 10 . . . . . . . . Parts Repaired 4 | . . . . 1 . . . 2 . . . 1 . . . Time 122 | . . . . 26 . . . 82 . . . 14 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Tes Acc Total Allies 4 | . . . . 3 . . . 1 . . . . . . . Largest Group 3 | . . . . 3 . . . 1 1 . 1 . . . . Highest-Rated Group 90 | . . . . 90 . . . 41 41 . 41 . . . . Highest-Rated Ally 41 | . . . . 30 . . . 41 41 . 41 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . 6 . . . . . . 3 . . . . Total Damage 281 | . . . . 171 . . . . . . 110 . . . . Kills 3 | . . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Tes Acc Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Tes Acc Turns Passed 3730 | 98 293 257 148 320 26 443 161 539 72 31 273 297 60 114 598 Spaces Moved 8104 | 61 192 396 338 816 64 1054 418 1131 206 94 636 738 170 307 1483 Core 8 | 3 . . . . . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . . . Legs 253 | 58 192 3 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 297 | . . 293 . . . . . . . . 4 . . . . Flight 7546 | . . 100 338 816 64 1054 418 1131 206 94 632 738 170 307 1478 Fastest Speed 15 | 50 120 34 34 37 37 34 34 34 31 31 25 24 17 21 15 Average Speed 36 | 116 120 51 36 38 37 36 34 34 31 31 31 30 26 28 27 Slowest Speed 300 | 120 120 150 40 40 37 37 37 37 34 31 114 31 29 29 300 Overloaded Moves 53 | . . . . . . . . . . . . . 28 . 25 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 69 | . . 1 5 5 . 8 5 4 . . 4 12 2 7 16 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 29 | 5 31 33 26 20 59 35 14 31 7 82 21 25 8 43 38 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 116 | . . . . . . 9 31 27 . . 11 6 2 1 29 Terrain Destroyed 144 | . . . . . . 10 31 27 . . 11 8 2 1 54 Melee 50 | . . . . . . . . 1 . . 11 6 2 1 29 Projectile 10 | . . . . . . 10 . . . . . . . . . AOE 84 | . . . . . . . 31 26 . . . 2 . . 25 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Tes Acc Total 8590 | 81 221 434 354 816 66 1092 430 1277 213 95 675 780 176 313 1567 Wait 130 | . . . . . . . . 93 . . . 18 3 . 16 Move 7960 | 60 191 393 327 807 63 1038 407 1122 206 93 626 716 165 293 1453 Hop 61 | . . 1 5 4 . 7 5 4 . . 4 9 2 6 14 Pick Up 66 | 8 5 4 4 1 2 5 1 10 1 . 9 8 . . 8 Fast Attach 58 | 4 2 8 5 3 . 2 4 5 3 1 4 1 1 3 12 Attach 41 | 1 1 4 3 1 . 3 2 5 1 . 4 4 1 1 10 Detach 13 | . . . 2 . . 4 1 . . . 2 1 . . 3 Swap 16 | . 1 2 . . . 4 1 1 . . 4 2 . . 1 Drop 63 | 2 4 8 5 . 1 5 7 8 2 1 6 7 1 1 5 Fire 59 | 6 17 13 . . . 16 2 2 . . . 2 . . 1 Melee 77 | . . . 3 . . . . 1 . . 15 9 3 5 41 Ram 1 | . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . 8 . 18 . . 1 3 . 4 3 Rewire 8 | . . . . . . . . 8 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 643 | -9/Materials | Discovered new exit (range 17) 649 | -9/Materials | Identified exit to Materials 649 | -9/Materials | Entered another Materials area 649 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 791 | -8/Materials | Discovered new exit (range 10) 794 | -8/Materials | Identified exit to Factory 797 | -8/Materials | Entered Factory 797 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 951 | -7/Factory | Build established: Hacker-Mutant 972 | -7/Factory | Repaired Heat Sink? 1004 | -7/Factory | Fabricated L-41 Fighter (x3) 1043 | -7/Factory | Fabricated Point Defense Array? 1117 | -7/Factory | Sucked down chute 1117 | -7/Factory | Entered Waste 1121 | -7/Waste | Spotted C-40 Crusher 1132 | -7/Waste | EMP discharged 1133 | -7/Waste | Spotted C-40 Crusher 1135 | -7/Waste | Spotted C-40 Crusher 1135 | -7/Waste | Spotted C-40 Crusher 1137 | -7/Waste | Discovered new exit (range 18) 1143 | -7/Waste | Identified exit to Factory 1143 | -7/Waste | Entered Factory 1253 | -7/Factory | Identified exit to Lower Caves 1549 | -7/Factory | Build established: Hacker-Scout 1558 | -7/Factory | Discovered new exit (range 21) 1586 | -7/Factory | Identified exit to Factory 1586 | -7/Factory | Entered another Factory area 1586 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1738 | -6/Factory | Fabricated Magnetic Acceleration Cannon? 1740 | -6/Factory | Discovered new exit (range 18) 1746 | -6/Factory | Spotted B-75 Beast 1747 | -6/Factory | Identified exit to Factory 1747 | -6/Factory | Entered another Factory area 1747 | -5/Factory | Evolved 2 slots: Utility x2 1958 | -5/Factory | Repaired Hvy. Rocket Launcher 1998 | -5/Factory | Repaired Cesium-ion Thruster 2164 | -5/Factory | Identified exit to Factory 2225 | -5/Factory | Discovered new exit (range 11) 2229 | -5/Factory | Identified exit to Upper Caves 2286 | -5/Factory | Entered another Factory area 2286 | -4/Factory | Accompanied by 1 ally 2286 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2358 | -4/Factory | Sucked down chute 2358 | -4/Factory | Entered Waste 2361 | -4/Waste | Spotted C-40 Crusher 2361 | -4/Waste | Spotted C-40 Crusher 2371 | -4/Waste | Spotted C-40 Crusher 2373 | -4/Waste | EMP discharged 2375 | -4/Waste | Spotted C-40 Crusher 2376 | -4/Waste | Spotted C-40 Crusher 2376 | -4/Waste | Spotted C-40 Crusher 2383 | -4/Waste | Discovered new exit (range 11) 2389 | -4/Waste | Identified exit to Factory 2389 | -4/Waste | Entered Factory 2400 | -4/Factory | 1 allies followed down the chute 2569 | -4/Factory | Crushed by falling debris 2570 | -4/Factory | System corruption reached 10% 2600 | -4/Factory | Lost 3 parts (1n2u) 2641 | -4/Factory | Identified exit to Research 2662 | -4/Factory | Entered Research 2662 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2783 | -3/Research | Found Gamma Bomb Array 2848 | -3/Research | Repaired Hvy. Rocket Launcher 2949 | -3/Research | Discovered new exit (range 20) 2958 | -3/Research | Identified exit to Research 2959 | -3/Research | Entered another Research area 2959 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2971 | -2/Research | Found Prototype Device 2971 | -2/Research | Identified EM Disruption Field 2983 | -2/Research | Identified exit to Testing 2988 | -2/Research | Spotted B-90 Cyclops 3011 | -2/Research | Identified exit to Access 3019 | -2/Research | Entered Testing 3026 | -2/Testing | Found Prototype Hackware 3026 | -2/Testing | Identified Ghost Barrier 3041 | -2/Testing | Protovariant out of control (PP-1E941GKTY6) 3130 | -2/Testing | Spotted PP-1E941GKTY6 3131 | -2/Testing | Spotted Alpha 7 3133 | -2/Testing | Entered Access 3133 | -1/Access | Evolved 2 slots: Utility x2 3408 | -1/Access | Energy Cycler disabled 3442 | -1/Access | Found Prototype Processor 3442 | -1/Access | Identified Exp. Core Analyzer 3465 | -1/Access | Build established: Wizard-Scout 3596 | -1/Access | Spotted B-99 Colossus 3680 | -1/Access | Spotted B-99 Colossus 3680 | -1/Access | Spotted B-99 Colossus 3724 | -1/Access | Core integrity fell below 50% 3728 | -1/Access | Core integrity fell below 20% 3731 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 03726_ Penetrated by Slug. 03726_ Acquired Impulse Thruster. 03727_ K-01 Serf collects debris. 03727_ Impulse Thruster destroyed. 03727_ Adv. Visual Processing Unit destroyed. 03727_ Penetrated by Slug. 03727_ Slug penetrates Sealed Heavy Doors. 03727_ Penetrated by Slug. 03727_ Slug penetrates Sealed Heavy Doors. 03727_ Penetrated by Slug. 03727_ Adv. Signal Interpreter destroyed. 03727_ Slug penetrates G-73 Enforcer. 03727_ Penetrated by Slug. 03728_ Slug penetrates Sealed Heavy Doors. 03728_ Penetrated by Slug. 03730_ P-80 Master resets B-99 Colossus, system corruption cleaned. 03731_ Slug penetrates Sealed Heavy Doors. 03731_ Penetrated by Slug. 03731_ Slug penetrates Sealed Heavy Doors. 03731_ Penetrated by Slug. 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"" ################ #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 80 Energy Generation 54 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 65 Melee Accuracy 8 Offensive Hacking 44 Defensive Hacking 20 Item Schematics ----------------- Phase Cannon | -7/Factory | Hacked Magnetic Acceleration Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Point Defense Array | x2 | -7/Factory | Preloaded Magnetic Acceleration Cannon | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatAntimatterInsulator Manual? 0 Play Time 02:01:09 Cumulative 111.0 hours Start 2020.05.16 @ 15:50:26 End 2020.05.16 @ 19:03:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 246 Rogue 245 Adventurer 1 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 75 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 210112a8-fbd8-4b78-bbd2-01084019f27e