Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 10:39:55 Player: Phil Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (735) 735 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2660 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Airjet Airjet Heat Sink Improved Signal Interpreter Hardened Medium Armor Plating Tractor Beam Light EM Pulse Cannon Light EM Pulse Cannon Advanced EMP Blaster Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Airjet Airjet Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Tractor Beam Medium Laser Improved Datajack [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 27 | 7 2 3 3 12 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . . 3 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 1 2 3 Device 2 | . 1 . 1 . Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 10 | 3 . 1 1 5 Energy Gun 4 | 2 . . 1 1 Energy Cannon 3 | . . 1 . 2 Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . . 13 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 96 88 90 90 Engine 10 | . 14 11 9 8 Leg 17 | . 28 22 18 7 Wheel 4 | . . . . 14 Device 9 | . 11 11 9 7 Storage 10 | . 14 11 9 9 Protection 11 | . . 11 18 16 Energy Gun 16 | . 28 18 18 7 Energy Cannon 5 | . . 3 9 10 Ballistic Gun 2 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 52 | 12 28 37 47 52 Greatest Support 36 | 20 20 20 20 36 Greatest Overweight (x) 10 | 1 1 1 2 10 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 7 7 15 15 15 Average Carried 10 | 4 6 12 13 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 7 15 15 11 Class Distribution -------------------- 60% | Mutant 32% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 546 | 270 10 36 20 210 Remotely 66 | . 10 36 20 . Salvage Created 1077 | 93 53 151 57 723 Parts 64 | 2 5 10 2 45 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 17 | . 3 3 1 10 Guns 10 | . 3 2 . 5 Cannons 6 | . . 1 1 4 Classes Destroyed 10 | 1 1 2 . 6 Worker 3 | . . . . 3 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 1 | 1 . . . . Watcher 2 | . . . . 2 Swarmer 3 | . 3 . . . Grunt 5 | . . 1 . 4 Duelist 1 | . . . . 1 Sentry 7 | . . 2 1 4 Hunter 1 | . . . . 1 Best Kill Streak 5 | 1 3 2 1 5 Combat Bots Only 3 | . 3 2 1 2 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 199 | . 12 11 10 166 Missed 41 | . 4 4 5 28 Damage Taken 2240 | . 73 95 117 1955 Core 624 | . 26 44 15 539 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 89 89 . . Volleys Fired 48 | 1 4 5 2 36 Largest 3 | 2 2 2 3 3 Hottest 162 | 90 90 96 146 162 Shots Fired 127 | 2 8 10 6 101 Gun 95 | 2 8 9 4 72 Cannon 32 | . . 1 2 29 Launcher . | . . . . . Special . | . . . . . Kinetic 41 | . . . . 41 Thermal 37 | 1 4 4 2 26 Explosive . | . . . . . Electromagnetic 49 | 1 4 6 4 34 Robot Hit Streak 12 | 2 3 8 5 12 Robot Miss Streak 5 | . 1 1 1 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 83 | 2 5 8 5 63 Core Hits 41 | 2 3 5 2 29 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . 1 . 3 Burn 2 | . . . . 2 Destroy 1 | . . . . 1 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1618 | 25 58 108 118 1309 Guns 849 | 25 58 83 36 647 Cannons 584 | . . 25 38 521 Explosions 132 | . . . 44 88 Melee . | . . . . . Ramming 53 | . . . . 53 Kinetic 310 | . . . . 310 Thermal 536 | 12 25 38 69 392 Explosive . | . . . . . Electromagnetic 719 | 13 33 70 49 554 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles . | . . . . . Explosions . | . . . . . Melee 9 | . . . . 9 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 104 | . . . 49 55 Shots 2 | . . . 1 1 Rammed 4 | . . . . 4 Targets Rammed 5 | . 1 . . 4 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 604 | 30 90 99 207 604 Average Temperature 139 | 18 51 41 108 165 Received Heat Transfer 618 | . 18 24 9 567 Effects 13 | . . . . 13 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 4 | . . . . 4 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1458 | 37 74 111 124 1112 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 1 2 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 326 | 5 133 130 57 326 Initial 55 | . 3 55 8 24 Average 94 | 1 88 71 30 154 Maximum Alert Level 1 | . . . . 1 Low Security (%) 88 | 100 100 100 100 66 Level 1 11 | . . . . 33 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 8 3 3 29 Peak Tracking Total 7 | . 3 2 2 7 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1661 | 91 337 537 148 548 Spaces Moved 820 | 60 195 261 47 257 Core 8 | 4 . . . 4 Treads . | . . . . . Legs 626 | 56 195 261 47 67 Wheels 186 | . . . . 186 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 260 101 Average Speed 169 | 117 162 190 260 150 Slowest Speed 550 | 120 190 190 260 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 32 20 7 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . 3 5 Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . . 3 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 986 | 76 206 293 69 342 Wait 44 | . 2 10 16 16 Move 816 | 59 194 260 46 257 Hop . | . . . . . Pick Up 31 | 9 2 12 2 6 Fast Attach 4 | 4 . . . . Attach 13 | 2 1 1 2 7 Detach . | . . . . . Swap 10 | 1 1 2 1 5 Drop 7 | . 1 3 . 3 Fire 48 | 1 4 5 2 36 Melee . | . . . . . Ram 4 | . . . . 4 Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 947 | -9/Materials | Discovered new exit (range 11) 966 | -9/Materials | Entered another Materials area 966 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1027 | -8/Materials | Discovered new exit (range 15) 1114 | -8/Materials | Entered Storage 1257 | -8/Storage | Lost 3 parts (1p2w) 1268 | -8/Storage | Build established: Tank 1591 | -8/Storage | Garrison activated, responded to threat 1637 | -8/Storage | Core integrity fell below 50% 1658 | -8/Storage | Core integrity fell below 20% 1662 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Energy bleed (-22). Overheating: Core damaged (-71). System corrupted: Broken Assault Rifle rejected. R-06 Scavenger collects Particle Gun. Wheel destroyed. Assault Rifle destroyed. Com. Wheel destroyed. Overheating: Energy bleed (-21). Hrd. Medium Armor Plating destroyed. Beam Rifle destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). D&I:K9WDOM#==JO >OC83QHEEM K-01 Serf collects debris. R-06 Scavenger inserts Aluminum Leg into recycling unit. Recycling unit begins recycling process. R-06 Scavenger inserts Aluminum Leg into recycling unit. K-01 Serf collects debris. 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