Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.31 @ 21:25:55 Player: Rumtowers Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (201) 201 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 636 Bonus ------- Follower Combat Kills 25 Friendly Fire -40 Cogmind --------- Core Integrity 0/250 Matter 207/300 Energy 115/125 System Corruption 1% Temperature Cool (0) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Assault Rifle Grenade Launcher Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 7 7 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 1 | . . 1 Storage 5 | 1 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 1 | . 1 . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 88 | . 85 94 Engine 14 | . 14 14 Leg 27 | . 28 26 Device 3 | . . 10 Storage 14 | . 14 14 Energy Gun 12 | . 14 10 Ballistic Gun 14 | . 14 14 Special Weapon 1 | . . 3 Naked Turns . | . . . Heaviest Build 27 | 11 27 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 12 | 6 12 10 Average Capacity 7 | 5 6 10 Most Carried 10 | 3 10 10 Average Carried 5 | 1 4 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 2 10 10 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 339 | 159 118 62 Remotely . | . . . Salvage Created 246 | . 202 44 Parts 28 | . 27 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 8 1 Guns 8 | . 8 . AOE 1 | . . 1 Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 3 | . 2 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 723 | . 324 399 Core 257 | . 83 174 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 18 | . 15 3 Largest 2 | . 2 2 Hottest 70 | . 70 60 Shots Fired 35 | . 29 6 Gun 35 | . 29 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 18 | . 15 3 Thermal 9 | . 9 . Explosive . | . . . Electromagnetic 8 | . 5 3 Robot Hit Streak 8 | . 8 4 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 20 | . 16 4 Core Hits 13 | . 10 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 409 | . 260 149 Guns 258 | . 208 50 Cannons . | . . . Explosions 151 | . 52 99 Melee . | . . . Ramming . | . . . Kinetic 118 | . 95 23 Thermal 162 | . 63 99 Explosive . | . . . Electromagnetic 129 | . 102 27 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 70 | . 43 27 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 36 18 Average Temperature 13 | . 12 18 Received Heat Transfer 24 | . 18 6 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 335 | . 185 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 232 | . 232 143 Initial 90 | . . 90 Average 84 | . 85 125 Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 79 100 Level 1 12 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 12 4 Peak Tracking Total 6 | . 6 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful . | . . . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 6 | . . 6 Total Damage 82 | . . 82 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 420 | 56 256 108 Spaces Moved 231 | 42 141 48 Core 8 | 8 . . Treads . | . . . Legs 223 | 34 141 48 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 127 | 106 126 150 Slowest Speed 180 | 120 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 26 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile . | . . . AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 320 | 51 192 77 Wait 30 | . 15 15 Move 229 | 41 140 48 Hop . | . . . Pick Up 16 | 4 11 1 Fast Attach 5 | 4 1 . Attach 6 | 2 2 2 Detach 3 | . 1 2 Swap 9 | . 4 5 Drop 4 | . 3 1 Fire 18 | . 15 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Entered Mines 322 | -10/Mines | Build established: Mutant 334 | -10/Mines | Received a Mining Laser from a helpful Derelict 355 | -10/Mines | Assembled infested the area 368 | -10/Mines | Discovered new exit (range 3) 416 | -10/Mines | Core integrity fell below 50% 420 | -10/Mines | Core integrity fell below 20% 421 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00341_ O0-TKD(g): "Mining lasers are a lot more useful than you might think..." 00344_ Chain reaction triggered in Ion Engine. 00344_ G-47 Trooper destroyed. 00345_ G-34 Mercenary destroyed. 00351_ Acquired Mining Laser. 00353_ R-06 Scavenger collects Aluminum Leg. 00355_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00355_ Acquired 32 matter. 00361_ Dropped Assault Rifle. 00361_ R-06 Scavenger collects Assault Rifle. 00364_ Acquired 30 matter. 00368_ EXIT=FOUND 00413_ O0-TKD(g) destroyed. 00416_ R-06 Scavenger destroyed. 00418_ Aluminum Leg destroyed. 00418_ Seismic Survey Station disabled. 00420_ EM Pulse Gun destroyed. 00421_ Seismic Survey Station disabled. 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