Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.25 @ 20:14:06 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (597) 2985 Value Destroyed (28830) 28830 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (13434) 13434 TOTAL SCORE: 54589 Bonus ------- High Alert Combat Kills 3882 Follower Combat Kills 1192 Entered Garrisons 1600 Used RIF Installer 4000 Win 3000 Friendly Fire -240 Cogmind --------- Core Integrity 1208/1600 Matter 165/300 Energy 411/440 System Corruption 8% Temperature Cool (13) Movement Treading (145) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (10) -- Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads (fused) Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Graphene Brace Advanced Focal Shield > --- WEAPON (6) ------- Phase Gun Enhanced Quantum Rifle KE Penetrator Heavy Gauss Cannon Enhanced Hardcell Cannon Compact Linear Accelerator > --- INVENTORY (20) --- Micro Antimatter Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Matter Compressor (250) Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Improved Targeting Computer Graphene Brace High-powered Tractor Beam > --- WEAPON ----------- Railgun Railgun Heavy Gauss Cannon Enhanced Hardcell Cannon Compact Linear Accelerator Graviton Cannon > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Matter Pod Compact Matter Pod Matter Compressor Advanced Field Recycling Unit KE Penetrator Hypervelocity Mass Driver [Rating: 202] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Enhanced Gauss Cannon Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Acc Gar Acc Slots Evolved 19 | . 1 . 2 . 2 . 2 . . . 2 . 2 . 2 . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 8 | . . . . . 2 . . . . . . . . . . . 2 . . 2 2 . . Utility 6 | . . . 1 . . . 2 . . . 1 . 1 . 1 . . . . . . . . Weapon 4 | . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . . Parts Attached 228 | 10 4 3 8 9 19 . 9 5 1 12 15 19 11 18 11 9 10 12 . 24 1 2 16 Power 23 | 1 1 1 . . . . 1 1 . 4 . . . 2 2 . 2 . . 5 . . 3 Engine 9 | 1 1 1 . . . . 1 1 . 3 . . . 1 . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . 2 . 2 . . 5 . . 3 Propulsion 66 | 4 2 1 5 2 12 . 2 . 1 3 6 5 5 3 . 2 4 . . 6 1 . 2 Treads 64 | 2 2 1 5 2 12 . 2 . 1 3 6 5 5 3 . 2 4 . . 6 1 . 2 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 65 | 2 . . 1 2 1 . 2 1 . . 6 5 6 8 7 5 1 4 . 7 . . 7 Device 49 | . . . . . . . 2 1 . . 4 2 6 7 4 5 1 4 . 6 . . 7 Storage 4 | . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . . . Processor 5 | 2 . . . 2 . . . . . . . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . . . . . . . . . . . 1 3 . 1 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 3 1 1 2 5 6 . 4 3 . 5 3 9 . 5 2 2 3 8 . 6 . 2 4 Energy Gun 7 | . . . . . . . . . . . . . . . . . . 5 . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 43 | 3 1 1 2 5 6 . 4 3 . 5 3 1 . 3 1 . 1 1 . 1 . 1 1 Ballistic Cannon 23 | . . . . . . . . . . . . 8 . 1 1 2 2 2 . 5 . 1 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . 1 . . . 1 . . . . . 2 . . 1 . 1 . Parts Lost 58 | . . . . . . . . 2 . 4 4 4 13 4 1 6 . 3 . 3 . 2 12 Power 5 | . . . . . . . . . . 1 . . 1 . . 1 . . . 1 . . 1 Propulsion 13 | . . . . . . . . . . 2 1 2 3 1 1 2 . . . . . . 1 Utility 18 | . . . . . . . . 1 . 1 1 . 5 1 . 1 . 1 . 2 . . 5 Weapon 22 | . . . . . . . . 1 . . 2 2 4 2 . 2 . 2 . . . 2 5 Highest Loss Streak 12 | . . . . . . . . 1 . 2 2 2 12 3 1 2 . 2 . 1 . 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 12 | 2 4 5 7 14 14 15 14 14 13 13 13 11 12 11 14 14 12 13 14 16 16 15 15 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 2 2 2 2 2 3 3 3 Propulsion 3 | . . 1 3 4 2 3 3 4 4 3 4 2 4 4 4 3 1 3 3 2 1 1 1 Utility 5 | . 1 1 . 2 5 7 5 5 5 5 2 3 5 6 7 8 7 7 8 8 9 9 9 Weapon 3 | . 1 2 2 7 5 4 4 3 3 4 5 4 1 . . . . . 1 2 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 1 . 1 . 5 1 . . . 1 . 8 . . . 1 . 1 . 1 . . 6 Power 3 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Utility 9 | . 1 . . . 1 . . . . . . 1 . . . . . 1 . . . . 5 Weapon 12 | . . . . . 3 1 . . . . . 7 . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 99 99 100 99 96 100 93 98 98 88 96 99 95 90 83 86 80 80 79 80 Engine 5 | . 12 12 10 10 7 8 7 7 7 6 6 6 4 1 5 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 5 8 9 9 6 7 7 6 Treads 23 | . 24 25 20 20 32 33 28 28 28 27 24 24 19 21 19 19 18 13 13 16 19 19 20 Device 12 | . . . . . . . 13 10 14 9 10 12 15 24 24 24 18 21 22 22 23 23 22 Storage 5 | . . . 10 10 8 8 7 7 7 7 6 6 5 5 5 5 4 4 4 4 3 3 3 Processor 11 | . 25 25 20 20 16 16 14 14 14 14 12 10 5 5 5 5 4 4 4 4 3 3 3 Protection 2 | . . . . . . . . . . . 5 7 6 1 5 5 9 5 4 1 . . . Ballistic Gun 21 | . 36 37 39 39 32 33 28 28 28 28 30 18 . 11 15 13 1 6 9 8 7 5 4 Ballistic Cannon 8 | . . . . . . . . . . . . 11 29 17 15 15 25 17 18 13 11 15 15 Peak Build Rating 202 | 7 8 13 16 24 34 34 51 50 49 53 72 78 90 92 98 104 145 154 152 180 196 201 202 Average Rating 78 | 6 7 9 15 21 30 33 48 47 49 46 68 68 78 82 93 96 132 148 152 166 196 199 195 On Entrance 77 | . 7 8 13 16 24 34 34 50 49 49 53 67 77 60 83 98 101 145 152 152 180 196 200 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 6 . . . . 10 . . . . . . 6 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 7 11 16 37 41 41 41 54 54 52 59 68 101 115 107 101 100 122 124 123 153 139 149 149 Greatest Support 380 | 40 40 40 40 40 82 82 85 85 85 100 120 110 111 115 110 130 215 210 210 310 380 380 380 Greatest Overweight (x) 19 | . . . . 1 . . . . . . . . 19 . 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 14 | 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 Most Carried 20 | 3 5 5 12 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 20 17 17 20 Average Carried 13 | 2 4 5 7 14 14 14 14 14 13 13 13 13 12 11 14 14 12 14 15 17 17 16 16 Final Capacity 20 | 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Final Carried 19 | 3 5 5 12 15 15 15 15 13 13 15 12 11 9 15 15 13 15 15 15 19 17 16 19 Class Distribution -------------------- 50% | Hacker-Gunner 21% | Scavenger-Executioner 15% | Hacker-Executioner 6% | Scavenger-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Scavenger-Gunner | -9/Materials Hacker-Gunner | -9/Storage Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Hacker-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Garrison Hacker-Executioner | -3/Research Hacker-Executioner | -3/Garrison Hacker-Executioner | -3/Research Scientist-Executioner | -2/Research Hacker-Executioner | -1/Access Hacker-Executioner | -1/Garrison Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Acc Gar Acc Matter Collected 24934 | 186 403 372 630 408 1347 574 402 775 30 638 952 2428 944 1318 1270 1037 531 2035 16 3002 197 1128 4311 Remotely 6097 | . . . . . . . . . . . 44 . . . . . . . . 812 197 1128 3916 Salvage Created 25953 | . 426 564 1096 771 1853 795 1034 1630 53 752 1778 2112 903 1141 1427 633 297 1257 . 2140 82 713 4496 Parts 1216 | . 27 34 71 53 123 40 57 77 1 54 107 66 27 44 67 18 17 33 . 81 3 39 177 Haulers Intercepted 26 | . 2 . 3 6 6 . 2 . . . 3 . 1 . 1 . . . . . . . 2 Recyclers Shooed 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Acc Gar Acc Combat Hostiles Destroyed 471 | . 6 18 12 9 24 23 17 35 1 18 21 42 20 29 26 17 7 29 . 36 1 18 62 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 264 | . 6 18 12 9 24 23 17 35 1 18 19 24 . 1 10 8 . 6 . 12 . 9 12 Cannons 203 | . . . . . . . . . . . . 18 19 28 16 9 7 23 . 23 1 9 50 AOE 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Classes Destroyed 23 | . 6 3 2 1 2 2 . 1 . 1 1 . 1 . . . . . . 1 . 1 1 Worker 20 | . 1 . 1 . 5 . 1 . . . 6 . 1 . . . . . . 1 . . 4 Builder 26 | . . 2 3 . 5 . 1 . . . 2 . 1 . 4 . 1 . . 1 . . 6 Tunneler 10 | . 1 2 1 . 4 . 1 . . . . . . . . . . . . . . . 1 Hauler 26 | . 2 . 3 6 6 . 2 . . . 3 . 1 . 1 . . . . . . . 2 Recycler 14 | . . . 2 1 3 . 1 . . . . . 1 . 1 . . . . 1 . . 4 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 Operator 8 | . . . 1 1 3 . 1 . . . . . . . . . . . . 2 . . . Watcher 26 | . 3 . 4 2 3 1 . . . . 2 . 3 . . . . . . 4 . . 4 Swarmer 76 | . 2 . . 2 3 5 2 8 . 7 6 3 . 8 8 7 . 4 . 3 . 6 2 Cutter 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . Grunt 162 | . 4 4 7 3 8 12 9 17 1 7 3 23 6 16 4 7 2 12 . 4 . . 13 Brawler 11 | . . . . . 1 . 1 1 . . . 3 2 . . . . . . . . . 3 Duelist 11 | . . . . . . . . 2 . . . 3 1 . 1 . . 2 . . . . 2 Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 80 | . . 2 5 4 10 2 3 3 . 2 3 7 3 4 5 1 2 5 . 5 1 3 10 Specialist 4 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . Hunter 35 | . . . . . 2 1 . 1 . . 6 1 . . 2 . . 4 . 6 . 2 10 Programmer 63 | . . . . . . 1 2 3 . 1 2 . 6 1 6 1 2 1 . 15 . 2 20 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Behemoth 9 | . . . . . . . . . . 1 . 2 1 . . 1 1 1 . . . 1 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 3 6 7 4 6 6 4 6 1 6 7 5 7 15 8 5 2 7 . 8 1 6 9 Combat Bots Only 15 | . 2 5 5 2 4 6 3 6 1 6 6 5 6 15 8 5 2 7 . 6 1 6 7 Max Kills in Single Turn 4 | . 1 2 2 1 2 2 2 2 1 2 3 2 3 2 2 1 2 4 . 2 1 2 3 Gunslinging 1 | . . 1 . . 1 1 1 1 . 1 1 . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Acc Gar Acc Hostile Shots Fired 2403 | . 17 48 32 5 64 56 97 140 . 55 164 188 243 156 105 104 27 130 . 251 2 178 341 Missed 670 | . 3 19 12 . 17 12 33 31 . 19 40 59 41 42 37 26 9 39 . 78 1 48 104 Hits 1733 | . 14 29 20 5 47 44 64 109 . 36 124 129 202 114 68 78 18 91 . 173 1 130 237 Melee 21 | . . 2 . . . . . 6 . . . . 6 . . . . . . . . 1 6 Projectile 1712 | . 14 27 20 5 47 44 64 103 . 36 124 129 196 114 68 78 18 91 . 173 1 129 231 AOE 4 | . . . . . . 1 . . . . . . . . . . . . . . . 2 1 Critical Strikes 56 | . . 1 . . 1 3 1 1 . 1 4 3 10 2 3 1 . 5 . 9 . 2 9 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . 2 9 Part Disruptions 11 | . . . . . . . 1 . . . . . 3 . 1 . . . . 3 . 1 2 Damage Taken 19545 | . 115 254 208 60 529 489 443 948 . 391 1142 1071 2442 1075 776 1350 233 873 . 2001 19 1613 3513 Core 1604 | . . 38 64 7 41 43 49 71 . 16 34 54 355 84 68 209 . 36 . 43 . 93 299 Absorbed by Shields 837 | . . . . . . . . . . . . 50 . 34 . 142 34 245 . 315 . 17 . Redirected to Shielding 84 | . . . . . . . . . . . 84 . . . . . . . . . . . . Ignored by Resistances 12601 | . 72 157 128 39 319 296 286 581 . 237 712 997 1419 981 474 641 159 662 . 1376 11 962 2092 Regen/Repaired (Parts) 146 | . . . . . 52 . 94 . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 84 . 82 . 84 . . . 80 . 89 . 56 . 75 . . 97 97 . . 75 Volleys Fired 867 | . 23 38 40 27 70 34 35 56 1 31 44 70 34 33 37 30 11 46 . 68 1 26 112 Largest 6 | . 3 3 4 4 4 4 4 4 4 4 5 5 6 6 6 6 6 6 . 6 6 6 6 Hottest 353 | . 60 63 83 92 96 96 112 112 112 129 162 247 294 327 224 249 277 275 . 307 314 318 353 Shots Fired 4091 | . 69 114 160 96 279 135 140 225 4 125 217 329 150 174 205 165 66 246 . 389 6 152 645 Gun 2442 | . 69 114 160 96 279 135 140 225 4 125 217 188 . 42 106 78 1 68 . 155 3 42 195 Cannon 1649 | . . . . . . . . . . . . 141 150 132 99 87 65 178 . 234 3 110 450 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4007 | . 69 114 160 96 279 135 140 225 4 125 217 329 150 158 205 165 66 246 . 367 5 149 603 Thermal 84 | . . . . . . . . . . . . . . 16 . . . . . 22 1 3 42 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 84 | . 17 28 35 28 25 69 46 84 22 72 51 60 17 78 41 30 45 37 . 49 23 60 51 Robot Miss Streak 4 | . 1 2 2 2 2 2 1 1 . 1 1 2 2 2 3 3 2 2 . 2 . 4 2 Penetration Max 2 | . . . . . . . 1 1 . 1 2 1 1 1 1 1 . 1 . 1 . 1 1 Secondary Targets 48 | . 1 4 1 1 3 9 3 9 . 4 6 7 . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 1 1 1 1 1 . 1 2 1 . . . . . . . . . . . Shots Hit Robots 2842 | . 49 84 113 56 183 97 106 171 2 88 177 244 93 112 142 114 44 180 . 281 6 92 408 Core Hits 1331 | . 21 43 42 33 106 64 51 73 2 36 85 107 47 75 82 44 45 73 . 97 3 36 166 Critical Kills 75 | . . . 1 . . 4 1 2 . 6 14 10 . . 1 . . 2 . 5 . 3 26 Critical Parts Destroyed 102 | . . . . . 1 1 2 2 . 5 26 20 . 1 . 1 . 3 . 13 . 4 23 Critical Strikes 309 | . . . 1 . 1 5 3 4 . 11 42 50 21 11 2 6 1 24 . 35 . 17 75 Burn 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 Destroy 191 | . . . 1 . 1 5 3 4 . 11 42 31 . 1 1 1 . 5 . 21 . 12 52 Blast 114 | . . . . . . . . . . . . 19 21 10 1 5 1 19 . 12 . 5 21 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73612 | . 601 1111 1475 893 3217 1909 2260 3433 42 1626 2871 5850 4138 4025 3988 3519 1413 5508 . 8367 184 3294 13888 Guns 36122 | . 601 1111 1475 893 3217 1909 2260 3433 42 1626 2399 2106 . 807 2010 1645 14 1588 . 3530 70 884 4502 Cannons 36309 | . . . . . . . . . . . . 3744 3651 3212 1978 1874 1393 3920 . 4768 114 2410 9245 Explosions 1077 | . . . . . . . . . . . 472 . 464 . . . . . . . . . 141 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 104 | . . . . . . . . . . . . . 23 6 . . 6 . . 69 . . . Kinetic 70667 | . 601 1111 1475 893 3217 1909 2260 3433 42 1626 2399 5850 3651 3747 3988 3519 1407 5508 . 7829 162 3225 12815 Thermal 2224 | . . . . . . . . . . . 387 . . 272 . . . . . 469 22 69 1005 Explosive 617 | . . . . . . . . . . . 85 . 464 . . . . . . . . . 68 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 2 3 . 1 1 1 3 3 6 7 1 6 2 3 3 7 . 1 8 Average Corruption 3 | . . . . . 1 2 . 1 1 1 2 3 2 6 1 2 1 2 3 6 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 254 | . . . . . 16 19 . 2 . 11 21 38 6 43 1 7 3 20 . 29 . 1 37 Message Errors 53 | . . . . . 4 4 . . . 4 6 5 . 9 . 1 1 4 . 6 . . 9 Matter Fused 60 | . . . . . 5 6 . . . . 6 14 2 5 . 1 1 6 . 7 . 1 6 Heat Flow Errors 23 | . . . . . 1 1 . . . . 2 7 1 3 . 1 . 3 . 1 . . 3 Energy Discharges 31 | . . . . . 3 3 . . . 1 1 5 1 6 . 2 . 2 . 3 . . 4 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Parts Fused 6 | . . . . . . 1 . . . . . . . . 1 . . 2 . . . . 2 Data Loss (minor) 28 | . . . . . 3 2 . 1 . 3 1 3 1 8 . . . 1 . 2 . . 3 Data Loss (major) 11 | . . . . . . 1 . . . . 1 2 . 1 . 1 . . . 4 . . 1 Misfires 12 | . . . . . . . . 1 . 2 1 1 1 3 . . . 1 . 1 . . 1 Alerts 7 | . . . . . . . . . . . . 1 . 4 . . 1 . . . . . 1 Weapon Failures 20 | . . . . . . 1 . . . 1 3 . . 3 . 1 . 1 . 4 . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1290 | . . . . . . . . . . . 214 34 236 18 39 134 3 57 . 150 . 38 367 Projectiles 973 | . . . . . . . . . . . . 34 144 18 39 134 3 57 . 139 . 38 367 Explosions 306 | . . . . . . . . . . . 214 . 92 . . . . . . . . . . Melee 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . Knockbacks 223 | . . . . . . . . . . . . 7 25 18 21 11 12 24 . 46 . 11 48 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 214 | . . . . . . . . . . . . 7 22 18 20 11 12 23 . 42 . 11 48 Secondary 9 | . . . . . . . . . . . . . 3 . 1 . . 1 . 4 . . . Self-Inflicted Damage 166 | . . . . . . 70 . . . . 56 . 40 . . . . . . . . . . Shots 4 | . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . Rammed 8 | . . . . . . . . . . . . . 1 1 . . 1 . . 5 . . . Targets Rammed 10 | . . . . . . . . . . . . . 2 1 . . 1 . . 6 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Highest Temperature 712 | . 45 72 96 332 245 225 174 270 58 168 471 360 712 336 . 122 196 238 . 103 . . 192 Average Temperature 83 | . 21 15 28 46 29 36 58 84 31 59 159 100 253 112 . 53 55 84 . 103 . . 26 Received Heat Transfer 4933 | . 102 195 90 48 270 243 327 396 . 189 147 552 1176 439 27 161 34 157 . 133 . 22 225 Effects 24 | . . . . 1 . . . . . . 9 6 8 . . . . . . . . . . Shutdowns 4 | . . . . . . . . . . . 2 1 1 . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . Interference 8 | . . . . . . . . . . . 4 4 . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 4 | . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 Heat Transferred 3246 | . . . . . . . . . . . 200 . . 277 . . . . . 1150 50 150 1419 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Acc Gar Acc Maximum Alert Level 4 | . . . . . . 3 1 3 1 3 2 4 2 3 1 2 1 3 1 2 1 2 3 Low Security (%) 45 | 100 100 100 100 100 100 38 59 18 . 7 19 4 28 . 78 22 99 18 . 38 . 45 . Level 1 16 | . . . . . . 7 40 7 100 7 77 15 46 19 21 52 . 5 100 16 100 12 8 Level 2 26 | . . . . . . 49 . 50 . 59 3 37 24 44 . 24 . 55 . 44 . 41 62 Level 3 10 | . . . . . . 4 . 23 . 24 . 30 . 35 . . . 19 . . . . 28 Level 4 . | . . . . . . . . . . . . 12 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1385 | . 50 65 121 146 102 809 315 931 386 1073 418 1385 540 909 354 472 198 910 384 576 241 653 981 Initial 540 | . . . . 1 . . 315 . 363 199 418 167 540 239 354 86 198 . 384 149 226 142 296 Average 315 | . 3 5 25 17 17 361 140 511 356 601 264 698 292 625 160 288 49 509 370 297 227 357 623 Influence Increases 15877 | . 213 183 424 568 872 829 478 951 53 934 847 1318 954 870 722 446 203 960 . 1171 30 571 2280 Destroy 0b10 Robot/C 9880 | . 120 120 240 340 480 480 340 700 40 580 480 900 400 660 520 340 140 580 . 720 20 400 1280 Destroy 0b10 Robot/NC 670 | . 35 20 75 55 145 5 35 . . . 70 5 35 . 30 . 5 . . 45 . . 110 Destroy Leader 1862 | . 40 20 94 126 188 30 94 40 10 30 120 40 108 40 122 40 40 60 . 198 10 50 362 Allied During Kill 117 | . . . . 37 . 1 . 1 3 26 7 10 1 9 . . . . . . . 22 . Successful Hack 116 | . 18 . 13 10 5 15 . 10 . 10 . 10 . 10 . . . 15 . . . . . Disable Machine 264 | . . 8 . . 16 . 4 . . . 88 . 88 4 8 4 . 4 . 4 . . 36 Anti-Garrison Action 1050 | . . . . . . 200 . 150 . 200 . 250 . 100 . . . 150 . . . . . Destroy Structure 1588 | . . . 2 . 8 53 5 5 . 73 82 43 292 47 42 47 18 136 . 204 . 84 447 Lose Combat Pursuer 330 | . . 15 . . 30 45 . 45 . 15 . 60 30 . . 15 . 15 . . . 15 45 Influence Decreases 14966 | . 213 183 417 575 872 20 1287 20 613 232 1610 243 1895 405 1470 135 675 50 556 1027 302 144 2022 Entered New Map 5436 | . . . . 6 . . 494 . 568 172 655 143 845 205 555 75 274 . 526 205 272 84 357 Time Decay 8390 | . 213 183 417 429 872 . 793 . 45 . 855 . 900 . 885 . 401 . 30 792 30 . 1545 Lost Part 580 | . . . . . . . . 20 . 40 40 40 130 40 10 60 . 30 . 30 . 20 120 Lost Ally 560 | . . . . 140 . 20 . . . 20 60 60 20 160 20 . . 20 . . . 40 . Squads Dispatched 61 | . 1 . 2 1 4 . 4 . 1 . 8 . 8 . 3 . 2 . 1 8 . . 18 Investigation 9 | . 1 . 1 . 2 . 1 . 1 . 2 . 1 . . . . . . . . . . Extermination 21 | . . . . . . . 2 . . . 2 . 2 . 3 . 2 . . 3 . . 7 Reinforcement 17 | . . . 1 1 2 . 1 . . . 3 . 2 . . . . . 1 4 . . 2 Assault 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Garrison 11 | . . . . . . . . . . . 1 . 3 . . . . . . . . . 7 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Acc Gar Acc Distress Signals 22 | . 1 . 1 2 2 . . . . . 2 . 2 . 3 . . . . 2 . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 576 | . 9 19 17 18 35 24 18 35 2 26 32 46 27 31 28 20 8 30 1 41 1 23 85 Peak Tracking Total 13 | . 2 5 3 4 5 6 3 6 2 3 8 6 9 8 5 5 2 6 1 5 1 13 5 Tactical Retreats 20 | . . 1 . . 2 2 . 2 . 1 . 4 2 . . 1 . 1 . . . 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Acc Gar Acc Traps Triggered 31 | . 4 . 1 1 5 . . . 1 1 2 2 . 2 2 2 . 2 . 2 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Acc Gar Acc Machines Disabled 76 | . . 2 . . 4 2 1 . . 3 22 2 22 1 2 1 . 3 . 1 . 1 9 Max in Single Turn 16 | . . 1 . . 1 2 1 . . 2 16 1 10 1 1 1 . 2 . 1 . 1 1 Garrison Relay 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Phase Generator 3 | . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Acc Gar Acc Machines Accessed 51 | . 8 . 5 3 5 4 3 3 1 1 2 3 2 2 2 . 2 2 . 2 1 . . Terminals 36 | . 7 . 5 3 1 4 1 3 . 1 1 3 1 2 1 . . 2 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Total Hacks 105 | . 19 . 15 4 15 7 5 5 1 1 3 4 3 4 3 . 4 2 . 9 1 . . Successful 67 | . 11 . 6 3 13 4 3 2 1 1 1 3 1 1 2 . 4 2 . 8 1 . . Failed 38 | . 8 . 9 1 2 3 2 3 . . 2 1 2 3 1 . . . . 1 . . . Catastrophic 6 | . 2 . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 12 . 13 . 6 . 4 . . . 2 . 2 . 2 . . . . 1 . . . Terminals 72 | . 15 . 15 4 5 7 3 5 . 1 2 4 2 4 2 . . 2 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 4 . . . 2 . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Scanalyzers 15 | . . . . . 7 . . . . . . . . . . . . . . 8 . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Terminal Hacks 37 | . 10 . 6 3 3 4 1 2 . 1 . 3 . 1 1 . . 2 . . . . . Robot Analysis 9 | . 5 . 1 . 3 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . 3 . 1 . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Patrol Navigation 4 | . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 15 | . . . . . 7 . . . . . . . . . . . . . . 8 . . . Retrieve Study 15 | . . . . . 7 . . . . . . . . . . . . . . 8 . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . 2 . 1 . . . . . . . . . . . . 1 . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 7 . 4 1 3 3 . 1 . . 2 . 2 1 2 . . 1 . 2 . . . Full Trace Events 9 | . 2 . 1 . 2 1 . 1 . . 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 15 | . . . . . 7 . . . . . . . . . . . . . . 8 . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Time 50 | . . . . . 50 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 100 | . . . . . . . . . . . . . . . . . 100 . . . . . . Retrieved Matter 100 | . . . . . . . . . . . . . . . . . 100 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Acc Gar Acc Used RIF Installer 8 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . 3 . . . 5 . 5 . . . . . . . . . . . Machine Destruction 10 | . . . . . . . . . . 5 . 5 . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . 3 . . . . . 5 . 9 . . . . . . . 2 . Allies Hacked 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Acc Gar Acc Total Allies 34 | . . . . 10 . 3 . 2 . 2 . 5 . 9 . . . 1 . . . 2 . Largest Group 10 | . . . . 10 . 3 . 2 2 3 3 3 2 6 1 . . 1 . . . 2 . Highest-Rated Group 237 | . . . . 88 . 76 . 160 160 237 237 87 49 123 37 . . 38 . . . 198 . Highest-Rated Ally 99 | . . . . 16 . 31 . 80 80 95 95 29 29 41 37 . . 38 . . . 99 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 242 | . . . . 96 . 11 . . 1 34 16 30 3 35 1 . . 2 . . . 13 . Total Damage 4937 | . . . . 839 . 322 . . 48 1554 555 454 25 791 . . . 37 . . . 312 . Kills 34 | . . . . 8 . 1 . . 1 11 4 3 . 4 . . . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Acc Gar Acc Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . 5 . 1 . 3 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Acc Gar Acc Turns Passed 25244 | 99 1157 1145 919 1175 2158 1259 1231 1229 71 1281 1152 1909 1203 1330 1199 790 687 1307 53 1162 51 599 2078 Spaces Moved 13088 | 64 663 622 482 466 1111 696 666 639 41 706 597 980 507 693 634 395 393 712 34 551 31 325 1080 Core 10 | 8 . . . . . . . . . . . . 2 . . . . . . . . . . Treads 13052 | 30 663 622 482 466 1111 696 666 639 41 706 597 980 505 693 634 395 393 712 34 551 31 325 1080 Legs 26 | 26 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 158 161 158 158 161 161 160 160 160 160 162 155 152 158 158 148 148 148 145 Average Speed 163 | 130 160 160 160 228 160 161 160 158 161 165 161 160 202 161 162 161 154 158 158 161 148 148 146 Slowest Speed 1000 | 160 160 160 160 240 162 161 161 161 161 167 165 160 1000 163 243 245 165 158 158 170 148 148 148 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . 1 . . . . . . . . . . . . . 3 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 45 | 4 96 95 51 89 94 81 22 65 2 85 18 93 14 72 19 40 13 56 2 17 2 35 38 Regions Visited 23 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 894 | . . . . . . 74 . . . 60 96 24 157 17 27 43 12 121 . 69 . 28 166 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 409 | . . . . . . . . . . 4 2 22 42 17 27 43 12 31 . 69 . 28 112 AOE 480 | . . . . . . 74 . . . 56 91 . 115 . . . . 90 . . . . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Acc Gar Acc Total 14879 | 75 711 688 535 517 1319 752 739 717 43 761 693 1144 588 806 705 469 449 812 33 687 33 365 1238 Wait 316 | . 6 23 1 . 75 15 21 17 . 3 15 26 19 6 5 20 14 24 . 8 . 4 14 Move 13062 | 63 662 621 481 465 1111 694 666 637 41 704 596 978 507 691 634 392 393 710 33 550 31 323 1079 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 65 | 2 3 . 4 5 8 2 3 . . 1 8 10 3 1 . 2 2 2 . 7 . . 2 Fast Attach 87 | 7 6 . . 1 8 . . . . 2 2 8 7 9 5 4 5 4 . 11 . . 8 Attach 52 | . 1 . 2 . 2 . 3 2 . 3 6 3 9 2 3 3 2 . . 2 1 2 6 Detach 19 | . . . . 1 . . . . . 1 1 1 2 1 1 1 5 . . 4 . . 1 Swap 163 | 3 5 3 6 8 21 . 6 4 1 9 10 11 4 9 12 7 8 12 . 14 . 3 7 Drop 147 | . 5 3 1 8 24 2 5 1 . 7 11 21 1 1 8 9 8 13 . 17 . . 2 Fire 867 | . 23 38 40 27 70 34 35 56 1 31 44 70 34 33 37 30 11 46 . 68 1 26 112 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . . . . . 2 1 . . 1 . . 6 . . . Escape Stasis 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . Rewire 88 | . . . . . . 5 . . . . . 16 . 52 . . . 1 . . . 7 7 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 4 exits: *Fac x3 / *Fac) -5/Factory (discovered 4 exits: *Fac / *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison -3/Research -3/Garrison -3/Research -2/Research -1/Access -1/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 15) 100 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Evolved 1 slot: Weapon x1 279 | -10/Materials | Identified exit to Subcaves 279 | -10/Materials | Discovered exit to Subcaves (range 11) 308 | -10/Materials | Build established: Hacker-Gunner 554 | -10/Materials | Identified exit to Materials 554 | -10/Materials | Discovered exit to Materials (range 15) 703 | -10/Materials | Discovered exit to Materials (range 15) 866 | -10/Materials | Discovered exit to Materials (range 16) 893 | -10/Materials | Identified exit to Mines 1257 | -10/Materials | Entered Mines 1258 | -10/Mines | Learned location of Storage (-9) 1264 | -10/Mines | Met a Derelict bent on vengeance 1339 | -10/Mines | Assembled infested the area 1344 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1354 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1355 | -10/Mines | Identified exit to Exiles 1355 | -10/Mines | Discovered exit to Exiles (range 5) 1778 | -10/Mines | Discovered exit to Materials (range 9) 2265 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2271 | -10/Mines | Discovered exit to Materials (range 16) 2402 | -10/Mines | Entered Materials 2402 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2697 | -9/Materials | Identified exit to Mines 2697 | -9/Materials | Identified exit to Storage 3098 | -9/Materials | Build established: Scavenger-Gunner 3189 | -9/Materials | Identified exit to Materials 3189 | -9/Materials | Discovered exit to Materials (range 16) 3321 | -9/Materials | Entered Storage 3333 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3503 | -9/Storage | Lost 5 allies 3761 | -9/Storage | Build established: Hacker-Gunner 4079 | -9/Storage | Discovered exit to Materials (range 8) 4496 | -9/Storage | Entered Materials 4496 | -8/Materials | Evolved 2 slots: Propulsion x2 5341 | -8/Materials | Identified exit to Factory 5341 | -8/Materials | Discovered exit to Factory (range 16) 5919 | -8/Materials | Discovered exit to Factory (range 5) 6014 | -8/Materials | Repaired Lgt. Angular Momentum Engine 6549 | -8/Materials | Discovered exit to Factory (range 5) 6654 | -8/Materials | Identified exit to Garrison 6654 | -8/Materials | Entered Garrison 6704 | -8/Garrison | Triggered checkpoint 6824 | -8/Garrison | Triggered checkpoint 6882 | -8/Garrison | Discovered exit to Factory (range 12) 6935 | -8/Garrison | P-60 Hacker assimilated allied 34-MFK(g) 6998 | -8/Garrison | Triggered checkpoint 7342 | -8/Garrison | Discovered exit to Factory (range 10) 7541 | -8/Garrison | Discovered exit to Factory (range 12) 7598 | -8/Garrison | Triggered checkpoint 7617 | -8/Garrison | Discovered exit to Factory (range 58) 7617 | -8/Garrison | Discovered exit to Factory (range 10) 7617 | -8/Garrison | Discovered exit to Factory (range 74) 7660 | -8/Garrison | Triggered checkpoint 7719 | -8/Garrison | Triggered checkpoint 7857 | -8/Garrison | Phase Generator disabled 7881 | -8/Garrison | Installed Relay Interface Framework 7913 | -8/Garrison | Entered Factory 7913 | -7/Factory | Evolved 2 slots: Utility x2 8932 | -7/Factory | Identified exit to Lower Caves 9144 | -7/Factory | Identified exit to Garrison 9144 | -7/Factory | Entered Garrison 9163 | -7/Garrison | Heavy support dispatched to Factory 9286 | -7/Garrison | Triggered checkpoint 9363 | -7/Garrison | Triggered checkpoint 9502 | -7/Garrison | Triggered checkpoint 9604 | -7/Garrison | Identified exit to Factory 9604 | -7/Garrison | Discovered exit to Factory (range 3) 9634 | -7/Garrison | Triggered checkpoint 9702 | -7/Garrison | Heavy support dispatched to Factory 9816 | -7/Garrison | Discovered exit to Factory (range 12) 9832 | -7/Garrison | Heavy support dispatched to Factory 9860 | -7/Garrison | Triggered checkpoint 10040 | -7/Garrison | Triggered checkpoint 10127 | -7/Garrison | Expanded RIF knowledge: Hotswap 10142 | -7/Garrison | Discovered exit to Factory (range 14) 10222 | -7/Garrison | Triggered checkpoint 10254 | -7/Garrison | Found embedded Infiltrators 10373 | -7/Garrison | Entered Factory 10373 | -7/Factory | Accompanied by 2 allies 10444 | -7/Factory | Identified exit to Garrison 10444 | -7/Factory | Entered Garrison 10444 | -7/Garrison | Accompanied by 2 allies 10538 | -7/Garrison | Triggered checkpoint 10646 | -7/Garrison | Triggered checkpoint 10706 | -7/Garrison | Triggered checkpoint 10736 | -7/Garrison | Triggered checkpoint 10839 | -7/Garrison | Identified exit to Factory 10839 | -7/Garrison | Discovered exit to Factory (range 10) 10890 | -7/Garrison | Triggered checkpoint 10917 | -7/Garrison | Identified exit to Factory 10917 | -7/Garrison | Discovered exit to Factory (range 6) 11114 | -7/Garrison | Triggered checkpoint 11176 | -7/Garrison | Discovered exit to Factory (range 10) 11400 | -7/Garrison | Triggered checkpoint 11437 | -7/Garrison | Garrison Relay disabled 11490 | -7/Garrison | Discovered exit to Factory (range 10) 11545 | -7/Garrison | Found embedded Infiltrators 11553 | -7/Garrison | Spotted B-75 Beast 11561 | -7/Garrison | Destroyed B-75 Beast 11628 | -7/Garrison | Expanded RIF knowledge: Structural Interface 11646 | -7/Garrison | Phase Generator disabled 11725 | -7/Garrison | Entered Factory 11725 | -6/Factory | Accompanied by 3 allies 11725 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11998 | -6/Factory | Identified exit to Factory 11998 | -6/Factory | Discovered exit to Factory (range 5) 12183 | -6/Factory | Identified exit to Lower Caves 12183 | -6/Factory | Discovered exit to Lower Caves (range 16) 12491 | -6/Factory | Cargo convoy interrupted 12782 | -6/Factory | Garrison activated, responded to threat 12839 | -6/Factory | Identified exit to Garrison 12877 | -6/Factory | Entered Garrison 12945 | -6/Garrison | Triggered checkpoint 13016 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 13061 | -6/Garrison | Learned Factory security intel 13155 | -6/Garrison | Triggered checkpoint 13235 | -6/Garrison | Triggered checkpoint 13403 | -6/Garrison | Discovered exit to Factory (range 12) 13426 | -6/Garrison | Build established: Scavenger-Gunner 13499 | -6/Garrison | Triggered checkpoint 13552 | -6/Garrison | Discovered exit to Factory (range 15) 13601 | -6/Garrison | Triggered checkpoint 13648 | -6/Garrison | Identified exit to Factory 13648 | -6/Garrison | Discovered exit to Factory (range 3) 13749 | -6/Garrison | Triggered checkpoint 13943 | -6/Garrison | Triggered checkpoint 13947 | -6/Garrison | Triggered checkpoint 13993 | -6/Garrison | Triggered checkpoint 14156 | -6/Garrison | Spotted B-75 Beast 14156 | -6/Garrison | Spotted B-75 Beast 14179 | -6/Garrison | Destroyed B-75 Beast 14260 | -6/Garrison | Destroyed B-75 Beast 14453 | -6/Garrison | Triggered checkpoint 14461 | -6/Garrison | Discovered exit to Factory (range 10) 14548 | -6/Garrison | Build established: Hacker-Tank 14578 | -6/Garrison | Garrison Relay disabled 14786 | -6/Garrison | Entered Factory 14786 | -5/Factory | Accompanied by 2 allies 14786 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15084 | -5/Factory | Build established: Hacker-Executioner 15100 | -5/Factory | Identified exit to Upper Caves 15100 | -5/Factory | Discovered exit to Upper Caves (range 15) 15614 | -5/Factory | Spotted B-75 Beast 15632 | -5/Factory | Destroyed B-75 Beast 15636 | -5/Factory | Discovered exit to Upper Caves (range 6) 15645 | -5/Factory | Identified exit to Factory 15645 | -5/Factory | Discovered exit to Factory (range 8) 15690 | -5/Factory | Garrison activated, responded to threat 15816 | -5/Factory | Lost 12 parts (1p3n4u4w) 15989 | -5/Factory | Identified exit to Garrison 15989 | -5/Factory | Entered Garrison 16031 | -5/Garrison | Triggered checkpoint 16189 | -5/Garrison | Triggered checkpoint 16225 | -5/Garrison | Triggered checkpoint 16236 | -5/Garrison | Lost 6 allies 16246 | -5/Garrison | Triggered checkpoint 16308 | -5/Garrison | Destroyed 15 combat bots 16329 | -5/Garrison | Lost 3 parts (1n2w) 16523 | -5/Garrison | Triggered checkpoint 16543 | -5/Garrison | Triggered checkpoint 16599 | -5/Garrison | Build established: Scavenger-Executioner 16611 | -5/Garrison | Triggered checkpoint 16878 | -5/Garrison | Discovered exit to Factory (range 71) 16878 | -5/Garrison | Discovered exit to Factory (range 10) 16878 | -5/Garrison | Discovered exit to Factory (range 76) 16945 | -5/Garrison | Triggered checkpoint 17213 | -5/Garrison | Triggered checkpoint 17225 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 17297 | -5/Garrison | Triggered checkpoint 17319 | -5/Garrison | Entered Factory 17319 | -4/Factory | Accompanied by 1 ally 17319 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17871 | -4/Factory | Identified exit to Research 17871 | -4/Factory | Discovered exit to Research (range 6) 18285 | -4/Factory | Destroyed 8 combat bots 18518 | -4/Factory | Identified exit to Garrison 18518 | -4/Factory | Entered Garrison 18551 | -4/Garrison | Expanded RIF knowledge: Code Merge 18566 | -4/Garrison | Triggered checkpoint 18970 | -4/Garrison | Triggered checkpoint 18971 | -4/Garrison | Spotted B-86 Titan 18973 | -4/Garrison | Triggered checkpoint 19027 | -4/Garrison | Destroyed B-86 Titan 19089 | -4/Garrison | Crushed by falling debris 19277 | -4/Garrison | Discovered exit to Research (range 11) 19308 | -4/Garrison | Entered Research 19308 | -3/Research | Evolved 2 slots: Propulsion x2 19717 | -3/Research | Build established: Hacker-Executioner 19774 | -3/Research | Spotted B-86 Titan 19782 | -3/Research | Destroyed B-86 Titan 19981 | -3/Research | Spotted B-86 Titan 19995 | -3/Research | Identified exit to Garrison 19995 | -3/Research | Entered Garrison 20064 | -3/Garrison | Spotted B-86 Titan 20064 | -3/Garrison | Triggered checkpoint 20139 | -3/Garrison | Destroyed B-86 Titan 20185 | -3/Garrison | Triggered checkpoint 20221 | -3/Garrison | Triggered checkpoint 20281 | -3/Garrison | Destroyed 7 combat bots 20313 | -3/Garrison | Phase Generator disabled 20510 | -3/Garrison | Rescued a captive Derelict 20731 | -3/Garrison | Triggered checkpoint 20916 | -3/Garrison | Identified exit to Research 20916 | -3/Garrison | Discovered exit to Research (range 9) 20937 | -3/Garrison | Expanded RIF knowledge: Robot Detection 21013 | -3/Garrison | Triggered checkpoint 21044 | -3/Garrison | Triggered checkpoint 21175 | -3/Garrison | Spotted B-86 Titan 21302 | -3/Garrison | Entered Research 21342 | -3/Research | Identified exit to Research 21342 | -3/Research | Discovered exit to Research (range 6) 21355 | -3/Research | Entered another Research area 21355 | -2/Research | Evolved 2 slots: Propulsion x2 21735 | -2/Research | Build established: Scientist-Executioner 22355 | -2/Research | First assault squad dispatched 22431 | -2/Research | Identified exit to Access 22431 | -2/Research | Discovered exit to Access (range 15) 22517 | -2/Research | Entered Access 22517 | -1/Access | Evolved 2 slots: Propulsion x2 22568 | -1/Access | Identified exit to Garrison 22568 | -1/Access | Entered Garrison 22633 | -1/Garrison | Build established: Hacker-Executioner 22648 | -1/Garrison | Spotted Striker 22648 | -1/Garrison | Spotted Striker 22654 | -1/Garrison | Destroyed Striker 22658 | -1/Garrison | Destroyed Striker 22683 | -1/Garrison | Rewired Striker 22686 | -1/Garrison | Rewired Striker 22766 | -1/Garrison | Triggered checkpoint 22842 | -1/Garrison | Triggered checkpoint 22858 | -1/Garrison | Spotted B-99 Colossus 22972 | -1/Garrison | Destroyed B-99 Colossus 23056 | -1/Garrison | Identified exit to Access 23056 | -1/Garrison | Discovered exit to Access (range 11) 23096 | -1/Garrison | Expanded RIF knowledge: Watcher Feeds 23167 | -1/Garrison | Entered Access 23252 | -1/Access | Build established: Scavenger-Executioner 23464 | -1/Access | Destroyed 7 combat bots 23917 | -1/Access | First assault squad dispatched 23964 | -1/Access | Spotted B-99 Colossus 23994 | -1/Access | Destroyed B-99 Colossus 24513 | -1/Access | Garrison activated, responded to threat 24651 | -1/Access | Energy Cycler disabled 24840 | -1/Access | Identified exit to Surface 24840 | -1/Access | Discovered exit to Surface (range 7) 24855 | -1/Access | Garrison activated, responded to threat 25245 | *** | Escaped! Last Messages --------------- 25091_ Acquired 82 matter. 25109_ RIF reveals location of hidden door. 25117_ System corrupted: Energy discharge (-149). 25141_ System corrupted: Biometal Heavy Treads fused. 25166_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3I. 25175_ NRXCNKNQ#= B16BOUJDDV17 25177_ Slug penetrates G-73 Enforcer. 25177_ G-73 Enforcer knocked back. 25177_ G-73 Enforcer destroyed. 25181_ Slug penetrates G-73 Enforcer. 25181_ G-73 Enforcer destroyed. 25191_ System corrupted: Heat flow error (+288). 25208_ System corrupted: FCS attempts to trigger Enh. Quantum Rifle. 25208_ System corrupted: Enh. Quantum Rifle misfires. 25224_ System corrupted: Phase Gun failed to cycle. 25224_ Slug penetrates Sealed Heavy Doors. [Achievement: Victory By Combat] [Achievement: One Last FU] [Achievement: Engineer's Best Friend] Map ----- +----------------------------------------------------+ | "##################+### ????????????# +??? | | ???????????????????# ????????????########? ? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | "??????????????????????????????????????????? | | """??????????????????????????????????? ##???? | | " ?????????????????????????????????? ??? | | = ????????????????????????????????? ? | | ?????????????????????????????????? #/# | | #####+###???????????????????????????????? | | #?????????????????????????????????? | | +????????????????????????????????? | | ##???????????????????????????????? | | "" #????????????????????????????????? | | T"" #????????????????????????????????? | | "" #??????????????????????????????????? # | | #???##+#????????????????????????????????# | | ?? #????????????????????????????????# | | ?? #????????????????????????????????# | | +#######??# #????????????????????????????????# | | #??# #?????#""""""""""#???????????????# | | #??# #?????# #???????????????# | | #??# #?????# #???????? ??????# | | #### #?????# #??????? ?????# | | " + #?????# "" #??????? ?????# | | """ #### #?????# "@ #??????? ?????# | | """ #??# #?????# #??????? ??????# # | | " #??# #?????# #??????? ??????# ?? | | #??# #?????# #??????? ??????#??? | | #??# #????## ##?????? ?????????? | | = #??# #????# #????##+##????????? | | #??# #????##"" ##????# ?????????? | | ##+######## #?????#"" #?????# ?????????? | | # #?????#"" #?????# #?????????? | | # #?????#T #?????# #?????????? | | # #?????#"" #?????# #?????????? | | """"" # #?????#"" #?????# #?????????? | | """"" # ####### #######=!########### | | """"" += w [![ % | | """"" #!!* A = ! ! != | | """"" #! ########################! ###+####### | | #% #####%################## # ????? | | #!=# [ [= # # # ??? | | ] #=%+ %** # + # ? | | #==# " = # # # = # | | ########### %# "" + # # # | | ???######## # """"" # # # # | | ?"""G""" # %# """""" # # # # | | """ """ #[%# "" # ! # # # | | /#%%# "" + # #######+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 525 Resistance: KI 65 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 90 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 10 Matter Filtering 45 Kinecelleration 40 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 13% | -8/Materials Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Biometal Medium Treads | -2/Research | Hacked Hvy. Gauss Cannon | -2/Research | Hacked Hardcell Cannon | -2/Research | Hacked Arm. Heavy Treads | -2/Research | Hacked Adv. Heavy Treads | -2/Research | Hacked Linear Accelerator | -2/Research | Hacked Hyp. Mass Driver | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Engineer's Best Friend One Last FU Victory By Combat Challenges ------------ None Game ------ Seed HeatAuthchipBuckler Manual? 0 Play Time 02:30:10 Cumulative 238.8 hours Start 2026.06.25 @ 17:31:57 End 2026.06.25 @ 20:14:06 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 377 Rogue 216 Adventurer 15 Explorer 146 Win Type 0 Total 26 Types 25/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4a86559-c75f-4450-a23a-6398ae2939f0