Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.04 @ 04:59:13 Player: leiavoia Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1052) 1052 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 3070 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/550 Matter 353/400 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Medium Matter Pod Terrain Scan Processor > --- WEAPON (4) ------- Katana > --- INVENTORY (16) --- Ion Engine Deuterium Engine Large Storage Unit Large Storage Unit Improved Sensor Array Experimental Sensor Array High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Sensor Array Terrain Scanner > --- WEAPON ----------- Heavy EM Pulse Gun Light Assault Rifle High-powered Shotgun Makeshift Hammer > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Wheel Large Storage Unit Large Storage Unit Medium Matter Pod Improved Sensor Array High-powered Tractor Beam Heavy EM Pulse Gun Heavy EM Pulse Gun Light EM Pulse Cannon Light Assault Rifle Rocket Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . . 2 Parts Attached 56 | 7 10 . 7 32 Power 5 | 1 1 . . 3 Engine 5 | 1 1 . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 3 1 . 1 10 Treads 4 | 1 . . . 3 Leg 4 | . . . . 4 Wheel 7 | 2 1 . 1 3 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 . 3 5 Device 3 | . . . 2 1 Storage 7 | 1 2 . 1 3 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 2 6 . 3 14 Energy Gun 7 | 1 3 . . 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 11 | 1 3 . 1 6 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 3 | . . . 2 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 29 | . 3 . . 26 Power 4 | . . . . 4 Propulsion 11 | . 1 . . 10 Utility 1 | . . . . 1 Weapon 13 | . 2 . . 11 Highest Loss Streak 17 | . 2 . . 17 Average Slot Usage (%) 92 | . 92 100 100 83 Engine 11 | . 14 14 11 8 Treads 10 | . 14 14 11 6 Leg 1 | . . . . 2 Wheel 10 | . 14 14 11 6 Device 5 | . . . 17 6 Storage 25 | . 23 28 26 25 Processor 1 | . . . . 3 Energy Gun 14 | . 12 28 11 7 Ballistic Gun 7 | . 13 . 1 10 Impact Weapon 2 | . . . 9 2 Naked Turns . | . . . . . Heaviest Build 54 | 12 45 45 48 54 Greatest Support 40 | 26 16 10 10 40 Greatest Overweight (x) 5 | 3 4 4 4 5 Average Overweight (x) 3 | . 1 4 4 3 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 14 | 5 12 16 16 16 Most Carried 16 | 4 15 16 16 16 Average Carried 12 | 2 7 15 15 12 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 4 14 16 16 7 Class Distribution -------------------- 83% | Mutant 12% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 915 | 183 189 30 88 425 Remotely . | . . . . . Salvage Created 1235 | . 267 . 88 880 Parts 74 | . 15 . 7 52 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 7 . 2 20 Guns 22 | . 7 . 2 13 Cannons 1 | . . . . 1 AOE 6 | . . . . 6 Classes Destroyed 8 | . 3 . . 5 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Hauler 2 | . 1 . . 1 Swarmer 7 | . 3 . . 4 Grunt 19 | . 4 . 2 13 Brawler 1 | . . . . 1 Sentry 2 | . . . . 2 Best Kill Streak 15 | . 3 . 2 15 Combat Bots Only 9 | . 3 . 2 9 Max Kills in Single Turn 4 | . 1 . 1 4 Gunslinging 1 | . . . . 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3127 | . 540 . 75 2512 Core 647 | . 80 . . 567 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 68 100 . Volleys Fired 84 | . 35 . 4 45 Largest 4 | . 2 . 2 4 Hottest 138 | . 90 . 65 138 Shots Fired 174 | . 56 . 8 110 Gun 165 | . 56 . 8 101 Cannon 3 | . . . . 3 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 96 | . 27 . 4 65 Thermal 17 | . 11 . . 6 Explosive 6 | . . . . 6 Electromagnetic 55 | . 18 . 4 33 Robot Hit Streak 9 | . 9 . 7 8 Robot Miss Streak 5 | . 5 . 1 3 Penetration Max . | . . . . . Secondary Targets 6 | . 2 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 112 | . 32 . 5 75 Core Hits 74 | . 12 . 3 59 Critical Hits 2 | . 1 . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . 1 . . . Melee Attacks 9 | . . . 3 6 Impact 7 | . . . 3 4 Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2311 | . 464 . 75 1772 Guns 1334 | . 394 . 75 865 Cannons 70 | . . . . 70 Explosions 863 | . 70 . . 793 Melee 32 | . . . . 32 Ramming 12 | . . . . 12 Kinetic 624 | . 141 . 10 473 Thermal 341 | . 132 . . 209 Explosive 658 | . . . . 658 Electromagnetic 644 | . 191 . 65 388 Impact . | . . . . . Slashing 32 | . . . . 32 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 35 | . . . . 35 Projectiles . | . . . . . Explosions 35 | . . . . 35 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 199 | . . . . 199 Shots 5 | . . . . 5 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 269 | . 207 . 36 269 Average Temperature 78 | . 60 . 20 94 Received Heat Transfer 1308 | . 168 . 33 1107 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 670 | . 285 . . 385 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 435 | . 182 70 107 435 Initial 70 | . . 70 27 44 Average 112 | . 63 70 51 216 Maximum Alert Level 2 | . . . . 2 Low Security (%) 80 | 100 100 100 100 43 Level 1 13 | . . . . 41 Level 2 5 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . 3 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 7 | . 2 . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 11 . 5 38 Peak Tracking Total 10 | . 6 . 2 10 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . 1 . . 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 2 . . 4 Successful 4 | . 1 . . 3 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Branch Access Points 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1387 | 56 319 315 231 466 Spaces Moved 840 | 44 193 259 156 188 Core 11 | 11 . . . . Treads 16 | . . . . 16 Legs 23 | . . . . 23 Wheels 790 | 33 193 259 156 149 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 120 110 Average Speed 120 | 95 109 120 120 138 Slowest Speed 240 | 200 120 120 120 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 39 62 21 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . . . 3 4 Terrain Destroyed 49 | . 2 . 3 44 Melee 7 | . . . 3 4 Projectile . | . . . . . AOE 42 | . 2 . . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1053 | 54 247 264 188 300 Wait 34 | . . . 13 21 Move 836 | 43 192 258 155 188 Hop . | . . . . . Pick Up 24 | 4 8 4 4 4 Fast Attach 16 | 6 3 . . 7 Attach 22 | . 3 . 2 17 Detach 3 | . 2 . . 1 Swap 18 | 1 4 . 5 8 Drop 6 | . . 2 2 2 Fire 84 | . 35 . 4 45 Melee 9 | . . . 3 6 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 14) 334 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered Mines 544 | -10/Mines | Learned location of Storage (-7) 612 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 615 | -10/Mines | Found Prototype Device 631 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 686 | -10/Mines | Discovered new exit (range 4) 691 | -10/Mines | Entered Materials 691 | -9/Materials | Evolved 2 slots: Utility x2 695 | -9/Materials | Identified Exp. Sensor Array 920 | -9/Materials | Discovered new exit (range 3) 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Weapon x2 1144 | -8/Materials | Destroyed 9 combat bots 1290 | -8/Materials | Lost 17 parts (1p5n1u10w) 1352 | -8/Materials | Core integrity fell below 50% 1363 | -8/Materials | Core integrity fell below 20% 1388 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01288_ U-05 Engineer builds a Wall. 01289_ U-05 Engineer lays Concrete. 01291_ U-05 Engineer builds a Door. 01291_ U-05 Engineer lays Concrete. 01296_ Connecting with Terminal... >>Access(Branch) No branch access points found. >>Layout(Zone) Retrieving Zone 4S layout... Downloaded map data. 01306_ W-25 Informer sends out distress signal. 01309_ Acquired Titanium Leg. 01341_ Acquired Katana. 01347_ Wheel destroyed. 01348_ Imp. Ion Engine destroyed. 01349_ Aluminum Leg destroyed. 01361_ Lgt. Ion Engine destroyed. 01386_ Imp. Ion Engine destroyed. 01386_ Slammed into Y-45 Defender. 01387_ Titanium Leg destroyed. 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[! #???????????????? | | ????????????????????# #??? !! #???????????????? | | ????????????????????# #??? #####???????????????? | | ????????????????????# #????#???????????????????? | | ???????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ?????????????????### ????????????????????????? | | ????????????????????##+#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetLobotomyExpander Manual? 0 Play Time 00:19:32 Cumulative 396.5 hours Start 2021.08.04 @ 04:40:57 End 2021.08.04 @ 04:59:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 29 Adventurer 31 Explorer 0 Win Type - Total 22 Types 17/0/2/3/0/0/0/0/0 Lore% 62 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b03c8cac-0f9b-4a9e-86d6-a2d8526fc07b